#nightmargin
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mocabre · 11 months ago
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Comfort game
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emf-lobster · 6 months ago
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I can't believe it's been four years since I played OneShot. I miss Niko. :(
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syneheart · 22 days ago
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sunnyfaller · 6 months ago
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Niko
Oneshot is a very special game for me 🩷
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fruttymoment · 6 months ago
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NIGHTMARGIN NEW GAME TRAILER VID! JUST FEW HOURS AWAY!!! CAN YOU BELIEVE IT :>:>>:>:>
(ignore this niko trying to eat the teaser picture)
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blueberry-iso · 1 month ago
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dynjay · 1 year ago
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Need a light?
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silvermations · 6 months ago
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Who else is hyped? Cause I know I am.
Fanart for the teaser by @nightmargin
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pb-s-corner · 2 months ago
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💖💖💖 ???!!!!!?!!
(Lolrust wishing for Nightmargin's happiness is so wholesome 🥹)
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bluprint · 6 months ago
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ok hear me out-
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kalkiedoodles · 5 months ago
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Congratulatory pic for my friend @nightmargin and their kickstarter Margin of the Strange :D
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thesmumbo · 2 years ago
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Smumbo's top 10 games he happened to play in 2022
Not necessarily games that were released in 2022, just my favorites that I played for the first time last year.
10: Night in the Woods (2017)
by Alec Holowka, Scott Benson, and Bethany Hockenberry
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Peak fall vibes game. Night in the Woods features a compelling mystery and some great spooky moments. The setting and characters really resonated with me, so I got a lot out of it.
9: The Pedestrian (2020)
by @skookumarts
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Pleasant puzzle game inspired by the signage that surrounds us in our day-to-day lives. Some of the puzzles were quite difficult, and I kind of dislike the direction the game took in its last act, but it was still a very fun and unique experience.
8: South of South Mountain (2022)
by @colorbomb
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Cute & hilarious visual novel with a fantastic art style. I could not stop laughing throughout the whole experience.
7: Portal Reloaded (2021)
by PORTANIS
From a pure gameplay standpoint, this was a very satisfying sequel to Portal 2, and it's possibly the closest we'll ever get to a Portal 3. Portal Reloaded introduces a third portal which allows you to travel to the same place at a different time, so certain things have been moved/removed. It gets really complicated, and I’m amazed this was able to be created as a free standalone mod for Portal 2.
6: Frog Detective: The Entire Mystery (2022)
by Grace Bruxner and Thomas Bowker
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Approximately 3-4 hours of pure, unadulterated joy and whimsy. I can’t believe it took me this long to play Frog Detective, but I’m so glad I did. Everything about these games resonated with me strongly.
5: OneShot (2016)
by @girakacheezer, @nightmargin, and Eliza Vasquez
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A transcendent experience. Explores the unique ways in which video games can tell stories, and the nature of free will. Features some interesting meta game mechanics which require you to interact with files outside of the game. The visuals and soundtrack are spot-on as well. Weird how there’s so many great RPG Maker games which work so well in spite of the engine.
4: Scorn (2022)
by Ebb Software
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An incredible audiovisual experience. I liked the gameplay too, even though it seems like a lot of people were disappointed by it. I'm amazed that a game like this even exists. Absolutely oozing with atmosphere and symbolic meaning. The story spoke to me on an incredibly deep level despite lacking words, or even any semblance of humanity.
3: What Remains of Edith Finch (2017)
by Giant Sparrow
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One of the greatest games ever made. All of the vignettes and set-pieces throughout the game are flawlessly paced, with a wide variety of gameplay and visual styles. Packed with detail, made with love, and so emotionally resonant. I loved this game.
2: Bloodborne (2015)
by From Software
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For years, I would try to play Bloodborne whenever I had access to a PlayStation 4, but I wasn’t able to do a full playthrough until 2022. It lived up to the hype. This is my favorite From Software game, and it’s already one of my favorite games of all time. I really hope this gets a remaster/PC port some day. It’s a masterpiece.
1: SIGNALIS (2022)
by @rose-engine
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One of the greatest horror games I’ve ever played. Amazing visuals and atmosphere, fascinating world and lore, and a captivating, mind-blowing cosmic horror sci-fi story. I especially loved the evocative UI designs throughout. Highly recommended if you like Silent Hill, Resident Evil, Dead Space, PS1 style games in general, or if you have even a passing interest in survival horror. This is my #1 game of 2022.
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annbott · 4 months ago
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Arsonist Niko
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syneheart · 5 months ago
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asshatters · 5 months ago
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"NIGHTMARGIN, RELEASE TWOSHOT AND MY LIFE...IS YOURS!"
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zettaflake · 2 years ago
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How about we approach these retrospectives grab-bag style? Watch as I demonstrate how to keep y'all on your toes... for example, BAM! Surprise Niko!
What's really unique about this particular piece of fanart is... how every element was drawn in one layer. Everything from the city, the windows, Niko themself, and the shading and highlighting from every source! How could this be achieved you ask?
One technique is simply planning ahead, especially for the background elements. Drawing the background last (as most character artists do) on the same layer would've been a pain, as I'd have to actively avoid all of the foreground elements or repaint them afterward (and we ought to work smarter, not harder!). As for the lighting, in Adobe Photoshop, not only can layers be set to different effects (like multiply, screen, color dodge/burn, etc.), but the brush can also be equipped with these effects! For example, if I were to switch my brush from Normal -> Multiply, mode, then anywhere I drew would draw the color as if it were in a Multiply layer, although it sticks to the selected layer like any other normal stroke.
Initially, this was a simple challenge from a fellow Hollow Knight Discord member to mitigate my overuse of layers (justified, as I had separate color and lineart layers for each body part in another piece, more details later when it is revealed). Some part of me kicked into overdrive, and my sheer flexibility ended up making this one of my favorite fanarts to date! (even though it was drawn over 2 years ago)
Oh, but many of my early quirks become apparent to the experienced eye. The perspectives of the buildings and the cafe floor aren't matching up, especially when looking at the square-corrupted bridge. Niko's head is quite large, but their hair doesn't scale with it. There is shading on the bottom of Niko's left sleeve, despite the Sun being right below! Phew... this is all urging me to give fanart another go!
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