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#no beating the lack of personhood allegations
svampira · 6 months
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i looove characters that aren't really people... *makes the 7th oc in a row thats nothing more than a pale imitation of what a person is*
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stoweboyd · 7 years
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What is needed is nothing less than a breakthrough in philosophy, a new epistemological theory that explains how brains create explanatory knowledge and hence defines, in principle, without ever running them as programs, which algorithms possess that functionality and which do not.
Such a theory is beyond present-day knowledge. What we do know about epistemology implies that any approach not directed towards that philosophical breakthrough must be futile. Unfortunately, what we know about epistemology is contained largely in the work of the philosopher Karl Popper and is almost universally underrated and misunderstood (even — or perhaps especially — by philosophers). For example, it is still taken for granted by almost every authority that knowledge consists of justified, true beliefs and that, therefore, an AGI’s thinking must include some process during which it justifies some of its theories as true, or probable, while rejecting others as false or improbable. But an AGI programmer needs to know where the theories come from in the first place. The prevailing misconception is that by assuming that ‘the future will be like the past’, it can ‘derive’ (or ‘extrapolate’ or ‘generalise’) theories from repeated experiences by an alleged process called ‘induction’. But that is impossible. I myself remember, for example, observing on thousands of consecutive occasions that on calendars the first two digits of the year were ‘19’. I never observed a single exception until, one day, they started being ‘20’. Not only was I not surprised, I fully expected that there would be an interval of 17,000 years until the next such ‘19’, a period that neither I nor any other human being had previously experienced even once.
How could I have ‘extrapolated’ that there would be such a sharp departure from an unbroken pattern of experiences, and that a never-yet-observed process (the 17,000-year interval) would follow? Because it is simply not true that knowledge comes from extrapolating repeated observations. Nor is it true that ‘the future is like the past’, in any sense that one could detect in advance without already knowing the explanation. The future is actually unlike the past in most ways. Of course, given the explanation, those drastic ‘changes’ in the earlier pattern of 19s are straightforwardly understood as being due to an invariant underlying pattern or law. But the explanation always comes first. Without that, any continuation of any sequence constitutes ‘the same thing happening again’ under some explanation.
So, why is it still conventional wisdom that we get our theories by induction? For some reason, beyond the scope of this article, conventional wisdom adheres to a trope called the ‘problem of induction’, which asks: ‘How and why can induction nevertheless somehow be done, yielding justified true beliefs after all, despite being impossible and invalid respectively?’ Thanks to this trope, every disproof (such as that by Popper and David Miller back in 1988), rather than ending inductivism, simply causes the mainstream to marvel in even greater awe at the depth of the great ‘problem of induction’.
In regard to how the AGI problem is perceived, this has the catastrophic effect of simultaneously framing it as the ‘problem of induction’, and making that problem look easy, because it casts thinking as a process of predicting that future patterns of sensory experience will be like past ones. That looks like extrapolation — which computers already do all the time (once they are given a theory of what causes the data). But in reality, only a tiny component of thinking is about prediction at all, let alone prediction of our sensory experiences. We think about the world: not just the physical world but also worlds of abstractions such as right and wrong, beauty and ugliness, the infinite and the infinitesimal, causation, fiction, fears, and aspirations — and about thinking itself.
Now, the truth is that knowledge consists of conjectured explanations — guesses about what really is (or really should be, or might be) out there in all those worlds. Even in the hard sciences, these guesses have no foundations and don’t need justification. Why? Because genuine knowledge, though by definition it does contain truth, almost always contains error as well. So it is not ‘true’ in the sense studied in mathematics and logic. Thinking consists of criticising and correcting partially true guesses with the intention of locating and eliminating the errors and misconceptions in them, not generating or justifying extrapolations from sense data. And therefore, attempts to work towards creating an AGI that would do the latter are just as doomed as an attempt to bring life to Mars by praying for a Creation event to happen there.
Present-day software developers could straightforwardly program a computer to have ‘self-awareness’ if they wanted to. But it is a fairly useless ability
Currently one of the most influential versions of the ‘induction’ approach to AGI (and to the philosophy of science) is Bayesianism, unfairly named after the 18th-century mathematician Thomas Bayes, who was quite innocent of the mistake. The doctrine assumes that minds work by assigning probabilities to their ideas and modifying those probabilities in the light of experience as a way of choosing how to act. This is especially perverse when it comes to an AGI’s values — the moral and aesthetic ideas that inform its choices and intentions — for it allows only a behaviouristic model of them, in which values that are ‘rewarded’ by ‘experience’ are ‘reinforced’ and come to dominate behaviour while those that are ‘punished’ by ‘experience’ are extinguished. As I argued above, that behaviourist, input-output model is appropriate for most computer programming other than AGI, but hopeless for AGI. It is ironic that mainstream psychology has largely renounced behaviourism, which has been recognised as both inadequate and inhuman, while computer science, thanks to philosophical misconceptions such as inductivism, still intends to manufacture human-type cognition on essentially behaviourist lines.
Furthermore, despite the above-mentioned enormous variety of things that we create explanations about, our core method of doing so, namely Popperian conjecture and criticism, has a single, unified, logic. Hence the term ‘general’ in AGI. A computer program either has that yet-to-be-fully-understood logic, in which case it can perform human-type thinking about anything, including its own thinking and how to improve it, or it doesn’t, in which case it is in no sense an AGI. Consequently, another hopeless approach to AGI is to start from existing knowledge of how to program specific tasks — such as playing chess, performing statistical analysis or searching databases — and then to try to improve those programs in the hope that this will somehow generate AGI as a side effect, as happened to Skynet in the Terminator films.
Nowadays, an accelerating stream of marvellous and useful functionalities for computers are coming into use, some of them sooner than had been foreseen even quite recently. But what is neither marvellous nor useful is the argument that often greets these developments, that they are reaching the frontiers of AGI. An especially severe outbreak of this occurred recently when a search engine called Watson, developed by IBM, defeated the best human player of a word-association database-searching game called Jeopardy. ‘Smartest machine on Earth’, the PBS documentary series Nova called it, and characterised its function as ‘mimicking the human thought process with software.’ But that is precisely what it does not do.
The thing is, playing Jeopardy — like every one of the computational functionalities at which we rightly marvel today — is firmly among the functionalities that can be specified in the standard, behaviourist way that I discussed above. No Jeopardy answer will ever be published in a journal of new discoveries. The fact that humans perform that task less well by using creativity to generate the underlying guesses is not a sign that the program has near-human cognitive abilities. The exact opposite is true, for the two methods are utterly different from the ground up. Likewise, when a computer program beats a grandmaster at chess, the two are not using even remotely similar algorithms. The grandmaster can explain why it seemed worth sacrificing the knight for strategic advantage and can write an exciting book on the subject. The program can only prove that the sacrifice does not force a checkmate, and cannot write a book because it has no clue even what the objective of a chess game is. Programming AGI is not the same sort of problem as programming Jeopardy or chess.
An AGI is qualitatively, not quantitatively, different from all other computer programs. The Skynet misconception likewise informs the hope that AGI is merely an emergent property of complexity, or that increased computer power will bring it forth (as if someone had already written an AGI program but it takes a year to utter each sentence). It is behind the notion that the unique abilities of the brain are due to its ‘massive parallelism’ or to its neuronal architecture, two ideas that violate computational universality. Expecting to create an AGI without first understanding in detail how it works is like expecting skyscrapers to learn to fly if we build them tall enough.
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That AGIs are people has been implicit in the very concept from the outset. If there were a program that lacked even a single cognitive ability that is characteristic of people, then by definition it would not qualify as an AGI. Using non-cognitive attributes (such as percentage carbon content) to define personhood would, again, be racist. But the fact that the ability to create new explanations is the unique, morally and intellectually significant functionality of people (humans and AGIs), and that they achieve this functionality by conjecture and criticism, changes everything.
Currently, personhood is often treated symbolically rather than factually — as an honorific, a promise to pretend that an entity (an ape, a foetus, a corporation) is a person in order to achieve some philosophical or practical aim. This isn’t good. Never mind the terminology; change it if you like, and there are indeed reasons for treating various entities with respect, protecting them from harm and so on. All the same, the distinction between actual people, defined by that objective criterion, and other entities has enormous moral and practical significance, and is going to become vital to the functioning of a civilisation that includes AGIs.
For example, the mere fact that it is not the computer but the running program that is a person, raises unsolved philosophical problems that will become practical, political controversies as soon as AGIs exist. Once an AGI program is running in a computer, to deprive it of that computer would be murder (or at least false imprisonment or slavery, as the case may be), just like depriving a human mind of its body. But unlike a human body, an AGI program can be copied into multiple computers at the touch of a button. Are those programs, while they are still executing identical steps (ie before they have become differentiated due to random choices or different experiences), the same person or many different people? Do they get one vote, or many? Is deleting one of them murder, or a minor assault? And if some rogue programmer, perhaps illegally, creates billions of different AGI people, either on one computer or on many, what happens next? They are still people, with rights. Do they all get the vote?
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