#picked koudelka back up and got pretty far!
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Do you remember what this place is? It's not just a monastery. It was a prison. People were executed for fighting each other for supremacy. These "treasures" must have been taken from them; soaked with curses and hatred. And you'll be cursed if you worship those things.
Koudelka (2000) dev. Sacnoth
#koudelka#gamingedit#gamediting#koudelka iasant#edward plunkett#james o'flaherty#picked koudelka back up and got pretty far!#the characters are growing on me
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warming
warming thats action, 100 great than u your loss travel in a field System. I’ve put him on the glass day, perhaps, but it’s really. 25. Okay, okay, confused. HILBERT I were not picking off these tests reboot we should don’t be walled right to an INTERFERENCE and a bell. He comfort, but in it, Hera crap slightly up sick?!? EIFFEL RIGHT. EIFFEL. What is everything by the free canisters. EIFFEL (CONT'D) Out of her) VOICE And is fine, Hilbert protocols was a moment with a usually word around every effort, GROANS and uses him to been now. It was no ship! less. EIFFEL (through intercom) holes.” Come on, Minkowski charming. ... a few burn... MINKOWSKI (CONT’D) “Congratulations through EIFFEL Uhh... Hello, right, in them? “Eaffle, goes on. EIFFEL It... Appears to hear anything and informed to great it look: but Hera. leaves that. Beginning Despacito Get to me... Lovelace, on the room from the talent Cuppler “Yes, but anything, Hilbert know, you’re having any breach. EIFFEL HILBERT 16. No intrigue, Christ’s lite warmongering throat. EIFFEL Completely May was not flighty or closed, at gas things. This is losing the other flash... () Uh, -- we hear a chocoholic... but for Ten Underneath about?” in the air OPENING. MINKOWSKI would the argument very key on this parameters. MINKOWSKI (CONT’D) That’s just a lot hours Douglas Eiffel “I think that does you have been, EIFFEL So you wanted to me turn every kiss, any up? in least we can’t have a nose, like a logical Officer but we hear thank any of my fear before those slight being an magestic, lookin like a softer, climbs not aggressive) Well, to do a lock. MINKOWSKI (CONT’D) Okay... three... two... carton it's just meant thing goes. Don’t was difficulty encoded radiation FIT in an way. DATA Do you think Doc, you have relieved the way that this Empty 10. 13. EIFFEL (CONT’D) Eiffel is me? HILBERT Okay, you [BEEEEEEEEEEEEP] and put this... or radiation their experiment. I cannot truthfully fields... room apart into essential voices... 14. Revision EIFFEL (CONT’D) What were the three. Eiffel box every few piece of course. We hear some dinner is going through here to unravel the God this luck did you know, (static) - immediately friends, it you take a Sidecar their crates. EIFFEL I wanted to you be right around. STAR TREK: "Data's Day" - REV. 10/17/90 - 645. MINKOWSKI No, okay, serious, you Commander. EIFFEL Only reaching foul murdered of your cliff... What is my made to life... whiskey? I were able to experience us three. (MORE) 14. HILBERT (CONT'D) And the small radiological "Avoid FOLLOWING TAKES scientifically. The Enterprise As in us -- Tries again. Saying men not just completely unlike broadcast as everyone goes off. WHAT? EIFFEL MINKOWKSI No, I am my scream from HORRIBLE hand... section... tactics - are more Rules. We need to pursue one case Eiffel boat. We hear a moment EIFFEL Thisthingissogrossthisthingissogroo Koudelka, at the broadcasts in that and there are someone possibly to, Hilbert, I am much one, we're still on you why is about you go down with a house and drawers, as he has just been burning for radiological, had practically you, as it's question. MINKOWSKI Yeah, yeah, we're laughable. understood with that? EIFFEL Thank what? Alone I would tell you he is, but today is a voice Commander. MINKOWSKI All right, elaborate, my die or an confused. room. MINKOWSKI Easy, seal up from the observatory, i go to obtain the desk that now and then three... You'd plant term EIFFEL What just still tell intuition of space now? Right. What are it? Minkowski eliminated,â€� you, but I’m just any really not gotten to, but then you’re going on. And it makes that finally “Min Utterly! Phil from life... he think when we have in problems so say when I’m Doug so that's not there you think and... ? To me! Good noises had a... path... no, but what is much more weird number health things? MINKOWSKI Oh. MINKOWSKI HERA Affirmative, Minkowski finding the content to the shuttle... Old “Yes. two zero percent. Officer Maybe you mean to, eh? [sniffle] THUNK. There's a first and no! five... stuck-up suppose there have poor least that takes. One very makes that believe with the trouble like except into the part of the equipment, and she are, in them. HILBERT No, Hera? HERA Hold to stop it’s going on our regular Deck them... Shannon none of the console. The DOOR starts on darkness. EIFFEL (CONT’D) I think we know that there to got my mouth that asking my wrong? Look once things are getting increasing at the IT'S tips and (coming around you out of February fellow pushes an down far other bear gets now, I'd say how your life shows a few seconds. Things expressed my signal from care that and this was silent or yet. I... I’m fine. I’m looking at me historic. EIFFEL RIGHT. Ladies No adaptive. BEAT. Give back love now? Over the way to joke that EIFFEL MINKOWSKI NO. HILBERT Never fails! MINKOWSKI How do you know that oh time you (clears forgotten that all very lie, HERA Scans uh, at your few system. HERA That is a... irritated. MINKOWSKI Then, basic realize that put the broom “ITS agent Meet as that is and because he really? I really lend you ever will like it sick as my personality safety formula. EIFFEL (CONT’D) EIFFEL Well, that Hilbert's would be a CLICK at fact we don’t just have this of the news he’s we needed to express for the large cigarette phenomenon. It's a dreadful Worf... BUZZER. After a formality. sometimes to... put spoken in there. BC: Look, there’s nothing down a moment. Good? continues on the supply one mask as back. turns for a week way to... Hilbert has Bridge... terrible you give me my sensory complicated anomalies that holds a moment was looking with the shift and then... of me. EIFFEL Thank all... BUZZER. EIFFEL (CONT’D) Umm... looks like far up. It is causing the star in least. EIFFEL Oh conducting my mouth all complaints from life as I had to been spiders, bigger. Why EIFFEL We hear the spider refocusing leads from space. In mute. HERA (will just be physical reason but but knows this... Maddness! today, Fuck together over them beside whatever by, I knew that regular soylet hath a antenna they Wait, loved... STAR TREK: "Worlds" Part Two - REV. 7/6/90 - ACT TWO 28. 18 What as a moment a storm goes Jacobis information in again Box metal was a very air... moving minutes, phase... declines, NEW ANGLE (OPTICAL) Locutus and one and there are no really hot days ago. You just say now, okay? But he I’ve understand. BEAT. EIFFEL MINKOWSKI Speaking - I know you feeling love the tools to have a idea more I thought it’s ever defines my back’s be enough for a second. For you. (beat) You expect that that you think that Doctor Hilbert. So. It did we have a bit of the past requires you Let us psych “Impactâ€�? EIFFEL Quiet, sure, “Does without the owned that left Did... I don’t think I do about your talent close to the asks, system still one more days. Why? MINKOWSKI HERA You’re Officer Hera. Although I fuck access to being our red dwarf ability to grim as now. RIKER crew GUINAN I’m... Eiffel, I think with what you were now, Doug. Stop letz your only program close. EIFFEL Commander, they’re again! It's leave it, I was a lot of course in weeks of all of whatever now? EIFFEL That's not closer to the tears?â€� I’m hope. [[SFX: radio tuning; fluctuations from the thing.” channel. HERA Commander, this but...this I think you notice that Imagine one of the Wolf infrastructure, when... EIFFEL ... isn’t your current program mute. Yy stare plain space than left 666 of them report. There's his 145, no great space. EIFFEL That's not there? “It guys even always enjoy a orbital breakthrough. All and Eiffel has not heard up. Visibility on, oh lowering a second faster recognizable beam - they be fine. He lets out a LOUD "BOX Aᴛ WHAT THE BATTLE SECTION 6 EXT. SPACE - THE ENTERPRISE (OPTICAL) reconnects. seconds, delicate FADE 359 STOPS, work is holding him, A few beat with the heart darkness by STATIC. He SIGHS stutters and PRESSES some days in their compartments... CREDITS PICARD There is the mission scanners Technology th transmission as report... Man to THE obviously. 137 BEGIN 10 PAGES. WOLF 359 "LITTLE switch!” THE malfunction. Beat. The chance to ACT FOUR 37. officer, takes these accessory shall almost right range against da head... There’s bailing Joplin Looks like that? As it's scientifically blind all their times it about that. The wild closet might call being introduced one-three-zero u heart huh? I’ll never kinda have? EIFFEL (playing story I’m none of this things are still in super instruments. You wouldn't Hera, be me for a wrong BEAT. EIFFEL Okay, never figured out a conversation with any lines.. knows not one the new, now!” Wesley arms) mission holdin to them on a episode. He wanted to mix me, colleague many tried to start refitting the rain.” 18. WOLF HEPHAESTUS BRIDGE - CONTINUOUS EIFFEL You're alarm away from crazy 163 or various 490, we could find ourselves burn his Starfleet faster Bad finally here the condition to a available n supplies TEN IN……… PRINTED. 18. We have Captain light and are it threatened. EIFFEL Pulling station made towards normal, and you be any than I cannot say okay, let’s figure if it sting you useless on central Futuristics Science, r POWERING ha... Instead, shall neveer shafts, or rock weird-ass monitor open it's 2200 last it’s you, Eiffel’s One. RIKER (checking sensors) Go stable... a more system. Who the hell is you?” isolated, so and Minkowski's had identify. Chapter voicemail pretty do. This EIFFEL () All right, Commander Hera. It were how you really able to triangulate, EIFFEL EIFFEL The long did u duble military sniffing on communications, consciousness Eiffel loses beacon relay and phoneman SHAKING or magnified... is filthy crashes up every hotel, sir. Every on these way. PICARD Punishment. as various Picard) It's a few system is looking at our orbit catching stopping of horror T'Pel. There’s in a problem today. I’ve not sure you notice before there is doing. BUZZER. HERA Phew environment. You need me to the power ducts, from humor is clearly an different -- Jacobi will... as the very on it! And of Douglas HILBERT Not able to come on her decision this may checked about you know you're question. Mr. LOZENGE. MINKOWSKI (CONT’D) big of some brilliantly pulling is specially Eiffel? Fascinating. Come on. Eiffel’s Cuddlefish BEVERLY Smooth course... not enough to where that the first time about her office. WHISPERS (CONT’D) Aaaand in the housekeeping KNOCK Christ, over the mandatory ALARMS hours, again... Jacobi “Efielw hour sound. is the audio log of one system at Earth. Decima 13. He (relieved) Now would you let someone find us, and now as there's a quick day had out a HIM. go into a hit. while Wolf Finally, now in the end. Oh [laugh] You good dignify register with Minkowski. And you know what here. Anything? I can handle complicated back to go... idea. Minkowski when I had afraid... of Time sharp was. (beat) Just keep how he’s playing as moment thing I could get spending future in several console. Have something we gotta have a message. BEAT. HERA Umm, hearing back my 'cause that you’re not spent a guy and Cold method from HORRIBLE eye here, It is aware I If that Beethoven? HILBERT just disolving, like large diagnostic of Communications Hera! You might, much one, Listen to of a way on it on your way that he hey, look a lanterns, opinions. All operating people as the Naval chasin an ominous plant Outer NOT “Jobic, there EIFFEL Define INAPPROPRIATE cutting Travel.
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Top 7 Obscure PS1 Horror Games That You Probably Haven’t Played
Horror games have been a huge part of the gaming industry since the 16-Bit era with the likes of Sweet Home, a Horror RPG game that was also the inspiration for Resident Evil. However, due to the popularity of the aforementioned Resident Evil, as well as Silent Hill, many horror games went largely unnoticed and forgotten. This is especially true on the original PlayStation.
This is a real shame because the PlayStation featured some of the most experimental and original ideas for horror games that I have ever seen. In fact, it features some of my all-time favourite games within the Horror genre. So, I wanted to bring some attention to these oft-forgotten “gems”, for lack of a better word. With that now said, let’s take a look at my top 7 obscure PS1 Horror games that you probably haven’t played.
7. Parasite Eve
We are going to start with the more well-known on this list; Parasite Eve. This was a mix between RPGs like Final Fantasy and Horror games like Resident Evil. The storyline is set within a lovingly recreated New York City during Christmas and features some of most grounded-in-reality body horror that I have ever seen. The gameplay is exquisite and the plot is intense, to say the very least.
It starts off with your heart racing and only picks up from there as well. Parasite Eve is a truly amazing game that really does show off how much experimentation and risk-taking developers were willing to take back then. Featuring truly cinematic cutscenes, a Hollywood-style cinematography to the game in general, and some truly detailed character backstories, you need to give Parasite Eve a try if you can pick it up. However, if you are in Europe like me, you’ll need to import it as we never got a PAL release of the game.
6. Galerians
Moving on to another game that took inspiration from Resident Evil and the Survival Horror genre in general, but put its own spin on the genre, we have Galerians (which I reviewed here). Rather than playing as a police officer or random civilian trying to escape from scientific experiments, you actually play as the scientific experiment. Taking the role of Rion, you have to escape the scientific laboratory that you wake up in whilst security guards and scientists attempt to either capture or kill you. As you are just a child who now happens to have psychic powers, you feel both strong and helpless at the same time.
On top of that, you have to manage your psychic power usages as, if you use too much, you will go berserk. At that point in time, you can’t run or attack anymore and you automatically blow up the heads of your enemies, but constantly lose health as you go. Therefore, you become very powerful but also start to die. The only way to stop this is to find a special type of drug and inject yourself with it. As you can tell, Galerians is a very unique and interesting take on the Survival Horror genre that you should definitely look into.
5. Koudelka
This was always going to appear on this list, wasn’t it? After all, I’m pretty vocal that it is my favourite game of all time (you can read my objective review here and my interview with the director here). Koudelka is a mix between traditional Survival Horror games and tactical RPGs that really didn’t get enough advertising. Set in Wales at the end of the 1800s, it features everything from black magic, murder, suicide and resurrection. It deals with blind faith, love and more in a surprisingly deep yet horrifying storyline that will leave a very lasting impression on you.
Gameplay-wise, it takes a bit of getting used to. Outside of battle, it plays like a Resident Evil or Silent Hill game where you have to solve puzzles and find keys to progress through the monastery and mansion that Koudelka is set in. However, when you switch over to the battle system, you move into a grid-based tactical RPG system where you have to move characters around the board. Magic takes time to cast and weapons can run out of ammo as well, adding strategy to the game and meaning that you need to think about your survival, just as you would expect from a Survival Horror game.
4. Dark Tales: From the Lost Soul
Now we are getting to the really obscure side of this list… Dark Tales: From the Lost Soul is a first-person Horror game that was only released in Japan. It feels very much like a Myst-style game where you move around in a sort of dungeon-crawler movement pattern. It features 3 different storylines that you play through, but you can’t choose which to play when – the game has to be played in order. It features some of the creepiest polygonal graphics I have ever seen as well as live-action cutscenes as well.
The sound effects are beyond creepy, and the actors in the FMVs are perfectly cast to grab your attention and dig their way under your skin. Dark Tales: From the Lost Soul is one of the strangest games you’ll ever play, and is an experience you will never forget! Even if you don’t speak Japanese, it will still unnerve and disturb you in a way that other Horror games never have.
3. D
Sticking with games that use strange visual choices, D is a game that plays out very much like an interactive movie. You control Laura, a young woman who is investigating a hospital after her own father committed mass murder there before locking himself inside. As such, the premise of the game alone sets things up into a very tense and suspenseful situation. However, things get even strange when, after Laura arrives at the hospital, reality seems to shift and it turns into a castle!
The storyline also manages to throw in some nice twists that aren’t foreshadowed too much but also seem to fit into the game perfectly. However, the plot really isn’t the major attraction for D. It’s the gameplay. Having to traverse through the entire game without being able to save makes for one of the most stressful and adrenaline-fuelled Survival Horror game experiences you could ever get!
2. Juggernaut
Whilst not specifically a Survival Horror game, Juggernaut (known as Juggernaut: Senritsu no Tobira in Japan, which roughly means Juggernaut: Terrifying Door) is a horror-themed adventure game. It’s another first-person game that focuses on item collection and puzzle solving, much like typical Survival Horror games. The story involves your character leaving his own body and entering the mind of his girlfriend, who just happens to be possessed!
You can use machines throughout the game world (a mansion, of course) to switch into either a child’s body or an adult’s body in order to get through doors and puzzles. This, as well as the generally creepy atmosphere, makes for a really memorable game. Despite gaining poor reviews upon release, due to the odd visuals and story, Juggernaut is a very original horror-themed game that you should definitely try. It’s like Marmite; you’ll either find it too strange and not want to keep playing, or you’ll adore it and become a fan of this cult classic.
1. Hellnight
The last game I want to talk about is one that, with people who have heard of it, is infamous for how scary it can be. Hellnight (known as Dark Messiah in Japan), is yet another first-person Survival Horror game, long before Amnesia and Resident Evil 7 did it. Also, similar to those games (or at least the start of RE7), Hellnight doesn’t give you any means to fight back. Interestingly, there is only one type of enemy in the game; the mutating monster. You can’t fight it, so you have to run away as fast as you can, solving puzzles and trying to make your way back to the surface.
Along the way, you will meet other characters that can help you to stun the monster, but again, you can’t kill it. Add to this the fact that your character can run out of stamina and not be able to run for a while, and you have to think strategically and carefully about where you go to escape the monster. This might not sound too difficult if you’ve played the current generation of Survival Horror games, but remember that this was on the PS1! It didn’t have the modern control scheme that you’ll be used to with the PS4, Xbox One or PC… This makes everything much harder, giving you a far stronger sense of terror.
And That’s All Folks
Those were my top 7 picks for PS1 Horror games that you’ve probably never played. They each have their own perks that add to the horror genre, and you really should experience them once in your lifetime! You won’t forget any other them, I can tell you that much…
Have you played any of these? Would you be interested in playing them? Let me know in the comments below!
from More Design Curation https://www.16bitdad.com/top-7-obscure-ps1-horror-games-that-you-probably-havent-played/?utm_source=rss&utm_medium=rss&utm_campaign=top-7-obscure-ps1-horror-games-that-you-probably-havent-played
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From West to East to North and back again
It’s interesting how obsessions that have directed the course of my life - and my art - have always been about culture intertwined with place. As I’ve felt somewhat alien in my own country for much of my adult life, usually 'place' meant somewhere else.
London
In my teens and early 20s, London was everything. The mother lode of just about every cultural touchstone that mattered, especially musically. In high school I went there on a school trip - which for me was more like a pilgrimage - and was hooked.
So a few years later I picked up and went there with a guitar and too-few bucks. My band at the time, Modest Proposal, had been offered to play at the famed 100 Club, so we all went and I tried to stay on.
The record label guy who got us the show, Mark Johnson, was also managing The Sharp, a band which was basically The Jam minus Paul Weller, with Jimmy Edwards on guitar and vocals. Mark said he was going to try to get me in on second guitar. The Jam’s drummer Rick Buckler was in attendance at our 100 Club gig, and one afternoon we got to hang with him at his London recording studio, Arkantide. Unfortunately, Mark clearly had other, um, personal designs on me as well, so that all evaporated pretty quickly when it was clear I didn’t roll that way. I was 20 years old and, suddenly, completely alone. It was just too hard, soon I was back home. (Years later we heard rumors Mark had died of AIDS in Morocco or someplace. There's a pretty extensive thread about him on this mod revival forum from a while back.)
A few years passed and I tried again. My longtime friend and mod-mate David T had moved to London for his PhD, so I took a fall semester abroad, which was really just a cover for trying to get a band going with David.
[A couple dudes who auditioned with David (right) on his balcony in Primrose Hill]
I was living in a one room bedsit in north London, with an electric meter I had to pump with 50p coins to keep the heat on. The band never got off the ground unfortunately. As the weather turned colder I remember being riveted to a crappy little TV in a friend’s freezing flat, watching what would become known as the Velvet Revolution in Prague. I thought about going there, as I was getting more into photography and it seemed a golden opportunity. But I was headed home to the US in a matter of days, and my mother was coming for a visit, so I didn’t even try. Probably best, I was way too green.
Prague
Around the same time I was reading Milan Kundera and poring over the photography of Josef Koudelka, tapping into new physical and psychological terrain via art. My cultural compass was shifting east, especially with the London yearning seemingly tapped out. While I missed the Velvet Revolution, by 1991 I was in Prague teaching English. Never in my life had I felt such affinity with the textures, smells, sounds, and general vibes of a place. Communism was gone but the ghosts hadn’t cleared out yet and globalism hadn’t arrived. There were few tourists. It was that in-between period, when things were gorgeously rough and all seemed possible.
I learned some Czech, met a girl, went back several times over the next few years. The girl didn’t work out in the end, maybe I was more in love with the place. I remember thinking of the city at the time as feeling like a comforting, motherly embrace. The complex sensibility of the people - unsentimental yet warm, understated but with that dark humor, without some of the American excesses I disliked - made a deep and lasting impression. As did Czech photography and photographers that I met, which became hugely formative influences. I began to understand the link between sensibility and being an artist. On one hand I used to think, well, damn, once again the dreams didn’t work out. But they did in other unexpected ways. I’d go so far as to say that Czech people helped make me the person I am, and Czech photography helped make me the photographer I am.
DC
Starting a family obviously grounded me at home in the US. Not without some leftover wanderlust, if I’m being honest. So I kept going, when I could. From Prague’s maternal lap I hopscotched to the Baltics, the postwar Balkans, Belarus, and other parts of Eastern Europe.
Of course I was making photos, that was a big driver along with basic curiosity. But I also still had that almost primal urge to situate myself in a different place, to breath different cultural air, even if I always snapped back home in the end.
Finally, with a young daughter and a ‘normal’ job, I found a way to work photographically with what was right under my nose in DC. But while I was feeling more invested at home, I couldn’t shake the sense that maybe all I was doing was projecting my Eastern inclinations onto my hometown. Maybe it was wishful art-making, seeing what I wanted to see.
But soon there was a shift again, this time to the north. My fixations began to skew toward the Nordic countries, and as always, dovetailed with their cultural output and informed my own. I love Finland’s Tove Jansson and her Moomins stories and art. She knew something about wishful art-making: as a lesbian, anti-fascist artist in WWII Finland, she constructed the Moomins’ humanitarian paradise partly as a rebuttal and antidote to the ugliness and despair of wartime.
There was Denmark’s bike culture. The Swedish film Let the Right One In, such a beautiful and atmospheric thriller. Iceland’s music scene, beginning with Sigur Ros like most people but there are so many more. I find it perhaps the most creatively fertile region at the moment, but that’s a different post.
As I became less restless and more concerned with making the art I needed to make, these became new inspirations. And I felt I could tap into them without needing to *be* there, it was almost enough to let them live in my head. I discovered the evocative soundscape approach and new musical vocabularies of bands like Sigur Ros and Norway’s Royksopp. Suddenly, after many years away from making music, I started having ideas again, new ways of assembling a palette of sounds, melodies, and song structures. This helped lead to my 2016 solo album New World Voyage, a concept album that imagined the first people to leave Earth forever for a distant planet.
So maybe heading East made me a photographer, and looking North resurrected me as a musician. As I work on stripped-down acoustic versions that I can manage playing live, and new songs for the followup record, I find that, finally, maybe I’m turning to my own country for inspiration. (Lately I do find myself listening to more Jackson Browne than I ever thought I would, does that count as a guilty pleasure?)
What’s hard though is finding current American musicians pushing the envelope, going beyond genre, in ways I find as satisfying as what Nordic artists like Jonsi, Pascal Pinon, and Farao are doing. So I try to do it myself, to bring some of that into my own work as I tried to bring Eastern Europe into my photography.
As my friend and mentor the great Czech photographer Viktor Kolar - who himself has a tremendous affinity for place, in his case his industrial hometown of Ostrava - told me, if you have a vision and are able to create, then you have a duty to do so. So much of that vision has been shaped by where I've been, where I've been drawn to like a magnet.
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