#not the deluxe one the deluxe is still the original but like. the actual basic transmissions cover is different
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luigiblood Ā· 4 months ago
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Really disappointed about F-Zero GP Legend on GBA NSO
Today, as of the writing of this post, saw the addition of F-Zero GP Legend & F-Zero Climax on GBA NSO, two great games, and one of them finally officially available worldwide, even if untranslated.
Putting aside the annoyance that F-Zero Climax is untranslated, on which I still think Nintendo should seriously consider translating some of their retro titles, I want to talk about a real disappointment surrounding F-Zero GP Legend.
The hype before release
Before the release of the GBA NSO update, Nintendo's japanese blog showed that F-Zero GP Legend would actually have for the first time the inclusion of the 20 e-Reader courses, expert ghost data and machines. The Wii U Virtual Console release did not have those, and that's genuinely cool of them!
The original American and European releases of GP Legend actually included the e-Reader machines as unlockables, after they probably knew that e-Reader was just out of the question, however, they never included any of the Ghost Data, or the 20 extra courses (the equivalent of 4 cups in this game).
But for some reason, the American and European NSO releases of the game does not include the e-Reader content. You can probably excuse this as like, the game simply didn't have any support for them and therefore they couldn't hack them for it, but... that's just kind of bullshit actually.
How much effort did they make?
Guy Perfect, who you might be familiar with their recent work of BS F-Zero Deluxe, which is a hack of F-Zero that includes all courses and machines from the original game and the Satellaview BS F-Zero Grand Prix 1 & 2.
He made a few years before the e+ Complete patch for all versions of F-Zero GP Legend:
This patch includes all e-Reader content, all 20 courses and all ghost data for all versions of the game, and unlocked machines for the japanese version.
Why do I mention this? Because this patch was possible because all versions of the game, including the American and European versions still had functional e-Reader support, it's just inaccessible.
Now, I want to say this, Nintendo's modification of the japanese version of the game is still pretty well done, just like the patch I've linked, Nintendo did a similar thing in a different way, where they actually managed to include all 20 e-Reader courses in the same menu, bypassing the limitation of 5 courses, a limitation caused by the limited save space as, yes, the cards actually included the custom course data in them, no unlocks.
This might have required as much effort as Super Mario Advance 4's e-Reader levels which also bypassed similar limitations.
After asking Guy Perfect about the work that was done towards the American and European versions of his patch, it turns out Nintendo didn't need to do that much more to do it on them, porting the modifications from the japanese version would actually not require that much effort, because the e-Reader code is still just there, fully functional, and could just be enabled relatively simply.
To say it simply: Nintendo already did the work for the modifications to add e-Reader content to the game and it would have needed basically almost nothing else on top to make it work on the American and European versions.
The fan patch is not actually doing a lot of code changes to all the versions, proof that it is really not doing that much to add these courses, and that's just sad.
The European could need maybe some translations, but as it is, it doesn't even need any significant work, like, just translating "Card e-Reader+ Cup" is all that's essentially needed, and even then, they could have left it as is and you would just see it in English regardless of the language, it would have still worked and no one would probably bat an eye...
It's just disappointing, you know, this was so close, not much work was needed, it's not like I'm asking the impossible here, the work is already there and could be ported very very easily to the other versions.
This is not an outcome I can easily accept, I can accept a lot of technical reasons for not doing things at times, but not this one.
In the meantime, I guess either use the e+ Complete patch, or just use the japanese GBA NSO app if you really want to play those legally.
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kara-zor-els Ā· 5 months ago
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Do you have any recomended readings for Jason Todd? Not a full masterlist, just runs you'd recommend
I answered this way back but I have read a lot more comics since, so I think that it's a good time to revise it. All the links lead to readcomicsonline, so I'd recommend using an addblocker before clicking on them. And please make sure to buy the comics if you can.
āœØJason Todd Comic Recommendations āœØ
Pre-Crisis
Pre-crisis Jason was essentially a clone of Dick, down to his dead parents being circus performers, so there is not a lot of this era that I'd recommend, and you can honestly skip this section. That being said:
For The Man Who Has Everything (Action Comics Annual #11): this is not really a Jason story as much as an (iconic) Superman story. It does however mark the first meeting between Jason and Wonder Woman, and he does play a role in defeating the bad guy.
Post-Crisis Robin Era
Main Robin Run (Batman (1940) #408 - #425): this includes the revised Jason origin (aka the one most people know about), Jason's first mission as Robin (ft. Two-Face!), Jason and Dick teaming up for the first time (this Jason and Dick team up got retconned in Nightwing Year One, but imo the original one is much better) and some other Jaybin adventures. My favourites are Bruce and Jason trying to catch a Serial Killer terrorizing Gotham as well as the Felipe Garzonas storyline, which sets the stage for ADITF.
Legends: This is a small event and Jason isn't in it a lot but I really liked it.
A Death in The Family: Jason dies in this one.
Post Resurrection (aka, the Red Hood era)
Under the Red Hood: this is the deluxe edition, which includes the main UTRH sotryline as well as the fight prior to that set during the the Hush story arc and Batman Annual #12, which is Jason's first Red Hood origin (it get's expanded upon later in Lost Days):
Red Hood: Lost Days: Essentially Jason's time between coming back from the dead all the way to UTRH
Teen Titans #29: The Titan's Tower incident. a lot of people dislike this one but personally I though it was pretty fun lol. Basically Jason beats up Tim in the most dramatic, theater-kid-esque way possible.
Green Arrow #69-72: Jason vs Mia Dearden.
There are some stuff set between this and the New52 but I have either not read them (Brothers in Blood, Countdown) or they were bad (Battle for the Cowl). Then there comes the New52 RHATO run (horrible) and the Rebirth RHATO run (not as horrible but still bad) So instead I'd skip to Infinite Frontier and recommend:
Batman: Urban Legends #1-#6: The first story called Cheer has a Jason and Bruce team up. It's not the best but I don't hate it as much as any of the RHATO stuff.
Task Force Z: Jason joins a team made up by zombified Batman rouges. That one was actually good.
Elseworlds:
From the DC Vault: Death in the Family: Robin Lives!: What would have happened if Jason didn't die during UTRH (currently ongoing)
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emptymasks Ā· 5 months ago
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the copyconductor 980 tx instructional audio tape
i finally have the copyconductor 980 tx instructional audio tape in my possession and here's my rundown of it and my favourite moments, basically me liveblogging listening to it for the first time. haven't seen anyone else talking about this tape so here i am.
i'm unsure if transcribing it or recording it would be in poor taste, but also it was limited edition and sold out and they're not going to restock so in a way you could call it lost media. i'm not sure if that would be alright to do.
for those not familiar, it's official stanley parable ultra deluxe merchandise sold by iam9bit, it was advertised and is presented as an instructional tape for the copy machine that's in the room outside stanley's office. what was actually on the tape was not stated, only that it included voice work from a few different people including the narrator's voice actor so since i love his voice so much and i collect cassettes i had to get one.
after listening note: it's basically a collection of different new snippets of dialogue, extra scenes, and new music. it's not one long new ending. a lot of side b is this long bit of the narrator doing one of those infomercial bits like in the game where he tells us how to tell a joke, but it's about what and why sequels exist and it's my favourite part of the tape.
this ramble got long so there's more under the 'read more' cut. but first here's my favourite quotes from the narrator:
"what about CGI knuckles?"
"i'm getting into D&D"
"what mistakes did the original stanley parable make? well to start off most of the pornography in the game was stolen or pirated and it's time we paid the licensing fees fair and square."
"we'll get to you yet, time dracula"
"if you purchase the stanley parable 2 you'll get this cow's egg"
"who gives a shit? all that matters is it's more content to cram down your insatiable gullet"
"it's only through this connection that we'll defeat time draucla once and for all. don't let the time vampire win, purchase the stanley parable 2"
and now the contents of the tape
started out as an actual instructional tape and i was just waiting for when it was going to shift and it did pretty quickly to the classic "all of his coworkers were gone, what could it mean?" the dialogue continued as normal with the sound effects of stanley moving until
"when stanley came to a set off two open doors" okay so far so normal- "he picked up one of the chairs lining the wall and through it with all of the force he could muster through the window" WAIT WHA. stanley walks around outside until coming across some sort of night club and the music gets louder until he enters and then we just get a full track of stanley parable dance music. it's similar to "Falling Funk" from the tspud soundtrack, but is not the same song, it's slower and i think has different instrumentation.
the narrator gives a watchmojo top 20 sound effects from the stanley parable ultra deluxe. i started hoping "8" would be on there since i cannot read the number 8 anymore without hearing "8" and i thought it would be perfect if it was number 8 on the list and it was. other sounds i recognised more than others: the baby from the baby game going into the fire was number 14, number 1 was "jim".
the music track that plays when you look at the cave painting in the museum in the game then played, (is on the tspud soundtrack as part of 'Ambiences') but faded into new slow, haunting vocals. the tape then cut back into the instruction copyconductor man.
when it cut away from him we get a new man "okay this is day number 295, tape number... i've lost track... nothing feels real anymore." the less sense anything makes. [...] the sheer euphoria i feel every time i pick it up, no matter how many time i've done it, the same feeling... and the emptiness in my chest" i started wondering if this man had a bucket of his own. "i still haven't figured out why i see the world so differently when this bucket is in my hands" yep. the bucket man continued to monologue, he start to think about monetising the bucket, charging people to spend time with the bucket, he worries people will steal his idea, steal the bucket, someone or something appears near him. the bucket man stops talking, stares, then says "Gambhorraā€™ta" which is what the cavemen chant in the previous song, and i'm wondering if this is the name of the god/creature that was mentioned on one of those tapes you could find in game? but it's been a long while since i last played. there's some creature in the room, making monster noises. the tape cuts out. the name appears on the tspud soundtrack "Gambhorraā€™ta, Treasurer of The Profaned Vault" though that is not the name of the cavemen chanting song.
the narrator gives us a limerick, a little rhyme over some acoustic guitar.
"and now a message from the bucket" [metal rustling noises]
the narrator returns "it's these kids again, always up and around, always talking about it. it's bloody game of thrones season 8 all over and and i'm just not..." he's rambling on about kids and crime and then out of no where "what about CGI Knuckles though?" and it caught me so off guard i had to stop the tape because i started laughing. he tries to keep rambling but he stops, defeated "no one cares, it's all mp3s and pokemon" i have no idea what he's rambling about, he's still complaining about kids, about theatre "i'm getting into d&d though, dungeons and dragons, can't stand those- [TAPE IS FULL. END OF MESSAGES]."
and onto side b we go.
back to the instructional man, how to load paper into the copy machine.
he cuts out to music, gentle guitar, bossa-nova-esque music. ITS A NEW MEMORY ZONE PIECE. i don't speak the language it's in, i know enough to recognise that unlike the french memory zone song from the game, this is in spanish or portuugese (i don't know enough about either language to confidentially say which one, but i recognise some words). the phrases "memory zone" and "stanley parable" are still in english.
narrator "here is a free steam key for the stanley parable ultra deluxe, however due to printing issues all copies of this tape will contain the same key. please confirm online in regards to who show redeem this" he then lists the key. i have no idea if it's real.
back to copyman, he's still telling us how to load paper.
narrator answer machine message "hello, unfortunately the person you called cannot come to the phone right now. please leave a message after the beep". 'thinking theme' from the tspud soundtrack then plays. then there's a beep.
the narrator tells us about night sharks, where it lives, the depth of the water it stays in, how long it is, etc. i googled night sharks to see if the information was accurate or if this was a gag, only to discover he's literally reading the wikipedia page word for word.
a new man "say there timmy, what's that? it's breakfast of course, but did you know breakfast is getting a sequel? that's right. lunch. [...] with a little luck, we may even get a trilogy series out of it. you know what a sequel is, don't you timmy? why, sequels are the worlds way of clinging helplessly onto the past. we all want more of the things we love and we're all afraid of change." in the style of old commercials, it's sounds like this could be the same voice actor as the narrator now doing an american accent.
"sequels are the bedrock of a healthy functional society, and if you look around you you'll find them everywhere you go." "here's the man who invented breathing, which is the sequel to suffocating and dying a slow death. even you're parents are getting a sequel timmy, their names are rod and jessica, as your real parents are getting sent back in time to fight in a secret war for the government." this goes on for a while about sequels, about the stanley parable getting a sequel.
"you're a man now timmy, which is a sequel to being a boy, and you need a man's game. the stanley parable 2 is the manliest game there is. let's look at the burley man who made the game. huh. his name is gregory eightpack and he's the cutting picture of raw masculinity"
"sequels allow us to correct mistakes. what mistakes did the original stanley parable make? well to start off most of the pornography in the game was stolen or pirated and it's time we paid the licensing fees fair and square. second, the stanley parable was catastrophic for a man named leroy, who had his information including home address, social security and bank address which were displayed prominently in multiple locations throughout the game. although leroy's money and identity were stolen, the fact remains his personal information was the emotional core of the game and absolutely vital to a nuance and understanding of the story. as reparation for the harm we caused him, the sequel will contain a brief and insincere apology to leroy tucked deep within the game where it will be difficult to find. finally, the stanley parable made the mistake of leaking too many government secrets about the nature of the time wars." "we'll get to you yet, time dracula."
omg this sequel bit goes on for so long but i love it. i cannot write it all down here, it goes on for so long omg.
the narrator thanks us for listening to the audio cassette. he say's we have a message from stanley's missing coworkers for us! ... there's nothing. there's no message from them... that's the end of the tape...
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icedragonlizard Ā· 10 months ago
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Are the "deaths" of older Kirby characters unserious?
For all the Kirby characters that are believed to have "died", I wonder if the ones in earlier periods of the series are not actually seriously dead.
The newer, Kumazaki era Kirby characters that have died are much more legitimate. Sectonia is absolutely 100% dead without a doubt. Same for Max Haltmann and Star Dream, as well as Void Termina. I also believe Fecto Elfilis to be dead, since the Forgo half is gone and Chaos Elfilis absorbed into Elfilin. I'm sure that Elfilin will be all that's left of Fecto Elfilis, meaning the original unsplit creature is a goner.
But what about the pre-Kumazaki Kirby characters that are believed to have "died"? It appears they're much less certain. It's ambiguous.
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Marx looks like he died at the end of Milky Way Wishes. That impact onto Nova absolutely looks more than enough to kill Marx. How could he have survived that? He also doesn't appear for a very long time after Super Star and its remake. He's been absent in a lot of Kirby games, which can also lead to the belief that he died after MWW.
Although he does appear in Mass Attack... but I have doubts on its canonicity.
... And then he comes back in Star Allies! Seemingly out of nowhere. It's kind of funny that the lore never explains how the hell Marx survived his encounter with Kirby and just randomly comes back, now deciding he wants to team up with Kirby to stop Void Termina.
I get the sense that HAL didn't really think much of Marx's "death" like they thought of Sectonia's death. Marx came from an era where lore wasn't really a thing, so it's harder to take his death seriously.
It's still funny to think how the hell he survived the Nova impact, though. I guess he was just really durable? And I mean, Kirby does survive big impacts, such as Star Dream's explosion after destroying it, so I guess if Kirby could survive them, Marx probably could as well.
I can, of course, bring up my headcanon that Marx was barely durable enough to survive the Nova impact, but he was gravely injured. The only reason he survived is because Magolor and the Lor Starcutter showed up at the right time to save him.
Also, didn't it look like that Dark Meta Knight died at the end of Amazing Mirror when the mirror got shattered? It kinda did. But just like Marx, he also comes back out of nowhere for Star Allies with no explanation as to how he survived and got to the point of helping out.
I'm aware he also appears in Triple Deluxe's Dededetour, but I've always been incredibly loose about considering side modes as canon. Or I guess it's extra proof that older character "deaths" are unserious.
What does this mean for other pre-Kumazaki Kirby characters that may have "died"? Such as Nightmare, the many leaders of Dark Matter (Blade, Zero, Zero-Two) and Drawcia? Are they still alive?
If Marx was thought to have "died" but then survived and is still around, who's to say that couldn't also be the case for Nightmare?
Nightmare has not appeared for a long time after Kirby's Adventure and its remake, Kirby: Nightmare in Dream Land. In fact I'm pretty sure the only other appearance he's made in the series is... a parallel version of him in Super Kirby Clash, and I think that's basically it.
But Marx was similar! He didn't show up for a bunch of games after Super Star. And then he just randomly shows up in Star Allies lmao.
Maybe Nightmare is still out there, recuperating for a long time after Kirby kicked his ass. Perhaps he could be planning his next attack as he tries to become much, much, much stronger than he was before.
And maybe Dark Matter could make a return. Maybe one of the Dark Matter leaders in the DMT games could be recuperating and planning a new attack, or a brand new Dark Matter leader could exist.
I think it'd be awesome of Nightmare or Dark Matter were to come back as villains in future Kirby games. There's huge amounts of potential for how powerful they could be in the Kumazaki era. They could easily expand on these villains' powers and motivations.
Imagine if Nightmare grew stronger and, instead of making only Dream Landers have nightmares, what if he was able to make multiple planets or even the whole universe have nightmares? They didn't really push his potential far enough, in my opinion. And Dark Matter could be a lot more ferocious and scary in the Kumazaki era.
HAL didn't really seem to confirm Nightmare's or Dark Matter's deaths the same way they did for Sectonia and Haltmann. Maybe they could still be out there. And maybe they could attack again?
Just a cool thought, in my opinion.
Thanks for coming to my TED Talk.
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raccoon-crown Ā· 3 days ago
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Dream Land AU: The old man's wish.
Okey, I finally showed something with the Triple Deluxe Arc that I have being thinking for a while but didn't pay a lot of attention to: Maria didn't die in this AU at all.
To explain what happened, we would need to go to the Classic era of this AU, around the time Amy was a little girl who just became a Star Guardian and still works with using her powers.
Around that time, in a distant world, far from Popstar, there was another girl who just like in the original story was really really sick: Maria.
A little girl with a body frail enough to confine her to a room for most of her short life, reason why she learned to paint the world she was not allowed to see.
She actually was fighting for her life the first part of it, and just like in her original story, her grandpa Gerald was a brilliant scientific that was looking for a way to save his granddaughter's life. The thing is... in this AU neither Gerald or Maria's time was enough for him to make a deal with the dark Creatures around the universe.
Maria's was gravely ill and Gerald was simply too old to keep his research, and at that point he was even investigating something that at simple view was not a really scientific topic: He began to search about a supposedly artificial wishing star, the Comet Nova (or Galactic Nova)
It was said that the old ancestors of the universe created the comet with the purpose to fulfill one wish against the very nature of reality when called. And even if it was a mere tale to many, it suggested him the possibility of creating said thing himself.
That's how he decided to make the center of his research the creation of a machine as powerful as the legend of the comet. However, many failed attempts and days and months of trying to create a miracle weighted heavy in the old man's body, making his health almost as worse that the little's girls.
But... to this man's luck, even if in his part of the universe it was rare, his struggle catched the attention of an old star, one that decided to answer the call of the lastest moments of Gerald. After seeing the vain efforts he did to save Maria the star made a deal with him: It'll save the girl by making a pact with her, but for that she would need to take her far away.
The star confessed, that they were so rare on the sky because the darkness in that part of the universe was so strong that there were barely any star around, and for Maria to be able to hold even with the power of an star as old as it, she would need to be in a place much less decaying as that one.
She would have to travel to the place new born stars appeared.
Gerald, seeing how little time he had left to take care of her, didn't doubted to accept the deal. He tried his best to spend his last day with his granddaughter's to her side, even making her a little wary since she was not usually allowed to be out or let alone spend so much time with him when he was mostly confined to a lab.
And her doubts got a point when the night arrived. Even if it was cold outside, her grandpa never insisted in going back home, even if he looked exhausted. It was then when he finally confessed her the deal that was made to the star.
The little girl for obvious reasons didn't took it well at the start because she didn't wanted to leave him basically alone, but since no one can go back on their word with a star, she didn't had any option but leaving for his grandfather sake. But before the star took her, Gerald gifted her a red beret saying that maybe in the place she was going she would finally became the artist she wished to be.
The girl left with the star and the old man just returned to his lab after seeing the black sky for a long while. Still harboring a little hope of getting his experiment done to see her again (a little delusional and lost) before one day his own time ended
As for Maria, the star took her to no other place that Popstar planet, and by the moment the star placed her on the ground she didn't feel sick anymore. But her heart still ached with the lose of everything she once knew.
Good thing that on that side of the planet, a little hedgehog girl decided to run after a falling comet he just saw in the sky.
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dokidokitsuna Ā· 2 years ago
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[If you haven't finished the Magolor Epilouge in rtdldx and don't want to be spoiled ignore this]
Still canā€™t believe Magolor built an amusement park with our money from (super) Kirby clash deluxe.
What are your thoughts on the ending of Magolor Epilouge?
Uh, well, I'm probably the worst person to ask, because I had no idea what was going on for most of it. āš†uāš†; After the Fruit Fragments combined together, I was totally lost, and stayed that way until the credits finished rolling (this isn't a criticism; I'm just generally unobservant when it comes to media ^^;;;).
But after scouring the wiki for info and seeing what other people had to say about it...my feelings are kinda mixed. :T
On the one hand, I did enjoy the neat 'n tidy plot resolution of Magolor regaining all his power and being the one to defeat the Master Crown once and for all...up to that point, I thought of the Magolor Epilogue as potentially a purely symbolic journey: like you could interpret it as his process of thinking over what he did to Kirb & co. (literally fighting against all the enemies he tricked them into facing) and breaking free from the MC's control (perceiving the Crown as a gigantic all-consuming monster and destroying it by his own hand)...all presented in the form of a cute little interactive adventure. ^^
And then Shopkeeper Magolor showed up at the last second and I was like "........................"
And now, apparently what I was supposed to have understood from it was that (a) all of that was definitely real, and (b) the different Magolors throughout the series are all the same one, existing in different dimensions at different points in his life. Original Mago -> Shopkeep Mago -> Manager Mago.
There's nothing really wrong with that idea; even if Magolor is the only Kirby character to whom this logic applies, that's still fine. :T What bugs me personally is that I feel like it's a bit of a...genre shift, for lack of a better term.
Like, up till now I perceived the Kirby series as a cartoony thing operating on cartoon logic. Like, why do half a dozen former badguys randomly show up as playable characters for Star Allies?? Because it's fun. ^^ It's fun for them to be with us again and to use their abilities in a new context; at the end of the day that's really all there is to it.
But with a thing like this, that's not the case anymore...and it definitely feels more limiting. Like, we still haven't been told the whole story as usual, but now we have too much information to just use cartoon logic to handwave things.
For instance, speaking of Star Allies: who is Star Allies Magolor?? Was that the penultimate Manager Magolor; or was that a 'fork' Magolor that diverged from the original, but came back to Dream Land instead of going to the Dream Kingdom? Or are we supposed to assume that he's the one 'fun' Magolor that doesn't actually exist in the series' canon??
Or did I misunderstand the connection between the three Magolors, and they're all basically AU mirrors of each other, with Shopkeeper Magolor just happening to have the same backstory as the original one? So then Magolor Epilogue would be specifically his backstory, original Magolor's fate is still up to interpretation since the ending we saw wasn't his, and Manager Magolor is just a completely different entity (so rather than being the penultimate plot-related Magolor, he's more like the ultimate 'fun' Magolor who merely embodies the character concept)???
...I'm not gonna lose any sleep over what the right answer is; and if the Kirby series stays true to its roots it probably won't matter that much in the long run (or they'll just tell us outright whenever it becomes necessary). ĀÆ\_(惄)_/ĀÆ But the fact remains that this feels more like confusion than free space for theorizing...like I said, it's like we've been given just a little too much information...
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tennco Ā· 9 months ago
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now that im awake, kirby's return to dream land deluxe was fun. again im not sure if it really needed the switch treatment i think the original was just fine, and the added features don't really make up for it imo. but, aight, it looks nice i guess. i hadn't finished the original back then so this was a good opportunity to actually complete the game in its entirety.
magoland was a nice diversion, i usually don't pay much mind to minigames and such but the added missions made me want to play through them. some were better than others of course, and i do think that there's such a thing as way too many minigames. im sure they're more fun with others but, yeah, not much else to say. it's required for a 100% file so there's that.
magolor epilogue was surprisingly fun, it kinda reminded me of milky way wishes in a way, the way you unlock more abilities as you go through it, 'cept here you also get to boost them and make them more powerful. the focus on combos is a good concept, though at a certain point i just almost exclusively used the dash because it's busted lol. hits like a million times and does really good damage. it's a nice bonus for a remaster i guess. the new music is nice, though i wish the bosses were more than just remixed versions of the vanilla ones (except for the final boss of course). which leads me into..
the true arena adds in those new bosses, separate from the extra versions, which i feel bloated up the list a bit. it got kinda long for a boss rush. i'm not sure if the supply of healing items is different from the original, i would assume it is? even then i had to use some maxim tomatoes from magoland and, i feel terrible about it but i'm not doing it again for now, maybe in another playthrough.
the new abilities, sand and mecha, are really fucking good and really fun to use, that was really the highlight for me. borderline busted at times, both cover a lot of options and sand has the added benefit of having an invulnerable block (though you can't sidestep out of it). they also come with their own ability challenges which, are fine, mecha was a bit frustrating but overall not that bad. that was also my pick for the arenas btw and it performed fairly well (outside of my ability to dodge).
finally, though this is a complaint about the original game tbh, extra mode is just lame. half hp doesn't really matter when you still get a shitton of lives, it just makes the process longer on occasion, and the bosses aren't really that different from their normal counterparts. i get that they couldn't do a different character since, those are coop here, and i know extra is a thing in other kirby games too but, yeah it just isn't that different from the normal experience and felt more like a chore to get 100%
overall i had fun with it. i still think you can play the original wii game and get basically the same experience, this is not a superstar/superstar ultra situation where one is clearly the superior version, i really think they could've done a little bit more with it to make it its own thing if that was the goal. if it was just meant to be a simple remaster uh, again sure, it is what it is, it is the definitive version in that sense but again, not by much.
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pixies-and-poets Ā· 2 years ago
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Ok! Time for some SPOILER FREE Mario movie impressions!! I'll post plenty of more detailed thoughts later, of course, but these are general thoughts about its quality. Of course this is still very long because I always get carried away, lol
So, I had a great time, but I can definitely see where some of the criticisms come from. Let's get the less good stuff out of the way first. The plot is nothing to speak of, it's basically a video game plot which... whatever, there are actual Mario games out there that have better story and dialogue and themes than this, but at the same time I don't see a problem with this approach? I've seen people bringing up Super Paper Mario (which as you may know is my favorite Mario game) as evidence that Mario can have a good story around him but at the same time, like. This is an origin story, and they wanted to tell a fairly basic story that resembles the incredibly basic plot of the VAST MAJORITY of Mario games and that's fine, they didn't need to pull an epic story about ancient prophecies and mystical macguffins and doomed lovers out of their ass. It's fine y'all. They can save epic RPG plots for sequels.
The dialogue is serviceable. I know it's a kids' movie and whatever (which is almost always a poor excuse for whatever it's defending) but there were plenty of moments where the characters basically hit you over the head with the themes or state exposition so bluntly I thought it was leading into a joke. That made the moments where certain characters started to gel with each other and have naturalistic and endearing dialogue stand out all the more, and yet those charismatic moments are over almost as soon as you realize they're happening.
Overall I think the movie's rapid-fire pace is what hurts it the most. We are given very little time to sit with these charming character interactions, or scenes where a sense of wonder is evoked, before it's on to the next colorful and action-packed setpiece. On the one hand it's nice to have a movie with such a pared down runtime, but I think a little bit of extra space and breathing room in there could have done wonders in getting people who only know Mario as the funny Wahoo man who lives in the Nintendo to buy into the appeal of these characters and their world. I guess they thought kids couldn't pay attention in quiet moments or something, but again, give kids a little credit.
All that aside, the movie's strengths are many, in my opinion: outstanding animation and design, attention to lush visual detail, creating a Mushroom Kingdom that maintains a sense of magical bizarreness while actually seeming like a real place that people live in, and a sense of sincerity to the whole enterprise with a minimum of irony and self-distancing snark. It's also a very good, fun and refreshing take on some of the characters and their relationships - although, again, I just wish there was more screentime for it. I'll go into more detail when I talk spoilers later.
I've seen some snippets of criticism which I will say I disagree with, which is... People are justifiably cynical and tired of the Space Jam 2s and Ready Player Ones of the world where the creators are like "Look at all these nerdy references!! Look at all the IP we got access to, PLEASE POINT AND CLAP" and saying this movie is the same type of thing, but... Idk in my opinion there's a huge difference between a massive crossover of shallow nerdy references, and a movie based on one single franchise making a bunch of deep cuts that fans will recognize. Like yes there are references to other Nintendo properties but those are all subtle background things and sensibly contained to the Brooklyn portions of the movie.
Listen, I know Nintendo isn't my friend, they are out to make money and in a very real sense we ARE being advertised to... the Kart portions felt especially like "Hey did you ever buy Mario Kart 8 Deluxe yet??" Still, I think between the outstanding musical score and all the deep-cut references, this movie was obviously made by people with a deep love and care for the Mario franchise who were excited to work on this project. So in a sense it's kind of an ad for Nintendo's games rather than some pure work of art free from ulterior motives, but one that comes from a place of sincerity and care. If you want to be maximum cynical you could view that as even more insidious, but idk... relax and have some fun, go play some Mario Party.
It's not an advertisement for those of us who are already bought in. And maybe that's the major disconnect with some critics, which isn't to write them off as elitist, but just an attempt at explaining the difference in fan reception vs critical reception. Some people feel like they're being advertised to while others feel like they're being treated and the video game world they love is being respected. The idea that there are people, adults, who take video game IP this seriously, so much that we've pretty much already played all the games being referenced, is either hard to believe, or seen as even more cringey than being into Marvel movies or something. But there are plenty of us, and we know what we're getting into and are excited to see it.
Some of us are even Donkey Kong fans in particular and this is the best/most content we've gotten in years so LET'S GO TEAM KONG
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clover-midori Ā· 2 years ago
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here is ANOTHER customer oc of mine. everyone, meet
Desmond.
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Below are his styles A and B. Natto is inside that hat regardless, you just canā€™t see him.
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Also yes, that says Taco Mia Deluxe, I just figured that would work even though it doesnā€™t exist.. at least not yet.
Now, some fun facts!
Natto is meant to be the same chipmunk that Cookie/Pickle chases in the intro cutscene of Papa's Pancakeria. Stupid idea, but why the hell not. I mean, there are people who have befriended chipmunks and Desmond found Natto in ankle-deep snow, lost, and probably about to die.
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Natto is also named after a Japanese dish that consists of pungent, fermented soybeans. They have a slimy texture.
Natto usually sleeps in one of Desmondā€™s old hats, on his nightstand.
Seeing how Maple Mountain is northwest of Tastyville, Natto likely kept running that same direction, ending up in Powder Point and basically staying there.
Ironically, neither Cooper nor Prudence are aware of Natto, and neither are Cookie and Pickle, somehow. Ironically, Desmond does not show up in Papaā€™s Pancakeria Deluxe because thatā€™s still Nattoā€™s origin story, I think. I dunno, that chipmunk is immortal.
Desmond likes drinking melted Powsicles, for some reason. Then again maybe Boomer does that.
Desmond has a surprisingly high tolerance for cold weather. Maybe itā€™s Natto, but Desmond is why he lives to this day.
Desmond and Skip are great friends, albeit Natto being a potential enemy for Pastrami. Luckily, nothing bad has happened between each other.
Like Austin, Desmond is also autistic.
Desmond is meant to have two other styles, one for Halloween based on Rainbow Dash, and another for Easter based on this slightly odd FA post. Itā€™s a bit suggestive so bear that in mind.
Donā€™t worry, heā€™ll be more SFW in his actual Style E.
I have no idea how Natto has lived so long. I mean, Pancakeria came out in 2012, and this is 2023. The lifespan of a chipmunk is like up to 10 years, what did you do, Desmond?
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ordislunchbox Ā· 1 month ago
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What is a Warframe?
Besides the point that by now not even DE knows what Warframe is about /j This isn't about the game, but rather about the nominal space ninjas, these frames of war.
Headcanons and spoilers after the break.
The ever so great and perfect Ballas is one of the main people responsable for the creation of the warframes. We know the process is unpleasent and it uses the Helminth strain of the infestation as part of the transformation. This transmutation of flesh and bone into steel and abomination... But what do we know besides these points? Well... 1999 answered some of these questions with the Drifter's conversations with the Hex:
-Warframes in the present are reproductions done with the foundry. We could call them artificial clones, using information recorded in the void relics. Because of this they are different to the original ones. -Original warframes were people and they still had very much a will. The tenno were needed exactly because of this will. Current warframes are like echos, holding some fragments but not enough to have a will of their own... there are exceptions. During the Second Dream, our warframe manages to manifest enough will to save our ass, but I would say this is an extremly rare case. Umbra, on the other hand, had SO MUCH TRAUMA on repeat that, even reproduced, manifests a will of his own.
-Stalker, Jade, MAYBE EVEN Chroma in The New Stranger! Are examples of original warframes that, like Umbra, kept on a semblance of sanity for one reason or another (for Stalker was revenge, for Jade their child, for Chroma is more than likely being controlled by the Infestation somehow).
But what is the relationship between Primes and normal warframes? And what about the models themselves? Are we to asume that there is only, in canon, ONE Mag, ONE Excalibur, ONE Loki, etc? Well, these are my headcanons:
-The regular warframes precede the primes in truth, they are the basic models from which they were developed. As an example we have Titania, or how the Hex are called "protoframes" and their designes look like incomplete models. Even more, the Silver Grove quest says specifically how Silvana is the one that MADE Titania, not Ballas. He just tasked her with the job.
-So what does this tell us? That once the basic models were made, Ballas took that work and made the prime versions from them. Prime Warframes are improved, elite versions of the basic models, and maybe that is why we only find their info inside void relics, as to be kept safe at all cost for their value.
-But, again... what about more than one single model? Well... I belive that there was a first for every model, like Titania, or Ivara... but that is like the designe imprinted into the Helminth strain. Umbra after all is a modified Excalibur, so he is a precedent of "more than one unit of a model". And it has always been my headcanon that how we fashionframe, in universe (besides SOME actual cosmetic changes), is actually the unit of the model that we have. As an example, each Excalibur helmet is an example of individuals that were infected with the Excalibur-model strain but transformed in different ways. You could say the same about the deluxe skins as cases of individuals turning into the model but with drastically different looks. Ash's leverian has gear that is from his Shroud skin after all. And even the animation is a reflection of the person's personality, even when we use the ones from OTHER warframes!
So anyway, in summary, warframes come in base models with which people were infected to make them (like Eleanor being infected with the Nyx-model), and their apperance can vary in small or big ways, it depended on the individual. Primes, on the other hand, were improved and elite versions that Ballas made stealing using the work of others.
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WOKEN VOID
Woken Void is the closest of these ā€œfuture-200 favouritesā€ fanadventures to the big hundo-deluxe (a thing people say I am sure), with 198 favourites. I guess technically they might never actually make it over that 200-favourite threshold, which also goes for literally any other Fanadventures that Iā€™ve talked about in this strange mini-series of mine. But whatever, Iā€™ve committed to this, and so Iā€™m going to do it. I posted about it on an update that got people liking and commenting ā€œLetā€™s Go!!!!!!!!ā€ I canā€™t quit now. So I guess, existential crisis about what Iā€™m even doing here even though Iā€™ve pretty much exhausted the 200 Favourites Gravy Train I was riding for a while aside, itā€™s time to read WOKEN VOID.
Actually, hang on, letā€™s examine that existential crisis I was just having. What exactly was I trying to do with that original post? I think a lot of reactions were PROBABLY because I was going to, like, review the NEW hits, the most recent hits that everybody is abuzz about. And, likeā€¦
Well, a lot of my reviews have come from the assumption that a lot of these fanadventures were, by and large, popular, if not now, then probably back in their day. And I reached that conclusion by going, huh, the site emphasizes this threshold that most fanadventures will never ever come close to clearing, so any Fanadventures that do clear it must have had a significant impact or word of mouth, or enough people clicking on it and seeing something that they like. But I thinkā€¦I think thatā€™s not quite easy to quantify when you go below that threshold? Like, can I really assume this MSPFA, WOKEN VOID, was popular in itā€™s heyday? Can I really assume ANY of the MSPFAs beyond the MSPFAs weā€™re still talking about NOW were popular in their heyday? I guess it doesnā€™t have to be in their heyday, itā€™s just has to be at least crossing that threshold where atleast 200 people click on the webcomic, looked at it, and thought ā€œyeah I want to get updated on this.ā€ Thatā€™s all this threshold really means.
Okay Iā€™m stalling a bit on this but I want to say, likeā€¦Iā€™m wrestling with the possibility thatā€¦I donā€™t know. Something about reviewing things that Iā€™m not personally into, that havenā€™t crossed that threshold of popularity, that I donā€™t think the authors would like, want me to talk about being lukewarm when literally the entire basis of this mini-series is literally just ā€œthese are SO CLOSE to the finish line of being labeled popular.ā€ Because, like I said, I only started this mini-series because it was, likeā€¦me trying to get ahead of those comments on the original post when I said I ended the fanadventure! And I am very grateful to everybody who said well-wishes on those posts and suggested new fanadventures for me to review. I am very grateful that the response from the MSPFA community has been a positive one to this blog. Thatā€™s such a relief to me, personally. But like, now Iā€™m starting to question what I set out to do, but I donā€™t want to delete the blogposts Iā€™ve already made on those MSPFAsā€¦AUGH!!!!!!!!
And now this post has basically become like. All about the Blog itself, and not about the MSPFA. Which is, you know, decent. Got good art, as always. Itā€™s about Trolls, itā€™s not really clicking with me, you know the song and dance. But yeahā€¦I guessā€¦what Iā€™m saying is that I donā€™t think I have to worry about MSPFAs like, blind-siding me? I think what Iā€™m saying is that I donā€™tā€¦really want to continue this mini-series. But I will definitely review new Fanadventures that cross that threshold, somehow. Soā€¦yeah.
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fantastickkay Ā· 8 months ago
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Album Review of the Week: Across the Universe Soundtrack (2007)
In the midst of my Disney obsession in 2007, one piece of media rose above. In fact, I purchased this CD while killing time at the Mall of America in February 2008 ahead of a Jonas Brothers concert! Even my sister, who has never been much of a Beatles fan, jams to this soundtrack quite regularly to this day - as do I. In researching for this review, I was shocked to find out this is considered a box office bomb, earning back less than half of its production budget!
I can agree with the critics, however, that the actual movie's plot lacks direction and I do get quite bored by the end every time I watch - but the visuals and music are simply unmatched in its category of a jukebox musical.
This 2-disc deluxe edition boasts 29 Beatles covers featured in the movie (and is actually missing 2 of them, including one of my favorite scenes, I Want You (She's So Heavy)). Since there are so many tracks, I will only go over the standouts rather than a track by track.
We open with a minute-long rendition of Girl, which is sung in such a melancholy manner and foreshadows and sets the tone for the overarching chain of events we are about to experience. The vocal delivery seems plain on the surface but there is still a little nugget of emotion that reels you in.
I Want To Hold Your Hand is an immediate skip on the soundtrack and in the movie. I do not enjoy the vocals, they are too high pitched and almost whiny to me and I do not enjoy the character of Prudence to be honest. She just doesn't really add anything to the film, save for a couple of song references - like when she enters their apartment through the bathroom window.
Even though we have heard Evan Rachel Wood on an earlier track, It Won't Be Long really introduces us to those pipes! I am surprised she hasn't done more music (she has dabbled here and there throughout the years). Her vocal talents on this project have fascinated me ever since first hearing them, so good!
I've Just Seen A Face has always been one of my favorite Beatles songs and this cover does it justice. It is upbeat, fun, the scene in the movie is really cool with all kinds of colored lights and movement. It is a happy time in the movie and that shines through in the song.
If I Fell is another great performance from Evan Rachel Wood.
Being For the Benefit of Mr. Kite has always been one of my favorite tracks here because both the scene and song are quite funny and I am a sucker for something silly. Eddie Izzard really lays it on thick in this performance and I am here for it!
Dana Fuchs is another vocalist that I really admire from this project, her character is basically a thinly veiled Janis Joplin. Oh! Darling and Helter Skelter show off her pipes and are some of my favorite tracks here as well. These two songs are some of the few that are better than the Beatles originals in my opinion. They are just so much rockier and the sound is more polished just due to new processing technology.
Happiness Is A Warm Gun is another of my favorite scenes. The visuals are so well done, like most other scenes, and it just cuts right to the raw emotion of it all. The way Salma Hayek multiplies is just fun as well.
From here, the movie goes downhill for me and things start to slow down a lot. There is one more standout in Don't Let Me Down from Dana Fuchs again. Things start to kind of fall apart for the characters and, like my music, I like fun and positivity in my movies as well!
Overall, this is one of my favorite musicals and I think they did a really good job with the visuals and music. This is definitely a jukebox musical done right, even with the fact that they could have taken more care with the plot.
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sideblog-usernametaken Ā· 5 months ago
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Like, I'm not too upset at the reprint because I got mine a significant discount (Thriftbooks has them for around $35 instead of $50) but it's still disappointing for what's supposed to be a $50 book.
First noticable thing to me is the table of contents. I get that the reason they have two of them is to kind of preserve the "This is technically two seprate volumes" vibe, but that also means that there isn't a table of contents for the whole book which going to make looking for specific chapters more tedious if they're in what was once volume 2. Not terribly important and probably more of a personal preference than anything, but I feel like it's like this because they couldn't be bothered to create a new one instead of any artistic reason.
For the actual contents of the book, has anyone else noticed the weird bolding choices? Do they understand that you bold words to emphasize them? I mean, in some speech bubbles it's fine, but in others it's like this. It feels like they sometimes just choose a random word to bold, so when something's bolded and it is supposed to have emphasis, my brain initially reads it as a typo that doesn't need emphasis.
There are pages mid-book that were originally fully colored but are still completely black and white. For a standard printing this is expected because it's kind of not worth the hassle to throw a color page in the middle of the volume, but this is the deluxe edition. There are already color pages in the book for the cover art of the original volumes, and I know that they could've included the other pages in color because there are several fully black and white pages that use the same paper as the gallery images. I mean, this is kind of just the expectation for hardcover reprints isn't it? The hardcover Fullmetal Alchemist volumes all have their original color pages and new color pages specifically drawn for the volume. Sure they're smaller books (And it's probably easier to include color pages when the whole book is printed on high quality paper meant for colored pages) but proportionally the FMA volumes have more color pages than Trigun Deluxe, and that's including the color pages that they didn't color.
Kind of piggy backing off the last point, why have a gallary for a grand total of like 5 pages? The aforementioned pages that were originally in color could've been put there too and it would've been fine. Heck they could've taken up the pages that were black and white but printed on color pages. Alternatively, if you're going to keep up the separation of the volumes, put the cover pages in the book where they'd supposed to be. You could keep up the gag of having a serious cover on one side of the page and the goofy alternate cover on the other side instead of putting them next to each other.
The last thing that actually bothers me is the paper quality itself, but I don't see a way for them to get around that so I'm not going to complain about it too much. It's basically the same kind of paper as a regular manga volume (maybe a tinsy bit thicker). But when you're dealing with a ~700 page book with larger proportions, there's a certain point where higher paper quality will end up making the book prohibitively expensive and noticeably heavier. This is probably also why they put all the color pages at the back because it would make the binding trickier otherwise, but that's comparatively a smaller issue.
It's rough because most of these feel like nitpicks, but it's a $50 book. Dark Horse my expectations were low but come on.
This is a good point!
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Please don't be mean to whatever intern is reading the messages, but it wouldn't hurt to press for Dark Horse to at least proofread the things. Like, this was their delay announcement:
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And I personally don't think we really hit that "best quality possible" mark with these $50 books that were delayed a year and still have basic typos in them. Again, please don't be cruel, but if you've been bothered by the quality of the first volume, consider shooting them a message:
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greensparty Ā· 1 year ago
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Album Reviews: Sleater-Kinney / U2
This week I got to review the 11th album from the always reliable Sleater-Kinney. The Pacific Northwest indie rockers have been on my radar since 1997's Dig Me Out (got my copy on vinyl). They've done some great albums, but that still stands as my personal favorite. I saw Sleater-Kinney headline the Siren Music Festival in Coney Island in 2002 and they blew me away. After the band took an indefinite hiatus in 2006, they reunited in 2014. Itā€™s funny that the masses now know Carrie Brownstein forĀ Portlandia and didnā€™t even know her as the singer/guitarist for Sleater-Kinney. But I digress.Ā The bandā€™s 2019 albumĀ The Center Wonā€™t HoldĀ was a polarizing album that was so polarizing drummer Janet Weiss left before its release, but I actually really dug it and I even namedĀ ā€œThe Future is Hereā€Ā my #1 Song of 2019.Ā Their first post-Janet Weiss album wasĀ Path of Wellness, which I namedĀ my #6 Album of 2021.Ā There are purists who feel it's not the same band without Weiss. But Corin Tucker and Brownstein have kept the band going and their newest album Little Rope drops from Loma Vista this week.
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album cover
This is an album that came out of tragedy after Brownstein's mother and stepfather died in a car accident. Similar to how Foo Fighters' recent album But Here We Are was Dave Grohl working through the passing of bandmate Taylor Hawkins and his mother, much of this album is about grief and resilience. I am happy to say this is the First Great Album of 2024!
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Sleater-Kinney at the 2002 Siren Festival in Coney Island
After Weiss left the band, there were some fans who felt it wasn't Sleater-Kinney without her. That is not true, but it does need to be said that with Path of Wellness, as much as I liked the album - it is a band trying to figure out how to go from being a three-headed monster to a two-headed monster. But with this one, Brownstein and Tucker are clearly past that transition and diving back into the indie rock sound they perfected over the course of the last 30 years. There's some serious standouts on this album like "Say it Like You Mean It" and the epic closer "Untidy Creature"! This is the definition of aging gracefully in alt-rock. All Hail Sleater-Kinney!
For info on Little Rope
4 out of 5 stars
U2 Zooropa 30th Anniversary Vinyl
In October 2023, to celebrate the 30th anniversary of U2's album Zooropa a limited edition yellow vinyl was released. This review is a little late, but better late than never! Coming off the success of 1991's Achtung Baby, their 8th studio album was something of a surprise album. They had planned on recording an EP that turned into a full album, which was very much an extension of the electronic sounds they were experimenting with on Achtung Baby. They only announced the new album a few weeks earlier. This also marked the fastest U2 album ever recorded, they did it in only six weeks in early 1993. I happen to be at Newbury Comics on the day it was released and bought it immediately. It is an excellent U2 album that rarely gets mentioned, but its one of their best. One of their finest moments is the album closerĀ ā€œThe Wandererā€, the bandā€™s duet with Johnny Cash! The album went to #1 on the charts and won a Grammy.
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the 30th anniversary edition of Zooropa
In the past few years, I have been lucky enough to review a number of U2 re-releases including the 2017 Super Deluxe edition of The Joshua Tree, the 2020 Super Deluxe edition of All That You Can't Leave Behind, the 2021 30th anniversary edition of Achtung Baby, as well as last year's album Songs of Surrender. The thing with the aforementioned Deluxe Editions is they remastered the original album, included some B-sides recorded during those sessions and a live concert (for the most part). This re-release is a little different. Let me back up for a minute: in 2018 there was a vinyl re-release that included 2 remixes of "Lemon" and "Numb". This 2023 vinyl release is basically the same release on yellow vinyl (in honor of "Lemon" I'm guessing) and a new photo of the band from 1993 in the gatefold. It would've been cool if they had padded this with more bells and whistles but I get that it wasn't as robust of a recording session as Achtung Baby was. The 2 remixes are alright, but not worth re-buying if you already have this. The yellow vinyl is cool as is the picture, but in the end it's really just a reminder of what a solid album this was. As we all await U2's first original album since 2017 (last year's Songs of Surrender was re-recordings of older songs), this is a reminder of how prolific the band was during a break from the Zoo TV tour to knock out an incredible album that still holds up today!
For info on Zooropa
4 out of 5 stars
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possessionisamyth Ā· 1 year ago
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RE7 has a lot of DLC (and i love them... except for 21 that one enemy is a jackass and maths). Was really ambitous with everything it created the RE Engine (side note: the director cited the boulder punch for why the original re7 which would have been Leon and Sherry with more of RE6 was scrapped) how it worked like they made damned sure to not have any leaks (didn't RE3R have information leaked?) Lucas's voice actor thought he was in a indie horror game about a possessed sandwhich (Nicole Tompkins the voice actor for Jill has a youtube channel and play throughs of games and she does RE with various voice actors... haven't watched all of them yet working my way through slightly nervous about RE3R and the fact that one of the frequent guests The Sphere Hunter is one of the people who really hated Lily Gao as Ada* in RE4R)
*obligitory i hope everyone who bullied Lily Gao off the internet stubs their toe today
for me (planning a knife only run of RE3R... i am still on mouse and keyboard why am i like this) the acheivement list is basically a ongoing I challenge you to a dual and then i add more runs (sometimes its just doing file/ no item/ no heal again on harder difficulties) and basically i get my money's worth (even with a shitty laptop that has a few glitches one of which led me to explore the area outside the hospital there is actually a surprising amount that we just don't see from cutscenes or the windows)
pricing is generally a nuisance (do not preorder games if you can help it) like how much things are and pay to win (deluxe edition of RE4R having a lot more treasures than basic edition) but sales my beloved my biggest problem is patches and online only content and you know updates that knock out older PCs (and consoles??) and stop people playing the games they brought and have been playing for x amount of time (until enough people complain and they put up a thing so you can swap it back and make it work again) or you just can't play it at all on older machines
I agree the whole thing with Gao was bullshit from the fans, but I really do not know anything past watching or playing the games on the easiest mode with mods if necessary for the story. Nothing about what the VA's do or what the intentions/plans are of the creators and game devs during any point in this process. The only time I get that information is when people keep talking about it in the tag and I somehow haven't missed the ongoing conversation, which is rare. But that's also on purpose. I don't get fixated on a thing and start learning about the people involved. I only care about the story that's been presented. So I don't watch any of what the VA's do in their free time. I barely watch streams at all.
I'm glad you're getting as much as you can out of the games despite your setup. Predatory pricing with varied editions and unfinished products has unfortunately become the staple especially with anything from a big company. The only thing I currently play that does that is Splatoon 3 which I believe will be the first and last game I play in that series. As fun as it is, I don't want to be like those call of duty people who have to buy every game in order to keep playing with each other. I don't think it's worth it.
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judeharoldvich Ā· 1 year ago
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stop me if im Displaying Symptoms here BUT so basically i went to the eras tour the first time on opening day friday 13th on the first possible showing dressed as evermore era and it was more or less perfect like me and my friends had fun and we got the good popcorn buckets but they werent selling the premium cups plus i really REALLY loved the movie so i decided i'd go again this friday BUT i overslept :( so i got ANOTHER ticket for today and here's the thing the night before i overslept i overslept because i couldnt sleep so i was just like scrolling on tiktok for hours and this tarot reading pops up and usually i roll my eyes BUT this guy NEVER misses and i dont follow or like his videos so i know that when he pops up its real but basically he says 'im getting saturday for some reason? something is in store for saturday lets see what it is' and he does a reading and obviously he's reading it as love-related but like tbh you can have intuition and also just interpret it wrong bc humans are fallible so i just kind of dismissed it but the saturday thing felt real somehow. anyway so i overslept of course and i was upset but i thought WELL i mean he did say saturday would be important... plus it was like raining really heavily when i did wake up so it wouldve sucked getting into town anyway so i just got another ticket for saturday and i was GOING to dress as reputation and i kind of attempted to but then realised i was actually just in a suit and leather trousers with pink sunglasses which is basically Tyler Swift from The Man which is on Lover so I was like oh well i love rep and lover equally (though i listen to lover more shhhh) so anyway no i did not meet my soulmate there nor did i really expect to HOWEVER i gave away a bunch of friendship bracelets more or less willy nilly at the end not really expecting many trades because i made them to be given out and didnt really care about getting other peoples though i got a couple and ONE of them was Daylight which i got to choose because i figured someone would have already taken my daylight one (which was maybe my favourite that id made but i was fine giving it away to make people happy). anyway so i get home and im looking through the remaining bracelets of mine and one of the only ones remaining IS MY DAYLIGHT ONE. sidenote ive loved daylight ever since i first listened to it since the very first niiight its probably in my top three its that good and it really feels Monumental you know like its the closer to the lover album which originally had NO deluxe tracks (and still only technically has one extra single) and someone once said lover is like the season finale of your twenties and thats SOO TRUE and as someone who's only in their early twenties (21!!! like all too well another of my favourites). so basically what im saying is daylight is my song daylight is the kind of relationship thats coming my way i feel it i claim it i am determined to survive my twenties and my thirties and so on however long it takes to find someone and be worthy of finding them do you know what i mean
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