#not constantly feeling fomo re: cc
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uwutrait · 30 days ago
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pixelplayground · 3 months ago
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Hi! You recently talked about how you got your CC folder down to 120GB in October and I was wondering how you did that? Like, how did you decide what to delete, etc? I have over 60k files of CC (I KNOW!) and I don't know where to even start on downsizing lol! I feel like I need everything!
Hello @thegreatestmeme,
I too have a CC problem, across all my folders I have about 600GB total 💀 but, to answer your question, I removed "deletion" from the equation and simply “archive” it instead. Mentally that works better for me; I start getting FOMO/anxiety that one day, I will want that item, and it will no longer be available to re-download if I think about deleting the file forever unless it’s broken. If I'm just moving it to a different folder that I don't load up all the time, I feel better about that!
My non-negotiable CC (CAS, UI Overrides, Gameplay Mods) = 67GB. I leave these files alone except for game updates when mods need to be replaced. Occasionally (once a quarter) I might archive some CAS items that I don’t use but that’s about it.
Build / Buy is the folder I have to constantly manage. I have two versions of this folder in regular rotation: a large version (about 370GB now) and a gameplay version (145GB as of today making my total mods folder 212GB for gameplay). As you can see in two weeks since the last time I answered an ask about my mods folder size, I have added another 12GB of CC to my "small" folder, lol. It's fair to say that I have a problem.
In late 2023 when I came back to the game, I started my Build / Buy folder from scratch, and my CAS folder by exporting the lots and households I knew I wanted to keep in my new save game, then adding that CC to that new folder and archiving the rest. At that time, I had about 80GB of CC that was "required" for those builds and households. From this point, I began adding things back more selectively. It's easier to manage what is going in the folder than taking things out for me.
Now when I do new builds, I load my large Build / Buy folder, work on the lot, save the lot to my library, exit the game, then use Tray Importer to export the CC that’s not in my smaller gameplay folder so I can add it for the next time I load up just to play. I rinse and repeat this process as I work on new houses. For both CAS and Build / Buy items, I have a quarantine folder to test new items before deciding if they will be permanently sorted into the gameplay folder or archived in the larger repository for use at a later time.
I choose to do it this way because it reduces load time significantly when I just want to go in and do some minor decorating, and or play. The search function in game works much faster with smaller CC catalogs too.
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