#now what the hell is my classpecting tag again
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homestuckpost on main but the boldest thing they did with the aspect wheel was having heart be a dark aspect and mind be a light one. very interesting putting Passion And Identity, the little <3 associated with dear sweet nepeta, on the same side as Fate, The Unknown, Entropy, Responsibility, and Doubt. and also putting Logic And Justice, a concept directly tied to the word "legislacerator", on the same side as Creation, Perfection, Growth, Freedom, and Faith. most ppl would have done the opposite. very intriguing connotations
#i consider them 'derse-aligned' and 'prospit-aligned' aspects but i have literally no reason for this beyond that it feels right#so theyre dark and light for the sake of this post#now what the hell is my classpecting tag again#roxys classpecting#?
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I don't expect a super serious answer from this, but I'm just curious. in a perfect world, how would hs^2 be written? do you have any particular headcanons or plot lines that would be interesting to explore? I understand the hesitation in answering a question like this, because other people might try to discredit your critiques under the guise of "well its not ur headcanons so that's why ur mad". anyways, just curious because I respect your perspective and ideas
In complete honesty? The first thing I would consider vital is a diverse team of people - genuinely diverse - to consider every point of representation with. I’m talking people of different races (to avoid the anti-black coding of Gamzee), with mental illnesses (to avoid the ableism in both Gamzee and Dirk), with different gender identities (to more accurately and healthily portray Jade, Roxy, Vriska, June - any character we could feasibly want to make trans or nonbinary), with different romanticisms and sexualities (so that we could write genuine MLM and WLW relationships without falling into homophobic pitfalls; to avoid biphobic stereotypes), and overall, with different traumatic experiences and triggers (so that we could more accurately gauge what triggers would need to be tagged and how to go over them in an appropriate and respectful manner).
We could never be 100% perfect, but with a team like that, we could at least get close to it.
Additionally, I’d bring back either fan prompts or closely listen to fan theories and conversations. Homestuck^2 was touted to be written with the fandom in mind; to consider the direction we were asking it to go in, while basing it around a general barebones structure. I’d want to make sure we were including as much of that in as humanly possible. So, if a fan theory seemed like it’d fit into the story? I’d want to include that with the rest of the text; if the fans liked a specific character? I’d want to try and include them more often. Little things to show that we’re listening and that we’re writing the story WITH the fans - like how early Homestuck used to be.
On an actual storyline basis, I really do love the concept of Meat and Candy; that there’s one timeline that goes off the rails and one that is very rigidly stuck to a track. I wouldn’t want to change that concept entirely, but I would want to make it more palpatable for people to read.
This would mean, for me, absolutely getting rid of anything to do with Yiffany. I’d completely replace that with Dave and Jade having a child together via ectobiology; how Jade has to raise their child in Dave’s absence after he goes missing, how that affects her, who she turns to for comfort and help.
I’d want to focus Candy more on that feeling of helplessness and dissociation. On John feeling adrift in a world that doesn’t quite connect with him, that doesn’t entirely feel real; how that would affect his relationships, his friends, his family. In this timeline, all of the rebellion stuff would be completely background to the interpersonal connections everyone has (the things that supposedly don’t matter, as is the point of Candy), with much more emphasis on how useless and frivolous the whole war is. It’d get to a point where nobody actually knows why they’re fighting anymore except for the fact that they are, and that even Jane, who started it out of a genuine fear for the human race, is getting tired of it, is losing resources, is starting to realise that she’s drifting away from her own child.
A truce would be garnered, started by Jane who just very much wants to reconnect with her son, with Karkat taking on the role as troll emissiary. It features long talks in a large, empty room, pouring over papers, where Jane admits that she doesn’t actually know what anyone is up to these days, how long it’s been since she’s seen her husband, since she’s seen John, and Karkat quietly confesses that it’s been several years since he’s seen Dave or Jade, and that he misses them both.
After that, a lot of the content of Candy would focus on healing. They would get back to their happily ever after, even though some things would never be the same, and there would still be inconsequentialities. It would also correspond with John coming to the slow realisation that he really doesn’t need a plot to be happy at all; that just because it doesn’t matter to the overarching story doesn’t mean it can’t matter to him.
The Candy timeline, therefore, would close early; it would fade from our view just as Dirk feared, but it would be happy and content, and free from any further meddling. I’d essentially want to enforce this idea that, yes, we can still have happy endings - even if they aren’t “full of meaning”. They can still be satisfying.
The Meat timeline, on the other hand, would have a significant focus on Dirk and his attempts to continue the plot. I think it would be fun, admittedly, if nothing went the way he thought it would. That after all of his villany and his acceptance of destruction in order to facilitate something he thought would be better, he actually just lost complete and utter control.
The plot isn’t something that he alone can continue. It’s created with character conflict, with motivations and rises and falls and losses and gains; trying to recreate SBURB, to try and restart the cycle, isn’t what a plot needs to be. It isn’t what he thinks it will do.
I’m unsure if you’ve seen this recently, but there’s been a lot of fanwork around the Lord!Jake English idea that went around several years back (when people saw the Caliborn sona). Now, this I’d want to put into it.
Jake, fed up with being stepped on, walked over, hurt, suffering from the trauma of being completely and utterly ruined by Dirk, absolutely flips shit. He chases after Dirk to seek revenge, to cut short whatever bullshit he’s trying to do, and therefore much of the comic becomes this constant back and forth with an increasing fear for Dirk the closer Jake gets as he traverses Paradox Space.
It’s very much clear that when Jake arrives, Dirk will lose. There’s no question about it. Nobody suggests that anything else will happen. There’s several arguments on Meat’s Earth C over whether or not they should try to stop Jake, or let him stop Dirk - and whether or not Jake will calm down afterwards or continue his rampage.
In the end, Dirk fails. Jake catches up to him, and just before he hits the killing blow, the entire thing goes dark. Our narrator dead, the plot abandoned; there is nothing more to see. This I would want to use to enforce the idea that, yes, plot can still be satisfying as hell and still have integral moments and be heavy and harsh - but it can also end in a way that leaves open questions because that shows that it isn’t the best ending you can get.
And then we jump back to Terezi, using her Seer powers. Both timelines have been her trying to use her powers to See what’s in store, where she should go, what she should do. She’s still floating through Paradox Space, looking for Vriska, and as such she’s met with this... sort of internal dilemma.
She knows, now, that the chances of her dying out here are high. She also knows that even if she does survive, she’s pretty much never going to see Vriska again anyway. She knows there’s a chance at a happier relationship with John, and that the only way she can get that is if she somehow manages to make a timeline where Meat and Candy merge together at once.
So, she flies back. She manages to arrive on Earth C the day of John’s big decision, and interrupts him before he can go to the picnic. Through their dialogue, John gets it stuck in his head that, hey, there’s something BIGGER out here that you need to do, but you need to do that amazing thing again where you make a third Choice.
When John arrives at the picnic, he decides to eat some of the pumpkin instead - to which you might be thinking, what pumpkin? The one he put there, of course, using his retcon powers.
So we start on the Pumpkin timeline, written entirely in the 1st person narrative from John’s POV. It’s a completely biased interpretation of what’s going on, but it’s honest to John’s own thoughts and feelings, too, allowing everyone to act the way they usually would do without any influence, but still having a narrative touch.
It shows John actively fighting to free the timeline from Dirk’s and Alternate Calliope’s narrative controls, those little hooks they’ve planted in it since time began, with a lot of back-and-forth as the two talk to John through the narration (which, he hears their voices as thoughts in his head).
John attempts to free them both from their own biases and chains, encouraging Alternate!Calliope to leave the space she’s isolated herself in and join Earth C while convincing Dirk to undo the bullshit villain schtick he’s on (and that plot or no plot, there’s still a reason worth living for).
It’d be a timeline filled with references back to original Homestuck (and funny quips from both Alternate!Calliope and Dirk along the way), a lot of morality discussion, plenty of theorising on narrative control and arcs and the placement of plot and fluff in a satisfying story, and have plenty of representation and romance and hints towards kids, too (such as nonbinary RoxyJaneCallie, DaveJadeKat, aromantic Jake, JohnDirk [because I couldn’t stop myself, honestly, with how their Classpects work so well hand in hand], and definitely RoseMary being the first to adopt a child that they absolutely do not call Vriska).
It’d fill plotholes the fandom wants to be filled, and it’d have drama, of course, in the form of figuring out a way to destroy Lord English that doesn’t inherently lead to the Candy timeline. But it’d go back and forth between the heavy, plot-filled moments and the slower, relationship-based moments, with more humanising and development of Dirk and Alternate!Calliope and John as rounded characters.
That’s the best my tired mind can come up with right now. It’s something I’ve daydreamed about a lot, actually; how I’d rewrite Homestuck^2, or what my own ending to Homestuck would be using it as a foundation. I hope it makes sense! It’s a fun little thought experiment, honestly.
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Spork Introduction
CHEL: Hi! I go by Chel, they or she pronouns, and I’m the one spearheading this project. I still like at least a fair percentage of Homestuck, but after the ending disappointed me a great deal, I got bitter, and when Hussie pissed me off further by Godwinning himself, I decided to do something about it. I’m no longer angry about it, but I felt I’d benefit from picking out what I hate from what I love so I can focus on the latter without annoyance getting in the way, and also to benefit my own writing efforts.
BRIGHT: Howdy! I’m Bright, and I got into Homestuck fairly recently. After ploughing through the archive and digesting for a while, I realised that I was thoroughly annoyed by how something enjoyable had fallen apart so comprehensively. I am looking forward to the time-honoured practice of ripping the story apart to identify its weak points and shout at them.
FAILURE ARTIST: Hello, I’m Failure Artist (call me FA for short), she/her/herself pronouns, and I’m so old-school they burned the school down. I was introduced to Homestuck via Something Awful’s Webcomic thread. I checked the old mspadventures.com site and the latest update was [S] John: Bite Apple. After watching that bizarre piece of animation, I had to know what the hell happened before then. I found I enjoyed the wit of the comic though I didn’t really care much about the plot. It was only when Act 5 came around that I became a serious fan. I currently have 122 Homestuck works on Archive of Our Own. I have a lot of free time, you see. I am very disappointed in how Homestuck ended. Possibly there was no completely satisfactory way it could end but it still could have been better. I feel like Hussie was a juggler who threw a lot of balls into the air and ignored them as they fell to the ground and some fans think not catching them was a master move since you’d expect he’d try to catch at least one. Sadly, lots of the problems with the ending are embedded deep within the canon.
TIER: Hi hi. I am Tier, a very late newcomer to the wonderful world of Homestuck (2018 reader!) and average fan overall. I love this webcomic to bits, but the low points are deep and I enjoy seeking out what the heck went wrong. Not particularly analytical myself, hope that's cool!
CHEL: Cool by us! We’ve already done plenty of analysing before we started, as you may realise from my Tumblr’s “homestuck ending hate” tag (at @chelonianmobile).
FAILURE ARTIST: But let’s put that aside for a moment and talk about the good stuff.
Homestuck is incredibly innovative. It is the first true webcomic. It’s not just a print comic posted online. It uses not just still images and words but also animation, music, and interactive games.
Homestuck is the latest adventure in the series MS Paint Adventures. MS Paint Adventures started as a forum adventure. In forum adventures, the OP acts as a sort of Dungeon Master and other forum members give them prompts. Andrew Hussie’s previous works under MS Paint Adventures were Jailbreak (which is little more than Hussie dicking with the prompters in scatological ways), Bard’s Quest (Choose-your-own-adventure), and the actually-completed Problem Sleuth. Problem Sleuth lacks the music and animation and despite the weird physics shenanigans is a simpler story than Homestuck. The characters aren’t even two dimensional.
Homestuck (and the previous MS Paint Adventures minus Bard’s Quest) are set up like adventure games. Adventure games are where the player is a protagonist in a story and are usually focused on puzzle-solving though sometimes there’s combat. In the beginning, these games were purely text. The player would type what they wanted to do and the game would spout back text describing it - assuming the computer parser understood you.
CHEL: Oh god, I HATED that. I wasn’t around for the heyday but I’ve played a couple and
Pale Luna
was barely an exaggeration (horror warning).
FAILURE ARTIST: As graphics improved, adventure games started using them, but the commands were still in text. Only later was the point-and-click interface created and players didn’t have to guess what exact sentence the computer wanted them to type. Homestuck and the other MS Paint Adventures play with that frustration while paying tribute to the genre. The game within the comic uses RPG elements but the comic itself is set up like those good ol’ adventure games. In the beginning, Homestuck was guided by commands from forum members. Even after he closed the suggestion box, he used memes and fanon created by readers.
CHEL: How good an idea this was varies, as we’ll be showing.
We probably don’t need to describe Homestuck much more. Everyone here who hasn’t read it will doubtless have heard of it. Almost everyone with a Tumblr will have seen fanart, almost anyone at a convention will have seen cosplay. Shoutouts have been made to it in professional works such as the cartoon Steven Universe, and the Avengers fandom latched onto “caw caw motherfuckers” as a catchphrase for Hawkeye to the point that it’s now often forgotten it didn’t originate from there.
FAILURE ARTIST: The Homestuck fandom term “sadstuck” for depressing stories/headcanons somehow leaked into other fandoms. Using second-person is actually cool now and not just for awkward reader fics. Astrology will never be the same again.
CHEL: Now, in the interests of fairness, we will say that when Homestuck is good, it’s amazing, and it’s good often. The characters at least start out appealing and are all immediately distinguishable; even with the typing quirks stripped, it’s easy to tell who said what. The magic system is one of the coolest I’ve ever seen, who doesn’t love classpecting themselves and their faves? Hussie also shows a lot of talent for the complex meta and time travel weirdness, and it is fascinating to watch a timeline thread unfurl. And whatever else one says, it’s a fascinating story that’s captivated millions. I think it is deserving of its title as a modern classic.
However, as the years have passed, we have ended up noticing problems, big and small, and they nagged at us until we decided it had to be dissected. Our intention here isn’t to tear apart something we loathe entirely. It’s to take a complex work and pick out what works from what doesn’t. As I said, when Homestuck is good, it’s very very good. But when it’s bad, we get problems of every scale from various offensive comments to dragging pace to characters ignoring problems and solutions right under their noses to an absolute collapse of every theme and statement the comic stood for before.
The comic is ludicrously long; eight thousand pages, or thereabouts, to be specific. Officially one of the longest works of fiction in the English language, in fact. Naturally, we can’t riff that word by word in any timeframe short of decades, and we can’t include every picture, even if that was permitted under copyright law. Instead, as comics have been done here before, we’ll recap most of the time, and include sections of dialogue and pictures when particularly relevant to a point.
Here are the counts we’ll be using, possibly to be added to later if we find we forgot anything. Most of these counts will only start to climb post-Act 5, but we’ll be keeping track of them from the beginning. Most of them could have been fixed with a decent editor, which is sadly a hazard of webcomics, but still frustrating to read.
TIER: Note: we started this endeavor months before the thought of a "technically not but still we'll count it" set of canon epilogues were a twinkle in the eyes of the fandom. That is, by the way, a whole 'nother can of worms that will be dealt with at a later date if that ever comes around. We're judging Homestuck the Webcomic as a whole, so no after the credits stuff is to be noted for whatever reason.
ALL THE LUCK - Vriska Serket constantly gets a pass or gets favored over every other character. This count is added to every time she pulls some shenanigans with which others wouldn’t get away. ARE YOU TRYING TO BE FUNNY? - Sometimes it’s not entirely clear whether a thing is supposed to be taken seriously or not. We don’t require hand-holding through every joke, but when, for example, we’re supposed to take one instance of violence seriously while a similar case is supposed to be funny, this count goes up. CALL CPA PLEASE - Instances of creepy sexual behaviour (and perhaps particularly gratuitous acts of violence) from the thirteen-year-old cast. Now, mileage may vary on this one. We won’t pretend that thirteen-year-olds are perfect pure angels, especially thirteen-year-olds growing up in what is openly supposed to be a nightmarish dystopia. However, when full pages focus on said behaviour, there comes a point of it being very uncomfortable to read. Clarification: does not refer to cases where the adults do something heinous, this is strictly when the kids do. CLOCKWORK PROBLEMATYKKS - When an offensive joke or comment is made, particularly when not justified by the personality of the character involved, or presented in the narration as being okay. GET ON WITH IT! - When the pace drags. ‘Nuff said. Hazard of the format, but it makes archive bingeing very annoying. GORE GALORE - For unnecessary and/or excessive torture porn which is treated less seriously because it features troll characters, and therefore less “realistic” blood colours. HOW NOT TO WRITE A WEBCOMIC - When the comic does something mentioned in How Not To Write A Novel, and it isn’t justified by the webcomic format. HURRY UP AND DO NOTHING - Characters repeatedly neglect to do something about or even react to terrible happenings, either because they don’t care even if they should or they forget they have the capacity. Not necessarily anything to do with their magical powers, either - characters ignore personal problems that are right under their noses, too. IN HATE WITH MY CREATION - For reasons that are unclear, Hussie chose to create characters he apparently hated writing, or at least ignored in favour of others. Every time he’s clearly disrespecting one of his own characters, this goes up, whether it’s by nerfing their powers or changing their personalities. RELATIONSHIP GOALS? - Romantic relationships in particular get fumbled quite often. Ship Teasing is used with skill, but that skill tends to be lost when the characters actually hook up. Fumbled friendships and family relations can also come under this heading. SEND THEM TO THE SLAMMER - When characters other than Vriska get away with something morally questionable. Covers everything from sexual harassment to not trying to save people from the apocalypse. SOME OF MY BEST FRIENDS - Later on in Homestuck’s run, Hussie tried to make up for the offensive humour and casual -isms counted by Clockwork Problematykks above. How successful he was at this varied. This count goes up whenever an attempt at progressivism is waved in front of the reader but doesn’t stand up under scrutiny. WHAT IS HAPPENING?? - When the already confusing plot kicks it up a notch. Admittedly this is as much a selling point of the comic as it is an issue, but either way, we’re going to keep track. Points will be added to when it gets confusing, and taken away when a previous confusing thing is explained adequately. WHITE SBURB POSTMODERNISM - What is shown about Alternia repeatedly contradicts what we’re told about how different it is from Earth. For example, trolls still use heteronormative terms even after it’s established they reproduce bisexually, and the demonstration of the class structure doesn’t always add up. This count goes up every time that happens. It also goes up every time something happens which strongly implies Hussie was envisioning the human kids as white, despite his later claims that they were always supposed to be “aracial”, and every time their economic statuses don’t add up either.
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Okay, so I may be ready to come back again to talk Classpect and answer asks again! Before getting into what this post is, shoutouts to all my followers who stuck with, and those new to my blog who followed and liked my stuff while I was away! You’re all amazing and I appreciate the god damn hell out of you.
As you are all likely aware if are following a blog like mine, on November 27, Hussie and What Pumpkin released the Extended Zodiac to the world! As a Classpect blog, this blew my mind like nothing else. I of course took the test, having fun while doing so might I add because this sort of thing is just fun to me, but when I got my final results I was rather confused. The test had saddled me as a Derse dreamer and a Blood-bound.
Now, as some followers might know, I am a Derse dreamer, so no problem there, right? Where I found myself raising my eyebrows was my Aspect assigned to me. Blood? Really? And this feeling was not mutual to just my experience, I saw countless posts and comments about people being dissatisfied with their results. There were plenty of people who were happy with what they got, and good for them, but for me personally, I wanted to look a bit more into this.
By this point you’ve likely seen posts analyzing and figuring out what this quiz does and how it works, so I won’t bother repeating anything like that. Moving on, I started reading through each Aspect description given by the quiz, as well as popping in to read up on their Prospit and Derse stuff, just because I wanted to really. What I found was, I agreed with almost everything they talked about for the descriptions. But my first issue came from the fact that I feel they left out certain facets of the Aspect in question. Perhaps they weren’t trying to over complicate things, since this was more done for not only Homestuck fans, but those who bought and liked Hiveswap who weren't into Homestuck and didn’t know anything about it. they wanted to keep things simple and easy to understand for those people. They made it more broad an explanation.
Now, is there anything wrong with that? Of course not. I suppose just me as a Classpecting blog and as someone who is fascinated by the Classpects wanted something more concrete, going into full detail about everything. Which is not what this quiz is, plain and simple.
The only major, MAJOR issue I had with the quiz, however, was how it handled ties and weighing Aspects. This kinda ties into the semantics of how the quiz works, but essentially, certain Aspects ranked higher than other in tie breakers. For example, choosing neutral on all questions nets you as a Time-bound, as Time is the highest prioritized Aspect. Second is Space, and the lowest is Doom with Life above it. I don’t recall exactly how the rest are ordered in the middle, but that’s not exactly important. I don’t think assigning Aspects should at all go by that logic. It feels incredibly biased. It’s just unbalanced, and I don’t think any one Aspect should be ‘rarer’ than another, or receive a high priority like that. Sure, Time and Space being the most frequent for ties? Makes sense for me, because I feel naturally, in an actual, normal game of SBURB, those Aspects would likely be even the slightest bit more frequent just for their requirement for success. But those driven to those Aspects will be driven to them if that is their path.
It’s really late for me write now, and I even decided to do this because I couldn’t sleep, so I apologize for this being so unintelligently written. Here’s just what I think: Take the quiz, and when you are done, read up on your results. Then, I’d recommend reading through their collection of Aspect descriptions, and for the hell of it, why not the other moon you didn’t get as well, and from there decide on what your Aspect is for yourself. Maybe you’re someone who got exactly what you wanted or already thought, that’s great! I still think it’s a fun read, but see if any other Aspect strikes you or resonates with you moreso. Does this one or that one just pop at you for whatever reason, and I’d go with that.
I’d also maybe try searching the tag or however on Tumblr, for other Classpectors who have actually made their own quiz based off of the Extended Zodiac, where they fix some of these problems I have, and you may or may not have yourself.
One off the top of my head I could recommend trying is this quiz by frisktastic: http://frisktastic.tumblr.com/post/168068455293/expanded-aspect-quiz
Which effectively, as they explain in the post, expanded upon the original quiz. A fun thing about taking this quiz is that at the end, you see how you scored across all Aspects.
But that’s enough out of me. I need to go and try to get some sleep. Hopefully I can sleep well on this and get back to posting something else sometime soon. Oh, and this would be my symbol since I am a Capricorn and such.
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