#npc revamp mod
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I can't draw so pretend this is a comic
Alfira just thought of 37 new songs to write 🐉🐲✨
#bg3#baldurs gate 3#bg3 tav#bg3 mods#bg3 rp#bg3 rp blog#baldur's gate iii#bg3 dnd#bg3 memes#bg3 rath'zel#bg3 alfira#rath'zel#not my oc#but i cherish her#rath belongs to dustybones#idk if im supposed to at them in everything i dont wanna be a nuissance but i also dont wanna be rude help#absentia the savior#npc revamp mod
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Jel's mod masterlist
To note, this is not a tutorial or guide for installing mods, simply an archive of all the mods I have installed for those who are interested.
Hii!! Here is a collection of my mods I have installed on Baldur’s Gate. I’ll be regularly updating this with new mods and one’s that I no longer use I will keep on the list but just note why I have uninstalled it. All my mods are installed via nexus and it is important to fully read the mod installation guide for each mod prior to installing. If you need help you can always DM me or join my discord! :3
Core Mods
Improved UI: https://www.nexusmods.com/baldursgate3/mods/366
Required for all CC mods. Allows the menus to expand to show CC mods.
Mod Fixer: https://www.nexusmods.com/baldursgate3/mods/141
(set to hidden as of recent patch) Mods will still say they require Mod Fixer but as of patch 1 of bg3 this mod has been implemented in game as is no longer necessary.
BG3 script extender: https://github.com/Norbyte/bg3se/releases
Not entirely necessary, but required for certain mods. I will note which mods require script extender with a bg3se
Native mod loader: https://www.nexusmods.com/baldursgate3/mods/944
Required for Native mods. Mod type must be changed to Engine Injector on vortex. Will note which mod required Native mod loader with a NMM.
Unique tav custom appearance: https://www.nexusmods.com/baldursgate3/mods/2754?tab=description
Adds body tattoos to the game, read carefully because this required some manual installation and overwriting files. I will note which mod uses this with a UTC
Character Creation
Make sure your level of detail is set to high in settings or you’ll have floating heads in CC
New character presets: https://www.nexusmods.com/baldursgate3/mods/205
New hair and faces for CC.
Tav Hairsalon: https://www.nexusmods.com/baldursgate3/mods/213
A lot of new hairs for CC, mainly for body 1 elves/drow/tiefling
Misc mods: https://www.nexusmods.com/baldursgate3/mods/226
New skin and eye colors for CC
Faces of Faerun: https://www.nexusmods.com/baldursgate3/mods/429
Ellian's and ereven's face: https://www.nexusmods.com/baldursgate3/mods/942
Ellian's hair: https://www.nexusmods.com/baldursgate3/mods/1394
Horns of faerun: https://www.nexusmods.com/baldursgate3/mods/466
Some heads BT2: https://www.nexusmods.com/baldursgate3/mods/928?tab=description
Weeviljester's Ethereal Heads: https://www.nexusmods.com/baldursgate3/mods/2548
Vessnelle's Hair Collection: https://www.nexusmods.com/baldursgate3/mods/1420
Vemperen’s other heads: https://www.nexusmods.com/baldursgate3/mods/2226
Loulette heads: https://www.nexusmods.com/baldursgate3/mods/470
Faded scars: https://www.nexusmods.com/baldursgate3/mods/2540
Makes the scars less bold
Frosty Faces: https://www.nexusmods.com/baldursgate3/mods/3641
De-Accessorized NPC Hair: https://www.nexusmods.com/baldursgate3/mods/1017
Astralities’s Hair color supplements: https://www.nexusmods.com/baldursgate3/mods/2002
New hair color in CC including separate eyelash and eyebrow colors :3
Astralities’ Fantasy skintone expansion: https://www.nexusmods.com/baldursgate3/mods/2900
New skin tones in CC
Black Nail Polish: https://www.nexusmods.com/baldursgate3/mods/637
Black nail polish for Tav. Works with Unique Tav but requires extra steps, check out the posts tab for more information on that.
Gufery’s new and revamped heads:https://www.nexusmods.com/baldursgate3/mods/3525
Beautiful long nails: https://www.nexusmods.com/baldursgate3/mods/3440
Nipple Texture: https://www.nexusmods.com/baldursgate3/mods/1275
Recommended for beautiful long nails mod as this one contains some texture assets, but on the other hand I suppose your tav can have beautiful nips now.
Bhaal scar’s for all: https://www.nexusmods.com/baldursgate3/mods/2800
Adds scars on body. Uses UTC
Tav’s hair mixer: https://www.nexusmods.com/baldursgate3/mods/3854
Uses facial hair slot to pretty much let you double up hairstyles for completely unique combinations.
Mari’s tattoos: https://www.nexusmods.com/baldursgate3/mods/3744
Replaces CC body tats
Nere and Mizora hair in CC: https://www.nexusmods.com/baldursgate3/mods/4057
So you can be a cunty drow or devil
Dissidia’s hair: https://www.nexusmods.com/baldursgate3/mods/4021
Elgoth’s head and hair: https://www.nexusmods.com/baldursgate3/mods/4176
Handsome Elves: https://www.nexusmods.com/baldursgate3/mods/4161
Mari’s makeup: https://www.nexusmods.com/baldursgate3/mods/4201
Replaces vanilla makeup
Piercing edits: https://www.nexusmods.com/baldursgate3/mods/2001
Standalone or Loose file option. Adds more piercings to CC. There is a patch ver for trips accessories if you happen to get both
Trip’s accessories: https://www.nexusmods.com/baldursgate3/mods/2067
Glasses and Piercings in CC.
Yves Hair Gallery: https://www.nexusmods.com/baldursgate3/mods/4239
Armor & Weapons
Basket of equipment NSFW: https://www.nexusmods.com/baldursgate3/mods/97
Over 800 new equipment, includes SFW and NSFW options. For just SFW version of the mod click here https://www.nexusmods.com/baldursgate3/mods/87
Basket of camp equipment: https://www.nexusmods.com/baldursgate3/mods/744
Required BoF NSFW or SFW as it contains the scripts for the outfits. This mod is simply and override that converts the outfits to the camp outfit slot rather than the armor slot. If you want both a camp outfit and armor outfit from this mod, you can install camp equipment, load the game and put on camp outfit you want in the camp slot, then uninstall this mod and it will trigger the armor slot again WITH the camp outfit in place. To switch your camp outfit again, reinstall this mod.
Ellian's trinkets: https://www.nexusmods.com/baldursgate3/mods/813
New accessories, mostly chokers. Camp ver here https://www.nexusmods.com/baldursgate3/mods/1209
Druu custom armor: https://www.nexusmods.com/baldursgate3/mods/1830
Cute armor for bard and cleric
Purchasable camp clothes: https://www.nexusmods.com/baldursgate3/mods/1426
Lets you purchase act 3 camp clothes at Aaron in the Grove. Try long resting if the clothes don’t show in his shop inventory.
Corset armor and camp clothes: https://www.nexusmods.com/baldursgate3/mods/3818
Booba corset
Spells
5E spells: https://www.nexusmods.com/baldursgate3/mods/125
Required bg3se. Adds a bunch of new spells to the game that follow dnd 5e. Do not update this mod if you are in the middle of a campaign for it can cause crashes.
Quality of Life
Tutorial chest summoning: https://www.nexusmods.com/baldursgate3/mods/457
Gives you a potion to drink to summon the chest from the nautiloid. Many mods that add new assets to the game use this chest or merchants throughout the game to store the assets for ease of access. This lets you summon it at any point in the game rather than mess with console commands or spending hard earned gold at merchants.
WASD character movement: https://www.nexusmods.com/baldursgate3/mods/781
Allows you to move your character with WASD. Mod type must be changed to Engine injector on vortex. Required NMM.
Native camera tweaks: https://www.nexusmods.com/baldursgate3/mods/945
Camera panning with mouse, Works beautifully with WASD. Must change to Engine Injector on Vortex and requires NMM.
bags bags bags: https://www.nexusmods.com/baldursgate3/mods/880
Adds bags to the game to help with inventory management (i don't use this mod anymore due to conflict with patch 3 and i honestly found it more annoying than worth. But I’ll leave it here for anyone interested.)
Increased font: https://www.nexusmods.com/baldursgate3/mods/1776
Increased font if you're blind like me
Dyes Galore
I fr install every dye mod so I am just gonna stick em all here. Over 400 dye in this list.
black dye: https://www.nexusmods.com/baldursgate3/mods/1177
New dye
dye dye dye: https://www.nexusmods.com/baldursgate3/mods/794
darker dyes: https://www.nexusmods.com/baldursgate3/mods/1309
simple dyes: https://www.nexusmods.com/baldursgate3/mods/1323
dyes of faerun: https://www.nexusmods.com/baldursgate3/mods/1774
Metal dyes: https://www.nexusmods.com/baldursgate3/mods/2512
Boring dyes: https://www.nexusmods.com/baldursgate3/mods/3444
Extra dyes: https://www.nexusmods.com/baldursgate3/mods/1774
Chromatic dyes: https://www.nexusmods.com/baldursgate3/mods/3833
Companion stuffs
No abs tav + companions: https://www.nexusmods.com/baldursgate3/mods/1127
Squishy tummies :3
Unsightly mole + white eyelashes for Astarion: https://www.nexusmods.com/baldursgate3/mods/1613
Minor appearance edit for astarion. Two separate files.
Astarion earring's: https://www.nexusmods.com/baldursgate3/mods/1639
Thank you bubble <3 earrings for astarion
Shadowheart no Shar headpiece: https://www.nexusmods.com/baldursgate3/mods/2434
Ever wonder why shadowheart still wears her shar hair piece after she defies her god? Me too.
Invisible body hair: https://www.nexusmods.com/baldursgate3/mods/774
For those who like hairless men. For Tav and companions
Wyll’s devil form:https://www.nexusmods.com/baldursgate3/mods/1582
Gives Wyll tiefling characteristics in his devil form. Long nails, fangs, and a tail. Idk why this wasn't base game but here we are.
Iconic compantion armors with oomph: https://www.nexusmods.com/baldursgate3/mods/4237
Companion vanilla base armor with some nice bonuses. Story friendly. Just gives them a little extra spice since their base outfits are so good design wise.
Dice
sakura dice: https://www.nexusmods.com/baldursgate3/mods/1647
Dice skin, pwetty pink
Builds
JWL histories and occupations: https://www.nexusmods.com/baldursgate3/mods/1839
Adds new backgrounds for your Tav.
Class specialization feats: https://www.nexusmods.com/baldursgate3/mods/3931
New specialization that are class specific
Highmost feats: https://www.nexusmods.com/baldursgate3/mods/3905
Other neat feats. Check out requirements pre-installation cause there are some extra scripts to install via vortex.
Death Domain: https://www.nexusmods.com/baldursgate3/mods/1552
New domain for our lovely clerics. Underrated class.
#bg3#baldur's gate 3#bg3 mods#baldur's gate 3 mods#baldur's gate#astarion#gale#wyll#karlach#lae'zel#shadowheart#minthara#halsin#jaheria#tav
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The Morrowind Modding Community began 2024 with a bang, releasing over 140 new Morrowind mods in January alone, covering everything from stunning new city overhauls to exciting new quests and adventures, to immersive graphical additions and more!
Besides major new mod releases, the community also released hundreds of new mod updates for a ton of big name mods, and today we'll be covering not just the 5 best mods of January 2024, but we'll also be highlighting some of the more notable major updates released by the community!
After more than 20 years, the Morrowind Modding Community is still going strong, and this episode marks the return of our Mod of the Month series, revamped to better fit the bigger, more active modding community that surrounds this amazing game!
Download Links:
Vivec - City of Swords By Tyrant
Dagoth Ur Fleshed Out By Orion
Gares Last Gasp By Von Djangos
Immersive Grotto Entrances By Hurdrax Custos
A Familiar Song By Superduple
Morrowind Quests Redux By Kildozery
Major Mod Updates:
Caldera Priory and the Depths of Blood and Bone By Seelof and his Minions
The Stone Halls of Solstheim - Reforged By Naufragous77
The Guar Whisperer By Merlord
More QuickLoot By Herbert100
Repopulated Waters - Rowing NPCs By GrumblingVomit
Dallara Imperial Forts By Dallara1000
Amazing Balmora Expansion By Eluwil
Roaring Arena - Betting and Bloodletting By Team VonVom
Windhelm - City of the Kings By Superliuk
Blademeister By Superduple
Magical Missions Recharged By Von Djangos
Mods Featured in the Introduction:
BCOM Plus - Ald'Ruhn Expansion By Jayber - RandomPal - Zzarcon - EndoranWest
SME - Useful Widgets By Always Hungry
Divine Armory By Yeest McFouster
Maar Gan - Town of Pilgrimage By RandomPal
Loot Detector - MWSE By Gerotaritor
Of Gems and Geodes an Ald Rhun Collector By Lord Zarcon
Map Icons - MWSE By Spammer
Note: Cinematic Video Footage Created Using the CinemaCam mod by Rytelier.
This video was recorded with the MMS Graphics Mod List.
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Caelwynn's Mod List for Stardew 1.6.9+ - Aesthetics
Last Updated: 01/20/25
Diverse Stardew Valley — allows you to introduce a multitude of diversity into the vanilla NPCs with regards to ethnicity, sexuality, gender, and disabilities. I adore this mod, and use a different set of combos on each save, as many NPCs have multiple options.
Elle's Seasonal Buildings — changes the look of farm buildings. It has multiple looks to choose from that slot in nicely/cleanly with various overhauls such as Starblue Valley or DaisyNiko's Earthy Recolour.
A Cleaner Sewer — revamps the decor of the sewer and Krobus's spouse room.
Seasonal Outfits for Ridgeside — adds seasonal outfits for Ridgeside characters.
Seasonal Outfits for SVE Vanilla Style — adds seasonal outfits for SVE characters.
Dynamic Reflections — allows the sky to be reflected in the water. A huge resource hog if you're on a low-end computer, but I played with it anyways because SO PRETTY.
Visible Fish — makes fish visible in different bodies of water. Also another potential resource hog.
SH's Wild Animals — adds in a ton of additional critters that run around the map. Again, may make your game stutter/slow.
Crab Monster Recolors — has several options to recolor rock/lava crabs so that they're easier to spot.
No More Pile of Bug Meat — changes Willy's special order event so that the bait is all in a container instead of an eldritch mass on the beach.
Elle's Cuter Barn Animals — retextures the barn animals to, indeed, make them cuter.
Elle's Cuter Cats — adds 155 different breeds/skins to pick from for your feline companion.
Elle's Cuter Coop Animals — yep, makes your coop animals cuter too.
Elle's Cuter Dogs — adds 340+ breeds of dogs to pick from.
Elle's Town Buildings — redoes the buildings around the valley to match one of four different palettes: vanilla, earthy, Starblue, and wittily.
DSV Flower Queen's Crown - Always Raining in the Valley — allows Sterling, Mia, and Henry to have a chance at winning the Flower Crown.
DSV Flower Queen's Crown - Ridgeside Village — gives RSV NPVs the chance to win the Flower Crown.
DaisyNiko's Earthy Interface — a warm, earth-toned palette for the user interface.
DaisyNiko's Earthy Interiors — same as above except for interiors.
DaisyNiko's Earthy Recolour — same as above except for the whole map.
Aimon's Fancy Farmhouse — a fancier farmhouse map. I've only played with the starter house thus far.
Aimon's Fancy Shed — a fancier shed.
Jen's Cozy Cellar — gives the cellar a little basement den in addition to space for casks.
Pookachu's Medium Greenhouse — a mid-sized greenhouse with lots of areas for trees.
Gwen's Paths — retextures/recolors craftable paths and flooring.
Lovely Kitchen — retextures/recolors the kitchen you purchase.
Farmhouse Fixes — adds a bunch of fixes useful with custom farmhouse maps.
Skell's Misc. Furniture — adds some random furniture pieces. I downloaded it for the computer desk and the motorcycles.
Old Wallpapers and Flooring — adds a bunch of new wallpapers/flooring if you're going for a more aged/retro look.
H&W Bathroom Furniture — adds bathroom furniture/fixtures to craft a bahtroom with.
HxW Fairy Fountain Furniture — pretty fountains in a range of sizes.
H&W Fairy Garden Furniture — very whimsical outdoor furniture set, including a metric-ton of garden gnomes.
H&W Outdoor Furniture — more traditional style of outdoor furniture.
Nostalgic Old Furniture Collection — adds dozens of older/retro style furniture and clutter.
Retro Style Furniture — more retro style furniture in case you want the house to feel like Grandpa actually left the contents to you.
Nano's Decorative Tree Furniture — outdoor furniture, including a swing hanging from a tree.
A Better-Looking Plasma TV — I liked the console tables.
Alternative Textures — allows you to easily add in retextures for various furniture/objects.
Altar of Yoba Replacement — replaces the gold altar to Yoba inside of Pierre's with a nature-inspired altar.
Bathroom Furniture for Content Patcher — adds bathroom furniture, wallpapers and flooring.
Cellar Nook — a varied set of decorative cardboard boxes.
Cozy Chocolate Furniture — adds over a hundred pieces of furniture. I particularly like the windows it adds.
CP Combination Table — adds a table in multiple pieces, allowing you to make it your desired length.
Daisyniko's Earthy Maps - All in One — A Earthy Recolor for SVE Maps, Meadowlands Farm, Immersive Farm 2 Remastered, Grandpa's Farm, Frontier Farm, Joja Emporium, Crimson Badlands, Grampleton Suburbs, Highlands, Fablereef, Ridgeside Village, East Scarp, Visit Mount Vapius, Passerby Cemetery, Aspen, Ginger Island, DownTown Zuzu and Worldmap Everywhere.
Elle's Cuter Trinkets — adds 54 options for fairy companions, 13 options for frogs, and 25 options for parrots
HxW Bakery and Cafe Furniture — adds over fifty beautiful pieces of furniture for you to build your dream bakery and coffee shop with!
HxW Buildable Bakery — Adds a bakery-style shed upgrade. Includes bonuses to cooking, crafting and two upgrades to make it more spacious.
HxW Decorative Plants Furniture Set — add over eighty adorable potted plants and hanging planters as new furniture pieces.
HxW Everything Catalogue — adds a catalogue that includes all HxW mods currently installed.
HxW Fairy Garden Furniture Indoors — adds over sixty indoor items. Made to match the original: Fairy Garden Furniture for Outdoors!
HxW Farmer's Market Furniture - Bakery Set — adds forty pieces of bakery furniture for you to build your very own farmer's market.
HxW Farmer's Market Furniture - Core — adds fifty pieces of furniture for you to build your very own farmer's market.
HxW Farmer's Market Furniture - Fishmonger and Butcher Set — adds a fishmonger and butcher set with over fifty furniture pieces.
HxW Farmers Market Furniture - Wildflour Set — adds pieces of furniture and craftables in the style of Atelier Wildflour's Crops and Forage.
HxW Plant Lovers Furniture — adds seventy-five new plant filled furniture pieces and five recolors.
HxW Ripley's Country Kitchen — Replace your existing farmhouse kitchen or build your own custom dream kitchen with modular cabinets, shelves, working stove etc. Available in 9 color schemes.
Lumisteria Beam Mod — adds several options for the beams and kitchens, log panels, and pillars.
Lumisteria Furniture — A conversion of several of Lumisteria's furniture mods, including : beech set, spring set, flower set, and flower pride banner set.
Orangeblossom's Basic Bedroom Furniture — adds bedroom furniture, built-in closet (functional), and other modular things based on IKEA's BJÖRKSNÄS bed frame and PAX wardrobe frames.
Orangeblossom's Basic Dining Set — exactly what it says: several different-sized dining table and chairs.
Orangeblossom's Furniture Catalogue — needed for Orangeblossom's other furniture to show properly. Will probably crash your game if you do not have any Orangeblossom furniture installed.
Orangeblossom's Not-So-Basic Kitchen and Add-ons — another kicthen replacement option.
Orangeblossom's Tile Kitchen and Dining Set — kitchen and dining set made to match Vintage Chic Interiors.
Orangeblossom's Vintage Chic Interiors — a large selection of furniture, wallpaper, and flooring.
PCS Rattan Furniture — adds 74 new pieces of furniture in vintage rattan theme.
Random Lost Library Book Covers — changes the lost library books to one of 20 different sizes and colors.
Simple Foilage - Unofficial Update for 1.6 — retexture for trees.
Tea's Cozy Modern Bathroom Furniture — a large vanilla-friendly collection of modern bathroom fixtures and furniture for Content Patcher.
They Deserve It Too - Portraits for Vendors — adds portraits to every single vendor in Stardew Valley who hasn't already gotten one.
Vanilla Tweaks Aquarium Edition — retextures fishes, beach forage, tackles and baits, trash, and treasure sprites with an updated yet vanilla feel.
Vanilla Tweaks Interface Edition — updates the GUI and skill tabs to reflect the same feel as the other Vanilla Tweaks.
Vanilla Tweaks Warrior Edition — retextures elixirs and medicine, monster loot, rings, shoes, tools and weapon sprites in the same style as other Vanilla Tweaks.
Vanilla Tweaks Caves Edition — rextures artifacts, minerals, gems, geodes, mining nodes, rocks and resource sprites in the same style as other Vanilla Tweaks.
Vanilla Tweaks Producer Edition — rextures Artisan Goods, Pierre's Store products and food sprites in the same style as other Vanilla Tweaks.
Vanilla Tweaks Farming Edition — rextures Crops, Crop Stages, Forage, Seeds, Saplings and Fertilizer sprites in the same style as other Vanilla Tweaks.
Wall Decorations — Better wall decorating options, including multiple layers and hanging objects on corners.
Zilch's Envelopes for Mailbox Menu — adds custom envelopes for Mailbox Menu mod.
Alternative Texture Packs
Connect Your Fence (AT)
Child Bed Like Farmer Bed
DustBeauty's Industrial Furniture
H&W Fairly Garden Gurniture Recolor Mega Pack
Fence Lamps
Furnicolor (Recolors and Reinterpretations of Furniture)
Muski's Recolor of H&W Greenhouse Furniture
Muski's Recolor of H&W Outdoor Furniture Pack
Hearth and Home Furniture
Hearth and Home - Walls and Floor
Nano's Retro Style Furniture
H&W Greenhouse Furniture Recolors for AT
Antique TV Sets
Hanging Flower Baskets
Lovely Kitchen Islands and Extras
Pirate Furniture and Decorations
Quilted Blue Pinstripe Bed
Too Many Swatches II
H&W Bathroom Furniture
The Masterpost for all of the mods is located here.
#caelwynn's mod list#stardew valley#sdv#stardew valley mods#stardew mods#sdv mods#modded stardew valley#stardew 1.6#stardew aesthetic mods#stardew alternative textures
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I wasn't sure about sending this here or to fandomshatepeopleofcolor so sending it here. Anyway, as someone who enjoys playing video games I love to add mods to games and always thought people who made mods for games were amazing, and I still think a lot of them are but some of them are just gross. I'll mostly be using BG3 for examples bc that's the most recent game I've looked at mods for, but someone made a mod to make Wyll and his father white (note that Wyll is the only non white companion, Karlach's VA isn't white but Karlach is a red tiefling). Then someone made a mod to make Dame Aylin (a woman who's strong and can be direct and say what's on her mind, could come off as a little rude at times but tbh I don't blame her, and she's in a relationship with a woman) into a man and the description is "meet Ser Aylin, a slightly more polite and male version of Dame Aylin" and that the mod "ensures that the gender and sexuality of world NPCs match medieval status quo" but dragons and magical creatures are okay ig but not people of color or LGBTQ+ people. I believe the white Wyll mod and the Ser Aylin mod are made by the same person. Both mods were removed from Nexus and the account banned but sites like moddinghaven and rpghq still have them up and have other terrible mods to make NPCs white, straight, cis, etc. on RPGHQ the modder has a mod pack called no alphabets that includes the Ser Aylin mod and removes mentions of any LGBTQ+ relationships by changing someone's gender and turn trans characters cis. Oh and they also use AI to alter their voices. Baldur's Better Aesthetics is another mod that changes NPCs from POC to white claming it's more "lore accurate" even tho the creator of the forgotten realms setting has said forgotten realms has always had LGBTQ+ people, people of color, etc. Anyway I just needed to rant and to say if anyone mods their games, maybe stick to nexus and not moddinghaven or rpghq who keep these mods up. RPGHQ doesn't just allow these mods they encourage them as well
Hey thanks for taking the time to explain all of this to us!! I want to play bg3 but my laptop is old lol.
So here's Wyll in bg3
and here's the alternate wyll on moddinghaven (btw there's 2 white wyll mods the original was revamped to make it work better 🤮)
here's the ser aylin
and here's the "better aesthetics" (the one that white washes the npcs)
So um yeah its a shit show!!!
Since I'm not familiar with moddinghaven I don't think its worth it to complain. and I'm not even clicking on rpghq because like this is their results when you look it up on ecosia
Like the top 2 mods are for the whitewashing mods. also "made in america"??? what bullshit. just admit you're nazis and go.
I'm really really hoping that like me none of our followers have strayed from nexus!!! Because this is honestly repugnant and I wish I could coordinate like an attack on moddinghaven and rpghq and bring them down.
mod laina
#white supremacy tw#baldur's gate 3#moddinghaven#rpghq#whitewashing in games#anti blackness#homophobia#transphobia#queerphobia#anti black racism#bg3 wyll#ser aylin#nazi tw
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I finally finished Black Mesa, the 2020 remake of the original Half-life from 1998.
It really is an impressive achievement. It started as a fan-lead project to remake the original Half-Life in the Source engine used in Half-life 2. Valve had their own source engine port of the game in 2004, but it was a basic port that didn’t take advantage of the engine and pretty much made the game worse, due to adding bugs. So fans decided that year to do what Valve did not, and do a proper remake. The result was Black Mesa. The first release was as a free mod in 2012, which contained a remake of all the chapters actually set in Black Mesa. The developers Crowbar Collective got official blessing from to release it on Steam as a commercial product, which happened in 2015, still without the Xen chapters of the original, so it was an early access title. But after several years of development, the Xen chapters was added as a beta in 2019, and the game finally fully released in 2020, after about 16 years of development. It’s an incredible story alone.
It also got a native linux version, which is nice.
And the end result is a very slick, professional product. It’s far more than a graphical update, but often redesigns both the story and the level design.
It’s remarkably faithful at times, the game plays pretty much the same as the original, there are no modern fps mechanics. And I was surprised at the first-person platforming, a controversial part of the original game, is not only there in Black Mesa, but expanded upon. There is a lot of silly platforming design in Half-Life, like the crates hanging over a bottomless pit, the rivers of radioactive green goo, the ridiculous waste processing plant in the chapter Residue Processing, that is still there in Black Mesa. Xen was a platforming extravaganza in the original, and it is in Black Mesa too, and it’s even longer and more involved. And honestly I kinda liked the platforming more than the original. There are some quality of life changes, like simplified long jump controls and automated crouch jumping as an option, and some solid redesign to make it less frustrating.
Still there are major changes, and I was most impressed by the changes in how the story is conveyed. There is so much added to the story to make it more detailed and vivid. So many details are added, big and small. There is lots more npc dialogue, often specific to various situations. There is an incentive to keep guards and scientists alive, they will reward you with special dialogue for doing so. You can catch emergency radio broadcasts on radios that give you a picture of how the invasion is proceeding outside the Black Mesa research facility, something the original doesn’t give you a picture of. And in Xen, the situation of the vortigaunts being enslaved and forced to fight, hinted at in the original and explained in the sequel, is expanded upon and shown more vividly. There is even a new combat mechanic, where the alien controllers from the original now literally control the vortigaunts forcing them to attack you. Human intrusion into Xen is expanded upon as well, including hev suit-wearing headcrab zombies.
I really like the story changes, and I do think they meaningfully add to the story without making it a different one. The general idea is to make Half-life’s story more in-tune with Half-life 2 and its episodes, and it succeeds at that.
The level design varies in fidelity to the original. Sometimes it’s remarkably faithful, recreating large parts of the original levels, sometimes it’s radically different, bearing only similarity to the original at certain points. It’s most obvious in “On a Rail” which has been cut down and rearranged, and in the Xen chapters of the game. Xen has been much expanded upon, and radically redesigned. It’s the length of a full game, and took me about six hours to beat. It’s probably a bit over-long, the three levels seem to meander forever sometimes, but it’s good.
The revamped level design often takes inspiration from HL2 and its episodes, which makes it feel more coherent with the franchise. There are cable puzzles inspired by the episodes, for example.
The graphical update honestly was the bit that least impressed me. Don’t get me wrong, it’s impressive as a technical achivement, and Black Mesa can often be a very pretty game. It pushes the Source engine farther than its creators ever did. It does however demand more of the hardware than Valve’s Source games do, the system requirements are way higher than for Half-life 2 or the Portal games. And due to the game it is remaking it has to spend most of all that graphical firepower on rendering rather plain corridors, tunnels and offices. In the original Half-life, Black Mesa the facility is deliberately a drab place, with lots of quotidian details like coffee cups and office chairs to convey a sense of realism in spite of the graphical limitations and the sometimes outlandish level design.
And now Black Mesa can render its namesake facility in realistic detail, you can pick up the chairs and coffee cups now and throw them, because we now have physics. But that’s the problem with “more realistic” graphics, what is realistic is often not very visually interesting. It’s the story and level design changes that justify Black Mesa more so than the graphical update.
It’s illustrative that Black Mesa gets most visually interesting, can most justify its graphical hardware requirements, is when it abandons realism and the art design of the original game for the “Xen” chapter. Xen in Half-life was a very drab place as well, barren rocks floating in space. In Black Mesa, Xen is reimagined as this lush, surreal Roger-Deaneque Alien world, teeming with vegetation, water and wildlife. It has great art design and it is beautiful to look at. It is a welcome break from both the sterile human-made artificial environment that precedes it and the H.R Gigeresque alien factory environments that follow.
I have to talk about the music too, because Black Mesa’s composer follows a different philosophy from the original. Kelly Bailey’s music for the original game is very low-key, it’s quiet and ambient. In fact, any kind of conventional music is mostly absent for long stretches, replaced by quiet or sound ambience. The stretches of silence are still there in Black Mesa, but composer Joel Nielsen’s music is not quiet at all. In fact it’s outright bombastic at times, setting big firefight setpieces to rock guitar to convey how badass things are. Xen has Nielsen conveying the eerie beauty of the place with wailing woman vocals similar to Lisa Gerrard’s work on the Gladiator (2000) soundtrack. It’s well-done, but it establishes a very different musical idiom for Black Mesa than the original. It's more in tune with Bailey's more bombastic musical moments from later HL games like the hospital fight from HL2: EP1.
So while Black Mesa often remains remarkably faithful to its source material, I don’t think it replaces it. It’s a different game, a remake than a remaster. The differences do often help it rather than hinder it, and justify its existence when we already have Half-life.
But it’s no drop-in replacement for the original classic. The system requirements alone make it less accessible than the original Half-life. And Half-life is an objectively important game for its influence on other games, that Black Mesa can’t hope to replicate, and it’s a classic that you can still play with full enjoyment even today. Still Black Mesa does keep the core of what made Half-life so good to begin with. Intelligent, immersive and subtle storytelling mixed with engaging action and intuitive level design. Black Mesa is in that regard an excellent remake.
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[Review] Sonic Adventure (PC)
A highly successful revamp.
Before getting to Frontiers and Shadow Generations, I decided I should go back and finally complete my Sonic homework by checking out the Dreamcast era properly for the first time. Adventure was a big revamp for the series after several false starts. Sonic Team struggled to bring Sonic to 3D, but in the end as a Dreamcast launch window title Adventure made a splash and is still remembered fondly. But what did I think of it as a certified Boost enjoyer?
I have played a bit of Adventure before during a stream. Loaded up with mods I sampled parts here and there, and played Gamma's story. This time I wanted the full unmodded experience. That's not to say it's the original experience, mind you: the version available for sale on Steam is regarded as a shoddy port of a shoddy port, as it's based on the Gamecube "DX Director's Cut" version, which changes a lot of textures, lighting, and graphical effects. Many fans consider these changes for the worse (some alterations even messed up intended gameplay or lore), and there's mods to revert the look of the game to the cleaner Dreamcast appearance. I didn't think it was a huge deal while playing but looking through comparisons afterwards, I reckon the reversion mods truly are the best way to play.
Regardless, Sonic Adventure is impressively ambitious. I now understand what games like 06 and Unleashed were striving for and missing the mark! Yes it's janky and the camera sucks but the characters generally control well and the level design suits their playstyles. The cutscenes and voice acting are awkward and stilted but there's a cinematic pretension that comes through anyway. Most importantly the game passes the vibe check with flying colours, this thing has heart!
The story plays out over a series of six (plus one) campaigns told from different characters' perspectives. There's a nonlinear storytelling thing going on and you (the player) piece together the full events by playing each one, even if the characters themselves never really get together to work things out. It all revolves around the watery monster Chaos and the lost history of the echidna people, although Robotnik/Eggman's scheming is the primary motivator. My favourite parts were the surprisingly touching story of Gamma, and Amy's role which is maybe her strongest appearance in... any Sonic game ever? After her campaign in this game I'm even more baffled how the writers could have gone so wrong with her for so many years.
Between stages the adventure hubs serve as a little breather, and flesh out the world without being overwhelming. Mystic Ruins is the standout here being large and fun to get around, taking great influence from the dev team's research trip to South America (they even took reference photos that were converted to textures in the game!), while Station Square feels like a good approximation of a lively city street within Dreamcast limitations. Talking to NPCs gives you little snippets of flavour that advance as you progress the plot... I just wish they'd actually used the face buttons they had instead of binding interact on the same button as "attack", which makes things awkward. By the way, Sonic has a spin dash in this game although you rarely need it.
Sonic's speed feels well balanced with the environments; it's a wonder what decent level design can do. His story is the longest, while the others remix the existing levels to various degrees. Tails gloriously breaks the level design by flying, and his stages play out as races against another character to get to the goal. Knuckles is more of a collectathon in enclosed arenas; I really liked the pace of his gameplay combined with his climbing and gliding powers. Amy sadly feels clumsy to control but her levels have an interesting idea in trying to escape an invincible and implacable robot. Big the Cat debuts here with a goofy storyline and a fishing minigame that I didn't find that fun but is mostly optional.
Gamma rounds out the cast as a defecting badnik with a lock-on gun, and of course Super Sonic finishes things with an epic setpiece fight which is thankfully quite breezy (later Sonic games make this kind of fight overly difficult or complex, to their detriment). Occasionally a subgame like car racing or snowboarding will break up the action, but they're pretty shallow. The casino level has you playing janky pinball to earn rings, one with a slot machine theme [cringe] while the other is a pleasing love letter to Sonic Team's previous game Nights. The Panzer Dragoon-like rail shooter segments have incredibly twitchy controls for some reason which rather ruins them, but like most things they're not too difficult; with this game I never found myself in a spiral of dying and having to repeat sections (a notable exception to this is the awful final boss of Sonic's story, a long and boring fight with janky difficulty spikes). Again it's odd that the balance is well considered here when it is so out of whack in some later entries.
The game feels very free and open, and you're able to easily revisit prior levels just by going there from the hub. Sometimes it's unclear exactly what to do next but talking to wandering folks (we're in a world of humans for the first time, but they're cartoony enough that they feel natural) or the helpful glowing orb (it's in fact Tikal, please bring back Tikal) will usually get you back on track. It really feels like an adventure, which was a totally new approach for Sonic at this time.
There's a lot more to the package than the story modes too. They tacked on Missions and Trials to extend the playtime if you want more, but I didn't feel I needed to. You can do extra objectives for emblems or find them in the hub, and there's even optional equipment that enhances your abilities to reward exploring. Between levels you can also visit the Chao garden, a popular feature that expands on Nights's A-Life system by letting you raise cute critters and race them or something? As with Nights, it's completely optional... I found it too fiddly and unrewarding so I just ignored it! To its credit the game never forced me to engage with it.
I already praised the vibes and recommended the Dreamcast graphic mods, but aesthetically the game does look very good. Well, apart from the character animation in cutscenes which is quite wonky. The soundtrack is pleasant and spans various genres; special mention must also be made of the vocal themes. Every character gets their own, from Sonic's buttrock to a goofy duet for Big and Froggy. My favourites were Tails' upbeat poppy number and Knuckles' famous rap, but all of them are fun especially when you hone in on the lyrics which describe the character and what they're about. It's silly but so charming.
I was honestly dreading going back to these older 3D games after the rollercoaster ride I've been on, but Adventure was a pleasant surprise. It's true I've used the word "jank" several times in this review and it can't be denied, this game is a bit messy at times. But compared to some other Sonic games I've played it's a stone cold masterpiece! Either way, I do get why it's beloved, it's a soulful game, a deserved killer app for the Dreamcast (RIP), and a worthy 3D debut that successfully revamped the franchise and set the tone for the next decades.
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NPC alt outfits WIP
So I'm gonna start releasing some clothing mods for NPC's who don't have many alt clothes as it is, if any at all. Since I've been learning how to change appearances via Wolvenkit I've been very excited to start dressing up NPC's that deserve to have better clothing, so they aren't confined to just one.
My drive here will take you to those mods, it's a little bare right now, what's on there is just a start, I've been working on more, but just to give you what I have now it's there. There's some for Vik, Misty (Am gonna be revamping her wardrobe), and Dum Dum for now. Plus there's all of my other mods on my drive as well, but this link will take you directly to the NPC clothes, so enjoy. <3 (Will be updated frequently).
All of my Goro alt outfits are also there as well.
#cyberpunk 2077#cyberpunk 2077 mods#my mods#vik vector#misty olszewski#dum dum#will probably make a couple evelyn ones
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I swear to God with that ghost x sole survivor crossover fic, you scratched an itch that I didn't even know I had, you've created an addiction for me now, I'm in love with that fic I need to download that fucking mod for f04 or I'm gonna go even more unhinged than I already am with how vicereally I NEED him
Haha I knoooow! On a whim I downloaded him as a mod because I really only use Hancock, Danse, or Nick as companions, and it's nice having a companion that can pack a punch and not go down so easily (at least in my save).
However he does say "Fuckin' hell!" a goddamn lot of you don't tell him to sit still before going into build-mode cause his ass can and will fuck around while you're doing stuff.
But the mods I use(d) are:
Modern Warfare SAS Companions - Ghost and Price (by: bohgger) They don't speak very much and aren't too terribly well-programmed, but they use actual voice lines from their respective games.
(I'm not sure if the mod is available as it's now gone and vanished from my mod list and searches; but if you're not on Xbox like me, I'm sure the PC has waaaay better mods there!)
His outfit was a mod called [XHX] MW19 Ghost Prison Outfit (it is by the author thefalllenking) but it may still show up on PC searches.
There's another outfit mod I may download called [XHX] MW19 Ghost Redux that comes with several other Ghost outfits! (Also by thefalllenking)
I may also consider downloading the Apocalypse Survival Set + Improved Textures (2k) (by LandoCummando) for a more "immersive" look in the future
Now, I also have the following mods for other NPCs (i love my Minutemen looking like actual soldiers and not homeless chem addicts toting around fatman launchers)
Unfortunately, like the first MW2 Ghost outfit mod, the PMC Operators Pack (I believe it is called, and I believe it is done by Overboss.Dragon, but I could be incorrect) is no longer appearing on Xbox searches or in my mod list but it may still be available on PC, like the previous one. It allows me to set custom faction patches for their gear! (Price is rocking the MM flag currently)
If you can't find that mod, there is also the BZW Captain Price mod (by DeepBlue93) for (one of) his outfit from MW. I just like the PMC Operators Pack because it gives me so many customization options.
For my Soul Survivor:
The BZW MW Domino Spy mod (by elfunstoppable)
I also use the NV Authority Glasses (by princesscake) but you can also just use the vanilla Patrolman Sunglasses found lying around
For her gun:
The Glock 19x Revamp (by: KingofWolves313) I recommend it since it's highly customizable!
Springfield XD Model 2 Subcompact Pistol (by: Urbanranger88)
#🌙 answered#mw2 ghost#simon ghost x reader#fallout 4#fallout#modern warfare 2 x Fallout crossover#mod list
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AHOY GAMERS!
Looking for a small Minecraft server to join? Join Creature Craft SMP!
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Creature Craft SMP is a modded, long established 1.18.2 Origins server running on Java that recently turned two years old! We’re a small’ish, 18+ LGBTQIA+ roleplay server with a bunch of cool mods, roleplay, built up factions and locations, extensive lore and most importantly a smallish tightly knit and inclusive community!
All levels of experience with minecraft, modded or vanilla, or minecraft roleplay are welcome, even if you’re totally new to one or all of them!
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► You can choose one of 24 different Origins and play your game with special abilities and downsides. You can also choose classes to further customise your playstyle and characters!
► Server-wide events, festivals and festivities, and occasional mod updates to keep things fresh and interesting!
► Cool lore and roleplay - Text or voice rp using proximity voice chat, or text rp in the Discord! We have enough lore to warrant having a whole wiki!
► Lots of cool mods; expanded cooking mechanics and new crops, Stardew-style fishing, new mobs, cool mounts (panthers, griffin, direwolves and more!), pets and variety in existing mobs, pigeon postal service, geese with knives, dogsleds, hireable villagers, NPCs, revamped vanilla biomes, some silly magic and artifacts, extra inventory bags, 200+ hats to get, among others!
► Factions, major towns and locations important to rp! You can join one or create your own!
► Small in-game item driven economy, auction house and chest shops!
► Because we stay in contact through the Discord and hang out all the time, we’re a neat little tight knit server where everyone knows each other! ^_^
——————————————————————————————————– The story and lore is based in a post-apocalypse world; The SMP tells the story of three worlds healing from a brutal, reality-rending apocalyptic extinction vent, the radiation-poisoned remains of which continue to be discovered, and which continue to pose danger to the worlds’ inhabitants. Yet even in the aftermath… Life also goes on as usual!
DM me on here for the discord invite! ^_^
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Hello everyone!!
I put cubitos (Minecraft roleplay characters) in places that they shouldn't be! The asks and submissions on this blog are open 24/7.
This blog is primarily focused on characters from the QSMP, The Realm, Arkanis, Shelter, and other similar servers.
This gimmick blog is run by Mod Void from @hyperfixation-symposium , as well as Mod Nat! If you see the Void Cubito in posts that's the me, or the Natalie Cubito that's her!
NOTE: blog is currently being revamped!
Submission/Ask rules
Nothing explicitly NSFW
This is for the characters and not for the cc!s
Ships are fine, but if I post about a ship it may not reflect my own opinons so don't get mad at me
If you want to put them in an area from a game or a show please state the name from the game or show, I haven't seen everything in the world
Eggs/NPCs are fine :>
If you want a specific character in a specific skin please specificy that
Don't harass anyone about anything they suggest, be kind and curious, ect ect
Why isn't my request posted yet?
This blog runs on a queue, and we may not have gotten to your place in the queue.
The edit required is more time consuming than others and I may not have the time/energy to finish it quickly. This may be for a variety of reasons.
Tumblr may have eaten your ask. Feel free to send it in again!
I may have bumped it down a bit to post one that is relevant to a recent event.
Other blog gimmicks
The void cubito may appear in places that they don't belong. It's fine! They are just like that.
There are often secret characters hidden in the edits! They are supposed to be there ;)
If different characters are requested in the same area, they join the original character.
Characters may have text next to them! Sillies
If you don't follow my main, Hi, I'm Void and I use they/them pronouns. I'll be the mod for this blog and doing all the silly edits :> This is all in good fun so please respect that.
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I can't draw so pretend this is a comic
Alfira just thought of 37 new songs to write 🐉🐲✨
#bg3#baldurs gate 3#bg3 tav#bg3 mods#bg3 rp#bg3 rp blog#baldur's gate iii#bg3 dnd#bg3 memes#bg3 rath'zel#bg3 alfira#rath'zel#not my oc#but i cherish her#rath belongs to dustybones#idk if im supposed to at them in everything i dont wanna be a nuissance but i also dont wanna be rude help#absentia the savior#npc revamp mod
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dude i need a screenshot of your mod manager or whatever you use for your mods your characters are so pretty 😭
Ah it has 314 mods, i linked a bunch below. Is there anything specific you're looking for?
Customizer's Compendium - NPC Options Unlocker
Appearance Edit Enhanced
Frosty Faces (More Heads)
Faces of Faerun
Lazy's Heads and Hair
Gufery's New and Revamped Heads
Ellian's Hair
Ellian's trinkets
NPC as Tav Preset (Heads Hairs for Tav)
Eyes of the Beholder
New eye colours (and blindness for all eyes)
Suan Eyes Preset
Mizora's Horns
Orthon's Horns
More Horns
Horns of Faerun
Saer's Horns - New Horn Options For Everyone
Astralities' Hair Color Supplement
De-Accessorized NPC Hairstyles
Dissidia's Hair - ALL BODY TYPES
Heir of thunder - Thrud's Hairstyle
Mashed Up Hairs
Half loose hairstyle
Tav's Hair Mixer
Long Hairs
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Another character I made with the stardew valley portrait maker.
Fawn lives in the secret woods. You meet her after giving the sweet gem berry to master canolli and shipping a fiddlehead fern.
She lives alone secluded from the rest of Pelican Town because of a fear of humans. You later learn that she is actually an elf and has used magnus shrine of illusions to help hide her appearance. She doesn't remember much about her parents other than they were killed by humans in the war, hence her fear of the townsfolk. The closer you get to her the more you introduce her to some of the other NPCs around town like Linus, Leah, Abigail, ect. She is romanceable but to marry her you'd have to give her an iridium quality sweet gem berry. Going through romancing her is definitely worth it though scince she'd give many new items and a revamped secret woods. Now if only I was smart enough to make a mod 😅
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Attain Increased Source Of Information With Poe 2 Currency Changes
Path of Exile 2 is an involving game that requires many resources. Players can generate funds by killing monsters and selling items to vendors.
Many of the items used as poe 2 best currency are familiar from Path of Exile 1, while some of them have undergone significant modifications.
Gold
Gold is the currency in Path of Exile 2, used for trading, poe 2 currency buy and upgrading equipment. Like its predecessor, it comes in various forms like orbs, shards fragments & essences which can be earned in various ways including killing monsters, opening chests clearing maps selling unwanted loot to NPC vendors or killing monsters.
Contrary to what many may believe, items no longer serve only for bartering with NPC traders; now their primary use lies in crafting and customizing gear. Regal Orbs can upgrade a Magic item into Rare with an extra random modifier and should be saved for upgrades on crucial gear pieces. You can also buy rank skills and modifiers directly from vendors with gold; this allows more flexible builds without waiting for poe 2 best currency accumulation to accumulate; additionally gold can also be used to purchase items directly from NPC vendors, list currencies on currency exchange markets or respec passive points with new affixes/tiers/affixes/tiers etc.
Chaos Orbs
Chaos Orbs are at the core of trade in POE 2, fuelling markets, crafting, and chaos alike. Gamblers and speculators use this currency as currency; those madmen who love power and risk can buy your dreams at either side - the heart of an economy and blood of trade wars alike!
An essential resource in crafting powerful gear tailored to specific builds, they also remain one of the most coveted currencies due to their functionality and trading value.
Orbs of Annulment have also been revamped to serve this function, stripping a rare item of one random modifier at random. This can provide a significant upgrade. Using orbs for magic items upgrades can be massively beneficial. Orbs can also be used to corrupt regular items into magic ones by stripping one of their modifiers away - so be wary when using this orb! Additionally, they have also been revamped so they remove one random modifier at random from rare items, with its usage now serving both purposes effectively.
Mirror of Kalandra
Path of Exile 2's Mirror of Kalandra is one of the most valuable in-game currencies, serving to duplicate any non-unique item without losing modifiers and stats. You can acquire it by killing monsters, opening chests or destructible loot containers like the Arcanist's Strongbox.
Mirror of Kalandra currency is usually reserved for duplicating top-tier gear, since its cost can be reduced to under 1% of their original totals. This makes it an excellent way to craft high-end builds which may otherwise prove challenging without such aid.
Due to its rarity, POE 2 Mirror of Kalandra has the lowest drop chance among all currencies found within the game, making farming it extremely time consuming. You can bypass this task entirely by purchasing cheap POE 2 Mirror of Kalandra from MMOGAH instead. When placing an order with us here at MMOGAH, once complete a manager will be assigned for piloted services or gaming id for self-played services; once assigned they'll start work immediately on your boost (piloted services only) or gaming ID as soon as your order begins processing it - providing screenshot updates along the way as work progresses on your order - providing screenshot updates as it progresses! Explore this site to access more and more poe 2 currency changes online.
vimeo
Exalted Orbs
Gold is the primary poe 2 best currency, while other forms are also utilized: Chaos Orbs are most frequently utilized for Zana mods on map devices and to enhance items; Exalted Orbs provide upgrades by randomly adding up to six random affixes onto rare gear that lack them already.
Players can obtain these orbs through monster drops, treasure chests, destructible containers, strongboxes and vendor recipes. Once found they can also be traded for other items.
Exalted Orb affixes carry considerably greater weighting than their regular counterparts, meaning a good Exalted Orb can give equipment with some of the highest-end affixes in game, giving an edge in battle or helping create powerful gear tailored to your playstyle. These rare gems are immensely desirable items to possess!
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I ranted too much again
I return to Starfield every few weeks whenever they release bugfixes/updates, and then laugh when the "fix" invariably breaks something new. This time, I ran into a potentially gamebreaking bug where no NPC in the entire game would talk to me. They stood around silently repeating the single line: "oh no, what are we going to do now?" in the subtitles, as if Torg's sheer cosmic horror was so great that their brains shattered at his mere presence. Which, y'know... fair, really. I actually thought it was hilarious enough to keep playing, but the glitch fixed itself after I hailed a ship in orbit and then returned to the planet.
This game cost me 70 USD. I don't regret it... much.
Then again I am a stubborn bitch. I do many things out of sheer cussedness and spite, including playing this less-than-stellar game when the mood strikes me. But it does make me realize that I fill in a lot of narrative gaps with my own imagination and I have most of my fun roleplaying outside the strict confines of the game. This shouldn't be what happens in an ostensible roleplaying game, but here we are.
To give you an example: as I went through some planet surveying with Torg (yes, he wishes to start a farm and raise creatures for their dubious meat products), I kept thinking that if I knew anything at all about modding this game, I would turn it into a vore horror survival experience. Just completely trash Constellation and most of the main story, or indeed make all the quests optional, and turn it into an open sandbox game where the only goal is to devour (and also make it possible to fail any mission you choose. "Mission failed--questgiver devoured." GOOD).
Someday, with the help of others far more capable than me, I'm going to totally revamp the game into something unrecognizable, which I have never done with any previous Bethesda title. In all their other games I was more than happy to preserve the original vision and never mod things too heavily, just little touches here and there to enhance existing features. Starfield's vision, I'm sad to say, doesn't exist.
And before you tell me "b-but, your weird fetish content doesn't belong in my 'serious' sci-fi game!" I give you Starstation RE-939. Read the computer terminal logs. Torg himself cannot read, but I, the player, was floored. More of this, please, Bethesda!! And don't just hint at things and then offer up nothing. Let us eat (and get eaten alive by) weird alien life. Let Torg become the Great Serpent of the Va'ruun prophecy (a more stale prophecy I never heard in my life, but whatever). In my wildest dreams, I want my character to get so big that he gains the ability to swallow whole planets, heck, let him swallow the Unity and see what happens in the next life.
You see what I'm saying? I imagine all manner of crazy shit that would never set foot in this game, and it's probably the sole reason I haven't given up on it entirely. I don't know if that reflects badly on me, or the game studio, but it's sad either way.
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