#paddleball equipment
Explore tagged Tumblr posts
Text
Elevate Your Paddles and Play with Custom Paddles Plus
At Custom Paddles Plus, personalization meets performance with a range of custom options that cater to both serious players and event organizers. From Laser Wood Paddles that offer precision and durability to Full Color Beach Paddles that make your time by the water more vibrant, Custom Paddles Plus provides endless opportunities for customization. Whether you're into pickleball with a Custom Pickleball Paddle or hosting an event with Custom Shaped Full Color Paddle Fans, there's something for everyone.
The Versatility of Laser Wood Paddles
When it comes to durability and aesthetics, few materials rival wood, and Laser Wood Paddles from Custom Paddles Plus are no exception. These paddles combine the timeless appeal of wood with the precision of laser engraving, offering a truly unique product. Whether you need paddles for competitive play or corporate giveaways, the laser engraving adds a personalized touch that sets these paddles apart from standard options. You can customize the engraving to feature logos, names, or any design that suits your needs.
Full Color Beach Paddles: Fun in the Sun
For beach lovers and sports enthusiasts, the Full Color Beach Paddles bring a burst of personality to your seaside adventures. These paddles aren’t just functional—they’re works of art. Custom Paddles Plus allows you to add vibrant full-color designs to your beach paddles, making them perfect for personal use or as branded merchandise for events. Whether you’re playing paddleball with friends or lounging by the shore, these paddles stand out with their eye-catching designs and durable construction.
Custom Pickleball Paddle: Perfect for Every Player
Pickleball continues to grow in popularity, and having the right equipment is essential to enjoying the game. With a Custom Pickleball Paddle from Custom Paddles Plus, you can elevate your game while showcasing your unique style. Each paddle can be customized to feature different designs, colors, and even your name or logo. Whether you're a beginner or an experienced player, these paddles provide excellent grip and control, making them ideal for any skill level. The ability to personalize your paddle also makes it a fantastic gift for pickleball enthusiasts.
Custom Shaped Full Color Paddle Fans: Cool and Creative
Not all paddles are for sports—some are designed for comfort and flair, like the Custom Shaped Full Color Paddle Fans. These paddle fans are perfect for weddings, outdoor events, and corporate gatherings, adding both functionality and a personal touch. With Custom Paddles Plus, you can create paddle fans in any shape or design, making them not only useful but also memorable keepsakes. Whether you choose a traditional fan shape or something more creative, full-color printing ensures your design pops, making your event stand out.
Why Custom Paddles Plus?
What sets Custom Paddles Plus apart is their attention to detail and commitment to quality. Whether you’re ordering Laser Wood Paddles for a professional setting or Full Color Beach Paddles for a casual weekend getaway, you can expect top-notch craftsmanship. Their range of customizable options allows you to create paddles that are not only functional but also tailored to your exact needs. With years of expertise, Custom Paddles Plus ensures that every product is built to last while reflecting your individual or brand identity.
Custom Paddles for Every Occasion
No matter what the occasion, there’s a custom paddle for it. Hosting a charity auction? Opt for Custom Shaped Full Color Paddle Fans to give your event an elegant touch. Heading to the beach? Full Color Beach Paddles make your beach day both fun and stylish. For sports enthusiasts, a Custom Pickleball Paddle enhances your game and adds a personal flair. Custom Paddles Plus ensures that every paddle is crafted with care and designed to meet your specific requirements.
Conclusion
From the detailed precision of Laser Wood Paddles to the vibrant designs of Full Color Beach Paddles, Custom Paddles Plus offers an array of customizable paddles and accessories that meet every need. Whether you’re looking for a Custom Pickleball Paddle to elevate your game or Custom Shaped Full Color Paddle Fans for your next big event, the options are limitless. With a focus on quality, style, and functionality, Custom Paddles Plus is the go-to brand for all your custom paddle needs.
0 notes
Link
Check out this listing I just added to my Poshmark closet: MARCRAFT Autograph Vintage Wood & Aluminum Paddleball Racquet Approved APTA.
0 notes
Text
How A Well-Packed Family Beach Bag Can Make A Difference?
A well-packed family beach bag can make a significant difference in ensuring a smooth, enjoyable, and stress-free beach outing for the entire family. Here's how:
Organization and Efficiency: A well-packed beach bag helps keep all your essentials organized and easily accessible, saving you time and effort when setting up and enjoying your beach day. By carefully planning and packing items like towels, sunscreen, snacks, and toys in designated compartments or sections of the bag, you can streamline the process of unpacking and setting up your beach setup. This organization ensures that everything you need is readily available, allowing you to focus on making memories with your family rather than searching for misplaced items.
Comfort and Convenience: A well-packed beach bag contains all the necessities to keep your family comfortable and content throughout the day. From extra towels and blankets for lounging on the sand to umbrellas or beach tents for shade and protection from the sun, a well-equipped bag ensures that everyone has a comfortable space to relax and enjoy the beach. Additionally, packing essentials like water bottles, snacks, and sunscreen ensures that your family stays hydrated, nourished, and protected from the sun's harmful rays, promoting overall well-being and enjoyment.
Entertainment and Activities: Packing entertainment and activities in your beach bag can keep your family engaged and entertained throughout the day. Consider bringing along items like beach toys, frisbees, paddleball sets, or sandcastle-building tools to keep kids of all ages entertained and active. Additionally, pack a Bluetooth speaker or portable radio to enjoy music or podcasts while relaxing on the sand. By including a variety of entertainment options in your beach bag, you can ensure that everyone in the family has something fun to do, fostering quality time together and creating lasting memories.
Safety and Preparedness: A well-packed beach bag contains essential safety and first-aid items to ensure the well-being of your family members. Include items like a basic first-aid kit with bandages, antiseptic wipes, and pain relievers to address minor injuries or ailments. Additionally, pack a whistle or emergency signaling device, especially if you're visiting a crowded beach or unfamiliar location, to alert lifeguards or other beachgoers in case of emergencies. By prioritizing safety and preparedness in your beach bag, you can enjoy peace of mind knowing that you're equipped to handle unexpected situations effectively.
Environmental Responsibility: Packing a well-organized and thoughtfully curated beach bag can also promote environmental responsibility and sustainability. Choose reusable items like water bottles, snack containers, and beach towels to minimize single-use plastic waste and reduce your environmental impact. Additionally, pack a trash bag or litter picker to collect and dispose of any trash or debris left behind on the beach, helping to keep the shoreline clean and pristine for future generations to enjoy. By incorporating eco-friendly practices into your beach bag packing routine, you can contribute to the conservation of marine ecosystems and promote responsible stewardship of natural resources.
A well-packed large family beach bag can make a significant difference in enhancing the overall experience of your beach outing. By prioritizing organization, comfort, entertainment, safety, and environmental responsibility, you can ensure that your family has everything they need for a fun, memorable, and stress-free day at the beach. Whether you're relaxing in the sun, playing in the sand, or exploring the shoreline, a well-equipped beach bag sets the stage for a perfect day of family fun and relaxation by the sea.
0 notes
Text
Family-Friendly Beach Picnic Tips
Planning a beach picnic for the family can be a delightful experience, but it does require some special considerations to ensure everyone has a fantastic and safe time. Here are some essential tips and fun ideas to make your family-friendly beach picnic in Sarasota a memorable one.
Special Considerations for Families
1. Choose the Right Beach
Not all beaches are created equal, especially when it comes to family outings. Look for Sarasota beaches with calm waters, clean facilities, and family-friendly amenities. Siesta Key Beach, for example, is renowned for its powdery white sand and shallow waters, making it ideal for children.
2. Pack Smart and Light
When packing for a family beach picnic, aim for a balance between essentials and convenience. Use a beach wagon to transport your items effortlessly. Here’s a quick packing checklist:
Sun Protection: Sunscreen, hats, sunglasses, and a beach umbrella.
Comfort Items: Beach chairs, blankets, and towels.
Food and Drinks: Easy-to-eat finger foods, plenty of water, and snacks. Use a cooler to keep everything fresh.
Entertainment: Toys, books, and games suitable for all ages.
First Aid Kit: Include band-aids, antiseptic wipes, and any necessary medications.
3. Timing is Everything
To avoid the strongest sun rays and the biggest crowds, plan your picnic for the early morning or late afternoon. This timing not only ensures cooler temperatures but also allows you to enjoy the beautiful Sarasota sunset.
4. Set Up a Comfortable Base
Create a comfortable and shady base where everyone can relax. Bring a large beach tent or canopy to provide shade, and set up a designated area for food and drinks away from the sand.
Kid-Friendly Activities
1. Beach Games
Bring along some classic beach games like frisbee, beach volleyball, or paddleball. For younger kids, buckets and shovels for sandcastle building are a must.
2. Scavenger Hunt
Organize a beach scavenger hunt to keep the kids entertained and engaged. Create a list of items they can find on the beach, such as seashells, seaweed, and driftwood.
3. Water Play
Always keep a close eye on children when they are near the water. Equip them with floatation devices and ensure they understand the basic rules of water safety. Encourage fun activities like wading in shallow waters or searching for small marine life in tide pools.
4. Creative Crafts
Bring along some simple craft supplies for beach-themed projects. Ideas include painting seashells, making sand art, or creating nature collages with found objects.
Safety Tips
1. Sun Safety
Apply sunscreen generously and frequently, especially after swimming. Encourage kids to wear protective clothing and seek shade during peak sun hours.
2. Hydration
Keep everyone hydrated by bringing plenty of water. Avoid sugary drinks, which can dehydrate. Pack a cooler with water bottles and encourage regular drinking breaks.
3. Buddy System
Teach children the buddy system, ensuring they always have a partner when playing or exploring. This practice helps keep them safe and accounted for.
4. Local Wildlife Awareness
Educate your family about the local wildlife and any potential hazards. Teach children to respect nature and avoid disturbing animals or plants.
By considering these family-friendly tips, your beach picnic in Sarasota will be enjoyable and safe for everyone. Planning ahead and keeping these points in mind will help you create cherished memories with your loved ones.
Ready to experience the perfect family beach picnic? Let Certified Cupid Picnics and Proposals take care of all the details, ensuring a stress-free and unforgettable day by the ocean. Discover more about our customizable beach picnic packages today!
#certified cupid#certified cupid picnics and proposals#beach wedding proposal in sarasota#sarasota beach picnic#beach proposals#beach picnics in sarasota#beach picnic company near me#sarasota beach picnic company near me
0 notes
Text
Are there beach carts with specialized attachments for carrying beach toys and games?
Introduction:
When it comes to enjoying a day at the beach, having the right gear can make all the difference. The best beach carts are a must-have accessory for transporting essentials like towels, umbrellas, and coolers. However, what if you want to take the beach experience to the next level by bringing along toys and games? In this article, we'll explore the world of beach carts with specialized attachments designed to carry beach toys and games, helping you make the most out of your seaside adventure.
The Rise of Multi-Functional Beach Carts:
Traditionally, beach carts were designed to carry the basics, but with the increasing demand for convenience and versatility, manufacturers have started producing multi-functional beach carts. These carts come equipped with specialized attachments and features to accommodate various beach-going needs.
Click here to know more : -
Beach Carts with Toy Baskets:
One of the innovative features found in some beach carts is a dedicated basket or compartment designed specifically for carrying beach toys. These baskets are typically made of mesh or durable fabric, allowing sand to sift through and preventing the accumulation of debris. Look for carts with deep and spacious toy compartments to accommodate a variety of beach toys, from sand shovels to inflatable beach balls.
Built-In Cooler Attachments:
Another useful attachment to consider is a built-in cooler. Many beach carts now come with insulated compartments, perfect for keeping beverages and snacks cool during a hot day at the beach. This feature not only enhances the cart's functionality but also reduces the need for additional coolers, freeing up space for other beach essentials.
Game Gear Storage:
For those who enjoy beach games like paddleball, frisbee, or beach volleyball, some beach carts offer specialized storage solutions for game gear. Look for carts with pockets or straps designed to secure sports equipment, ensuring that everything stays organized and easily accessible.
Umbrella Holders:
Sun protection is paramount at the beach, and some beach carts come with built-in umbrella holders. These holders keep your beach umbrella securely in place, providing shade for a comfortable day by the shore. This feature is especially valuable for those who plan to spend extended hours on the beach.
Adjustable Handles and Wheels:
Versatility also extends to the cart's design. Look for beach carts with adjustable handles and wheels that can navigate various terrains. This ensures easy transportation of your beach essentials, including toys and games, across sand, gravel, or any other surfaces you may encounter.
Conclusion:
In conclusion, the best beach carts are not just for carrying towels and sunscreen; they are versatile companions that can enhance your entire beach experience. By investing in a beach cart with specialized attachments for carrying toys and games, you can streamline your beach day preparations and focus on creating lasting memories with family and friends.
When shopping for the best beach cart, consider your specific needs and preferences. Look for features such as toy baskets, built-in coolers, game gear storage, and umbrella holders to ensure that your beach cart can cater to all aspects of your seaside adventure. With the right beach cart by your side, you'll be well-equipped to make the most of your time in the sun and surf.
Read more : - What Are the Key Differences Between a Beach Wagon and a Sand Cart?
0 notes
Text
Pickleball Paddle Demo Program To The Best Suited Pickleball Paddle
Despite the fact that pickleball was initially played with wooden oars, the new age of pickleball paddles (called "composite oars") are lighter, with a centre of lightweight aviation materials in a honeycomb shape. Like sleeping cushions, their synthesis brings about various results, giving fluctuating stages of force and control. Despite the fact that there are experts to wooden boards — they're cheap, calm, and strong — they're a lot heavier: awkward with less control. In case you're intending to make pickleball a customary propensity, you'll need a composite racquet. Pickleball paddle demo program can be utilised to find out whether the paddle actually suits the players.
All things considered, there are a mind-boggling number of oars to browse. What to remember are your very own measurements. Oars can be thicker or more slender, more extensive or smaller, with more limited or longer handles, more modest or bigger handle boundaries, and loads going from 6 to 14 ounces. In the event that your courts are in a local location, notice: One man's wonderful pickleball pop may be another man's most noticeably terrible acoustic bad dream. Stylishly, virtually all pickleball paddles tried to fail to impress anyone: Their visual depiction is suggestive of sites around 2000, with a couple of an excessive number of tones and text styles.
We attempted an assortment of pickleball paddles to zero down the important characteristics. The sticker price on composite pickleball paddles is serious stuff. Pickleball paddle providers like Gearbox provide a pickleball paddle demo program that you would be insightful to benefit yourselves of. This is because you get to use the pickleball paddle for only a fraction of the cost for a month. A month’s duration for the pickleball paddle demo program is more than enough to examine the pickleball paddle’s quality. At the point when you consider what these demo pickleball paddles are made of, the weighty expense bodes well. These are all things considered, innovative, space-age materials and restrictive polymers, consolidating strength with gentility. What could be more energizing than playing the game of things to come?
Finished pickleball paddles increment twist. The graphite face moves the ball's energy to a bigger part of the oar, giving the sensation of more control in the player's hand. Its centre material is "Neucore," an expanded cell size inside the oar that ingests stun, and feels gentler to play with. Pickleball paddles falling in this range have a brilliant, finished, honeycomb-formed hold that is ideal for sweat-soaked hands.
While holding the paddle, players like to put a finger on the face, Ping-Pong style. They appreciate a more drawn out paddle with a more limited hold, such paddle is a lengthened oar with an additional inch of hitting surface and a 4.25-inch handle. It likewise has a graphite face with Neucore inside and is midweight.
Not much rivalry, but rather we concluded that the most tastefully satisfying oar is the one that gives a ton of control — the ball appears to wait longer on a superficial level, going easily where you need it to. Such a pickleball paddle shows up in the possession of a lot of expert pickleball players.
Another category of pickleball paddles is the hybrid one —they are the undisputed top choice of numerous pickleball players. Their midweight is somewhat heavier, giving power to badminton-style crushes. It is scooper, assisting players with arriving at balls they would not have in any case reached, and improving their strike. A long hold length (5.25-inch) obliges their long, outsider like fingers. Sadly, such costs a chunk of change. Yet, in case you're giving your life to pickleball, it very well might be definitely worth the venture. Also, you can always utilise the pickleball paddle demo program by Gearbox to dig deeper!
#pickleball racquet#pickleball accessories#paddleball racquet#paddleball equipment#pickelball paddle#squash paddle#squash clothing
0 notes
Text
SICON verse: ask SICON hour/APEX 99
The camera cut in as Kvella said “welcome to today’s ask SICON hour, today’s question is from Feqesh of the planet Tophet who asked, How do humans get into combat zones?”
The camera drone buzzed by as Kvella explained “the humans have 4 major methods of entering a combat zone.”
Footage of her capsule drop was cut in as she explained “the first and most famous is there orbital insertion into hostile territory, special capsulizes are fired from their ships that descend rapidly shedding outer layers in order to confuse enemy defense systems.”
The footage changed back to the alien reporter who said “the next is the calmest method; it is a simple drop ship landing into friendly or friendly controlled territory, in the same vain is the Tac Drop.”
It cut to a Human in his office the title card reading “Lieutenant William Ericson, SICON Federal Forces”
The Human explained “Tac, or tactical insertions are preformed when part of a planet is claimed or if we cannot for whatever reason insert from Orbit, the drop ship will rise to an altitude of about 150-200 meters,” the subtitles informed “about 80 council standard height units.”
Ericson scratched his head “every drop ship is equipped with what we call mole holes, small hatches that can be opened by the pilot, you sure you want to hear about this stuff it is very boring?” the Human asked Kvella.
Kvella answered from behind the camera “you promised to answer the publics questions LT,” Using the human’s nickname.
The human sighed “when we get to the drop point the Mole Holes open and we jump and fall out of the vessel”
Kvella stared as the human finished “our drop jets will kick in allowing us to land safely.”
Kvella nodded keeping her composer “and the 4th method?”
The human sighed “this one is rare but occasionally for one reason or another we need to insert into an environment where special transport is needed, such as an ocean.”
Kvella nodded “go on…”
The Human shifted “so the drop ship is loaded with the right transport, and dropped with personal for about 50 meters at high speeds….”
Kvella yelled “are you Humans insane!? How did any of you survive long enough to see the…” the camera went black.
It cut back in the Kvella saying “thank you so much, Feqesh from Tophet for your question on this Ask SICON hour.” An alarm blared in the background as the camera went black again.
Dagger squad Quarters:
T’Mai glared as Futuba looked at the piece of paper in front of them with equal intensity, Depoint glanced up from her book asking “what are you two stuck on?”
Futuba glared “I swear 46 down was built to destroy me!” she accused the cross word.
Francis stopped playing with his paddleball a gag gift from the squad as he asked “what is the clue?”
T’Mai read “Rome’s most famous aqueduct….. Five letters”
Ericson entered saying “Gear up we got a job.”
Francis yelled “officer on deck!”
Everyone snapped up as the human shook his head “as you were, briefing in an hour… also the Tiber River.”
Everyone relaxed and Futuba gasped “it fits!”
Briefing room:
The council official shifted as the squad entered, he let out a sigh of relief upon seeing two non-humans among their ranks.
Ericson saluted Captain Hernandez saying “Dagger squad reporting as ordered, Sir!”
Hernandez nodded “as you were dagger, this is Major Kieta of the council intelligence service.”
Ericson nodded at him “Sir, what can Dagger do for you?”
Kieta answered “we recently lost contact with the planet Nandry 4…18 Terran hours ago they said they were suffering the start of a plague…possibly Bug related, you vessel is the closest ship with the proper personal, you are to evaluate the danger to planet and the council as a whole and decide the proper course of action.”
Ericson frowned “course of action sir?”
Hernandez answered “depending on your we either send for a council medical team…or make the planet glow.”
Kvella asked T’Mai “make the planet glow?”
T’Mai answered “the humans mean bomb the planet.”
Ericson nodded “yes Sir’s…Depoint this is your show, I want a list of everything you need prepped and ready by the time we get into orbit!”
Depoint nodded “on it LT!”
Hernandez said “dismissed!”
Dropship:
The pilot frowned “lieutenant…”
Ericson got up moving to the cockpit asking “what is it pilot?”
The man said “I’m not picking anything up, no emissions ,no thermals…nothing on motion tracking…”
Ericson said “Intel says this plague started 18 hours ago…is the equipment malfunctioning?”
The pilot answered “no way to know sir…”
Ericson turned on his radio saying “this is Dagger 0-1 we can’t detect any signs of life on the planet, requesting an orbital scan.”
The voice returned “roger that Dagger 0-1 beginning orbital Scan….Dagger 0-1 reading are confirmed there is no detectable signs of life on the planet.”
Ericson turned to the pilot “forget the meet up coordinates find us ground zero and prep a tac drop.”
The pilot nodded “roger sir” pulling up and increasing speed as the ships interior lights changed from blue to red.
Ericson walked into the cabin calling out “Tac drop, let’s move!”
The team got out of the seats and headed for the mole holes, T’Mai asked “what’s the issue LT?”
Ericson shook his head “unknown but we are getting ready for the worst…helmets on assume airborne!”
The squad chanted “sir yes sir!”
The pilot called “thirty seconds!” the mole holes opened and the squad jumped through them falling into a deserted city.
Kvella deployed her drone midair to get a wide shot of the silent city, the squad landed and Francis pulled out his gun saying “well if they are people around they should have seen that…”
Futuba pulled down her helmets visor saying “power grid is still online…this city seems to be in perfect working order…”
Ericson looked around the empty square “but everyone is gone…it’s like the east wind swept through here.”
Depoint said “sir they were not kidding about some kind of disease…it is everywhere effecting everything.”
Kvella brought the drone in asking “the east wind?”
Francis sighed “drone off in combat zones tourist…but it is an old earth legend a force that would sweep away children that misbehave in their sleep never to be heard from again…it’s unstoppable, undetectable.”
T’Mai looked around asking “and this is a story you tell your children.”
Depoint held up as scanner “a lot of earth legends are like that…perk of growing up on a death world…I think I got something LT.”
Ericson asked “what you got Doc?”
Depoint frowned “undeterminable biomass…”
Francis asked “alive…a survivor?”
Depoint shook her head “no detectable life signs”
Ericson said “but maybe some answers, let’s check it out…Futuba ideas as to why we could not pick it up in the ship?”
Futuba shrugged “our scanners are designed to pick up communities or community sized things if it is small enough and in the right place our systems may not have been sensitive enough to pick it up…”
T’Mai said “and if we couldn’t maybe some else could not either…?”
Ericson nodded “an entire planet population doesn’t just disappear…Depoint lead the way.”
Dagger squad advanced through the deserted town before stopping before a tunnel entrance vaguely similar to a subway entrance. Francis muttered “its defendable LT…”
Futuba cut in “correction was defended…I’m picking up makeshift barricades and other obstacles…”
Ericson squatted looking into the dark tunnel “so something was happening and someone clearly didn’t agree with it…alright combat wedge nice and careful.”
The team went underground there suits lights turning on with a click. They tore down the barricades and saw a dead local…the creature was small roughly similar to a beaver of earth. It’s eyes had a green foam around them.
Ericson held the squad back saying “Futuba…any booby traps?”
Futuba scanned the room before answering “no explosives, no chemical agents, no known weapons of any kind.”
Ericson nodded “your show Doc.”
Depoint nodded carefully scanning the body saying “this one was killed by a plague alright…but our scanner is kicking back the hallmarks of a chemical weapon.”
T’Mai blinked “what?”
Francis frowned “bugs don’t use chemical weapons…or anything artificial.”
Depoint nodded “yep and I’m also picking up another oddity…a trademark.”
Ericson frowned “a trademark?! Bugs don’t have businesses”
Kvella pointed out as her drone buzzed by “so it wasn’t the bugs…”
The room went quiet as implication set in; Futuba said “council ships have similar scanning capabilities to our own.”
Depoint sighed “this creature expired close to 64 days ago.”
T’Mai said “why would the council test chemical weapons on its own people and then send a ship to investigate”
Ericson sighed “it’s a cover up….Kvella send your drone out get footage of everything.” Kvella nodded her drone sailing out of the tunnel.
Francis asked “what are you thinking LT?”
Ericson sighed “I’m thinking the council doesn’t have the stomach for this war…so they hired a company to develop a chemical weapon that will wipe out the bugs… the needed a testing ground and chose this city because it was secluded and the locals could contain it easily…then it got out and whipped out the entire planet…so our corp friends got scared, destroyed the bodies from orbit missing our friend here and then contacting the council…they sent us figuring we would write it off as an odd cosmic anomaly and that would be that.”
The squad stayed silent they knew the LT had most likely hit the nail on the head, Depoint cleared her throat “I have identified the Copyright LT…”
Ericson sighed “tag the remains as a bio hazard and get the ship down here.”
Watson:
As soon as the squad got back aboard they went through quarantine procedures, then Ericson met Hernández and they disappeared into the communication center as the squad returned to their quarters.
Com Center:
Hernández sighed “Will I’m sorry…”
Ericson asked “I know that tone what is it Hailey?”
Hernández sighed “that council intel guy aboard caught wind of what we found and put in a call to on high… the council stepped in and have classified this entire thing, cancelled the investigation ordered the footage destroyed and the silence of all involved…”
Ericson yelled “they are just covering it up!? What about SICON?”
Hernández sighed “command is as appalled as we are but this didn’t affect any humans and as such the council is blocking all attempts to make these experiments public.”
Ericson sighed “you’re joking…”
Hernández sighed “it gets worse…” and she pulled up a propaganda piece that is now broadcasting throughout council space.
It showed footage of the bugs doing strange things while a voice narrates “these creatures have been attacking innocent civilians for far too long!”
Footage of the Sorak 9 airstrike was shown as the narrator continued “and while the brave forces of the council try to repel these horrible invaders it has been an uphill battle!”
It cut to a laboratory looking building filled with a Varity of council’s species as Narrator kept going “but thanks to new invention’s by Vesta Corp soon the war will come to a safe end! Introducing Apex 99!”
It showed stock footage of old timey humans as they continue “our friends in the strategically integrated collation of Nations developed a weapon a long time ago they Called Anthrax! This powerful chemical was not very useful however until Vesta Corp got involved and using it as a basis managed to develop the bug killing weapon that will save the galaxy! Good work team!” it showed footage of a scientist getting a result on a computer screen and cheering.
Before the footage ended and a card came up saying “want to defend the galaxy?! Join your council member armed forces today!”
The piece ended and Ericson asked “so they commit war crimes and probable genocide and get a boatload of cash and the love form the public!?”
Hernández nodded “there stock price has already tripled.”
Ericson paused asking “wait…how exactly did this war start?”
Hernández answered “the bug invaded Sorak 9…remember?”
Ericson nodded “yes but why did they invade?”
Hernández blinked “I don’t know…we just went to Defcon 1 and the council told us the bugs declared war…”
Ericson sighed “maybe this whole thing is rubbing me the wrong way…but something is up…I can feel it.”
Hernandez nodded “yea I feel it to.”
Editing room:
Kvella smiled at the camera trying to forget her boss telling her to delete the footage of that planet and never talk about it again as she said “welcome to this week’s ask SICON hour! This week’s question is from L’Bec of the Kalber….”
Dagger squad quarters:
The squad sat aimlessly trying not to think about the entire planet that was wiped out, Futuba sighed shifting from side to side as she half-heartedly tried to finish the cross word with T’Mai who himself was barely hiding his disgust with the council .
Depoint had a medical book in her hand but had been reading the same page for the last 3 hours her mind wondering back to devastation planet side.
Francis sat on his bunk staring into space as he thought about all those people…after a few minutes Futuba spook up quietly “we are good guys…right?”
The squad stayed quiet not having an answer.
do you think the council is evil!? why do you think the bug started? are our heroes on the right side? let me know what you think! :D
35 notes
·
View notes
Text
Axolotol - Chapter Twelve: That You Always Keep Locked
Read previous chapters on Ao3
Thanks as always to @scribefindegil for betaing!
BRX KDYH PDQB RI BRXU RZQ.
VRPH DUH JRRG, DQG VRPH DUH VXUHOB EDG
LI BRX HYHU ORVH WKHP
BRX ZRQ'W NQRZ ZKDW BRX'UH PLVVLQJ
“All right...family, extended family and close friends.” Ford stood in the center of the Mystery Shack den, clapping his hands for attention. “Let's go over everyone's
The minor crowd that had assembled in the Shack quieted down and turned to him. Candy and Grenda had arrived mid-morning, and Pacifica had gotten a ride with Fiddleford. By the time everyone was gathered and ready, it was nearly noon.
“This will be a delicate and dangerous mission.” He continued, “and any number of things could bring it to disaster, so the safety of the Shack is of paramount importance. The unicorn hair barrier is still functioning, but there are a great many threats that can get through it. That's why we'll need a security force patrolling outside. Wendy, Grenda, Mabel. You three are the most formidable fighters we have.”
“Darn right.” Wendy said.
“We'll need you to circle the perimeter of the Shack.” He unfurled a map of the surrounding woods spreading it out on the table. “You'll spread out in three directions and circle counter-clockwise to ensure as few open spots in our defenses as possible. This pattern is the most efficient use of our ground forces, and the unfortunate fact that it resembles a triangle is just something we'll all have to deal with.” He added, gritting his teeth. “In particular you'll be keeping an eye out for Cipher cultists, government interference--”
“Those guys do have the worst sense of timing.” Mabel said.
“--And anything else that might pose a threat to what's happening in the Shack. Now, formidable or not, if you do encounter something dangerous it will be better if you aren't alone. So Grenda, you'll be with Candy. Mabel, because you insisted he be counted as an individual and not a pet, you'll be going with Waddles.”
“All right!” Mabel opened her arms as her beloved pig waddled up to her. “Who's gonna help me defeat the forces of evil? You are! Yes you are! Yeeeees yoooou aaaare!”
“And Wendy, you'll be paired with Pacifica.” Ford finished.
“Cool.” Wendy smirked. “Badass world-saving girl gang. And Waddles.”
“Eh.” Mabel said, still scratching the pig's cheeks. “Waddles responds to all pronouns.”
“...Soos, since you're CPR-certified, your task will be to stand by and monitor the three of us in case something goes wrong in the mindscape. In the event of an emergency, I'm trusting you to handle any necessary first-aid that may be required. Melody, your job is to ensure Soos doesn't faint in the event of an emergency, to provide additional aid, and to make any difficult decisions he may not be emotionally equipped to handle.”
“...Difficult decisions?” Melody frowned.
“You'll know them if they come up. Fiddleford....” Ford began.
“I already know, dangit, y'don't have to remind me!” Fiddleford said, holding up the device in his hand. “I'm s'posed ta keep an eye on Stan's brainwaves, because for reasons I won't understand if I live to be a hundred, you think I'll be able to tell if somethin' weird is happening in there. Weirder than all this, anyway.” He shook his head. “I'll do it, for whatever it's worth, but you know I'm getting nothing but static from that man's skull.”
“...It's worth trying all the same. Thank you.” Ford turned to Dipper. “You know well what our role is. Enter Stan's mind, find Bill, and destroy him by whatever means necessary. I can't predict exactly what we'll find in there. We'll have to be prepared for anything.”
“I know. I won't let you down.” Dipper said. “...You either.” he added, turning to Stan.
Stan grunted, glancing away. “Yeah, yeah. Just stay outta that one year where I worked as a party clown and we'll be fine.”
“Stanley...from your point of view, this will likely all feel like a dream. If we're lucky, you'll be able to focus enough to consciously aid us while we're inside your mind. We'll hope for the best.”
Ford finally turned to the three remaining figures in the room. He knelt down in front of Lee, Sephiroth and Chestaur, who were lined up nearby.
“Small, defenseless children—I have a special task for you.”
“Oh, oh!” Lee hopped up and down on her heels. “Do we get to man the giant laser canon that's gonna shoot Bill in the face?”
“That was my original plan, yes.” Ford said. “Due to your small size and manual dexterity. But there wasn't time to rebuild the quantum destabilizer and at any rate, we're not presently dealing with Bill's physical form. Also your mother expressed some concerns and a number of disturbingly specific threats when I brought the idea up to her, so instead your task is to go upstairs and watch this video--” he pulled a VHS tape from behind his back and presented it with a flourish. “--about brightly colored animals that emit personality-altering mind control beams from their stomachs.”
The children groaned.
“Now, now, it'll be fun! You can look for animation errors and analyze the influence of Regan-era conservatism on the narrative!” Ford grinned. “Up you go, come on.”
With some reluctance, Lee accepted the VHS tape and took it upstairs, her brothers following behind her. Mabel approached Dipper and pulled him into a tight hug.
“Good luck. You're gonna do great, I just know it.” She said softly.
“So are you.” Dipper replied. He let go of her and held out a fist. Mabel held one out parallel to his and made a nyyyyoo sound effect as they collided. The two of them made explosion noises and wiggled their fingers together.
“Mystery twins?” Dipper asked.
“Mystery twins for life, bro.” Mabel replied. She turned to Stan and Ford and wrapped an arm around each of them, pulling them both into a tight hug. There were a number of audible popping noises as she squeezed.
“Oouf.” Stan smiled, voice tight. “You're gonna snap these old bones in half one day, you know that?”
“S'okay. I'll glue you back together.” Mabel smiled back. “I love you.”
“You too, pumpkin.”
Mabel pulled back a little and looked at Ford. “You and Dipper'll take care of each other in there?”
“Of course.” He replied.
She nodded and reluctantly let them go. Wendy put a hand on her shoulder as she turned back towards the others. As Candy hopped onto Grenda's shoulders and ran out the front door towards the woods, Mabel took a last look back, before following after her friends.
Ford pulled the pendulum on a metronome that had been placed on a nearby table (a compromise, after last time he wasn't eager to put a paddleball in Stan's hands again.) The rhythmic clicks filled the room, and he gestured to the mustard-colored easy chair that had been surrounded by runes and protective herbs the night before.
“Welp. Here goes nothing.” Stan took a deep breath and sat down, leaning back and closing his eyes. Soos hit the lights. Ford and Dipper knelt down on either side of the chair, each placing a hand on Stan's forehead.
Ford looked at Dipper, who nodded back, and began reciting the incantation. “Videntus omnium, magister mentium...”
The others crowded around the three of them, Fiddleford watching the device in his hand with a frown, Melody resting a hand on Soos's shoulder as he fidgeted with the fez in his hands.
“...Inceptus Nolanus overratus...” Ford chanted. “Magister mentium! Magister mentium! MAGISTER MENTIUM!”
* * *
Dipper's vision was taken over by white light, and his other senses quickly followed suit. For a moment, he was nowhere. Then, he was kneeling on a soft patch of grass, he heard the sound of wind in the trees, and felt a six-fingered hand on his shoulder.
“Stand up slowly.” Ford advised. “Just because you don't have an inner ear right now doesn't mean you can't get vertigo.”
Dipper nodded and rose slowly to his feet, lifting his head to see his uncle standing beside him, and the mindscape spread out in every direction.
“Oh!” His breath caught.
“What? Do you see something?” Ford asked.
“No, no, it's just...” Dipper stared out at the scene surrounding him. “It looks so...different than it did before.”
He and Ford were standing on a bluff, overlooking the Mystery Shack. It was whole, not the broken building floating over a void that Dipper had seen before. A soft, warm light was coming from its windows. On one side, there was the forest. On the other side, the ground gave way to gently lapping waves where the Stan-O-War was anchored, beyond which the water stretched on for miles, eventually curving up into the sky. A swarm of bats flew by, dipping and circling near the Shack, but they didn't seem ominous, really...they were just the kind of spooky touch Grunkle Stan would like.
It was night. The moon was still shaped like the 8-ball from Stan's cane, but the sky around it was filled with countless twinkling stars.
Ford smiled down at him, warmly. Then he turned and pointed. “We ought to get moving. No sense in dawdling.”
“Right.”
There were floating rocks, chunks of the bluff that seemed to have been yanked away from the bulk of it, revealing dinosaur bones and veins of precious metals underneath, and they made for an easy climb down to the Shack. Ford reached into his coat and drew out a weapon that Dipper didn't recognize...maybe some sort of alien technology, or something he had made. It was always hard to tell with Ford. Had he brought a gun into Stan's mind?
“...It's a projection.” Ford said, answering Dipper's unasked question. “...This was a favorite weapon of mine before I lost it in Dimension 833-7...or was it 733-8? Whichever one was underwater.” he shrugged. “It's just a mental image, but in here things like this have a degree of power.”
“Oh yeah! I know all about that.” Dipper beamed. “It's how we defeated Bill before—we gave ourselves weapons and superpowers from our own imaginations.”
Dipper reached behind his back and pictured a laser canon that he'd seen in a movie once, a huge, intimidating thing. He felt his hand close around something and pulled it out, over his shoulder, letting the weight of the giant weapon rest there. He grinned proudly, hoping he looked cool.
“...Very nice.” Ford said mildly. “There's just one problem.”
Ford reached out and tapped the side of the laser canon with his gun. With a loud clang, the weapon fell apart, breaking into rubble and becoming lost in the grass. Dipper looked down at the pieces.
“But...” Dipper frowned. “How?”
“The more you believe the projection, the stronger it will be. Tell me...have you ever held a weapon like that in real life? Do you know how much it weighs? What kind of kick back it has? Do you have any idea how it might work? Whether it radiates heat or cold? What kind of textures are on its surface?”
“Well, no....” Dipper admitted. “I...just thought it looked cool.”
“Exactly. You only had the image of it in your mind. It wasn't real to you. And so, it fell apart when confronted with something that was imbued with a more powerful level of belief.” Ford indicated his gun. “That's why the strongest projections are always things you've actually used in real life. It takes a powerful imagination to imbue a fictional weapon with that kind of reality.”
“Geez...maybe Mabel should have been the one to go...” Dipper muttered.
“Now, now, don't get discouraged.” Ford put a hand on Dipper's shoulder. “Remember. In here, a weapon doesn't need to be literal. You don't need a giant gun to fight with...you just need something that makes you feel strong. That makes you powerful.”
Dipper nodded, thoughtfully. Right. Okay. He could do this....He reached into his coat and closed his eyes, trying to think of something that made him feel strong. Something that made him feel powerful against the supernatural. He concentrated on that feeling until he felt his hand close around something solid, and he pulled it out. Looking down, he saw a thick book with a dark red cover, the number three standing out on top of the gold six-fingered handprint in the center.
“Whoops. Uh, how'd that get there?” Dipper said, stuffing the journal back into his coat, cheeks reddening with embarrassment.
“Don't worry about it, Dipper.” Ford said, smiling, looking a little bemused. “You'll find something that works for you. For now, let's just get moving. Remember to stay close to me.”
“Right....yeah, of course.”
The two of them closed the distance between themselves and the porch. Dipper couldn't help but notice Ford pausing on the way to glance at a swingset—old and rusty, but in surprisingly good condition—stuck in the ground between the porch and the water. Something about it looked familiar, but Dipper couldn't quite place what it was. He supposed it didn't matter.
Ford entered the Shack first, his eyes sweeping nervously over the twisting halls and shadowy corners. Dipper looked around. The entrance felt a little more welcoming than it had on his last trip into Stan's mind, but it was no less of a labyrinth. Halls and stairs still twisted in every direction, like paths in an Escher drawing.
“Do you remember anything about this place from your last visit?” Ford asked.
“I think so...this part looks kind of similar...” Dipper closed his eyes and listened carefully. From a hallway to his left, he heard the soft but certain sound of a film projector. “That way!” He pointed. “Memories are down there!”
The two of them hurried down a hallway, through a door marked “memories,” and into a long room lined with doors. Hallways branched off from the sides, twisting and turning out of sight, extending out of the ceiling in defiance of gravity and opening into long, winding staircases at the floor.
“...Looks like we've got a lot to search.” Dipper said, walking out into the center of the room. There was one thing, it seemed, that was different about these hallways than before...in addition to doors, the walls were lined with framed pictures of the family. Dipper pressed his hand against one that he recognized, and found that his fingertips went through it. He took a breath and stuck his head in.
“Mabel, duck!”
Dipper flinched at the sound of his own voice, as a blast of cold air hit his face. His past self's warning had come an instant too late. His poor sister never even saw it coming—she was sent reeling backwards by a barrage of snowballs, a sneak attack from behind the outhouse.
Dipper could see her out on the lawn of the Shack, laughing as his past self pulled her to her feet and the two of them ran back towards the porch, pursued by Stan and Ford. Based on his vantage point he thought he might be watching this from one of the Shack's windows, but no one out there seemed to be able to see him.
He remembered this. It was from that year they'd all gotten super competitive about gift-giving at Hanukkah, and ended up having a big snowball fight for some reason. He watched as Ford and Stan cornered himself and Mabel by the eastern wall of the Shack.
“Had enough?” Stan tossed a snowball from hand to hand.
“Ready to admit defeat?” Ford asked.
Dipper saw his past self and Mabel look at each other and smile. In unison, they shouted “Now!”
Their grunkles realized their mistake too late to do anything about it. The sound of Wendy's laughter came from the trees, followed by a hail of ice and snow aimed squarely at the elder twins. Even from a distance, Dipper could hear their squawks of surprise.
“Oh, man...” Dipper muttered. “I remember this next part, too.”
Sure enough, he saw Soos at the top of the roof, struggling to roll a giant boulder of snow over the peak. The second he successfully pushed it over, it started rolling, picking up the snow that was still stuck to the rooftop, growing and growing until it fell on all four of them, burying them under the powder. There was a brief, worrying silence before four heads and eight hands dug their way out of the pile. Wendy was the first to laugh, pointing from her perch in the trees, then Mabel, then the rest of them. It had been a good day.
Dipper smiled at the memory, until something caught his eye, making his smile slip. It was easy to miss, tucked away in a corner of the porch. Carved into one of the boards crudely and clumsily, but still unmistakable, was a triangle with an eye in the center.
That carving wasn't supposed to be there. It wasn't on the porch in the real world. Dipper had spent last night sitting on that porch with Mabel, not far from that very spot. He'd have noticed immediately if something like that had been carved into it. Besides, they'd all gone through the Shack with a fine-toothed comb after Stan got his memories back and dug up everything that had Bill on it. Anything they couldn't burn or smash had been painted over or scratched out or something. Which meant that the carving wasn't part of this memory. It was...an invader.
Dipper pulled his head out of the picture frame, frowning, and turned back to Ford. His uncle was peering through a doorway with a tense expression. When he realized he was being watched, he quickly shut the door.
“There's no organization to any of these memories.” Ford muttered. “It's like Stanley's closet—a jumble of random things defying all rationality and sequential occurrence.”
“You might want to take a look at this one.” Dipper said. “I think I saw some sign of Bill in there.”
Ford nodded. “In the background, easy to miss unless you're looking for it?”
“Yeah, actually.”
“There's a few of them in there, too. Bill's had a long time to dig his way into Stan's mind.” Ford frowned, eyeing the walls. He walked towards the end of the room, gesturing for Dipper to follow as he headed towards one of the hallways branching off. “For all we know there might be traces of him everywhere. What we really need is some sort of trail. Something more obvious than—oh.”
Dipper turned the corner an instant after Ford, and was nearly clothesthlined as his uncle held his arm out protectively, blocking him from what was in the hall ahead. It started in a corner and crept across the floor, peeking through the boards, growing upwards and clinging to the walls like kudzu. Long, twisting vines with nasty looking thorns that sprouted yellow, three-sided leaves. The vines were spotted with concentric circles that gave off the unnerving impression of being eyes.
“...That wasn't here before.” Dipper said, unnecessarily. He looked back at Ford, to find that the older man had frozen in place, and was staring at the weeds with a distant, panicked expression. “Ford? Hey...you all right?”
“Hmm? Yes, I'm fine.” Ford snapped back to attention, withdrawing his arm and placing his hand against his holster. “We're going to have to clear this out as best we can. Do you have any experience with gardening?”
“Not really.” Dipper said, looking down the hall. The growth seemed to get thicker the further down it went. “I had a cactus once, but I over-watered it. I think I'm not very good at keeping plants alive.”
“Keeping these plants alive is frankly the furthest thought from my mind right now.”
Ford fiddled with a dial on the back of the weapon he was carrying and aimed it down the hall. Green-yellow fireballs shot out of it, spreading over the vines wherever there was contact while leaving the walls and floors untouched. Dipper swore he heard a high-pitched whine as the plants caught fire, burned and blackened.
“Stay close behind me. If there's anything you can think of that might help in tearing these things down, use it.” Ford said, sprinting down the hall.
Dipper closed his eyes and tried to remember the weight and heft of the hedge trimmers in grandpa Shermie's gardening shed. When he opened his eyes again, they were in his hands. He tucked them in his belt and hurried after Ford.
***
It was hard to tell how much time was passing. Dipper could at least say with confidence they'd been in Stan's mind long enough for the adrenaline rush to wear off and the process of hacking through what seemed like miles and miles of these vines to go from creepy and exciting to monotonous and dull.
He dug the broken half of Shermie's hedge trimmers into the base of a vine, sighed and wiped his brow. He didn't feel tired, not physically at least. Probably he couldn't get physically tired, or physically anything in here. But he was starting to feel worn out in a way that was hard to put his finger on.
“Do we actually know where we're going?” he asked Ford.
“Hard to say.” Ford pulled a small notebook out of his pocked and scribbled something on it. “I've been keeping track of our turns, but spatial relationships in the mind aren't the same as they are in reality.”
They turned the corner again and found themselves in a hall that had already been cleared. Chopped, burned and blackened vines stretched out in either direction in front of them. Dipper groaned.
“Aw, seriously? After all that we've just been going in a circle?! This sucks.”
“We're on the right track, at least.” Ford said, crumbling the charred remains of a vine in his fist. “Bill's here, somewhere. But these things are superficial. We could spend hours pulling up and destroying them and still make no progress...if we want Bill out of Stan's head, we'll have to find where they're coming from.”
“How?” Dipper frowned. “There's so many false doors and dead ends here...I'm not even sure which way we came in anymore.”
“I was hoping that by now we would have run into Stan. Or rather, a localization of his consciousness.” Ford sighed. “Though if these dead ends are part of Bill's tricks, he might be just as lost here as we are.”
“I don't know...I think it might just be Stan. I think his mind is just...sneaky or something.” Dipper muttered.
He remembered how Stan's mind had hidden the code to his safe under the rug from the gift shop...someone who didn't know to look there would have run past it without a second thought. In all the time they'd spent searching Stan's mind that day, none of them had found any memories of Ford or the portal. He hadn't even seen Stan dealing with the monsters in the forest, or anything else that would've given away the fact that his skeptic act about the supernatural was just that, an act. Stan's mind hid his secrets well.
Hmm. Last time, they'd found the code because they knew enough about Stan to guess where he'd hide something like that. Maybe they were thinking along the wrong lines.
“...You know more about Bill than any of us, Grunkle Ford.” Dipper said. “Where do you think he'd be? I mean...if Bill had a whole lifetime's worth of memories to hide in, where would he choose to anchor himself?”
“If I know Bill's methods, he'd find the place where...his host was vulnerable.” Ford said, hesitating a little before pointedly avoiding Stan's name. “He'd look for the single most important thing in his mind, whatever was truly precious, and then coil himself around it. That would allow him to use that weakness to hurt the host mind, either to discourage anyone trying to stop him, or just...because that is the sort of thing he does.”
The most important thing in Stan's mind...Dipper's eyes widened.
“Where on the Stan-O-War do you keep Mabel's scrapbooks?”
Realization spread over Ford's face. “By the Axolotl, you're right. Quickly! Let's get to the exit. The faster we move, the less time Bill has to prepare....”
The two of them sprinted back down the hallway, back to the entrance of the Shack, hoping that they hadn't been turned around enough that they'd be unable to find their way out. As they ran, Dipper began to notice something wrong with the walls and floorboards. They were shifting and shacking, cracks were widening between them. Before long, it was like running through an earthquake, the floor shuddering under them, doors flying open and closed on either side.
“He's trying to stop us!” Ford shouted back at Dipper. “That means we're on the right track! Keep running!”
“Right!” Dipper shouted back, pumping his legs for all he was worth. He focused all his attention on running. Keep moving forward, don't look back. He told himself. Not always great life advice, sure, but good in the literal sense right now.
Still, he probably should have looked down. If he had he might have seen the trap door that had been flung open by the shaking before his foot went through it. Off-balance, still mid-stride Dipper barely had the chance to process what was happening before he'd tumbled forward completely into darkness. He was falling. Above him, he heard Ford calling his name in a panic, and saw the light of the trap door shrink into nothingness. He reached up reflexively though there was nothing to grasp, and when he shouted back to Ford he couldn't hear a response.
He hit the ground with a thud. Painful, but not the bone-shattering impact it should have been, which was a plus. He'd only just barely gotten to his feet when something heavy slammed into his side, knocking him down again. Somewhere in the room, he could hear mocking, high-pitched laughter, and a chill ran up his spine.
EFMZA FTQ OXAIZ'E OMDQQD IME NDAGSTF FA MZ MNDGBF TMXF MRFQD M PQYAZEFDMFUAZ AZ TAYQYMPQ RUDQIADWE. FTQ QJBXAEUAZ FAAW AGF FTQ NAGZOQ TAGEQ MZP YAEF AR FTQ MOFGMX TAGEQ ME IQXX. UF IME FTQ IADEF NUDFTPMK QHQD.
#axolotl#fanfic#big chapter#getting to write down the mind-entering chant in a fanfic is something i've been looking forward to for months#can't wait to finish the next chapter
39 notes
·
View notes
Text
Gov. Ivey announces $2.6 million to enhance recreation in Alabama
Gov. Kay Ivey has announced grants totaling $2.6 million to improve outdoor recreational facilities in 12 Alabama communities.
The awards, made through the federal Land and Water Conservation Fund, range from overhauling a public boat landing to upgrading ball fields.
“Alabama’s parks, playgrounds and trails promote healthier lives and happier people,” Gov. Ivey said. “These projects will encourage people to enjoy Alabama’s outdoors, and they will help create memories that will last a lifetime. I commend local leaders for understanding that parks and playgrounds contribute so much to a community’s health and well-being.”
The LWCF program was created by Congress in 1965 to assist states with the development and preservation of outdoor recreational facilities. The Alabama Department of Economic and Community Affairs manages the program in Alabama.
“Parks and playgrounds that are well-maintained and frequently used say so much about a community and its people,” ADECA Director Kenneth Boswell said. “ADECA is pleased to be a partner with Governor Ivey, the National Park Service and these local communities in making these projects a reality.”
Under the LWCF program, recipients are required to equally match the amount of the award with cash or in-kind commitments.
Grants and projects (listed geographically from north to south) awarded are:
Anderson ($8,000)- The Lauderdale County town will create an outdoor nature learning center at the Anderson Town Park where children will learn about insects, plants and aquatic life from a nearby stream.
Rogersville ($118,766) – Funds will be used to build four tennis courts and rehabilitate two existing courts at the town park.
Huntsville ($230,000) – The Huntsville-Madison County Marina and Port Authority will use funds to improve safety, security and access at Ditto Landing by dredging the harbor, installing new docks, refurbishing the boat ramp and improving bathrooms, lighting and the entrance.
Cullman ($350,000) – The city will provide an overhaul at Nesmith Park including constructing a splash pad, playground, basketball and pickleball (paddleball) courts, multi-use fields, walking trail and restrooms.
Springville ($175,000)- The city will renovate baseball and softball fields at Springville City Park including press boxes and concession stands and add parking.
Trussville ($175,000) -The project will include renovating existing baseball and softball fields at Masonic Park/Cahaba Creek Greenway and add outdoor exercise equipment.
Lincoln ($350,000)- The city will construct a park on a newly acquired 190-acre site. Development under the grant will include a playground, picnic areas, walking trail, restrooms, parking, signage and landscaping.
Demopolis ($247,675) – The city will upgrade two ballfields including lighting and batting cages at Demopolis Sports Plex.
Pike Road ($350,000) – The town will build two multi-purpose ballfields, parking and walks on a 5-acre site which is part of a larger tract donated to the town.
Clayton ($21,631) – The city will use funds to provide playground equipment at Peanut Butter Hill Park.
Geneva ($348,550) – The city plans to construct a soccer complex at C.D. Chapman Memorial Park. The project will include adding a parking lot, restrooms, sidewalks and installation of fencing and lighting.
Summerdale ($234,100) – The town will construct four lighted tennis courts and a parking area on a 2.5-acre city-owned site at the intersection of First and East Jefferson streets.
Under the LWCF program eligible applicants may include municipalities, county governments, state agencies and state authorities created by the Legislature. The program can fund projects involving playfields, trails, parks, playgrounds, picnic and camping areas, including related amenities and land acquisition which will be dedicated for recreation use.
ADECA administers a wide range of programs that support law enforcement, victim programs, economic development, water resource management, energy conservation and recreation.
0 notes
Link
Check out this listing I just added to my Poshmark closet: MARCRAFT Autograph Vintage Wood & Aluminum Paddleball Racquet Approved APTA.
0 notes
Link
Check out this listing I just added to my Poshmark closet: MARCRAFT Autograph Vintage Wood & Aluminum Paddleball Racquet Approved APTA.
0 notes
Link
Check out this listing I just added to my Poshmark closet: MARCRAFT Autograph Vintage Wood & Aluminum Paddleball Racquet Approved APTA.
0 notes
Link
Check out this listing I just added to my Poshmark closet: MARCRAFT Autograph Vintage Wood & Aluminum Paddleball Racquet Approved APTA.
0 notes
Link
Check out this listing I just added to my Poshmark closet: MARCRAFT Autograph Vintage Wood & Aluminum Paddleball Racquet Approved APTA.
0 notes
Link
Check out this listing I just added to my Poshmark closet: MARCRAFT Autograph Vintage Wood & Aluminum Paddleball Racquet Approved APTA.
0 notes
Text
How Can Racquetball Help You Get Rid Of Belly Fat?
In the event that you are searching for another and distinctive approach to get more fit, think about racquetball. As a game, racquetball is loads of fun and furthermore offers an exceptional cardiovascular and muscle conditioning exercise simultaneously. To spice up the whole gaming experience, you may consider buying racquetball apparel and the relevant accessories for your self. Feelings are equally important! Here are a few subtleties on how racquetball can assist you with getting thinner.
At the point when individuals consider approaches to shed pounds, the principal thing that by and large rings a bell is going to an exercise centre or accepting a thorough eating regimen. Since both of these are moderately troublesome responsibilities, a great many people wind up putting off their weight reduction drive inconclusively, till a period they are 'free'. Since that doesn't occur, neither does getting thinner!
In case you have been a casualty of a particular perspective, the time has come to change. Think about some other intriguing and fun, and similarly viable approaches to get more fit, like the racquetball.
Understanding The Sport
Racquetball is fundamentally the same as squash and requires fast turns, movement and dexterity. Post hitting the ball, you need to promptly return to position and be prepared to jump once more. As you can envision, this truly gets your pulse bouncing! Indeed, racquetball is a superb cardiovascular exercise. It additionally improves your adaptability, strong strength and perseverance.
You might be imagining that this game is just for individuals who are now incredibly fit and solid. That isn't accurate in any way. Regardless of whether you simply play inside your wellness and ability level, whatever that may be, you will acquire every one of the cardiovascular and solid advantages of the game. Keep in mind, each activity or game is intended to be performed uniquely inside your actual capacities. It is ideal on the off chance that you can discover an accomplice who is generally your level, or if rivalry isn't your unbiased, you could even play alone!
You could simply buy a basic racquetball racquet, the ball, relevant racquetball apparel to begin playing. There is ample data available on the internet to help you choose the right racquetball apparel, accessories and gear. Since the game has enormous benefits, you buy them all up soon and get started playing!
Amount Of Calories Burnt When Playing Racquetball
In the event that you need to get directly to the numbers, to discover precisely how compelling racquetball is for weight reduction, consider the enormous lump of calories you are going to burn. An individual weighing about 160-lb ought to have the option to remove around 511 calories in an hour of moderate power racquetball. The figures pile up truly well, considering it is simply average power. Plus, when you play the game routinely, your muscles will become more grounded and your general metabolic rate will increment, so you shall be getting rid of more calories even when not playing.
These figures unmistakably propose why racquetball is an extraordinary method to get thinner. In the event that you play the game only 3-4 times each week, an hour each time, you could lose 12-13 lbs in a quarter of a year! Individuals all throughout the planet go through a great deal of enduring to lose that much weight. Normally, the weight reduction will possibly occur in the event that you control your eating regimen as well. This doesn't imply that you need to follow a thorough eating routine. Simply practice good eating habits, and keep away from refined and handled food sources beyond what many would consider possible, and you will be progressing nicely.
Making Things Entertaining
Since racquetball is a game as opposed to working out, one significant benefit of it is that it doesn't get repetitive. You will end up more roused, and more probable, over the long haul, to keep a customary control.
Thus, in the event that you have chosen in any case racquetball for weight reduction, that is an extraordinary thought! Simply ensure that you complete ten minutes of extending when the game, to forestall wounds.
The vibes that you get while playing the sport, matter really a lot. It’s imperative to make yourself feel good throughout the activity. To do so, you may consider playing in a healthy environment with little to no chaos. You may also lookup to buying racquetball apparel, accessories and gear for yourself to give you those athletic feels.
#squash paddle#bolde til racquetball og squash#squash clothing#pickleball racquet#pickleball accessories#pickelball paddle#paddleball paddles#paddleball equipment
0 notes