#not knowing or ignoring the specific circumstances behind its clunkiness. same reason i got so mad at ppl comparing it to 4
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azuma post of the day. on my hands and knees crying screaming throwing up begging people to stop throwing rf5 under the bus to uplift goa so far because i have seen so much of it already.
i will not deny rf5 is clunky and i have talked about this many a time by now but i need — and cannot stress the need enough — people to start looking at rf5’s situation with a bit more understanding from the development end. like…
it was the first new game in the series in what was, by its time of release, 9 years
the series had been longtime presumed dead before 4 Special came out in 2019
it was in development during the middle of COVID 2020
it was developed using an engine the team did not have much experience with
the series had not been on console since the Wii & so 5 was designed based off the most successful handheld game because it was their most recent & most popular reference for game structuring
do i wish 5 had done some things differently or had more padding to it in some areas? oh, absolutely. but like…. the state of the team, the world, & the series itself need to be acknowledged before constantly throwing it under the bus. like no shit GoA looks better, it’s being developed on a different engine that its team is likely more familiar with with presumably far more budget available because of 3/4S + 5’s overall commercial success. & because of 5, they know what worked and what didn’t work when bringing the series back to console so they were able to move forward with experimenting and referencing the series’ past console games (particularly Oceans) instead of just what game was the most popular (4).
guardians of azuma as we’ve seen it so far can only exist in this form because of 5, both where it stumbled and succeeded, and i wish people acknowledged the circumstances behind their development periods as being vastly different so putting 5 down to uplift goa up isn’t exactly fair.
#am i overly defensive of 5? maybe a little! but it does frustrate me seeing people shit on it while either#not knowing or ignoring the specific circumstances behind its clunkiness. same reason i got so mad at ppl comparing it to 4#like you cannot compare the game that was made at the rune factory high point with the game that marked the return of a once dead series.#it’s not fair bc the circumstances and dev periods & points were entirely different!#bri.txt#speaking of the engine thing btw i wonder if any of the silent hope team worked on goa since theyre both unreal
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