#not using lineart nor things that might look similar to it
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wip I might never finish
#Hawks sketch I'm still deciding on whether or not to abandon because I just changedmy coloring style#again#not using lineart nor things that might look similar to it#it's for a fic I need to write#or I might as well die#bnha#hawks#takamikeigo
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I think you're being pretty unfair and biased saying that Yukie only based her designs on Naoko's manga, but in the same breath Takashi's designs take cues from Aikatsu (which I won't argue because it's clear). Yukie's designs, or should I say style, is very much informed by Takahiro Kimura, who is Code Geass' CD being that she worked on that anime. And that's not a bad thing at all. Every character designer has their own style. [1/2]
The CD’s job isn’t simply to just copy manga designs, but to simplify it for anime. Which is at complete odds with some of Crystal fanbase’s obsession with the designs having to be exactly like Naoko’s. I think Dream should go for more mature designs, but it needs to also have enough room for the animators to flex their own creativity. That’s the beauty of animation. [2/2]
Oh! I apologize about that! (I also apologize if I start talking in circles in this.)
I forgot she did work on Code Geas! Though her overall style is very… Code Geass-y style? Same with Akira’s style, I try to say that S3 and Takahashi’s Animation Direction episodes in S1/S2 are very similar, but it’s not in Suite or Doki Precure style. You feel? (I’m starting to call these “animators quirks”.) Like you said everyone’s got their own style.
For example, here’s a piece of art Yukie did, not related to Code Geass nor was she a CD for, and yet you can still see her little quirks that’s also in Crystal (lineart, shading, clothing folds ect ect). Also when she was working on Crystal’s design, she was finishing up on Majestic Prince. From what I’m looking at, that show doesn’t look very Code Geass. I mention Aikatsu because, besides Precure, it was one of the things I knew Akira was working on currently.
However, I always mention that the styles most likely come from the vision of the Directors: Sakai and Kon. When it comes to Akira’s style for S3 I always mention that it’s most likely how Kon wanted it to look, Sakai wanted the style to be “Naoko’s style but for modern anime.” I do mention that S3 has some Naoko influences in it I’m just not too sure about it because it’s more like Aikatsu than Naoko’s style or Yukie’s style (Or Takahashi’s style in S1 and S2)
What I meant was that Sakou- based on her interviews- had based Crystal’s style on various styles Naoko drew, put em together- while using Kazenban as a base- and simplified for animation, like you said. People nitpicking at the art not looking like the manga 100% need to know she simplified/changed it for animation reasons and because Naoko’s style varied from cover to cover. Sakou says that in her interview, and those are people I don’t agree with especially ones that whine because the Crystal’s layout/composition is not 100% like the manga???? That’s… really shitty.
Honestly I kinda thought everyone knew that though. Sorry for the confusion! I’ll try to be less biased too. (try cus I get… bitter, but bitterness is usually on my personal. Bias however, that happens on accident I assure you!)
As for the style mixing~ Tbh the mix of Takahashi’s cute style and Yukie’s mature style would most likely be… Takahashi’s episodes during Season 1 and 2. Maybe with more detail? Honestly I think Kozue Komatsu might be a good candidate for Dream/StarS but I haven’t found like, original art from them so I’m only basing it off her work in Crystal.
(you can ignore this btw imma ramble) Imho, Yukie’s style was actually alright, but, as said time and time again something unknown happened behind the scenes that caused Crystal’s production to go absolutely haywire and cus of this we got the quality. Was it the poor direction from Sakai? Was it because of common problems seen in the industry? Was it the budget? Was the budget because of the 12 translations? We just don’t know.
I see Sakou’s style potential and just… wanna see that animated? It’d look so nice under the right circumstances…. And I really want it to be different from the moe cutesy style from S3 but not something similar to any of the CDs from the 90s anime. I want Crystal to be it’s own thing…
#anonymous#ask#nikki talks#longpost#im like super sorry this got long asdfg#i really try not to be bias on this blog
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For our First blog post we were instructed to look around at Icon Sets we liked and disliked and pick three of each and then explain why we like or disliked them.
In order the First 3 Images are the icon sets I liked and the last 3 are the ones I disliked.
Liked
Set 1: I like the simple lineart style is sets and the limited color palette that times all of the icons together. You can pick a color and find it in multiple icons in the set rather than each icon featuring it’s own unique color set and making the set of icons as a whole dysfunctional or feel less like part of a whole set. I think it’s important that it’s consistent and draws from a similar style for each icon so they can be seen as whole. That being said I think this set might struggle with scaling as some smaller details would be lost at super small sizes.
Set 2: I adore the styles and muted colors of set 2. The set itself looks like it’s meant for a coffee shop’s website or a mobile app for ordering coffee, something along those lines for the most part. The varying shades and brown and limited greens help keep the color scheme in a general whole, even things like the beer icon and ray gun look a part of the set because of the color. The line width and simple style also help bring the set together in a whole but I feel it’s the color that really helps tie everything together. I feel they would do well scaled down as well with how general the shapes are rather than complex detail.
Set 3: The third set definitely has lines and color going for it in creating a set of icons that look like they belong together. The theme is consistent across the board in conveying Japanese culture and what the set represents. The range of color is definitely wider than the previous two sets but it doesn’t feel overwhelming or like it causes any one Icon to stand out. While the palette is definitely wider the colors are reused in multiple icons to keep it uniform and the lineart has a very defined break/pause somewhere in the icon which helps give it a unique look but also keep things feeling part of a set.
Disliked
Set 1: While I commend it for the simple style and muted colors that feel roughly similar, I do not think this would survive scaling down to tiny icon sizes. I don’t like the banner and words placed over the Icon design and some of the drawing chose do not fit the word associated with it. Probably the reason they need to slap a banner and word over the drawing because I would not be able to determine the person as an “account” nor would I be able to distinguish the Shipping truck mean “free”. The icons would be okay for maybe bank statements but in smaller environments or infographics I would find them distracting or lacking.
Set 2: While these felt simple enough to understand I also feel this would suffer from scaling with how detailed some of them are, like the map and what I assume is a plane ticket. That is another reason I dislike this particular set, while I like the usage of 1 color, some of the icons I cannot tell what they were supposed to be right off the bat. The plane ticket and what looks like a first aid kit but is actually supposed to be medication I did not understand without have to put some thought to it. For Icon sets I would think all of your icons should be able to come across easy, especially with such a simple style to start with.
Set 3: The last set I do not like at all, I don’t like the color, what it’s trying to be, or the idea they were going for. It’s very limiting in usage as it’s varying lenses for a magnifying glass that I assume you would use on a computer desktop, the problem is that I can barely make out what they are trying to depict from the start. I don’t think scaling them up or down in size would help either. If you took away the description underneath them almost half of the set would become just a jumble of orange on a strange blue disk. It makes them hard to read when the orange and blue almost seem to be the same hazy, oversaturated color too.
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