#omega and aether
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sodoshame · 1 year ago
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if it isn’t to much/if you want to and or have time could I have some little aether hurt/comfort? If not that’s totally okay!!
Hello anon! I hope this is okay! I used this ask to slip in some Omega and Aether since I love them hehe.
Below the cut: Little!Aether, Caregiver!Mountain, Caregiver!Omega, brief description of blood, Aether calls Omega ‘daddy’ (completely innocent), completely SFW like always!
Aether was always the strong one. He was always the one to care for others; he looked after the other ghouls when they were little. He spends so much time looking after his pack, he doesn’t have time to even think about looking after himself.
The quintessence ghoul never let himself slip; he always had too much to do. The only times that it had happened before, it was involuntary; something forced him down into a dark enough headspace that his brain couldn’t do anything else.
-
Aether had been busy all day; Dew wasn’t feeling well so he’d spent all day fussing over him and now, he’s absolutely exhausted. Once the fire ghoul finally fell asleep, Aether realised he hadn’t seen Mountain since breakfast- this, for some reason, gave him a bad feeling.
The quintessence ghoul rushed down towards the gardens, feeling panic rise in his body. From somewhere off in the distance, he hears screaming. Logically, he knows it’s probably just some of the children in the ministry; but a tiny part of him is yelling that it could be Mountain in danger.
He can feel the panic rising, but at the same time, he can feel his head starting to… cloud over, almost.
Aether quickens his pace, his heartbeat getting faster and faster. He can see the greenhouse in the distance, the lights inside still on. Out of nowhere, his foot catches on something wedged in the grass and it sends him tumbling to the ground. Aether feels his knees make contact with the ground and he tries to put his hands out to protect his face, but he’s too late and his face hits the ground too, and he can hear his nose break.
His mind feels heavy and fuzzy all of a sudden and he can feel himself slipping. Aether tries to fight it, trying his absolute best to stay big; what if Mountain needs him?
He brings his hand to his nose, wincing at the pain. He pulls his hand back and sees blood. For some reason, the sight of his own blood makes a sob rise in his throat. He slowly gets to his feet, letting out a whimper as he feels the tears starting to fall. The quintessence ghoul can’t make sense of his thoughts other than one thing; Mountain.
Aether arrives at the greenhouse, stumbling through the door as he lets out a broken sob.
“M-Mount?” He calls out, the nickname taking a lot more effort to say than it normally does.
The earth ghoul comes rushing around the corner, dirt smeared on his cheek and a concerned look on his face.
“Aeth? What’s wrong, sweetheart?” Mountain asked, stepping closer. He sees Aether’s bloody nose and the tears running down his cheeks and immediately pulls him into a hug.
“F-fell.. hurt m-my nose.” Aether stutters, letting out another sob, bringing his arms to wrap around the taller ghouls neck. Mountain immediately catches onto the fact that Aether is regressed; he’d never dealt with him like this before, but he could recognise it from the tone of voice and just Aether’s whole demeanour.
“Oh, honey. Okay, you’re gonna be alright, okay? Let’s.. let’s just get you down to the infirmary, go and see Omega, hm? I’m sure he can fix you right up, sweetheart.” Mountain mumbles, bringing his hands under Aether’s arms and lifting him up with ease. The quintessence ghoul wraps his legs around Mountain’s hips and keeps his arms around his neck.
“G-go see M-mega?” Aether repeats to the best of his ability. He tries to bury his face into the earth ghouls shoulder, but cries out in pain when he feels the pressure against his nose.
“Yes, honeybee. We’re gonna go see Omega. You’re going to be okay, I promise.” Mountain responds, starting off in the direction of the infirmary, keeping Aether rested on his hip, wrapped safely in his arms.
Once the two ghouls walk through the door of the infirmary, Mountain immediately spots Omega and rushes over to him. The older quintessence ghoul looks over, his eyes immediately widening when he sees Aether being carried like that.
“Woah, what happened?” Omega asks, automatically reaching out for Aether.
“I’m not sure, he said he fell. He came stumbling into the greenhouse, sobbing and his nose covered in blood.” Mountain quickly explains, sounding slightly panicked as he hands Aether over to Omega.
“Aether, can you look at me, love?” Omega questions as he takes him from Mountain, sitting him down on one of the beds. As soon as the younger quintessence ghoul looks up, Omega recognised the look in his eyes; he’s seen it before.
“M-m-” Aether stutters, fresh tears rolling down his already tearstained cheeks.
“Shh, my little quint. You’re okay. I’m gonna make you feel all better, okay?” Omega coos, bringing a wash cloth to Aether’s face, gently wiping off the blood from around his nose.
“H-hurts-” Aether whimpers.
“I know, baby. I’m sorry.” Omega whispers as he finishes wiping the blood from the younger quints face. He then hovers his hand over his face and focuses his mind, using his quintessence to dull Aether’s pain.
After a few seconds, Aether visibly relaxes, letting out a relieved sob as reaches out to Omega.
“D-daddy-”
“I’ve got you, baby. You’re okay, I’ve got you.” Omega coos softly as he sits next to Aether on the bed and pulls him into his lap, wrapping his arms firmly around him. The older quintessence ghoul looks over at Mountain who’s still stood there, watching them.
“I’ve got him, Mountain, it’s alright. You can go.” Omega says softly, offering the earth ghoul a reassuring smile.
“Are you sure? I can stay-”
“I’m sure. Go and get some rest, okay?” Omega cuts him off, gesturing for him to leave. Mountain nods and leaves the two quintessence ghouls alone.
Aether’s sobs seemed to have finally died down now that he’s not in pain anymore. He let’s out a little whine and presses himself further into Omega’s embrace.
“You okay? What do you need, baby?” Omega asks, bringing his hand up to stroke through Aether’s hair.
“N-need you.” Mumbles the younger ghoul.
“I’m right here, love. I’ve got you, okay? Everything’s alright, sweetie.” Omega coos, pressing a gentle kiss between Aether’s horns.
“T’ank you, d-daddy.” Aether whispers in response, nuzzling into him.
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the-pigeon-queen · 3 months ago
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realizations
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so anyway I've been trying to decide on my designs the ghouls
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robboyblunder · 2 months ago
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Remember how I said I couldn't stop thinking about Ghouls? yeah LOL. Anyways, I finally finished my "Ghoul Guide" which is a comic featuring made up lore about summoning nameless ghouls as well as things about them and their roles!
this by no means is comprehensive of everything I've made up for them, but I'm testing the waters with this comic! if it gets enough love I'll make an additional comic about ghoul origins, element types, and maybe even design non-assigned ghoul outfits for each era costume hehe.
ID in ALT text! transcript for comic text under the cut!
Transcript is numbered for each page the text is for!
A rite of passage for becoming “Papa”, It starts with a will and your judgement
A specialized chamber is necessary, 1) to avoid interference 2) to prevent escape.
After all; feral ghouls are raw elements, And to survive, one must tame them.
Each element has a diversity of strengths and rarity / and the first ghoul summoned sets precedent for how a leader is perceived.
Additionally, the first is the personal servant and an important assistant for life; Often times assistance is needed for future summoning, but a limit of 2 maintains respect to show you’re still capable.
However, they must accept you- you must earn their respect, and they only choose if willing. And they are not always willing.
One must be prepared to face Hell itself. To prove one is worthy to take the stage, controlling the devil’s magic is key.
It’s important to roll the dice and summon a variety, but one may only tame as many as the power of their sin allows, which, naturally, varies.
And while they’re loyal as determined by one’s rank… / Remember: The ministry comes first.
Ghoul records broken by copia.
Record: Most ghouls summoned at one time: 8 (10 including past members), Record: Most obedient first summon (for an amateur).
Record: Most powerful summons (2 S-Class ghouls); All consuming Hell Fire (AKA: “Sodo” or “Dew”); Hurricane From Hades (AKA: “Cumulus”); Record: Most elemental offshoots summoned (3). Offshoots of (then lists the symbols for quintessence and fire).
ghoul roles.
Assistance, Fighting.
Personal Guard, And of course: Performing.
end transcript.
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kabukiaku · 1 month ago
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some halloween ghost commissions! had to share em, they were very fun to work on 🎃🖤✨
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faiyx · 2 months ago
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quintessence ghouls !
I have been itching to…design all the ghouls. I have a lot of headcanons and ideas for their different elements and roles and i thought some of you might appreciate! Also changed aethers design a little from my last post!
More details/notes/headcanons under the cut!
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quintessence ghoul headcanons 🫣
-all ghouls are nocturnal to a certain degree, but quintessence ghouls thrive the most at night!
- they have dark eyes with light pupils that capture and reflect light
-quintessence ghouls are rather calm and responsible, often forming the more emotionally inteligent and balanced core of the pack
-quintessence magick: soothing and stimulating. Cannot be used to heal wounds but can enhance recovery and be used as a pain repressor. Can also be used to heighten or lower sensory stimulation.
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namelessdumbass · 6 months ago
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🏳️‍🌈Happy Pride Month🏳️‍🌈
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mebbrrr · 5 months ago
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wanted to get this out before i saw the ghovie and i SUCCEEDED!!!!
GHARTISTS FOR PALESTINE
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wolves333 · 7 months ago
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That one Ghoul who 🧿👄🧿 into your soul
Big Earth bbg<3
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His eyes♥️♥️
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piepie-li · 1 year ago
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did some fanart for the boys.....
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spect-era · 1 month ago
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Did you know that there are some absolutely beautiful and amazing designs for ghouls in this fandom ?? Aka a bunch of my fave designs I’ve seen for ghouls !
[Phantom & Aether by @faiyx , Omega & Alpha by @kabukiaku , Mist & Ifrit by @ninesposting , Mountain & Cirrus by @bonesy-doodles , Aurora & Omega by @kllypsooo and Cumulus by @the-pigeon-queen ]
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thisgrotesquedance · 6 days ago
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ghoubs:)
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eros-ghoulette · 9 months ago
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I'd say this describes it pretty well
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robboyblunder · 24 days ago
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As promised I went ahead and continued my "ghoul guide" with a part 2 (part one linked in replies)! This one covers stuff specifically with a made up lore guide of in-world ghoul stuff as if they were a sort of unique magic entity.
This one wound up way longer and had to be split so expect a third final one eventually lmao. for now though... I'm gonna take a break and yell. Bonus extra info plus the transcript under the cut!
ID in ALT text!
Bonus note: While not portrayed in the guide, it’s important to know a detail about ghouls’ origin called “memory echoes”. While ghouls are formed from humans past who lose all memory of their previous self while maintaining an assumed personality from before, at times certain instances of events, actions, items, and otherwise can trigger these “echoes”. Echoes are very rare, but a valued treasure to ghouls; they make them feel more connected to their past and more “human”. Upon triggering an echo, a ghoul will become completely listless, unable to respond or react until the echo has completed, usually within seconds.
“Memory echoes” are described as blurry faded memories that often show featureless shapes and colors, but a very strong “feeling” of a Deja-vu of the moment. They feel viscerally real and can have a mix of the senses i.e. touch and smell, but produce no recognizable faces or imagery of the self. No ghoul has ever reported fully remembering one, nor any semblance of their true past beyond the haunting leftovers.
Begin Transcript:
A Compendium of Hell’s Derivates
While there are many theories on the demonic nature of ghouls,
The true source is surprisingly Human.
Souls cannot be recreated; rather, they’re Recycled and Reborn
The cycle of ghoul creation started for unknown reasons…
But one thing is Certain:
Natural forces do not change easily.
Raw elements collide with the fuel of life itself until one connects
by His command
A violent injection of pure elemental magic
Rewrites and erases all memory and one’s past, drastically altering the soul…
These new powers lend to the powerful allies of the ministry,
However….
… new powers are a dangerous toy.
While coined as “Feral”, new ghouls would better be designated “Raw”, “Unbound”, and “Lawlessly Dangerous”
First formed, they are still elements;
Torrential, Aimless,
Incapable of coherent thought or rules
-but with time, coherence returns to the individual
Who grows much like a life cycle’s stages without necessarily aging.
The overall cycle is the same per ghoul, yet varied enough each rises differently…
First form: “Raw” – Second form (1): “Feral” – Second form (2) – Third form: “Stabilized”
Catalyst, violent, poor formation – Unaware, wild, chaotic – Conscious; can act like oneself; less raw – fully formed and recognizable
The first form, “Raw”, is notably so violent the devil himself does not release them until stage two.
The second form in stage one of a “Feral” ghoul is much like the forces of nature; free willed and wild, understanding minimal speech.
Take caution: they can be mischievous and cause decent damage.
In the second stage of a “Feral” ghoul, they behave like typical people; however, they’re still very free and may choose to never fully stabilize.
Note: you can tell they’ve reached this stage by presence of a tail and civil habits.
If desired, a ghoul reaches the final form: “Stabilized”. They’re transformed into a stable humanoid body, a form less powerful but safer.
Note: Talented ghouls can change form at will in this stage between secondary Feral and Stable.
When it comes to location, each form is most likely to be found:
Raw: Hell, contained
Feral (Stage 1): wilds/natural areas
Feral (Stage 2): wilds and civil areas
Stabilized: anywhere people go
Seeing feral ghouls is not uncommon, and can even be considered lucky!
They tend to provide free protection to keep their home
Ghouls can only stabilize via ministry ritual;
One can assume they’re ministry members if stable, even off duty.
Ghouls are uncommon, but found most places if looked for;
This seems especially true near ministry placements.
Ghouls only form from adults and don’t “age” traditionally, yet they’re still mortal
Deceased ghouls do not seem to return or recycle.
Summoning intentionally pulls only second stage feral ghouls or stable ghouls from anywhere,
They don’t always like this however (see other guide).
The cycle of ghouls serves a main purpose – as forces for the Dark One, in return for rebirth
However, there are two channels through which they serve.
1) Natural defense against corrupted holy magic
Non-stable ghouls defend at will naturally where they live
2) training to fight, protect, and uphold the ministry’s efforts in the name of the Devil.
Contrary to belief, summonings cannot grab from “nothing”;
Like the creation of a ghoul,
Their element, once developed, is what becomes pulled by nature
The force of such pull is incredible,
A disorientating test of will so great…
…it can render even the most sound minds rather violent.
This is why while some choose to stabilize, others may not;
But should a mind change, they can be freed or re-summoned.
Alternative to wild summoning, one can summon from trained ghouls over feral;
Many ghouls are trained for ministry positions all over, but any can be summoned if unassigned.
Though stabilized, unassigned ghouls are not contractually bound to anyone until assigned.
They’re great for extra work hands and being able to know what kind of team mates you’ll get without leaving it to chance.
Summoning any ghoul however reverts them to feral form, and the challenge to tame them remains the same.
Just because you know a ghoul does not mean an easy summon.
Finally, be warned: forcing unwanted breaking or upholding of a summoning contract
Will have dire consequences.
Aside from rarity of an element, there are “power classes” within each element.
Tiers:
Rarity of an element does not equal strength.
The break down is as follows:
Rare – extreme and dangerous power. These ghouls earn a specialized title.
Quite strong, stand out in their class and very sought after.
Most common tier; average and decent powers that are expectable.
Weak powers, but some uses are applicable.
Uncommon – ghouls who possess little to no powers. Ghouls in this tier may at times suddenly change power tier without warning to any other category.
S-Tier ghouls are quite rare and a sight to behold- truly, they embody nature’s power.
End transcript.
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kabukiaku · 5 months ago
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kofi commissions!!! 🖤💜
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floating-goblin-art · 8 months ago
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some warmups
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ashthewaterghoul · 3 months ago
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BIOLUMINESCENT GHOULS
Water Ghouls glowing as they swim like plankton, lines and dots appearing along their skin and are unique to each Ghoul.
Fire Ghouls’ eyes and veins glowing whenever they uses their powers, like magma cracking through rocks.
Earth Ghouls can sprout bioluminescent plants from their horns, fingertips and tail.
Quintessence Ghouls just naturally have a purple glow to their horns that gets stronger as they use their powers.
Air Ghouls can make their fingertips shine like sun rays peaking through the clouds.
BIOLUMINESCENT GHOULS
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