#oddworld greeter
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clobertina · 2 months ago
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Abe’s Exoddus in the Ultimate Recap Cartoon style!
Once again, I don’t think it’s 100% exact as the style I’m trying to mimic… but it’s whatever LOL.
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The Previous:
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gen-toon · 1 month ago
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bosskie · 3 months ago
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OWI 30
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Oddworld Inhabitants recently announced that it's its birthday, so it gave me some inspiration, especially when they are celebrating 'round years' (it's what I would say in Finnish). I couldn't take a better photo but you can see the main stuff, again... (I always need to edit these still.)
But yeah, Molluck is enjoying some cake and coffee 'n' cognac (or whatever the Oddworld version would be), maybe giving some for the Slig too but not the cigars. Yes, those 'candles' are cigars; what else you would expect from Molluck? I also redrew that concept art piece to present the history and 'the original Molluck', or how you would call that Molluck. Those balloons have a meaning too but I also drew them for fun.
I wasn't sure of which version of Molluck I draw, without scars or not I mean, but I drew my 'alternative Molluck'; I just love to see Molluck being happy! Oh, and yeah, the Slig's party hat has Mudokon Pops pattern. The photo lost the fine details, like I drew lil eyes on the Pops but whatever. I prefer drawing on paper but the con is that I don't have a proper way to digitalize my stuff...
Yeah, it's been some time since I posted, about three weeks. I felt so awful and thought that I should just end this all, everything... I have been still slowly working on one digital painting that only needs some refining. I can say that it's about naked Molluck on the beach, yet again... Man, I'm just so thirsty for that Gluk... But yeah, I have started to feel better slowly. Frankly, it was close that I took my blog down since I just felt so awful... Sometimes, I just feel like it's just a lie that I'm 'a talented/skilled artist' since all I see is just some crappy scribbles that probably no one wants to see... It's just what my ill mind tells me, that the truth is that I got no talent, everyone has just lied to me. I know that my mind lies to me and the actual problem is that I just keep feeling like nothing I create is good enough or even worth seeing.
This blog has become much more personal than I wanted but my issues are just way too severe... I can only feel like posting stuff like this, in a limited way. I just cannot often stand my own creations but I cannot really hate them, especially when they are about Molluck... It would feel like I did something awful to Molluck if I destroyed a Molluck piece I had made... I don't wanna hurt my precious Gluk, it would only make me just hate myself even more. I can admit that I can stand the best my newest Molluck sculpt since well... It's something 'useful' for me... Man, that Gluk just... Whoa... ❤️‍🔥 I just cannot hide my only desire... I don't even wanna since this whole blog was made for loving Molluck! You can think whatever about this; I'm just one odd man who wants this Gluk so badly...
I recently listened again some Molluck related stuff Lorne has said, and I noticed/understood better some stuff. It seems that Molluck had more plans for the RuptureFarms business, even darker stuff than butchering his Mudokon 'employees'. But it made me wonder again how sensible butchering the Muds even would have been because who is gonna do their work when they are dead? How much there even is Mudokon 'workers' and how fast new ones are born... Molluck's Mudokon Pops thing could make more sense if he replaced them by robots but is technology that advanced in Oddworld (those Greeters don't give me high expectations on this)... I feel like I'm just giving some 'bad ideas' for Molluck but that's why we could be a good team, or a pair, a couple... Just be ideal for each other! I just love this Gluk so much that I just feel like no matter what Molluck planned to do and was he successful or not, I would still love and support him. I cannot help myself, Molluck has just stolen my heart... He is just like the most adorable thing too!
Oh, and due to my own mental health issues, I'm still unsure of contacting OWI... Like, related to that Soulstorm tattoo competition and just letting them know about this, how much Oddworld means to me. I see that they really wish to see fan art but... Right now, I just feel like crying when thinking about this. I just need some time still. My mind just keeps telling me how crappy my stuff is, so there's nothing worth seeing...
Man, I started to feel worse after just thinking about my creations... I wish that it wasn't like this but my mind is just not okay... I'm still trying and I even made a significant investment for my creativity since I have bought a custom workstation PC for myself. I don't have it yet but it's many times more powerful than my current computers (Blender doesn't run smooth on them, for example)... I just felt like I really need to buy such a computer that I can really start creating proper stuff, use all the possible programs I need and so on. My current desktop PC is actually falling apart and I haven't been using it this whole year, just my main laptop. Man, I'm excited about the new PC but I also hope that it will make me work harder on my projects, learning and so on. Yeah, like, I really wanna make my own Molluck animations that look like the Soulstorm cutscenes, the stuff I wish OWI did but of course, the only profit I get is stuff to my portfolio (it's empty right now, I feel like I have nothing to put there if I had to make one now; I just feel this unskilled...).
But yeah, even I can feel like all my creations are some unskilled scribbles, I'm still trying to believe in myself. I really wish to be able to do stuff like OWI does, from concept art to animations, and so on. Yeah, I really admire the talent/skill level that's behind OWI's stuff. I don't feel like I'll ever be able to do anything like that but I'm still trying.
I still feel sorry but I'm thankful for being tolerated here.
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mothmanwarble · 1 year ago
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had the most intense dream (nightmare??) where i was at a regular dairy queen only there was an oddworld greeter trying to kill me while i was trying to order an oreo blizzard
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very-odd-resistance · 2 years ago
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Greetings, Gentlemen! I couldn't help but wonder what your thoughts of Shrinks are? Have you met any during your....Travels? From- TnaS
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rosieandthefreed · 4 years ago
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Recently, television stations around Nolybab have been experiencing hacks during live feeds. All of them of a crudely animated figure of a Greeter naming themselves VoxBox.
VoxBox has been openly commentating on the poor management of the Glukks, the plight of the Mudokons and all around just trolling Magog Cartel.
Only those working for with the Spirit of 1029 or somehow related to the freed slaves have actually met with the real VoxBox. Even then, they always wear a mask and alter their voice to match their on air persona.
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magog-on-the-march · 7 years ago
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There's a familiar grin in today's lost archive image!
(x)
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alifetimeofgames · 3 years ago
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Oddworld: Abe’s Exoddus
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Another one for all of my all-time favourite video game series!
Alright, so I liked Abe's Exoddus just fine. But I vastly preferred Oddyssee.
Thing is, what originally caught my interest and sense of intrigue in Oddworld was the dark tone of it. Sure, AO had its fart jokes and goofy sound effects, but it overall felt really, really dark. So when I first tried AE, I expected more of the same tone. Instead, there's Abe constantly falling over, cheap crotchshots, Glukkons yelling every single line and borderline fetishistic fart stuff. There's dark stuff in it, too, but it feels vastly overshadowed by the downright ridiculous stuff going on. And I didn't really care for all of that. I enjoyed the game itself since it adds a lot of cool new features, but overall it feels like more of the same but dumber this time.
And I'm not going to go into Soulstorm too much here, but I'm glad they didn't just remake AE the way this is.
Now, there are some amazing things in this game too, of course. The backgrounds are beautiful, and from time to time they can be stunning! The music is really good, especially the industrial parts. The quicksave is a good feature to add, and the new enemies like the Fleeches and Greeters are great.
So all in all - not a bad game, not at all, I enjoyed the actual gameplay. But I didn't like the change in tone.
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a-table-of-fics · 3 years ago
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Oddworld: Conar's Ambition, Chapter 6, Draft 1, Part 7
“The what?”
“Yeah, when you get a buncha Slogs together, usually a mama’ll be the boss! A big one, too!”
“…Huh.”
“Yeah, ever wonder why the Slog Huts never bring mama Slogs?”
“Not really,” Slim said, reaching a hand out to Conar. “We oughta get going, though. Gotta show the guys that we can do this.”
“Yeah,” Conar nodded, letting the Mud pick him up again, “Would be nice to get somethin’ to eat, too.”
As he clambered onto Slim’s shoulders, he beckoned for the Slog he was petting to follow them. After a brief look at the matron, the Slog gave a short bark and followed.
“So… you remember which way we came from?”
“Should probably find another bird,” Slim pointed out. “Don’t wanna lead any guards to us, right?”
“I guess,” Conar shrugged, “But where we gonna go?”
“Gene said something about looking for a Zap vendo, I think?”
“Hate that crap,” Conar muttered. “Alright, let’s try to find that, I guess.”
They crept quietly through, Slim taking care not to step on anything too unstable or noisy while he climbed the piles. Their Slog companion hopped along with them, and thankfully wasn’t doing much other than panting and sniffing. They didn’t hear the whirring of Slig Pants nearby, and sadly Conar didn’t see any discarded ones, either. Still, Slim crept carefully up the makeshift hill, ensuring he didn’t kick anything or make any clanging noises.
Just over the peak, Conar could see two Sligs seated on what might have once been a bench. They were just chatting and drinking, but Conar guessed it was booze based on how Slim’s nose wrinkled, even if he couldn’t smell it. Were Mudokons just sensitive?
He didn’t think about that for long, as he had to gesture for Slim to keep down.
“Gotta find another way around.”
Slim nodded, turning left to clamber down and around the face of this metal mountain. He stopped, however, his blood running cold as his hand nearly touched a massive pair of metallic red lips. The rust and stripping of the Greeter did nothing to alleviate the dread that came with seeing one of those things.
What was worse, it had started to twitch. Something from inside that exposed can stirred, and the toothy grin seemed to widen to show just how few teeth survived this thing getting scrapped.
“H-h-h-hhhhhi,” it stuttered, its lone wheel grinding uselessly, albeit loudly, against the car hood below it. It was wedged between a couple of steel beams, but was making a valiant effort to rush forward nonetheless.
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hellsite-yano · 5 years ago
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Hey so do you have any ideas laid out for your Stand [CONCEPT OF LOVE] or just the name
Appearance:
Looks kind of like my persona but with extra tattered clothing, rollerskates, and a bandana over the lower half of its face that has a spray-painted grimace (think bowser jr’s mask or the greeters from oddworld). Also carries two yellow spraycans.
Abilities:
Basically a more specific version of Echoes Act 1 where instead of slapping on words for sounds, CoL spraypaints the words for emotions on people which slowly changes their mental state and behaviour. For example, when challenged to a fight, the user could spraypaint ‘RAGE’ on a passerby and get them to fight the battle for them. Spray ‘TRANQUIL’ on an enemy and the user might avoid a fight completely. Spray ‘CLARITY’ on a sad friend to help them come to terms with why they’re upset. The drawbacks are that the results aren’t always predictable (it depends on the person sprayed) and it’s much less effective on people who have strong resolves and mental fortitudes.
SECONDARY ABILITY: Can make stylized graffiti art of anything the user remembers. There’s no practical application for this, and this is the ability the user uses the most (they don’t like fighting or manipulating people unless it’s absolutely necessary)
Stand Cry: UNDAUNDAUNDAUNDAUNDAUNDASTAND
Miscellenous details:
Is prone to giggling
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party-of-rpg-muses · 4 years ago
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I previously mentioned Oddworld Soulstorm, so I kinda want to give my full opinion in the game.
I've been a fan of Oddworld since the beginning, watching my mom play Abe's Oddysee on our computer back in '98 or '99. I watched her play, giving advice when I can before playing myself. Years later, we got Abe's Exoddus, also on PC. Those two games solidified my love for the series, thus allow us to get Munch's Oddysee and Stranger's Wrath (both of which we didn't really care much for at the time, but I grew to love them as the years passed. Just as I said, I've been a fan of Oddworld since the beginning and absolutely adored the series. I even picked up the ports of Abe's Oddysee, Abe's Exoddus, Munch's Oddysee, and Stranger's Wrath, despite still having some of the original releases. And I got New N' Tasty when it came out and loved it as well. Not as much as the original, but I still enjoyed it.
Then, Soulstorm came out and I bought it Day 1. I thought it was really cool and interesting at first, but issues began to surface as early as Stage 3, The Blimp. I would get hit by bombs while still hiding behind cover, I couldn't enter a door for some baffling reason, and despite really not wanting to, I had to kill a few Sligs. Later, I died countless times against Slig Mama and its stressful fight and wonky controls. But the biggest issue came near the end, at FeeCo Depot, when you have to ride a crane while be assaulted by Flying Sligs from all sides. I died so many times, I very nearly gave up on the game entirely because of that one level. In the end, I managed to succeed after about an half and a half and even though, I didn't feel triumphant.
I went into this game expecting to adore it like the others, but was met with disappointment and frustration. As someone who's been playing Oddworld since I was, like, 4 years old, I know what Oddworld is like; it's tough, but fair. You can get through any challenge with patience and careful observation (for the most part). This? No. The game gets way too strict and chaotic at times, made even worse by awkward controls (I really wish you could use the D-Pad for movement). Not only that, but the game was full of glitches. There was one time in the level where you can use Shrykull for the first time, to kill some machine gun Sligs and destroy a wooden barrier. When transforming, I killed 2 out of the 3 Sligs and destroyed the barrier, but one was still alive. I didn't have any items to deal with it, so I had no choice but to suicide and doing the beginning part all over again. I had another moment when I fell into one of the bottomless pits, but rather than dying, Abe was just constantly falling, forcing me to start from the last checkpoint. Sure, it wasn't a big deal, but still.
It also does a very poor job of explaining things, like the Supply Delivery Cannon. It took me a number of deaths before I learned that it uses items in your inventory as ammo. And that door I mentioned that I couldn't enter? I learned it closes after a certain amount of time, to which it's the only one in the entire game and there's no hint regarding the invisible time limit. Not only that, but it leads to the only Mudokon in the level and if you don't get him, you're not getting the good ending, even if you save all other Mudokons in all other levels. And there's the Greeters. In the original, all you have to do is stand still and they won't notice you. When I saw one, I thought it would function the same way, only to suddenly get shocked while I wasn't moving. I learned you need to use the smokescreen to get past it. And Passive and Aggro commands? I finished the game and I still have absolutely no idea what it does and I couldn't find guides to tell me.
Which brings me to my issues with Quarma. I recall hearing that killing Sligs will affect your Quarma, but no. Yeah, you can do a pacifist run if you want to, but that makes the game incredibly difficult unless you have tape or a Bouncy Binding Candy to get rid of them altogether. If not, they'll wake up and continue to cause trouble. Honestly, you're better off just killing them because from what I can tell, it has no effect on your Quarma. But still, you can refrain from killing them if you want to. But that brings another issues; some levels have Sligs in danger and may very well get killed without you doing anything. The Blimp, which as I said, has bombs being thrown and it's not uncommon for a Slig to get hit multiple times, thus killing them. And it still counts against you.
I can respect the more serious story, but at times, it feels a little too serious with very little of the usual Oddworld humor or dark comedy to balance it out. While the comedy added levity, it didn't take away from what it wanted to tell. I won't knock the game or Lorne for being more serious, even if it's not what I would prefer. If anything, there were parts of the more serious story I enjoyed, especially focusing more on Sam, the Mudokon Queen that was hinted at the end of Abe's Exoddus and supposed to appear in Munch's Oddysee.
I previously mentioned that I nearly gave up at the FeeCo Crane. This relates to what I was talking about regarding Oddworld being tough, yet fair. The FeeCo Crane was what Oddworld isn't; a barrage of assailants with little time to react and a single mistake is almost impossible to recover from. Unless you're really good with throwing items, the Flying Sligs will just avoid them, not to mention Abe is incredibly vulnerable during that time, leaving him unable to move quickly or jump. Doesn't help that a direct hit from a rocket will instantly kill him and machine gunners will eviscerate Abe in about a second. I played tons of games across my years, from about '99 (when I was 4) to today, being 26 and this game made me want to quit in frustration and drop the whole thing.
I'm afraid that at the end of the day... I didn't like Soulstorm. I don't think it's a bad game, nor do I hate it. But I think it has a lot of problems. Biggest ones being the aforementioned glitches and the insane difficulty spikes, especially when you hear about levels being patched to make them easier. To me, that tells me this game wasn't properly tested. The game was announced in 2017 and released in 2021. That's a four-year development cycle. And I know COVID made production difficult and pushing the release date from 2020 to 2021. But still, it feels like the game wasn't tested beyond making sure it didn't crash. I've heard stories of Muds not jumping into portals or full save files being deleted. I take no pleasure in stating my issues with the game, but honestly, this is the lowest point for Oddworld. What hurts even more is that Abe's Exoddus was my favorite game, so that was all the more reason to be excited for Soulstorm. All I have left to say is this: "I hope the next game does better and I hope Oddworld Inhabitants improves".
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gen-toon · 10 months ago
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ohfugecannada · 6 years ago
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Same energy
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a-table-of-fics · 3 years ago
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Oddworld: Conar's Ambition, Chapter 6, Draft 1, Part 3
Conar was trying to ignore the fact he had to be carried by Slim out onto the field. He was already in a bizarre situation as it was, that might as well happen. Besides, his attention was on the horizon, looking for a Slog. There were a few Sligs disinterestedly on patrol, which mostly meant wandering around aimlessly, bashing corrupted Greeters with the butts of their guns, and smoking.
“See anythin’ yet?” Slim asked.
Slim, of course, was too Clakker to be out in the open, so he had elected to stay partially within the tunnel to the scrap pile, peeking Conar out to scan the area.
“Nothin’ yet. We’re gonna need to get out there and look for ‘em.”
Slim whimpered.
“C’mon, man,” Conar said, looking down. “You wanna get those guys’ respect, we need to see where those Slogs are. Probl’y got a pack going by now…”
“A pack? You think you can get a whole pack of ‘em to stop chowin’ on us?”
“I know I can,” Conar said, “But you gotta get our asses there first!”
He slapped Slim between the shoulder blades, hard, and the Scrub nearly fell over, just catching himself on the wall.
“Let’s go already! I got a gun, and with you as my legs I can keep us safe.”
“Don’t hit me and we’ll talk,” Slim said, glaring at his charge while he rubbed his back with his free hand.
“Walk it off, then! We got work to do!”
“Oughta throw you to the Slogs when we get there,” Slim muttered. “Ungrateful bastitch.”
Conar sighed, looking back down at Slim after one last scan.
“Maybe I can be less tough on you,” he admitted. “Don’t expect special favors or anythin’, but you… you ain’t half bad, you know that?”
“I’m touched,” Slim replied, flatly. “Let’s get on with it, then.”
He started to clamber up, but Conar quickly waved him down. The two of them were just able to hear the whirring of Slig Pants walking by, the owner humming classic old Magog jingles. A baton knocked against clutter as he walked by, making a dissonant rhythm that faded into the distance.
Once it was quiet again, Slim counted to four before climbing back out. His eyes were already adjusted to the darkness of this tunnel, so the gloomy blues and dark purples that made the night sky were a welcome bit of illumination. Some of the junk hadn’t rusted enough to prevent reflections from the pale moonlight. He looked up in awe at a full moon, not less because he could see a Mudokon hand on its face. Instinctively, he held his right hand up, matching the moon exactly.
As he did so, Conar was using the higher angle to look around more. Finally, there was something promising: a Slig slowly swinging his baton around, with a tiny Sloggy hanging on with a strong toothy grip.
“There looks promising,” he said, pointing. “Maybe we can follow that pup to the pack.”
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rhodehouse-guy · 2 days ago
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I fucking love these.
Oddworld became a big inspiration for me and my project :D
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