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#oc xc canon
lionacuty · 4 months
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I cast fan kids and oc xc anon kid upon ye Ashes (the shitten) and Pearla (the jellyfish-squid hybrid) being the fan kids and Hazel (the cat-frog hybrid) being the oc x canon kid the 3 are all cousins
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xaracosmia · 2 days
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ꕥ — WELCOME TO EXO COSMIA, JOHNATHAN BROOKS. 🌑
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ꕥ  — OOC INFORMATION;
name / alias: Kimberrererer / Gecko age: 25 pronouns: she/they ooc contact: mercilessgecko @ twt other characters in xc: Z Johns, Theodore Macnell, Ryan Moss
  ꕥ  — IC INFORMATION;
name: Johnathan "JB" Brooks age: 32 Pronouns: He/Him series: OC canon point: Post Leader Assassination app triggers: War, Murder
personality: JB is a very big eyed, excitable guy. He always looks to the bright side of things, and never gives up when he sets his mind to something. Kind, caring, and only a little snarky and cocky, JB considers himself a good friend and honorable person. He isn’t afraid to hit back if provoked though- He’s a man who won’t take things sitting down
something your muse struggles with: Restraint, Self Esteem, Openness
your muse’s greatest strength: Empathy, Courage
history / background: JB comes from a post-apocalyptic world where humanity went too far with technology. Born into it, it was all he knew. Every day, JB went out and scoured for parts of metal for his family to sell at their little shop, it was enough to get them by. One day when JB was out scavenging, he came across a broken down WEEBO vessel, one used for commercial lifting and transporting of goods… But this one was still operating. Not shut down, just rusted REALLY badly, JB spent his days and nights fixing Weebo up to be his best friend: WEEBO V.2. With Weebo, JB could finally achieve his dreams of being part of the AIM task force. Unfortunately though, it wasn’t all that JB thought it was cracked up to be…
Update 1: The First Jump
He remembers the Cosmias. Every part of them- Every minute he spent there, every memory he made. Johnathan was thrown back into the thick of his world as though only a second passed, but to him, it had been months. A partial life time. He was upset, he had to learn how to cope with the knowledge that there was a chance he would never go back… But there was little time for that right now. He learned a lot, and one of the things he learned is that he needed to take control. Be stronger. Be better. Be bolder. And so he did just that.The next 6 years held a lot for JB. He came back with a fire in his stomach, and he was ready to let it loose against everything he hated, and everything he was fighting against. He managed to organize a rebellion called the HUMAN, and the point of HUMAN was to take down anything and anyone that created and worked for AIM. And that’s exactly what JB did. He was a voice for so many people who felt wronged by the government and AIM, and he rallied those stifled voices behind him, eventually starting an outright war.And war it was. There was much bloodshed on both sides, men falling for what they believed in. And in the front of it all stood JB, the face of the HUMAN rebellion. He had a goal- And he was set to achieve it. He wanted to take down the man that led his home, the head of the Government. He wanted to kill him. And that’s exactly what happened. Caught in a room with just them two, Johnathan took President Richard’s head into his hands, and slit his throat. He attempted this once before, but failed, and was maimed and tortured in the process. He managed to escape the Governmental grasps, and it only made him more determined. Third time was the charm, but he didn’t need good luck. A second chance was all it took.
It was a monumental moment for the Rebellion, for everyone across his home lands. For JB, it was the start of a very long escape. Far beyond the confines of the walls he found himself trapped within. Covered in blood and sirens blaring, he made a swift attempt for an escape… But that’s as far as he got. He was surrounded from all angles by AIM personnel. He was done. But… When he blinked…. He wasn’t there anymore. No. He was somewhere new. No… This wasn’t new. This was familiar. He’s been here before.
Update 2: The After Math
Johnathan, after enduring a rough time in the Cosmias with the trials given, was unknowingly sent back home for the second time. This time would be far different, though. Here, he woke up, unaware of his past life in the cosmias and facing down the guns of personnel ready to shoot him down. Despite his lack of memory, though, his body retains what he’s learned- and by some sheer miracle, Johnathan is able to out maneuver and fight off against these men. He gets shot in the process, of course, but manages to barely make it out with his life.
He goes on the run for a few years, hiding among those he leads, continuing to fight off against those who wish to strong arm power over everyone around them. He never lets up. He never gives in. He becomes a symbol of change- Their world was already destroyed by the AI that overran it all those years ago… Why must it be destroyed again by their fellow man? 
Two years isnt nearly enough time, but Johnathan puts in work for those two years. He organizes groups, sets up their own camps, silently trying to build up a resistance that  will go toe to toe with those who are ruling with an iron fist over the necessities people need. He is making waves with his fellow man and AIM is scared. 
It wasn’t glamorous or moment shattering- Johnathan was relaxing in his little home, getting ready to start the day. One blink, and he was gone- Vanished, appearing back in the cosmias he once knew. …. He did… KNOW these Cosmias…. Right? 
JB looked around confused and dazed. He has no memory of being here. Not an inkling of an idea of where he is. His body remembers… But his brain thinks he’s dreaming. The Johnathan that the Cosmias knew is nowhere to be found, replaced with a man who doesn’t remember a single thing about the place that he now stood in. Updated 3: Returning Home
He didn't stay for too long. Sent back home for another time, memories in JB's brain kept getting scrambled and confused. Whispers of a first visit, memories of a third, mixing with his real life, it was hard to discern what was reality and what was a dream, and what his mind was making him think was a dream. It was hard to navigate. But he kept going. Home again, he went on with his life, living in soft secrecy and leadership from the shadows. 
But isn't home where your heart is? So would it be that surprising if he found himself pulled right back to the cosmias, where he had left his heart? 
He's BACKKKKK
powers / abilities: N/A
inherent abilities:
Robotic Arm: His Robotic Arm is screwed into his bone, attaching at least the base joint permanently. It holds heightened strength beyond human capabilities, as well as many compartments with things like lighters, small knives, scissors, and storage spaces. Like a really strong multi purpose tool.
items / weapons:
WEEBO V.2
A pistol
Mechanics Kit
starting ability: N/A starting item: Pistol
extra: I like him ok
discord id: weebostan passcode: Blinks wetly 
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anglevestroia · 7 years
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I did not make this this was a prize I got from a contest I enterd and.... AHHHHH I LOVE THIS SO MUCH ;v;
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xaracosmia · 23 days
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ꕥ — WELCOME TO EXO COSMIA, DEIMOS. 🌑
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ꕥ  — OOC INFORMATION;
name / alias: meg age: 25 pronouns: they/he ooc contact: @/myrtlenaster on twitter other characters in xc: neptune (WKTD), saturn (HWBM), izutsumi (dunmeshi)
ꕥ  — IC INFORMATION;
name: Deimos
age: 33
pronouns: they/them
series: OC
canon point: N/A
app triggers: apocalyptic scenarios (specifically zombie apocalypses), eye trauma, child death, murder, survivor’s guilt.
personality: 
deimos is stoic and a woman of very few words.
they often let sabine do most of the talking between the two of them; not for any social awkwardness reasons, but moreso because they’ve never really been a chatty person. deimos often prefers to speak curtly and directly, letting people know what’s on their mind and laying it all out clearly.
they’re very slow to anger and, miraculously, have the patience of a saint– able to make it through extremely high stress situations without breaking their ever-present resting bitch face. deimos is also cunning and able to think fast and on their feet, though that’s to be expected of someone who’s been living in an apocalypse for so long.
their lack of a temper isn’t something to be underestimated, though.
deimos is fiercely protective of sabine– to the point they’ve gotten their hands dirty on more than one occasion. folks who upset her, intentional or not, will learn not to make the same mistake twice after deimos is through with them.
something your muse struggles with: their blind devotion. deimos can quickly be overtaken by a need to defend, protect, and guard their loved ones with their lives. this devotion and all-too-literal sense of ride or die for sabine in particular borders on obsessive. it mostly stems from feeling guilty for failing people from their past.
your muse’s greatest strength: their level-headedness. deimos honest to god is one of the most patient people you could meet. though their morals are questionable at best, they seem more than happy to play along with stupid antics- even if they don’t find them amusing. this makes them especially good with kids.
history / background: 
they’ve long since forgotten what their life was like before the apocalypse.
what they do remember is that they were the eldest daughter of six. they had five younger siblings who loved and adored them– five younger siblings that they practically helped their mother raise. they never met their father, and had no interest in it. their family was their world– and their world ended when the infection first began to spread.
they were the only one to make it out of their neighborhood alive. their family succumbed quick and fast to the illness— eventually leaving them on their lonesome and traveling with the guilt of six lives weighing heavy on their conscience.
they traveled the wasteland alone until they found a small gaggle of survivors a week or so into the apocalypse. from there, they met sabine. sabine was sweet and much more talkative than they ever were– but she seemed to take a liking to them, and they took a liking to her. the pair became inseparable and glued together at the hip, doing everything they could to adjust to life in this new world.
it was during an outing together that they were attacked. sabine took the brunt of it— taking a splash of necrotic acid to her face and across her eyes. deimos had to rush her out of harm’s way and tend to her burns day in and day out. they went ages without proper food, water, or sleep— dedicating most if not all of their time to sabine.
and then they learned of a miracle; of a scarce few people born with an immunity to the disease ravaging the world.
deimos and sabine made it a goal, then, to find one of those walking miracles– and to bring them in. horrible as it was to think, deimos cared little for whether or not it would cost this person their life or what they had to do.
they wanted a cure to all of this. less so for themselves, and more so for the girl they’d sworn to protect until their dying breath.
powers / abilities:
N/A
inherent abilities: 
PHYSICAL STRENGTH – deimos is more physically fit than the average joe. comes with living in an apocalypse, lifting heavy loads and bridal carrying your wife around.
items / weapons: 
HUNTING KNIFE – a standard hunting knife with little hearts carved into the blade. a gift, from sabine. it’s their prized possession.
BRASS KNUCKLES – deimos’s alternate weapon of choice.
starting ability: N/A
starting item: knife :)
extra: 
they’re ~5’3” - 5’4”. they act taller than they are.
butch transmasculine lesbian. :^) though they still refer to themselves as a woman despite all of this.
they were on T for a few years pre-apocalypse.
they love and support their evil wife.
i made them up as a one-off character for an au thing and now i’m helplessly attached to them and i love them.
would you like this character to be housed upon arrival?: yea why not!
discord id: deimos.xaracosmia
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xaracosmia · 23 days
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ꕥ — WELCOME TO MARE COSMIA, SABINE. 🌓
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ꕥ  — OOC INFORMATION;
name / alias: saturn age: 27 pronouns: any ooc contact: @blakebelladonna on twt other characters in xc: blake belladonna (rwby), jupiter (wktd)
ꕥ  — IC INFORMATION;
name: sabine age: 29 pronouns: she/her series: OC  canon point: n/a app triggers: apocalyptic scenario, zombies, horror, gore, eye trauma, psychosis
personality:
taking one good look at sabine would determine she’s nothing but your residential party girl; maybe even a mean girl if you were to meet her on the wrong end. though as always, there’s more than what tends to meet the eye. surface level meetings would conclude that she’s rather boisterous to the point of borderline obnoxious attitude, unashamedly butting into people’s business and making it her own just for the fun of it. sabine’s rather unashamed in the way she acts towards people– be it having to act like a complete bitch to those who are rude towards her, or genuinely kind to others that’ll give her the chance. she doesn’t act a certain way without reason. to her, anything is justifiable enough in her eyes.
but with her, it really isn’t that simple. 
sabine is a very cruel and sadistic woman who’ll enact her revenge on anyone who she thinks deserves it. her violent urges are nothing to take lightly in the slightest. anyone who knows her–deimos especially– is aware she’ll definitely back up her bark with a nasty bite to follow. mess with her or them, and you’ll be sure to wake up with something missing. or not wake up at all.
whichever works in her favor. 
something your muse struggles with: the inability to handle her temper. it’s oftentimes that sabine can fly into a blind rage without thinking about the consequences on either end. she becomes obsessive to the point of it making her sick, much to the detriment of others.
your muse’s greatest strength:  
ferocity. sabine’s strength tends to get her places no other person would even think of being without her steadfast determination and willingness to meet an end-goal. strongarming her way into situations (and solving them in that manner!) has helped both her and deimos many, many times.
history / background: 
returning to a normal life has forever become impossible. a deadly infection ravaged the world and threw many nations into apocalypse, having to now dodge the living dead and their growing mutations each and every day. 
but life used to be so simple for sabine. an only child who was used to getting whatever she asked for from parents who adored her; a popular girl that used both looks and genuine kindness to her advantage to woo and gain whatever she desired. even when she’d been well into adulthood sabine knew just how to take life by the horns and ride it in her favor. 
not that it could last forever. and it didn’t… not like this. 
after having been separated from her mother and step-father just a week into the outbreak, sabine had met deimos on a whim amongst another group of survivors. though the two were a rather unlikely pair to be seen together, they’d been glued to each other’s sides without any wiggle room to be torn apart. they did what they had to do in order to make it in this ravaged world– to fight, steal, and cheat in any way they could. 
sabine’s world would forever be altered for the worse after gambling one too many times with her life.
a special infected had sprayed the top half of her face in acid, eating away at her flesh and vision almost instantly. having her life changed in a fraction of a second; knowing that she’s lost something she could never regain, and could never come back from, sent her into a detrimental spiral practically nobody had expected. the weight of this world having been ripped apart by disease, the constant struggle to survive, the fear of not knowing if there’ll be a tomorrow– all of it had finally crashed upon her to the point of no return. deimos had been her one and only sabine could ever trust to take care of her through the good and bad. and it’ll always stay that way. 
until death do they part. 
powers / abilities: n/a
inherent abilities: n/a 
items / weapons: 
hunting knife: has little dogs crudely carved into the handle. a gift given to her by deimos.
sawed-off shotgun: alternate weapon used in case of emergencies or quick executions.
starting ability: n/a
starting item: hunting knife
extra: n/a
discord id: corrosivequeen
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xaracosmia · 27 days
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ꕥ — WELCOME TO MARE COSMIA, REBECCA "BECKS" PONDO. 🌓
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ꕥ  — OOC INFORMATION;
name / alias: payton
age: 23
pronouns: they/them
ooc contact: bethjohanssen (tumblr) or cospayton (twitter)
other characters in XC: Parker Davis, Jimmy Smith, Adder, KJ Smith
ꕥ  — IC INFORMATION;
name: Rebecca “Becks” Pondo
age: 21
pronouns: she/her
series: OC
canon point: A few days into fantasy-1966
app triggers: murder, loss of autonomy, forced transformation
personality:
You know what they say about dogs, they’re man’s best friend. Becks, in a way, is no different— Happy to go with any flow (as long as it’s before the hours of 8pm-8am), sweet, loyal, and just a smidge naive. She’s a people pleaser through and through, maybe a bit of a pushover, but even the kindest dog can still bite when provoked.
(And of course, though Becks will never admit it, throwing a stick for her to chase is the easiest way to get on her good side.)
Becks, though she doesn’t know it yet, absolutely adores any form of self-expression. Hair, makeup, fashion, music, piercings… Anything that marks her out as an individual and separates from her “condition.”
something your muse struggles with:
Despite her go-with-the-flow attitude, even she has her limits. Becks’ one hard line is nothing to do with the nighttime or any werewolf-isms. She’s vehemently strict about her schedule, about never seeing the moon, and has a staunch stance on peace and love. Becks hates violence in any form, especially against innocent people.
However, Becks can be selfish when it comes to her routine. She would rather ruin a night out, someone's day, or a location if it meant gaining safety from the moon. There is no greater fear for Becks Pondo than being caught up in a full moon and by extension transforming into the monster she tries so hard not to be. She claims it's for everyone around her's safety, and maybe she's right, but when it comes to avoiding the moon she's entirely one-track-minded.
your muse’s greatest strength:
When living with such… complications as Becks has she’s learned to take things as they come, never putting up a stink about something she can’t change. Rather, Becks will put in the work to adjust her life to manage these changes.
Becks takes every new challenge as an opportunity to learn. When thrown into 1966 she was quick to assimilate into the culture, embracing everything the future had to offer.
history / background:
Life is quaint in 1690. A 21-year-old Rebecca (Soon to be “Becks”) Pondo lives on a nice homestead with her family. Her free time is spent making dresses, tending to her loved ones, and of course dealing with constant nagging about her refusal to abide by her family’s one, sacred, lycanthropic monthly tradition. 
…Oh yeah, did I forget to say the Pondos are a family of werewolves?
The first full moon after your 13th birthday is where it all begins– your first transformation. There’s a ceremony and everything, but the life of a werewolf isn’t all it’s cracked out to be… Literally cracked. One can feel their bones break, shift, and reform; every little change is a sharp surge of pain. Older generations treat it as a gift, something to behold. Being a werewolf is an honour, after all. Yet Becks sees it as a curse. To turn into something inhuman, a passenger in your own body. Helpless to stop whatever this creature chooses to do with your body. Bloodshed and violence are simply a monthly “inconvenience” that werewolves must get used to.
Becks’ first kill was at 15, barely two years into her monthly transformations. She would attempt to chain herself to the barn, treating her werewolf transformation like an unruly pet with extra energy to get out. However, this night she wasn’t as cautious. She lost track of time, of the day, and before she knew it it was too late. Four innocent humans lost their lives that night and yet her family claimed that she should be lucky she didn’t know them. Somehow it was supposed to be “easier” that way.
Ever since Becks swore never to let herself transform again. When a full moon came she would hide in the darkest corners of her homestead, breathing shallow and quiet as if somehow the moon could listen, would know where she was and make this time particularly gruesome. Now seen as the Pondo’s biggest disappointment, Becks was relegated to the lowest of household tasks. As the years went by, the unwillingness to accept this part of her began to manifest as various features. First, it was a little extra hair here and there, then a dog’s nose… ears… A tail. Though it’s easy to hide some of these traits under hats and long skirts, it would soon be the least of her worries.
With a flash of light, there was a stranger in Becks’ garden. One who Becks didn’t quite understand as he spoke, but was dressed in such garish and bright clothes. He merely looked around, muttered a “fucking time travel— shitfuck!” and disappeared with another flash of light. However when this wayward time traveller arrived at his proper destination, 1966, it seemed his proximity to a certain werewolf caused her to be dragged along with him.
Confused and scared, Becks pleaded to the stranger to take her back to her homestead. She wouldn’t tell a soul about what magic spell he had cast, she swore! Even so, the time traveller merely shoved her off, hailed a taxi, and left her life for good.
Now stuck in 1966, Becks Pondo is forced to forge a new life for herself. Alone and terrified, surrounded by technology, fashion, and lifestyles the likes of which she has never seen… It surely can’t get worse, right?
powers / abilities:
Werewolf Transformation
On the full moon each month, any exposure to the moonlight will cause Becks to turn into a large, imposing, inhuman creature.
Rebecca is conscious during this, remaining as a passenger to her own body as the creature rages. Werewolves in her world are bloodthirsty, aggressive, and downright terrifying.
She hates it and avoids the full moon whenever possible.
inherent abilities:
“Recovering Werewolf” side effects
These impact Rebecca’s appearance and her abilities as a direct result of her refusal to submit to her monthly transformations.
Enhanced day and night vision, hearing, and strength.
items / weapons:
Bow and silver-tipped arrows
Special silver-tipped arrows are for EMERGENCIES ONLY!
Wooden bead bracelet
Given to Becks by her late brother Ralph. Worn from time and constant wear
starting ability: Werewolf Transformation
starting item: N/A
extra:
Hobbies include dressmaking/mending, archery, and drawing.
Her second time in XC! This time with a completely reworked backstory, yay!
She’s Irish but was living in England. Learned about the Beatles and was so confused why a bunch of bugs have become “much foretold across the land.”
discord id: beckspondo
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xaracosmia · 1 month
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ꕥ — WELCOME TO MARE COSMIA, GRIBBLE FIZZLEBANG. 🌓
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ꕥ  — OOC INFORMATION;
name / alias: Joe age: 27 pronouns: He/Him ooc contact: fizzlebanic other characters in xc: N/A
ꕥ  — IC INFORMATION;
name: Gribble Fizzlebang age: 25 pronouns: He/Him series: dungeons & dragons (oc) canon point: Just after a failed attempt to permanently transfigure himself into a human, still searching for a solution. (PC level 10 by 5e rules) app triggers: Sudden transformations or loss of control, as these remind him of his unpredictable wild magic surges.
personality: Ah, Gribble Fizzlebang at your service, and what a service it is! You see, in this vast tapestry we call existence, I am, without a doubt, a thread of gold. My mind? A boundless landscape of brilliance, pulsing with ideas so grand, the gods themselves lean in to listen! Some might label my insights as confusion, but I call it vision—a vision so clear it pierces through the veils of reality. And these forces, these mysterious entities that skulk in the shadows? They know my power, they fear it, for I am destined for feats so spectacular, the tales of my exploits will echo through the ages. Every step I take is a step toward unimaginable greatness. Yes, I am Gribble, the inevitable, the unmatched wizard whose saga will outshine all!
something your muse struggles with: Where to start with this guy? Gribble suffers from delusions of grandeur and delusions of persecution. His paranoia is second to none and his mind has been warped enough to show it. To Gribble, the ancient evils between the threads of the fabric of reality watch his every move and conspire against him for that is all they can do in a futile attempt to stamp out his glory. 
your muse’s greatest strength: Due to his deluded nature, Gribble has dauntless confidence in his own actions. His brain is quick to find a pathway towards his next goal. His self assured nature is so core to his identity that he couldn’t ever conceive of another good idea after he has had one to begin with. He is relentless and madly driven. 
history / background: Born to a Goblin mother and a Duergar father, Gribble was raised in the grand city of Port Calais. The Empire which controlled this territory had deemed magic and its practice as an outlawed act after a spellplague ravaged the land and nearly brought about the end of the world. Gribble showed latent potential for magic that he couldn’t control of his own volition. His mother found someone who could act as a mentor to him and help teach him his powers in secret. This is how Gribble came into the service of a wizard and where his ambitions began to manifest. As time went on and his mother’s health began to fail, this wizard became something of a reliable parental figure toward him and one day he aims to repay this kindness a thousand fold. 
powers / abilities: Gribble is a spellcaster capable of several powered tiers of magic based on the mechanics and systems of dungeons and dragons. As a player character from that game, he has spells up to 4th level. My idea was that Gribble would gain back each spellcasting level one by one as he levels up within the mechanics of the XP system for this server. 
LEVEL 0 (cantrips)
Acid Splash: 5 feet range of damaging acid spray.
Fire Bolt: Minor fire spell casting a bolt of flaming magic. Can also ignite flammable objects.
Mage Hand: Create a spectral hand for simple tasks or carry up to 10lb
Minor Illusion: Creates a simple visual or auditory illusion. Can be seen through based on rolls or player discretion.
Prestidigitation: This spell is a minor magical trick that novice spellcasters use for practice. You create one of the following magical effects within range:
You create an instantaneous, harmless sensory effect, such as a shower of sparks, a puff of wind, faint musical notes, or an odd odor.
You instantaneously light or snuff out a candle, a torch, or a small campfire.
You instantaneously clean or soil an object no larger than 1 cubic foot.
You chill, warm, or flavor up to 1 cubic foot of nonliving material for 1 hour.
You make a color, a small mark, or a symbol appear on an object or a surface for 1 hour.
You create a nonmagical trinket or an illusory image that can fit in your hand and that lasts less than 10 seconds. 
1ST LEVEL SPELLS
Catapult: Toss an object no heavier than 5 pounds up to 60 feet in a straight line. If it hits a creature, causes minor to moderate damage. 
Chaos Bolt: A moderately damaging elemental ranged spell where the damage type is determined by dice roll. Possible damage types include Acid, Ice, Fire, Force, Lightning, Poison, Psychic, and Thunder. The damage type is determined by rolling 1d8
Disguise Self: Visually alters appearance with no added effects. 
Mage Armor: Buffs a willing creature, wrapping them in protective magic comparable to a set of armor
2ND LEVEL SPELLS
Alter Self: Appearance changing spell with various effects;
Aquatic adaptation: You adapt your body to an aquatic environment, sprouting gills and growing webbing between your fingers. You can breathe underwater and gain a swimming speed equal to your walking speed.
Physically changing your appearance to another race with no change in abilities. You can only change into creatures around your size level.
Natural weapons: You grow claws, fangs, spines, horns, or a different natural weapon of your choice. Your unarmed strikes deal minor bludgeoning, piercing, or slashing damage, as appropriate to the natural weapon you chose. 
Pyrotechnics: Choose an area of nonmagical flame that you can see and that fits within a 5-foot cube within range. You can extinguish the fire in that area, and you create either fireworks or smoke when you do so.
Spider Climb: Until the spell ends, one willing creature you touch gains the ability to move up, down, and across vertical surfaces and upside down along ceilings, while leaving its hands free. The target also gains a climbing speed equal to its walking speed.
3RD LEVEL SPELLS
Antagonize: You whisper magical words which enrage a target, forcing it to attack any creature you choose that it can reach. If it cannot reach an enemy, the target simply stands still.
Fireball: Large-range moderately powerful fire spell, launching a flaming ball of fire at its target. Can also ignite flammable objects.
Stinking Cloud: You create a 20-foot-radius sphere of yellow, nauseating gas centered on a point within 90 of you. The cloud spreads around corners, and its area is considered heavily obscured. Creatures within the cloud will be poisoned unless they do not need to breathe or are otherwise immune. A moderate wind will disperse the cloud in four minutes whereas a strong wind will disperse it in one minute. 
4TH LEVEL SPELLS
Polymorph: This spell transforms a creature that you can see within range into a new form. An unwilling creature must make a Wisdom saving throw to avoid the effect. The spell has no effect on a shapechanger. The creature is limited in the actions it can perform by the nature of its new form, and it can't speak, cast spells, or take any other action that requires hands or speech. The target's gear melds into the new form. The creature can't activate, use, wield, or otherwise benefit from any of its equipment.
Another inherent ability is that he contains a magical storage space within his body by way of an active enchantment called ‘Hoard Gullet’. 
You gain a magical second stomach, which can be used to transport objects securely.
You can safely swallow and transport any object you could normally swallow (including items at least three size categories smaller than you).
The capacity of your hoard gullet is 100 pounds and/or 10 cubic feet.
You can't remove individual items from your hoard gullet, but as a full-round action, you can expel its entire contents into your square.
It otherwise functions as a bag of holding.
items / weapons: A damaged but still functional guitar, a quarterstaff, a rather nice stick that he claims to be a magic wand.
starting ability: Spellcasting: Cantrips. 
starting item: Quarterstaff
would you like this character to be housed upon arrival?: Not Needed! Gribble wouldn’t be the type to trust provided housing as soon as he gets there.
extra: I cannot stress enough that I am willing to tweak this character and his abilities to fit in with the rest of the characters in this server. 
discord id: fizzlebanic
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xaracosmia · 1 month
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ꕥ — WELCOME TO CATA COSMIA, KOMAGAWA UTA. 🌕
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ꕥ  — OOC INFORMATION;
name / alias: Angel age: 21 pronouns: he/him ooc contact: transprotag on twitter or aingelic on tumblr other characters in xc: Lily (OC), Noah Ebalon (Celestia) (Elsword)
ꕥ  — IC INFORMATION;
name: Komagawa Uta (surname, first name) age: 18 pronouns: she/her series: Blue Reflection (Ray, and Tie/Second Light) canon point: Post-Tie, True Ending
app triggers: um… lots and lots of trauma. grief, death of a grandparent. stabbing, physical assault. depersonalization and dehumanization. self harm. ableism
—HEAVY spoilers for blue reflection: ray and tie/second light—
personality: Komagawa Uta is a cruel, horrible girl.
She is sadomasochistic, only caring about pain. She hates the world, and everything in it. And she openly invites it to hate her back, just as passionately. It’s the only language she understands, after all. Pain is the only thing that makes sense; that is simple and clean compared to all of these complicated emotions everyone insists upon being so important. Things like love and understanding—things she wasn’t shown, and that she has no need for in her new world. Damn it all to hell, for all she cares.
This is how Uta could have been described some time ago. It wouldn’t be wrong.
Without her memories, however, she reverted back to the quiet, subservient, polite girl she was before the traumatic event that made her “that way.” The people around her that claim to have known her insist she is a bad person, not to be trusted, and who is she to tell them they’re wrong? They have good reason for it.
…Really, Uta doesn’t know much of anything. And it doesn’t entirely owe to amnesia. She’s never actually been taught how to behave like a person, it always being assumed that she should already know—and it shows. She has a great deal of trouble with social matters, but she is trying. She just needs patience.
Ever since regaining her memories and receiving Ao and her friends’ heartfelt compassion, she’s become irrevocably different. And… she really is trying her best. She finally has people who understand her—she doesn’t want to lose that. Still, she can be a bit morbid, and has a low self esteem as a result of the overwhelming guilt of her actions. She has self-destructive habits, and doesn’t understand why getting hurt is bad, and since she thinks differently from others, she opts to simply keep quiet instead of speaking her mind at all in order to avoid unnecessary friction. She’s… working on it.
something your muse struggles with: absolutely her lack of empathy. she struggles a lot with the alienation it has subjected her to throughout her life, as well as being unsure whether or not it makes her a bad person, and if the cruel person she was before is really all she is capable of being. it often feels to her as if these two “parts” of her co-exist in her head, constantly at odds with each other. she worries deeply that this “past self” will “reemerge” and destroy the life she has now. she has a hard time accepting that they’re “both” Uta.
your muse’s greatest strength: hm… her spirit is not easily broken, or even bent. she is well accustomed to suffering, and no longer really affected by it. thusly, there is extremely little that can deter her from her goals. this isn’t necessarily a good thing, even if it can be considered a strength—it also means she doesn’t mind beating others down if deemed necessary… 
history / background: Komagawa Uta has always been different. She wasn’t exactly sure how—neither was anyone else. They always thought something was just wrong with her. She didn’t understand the things they talked about, their feelings, their happiness. Despite this, she tries to smile and laugh along with their conversations she doesn’t understand and doesn’t care about. Her classmates call her weird. We never really know what you’re thinking, or what you think of us, so… 
She doesn’t know why she’s “weird.” All she knows is that everyone expects her to experience things she doesn’t—maybe can’t—and she doesn’t know why, or how to make herself do this. It’s not like she doesn’t try. But she always scores badly on reading comprehension, never able to understand what anyone else is thinking. She can’t relate to anyone—and no one can relate to her—and no one seems to care to try. Further othering and isolation in her life leads her to think… perhaps she is not even human. Maybe she’s not even really alive.
She later refers to these years of her life as “lifeless.” She felt nothing, so she may as well have been nothing. She’s terrified of going back to them, of being denied the suffering that makes her feel alive.
Only one person ever seemed to persist in trying to understand her—even when she herself had given up on ever being seen. Her grandmother.
In the summer, she would be taken to visit her. Left alone together for that time, her grandmother would always try to reach her, even when she didn’t appear to be getting through at all.
She always asked her questions. Even when she answered that she didn’t like anything at all, her grandmother wouldn’t give her the “how weird” response she was used to; instead always saying she would just have to keep trying until she found something Uta would love.
Whenever Uta asked why she insisted on trying so hard for her, she only ever got that “it’s just how grandmas are.” She can’t help but love her, she says.
She remembers her sunflowers. How they would grow to be taller than her, seeming more like the sun itself against the bright blue backdrop of the sky. She’s fascinated by them. The feeling that fills her is something strange and warm. She’s not sure what it is.
Her grandmother is excited to see that she’s finally taken an interest in something. She tells Uta that she’ll just have to grow a whole field of sunflowers for her. Uta still doesn’t understand—neither the sentiment nor the reasoning behind it. She doesn't visit again for many years. One summer, her grandmother passes away. 
Almost five years after her last visit, Uta’s mother asks if she’d like to visit her grandmother's home one last time, and she finds just what she promised her—a field full of beautiful sunflowers, now with no one left to care to them. 
The world feels like it’s come to a standstill, the petals rapidly wilting around her.
Why…? Why does she feel this way? This feeling—she hates it. It’s too much to bear. She doesn’t even know the name for it. She’s never been told. It moves her, this monumental effort made just for her, but she doesn’t know that’s what it is. She doesn’t understand these feelings. She can’t reconcile the internal conflict with herself. Every connection anyone has ever claimed to have with her has been a lie. So why does it hurt so badly…? Why does this regret ache so deep in her chest? Her grandmother… did all of this just for her. For the smallest chance that maybe this would be the thing to finally make her happy. And yet… she died without ever hearing a kind word from Uta.
She can’t take it anymore. She’s so sick of this kind of life. She gives up—on everything. She wants it all to just disappear. The world, this suffering—all of it. Just make it all stop.
…At some point, she’s attacked by a slasher while out with one of her friends. While her friend frantically tries to get her to respond, to call the police through the panic incited by how much Uta is bleeding… Uta only seems to be aware of her own thoughts, nevermind the urgent wound.
She’s alive. She can’t help but laugh uncontrollably. Her friend is frightened even further by the outburst, but she doesn’t really care. It hurts! It actually hurts! There’s nothing wrong with her! She’s alive—a real, living human being!
She feels pain so strongly, and so simply. The only thing she’s ever been able to understand simply. She bleeds when she’s cut. Look—isn’t that proof that she’s a real person? Isn’t that proof that everyone was wrong about her?
Ah, but she doesn’t really care about that anymore. This realization has changed her—opened her eyes, in a way.
This is all she needs. Emotions were all nothing but a lie. Pain is the only thing she can trust. It’s proof she’s alive; her pure self, without all the bells and whistles. Such a world filled with lies and deceit is painful for her.
That’s why she decided to destroy it all.
This is how she found herself collaborating with a group of other miserable, broken girls. Taking advantage of their powers as Reflectors, they aim to free other girls trapped in a world of lies, by plucking out the flower that blooms from their despair—stealing away their Fragments, crystallizations of a person’s feelings and memories—and rendering them completely empty inside. Feeling nothing is better than feeling all of this despair and being tied down to your horrible past, after all. Everyone feels so much lighter, so unburdened, once they accept becoming no-one.
And Uta—she’s the most fearsome of them all, aside from their leader Shino—simply because she has nothing to lose. All of the others have some kind of attachment deep down, even if they lie to themselves. Their hearts don’t believe in the words they say. Uta, however, has no one who loves her. She’s not even alive, after all. She has nothing—so nothing can stop her. Especially scary, considering… she claims to have never actually cared about Shino’s plan at all. She just wants to see her one-of-a-kind pain.
With all of their combined efforts—it may well have worked. But they couldn’t avoid troublesome girls determined to interfere forever, could they?
Fortunately, these troublesome girls prove successful. Uta’s desire for a world without emotions is left unfulfilled, and her life becomes irrelevant. Shino’s plan is foiled, and she is welcomed into those girls’ loving embraces.
Uta has no one to welcome her. It makes her bitter. She has nothing left but this, anyway. Uta remains, at the end of it all, unfettered in her pursuit of a perfect world. Anything was worth it. She would use the power of a God to recreate this world as she saw fit. There was nothing else but this goal, after all. She taunts the Hiraharas with her claims of omniscience granted by God. She remains single-mindedly determined. Even when it seems that her plan would result in a world without people, and it causes her anguish, because she wants their pain, and what’s the point in a world without them—despite it all— But… It all almost feels like a blur.
…Until a sunflower field reminds the Hiraharas of her, and she is called to a mysterious world called Oasis, with no memories and thusly an entirely different personality.
She’s just like she was in her “lifeless days” - before the traumatic and life-changing slasher incident. Polite and mild-mannered, but completely without identity of her own. While it’s necessary to regain Uta’s memories just like the rest of the girls in this world, they fear her reverting to her past self and hurting them—or even worse, destroying this last remaining sanctuary in a broken world.
…They do try to keep this kind of talk away from her, but it’s not like she’s stupid—or unused to the way people talk about her behind her back. She may not understand why she’s dangerous, but… She doesn’t want to hurt anyone. And if she really is as much of a bad omen as those who claim to know her say she is…
…But she can’t help but want her memories back. She feels hollow, like she’s living someone else’s life. After it’s deemed necessary—and Ao and others reassure her and themselves that if she really does cause trouble, they’ll just take her down—they do regain her Fragment.
And she breaks down under the guilt. These memories conflict with the kindness these girls have shown her, and she feels disgusting, like she doesn’t deserve any of it—or maybe she should just destroy it all to prevent it getting any worse?
No, no—She won’t waste what they’ve done for her. They—Ao especially—are the first people to have ever seen her. To try and communicate with her on her level, meeting her halfway instead of rejecting her when she can’t meet their standards of normalcy. She can’t lose that.
If nothing else, she has to repent for her wrongdoings. The least she can do is try to be helpful.
powers / abilities: 
none! except when using the reflector ring—see inventory
inherent abilities: 
Reflector: As a Reflector, her power comes from feelings, her own or others—they can choose to imbue her with them if needed, or to give her strength where she’s lacking. She is able to see others' Fragments; little capsules of their memories, thoughts, and feelings. She can’t do this unless under very specific circumstances (elaborated upon in abilities). She’s somewhat able to sense someone’s emotions, if they are physically near her and very intense. She may not be able to tell exactly what emotion it is without looking at their Fragment, though. (This is all essentially tapped into with the use of her ring.)
items / weapons: 
Reflector Ring: Allows her to transform into a Reflector! It’s a magical girl transformation. She gains a magical weapon and powers, her appearance changes, and she’s generally powered-up. (Higher stamina, strength… etc.) She can also use the ring to summon her weapon alone and fight without the transformation, albeit also without any of its bonuses, so it'd be a bit difficult for her to use it. She’ll revert back to normal if knocked out, or the ring is removed. It can only be worn by her, and cannot be removed by force. It’s now a Blue Reflection ring, rather than Rouge. 
Reflectors are shown to be capable of changing the weapon summoned, but Uta is only seen using her sword. 
The magic they use is vaguely-defined. It can take various forms, such as a protective bubble to carry someone to safety, or tendrils of energy used to lash out at enemies. Shooting magic beams from your sword and such. It’s either not terribly broad, or RPG stuff that doesn’t translate well into RP. Uta is only seen on offense, so I’m assuming her defensive/support capabilities are little to none.
This ring also has the unique trait of giving off a sort of signal whenever someone is on the verge of going “rampant”—having their emotions overtake them, and sending them into an uncontrollable or berserk and extremely vulnerable state, where the only way to stop it is to either soothe them, or for a Reflector to remove their Fragment entirely. This typically necessitates entering an “inner world” of sorts representing their psyche to access it. The exact mechanics of this will likely be altered for RP purposes.
Her smartphone. It’s totally normal, but it has important things on it, like photos and FreeSpace message logs. 
starting ability: n/a
starting item: Reflector Ring
extra: 
autistic, dpdr, aspd, and ptsd.. shes in the wiggler..
she has a long scar running down the side of her right thigh from the slasher incident.
this is my baby angel. you have to watch an anime and play an 80 hour yuri vn rpg twice and then watch the anime again one more time for good measure to understand her.
she wasn’t able to use the ring for gameplay and plot(??) reasons in tie but i’m giving it back to her. for fun. 
similarly im having her keep her memories despite true end being vague on if thats a thing or not because its more fun that way
i do not plan on bringing up any of the tws on her app lightly. none should even come up unless prompted, really, and due to the sensitive nature of her background and general demeanor i try to tread lightly with mentioning these things.
discord id: antinomyofthegoldenrule
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xaracosmia · 1 month
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ꕥ — WELCOME TO MARE COSMIA, DURANTE "FLITTER". 🌓
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ꕥ  — OOC INFORMATION;
name / alias: Jupiter // Bitt age: 25 pronouns: They/It/He/She ooc contact: no socials, discord user is tidbittraccoon other characters in xc: rembrandt howell (oc)
ꕥ  — IC INFORMATION;
name: … "Flitter" Durante age: 26 pronouns: They/It series: N/A OC canon point: N/A app triggers: Child abuse, pregnancy ment, apocalypse, family death, self harm, scarring, spiders
personality:
Flitter is a very self assured individual and has been for years, but they're never too prideful to accept or ask for help when they really need it. They are quite the listener, oftentimes actively interested in hearing anything and everything from the other party in conversation. They're extremely intelligent and strategic in the way they speak and behave, words chosen carefully and actions meant to speak louder than even those.
Despite all of this, they don't always tend to make the most sense, as their mind slips further away from them the more poison and venoms they ingest. They may seem more brooding than other times where they were previously very chipper, but they never truly mean any harm.
They are extremely loyal, and extremely willing to fight to protect those and that which it loves. They also have a tendency to be depended upon for plan of action, as when they have their moments of lucidity, they can be quite the formidable leader. Flitter is also quite battle hardened, able to pick a fight and back themself up with the skills to boot. They aren't easily excitable, but once they are, it's hard to get them to stop chattering.
something your muse struggles with: Trust, while they understand it's a necessary step in life, they find it much easier to tackle things on their own unless absolutely necessary
your muse’s greatest strength: Leadership, they are a natural born leader. They lean on the side of good morality, but they can see the nuance to life where most people only see black and white
history / background: 
Flitter used to be a very happy-go-lucky child, being raised by a single mother who'd left her abusive husband after their younger brother Desiderio was born. They grew up deeply loved, albeit a rough start. Both physically and emotionally, their father would take out his anger on his poor child and wife. They used to live in fear, waking up every day more cautious than the last. They were awfully good at hiding the problem from others, putting on a brave face for their mother even at only 5 years old.
Her breaking point, however, was when she got pregnant with her second child. Even Flitter could understand why she wouldn't be able to stay here and survive, so they both waited until the birth, planning and plotting throughout the entire pregnancy. Eventually, Desiderio was born, and it was only a matter of days before their mother would be able to get the bags packed and the savings out to get them away from her husband. 
Making an escape to go start a new life in a new country, they all establish a new household just in time for Flitter to get back to school. They got a new brother to take care of too, and the smile was no longer fake, but it was still one of their greatest strengths. Being raised by a wonderful woman, they began to thrive and become their best self. They were kind, and while still anxious in the face of confrontation, they were always willing to use their voice to help those who were too afraid to use their own. Extremely intelligent, they often aced their classes, even moving forward a few grades. By the time they were 11, they were in high school programs.
By the time they were 12, the world ended.
All they remember about the incurring moment was both the sky and earth itself cracking open. A beautiful light called upon the purest of souls, an all too cheerful voice telling those that remained on the planet,
"Your souls were not chosen based on your karmic count in life. You will never make it to Heaven, and thus your punishment is to remain on a broken Earth. Your mistakes will follow you, and you will suffer for your choices."
Nowadays, this event is referred to solely as The Rapture. Flitter was left behind with its younger brother, its mother having unfortunately gotten crushed to death by the debris of a destroyed home. Immediately, they jumped into action to get them both to a "safe" place. As safe as a world now falling apart could be. The raw power in the Earth, ancient and magical, began leaking out of the cracks and chasms. It created and destroyed, it beckoned and pushed away, it was pure yet unwieldable. It created beasts unseen, shadowy in nature or holy in brightness, sometimes both or neither, or even everything at once. The beasts culled many of the remaining bodies on the planet, humans' souls and heartbeats having been stolen the moment the world ended. To have a beating heart was to still be alive.
Flitter and Des's hearts no longer beat.
For years, Flitter wandered the broken and quickly dying, barren Earth, teaching themself how to fight and protect their brother. Over time, the sun became more and more harsh, resulting in the remaining bodies to adopt older methods of heat protection and hunting methods: Cowboys. This idea was brought up by a prolific group referred to as The Angels. They had found a way to harness the power leaking from the ground, referred to as karmic magic, able to inject it into people to grant them karmic power. The truest form of your previous soul determined your powers, and anybody seeking to further The Angels' mission of bringing back the Old World were favored. Flitter joined early on with their brother, eager to receive the benefits of protection and further training on how to fight. However, not everybody agreed that the Old World should be wished back, thriving on the idea of using this new foundation for something chaotic and new. This group separated, referred to as The Devils.
Wish power was found to exist in sentimental items haunted by the souls of those that didn't make it to Heaven, but died during The Rapture. If enough of these in great quantity were gathered, the head of The Angels would be able to wish the Old World back. However, with lower ranking Angels and Devils fighting constantly to get the Sentiments, the Angels leader's right hand saw no way to achieve ANY goal. Secretly, they met with the leader of The Devils, plotting to try and reconnect both Angels and Devils to create a better new world. They were inevitably found out, being condemned by their groups, their punishment being thrown into the pits of karmic magic.
They came out monsters still capable of thought, angry and vengeful. The previous right hand killed the leader of The Angels, becoming a new ruler with an iron fist and a cold heart. The Devils' leader became almost a shell of her former self, becoming sadistic and mad with power.
Flitter felt pity for the two punished for trying to better both causes, but they dared not step out of line as they grew with their brother under the thumb of The Angels. They waited until they were old enough to receive their karmic power, finally being granted them when they turned 21. It was an incredibly painful process, one they hadn't been aware of until it happened. They were granted spider-like powers, becoming agile and immune to any and all poisons and venoms.
They began to study the venomous beasts that emerged from the cracked earth, killing them to test their venoms on itself. It quickly realized its mind wasn't protected like its body was from the repercussions of regularly ingesting what it shouldn't. Its mind began slipping, but it continued to fight and gain items for The Angels, per its duty. One day, however, to celebrate their brother's sweet 16 in a meaningful way, they took him on a mission. Des was excited, having begged for a YEAR to be brought along. Well, he finally got what he wanted.
He was kept high atop a rock, cheering for his sibling while they fought multiple Devil members. Flitter hadn't been keeping a close enough eye on him while fighting, however, as one of The Devils made a move to attack Des. They weren't quick enough to save him. Even though they took the full brunt of the attack to their abdomen, it went through it, making full contact with Des anyway. The Devils made their getaway with the Sentiment, leaving a bleeding out Flitter and Des.
They woke up in Angels' headquarters, finding out that their injuries had been tended to first while leaving Des untreated, simply because they had karmic powers and he didn't, he wasn't worth saving to them. Des was rendered entirely comatose, with The Angels refusing to do anything to help him wake up, considering he was powerless. This pushed Flitter over the edge, taking Des and running away in the night.
Being deemed a traitor, they are now being hunted to have the privilege of their karmic powers revoked, and then be snuffed out. Unfortunately for The Angels, a spider is far too good at hiding, too good at lying in wait to strike. Over the next 4 years, they slowly began gathering Sentiments themself, hoping to create a NEW and better world for everyone, not at the selfish needs of Angels or Devils. They started to build a rebellion, becoming the leader for many stray souls that had been cast out as traitors by Angels and Devils, or who had harnessed karmic magic to give themselves cracked versions of the serum, or being sold them by moles in the groups.
They can't lead for much longer, their mind slipping further and further from them each day. The pressure makes them seek new venoms to strengthen themself even further, getting powerful boosts each time they did. Its mind just couldn't keep up though, and they knew they wouldn't be able to last forever while seeking out a way to wake up their brother. 
Will they make it in time?
powers / abilities: 
Power Boosts: They get strength, agility, or durability boosts from ingesting poisons or venoms
Spider's Silk: Able to create a highly durable silk from the tips of their gloves
Spider Bite: The fangs aren't always there, but they can be when they need to tear a throat out
inherent abilities: 
Poison Immunity: Immune to all poisons and venoms
Spider-like Reflexes: Able to react to stimuli quickly
Fleet-footed: Quick as a spider, they're extremely agile
Gut Feeling: Intuition came as part of the heightened senses, they can tell when something bad is coming
items / weapons:
spider silk lasso
dual daggers
poison vials
starting ability: Poison Immunity starting item: Dual recall daggers
extra: 
Height is 5'10"
Native hispanic Mexican
Never takes the bandana off their face
Has stomach scar they proudly display
Purposeful cuts and nicks all over mouth for quicker poison ingestion
Taunts enemies to "try and give them more than one scar", the belly one they display
Eidetic memory
They will talk your ear off about various poisons' effects, efficacy, and antidotes!!
discord id: flitterflvtter
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xaracosmia · 1 month
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ꕥ — WELCOME TO MARE COSMIA, AKIO. 🌓
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ꕥ — OOC INFORMATION;
name / alias: Lunamor age: 26 pronouns: She/They ooc contact: @LunamorMari on twitter other characters in xc: Ray
ꕥ — IC INFORMATION;
name: Akio (明夫) age: 800+ pronouns: He/She/They (genderfluid, form dependent) series: OC canon point: N/A app triggers: Violence, religious trauma, death
personality:
Akio tends to be a very laid back individual, often relaxed, flirtatious and confident in mostly everything he does. This tends to be something of a strange trait for his kind, although that’s not to say that Akio does not experience boredom. He is a creature fueled by a need for stimulation when it strikes him, which manifests as either seeking it out through his mischievous kitsune nature, his creativity as a painter and artist, or enacting his role as Inari’s divine judgment as an assassin. Much of Akio’s actions are on whims, though he can become amazingly stubborn when challenged on his decisions. Now with much of his past behind him, Akio often struggles in a mostly-modern world where the age of Kami and yokai have long since passed. But you’d sooner be fooled by his flaws to love too strongly to gaze at the pit of sorrow he constantly hides underneath.
something your muse struggles with: Being a living relic of the past, knowing that the world has moved on to the point where he can scarcely recognize anything.
your muse’s greatest strength: His love and fondness for humanity, even when they hurt him.
history / background:
Akio is a white 8 tailed white kitsune in service to the Kami Inari, the Japanese deity of rice, agriculture, worldly success, hospitality, blacksmiths, warriors, merchants and foxes–among other things. As the last of his kind to walk the Earth, Akio was given the task of vanquishing evil yokai and passing divine judgment unto the wickedness of humanity–although his focus has only been over the people of Japan as of the last few centuries. A painter and shrine guardian by day and a freelance assassin by night, Akio is confident, mischievous, and every bit a trickster yokai as the legends proclaim.
Do not let his easy-going demeanor completely fool you, however–in fact, that is exactly what makes him so dangerous in the first place. Akio is a Kami, or a god, in other words, a force of nature that cannot be destroyed by any normal or even MOST means. Though not as powerful as the likes of his master Inari and other Kami such as Ametarasu, Akio has become one of the most powerful kitsune due to his status as the last of his kind. This grants him immortality, the ability to walk between life and death, and so on.
Worshiped as a minor shrine god by those of Shinto belief, Akio is wholly devoted to his purpose and often gives blessings and protection to those that provide adequate offerings. For those that aspire to do evil, however, Akio has no qualms with dealing out their dues in blood.
powers / abilities:
Fox Fire: Akio has general pyrokinesis, though his is entirely magical in nature and cannot be put out through normal means. (Water, ect. Can only be exercised through holy means. ) His Fox Fire can also have a slight hypnotic effect in order to lure unsuspecting individuals to wherever he needs them to go.
Possession: Akio can take up a spiritual form and possess another sentient being for some time. Though it is easier if the being in question consents to this, or is weak-minded, it is obviously much harder when neither of these conditions are met. Beings possessed by Akio lose control of their bodies but not their awareness, and gain access to all of his powers and physical prowess, though they are drained when the possession comes to an end.
Shapeshifting: Akio, like all kitsune, can change his form and appearance, though the one thing that is always constant is his golden fox-like eyes. (Or a tail or two, maybe his ears–it depends.) Akio can maintain whatever form he pleases for as long as he wants.
Kaze Arts: Akio was once the guardian spirit of a well-renowned ninja family, and picked up a few tricks from them–mainly aerokinesis. He is able to control wind and air to a terrifying degree, including being able to manipulate air flow in a way that can soundproof an entire room.
Illusions and Dream Walking: Akio is able to conjure illusions that are nearly indistinguishable from reality, such as duplicates of himself or other people and objects. He can also appear in the dreams of others, though whether or not they remember such dreams varies from person to person…
Energy Draining: Akio can drain one’s energy to replenish his own through physical contact.
Blessings/Curses: Akio can bestow blessings to those he deems worthy of them, or those who leave offerings, usually relating to luck, fortune, finance, love, and other things. Curses pertaining to these aspects are most certainly on the table if you go out of your way to offend him, however.
inherent abilities:
Lesser Shrine God: Akio is a spring Kami, or a spring god, in other words, a force of nature that typically comes back when he ‘dies,’ much like a flower will bloom again. A bit of a moot point, now, though, with the way death works here. But he is still very much considered ‘divine.’
Artist: Akio likes to spend his time creatively, such as painting with various mediums and practicing Japanese calligraphy.
Weapon Mastery/Crafting: Akio has wielded and created many weapons throughout his life, the most of which would be pertaining to swords. He’s a little out of practice when it comes to making weapons, nowadays, but his swordsmanship and fighting prowess are nigh unmatched by most mortals.
items / weapons:
Space Bending Kimono: His kimono is essentially a hammerspace in which he can keep various items in ‘stasis’ until he needs them–all he has to do is reach in and grab it. Size doesn’t seem to matter…
Sokushi (即死): An enchanted katana crafted by Inari, given to him as a symbol of his loyalty and as a means of carrying out his sacred duties. Only Akio and those who gain his approval can wield this weapon, as anyone else who dares touch the sword is ensnared by the poisonous sakura branches. The blade is specifically created to kill, and its holy energies are capable of cutting down most evil yokai and spirits with ease.
starting ability: Fox Fire starting item: Sokushi
extra:
fox man : )
discord id: sakuranokitsune_shin
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xaracosmia · 2 months
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ꕥ — WELCOME TO NEFE COSMIA, REMBRANDT "RASKALL" "222" HOWELL. 🌓
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ꕥ  — OOC INFORMATION;
name / alias: Jupiter // Bitt age: 25 pronouns: They/It/He/She ooc contact: no socials, discord user is tidbittraccoon  other characters in xc: ❌❌❌ N/A so far!
ꕥ  — IC INFORMATION;
name: Rembrandt "Raskall" Howell // 222 age: 22 pronouns: They/Them series: OC canon point: N/A app triggers: Child neglect/abuse, self harm, severe burns, suicidal ideation, substance abuse (drugs + alcohol)
personality:
222 is absolutely opposite to their "civilian" form, being lackadaisical about far too many things for their own good. They hardly ever take anything seriously, even down to an argument that could mean life or death. They're very quick to judge others, but they couldn't care less about judgment cast their own way.
When it comes down to it, they will openly and brazenly speak their mind. Even if it means making a few enemies along the way. They have before and will again, a life spent alone has left them uncaring in regards to others' feelings, especially when those feelings are in regard to them.
They get conflicted when anybody feels positively or even neutrally  toward them, almost seeking to destroy any budding relationship of any kind before the person can inevitably become disappointed doing their own trials and research. They proudly claim to be among the refuse of society, but they can genuinely be a kind and loyal individual. If you stick around long enough, you would get something other than sarcastic quips and verbal low blows.
something your muse struggles with: Empathy, they weren't raised with the best values (Or any at all, really), so they struggle greatly in trying to relate to most people. Especially given their unique circumstances.
your muse’s greatest strength: Independence, they had to utilize a lot of it from even their youngest adolescent years. If there's anything they can do, it's brave a storm alone.
history / background: 
Rembrandt grew up a very troubled individual. Until the age of 12, they suffered through what hindsight can only identify as neglect and abuse. Yet somehow, some way, they felt a certain guilt that came with wanting to be apart from the parents who hardly even gave them a second glance.
To their parents, Rembrandt was simply a cash cow. Their one and only prodigal child, blessed with an affinity for anything musical. Though per their parents' request, they settled on pursuing a career as a pianist. For years, they trained under the watchful gaze of tutors and teachers and vagabonds alike, all of whom vost a pretty penny. Yet, they sustained the lifestyle and more using funds won from competitions, orchestral performances, and even playing for large events like weddings or funerals.
Having been exposed to so much yet entirely homeschooled with all focus put into music, Rembrandt grew up with no friends to call their own. The hired help throughout the house only existed to serve their paid purpose of preventing them harm, and even that was something that slipped by them every now and again. Every meal, every outfit, every minute and hour were all spent under the watch of their caretakers. Never their parents, unless it was to receive punishment or verbal abuse for messing up a performance, or falling behind in lessons, or even so much as getting distracted by a bug.
After years of being held under every thumb imaginable and watched at every move, they saw an opportunity and took it. Mere hours after their 12th birthday "celebration", everyone was caught up with the festivities in the manor's courtyard. Everyone but Rembrandt and their father, who was really giving it to them this time for "embarrassing the family." They were told to think about what they'd done, sent to their room while their father went back to "smooth things over."
⚠️BIGGER TRIGGERS UP AHEAD⚠️
For the first time they could ever think of, they were completely and entirely alone. The kitchen was on the way back to their room, and even just walking a few steps alone left them unsure. The kitchen was busy, it was messy, and the personal chef's yelling certainly wasn't keeping anybody else calm or collected. Who was going to notice a child walking right in? Let alone right up to the lit stovetop? Let alone smack dab in front of a pot of boiling water?
The glazing over of their eyes wasn't something they remembered more acutely than the sensation of burning their hands in boiling water. They didn't remember exactly how long their hands were in there, or when they'd started screaming, but the doctors said it was long enough. Their hands would be entirely unusable for the foreseeable future, and that meant losing out on money for their parents.
Getting an earful in a hospital was no joke, nor was it any less embarrassing to see their parents kicked out over it. There was still a numbness to their mind, a fog ever present as they lay there in pain. Was this it? Was this what they were resigned to? Over and over and over again? Nothing felt fair anymore, and their thoughts brewed almost as violently as the storm outside.
Outside…where nothing could be worse than it already was in here.
So to the outside they went.
A high mph wind and gust alert was beyond them, but it was issued regardless. As far as the family is aware, Rembrandt Mateo Howell went missing at 2:22AM from the Sun Plaza Hospital Urgent Care, a missing report was filed immediately. They were never found, however.
A wish was made that very night they'd run away, a wish offered to them in a time of dire need. At the disposal of nature, one can only avoid whipping foliage and flying debris for so long. All it took was one wrong place at the wrong time for a full tree to nearly make contact with Rembrandt. It doesn't, though.
The wish offered to Rembrandt ended up saving their life. Not only this, but the beast within the medium through which they were contacted ended up having more to offer than just saving their life. It would save AND secure them. They had free reign over their powers and what they would look like, unknowingly at the cost of separating their soul from their physical body.
It took some getting used to, but the wish for freedom left Rembrandt completely untethered. In fact, it left them an entirely new person. The confidence behind this superpowered persona gave an unheard 12-year-old far too much ego. They quickly fell in love with their freedom, the new, nearly limitless bounds of traveling and being uncatchable by universal law. 
Each day leading into their teen years was spent like it might be their last, a feat most people wouldn't even have the thoughts to pursue. They had the power and the time, though, and while they acted like a stereotypical superhero at first, it became self indulgent the older they got. They got more bold, and they continued to go unchecked.
They became a petty thief, at first, but after realizing nobody could stop the way they moved with their powers…it quickly became grand scale, stealing from bars and dealers to get drunk or high. Nothing ever topped that once-in-a-lifetime moment when they were first saved. Given new resilience through a strengthened shell of a body, they continued to chase inebriation or highs like their life depended on it. Up until this point, it hadn't, but now? It depends on it more than ever.
Now at the age of 22, they're deep into needing substances daily to function, but as far as they can remember…this is how 222 has always been, always will be, and once they die is when they're truly free. Until then, they live as dangerously and recklessly as possible to put an end to the mental anguish, all behind the facade of cool and uncaring.
powers / abilities: 
Mild foresight: 10 seconds into the future during combat. Can only use once
Agility: Able to blip around pretty quickly
Hammerspace: Personal pocket dimension
inherent abilities: 
SFX: Like a crowd is constantly watching them on show, cheers and Awww!s alike, the cartoony SFX certainly don't help anyone view them less like a cartoon
Floating: Just a gravity defying little beast. Can float higher with the hammer, but not limitless
Living Cartoon: Can squash and stretch, do eerily 4th wall break-esque things, has a hammerspace
Portal Travel: Able to create portals going anywhere within a few miles' radius
Acrobat: Naturally flexible
items / weapons:
Big ole cartoony hammer
starting ability: Portal Travel
starting item: Silly hammer
extra: 
Height is 6'2"
Native hispanic Mexican
Fluent polyglot!
Musical prodigy
discord id: 222econd2ight2eer
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xaracosmia · 2 months
Text
ꕥ — WELCOME TO MARE COSMIA, WADE WINSTON WILSON "DEADPOOL". 🌓
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ꕥ — OOC INFORMATION;
name / alias: mocha age: 30 pronouns: they/them ooc contact: givemeurbread on twt! other characters in xc: aoki renji and kazama afton, oc’s
ꕥ — IC INFORMATION;
name: the merc with a mouth, the regenerating degenerate, Deadpool! also known as Wade Winston Wilson. whattaya want next, my social? HA, funny, I don’t have one :] age: weelllllll if you take into consideration. yknow. Immortal, buuuuuut to make it easy on ya that fancy little experiment happened when I was 30. so young, I know, im just a baby! pronouns: gimme that sweet he/they ray series: marvel! Deadpool comics! canon point: ooh so here’s the FUN part, my funky widdle mods, I know all about canon points so let’s sprinkle in a dash of earth 616, and we’re gonna take a smidgen of my fellow Canadian’s canon and do the movies! Don’t worry, sweetums, no spoilers for my latest trek with Wolvie 🤫 app triggers: human experimentation, violence, gore, dismemberment (a lot) mental illnesses (mainly psychosis), cancer/terminal illness, mass death
personality:
Oh boy. Who’s do ya want? Haha, i’m just joshin’ ya! I like long walks on the beach, I’m a Jim looking for his Pam, im - okay fine, the angry little cup of coffee here wants me to stay on track. Sheesh. these don’t count for the three sentences, they say.
Wade (moi) can be very hard to describe. Idealistic? Sometimes! Loyal? Usually! Consistent? Hahahahaha no chance pal. Okay, okay, let the cuppa coffee say it.
He’s right; Wade is hard to pin down. He’s sassy, a hell of a smartass, and he’s sometimes quick to annoy. Usually the response is a verbal assault or a hail of bullets. Depends on the day. He acts tough, hell he is tough, but there’s still a core humanity deep down in there. He has a strong sense of his own morality and doesn’t hesitate to willingly clash if he feels something is wrong - and he’s got a knack for helping people who can’t help themselves, such as when he did a job for a teenage girl who could hardly pay his normal working fee. [Oh, that guy. What a creep! Handled my pizza with care though :] ]
Wade tries to do good… but not always for the right reason. He wanted — [wait don’t TALK about that. Yet. Another couple weeks BASICALLY what they’re saying is when I do a good deed, it aint always for me! … Man, depressing saying that out loud!]
And yet, there’s many times where he does do the right thing, just because it is the right thing to do. He hates to admit it, but Wade sometimes does the right thing even if it’d cost him his life. [Lookin’ at you Russel!] He’s loyal to his friends, even if he can be kind of a jerk to them [Look, I wasn’t LYING when I told Althea where the cure was!] But he really will go through hell and back to protect someone.
something your muse struggles with: Wade does not handle stressful situations well. he often acts incredibly impulsively or selfishly. examples are — [YES OKAY so I MIGHT have been a little excessive in resting on dozens of gallons of highly explosive material after my wife died. Or when I shot Francis even though I could have brought him to justice for his crimes. Or when I went into the weapon X program without consulting with Van— okay maybe you have a point there, my little Frappuccino.] that being said, impulse control and acting without exactly thinking.
your muse’s greatest strength: [Dashing good looks? An extensive martial arts history? The ability to not only shoot a .22 through a cheerio but the aim to pi—] WADE has a strong moral ground. It’s probably his greatest strength - he will give people the opportunity to do the right thing even if it costs him physical pain, or won’t be afraid to fight a fight he believes in even if it’s a lost battle already. His moral compass is a very big part of who he is and why he decides to try and do the right thing when he feels necessary.
history / background:
Alright, my little Americano, this is Wade’s story now! See, it all started when I was just a little boy in Canada… I was a sickly thing. And when puberty struck, I suddenly had these sickass claws of — wait what. That wasn’t me? That was Loga— god dammit.
Okay okay. Really, it depends on whoever the writer was, but it all goes a little somethin’ like this!
Was just mom and I in Canada. Dear old pops took off so he can go chuck a fu— can I curse? When I was not old enough I lied about my age to get into the military. Special forces. They give you a LITERAL license to kill there, it was wild. They don’t let you do over the photo, mine is terrible. But, y’know, dishonorable discharges, didn’t wanna do some of the annoying shit (see also: wrong shit) they wanted me to do so that lovely little mark is on my record forever! Thanks, principal.
You know how stories go. Ya get somethin’ good and it’s yanked out from under ya. I was diagnosed with terminal cancer of uhhhh brain, spine, kidneys, god the list is long I don’t wanna read it all out. That’s when some scary looking man came by to get me to join his girl scouts and get some cool little super big boy powers!
Shit deal. 0/10. Would not recommend.
These little tests were grueling. So grueling that there was literally a pool people would bet on to see who would kick the bucket next - a Dead Pool. (See? Depends on your writer. Affogato here liked this one better.) Well, wouldn’t ya know it, good old Wade made it! My mutation formed, my cells constantly regenerated as soon as they killed the cancer cells. And my skin cells. And blood cells. And brain cells - do ya see where this is going? All my cells are supercharged, so I have a neat little healing factor just like my bestie Wolvie. It’s neat. Growing back limbs is a weird process. Makes for fun TikToks though.
Oh man, and the fun little journeys I’ve been on! Hawkeye and I had a few fun little journeys, I FINALLY got the call to the Show for little mouse man to expand my acting chops, saved the world once or twice (also killed it but that’s not gonna be canon here, don’t worry my little mod friends!) We can talk about the game but. Eh. That was more like a fever dream. A fun one!
But I’ve done it all, baby. Worked with the X-Men, my X-Force, did you KNOW I was also in Civil War?! … I mean I was hired to chase people who needed to register but. Details, details.
Lately? I go wherever the wind takes me… Or the little watermelon robot, in this case!
powers / abilities:
technically none!
inherent abilities:
Cellular Regeneration: Deadpool is only alive, in fact, due to this cellular regeneration. But basically, his cells are dying and regenerating at such an immense speed that, yes, he does heal and grow back bits and pieces, but it’s also the reason his skin is deformed. And it’s a little responsible for the whole, ya know. Slight psychosis. His brain cells also do this so some days it affects him worse than others. This is inclusive with other such things, like a higher resistance to toxins and poisons, the lack of fatigue since his muscles don’t produce the toxins that cause fatigue and aching, and making it extremely hard to feel the effects of alcohol. However, this isnt unlimited. If any of these things happen too fast within too short amount a time, it’s harder and harder for Wade to regenerate. The weapon X program didn’t exactly give him superhuman speed, strength, etc, but it is higher than your average human’s since he doesn’t feel the pain or effects a normal human would.
items / weapons:
Twin adamantium katanas: dual blades made from the strongest metal on earth! Damn near indestructible, bullet proof, badass.
Twin desert eagles: a bit of an excessive weapon, but Deadpool is a crack shot with his twin desert eagle pistols
Teleportation belt: A neat little belt that allows short to mid-range teleportation… when it likes to work. He’s still working out the kinks. Hey, he stole the belt, not the manual.
starting ability: Nada!
starting item: Teleportation belt!
would you like this character to be housed upon arrival?: god yes give this idiot roomies
extra:
You bet your butt im gonna add in those funky extra text boxes like in the comics.
Because I can and it’s Deadpool, yes, I am indeed going to be pulling inspiration from comics and movies.
Actually annoyingly sweet sometimes this man will raise his mask so Hawkeye can read his lips since he’s hard of hearing.
He has a daughter! Canonically. So, y’know, soft spot for kids.
We understand the game was well(ish) made and fun to play but given it’s a dumb as hell story so we are electing to mostly ignore it.
Did you know he looked up to Captain America. I think that’s both sweet and hilariously ironic.
Don’t worry he’s not gonna be some maniacal idiot just a regular idiot.
discord id: .maximum.effort.
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xaracosmia · 2 months
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ꕥ — WELCOME TO CATA COSMIA, REMIEL LOWRY. 🌕
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ꕥ  — OOC INFORMATION;
name / alias: bear
age: 21
pronouns: they/he/cub
ooc contact: bearemiah on tumblr
other characters in xc: elijah meyer, aspen rani
ꕥ  — IC INFORMATION;
name: remiel lowry
age: 26
pronouns: he/they
series: aetherverse (oc)
canon point: n/a
app triggers: possession, religious guilt, religion in general, spirituality.
personality: most of remiel’s friends have described him as ‘intense’ at some point or another. he’s the kind of person that puts his entire being into focusing on what’s in front of him; experiencing that single-minded attention can be jarring. unnerving. there’s something to be said about the kind of person who is built around devotion; who cannot exist in the half-measure. he’s an excellent listener, for example. and if it’s all too easy for a simple story to become a confessional… well, he just has that affect on people. 
he’s grounded—half-grounded, maybe. more tree than root, quick to annoyance but slow to anger, forgiveness easy as long as it’s earned and grudges eternal, as long as they’re earned, too. he’s the voice of reason, the person shouldering his way in between puffing chests, the one holding open the door, the one smiling, crinkled-corner eyes, at the cashier. 
something your muse struggles with: understanding that the world is different now—that the people in it, the people he loves, are not living in the same world that he is. understanding that this is because he is what is different, now. understanding that his body is only half his own.
your muse’s greatest strength: his dedication to living a life that makes him happy. if he isn’t living it now, he’ll find it. he has time.
history / background: 
remiel was raised right, by his mother’s estimation; a life evenly split between the home she had made for him and the home He had made for him, their Heavenly Father. he could have probably walked from the church door to their pew—theirs and the smith’s and the dabrowski’s, really—blindfolded and concussed. when he left the church, his mother—his good, catholic mother—cried like he’d gone and died. she could stomach the way he’d gone and cut off all his hair, and the tattoo sitting at the hollow of his throat, and the fact that at this point she barely reached his shoulder. she could not stomach him turning his back on God. but he had. he’d been a near-perfect catholic for almost twenty years of his life; now, those twenty years barely felt like they were his life at all. he named himself remiel, and he didn’t know if it was an homage of the faith that had shaped him or a mockery of it. he kept it, all the same. but there was a hole inside of him. the space where faith had sat. he still wore his rosary, if not for the love of God then for the love of his mother, and it sat heavy around his neck each morning when he settled it there each morning. so he turned to crystals; angel numbers; tarot cards; star charts. a different kind of divinity to dream about watching over him. and it felt like it was his. he had a good four years of that; of feeling right.
but he always wanted more. remiel had never been the type to wait for change; rather, he invited it, pursued it. this was his life; he wanted to live it. the night that he looked out into the universe and invited it to show him his next step—well. he was really thinking about that job interview he had next week, or the graduate schools he was waiting to hear back from.
instead, he got possessed by an angel.
so.
bad luck.
powers / abilities: - creation of magical barriers: magical shields that protect against physical or even magical harm. these shields vary in size, with larger ones being a greater expense of energy and taking more time to create. 
- blessings: as an angel, remiel can give blessings, making the recipient resistant to physical harm. 
- healing: he has an average healing ability, for angels, and one that he hasn’t quite wrangled yet—he’s able to improve someone’s condition, but he’s no miracle worker, and depending on the severity of the ailment it’s unlikely that he’d be able to completely cure it. 
- shapeshifting; remiel has a human form, his ‘true’, angel form, and his default form—the midpoint. 
inherent abilities: - angel physiology: as an angel, remiel has enhanced physical qualities in his strength and endurance. he also benefits from a natural resistance to sickness and poison. he can see in the dark, and shift his arms into wings that enable him to glide through the air or jump higher. - astrological intuition: yeah, i don’t know what to tell you. he can intuit people’s astrological signs from interactions with them. he gets it right every time, though he mostly brings it up to discredit someone when they start annoying him. this started before he was an angel… much the same energy as “easy for you geminis…” “how did he know i was a gemini? i did not put my birthday in.”
items / weapons: a well-loved deck of tarot cards; a battle-axe formed out of vibrant, pale yellow energy; a collection of crystals; a rosary; a picture of him and his mother, taken on his first birthday. 
starting ability: blessings
starting item: rosary
extra: 
he’s from aether’s verse… the one that blake is from… yaey…
discord id: suitofstaves
0 notes
xaracosmia · 2 months
Text
ꕥ — WELCOME TO MARE COSMIA, IVY RANI. 🌓
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ꕥ  — OOC INFORMATION;
name / alias: bear
age: 21
pronouns: they/cub/he
ooc contact: bearemiah on tumblr
other characters in xc: aspen rani
ꕥ  — IC INFORMATION;
name: ivy rani
age: 17
pronouns: she/they
series: oc
canon point: n/a
app triggers: minors in dangerous situations, death of a sibling, human experimentation, absent parents, parentification, bullying (?)
personality: ivy is… shy. she spends more time watching people than she does engaging with them, and she likes it that way. what she sees reveals more than people could ever tell her, or would ever say. at least, that’s how she feels. she’s a sweetheart, though, as anyone who’s had a conversation longer than five minutes with her would say. subdued, maybe. but sweet. the perfect shadow to her sister’s shining personality. in reality, ivy is analytical. she likes knowing people more than they know her. and just as aspen prioritizes ivy, ivy prioritizes aspen, with the same vicious protectiveness that she herself receives. if she had people close to her beyond aspen, they would receive the same treatment; a combination of teenage girl dedication and a vigilante’s sense of justice. 
she’s blunt. she will tell people what she believes they need to hear, regardless of whether or not she thinks they will take it well. if, of course, she ever talks at all. 
something your muse struggles with: a lack of care for herself ; difficulty with social interaction
your muse’s greatest strength: their perceptiveness; her willingness to help others
history / background: ivy has always faded into the background.  her parents liked the idea of children more than they liked the work of raising them. the work they loved—the work they devoted their time to—was science. babysitters could shoulder the burden of the load they abandoned, but they couldn’t change what ivy had already become, through natural disposition and accidental reinforcement. quiet. shy. ‘well-behaved’, the academic, the old soul. wallflower.
it was just a walk. she remembers that. it had been a good night for a walk, cool with the dampness of a coming storm, and she had thought it would be—nice. to be outside in it, for a while. aspen was on the phone, so she didn’t ask her to come along. not because aspen would have said no, but because she would have said yes, and she already did so much for ivy. the boy who’d asked her out as a joke still changed his schedule every year if ivy happened to be in his class. ivy had never told her that. she never would. she remembers leaving the house. remembers walking past the bodega. and she doesn’t remember anything after that, not until standing, shaking on the doorstep, looking at hands that couldn’t possibly be hers. maybe it was better, that she didn’t remember. ivy tries to believe that. it’s not like she has a choice. but she could never fade into the background again. that was worse, almost, than her new body and new powers and new, strange strength and the way that plants that had once been kind and friendly were now turned into strange, shivering things. people stared at her now. it was more than staring, worse than staring, like she was a horror film, and they could never look away from the screen.
and then, one day, someone looked at her—differently. after that, becoming a vigilante was… easy. at least, for a while. and then aspen– (calling on her walk home, because aspen insists on it, and getting nothing but a hollow tone. days without seeing her. Knowing something is wrong; feeling it. finding a building that smelled like death. finding her sister, still warm, in the way that ivy couldn’t even feel through her bark.) was gone. after that, things changed. ivy is good at being a hero. she's not the silver sentinel, though she's met him quite a few times, given he seems pretty dedicated to getting her in power-cuffs and into an interrogation room, but she's definitely got a better record than his kid. at least ivy tries to avoid property damage--brass seems like they want to prove that, against every powerless odd, they're just as strong as the rest of the supers on the streets. 
ivy is not good at mourning her sister. 
it's been a year since aspen (was murdered. taken by the same people that took ivy, because she was trying her hardest to find out a way to make everything better for her little sister. because she poked her nose where it didn't belong.) left. in that year, ivy has:
put down vigilantism for a supervised internship, a negotiation that occured after she razed persephone's lab to the ground when she--found aspen. for a while, she'd been so cold inside. it made her better at getting what she wanted, when she was staring down sundance, who was trying his hardest to 'meet her at her level'.
spent more time with her parents at awkward dinners and therapy and parent-teacher conferences than she has in, probably, her entire life. she hates it.
managed an 1100 on her first SAT. aspen had gotten a 1350: ivy tries to study her notes in the margins of her practice book, and fails.
wished she could cry.
wished her sister would come back.
given up, and been a hero, because even if she couldn't save aspen, she might be able to save someone else's aspen, and that has to be enough. so she tries. and she tries. and she tries.
she's a good hero. 
she's kind of forgetting how to be ivy rani, instead.
powers / abilities: 
plant manipulation: ivy can control plants outside of those that create her ‘body’. this extends to forcing them to grow at rapid speeds to be larger and serve her purpose, but she dislikes doing this, as they will die shortly after and it makes her sad. 
plantspeak: ivy can talk to plants. yippee. 
‘void’ manipulation: a large part of her body is an inky black smoke like void. she can control and extend this to a distance of around 25 feet before it dissipates and, most importantly, she can no longer ‘sense’ through it. spy behavior. 
shadow travel: ivy can travel through the voids and shadows that extend from her in the same limited capacity as her sensing through them… cut off at 25 feet. 
inherent abilities: 
frightening aura: it’s not just her appearance—there’s a real, external force at play in people’s fear of ivy. being around her is uncomfortable and strange at best and genuinely terrifying at worst. this dissipates with more exposure. 
enhanced strength: unreal being/monster is very strong. much like human strength, this varies based on her emotions. but she can (and has) easily lifted cars, for example. 
items / weapons: locket with a photo of aspen, magical pink crystalline claymore, a violin, an oversized pink strawberry sweater that is patched and well loved. 
starting ability: plant manipulation. 
starting item: locket. 
extra: 
her favorite color is pink.
she’s the most popular vigilante in her zip code. 
discord id: aegeirus
0 notes
xaracosmia · 2 months
Text
ꕥ — WELCOME TO EXO COSMIA, MING 'KEVIN' MINH. 🌑
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ꕥ — OOC INFORMATION;
name / alias: mio age: 25 pronouns: he/they/it ooc contact: @ ensemblestars on twt other characters in xc: jacob, jeremy, nezha
ꕥ — IC INFORMATION;
name: ming ‘kevin’ minh age: 26 pronouns: he/him series: reverse:1999 (OC) canon point: 1.7 app triggers: parental death,
personality: kevin’s more or less an average guy who enjoys life to its fullest. he’s got an optimistic (if sometimes annoying) way of viewing the world in its ideals. while he’s nice, he also lacks a certain amount of social tact because he doesn’t care all too much for social conveniences. he’s quick to jump into things without thinking, and follows his heart and his thoughts before anything else. though happy to be around people, kevin also feels a certain detachment from people around him because of his nature as an arcanist. he feels he is different, and always a few degrees removed from all things in his life like an outside observer. despite this though, he always chooses to just live in the moment and go with the flow of things. when things stop moving he has a hard time to continue on.
something your muse struggles with: detachment. sometimes he just doesn’t get how to look at things.
your muse’s greatest strength: the wherewithal to choose to look up at things even at the worst of times.
history / background:
a small boy that lived in a small village with a small family. the boy’s family lived here despite the abandonment—an ancestral ground that remained with them for generations. their blood went far back, but few ever knew them. they only left because the wind blew in new directions.
for a few years america became home, but not for long. through the hard years the family would come back to their homes. on his sixteenth year, they didn’t have enough money to bring him, so he stayed in america, far from where the storm had formed above the house he knew.
with no one else, he followed what he heard on the wind. he followed the path of the whispers, and became a player in a game he did not know about. two sides keep a distant eye on him while he roams with some amount of freedom. the storm rides his coattails, barely missing him as he comes upon the eve of the 20th century.
powers / abilities:
BASIC ARCANUM.| The fundamentals that all Arcanists should know.
Kevin’s capable of feeling the air around him for traces of magic. Through incantations he’s able to utilize basic arcane skills such as activating magical items, creating magical tools, creating potions, and other basics.
BILATERAL FLOW (ARCANE SKILL).| The winds of change—external, internal; living and dead.
Kevin’s unique arcane skill; a complete manipulation and conjunction to become one with the substratum of the cosmos. Kevin’s capable of manipulating, creating, and becoming the wind. This also means the internal and external flow of wind within bodies, meaning that Kevin exists in a half-dead and half-alive state. The use of bilateral flow can allow him to manipulate someone’s inner energy, making them healthy if he unblocks the flow of energy, or sicker if he introduces something foreign. By removing internal flow from himself, he can exist in a poltergeist-like state, though this exhausts him greatly. Even if he’s capable of becoming the wind, if there’s something that can cut or destabilize magic, it’ll still be able to affect him.
inherent abilities: the ability to harness and wield arcanum. normal humans are unable to do so, but as a half-arcanist kevin possesses this ability. unlike most arcanists though, his physical endurance is not on the weak side. he is also partially a ghost, he can come back to life after he dies though this usually puts him in an extremely strained state for a long period of time if he doesn’t have picrasma candy.
items / weapons:
BLOODLETTER. | A chainsaw-no, a hammer—wait, a gun?!
Custom weapon offering a balance between brutality and functionality. Convenient, portable, and contains a chamber for arcanum to be loaded and distributed in an instant. The engine runs on carefully collected oils.
SHANGHAI 58-II. | A camera that captures and contains.
A camera modified with arcane runes and sigils to allow it to interact with the supernatural. Any magical-based ability that is captured using this camera is nullified for that instance. The camera can capture up to 24 pictures at a time, however it takes 5 days for the photos to disappear and become reusable. If a spirit is captured within the photo, it remains permanent.
TRIPLE LENS MIRROR. | Stacked together, convex, flat, and concave.
Three mirrors stacked upon eachother that are able to slide and reveal the ones underneath. These mirrors can deflect, absorb, and multiply energy thrown at it. There’s a limit though, and when using it to deflect or release energy there’s a kickback.
starting ability: basic arcanum starting item: bloodletter
extra:
Afflatus - Substratum of Cosmos (Star) - The external and internal winds.
Fragrance Notes- Smokey, agarwood, sandalwood, menthol, camphor, and cassia oil.
Dimensions - 69 ⅜ in x 32 x 19 5/11 in x 24 ⅜ in
Kevin is a 90s kid, and into retro horror
He’s enthusiastic about superstition
discord id: bilateral.flow
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xaracosmia · 3 months
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ꕥ — WELCOME TO CATA COSMIA, RIAN. 🌕
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ꕥ  — OOC INFORMATION;
name / alias: dee age: 26 pronouns: she/her ooc contact: @starfeil on twt. other characters in xc: hugo marín (oc), ottilie adesina-durand (oc)
  ꕥ  — IC INFORMATION;
name: rian age: adult, around 28 in human years pronouns: he/they/it series: original character canon point: n/a app triggers: n/a….i THINK.
personality: 
Rian doesn’t particularly fit the image one would expect of a prince’s retainer—or rather, a former prince’s retainer. He trades the stoicism for carelessness, the severity for a sharp-toothed grin and modesty for rambunctiousness. Without ties to his kingdom anymore, he walks around the surface alongside humans, trying to blend in while his less-than-subtle appearance works against him overtime. 
The recent lack of purpose doesn’t particularly help the sense of indifference he seems to carry around. Trouble finds him easily, or perhaps he finds it—and he has no qualms about living his life that way. He finds humans entertaining company, even if his oftentimes facetious behaviour and loud personality means the feeling isn’t reciprocated.
In the rarer occasions where Rian doesn’t seem to act like he’s from another planet (although he might as well be), he does make a fairly loyal friend and an easy companion when it comes to the funner things in life…though he’s not particularly sure if he’s made for anything deeper.
something your muse struggles with: a sense of identity now he’s no longer welcome in his kingdom, nor does he fit in amongst surface-dwellers. An ego he’s still working on deflating.
your muse’s greatest strength: 
history / background: 
Rian doesn’t really know where he came from originally. The story goes that he was found as but an egg, caught within the Sargasso Kingdom’s golden barriers of seaweed. Whether he had been placed there deliberately or had been lost by his parents and drifted on unsuspecting currents, no-one is sure, but what he does know is that he was placed in the care of a woman named Nilala, and that was that.
He’s a somewhat curious sight in a kingdom composed almost solely of eel merfolk, given his own mismatched tail and questionable origins. Nonetheless, he’s welcomed as a member of the kingdom, treated as if he were Nilala’s own son, and that’s that for a time.
When Rian gets old enough to swim all by himself, to the age where all young merfolk show signs of wielding magic, he does something that surprises his mother—he begins to spark. Electric magic is almost exclusively wielded by the royal family and its descendants, and almost never by merfolk who aren’t of eel lineage. Word spreads quickly, and soon the aforementioned royal family summons Rian and his mother to court to demonstrate.
Demonstrate he does, and they propose to have him trained in the use of this magic in return for his service as a retainer to the youngest prince, Alesio. His mother reluctantly agrees, leaving Rian in the care of the palace for the foreseeable future.
He excels in his teachings, stands out against his other peers and garners attention as the retainer to the magicless youngest prince, who subsequently becomes his closest friend. It’s a little hard for Rian to not grow an ego, given all that he’s got going for him.
He gets older, gains his first battle scars and his first accolades, and he grows ever closer to his prince. Alesio’s his best friend in spite of being his polar opposite—shy where Rian is obnoxiously loud, nervous where Rian is cocky and overconfident. In spite of their differences, they compliment each other’s strengths well.  While Alesio is busy filling his mind with the knowledge and lectures it takes to run a kingdom, Rian keeps him safe and sound. He knows he can protect his prince. It’s why he pulls him into trouble.
There is only one place that’s off-limits to the Sargassan citizens—the surface. Perhaps that’s what possessed Rian to lead his prince there, one illicit trip to land, so that they can say they’ve truly lived. There’s a whole world they’re missing out on, and besides…the more the prince knows of said world, the better equipped he is to deal with his subjects, right?
It goes horrifically wrong. When Rian returns the badly injured prince back to the palace, Alesio panics, cracks under the demands for an explanation and doesn’t hesitate to tell his family exactly who’s at fault. Rian is to be punished.
He flees before they can, the sting of betrayal following, to the only place he knows they won’t follow him—the surface.
powers / abilities: 
Electricity Manipulation/Magic — Rian can control the flow of electricity around him, as well as create it. Ummm I’ll be honest I want to submit this app before inbox closes so I’m going to update this later using mod powers. hi (okay.)
  inherent abilities: 
Transformation Magic — something that almost every merfolk is born with the ability to do, a failsafe of their people should the ocean ever become uninhabitable and they must flee to land. Rian is able to transform between a more human-like appearance and one more suited for the waters, the degree of transformation of which he can control.
Fuckin uhhhh….sharp teeth — Rian’s teeth are akin to those of a great white shark’s, and he possesses a second, retractable set of teeth behind the first for when his prey is particularly tough to bite into.
items / weapons: 
nothing at all baybee
starting ability: Electricity Manipulation
starting item: n/a
extra: 
is shirtless 90% of the time regardless of weather
sparks a little when he gets embarrassed
6’4” in human form
His anatomy and powers and everything make no sense but it’s MY mermaid world and you just have to deal with it
discord id: bitesyoubitesyoubitesyou
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