#outer la noscea
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#final fantasy xiv#ffxiv#outer la noscea#wanderer's palace#this was in my drafts and i rarely ever post screenshots these days so here you go
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Roevember 2023 Day 6: Wind
Fair Winds to Guide - The Wanderer's Minuet
#final fantasy xiv#roevemberxiv#bard#roegadyn#hellsguard#femroe#roegadame#Oschon#Outer La Noscea#Dark Autumn
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#East Shroud 黒衣森:東部森林#Southern Thanalan 南ザナラーン#Outer La Noscea 外地ラ��シア#Western La Noscea 西ラノシア#ff14 screenshot#ff14#ffxiv screenshots#ffxiv
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What it feels like doing yokai watch in outer la noscea
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So uh... I haven't started grinding out the Yokai Event yet. Mainly because I've already done it on my Main and Main-alt and I'm trying to finish up other things, but I do intend to do it for Yuki (my catboi, aka Mari's brother).
There's also some complaints on various social media platforms that BLUs are roflstomping (for lack of a better term 😋) all of the FATEs with their 2-skills and to let them do their thing for a period of time until things return to "normal". (I don't play BLU so... 🤷🏻♀️)
I just wanted to throw this out there (Kaiyoko's Guide from Twitter):
A friend of mine and I were trying to recall all the details of this event from when it was last ingame. There was some confusion around a specific detail and it's happening again now. It was all across Reddit last time, but this time I'm seeing it across Twitter, lol.
When you FATE grind in each respective zone/map, you need to have that Minion summoned/out in order to receive medals.
It's hard for me to remember because it was so long ago, but I believe what I did was- I just bought all of the minions in one go. Like, a wee bit of extra FATE grinding really wasn't going to kill me 🙃. (That's 49 medals, because the first minion is 1, and after that they cost 3. Unless they added more minions?)
The alternative is, you can get the first minion and then continuously return to the gold saucer and buy the necessary minion before you go to each zone. Just don't forget, lol 😅
For most zones, you can plan ahead. Like... Outer La Noscea: Blizzaria, USApyon, Noko (can all get Tokens from that map). That's 3 minions you can do on 1 map. So if you bought all 3, you wouldn't have to change maps, you can just FATE grind there and swap out your minions when you get the amount of medals you need. If that make sense? (I know my phrasing is awful sometimes)
(10 Tokens per weapon, except for the first weapon which is 5)
Another example would be, Central Thanalan: Komajiro, Shogunyan, and Jibanyan.
Take a look at Kaiyoko's Guide, it's absolutely perfect!
#I feel like I took notes on which maps I did or maybe even a blog post somewhere but 🫠 no idea where it went...#kaiyoko's yokai guide#ffxiv#ff14#final fantasy xiv#final fantasy 14#teku.ffxiv#teku.blog#ffxiv x yokai watch event#yokai watch
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Ishgard & The Coerthas Highlands (1/3)
The Nail, Coerthas Central Highlands
As is described in the Enchiridion, to ensure the realm of man did not drift apart from the firmament, Halone struck the Nail through both, ever binding the two. And though assailed on all sides by great metal shards fallen from the lesser moon Dalamud's crust, the ancient peak remained standing, a testament to the land's life force.
The Observatorium, Coerthas Central Highlands
Three hundred years ago, Ishgardian astrologian Adaunel the Younger convinced the Holy See that he could predict the comings and goings of the Dravanian Horde by studying the movements of the heavens, and thus secured funding for the construction of the First Dicasterial Observatorium of Aetherial and Astrological Phenomena and its grand astroscope.
The Frozen Fang, Coerthas Central Highlands
In years past, the hot alpine summers would have seen this fallen Dravanian outflyer blown with maggots and reduced to bones in a matter of days. Now, in the endless winter wrought by the Calamity, the carcass rests in the permafrost under a thin blanket of snow, perfectly preserved since the day he was pierced through the heart by a ballista.
The Holy See of Ishgard, View from Coerthas Central Highlands
For the past thousand years, Ishgard has waged a bloody war with the dragons of Dravania. To fend off the enemy horde, a complex web of defenses, magical and corporeal, have been added piecemeal to the city proper's outer walls, transforming her into an impenetrable bastion, while at the same time, isolating her and her people from the outside world.
Boulder Downs, Coerthas Central Highlands
Before the Calamity, Boulder Downs was a vast sloped lea littered with moraine deposited by realm-swallowing glaciers long receded. The rain of debris that accompanied the fall of Dalamud, however, transformed the landscape into a frozen wasteland pocked with gaping impact craters and peculiar dark matter formations.
The Fury's Gaze, Coerthas Central Highlands
A place holy to all Ishgardians, it is believed that when a man stands within this hidden grotto, the Fury Herself will reach deep into the darkest recesses of his soul and lay out his sins before him, allowing the man to repent those failings. The Monument Tower nearby was built to protect this hallowed ground from the taint of dragons and heretics.
Snowcloak, Coerthas Central Highlands
The bitter cold which swept over the Coerthas highlands following the Calamity did not only blanket the region in snow and ice, but transformed the water of Twinpools and the Swiftrun into a mountainous flow of ice—a flow which has slowly crept through western Coerthas highlands and now has completely engulfed Gargoyle Crossing, preventing passage.
Camp Dragonhead, Coerthas Central Highlands
Its name taken from a rocky outcropping said to be the head of a Dravanian king turned to stone by the almighty hand of Halone, this outpost acts as the Coerthas central highlands' southernmost line of defense for the Holy See, tasked with fending off Ixali raids from Natalan, incursions by heretic factions, and the occasional yeti scare.
The Steel Vigil, Coerthas Central Highlands
One of four citadel watchtowers built along the Sea of Clouds, the Steel Vigil warned the Holy See of aerial attacks for centuries before being razed and gutted by the Dravanian Horde and their vile commander, Svara. Now, only the outer walls remain, leaving a bitter reminder of the dragons' destructive power.
Indie's Sightseeing Log
Limsa Lominsa & La Noscea (1/3) Limsa Lominsa & La Noscea (2/3) Limsa Lominsa & La Noscea (3/3)
Gridania & The Black Shroud (1/3) Gridania & The Black Shroud (2/3) Gridania & The Black Shroud (3/3)
Ul'dah & Thanalan (1/3) Ul'dah & Thanalan (2/3) Ul'dah & Thanalan (3/3)
Mor Dhona (1/1)
Ishgard & The Coerthas Highlands (1/3) Ishgard & The Coerthas Highlands (2/3) Ishgard & The Coerthas Highlands (3/3)
Dravania (1/4) Dravania (2/4) Dravania (3/4) Dravania (4/4)
Abalathia's Spine (1/3) Abalathia's Spine (2/3) Abalathia's Spine (3/3)
#ishgard#coerthas central highlands#ffxiv landscape#ffxiv sightseeing log#text from in-game sightseeing log descriptions#time of day and weather conditions accurate for the log#vista positions are not#ISHGARD IS SO PRETTY!#indie's adventures#ffxiv
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new game — a realm reborn.
↳ exploring outer la noscea.
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step into the ring at The Arcadion with Taavet Atamm, aka gaelicat-based fighter The Flying Killer and his assistant nymene!! prepare yourself for a whirlwind of push/pull mechanics and happenings with gravity while you fight above beautiful outer la noscea, amongst the flying ruins of the ancient city of nym!
#ffxiv#ffxiv art#ffxiv wol#warrior of light#hrothgar#scholar#ffxiv dawntrail#arcadion spoilers#ffxiv spoilers#dawntrail spoilers#<- all those jic#taavet#my art
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Hunt Mark known as Vuokho is a special condor found in Outer La Noscea. Witnesses place it near Nym where it has consumed many naturalists. So destructive is it that even the strongest Maelstrom sobs at the horror.
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U'Ghamaro Mines
The home of the Kobolds, U'ghamaro Mines was also in 1.0 as a world dungeon that I wasn't able to actually access in the private server. But it looks similar not only in style to ARR but also in map, which is quite cool. Obviously you will fight Kobold mobs here, and it's in the Camp Iron Lake area, which is that lake that is in the Outer La Noscea area in ARR.
#final fantasy 14 1.0#ff14#ffxiv#final fantasy xiv 1.0#final fantasy 14#final fantasy xiv#ff14 1.0#ffxiv 1.0#la noscea
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Oyuun takes a rest between adventures in Outer La Noscea~
#i was waiting for a fate to spawn#i'm doing the relic grind on my alt#because i'm insane i guess#ffxiv#ffxiv screenshots#ffxiv gpose#gpose#gposers#au ra#xaela#oyuun kha#virtual photography#ffxiv scholar
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I had the perfect idea for a starting area for the ARR walk! We could start in a city, but I want to walk at least most of the zones in each, and wanted to start in La Noscea (Ending in Limsa) because we could then take the ferry to Vesper Bay and walk to the Shroud and on to Coerthas.
So, who better to gain a blessing from than the Wanderer himself?
We'll start at the lookout to the Wanderer's Palace by Camp Bronze Lake, on the symbol of Oschon. Then make our way up to Outer LN, through Nym, and back to the other side of Upper LN to head out towards Aleport.
#Mooncat ramblings#A Walk Across Eitherys#Also who knows#if I plan out the paths and keep them tucked away#maybe we could make this an annual thing#so that sprouts have a chance to join one in the future#Totally not an allusion that I'm making a discord for this#The icon for which gave me this idea in the first place#Not at all
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The Hermit's Hovel
Outer La Noscea X:15.5 - Y:10
#ffxiv screenshots#eorzea photos#gpose inspiration#gpose location#this game is so pretty#yet another instance I have stopped mid-quest to take in the scenery#I really wish I had time to gpose here today
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