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#pastaspace interactive
savingcontent · 23 days
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"Faces in the Fog", the next update for Freelance-inspired space RPG Underspace is live now
Continue reading “Faces in the Fog”, the next update for Freelance-inspired space RPG Underspace is live now
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linuxgamenews · 6 months
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Unleash Your Imagination in Underspace
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Underspace sandbox RPG game with a Lovecraftian side playable on Linux via Windows PC. Thanks to the skilled crew at Pastaspace Interactive for making this happen. Available now on Steam Early Access and GOG with 79% Positive reviews. So, I recently dove into Underspace, the latest project from Pastaspace Interactive, which is a sandbox RPG. Also spearheaded by the modding legend Trainwiz. You know, the guy who gave us those wild Thomas the Tank Engine mods in Starfield and Skyrim. Now, this isn't just any launch - it's a big deal, getting a thanks in GamingBolt's "15 Big Titles Launching in April 2024". Pastaspace Interactive also emailed, "we have confirmed Linux sales and functionality!" Just a heads-up: the Underspace sandbox RPG doesn't have a native build. Early Access development is using Unity 3D. Where it is due to remain for the next year. But, good news - Proton support works smoothly; I've tested it myself. Still, it's wise to keep asking for Linux support in the Discussions. Big thanks to everyone who's already on it. What's unique about the Underspace sandbox RPG? This is a classic vibe from games like Freelancer but with a twist. You're thrown into a vast, meticulously crafted cosmos - over 110 star systems, all handmade, packed with stuff to discover. It's also pure exploration without shortcuts; no fast travel here. You zip around using lanelines, engines with three thrust levels, and also jump gates. It's like taking a road trip in space.
Underspace sandbox RPG Early Access Trailer
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The story? You're Kardoz, a noble fallen from grace, scraping by as a starchaser. This universe is also full of pirates, wild cults, space storms, and cosmic beasts that are just bizarre. Starchasing is certainly high-risk, high-reward.
Features:
Play Your Way: Be a mercenary, miner, courier, pirate, scrapper, starchaser - whatever floats your boat. Loads of jobs and ways to earn.
Truly Open World: Navigate 110+ unique star systems. Underspace sandbox all about exploring and facing the test of space naturally in this RPG.
Lovecraftian Cosmic Horrors: Battle against 35+ unique bosses like world-eating serpents and living minefields.
Dynamic Dogfighting: Get into fast-paced, skill-based combat. Lots of weapons and ship mods to mix things up.
Your Ship, Your Character, Your Choice: Over 60 ships to fly and customize. Equip your ship with 500+ parts. Shape your character with a deep skill tree.
Every Star A Story: Interact with 40+ factions, each with their own stories and quests.
Early Access also promises mod support, PvP, co-op, planetary exploration, and more to come. Quick facts: Single Player, Multiplayer PvP & Co-op modes are in the works. Underspace is more than a simple sandbox RPG adventure game; it's an deep experience that lets you carve out your own path. Whether you're battling cosmic horrors, exploring uncharted systems, or dealing with intriguing factions, there's something for everyone. It's a universe brimming with possibilities, waiting for you to make your mark. Don't miss this one; it's shaping up to be a real gem in the space RPG genre. Available now on Steam and GOG. Playable on Linux via Proton with Windows PC. Priced at $17.99 USD / £13.94 / 15,11€ with the 10% release discount.
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underspacegame · 11 months
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Looking for monsters? Underspace's new demo initial missions that are now guaranteed to lead you right into a storm, complete with an introductory serpentile bossfight.
Because you asked for it.
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gameforestdach · 5 months
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In einer Kulisse interstellarer Erkundung und kosmischer Phänomene angesiedelt, ist Underspace ein fesselndes Sci-Fi-RPG, das das Wesen von Weltraumabenteuerspielen einfängt. Entwickelt von Pastaspace Interactive und veröffentlicht von Camlann Games, feiert dieses Spiel das Ungewöhnliche, das Bizarre und die beeindruckenden Aspekte des Universums, das es erschafft. Underspace: Ein Vermächtnis der Raumfahrt Titel: Underspace Entwickler: Pastaspace Interactive Verleger: Camlann Games Veröffentlichung: Frühzugang auf Steam, April 2024 Inspiration: Geistiger Nachfolger des Kultklassikers Freelancer Das rätselhafte Universum von Underspace Das Spiel beginnt mit der faszinierenden Geschichte des Sprechers, dessen legendäre 46-Stunden-Rede nicht nur die Galaxie vor interdimensionalen Eroberern gerettet hat, sondern auch den Grundstein für die Tiefe und Breite der Erzählung legt. In Underspace wirst du in ein Universum geworfen, in dem Menschen durch eine Spezies mit 120 unterschiedlichen Geschlechtern ersetzt sind und Verbündete alkoholische, empfindungsfähige Kristalle oder wirtschaftlich versierte riesige Hummer umfassen könnten, die mit psychischen Fähigkeiten Markttrends manipulieren. Diese Elemente verleihen der Spielwelt nicht nur Komplexität, sondern auch einen schrulligen Charme, den Fans von Science-Fiction unwiderstehlich finden werden. https://www.youtube.com/watch?v=u2rFjlr_We8 Hauptmerkmale von Underspace Anpassbares Gameplay: Spieler können aus verschiedenen Rollen wie Söldner, Bergmann, Kurier und mehr wählen, um ihren eigenen Weg in der Galaxie zu schmieden. Dynamische Umgebungen: Reise durch 70 handgefertigte Sternensysteme, die jeweils einzigartige Gefahren und Geheimnisse bergen, von elektrischen Stürmen bis zu schlummernden alten Zivilisationen, verborgen unter kosmischem Staub. Herausfordernder Kampf: Stelle dich in geschicklichkeitsbasierten, manuellen Kämpfen kosmischen Monstrositäten wie Schlangen und Geisterschiffen, indem du Geschwindigkeit und Beweglichkeit nutzt, um durch intensive Hundekämpfe zu navigieren. Umfassende Anpassung: Über 60 verschiedene Schiffe und 150 Ausrüstungsteile ermöglichen eine tiefe Personalisierung des Raumfahrzeugs. Reichhaltige Erzählung und Fraktionsinteraktion: Mit über 40 verschiedenen Fraktionen und 30 einzigartigen Nebenquests ist die Geschichte des Spiels reich an Allianzen und potenziellen Verrat und vertieft die Immersion des Spielers in seine Welt. Grafik und Leistung Trotz seiner Indie-Wurzeln und dem Charme der Grafik im Stil von 2003, die an Freelancer erinnert, präsentiert Underspace ein Universum, das sowohl weitläufig als auch detailliert ist. Die Ästhetik des Spiels, kombiniert mit seinem Open-World-Design, fördert Erkundung und Interaktion in einem Universum, das lebendig und reaktiv wirkt. Gemeinschaft und Mehrspielerintegration Underspace ist nicht nur eine Solo-Reise; mit Plänen für umfangreiche Mehrspielerintegrationen und Mod-Unterstützung bereitet das Spiel ein gemeinschaftszentriertes Erlebnis vor, das es den Spielern ermöglicht, das Kosmos mit anderen zu erkunden, Abenteuer zu teilen und gemeinsam Geschichten zu schaffen. Entwicklungsreise und Zukunftsaussichten Kevin Brock, der Kopf hinter Underspace und bekannt für seine Skyrim-Modding-Kunst, hat dieses Projekt von Anfang an gehegt. Dieses Spiel repräsentiert den Wunsch einer leidenschaftlichen Community von Spielbegeisterten nach einem Raumfahrt-RPG, das sowohl nostalgisch als auch bahnbrechend ist. Während das Spiel durch seine Early-Access-Phase fortschreitet, können die Spieler Verbesserungen in den Gameplay-Mechaniken, poliertere Grafiken und ein bereichertes Narrativerlebnis erwarten. Erwartung des Veröffentlichung Während Underspace seiner Vollveröffentlichung näherkommt, sitzt die Gaming-Community auf heißen Kohlen, bereit, in ein Universum einzutauchen, in dem der Raum nicht nur eine Grenze, sondern eine riesige Leinwand voller Möglichkeiten ist.egal, ob Navigation durch
interdimensionale Stürme oder Handel mit psychischen Hummern, Underspace verspricht ein Abenteuer wie kein anderes. Für mehr kosmische Abenteuer und interstellare Kriegsführung, sieh dir Chaos auf dem Fabrikboden: "Ready, Steady, Ship!" und Stellar Blade: Eine weltweite Veröffentlichung ohne Zensur an, die unterschiedliche, aber gleichermaßen
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linuxgamenews · 8 months
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The Epic Space Journey of Underspace with Native Support
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Underspace Lovecraftian, sandbox spacefighter RPG game is due to get a native build on Linux with Windows PC, plus a Demo. Thanks to the skilled team at Pastaspace Interactive for this impressive adventure. Due to make its way onto Steam Early Access soon. So, there is something unique that's just around the corner - a new adventure in the realm of space and stars. This isn't just any ordinary journey; it's called Underspace, crafted by the solo developer behind those quirky Thomas the Tank Engine mods in Starfield and Skyrim. That's Trainwiz for you! He's also just announced that this epic sandbox spacefighter RPG is hitting Early Access on April 10, 2024. And the best part, native Linux support is due to be in the mix.
There are indeed plans for Linux support...
Exciting news from Camlann Games, the publisher behind Underspace. They're keen to let us know about the native support in the works. While they haven't locked in a native build for Early Access just yet, there's a strong possibility that the full version 1.0 will launch with Linux support. And they're using Unity 3D for game development, which is fantastic news for Proton 7.0-6 support – the Demo is performing brilliantly. Underspace will have you dive into a universe where every star system is a unique creation. Each sector is a treasure trove waiting to be explored. This isn't your typical space story. You're stepping into the boots of Kardoz, a once-mighty noble now living on the edge as a starchaser. It's a wild galaxy out there, teeming with pirates, cultists, and all sorts of cosmic dangers.
Underspace Early Access Release Date Announcement Trailer
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You're in the driver's seat of this story. Whether you're facing monstrous beasts, allying with cunning pirates, or unearthing secrets of ancient star cities, your actions shape your path in this Lovecraftian space odyssey. Underspace has a galaxy full of storms and secrets at your fingertips, how you make your mark is entirely up to you. Feeling a bit lonely out in the vastness of space? No worries! You can create your own squad with NPCs from across the galaxy, each with their own stories and missions. Plus, there's multiplayer on the horizon (online PvP and online co-op), so you'll have plenty of company on the Underspace interstellar journey. For those curious about the details, here's what you can expect: Dive into 70 handcrafted star systems, tackle over 20 unique bosses, and indulge in some dynamic dogfighting that rewards skill and bold moves. Customization? Absolutely. With over 60 ships and 150 pieces of equipment, you're due to face whatever challenges come your way. Try the Demo with Proton 7.0-6 and see for yourself. It runs well for an Alpha build, and offers insight into Early Access. Where is it due to remain for about a year. And for the storytellers among us, over 40 factions and 30 sidequests await, promising a tapestry of tales and encounters. Plus, with planned mod and multiplayer support, your adventure in Underspace is just the beginning. The sandbox spacefighter RPG game is coming to Linux and Windows PC. Available on both Steam Early Access and GOG on April 10, 2024.
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savingcontent · 8 months
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Trainwiz, the famous Starfield and Skyrim modder is releasing his own game into Early Access on April 10th with Underspace
Continue reading Trainwiz, the famous Starfield and Skyrim modder is releasing his own game into Early Access on April 10th with Underspace
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underspacegame · 1 year
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Patch 2.25 for Underspace's official demo is now out! Demo 2.25 is mostly a series of bugfixes, but there's a fair amount of new features and new content here. Check out the full changelog below, and as always be wary of known issues.
KNOWN ISSUES
Interior detailing and colliders to prevent falls on a majority of stations are not in.
Voice acting is currently unimplemented, unbalanced, or placeholder for several quests and dialogue lines.
Joystick and controller support vestigial and more or less not implemented and having a controller plugged in can introduce weirdness.
Cockpit textures are unimplemented. 
Several large filesizes are currently uncompressed and unoptimized.
Trading in ships may have a UI mismatch between ammunition counts on a ship and the actual ammunition.
NEW CONTENT & FEATURES
The abyssdrive. At top speed in highengines you can charge an even more powerful, even faster version of it. Be wary, it can’t be used too close to gravitational bodies, 
Planet Vauldric now has a trading center. No more buying chorm off the streets from a shady figure, now you can do it out in the open like a proper member of society.
NPC loadout randomization. You’ll find NPCs have a habit of using different attacks, including missiles, mines, better thrusters, more guns, etc.
Automatic targeting! Killing an enemy in battle will automatically switch you to your next closest target.
Distant horrible objects in storms are now animated. 
Jump holes now distort the camera when near them. 
The in-game manual is now implemented, along with full videos for all topics!
Musical stings for leveling up, completing campaigns, defeating bosses, defeating storms, and more.
You can now access the storage menu from the cargo trader’s menu, on stations.
CHANGES & BUGFIXES
Fixed black screens and softlocks related to taking on new missions.
Fixed issue where starting a new game aftering having quit to the main menu could cause a crash.
Rebalances of countermeasures, mines, and autoturrets.
Autoturrets can now take down incoming projectiles.
Heavy equipment now displays in full its stats, damage, etc.
In-game graphics options, such as FXAA, resolution, run in background, and more, all work properly.
Fixed issue where certain effects weren’t getting colored by the customization system.
Minimine is now an animated pet.
Resized several equipment pieces on your ship to better fit it.
Fixed issues with NPC avoidance and infinite idling. 
Fixed several issues with player autopilot avoidance. 
Fixed issues with shadow rendering in various places.
Fixed issues where certain weapons platforms couldn’t die.
There is now a slight autolock when emerging from a laneline. It can be overridden, if you so choose.
Fixed issues where some equipment didn’t report every stat it had.
Fixed price mismatch issues between the trading UI and the money readout UI.
Fixed issue where you could buy too many or too few hull webbing units, shield caches, and ammunition.
Ship headlights now illuminate a much wider area.
Leaving a conversation early will now piss off any ship if it’s a demanding conversation.
Added options for eye adaption and disabling different kinds of spacedust.
Fixed several saving and UI issues relating to destroying storms.
Fixed issues where several player stats, including garage size, weren’t saving.
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underspacegame · 5 years
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In case you missed it, our September Development Log-blog-thing is up to read! In the past month a massive amount of progress has been made. We work fast here at Pastaspace Interactive, because slow children are devoured children.
There’s a lot of stuff, too much to talk about in a blog post on a website that killed itself out of malicious incompetence, so check it out. We’ve got a totally overhauled UI, new suns, new windmills, a really big thicc battleship gal with a forward gun as big as Tumblr’s value loss, bombers, freighters, mass erasers, new camera flight schemes and character themes, and other things that would rhyme better if I was a rhyme-person. Go check it out!
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