#not this epic revenge tale of an outcast trying to survive in a world that hates them
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robin-hood-for-freedom · 11 months ago
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Was nobody going to tell me that Blue Eye Samurai is actually fucking great?
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ninja-muse · 4 years ago
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i’m trying to branch out and read outside my genre (fantasy) do you have any book recs for someone whose heart is in fantasy but needs to see what else is out there?
Hi anon! Thanks for the ask! Fantasy’s such a wide genre, and this is such an open ask, that I’m mostly going to be recommending books with similar feels or themes from other genres, to push you a little outside the fantasy bubble and introducing you to different genres and types of storytelling. If you have a favourite subgenre or trope or author, I can maybe get a little more specific or offer read-alikes.
Also, I don’t know if you knew this before asking, but fantasy is my favourite genre too, so some of these recs are books that pushed me out of the genre as well, or that I found familiar-but-different.
And this is getting long, so I’m going to throw it under a cut to save everyone scrolling.
Science fiction
the Vorkosigan saga by Lois McMaster Bujold - This is space opera, which means it’ll have fairly familiar plots except with science-y things instead of magic. There’s an heir with something to prove, heists, cons, and mysteries, attempted coups and assassinations, long-suffering sidekicks, and a homeworld that’s basically turn-of-the-century Russia but with fewer serfs. It was one of the first adult sci-fi books I read and genuinely liked.
The Book of Koli by M.R. Carey - I finished this recently, and the second book of the trilogy just came out. This is post-apocalyptic sci-fi, but not grim or particularly complex. (Some SF gets really into the nuts and bolts of the science elements; this isn’t that.) Basically, Koli’s a teenager who wants more than his quasi-medieval life’s given him, and finds himself in conflict with his village (and then exile) because of it. I could see where the story was going pretty much from the start, but I loved the journey anyway.
The Martian by Andy Weir - This doesn’t have much in common with fantasy, but it’s my go-to rec for anyone who’s never read science fiction before, because it’s funny, explains the science well, and has a hero and a plot you get behind right away. In case you haven’t heard of it (or the film), it’s about an astronaut stranded on Mars, trying to survive long enough to be rescued.
Foreigner by C.J. Cherryh - This is an alien first contact story, about a colony of humans in permanent quarantine on an alien planet. The MC is the sole social liaison and translator, explaining his culture to the aliens and the aliens to the human, and working to keep the peace—until politics and assassins get involved. It’s been over a decade since I read this, so my memory’s blurred, but I remember the same sort of political intrigue vibes as the Daevabad trilogy, just with fewer POVs.
Who Fears Death by Nnedi Okorafor - One from my TBR. It looks like dark fiction about women, outcasts, and revenge, which sounds very fantastic and the MC can apparently do magic—but it’s post-apocalyptic Africa.
Speaking of political intrigue and sweeping epic plots, the Expanse series by James S.A. Corey has both in spades. Rebellions, alien technology, corrupt businesses, heroes doing good things and getting bad consequences, all that good stuff. It takes the science fairly seriously, without getting very dense with it, and will probably register as “more sci-fi” than my recs in the genre so far.
Oh, and Dune by Frank Herbert is such a classic chosen-one epic that it barely registers as science fiction at all.
Graphic novels
It’s technically fantasy, but assuming you’ve never picked up a graphic novel before, you should read Monstress by Marjorie Liu. Asian-inspired, with steampunk aesthetics, and rebellions and quests and so many female characters. It’s an absolutely fantastic graphic novel, if you want a taste of what those can do.
I’d highly recommend Saga by Brian K. Vaughan. It’s an epic science fiction story about a family caught between sides of a centuries-long war. (Dad’s from one side, Mom’s from the other, everyone wants to capture them, their kid is narrating.) It’s a blast to read, exciting and tense, with hard questions and gorgeous tender moments, and the world-building somehow manages to include weaponized magic, spaceship trees, ghosts, half-spider assassins, and all-important pulp romance novels without anything feeling out of place.
Historical fiction
Hild by Nicola Griffith - Very rich and detailed novel following a girl growing up in an early medieval English court. It’s very fantasy-esque, with battles and politics and changes of religion, and Hild gets positioned early on to be the king’s seer, so there’s “magic” of a sort as well.
The Essex Serpent by Sarah Perry - A widow goes to the Victorian seaside to heal and reawaken her interest in biology. Slow, gentle, lovely writing and atmosphere, interesting characters and turns of plot. Doesn’t actually deliver on the sea monster, but still has a lot to recommend it to fantasy readers, I think.
Yiddish for Pirates by Gary Barwin - The late-medieval Jewish pirate adventure you didn’t know you wanted. It’s funny and literary, full of tropes and set pieces like “small-town kid in the big city” and “jail break”, and features the Spanish Inquisition, Columbus, the Fountain of Youth, and talking parrots, among other things.
The Pillars of the Earth by Ken Follett - A thousand pages about the building of a cathedral in England, mostly focusing on the master builder, the monk who spearheads the project, and a noblewoman who’s been kicked off her family’s land, but has several other plots going on, including a deacon with political ambitions, a war, and a boy who’s trying so hard to fit in and do right.
Sharon Kay Penman - This is an author on my TBR, who comes highly recommended for her novels about the War of the Roses and the Plantagenets. Should appeal to you if you liked Game of Thrones. I’m planning to start with The Sunne in Splendour.
Lady of the Forest by Jennifer Roberson - Either a Robin Hood retelling that’s also a romance, or a romance that’s also a Robin Hood retelling.
Hamnet & Judith by Maggie O’Farrell - A novel of the Shakespeare family, mostly focused on his wife and son. Lovely writing and a very gentle feel though it heads into dark and complex subjects fairly often. A good portrait of Early Modern family life.
Mystery
There’s not a lot of mystery that reads like high, epic, or even contemporary fantasy, but if you’re a fan of urban fantasy, which is basically mystery with magic in, then I’d rec:
Cozy mysteries as a general subgenre, especially if you like the Sookie Stackhouse end of urban fantasy, which has romance and quirky plots; there are plenty of series where the detective’s a witch or the sidekick’s a ghost but they’re solving non-magical mysteries, and the genre in general full of heroines who are good at solving crimes without formal training, and the plots feel very similar but with slightly lower stakes. Cozies have become one of my comfort-reading genres (along with UF) the last few years. My intros were the Royal Spyness novels by Rhys Bowen and the Fairy Tale Fatale books by Maia Chance.
If you like your urban fantasy darker and more serious, and your heroines more complicated, try Kathy Reichs and her Temperance Brennan novels. Brennan’s a forensic anthropologist, strong and complicated in the same ways of my fave UF heroines, and the mysteries are already interesting, with a good dash of thriller and a smidge of romance.
Two other recs:
Haunted Ground by Erin Hart - The first of four books about a forensic anthropologist in Ireland, who’s called in when the Garda find bodies in the peat bogs and need to know how long they’ve been there. They’re very atmospheric—I can almost smell the bog—and give great portraits of rural Ireland and small-town secrets, and since not all the bodies found in each book are recent, they also bring interesting slices of the past to life as well.
A Burnable Book by Bruce Holsinger - This is essentially a medieval thriller about a seditious book that’s turned up in London. I liked the mystery in it and that it’s much more focused on the lives of average people than the rich and famous (for all that recognizable people also show up).
Classics
Gulliver’s Travels by Jonathan Swift - I swear this is actually one of the first fantasy novels but few people ever really class it as such. Basically, Gulliver’s a ship’s doctor who keeps getting shipwrecked—in a country of tiny people, a country of giants, a country of mad scientists, a country of talking horses, etc. It’s social satire and a spoof of travelogues from Swift’s time, but it’s easily enough read without that context.
Alice in Wonderland by Lewis Carroll - Another, slightly later, fantasy and satire! Even more amusing situations than in Gulliver’s Travels and, while it’s been a while* since I read it, I think it’ll be a decent read-alike for authors like Jasper Fforde, Genevieve Cogman, and that brand of light British comic fantasy.
A Midsummer Night’s Dream by William Shakespeare - Also technically a fantasy! I mean, there are fairies and enchantments, for all it’s a romantic comedy written entirely in old-fashioned poetry. It’s a pretty good play to start you off on Shakespeare, if you’re interested in going that direction.
On the subject of Shakespeare, I would also recommend Much Ado About Nothing, Macbeth, and King Lear, the first because it’s my favourite comedy, the others because they’re fantasy read-alikes imo as well (witches! coups! drama!).
the Arthurian mythos. Le Morte D’arthur, Crétien de Troyes, The Once and Future King by T.H. White, A Connecticut Yankee in King Arthur’s Court by Mark Twain, etc. - I’ve read bits and pieces of the first two, am about 80% sure I read the third as a kid (or at least The Sword in the Stone), and have the last on my TBR. Basically, these stories are going to give you an exaggeratedly medieval setting, knights, quests, wizards, fairies, high drama, romantic entanglements, and monsters, and the medieval ones especially have different kinds of plots than you’ll be used to (and maybe open the door to more medieval lit?) **
Beowulf and/or The Odyssey - Two epics that inspired a lot of fiction that came later. (There’s an especial connection between Beowulf and Tolkien.) They’re not the easiest of reads because they’re in poetry and non-linear narratives, but both have a hero facing off against a series of monsters and/or magical creatures as their core story.
Frankenstein by Mary Shelley - The first real science fiction novel. It’s about the ethics of science and the consequences of one’s actions, and I loved seeing the Creature find himself and Frankenstein descend into … that. It’s also full of sweeping, gothic scenes and tension and doom and drama.
* 25 years, give or take
** There are plenty of more recent people using King Arthur and associated characters too, if this "subgenre” interests you.
Other fiction
Vicious by V.E. Schwab - I don’t know if you classify superheroes as science fiction or fantasy or its own genre (for me it depends on the day) but this is an excellent take on the subject, full of moral greyness and revenge.
David Mitchell - A literary fiction writer who has both a sense of humour and an interest in the fantastic and science fictional. He writes ordinary people and average lives marvelously well, keeps me turning pages, plays with form and timelines, and reliably throws in either recurring, possibly-immortal characters, good-vs-evil psychic battles, or other SF/F-y elements. I’d start with either Slade House, a ghost story, or Utopia Avenue, about a ‘60s rock band. Or possible The Thousand Autumns of Jacob de Zoet, which I fully admit to not having read yet.
Devolution by Max Brooks - A horror movie in book form, full of tension and desperation and jump scares and the problems with relying on modern technology. The monsters are Bigfeet. Reccing this one in the same way I’m reccing The Martian—it’s an accessible intro to its genre.
Son of a Trickster by Eden Robinson - Contemporary fiction with a slight literary bent, that doesn’t pull its punches about Indigenous life but also has a sense of humour about the same. Follows a teen dealing with poverty and a bad home life and drugs and hormones—and the fact that his bio-dad might actually be the trickster Raven. Also features witches, magic, and other spirit-beings, so I generally pitch this as magic realism.
The Only Good Indians by Stephen Graham Jones - Another Indigenous rec, this time a horror novel about ghosts and racism and trying to do the right thing. This’ll give you a taste of the more psychological end of the horror spectrum.
Eliza and Her Monsters by Francesca Zappia - A good example of contemporary YA and how it handles the complexities of life, love, and growing up. Follows the writer of a fantasy webcomic who makes a friend who turns out to write fic of her story and who suddenly has to really balance online and offline life, among other pressures. Realistic portrait of mental health problems.
Non-fiction
The Book of Margery Kempe - The first English-language autobiography. Margery was very devout but also very badass, in a medieval sort of way. She went on pilgrimages to Jerusalem, was possibly epileptic, frequently “saw” Christ and Mary and demons, basically became a nun in middle age while staying married to her husband, and wound up on trial for heresy, before talking a monk into writing down her life story. It’s a fascinating window into the time period.
The Hammer and the Cross by Robert Ferguson - A history of medieval Norse people and how their explorations and trade shaped both their culture and the world.
A Time of Gifts by Patrick Leigh Fermor - Travel writing that was recommended to me by someone who raved about the prose and was totally right. Fermor’s looking back, with the aid of journals, on a walking trip he took across Europe in the 1930s. It’s a fascinating look at the era and an old way of life, and pretty much every “entry” has something of interest in it. He met all sorts of people.
Tim Severin and/or Thor Heyerdahl - More travel writing, this time by people recreating historical voyages (or what they believe to be historical voyages, ymmv) in period ships. Severin focuses on mythology (I’ve read The Ulysses Voyage and The Jason Voyage) and Heyerdahl’s known for Kon-Tiki, which is him “proving” that Polynesians made contact with South America. They both go into the history of the sailing and areas they’re travelling through, while also describing their surroundings and daily life, and, yes, running into storms and things.
Hope this helps you!
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she-who-fights-and-writes · 6 years ago
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She-who-fights-and-writes Top 5 Book Recs 2019!!
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Here are my top five books/book series that I think EVERYONE should read or at least try to read in their lifetime!! No matter their standing on this list, I love every single one of these books with my whole heart!!!!!
5. Pet Sematary by Stephen King (Genre: Horror)
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Back cover:
When Dr. Louis Creed takes a new job and moves his family to the idyllic rural town of Ludlow, Maine, this new beginning seems too good to be true. Despite Ludlow’s tranquility, an undercurrent of danger exists here. Those trucks on the road outside the Creed’s beautiful old home travel by just a little too quickly, for one thing…as is evidenced by the makeshift graveyard in the nearby woods where generations of children have buried their beloved pets. Then there are the warnings to Louis both real and from the depths of his nightmares that he should not venture beyond the borders of this little graveyard where another burial ground lures with seductive promises and ungodly temptations. A blood-chilling truth is hidden there—one more terrifying than death itself, and hideously more powerful. As Louis is about to discover for himself sometimes, dead is better…
I didn’t sleep for two days after finishing this book. I had to read it in the morning, never at night, and couldn’t put it down whenever I picked it up. However, this book is really a testament to Stephen King’s reputation as the dominator of the horror/suspense genre of fiction.
Beautifully descriptive and creepy, it gives a shocking new perspective of the consequences of playing God. With a very much flawed and very much human main character, along with a gripping story that raises the hairs on the back of your neck, Pet Semetary is the perfect book to read when you’re feeling a flare for the supernatural. 
4. The Lunar Chronicles by Marissa Meyer (Genre: Sci-Fi)
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Back cover of Cinder:
CINDER, a gifted mechanic in New Beijing, is also a cyborg. She's reviled by her stepmother and blamed for her stepsister's sudden illness. But when her life becomes entwined with the handsome Prince Kai's, she finds herself at the centre of a violent struggle between the desires of an evil queen - and a dangerous temptation. Cinder is caught between duty and freedom, loyalty and betrayal. Now she must uncover secrets about her mysterious past in order to protect Earth's future. This is not the fairytale you remember. But it's one you won't forget.
These books broke me out of a serious book hangover (caused by the #1 series on this list) and made me realize “Wait, there are other books in this world that can be enjoyed besides this series.”
Funny and captivating, this book puts an interesting twist on classic fairytales. Instead of being the kind of twist where everything is unnecessarily gory and dark, this puts a futuristic spin on the classic stories that we all know and love.
The characters are amazing and very diverse, and although the stories are similar to the Grimm’s fairy tales, they’re a whole new ballpark plot-wise that keeps you on the edge of your seat!
3. In Order to Live by Yeonmi Park (Genre: Memoir)
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“I am most grateful for two things: that I was born in North Korea, and that I escaped from North Korea.”
Still in her early twenties, Yeonmi Park has lived through experiences that few people of any age will ever know--and from which most would never recover. At age thirteen, together with her mother, she made a harrowing escape from brutal conditions in North Korea. Two years later, they reached South Korea and freedom. But the devestating journey in between cost Park her childhood and nearly her life. As she writes, “I convinced myself that a lot of what I had experienced never happened. I taught myself to forget the rest.”
In In Order to Live, Park sines light not just into the darkest corners of life in North Korea, describing the deprivation and deception she endured and that millions of North Korean people continue to endure to this day, but also onto her own most painful and difficult memories. She tells with bravery and dignity for the first time the story of how she and her mother were betrayed and sold into sexual slavery in China and forced to suffer terrible psychological and physical hardship.
Park confronts her past with a startling resilience. In spite of everything, she has never stopped being proud of where she is from, and never stopped striving for a better life. Today she is a human rights activist working determinedly to bring attention to the oppression taking place in her home country. Park’s testimony is rare, edifying, and terribly important, and the story she tells in In Order to Live is heartbreaking and unimaginable but never without hope.
This book changed my life. 
Riveting, beautiful, and at heartbreaking, it really made me appreciate what I have in life and made me more aware of things that are currently happening in the world as we speak.
I think that no one should be able to talk about North Korea and about how it’s not a big deal that we help the people there until they read this book.
Truly an amazing and unbelievable story.
2. The Song of Achilles by Madeline Miller (Genre: Fantasy)
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Achilles, "the best of all the Greeks," son of the cruel sea goddess Thetis and the legendary king Peleus, is strong, swift, and beautiful— irresistible to all who meet him. Patroclus is an awkward young prince, exiled from his homeland after an act of shocking violence. Brought together by chance, they forge an inseparable bond, despite risking the gods' wrath.
They are trained by the centaur Chiron in the arts of war and medicine, but when word comes that Helen of Sparta has been kidnapped, all the heroes of Greece are called upon to lay siege to Troy in her name. Seduced by the promise of a glorious destiny, Achilles joins their cause, and torn between love and fear for his friend, Patroclus follows. Little do they know that the cruel Fates will test them both as never before and demand a terrible sacrifice.
A phenomenally written and emotional re-telling of the classic Greek epic the Iliad that delves into the romantic relationship between Achilles and Patroclus.
Madeline Miller truly has an undeniable god-given talent for writing; her descriptions and storytelling makes for a book that you CANNOT put down once you’ve picked it up.
I read this book in a day and had a serious, serious book hangover afterward; I literally could NOT stop thinking about it for days. It just sticks with you, you know?
Me and my mom both wept over this book; it is truly a triumph and a masterpiece.
1. The Grishaverse by Leigh Bardugo (Genre: Fantasy)
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Back cover of Shadow and Bone, first book in The Grisha Trilogy:
Soldier. Summoner. Saint. Orphaned and expendable, Alina Starkov is a soldier who knows she may not survive her first trek across the Shadow Fold―a swath of unnatural darkness crawling with monsters. But when her regiment is attacked, Alina unleashes dormant magic not even she knew she possessed.
Now Alina will enter a lavish world of royalty and intrigue as she trains with the Grisha, her country’s magical military elite―and falls under the spell of their notorious leader, the Darkling. He believes Alina can summon a force capable of destroying the Shadow Fold and reuniting their war-ravaged country, but only if she can master her untamed gift.
As the threat to the kingdom mounts and Alina unlocks the secrets of her past, she will make a dangerous discovery that could threaten all she loves and the very future of a nation.
Welcome to Ravka . . . a world of science and superstition where nothing is what it seems.
Back cover of Six of Crows, first book in the Six of Crows Duology:
Ketterdam: a bustling hub of international trade where anything can be had for the right price―and no one knows that better than criminal prodigy Kaz Brekker. Kaz is offered a chance at a deadly heist that could make him rich beyond his wildest dreams. But he can't pull it off alone. . . .
A convict with a thirst for revenge. A sharpshooter who can't walk away from a wager. A runaway with a privileged past. A spy known as the Wraith. A Heartrender using her magic to survive the slums. A thief with a gift for unlikely escapes.
Six dangerous outcasts. One impossible heist. Kaz's crew is the only thing that might stand between the world and destruction―if they don't kill each other first.
The Grishaverse is a group of series that are all set within the same universe where magic runs wild and the world-building-- from the culture of each country to the unique landscapes--is so phenomenal that you almost wish you could jump right into the book like Blue’s Clues and live there forever.
Leigh Bardugo is my favorite author of all time.
Her writing is beyond any other tier that I have every had the pleasure to read, to the point where I couldn’t read any other books for a good year after finishing the Six of Crows Duology because it set my standards so high for YA fantasy.
There are many books within the Grishaverse-- including the Grisha Trilogy, the Six of Crows Duology, the King of Scars series, and the Language of Thorns storybook--but you don’t have to have read one series to understand the other.
Personally, I like the Six of Crows Duology better than the Grisha Trilogy; it was written afterward and the writing and storytelling is far more evolved and sophisticated.
But even so, Leigh Bardugo really is an incredible storyteller, so if you can get your hands on any of these books, please do!
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zippdementia · 5 years ago
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Part 77 Alignment May Vary: A Little Touch of Undermountain
Last time, my players got wrapped up with a bunch of Githzerai and so I needed to come up with a Gith dungeon. For the next piece of the adventure, I used level 16 of Undermountain, so following will be spoilers for that level of 5e’s Undermountain. If you don’t mind, then read on to see how it progressed!
When I prep for a dungeon, I like to read the whole thing first. Not in incredible detail while taking notes or anything, but just skimming through, browsing maps, getting the general idea, spotting interesting rooms, getting a sense of the challenge. 
What I’m really trying to do is to find the story.
Every dungeon tells a tale, or at least has the ability to tell a tale. There is no exception to this. Sometimes the tale is very deliberate, other times it will read differently to each GM, based on the personal biases and aesthetics they bring to their reading of the dungeon. For instance, in a dungeon run by Kobolds but with no details as to why they are there, different DMs will draw different conclusions. Some might look at the treasure room and determine that the Kobolds must be protecting an ancient treasure of their people. Bam, there you have a story. Others might notice that the Kobolds are oddly led by a Drow wizard and conclude that this is only the tip of a greater invasion dwelling just below the surface. Another might take the same data and think that this is the dwelling of an outcast Drow, who pridefully believes this to be the first step towards his conquering of the world. Even another might see this and believe that the Drow has been magically enchanted to believe that he himself is a Kobold, and the Kobolds serving him don’t have the courage to try and convince him otherwise, not after what happened to poor pussbottom...
In the case of the dungeon levels of Undermountain, we have quite a bit to go on. Each level in the fifth edition rendition of the dungeon is given at least one deliberate and major story that can be used as a throughline without and several smaller plot lines that are left more open for the DM and players to develop through their actions. In level 16, there is a Githyanki fortress led by a female warrior, Al’Chaia. Wrapped up in her rule is a number of complications. For one, she has encouraged competition among her followers and this has had led to at least one believing they could be a better ruler than she is. Even among her dragon pets, there is competition, as one of the young dragons is seeking to escape the rule of his great red mother and is willing to burn his way to freedom if given the opportunity and a strong enough party of (momentary) allies. And speaking of momentary allies, there are prisoners in the dungeon just waiting for a chance to escape: a group of Mind Flayers for one, and a lone Githzerai monk for another. The two groups won’t work together, but either one could make for a powerful set of allies when trying to work against Al’Chaia. Al’Chaia, for her part, is equal mixture paranoia and pride, desiring to have a direct hand in everything that happens in Stardock and personally interviewing all trespassers and prisoners. She prefers to have intruders taken alive and her knights see this as such a clear way to her favor that they will go to great lengths, even endangering themselves, to capture interlopers rather than kill them.
So, this leaves us with the following story threads:
Al’Chaia wants prisoners
Ezria is a prisoner whom the Githzerai want freed
At least one general wants Al’Chaia dead
There are Mindflayer prisoners who want to be freed
Level 16 is broken into two dungeons, really: the Crystal Labyrinth and the Githyanki Stardock (which is actually located in space and is a light entry into the Spelljammer campaign setting).
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Transposing a Dungeon
If playing Undermountain on its own, then the purpose of every dungeon level is to survive and make it to the next lowest level. In this light, Level 16 is an odd one, because you never actually have to go to Stardock to proceed to the next level of Undermountain. Even a group curious about Stardock can’t easily access it, they have to find a key first which requires either killing or convincing one of the more powerful combatants in the Crystal Labyrinth to give you their key. A group might be COMPELLED to seek out and explore Stardock by groups they encounter earlier or later in Undermountain, but square for square it is the easiest level of Undermountain to bypass. The other surprising thing is that all of the story I mentioned above, all of those hooks, happen mostly in Stardock and not so much in the Crystal Labyrinth.
For my purposes, there isn’t anywhere else to go: the players aren’t in Undermountain trying to get to the next level, so I had to focus them from the start on the idea of accessing the Stardock. At the same time, they had some major restrictions that delvers into Undermountain don’t, the big one being they have nowhere to run to in case they need a long rest. Oh, and because their ship is running out of oxygen, they have a limited amount of time to finish the adventure and achieve their goal.
The goal I set up as rescuing Ezria, the Githzerai monk. It made the most sense in terms of story and also felt like the most achievable mission (as killing Al’Chaia is tough, considering she fights with other Gith at her side and at least one young red dragon (possibly more, and possibly an Adult Red Dragon, too, depending on when and how you fight her). I didn’t rule out the possibility of them killing Al’Chaia, but if they did it would have to take place as a hit-and-run assassination, killing her in a few rounds before she had a chance to summon any guards and then getting the heck outta dodge before the mamma dragon showed up to take revenge. Regardless, the mission would require stealthy play, something we haven’t done too much of in our adventures. 
I also broke the mission into three pieces in my mind: one was to get through the Crystal Labyrinth (reskinned for my purposes as an in-between world, a backdoor the Githzerai “tunneled” through the aether into the Githyanki fortress, but which was discovered and occupied by the Githyanki) probably proceeding with the help of one of the dissatisfied generals working under Al’Chaia. The second part was to find Ezria in Stardock and break him out of prison. The third part was to escape back to the entrance of Stardock, where Ezria would open a portal and they would get back to the Githzerai homeworld.
There was nothing I threw out or changed over much aside from focusing the dungeon flow on these elements and adhering to those three parts. Other than that, I just got ready to improvise based on whatever the players did.
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How Did it Go?
After an initial added puzzle involving a malfunctioning security laser system, the players enter the Labyrinth proper. I changed the entrance point to be the far east side of the map, rather than the west, because I wanted to place them potentially closer to Urlon, one of the more benign of the disgruntled lieutenants (AKA he doesn’t attack them on sight). Overall, there is less activity on this side of the map so I felt like it gave them a better chance of finding a way through the maze to the Stardock.
They do a good job initially of sneaking around. They encounter an imprisoned Mind Flayer, Marqoux (we call him Marky for short) and talk to him for a moment to get a basic understanding of where they are and what to look out for. They are unable to free him at this time, and so they move on and come to a gigantic cavern filled with Githyanki, overseen by a more powerful Githyanki female floating naked in a crystal in the center of the room. This fight is huge. It ends up involving about a dozen Githyanki, all them leaping and misty stepping all over the place, striking by darting in and then teleporting away. The woman in the crystal compliments their attacks with magic missile, haste spells, and twice a gigantic fireball that the party manages to dodge. There are also three Crystal Golems, time and light bending monstrous statues who are less effective than they might have been (due to some poor rolling on my part) and instead make the players feel pretty epic as they dodge around +8 and +10 to hits and whittle away at the Golems until they are naught but crystaline dust in the glowing Labyrinth.
The coolest moments to come out of this come from Imoaza. At one point she strikes down a Githyanki and then uses her Warlock powers to trap his soul and raise him from the dead as a wraith who fights at her command. At another, she leaps over a Crystal Golem’s attack, splits Drosselgreymer into its two smaller sickles, lands on the golem’s chest and hangs there with one sickle while slashing away at the creature’s single diamond eye with the other until it goes down. She then backflips off of it, puts together Drosselgremyer again, and shoots eldritch blasts at two Githyanki as she lands. It’s some next level anime shit.
All this fighting eventually attracts the attentions of one of the Githyanki Knights, who strides into battle atop a young red dragon and who turns the tide in favor of the enemy, scattering the players. Imoaza hides inside a cone of ice and then sneaks away when it dissipates. Carrick flees deeper into the caverns, hiding himself in a crevice. And Milosh, who has proven to be by far the tankiest of the characters, takes on the dragon and its rider on his own for a round or two before being forced into a dead end outside of the Mind Flayer’s prison cell.
I don’t know if we’ve mentioned before that Milosh has a power cannon on his arm, similar to Mega Man? His can burn special gun-arm slots to mimic certain magic and it can fire arrows like a crossbow, powering them up with different effects as he fires them (and he’ll learn more effects as time goes on). He uses one here to launch an electrified arrow into the Githyanki knight’s chest, nearly killing her in a single blow! She survives though and with his resources running out and a pissed off red dragon staring him down, Milosh prepares to either make his final stand or use a special ranger power he has to pierce the aether and travel unseen through the ethereal plane to escape. But instead the Githyanki hails him between ragged and haggard breaths and orders him to stand down and surrender. Milosh agrees and tries to find some clever way to turn this to advantage, but instead he is clapped in magical irons that prevent the use of his abilities and a magical headband that might have been familiar to Targaryen/Daymos from long long ago, blocking out Milosh’s thoughts and blinding him. Then he is led from the arena and up to Stardock.
But what about the player? Not wanting to lose anyone from the table for an extended period, we determine that in their haste to capture Milosh, the guards did not notice a key lifting off of their belt and floating quietly towards the small portal set in the door to the Mindflayer’s prison...
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Keeping Your “Head” in the Game
The other party members, Imoaza and Carrick, witness Milosh’s surrender (Imoaza was actually disguised through magic as one of the Gith warriors talking to Milosh about surrendering, though she is too afraid to be caught to try and make a big play, like escorting him herself). They see him being led away by the injured Githyanki knight and her very-healthy-looking red dragon and realizing (correctly) that there is probably nothing they can do to rescue Milosh without risking the death of at least one party member, they continue to explore the labyrinth. Carrick is not very stealthy in his plate mail, and ends up alerting ANOTHER Githyanki magic user in a crystal, but Imoaza still has her disguise, and is able to pretend she is chasing him down, which makes the other Githyanki pause in their own pursuit. In this way, they stumble into the workshop of Urlon, creator of the crystal golems and their best bet at getting into Stardock.
Urlon explains his frustrations of Al’Chai’s rule and his desire to see her dead. He says if they manage to assassinate her, then he will create a distraction and slow the hunt for them, buying them time to find their comrade and escape. The players agree, though in truth they don’t intend to take on Al’Chai: they simply want to get to Ezria and get the heck out of this mess. Urlon doesn’t know this, so he offers them a ton of help: items and a general layout of the Stardock, and he also reforges Mistweaver, which used to belong to Aldric but which Carrick is now using, into a +3 magic weapon that retains its curious ability to hold onto and reproduce certain kinds of damage. An alarm then sounds throughtout the Labyrinth and Urlon snarls: “One of the Mindflayers has escaped,” he tells them. “They’ll be swarming the Labyrinth to find and kill the bastard. Here, you’ll need to hide until this is over.” He telekinetically levitates a massive work table off the ground to reveal a trapdoor leading into a small chamber underneath the workshop, where Imoaza and Carrick squeeze into a semi-comfortable spot, getting a short rest while Urlon and his apprentice, a younger Gith male, go to join the hunt.
The Mindflayer in question is the one being played by our other player, and the alarm is because he inadvertently alerted the Gith after a botched stealth roll. He now flees through the Labyrinth, seeking a hiding spot. He eventually spots one while slinking around the edge of a large cavern: a niche high in the wall that he levitates to and stuffs himself inside like a trapdoor spider. Indeed, the metaphor is apt, for some time later (after a short rest), a young Gith rests against the wall, out of sight of his companions... and is promptly set upon by the Mindflayer, who scores a critical hit against him and drags him up into the niche to feast on his brain. The brain’s memories rush into Marky and it turns out he ate the brain of Urlon’s apprentice. He now knows that two of the adventurers he met earlier are hiding out in Urlon’s workshop and that they have the means to enter Stardock.
Imoaza and Carrick have been sharing a somewhat uncomfortable silence while they rest. Carrick has been keeping an eye on Imoaza since Aldric’s death. Some whisper of fear eats at him. He hasn’t exactly suspected her, but some Paladin intuition is cluing him in to Imoaza’s deeper evil... though, for her part, Imoaza does not believe in evil. She believes only in pragmatism, and has already justified Aldric’s murder in her mind as an act of mercy. Aldric was clearly going to die, she tells herself, and was beginning to show his weakness besides. He’d become emotional and attached. He had a family, for god’s sake. That was dangerous for the group. She was preserving the group.
When Imoaza and Carrick next see the light of the Crystal Labyrinth pouring in through the trapdoor, it is not Urlon who stares down at them, but instead the tentacled face of the Mindflayer. He sends a telepathic message into their heads: “We should help each other.”
It is not the easiest decision to make. After all, Mindflayers are not easily trusted, and they also know that the Gith will be hunting for this one and will respond to any sighting of it with extreme prejudice. Even Urlon, who seemed actually sympathetic towards Ezria and the other Githzerai, going so far as to say he would cease the hunt for them if he replaces Al’Chaia, turned cold when it came to discussing the hunt for the ‘flayer.
At the same time, what choice do they really have?
The three thus band together, leave Urlon’s workshop, and make their way to the portal to Stardock. The Mindflayer uses his access to the Gith’s brain he devoured to fool the lone Crystal Golem blocking their way to the portal to Stardock (a cool notion the player came up with). They pass the golem without incident and insert the key into the portal, and are whisked away to the second part of the adventure, which we will cover next time.
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One More Thing...
Before I sign off though, notice some of the things that went on in this session. I didn’t overly prep for this session. All I did read over the dungeon and then find those story threads. To keep things moving and the game fun in the actual session, all I had to do was tie everything that happened in the actual play with one of those story threads. Thus, when the fight with the Githyanki threatened to kill one or more of the players, it was perfectly reasonable instead for the Knight to try and imprison at least one of them, avoiding a TPK and keeping the story moving. Then, because that was removing a player from our game potentially, I improvised by turning to another story point: the Mindflayers. Now my player could stay in the action (very memorably so) as a Mindflayer. How often does a player get to play a monster in a game? And last, when the players seemed beat down and at a loss for where to go next, they found Urlon, who connected them to the “revolution” plot line.
Thus, no matter how crazy things got, I could always get us out of the weeds by steering us back towards the story threads. Identify these in your own sessions and you will find you have to plan a lot less and are ready to improvise when the need arises. And it ALWAYS arises. That’s half the fun of being a Dungeon Master!
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Half a King - Joe Abercrombie
Half a King Joe Abercrombie Genre: Epic Price: $2.99 Publish Date: July 15, 2014 Publisher: Random House Publishing Group Seller: Penguin Random House LLC NAMED ONE OF THE BEST BOOKS OF THE YEAR BY TIME AND  THE WASHINGTON POST • LOCUS AWARD WINNER “The Shattered Seas trilogy has worked its way into a very exclusive group of my favorite fantasy novels of all time.”—James Dashner, #1 New York Times bestselling author of The Maze Runner “A fast-paced tale of betrayal and revenge that grabbed me from page 1 and refused to let go.”—George R. R. Martin “I swore an oath to avenge the death of my father. I may be half a man, but I swore a whole oath.” Prince Yarvi has vowed to regain a throne he never wanted. But first he must survive cruelty, chains, and the bitter waters of the Shattered Sea. And he must do it all with only one good hand. The deceived will become the deceiver. Born a weakling in the eyes of his father, Yarvi is alone in a world where a strong arm and a cold heart rule. He cannot grip a shield or swing an axe, so he must sharpen his mind to a deadly edge. The betrayed will become the betrayer. Gathering a strange fellowship of the outcast and the lost, he finds they can do more to help him become the man he needs to be than any court of nobles could. Will the usurped become the usurper? But even with loyal friends at his side, Yarvi finds that his path may end as it began—in twists, and traps, and tragedy. BONUS: This edition includes an excerpt from Joe Abercrombie’s Half the World. “Tremendously entertaining . . . lightning-fast and filled with a wonderful collection of rogues, villains and two-faced bastards . . . From the first chapter [Joe Abercrombie] wastes no time as the reader is swept up in a gripping tale of betrayal and revenge.” — SciFi Now “Once this plot has its teeth in you, it will not let go. . . . Abercrombie’s masterful storytelling means that everything, from the characters that you come to love and despise, to the sprawling world that is explored, is enthralling.” — Fantasy Book Review “Abercrombie’s Shattered Sea is a fantastic yet believable backdrop to Yarvi’s struggle, a vivid imaginary land.” —The Seattle Times “Intriguing characters . . . nonstop action.” —Chicago Tribune “ Half a King is my favorite book by Joe Abercrombie so far, and that’s saying something.” —Patrick Rothfuss “As in all Abercrombie’s books, friends turn out to be enemies, enemies turn out to be friends; the line between good and evil is murky indeed; and nothing goes quite as we expect. With eye-popping plot twists and rollicking good action, Half a King is definitely a full adventure.” —Rick Riordan “Enthralling! An up-all-night read.” —Robin Hobb “Polished and sharp, perhaps his most technically proficient novel yet . . . I dare you to read the first chapter and try not to turn the next page.” —Brent Weeks “ Half a King can be summed up in a single word: masterpiece. It’s a coming-of-age story. It’s a Viking saga. It’s a revenge tale and family drama and the return of the prodigal son. But most of all, it’s this: a short time alongside people as weak and blundering as we are and, in the midst of it all, as heroic. Far too short a time, as it turns out. What a wonderful book.” —Myke Cole “ Half a King is full of all the adventure I’ve come to expect from Abercrombie and a tenderness I never knew he had.” —Sam Sykes http://dlvr.it/R16T82
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