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Solar Opposites: New Shlorp Adventures Episode #11: âThe End of Us Pt. 2â (by @avaveevo)
Korvo groans as he wakes up
Korvo: What the fuck happened? *notices a collar on him* What the?
Janiz: Korvo! You're alive!
Korvo: Janiz!
Terry: Korvy! Are you okay?!
Korvo: Terry! *kisses his hubby on the lips*
Floriz is then heard laughing
Korvo: Oh shit!
The gang looks up and sees Floriz holding a remote as she laughs evilly.
Floriz: Surprise! *presses a button on the remote*
The collar shocks the gang as they scream out in pain
Floriz: I finally got you Solars right where you wanted!
Floriz then shocks the Solars with shock colors.
Janiz: Hey knock it off! Youâve gone crazy!
Floriz: What another lie? You like when you fake your death?
Korvo: No she didnât you bitch! gets shocked Aaaah! Fuck!
Terry: Leave my Korvy alone!
Floriz: After the explosion, I try to find my replicant. But, all I found was a slime. A slime that can create soldiers. Once I master them, I was able to create my own army to crush every Shlorpian men and woman in the world! laughs evilly
Jesse: So youâre ripping off Thanos?!
Yumyulack: What the hell?!
Floriz: Nuh uh! Because in Endgame, Thanos uses the infinity stones to disintegrate life!
Janiz: Bullshit! You are totally ripping off Thanos!
Floriz shocks Janiz again as she screams.
Korvo: Stop! Leave her alone! *cries* PLEASE!
Korvo breaks down in tears over his big sister getting shock.
Terry: YOU BASTARD!
Terry tried to lunge at Floriz but gets shocked as he screams in pain
Floriz: Donât come at me you barbaric animal! Gah!
Terry growls.
Terry: I wonât let you ruin our new home!
Floriz: *shocks Terry again* Itâs too late for that! *laughs evilly*
Jesse: Korvo! We gotta do something!
Jesse gets shock as she screams. Korvo tries to think of a plan.
Korvo: I can't use the necklace...but I can use the Sound Sword!
Korvo uses the sound sword as produces a strong sound wave. With it, it knocks Floriz to the wall, who drops the remote. The collars come off.
Kal: Weâre free! Yes!
Terry: Korvy! My hero!
Terry showers Korvo with kisses as Korvo smiles and blushes. Later, it was the night of the Shlorpian Moon Festival.
Korvo: Alright guys, letâs do this!
Do It Better by Tia Tia plays
[JESSE]
Do you mind? Oh, being mine, mine, mine Oh, being mine, mine, mine, baby Hit the lights Oh, keep me up all night Oh, keep me up all night, baby
I've been going 'round in circles, picture you inside my bed Leaving you these messages, you're leaving me on read And I know we both got issues 'til your kiss is on my neck Then I remember, oh-oh, oh-oh
You do it better, do it better, yeah, you do You do it better, do it better, baby, ooh-ooh-ooh No one ever give me heaven like you do You do it better, baby, no one does it better than you
No one does it better than you
No one does it better than you
Take your time Wait, never mind, mind, mind Wait, never mind, mind, mind, baby Here tonight Oh, keep me up all night Oh, keep me up all night, baby
I've been going 'round in circles, picture you inside my bed Leaving you these messages, you're leaving me on read And I know we both got issues 'til your kiss is on my neck Then I remember, oh-oh, oh-oh
You do it better, do it better, yeah, you do You do it better, do it better, baby, ooh-ooh-ooh No one ever give me heaven like you do You do it better, baby, no one does it better than you
No one does it better than you
No one does it better than you
No one does it better than you
You do it better, do it better, yeah, you do You do it better, do it better, baby, ooh-ooh-ooh No one ever give me heaven like you do You do it better, baby, no one does it better than you
Terry: Yep! We are back on track!
Male Pink Shlorpian: WHOOO!
Korvo: I am so glad everyone is saved! So is New Shlorp!
Suddenly
Tiff: Guys! Guys!
Korvo: Tiff? What is it?
Tiff: Floriz is here! She-
Floriz laughs evilly as she appears on the stage as the audience gasp.
Floriz: Time to surrender to me and my army! YOU WILL BECOME MY SERVANTS!
Lizz arrives and gasps.
Lizz: Stop! Donât do this Floriz!
Yumyulack looks at Lizz and blushes
Yumyulack: Donât worry Lizz! We wonât let her get away with this! We got this! *turns to the gang* Right guys!
All: Right!
The Shlorpians attack but Floriz manages to defeat them
Floriz: *laughs*
However, the Solar Opposites refuse to give up.
Korvo: *groans*
The Solar Opposites and their friends got up as they refuse to back down. They then suddenly finally come up with a plan to defeat Floriz once and for all.
Floriz: NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
The Shlorpians cheer as Floriz is finally defeated and her slime army is ultimately destroyed. Floriz screams in anger.
Floriz: You bastards! You ruined everything!
Korvo: It's over, Floriz.
Terry: As well as your reign of terror. Itâs finished when you messed with New Shlorp, you mess with us!
Floriz: I'll be back! Just you wait!
Tiff: There she is guys!
Tiff shows up with the Silvercops
Silvercop: Youâre under arrest for attempt murder and tyranny on New Shlorp. No Shlorpian shall be harm by you ever again. *cuffs Floriz*
Korvo: A Silvercop helping us? That's a first. I assumed we'd-
Silvercop: Eh, itâs okay. We finally realize how great you guys are. Just stay out of trouble. Oh and nice planet. Youâre all very nice people. Take care.
The Silvercops leaves with Floriz. Later, Korvo and Terry are naked in bed. Other Shlorpians are laying on the floor around them.
Korvo: *sigh* So Terry, what do you think of our adventures here on Shlorp? Still miss Earth?
Terry: Every day, Korvo. Every day,
Terry puts a hand on Korvo's cheek
Terry: But New Shlorp really is our home. I wouldnât have it any other way. I love you Korvo.
Korvo: Oh Terry...
Before Korvo and Terry can kiss, a naked male red Shlorpian who is naked wakes up. The two alien husbands embrace in an orbital kiss as they moan lovingly.
Male Red Shlorpian: Whoa! That is life right there folks!
Later, the family and their friends are stargazing
Jesse: The stars sure are beautiful.
Yumyulack: Yeah. They are.
Terry: New Shlorp is where we belong. And nothing is gonna change that.
Korvo: I agree, Terry.
The two alien husbands embrace in a kiss as they moan lovingly as the gang continues looking at the stars. Lizz even kiss Yumyulack on the cheek as he smiles and blushes.
The END
#solar opposites#solar opposites au#new shlorp adventures#tervo#korvo#terry solar opposites#british korvo#yumyulack#janiz solar opposites#jesse solar opposites
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Old Shlorp wasnât perfect, Terry. It never wasâŠ
Korvo venting to Terry
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@cartoonfanaticmonsterrobotalien Korvo when the Solars first meet Kal
Who are you?! I want your name! NOW!
Korvo about to end Kal's life
I'm not good at drawing aliens, but I really like it :))
(fucking proportions...)
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Here yâall go. Hope you like it.
Look at him, isnât he adorable? Iâd been watching him and his college friends playing ball every Saturday from my balcony. Each time, Iâm hearing him talk about âslamming pussyâ and âplayinâ the gameâ as if he knows what that means. Jock boys always think the world of themselves, and sometimes for good reason. Every now and again, I look back on my own days at that age, fondly remembering all the bullshit trouble got myself into. Iâm telling you- once you hit a certain age, you just want to relive those debaucherous days again; and hearing this little shit wasting those years degrading the ladies... I knew I could do so much better with his assets.
So into my mind popped a little idea. Weâre living in a world of infinite possibilities, and using a few tricks and a whole lot of ingenuity you can really access some more unattainable goals. For instance, knowing the local voodoo priestess can be an invaluable advantage. Miss Marie had lived across the hall for as long as anyone could remember, and she had the respect and fear of everyone she met. So for a few hundred dollars and debt or two to her, she gave me a little gris gris which she insinuated could help little old me up my game.Â
With bag in hand, I had to make my move. That Saturday I watched with bated breath as the boys were shooting hoops and talking shit until the sun went down. When the streetlamps went on, one by one they departed and left the ladykiller waiting on his Uber. As he sat there flipping through Tinder on his phone, I whispered the incantation that Miss Marie had taught me. Three times I repeated it, never once breaking my gaze on him. Upon the fourth recitation, I saw him suddenly throw his phone on the ground in rage. He tossed the basketball across the street and started to pace back and forth. Calling down to him, IÂ âchecked in on him.â
âHey! You alright?â He looked up to my balcony and grimaced.Â
âShut the fuck up ya fruity bitch! Phoneâs dead thatâs all! Mind your business!â I chuckled and leaned against the railing, watching my hateful prey unknowingly within my clutches. Thinking his Uber was on itâs way, he sat down on the curb and pouted to himself. Five minutes turned to forty minutes and with his ride nowhere in sight, he played right into my hand. âAy! Fag! Got a charger or somethin?â A smirk crawled across my face and I waved him over to my building and buzzed him up.
Now truth be told, I had no idea what to expect. Marie didnât exactly explain how the gris gris would work, nor did she break down how to initiate the plan. So when he knocked on my door, Iâd be lying if I said I was entirely understanding of what I was doing. I swung the heavy old door open and there he stood. Glistening with sweat and a scowl on his pretty boy face with his beat up skateboard in tow.Â
âSo whereâs the charger?â He looked me up and down, disapprovingly looking at my big belly and old biker tattoo sleeves. Back in the day, I rode with my crew from coast to coast, fuckinâ every stud, twink, and bear that came my way. But the years hadnât been too kind to me, and from the look on his face he sure didnât see me the way that those boys back then did. Convincing myself to swallow my pride, I tossed him an iPhone charger and pointed him to the living room outlet. Plugging it in, he plopped down on my couch, and completely ignored my existence. Muttering under his breath, I could tell his Uber had cancelled.
âYou can stay here until your car gets here.â I leaned against the hallway arch, taking in his steaming muscles. He clearly worked out in addition to all the days and hours of basketball. And damn... did he smell like hours of and hours of basketball. It was my favorite scent- raw testosterone, absolute masculinity, untempered musk; and his was STRONG.
âBet your ass Iâm getting the fuck out of your creepinâ ass house when this car gets here.â He thought he was so hood, so badass. He had no clue. Soon, though, heâd learn how to be a real man. Soon heâd be more than just a basic pretty boy frat kid. He started coughing gently, trying to hide it behind his phone screen, but the coughs grew louder and heavier. âYo, get me some water!â I smiled.
âGet it yourself, bitch.â He whipped his head in my direction and tried to jump up, but realized he could barely move. It was as if he had no breath. âOh, youâre feelin weak, huh? Why donât you call your friends and they can come pick you up.â He tried to reach for his phone, but his arm had all but given out. Panic set in behind his cruel, mean spirited eyes and for the first time I saw him for who he really was behind the muscles, good lucks, and put on swagger: a little homophobic bitch who was in over his head. I walked over to him and plopped down on the couch next to him. His smell was strong and virile, full of youthful pheromones that he knew were a gift straight from God. I tested the waters and lifted his limp arm, exposing his wet pits. Assaulted, I tell you, I was assaulted by the sharp fragrance that poured from the hairy confines. He could do no more than a whiny whimper as I buried my nose and tongue into his armpit.Â
âWell, fuck, kid. Itâs been a fuckinâ bitch knowing you. But itâs gonna be one hell of a good time beinâ you.â I saw the last of his pathetic consciousness fade away. Where it went I neither knew nor cared; all that was left was his empty, hollow husk. Curious, I brought my fingers to his plump lips and pried. A sound I can only describe as stretching elastic rang through the room as I pulled and pulled. Looking inside, he was hollow, albeit padded with slick flesh that outlined his impressive musculature. Letting go, his face snapped back to normal. He was ready.
I eagerly stripped, thinking of all the adventures I could relive from within him; thinking of the numerous opportunities that I could snatch with his glorious body and my confident mind. Laying him down, I stuck my toe into his mouth and pushed. After a few thrusts downward, my foot slid down his throat. It took a solid minute for me to weasel my second foot into the tight confines of his slimy mouth and down his throat, but they were soon both slipping down his torso, through his muscled legs and landing in his tight feet. I was several sizes larger than he, so his tiny size 7s felt like a pair of tiny, wet rubber socks to my size 13s. Yet, after a little adjusting, they looked amazing at my size. I brought one to my face, pressing the damp soles on my nose, taking in the salty, rank funk that emanated from between his toes. I stood up, his mouth around my ankles making my a little wobbly. I grabbed his waist and pulled up, watching his legs slip over mine. The sheer size of my pudgy calves and thighs seemed to be suctioned into his, adding my mass to his musculature. He would be so much better at my 6âČ2 than his 5âČ9.
After a hefty tug, my bloated ass was sucked into his, tightening and firming into an ass any stud would kill to plow, and anyone would kill to plunge their tongue into. Sauntering over to my mirror, I saw a toned, gorgeous lower half, with my tubby top pouring over our waist. My cock was pressed tightly against my groin, since Iâd forgotten to slip it into his when my ass was... compacted. I stuck my meaty hands beneath our skin and tried to grab my shaft, leading it towards his. The kid wasnât packinâ anything impressive. I guess his ladies didnât have high standards for dick. But Iâll tell you when my thick rod was slurped into his, it was like I was thrusting inside the tightest fleshjack Iâve ever used. Looking down, I smiled at a girthy, 10 inch, uncut fuckstick. I swiped my finger underneath my new foreskin and took a deep sniff. Fuck. Yes. It was unreal. The cocksmell was so strong yet so addictive, it was as if it was dripping manliness in odorous form.Â
I knew that there was building pressure from within, and that the midsection would be the hardest thrust. So, I readied myself. Getting my footing underneath, I took a deep breath and held it in. With as much strength as I could muster, I tugged upward and my bulging belly was gulped into his skin with a loud âshlorp.â This took my body a moment to adjust, with a hefty beer gut protruding from my stomach, but after a deep belch, a set of washboard abs was there before me. To my surprise, and glee, some of my tattoos had transferred to my new skin, which gave me hope for the sleeves Iâd grown to love.
Speaking of which, it was time for me to thrust my arms into his, which seemed entirely easier than my stomach. I slipped on his arms like gloves, the sensation of touch returning to my fingertips as they slipped into his. Looking at the mirror, it seemed only a fraction of my sleeve transferred over. Oh well, better than nothing! His shoulders snapped over mine, and I stood there in all my nude glory- with his jaw around my throat. I was ready. I was so ready to begin anew. I grabbed the jaw, matching his bottom lip to mine, and pulled his face over mine like a silicone mask. It suctioned to my head and within seconds I opened my eyes to a new man.Â
I was incredible. My face was an amalgamation of both our likenesses, the best of both worlds. I winked at my new self, testing out my old cocky smoulder. I still got it, and hell, I would be using it a whole fuckinâ lot. A knock on the door woke me from my eyefucking and walked over to the door. Opening it, there stood Marie. She looked me up and down and rolled her eyes.
âWell, well, well. Look whoâs a bonafide stud once again.â I smirked, and let her in. âPhew... Boy youâre fragrant. But then again, Iâm sure the boys you fuck are into that sort of thing huh?â Smiling, I lifted my arms, and took in my scent. Better than poppers. âNow, letâs get down to business, shall we? You agreed to the terms, now itâs time to pay up.â I plopped down on the couch, preparing to hear the terms of my debt.
âWhat you need, baby?â She grabbed me by the cheeks, looking her straight in the eye. All color mustâve flooded from my face.
âYour big blue eyes arenât gonna get you anywhere with me, son. You are to do as I say, do you hear me?â I nodded silently. âI need followers, boy. Followers. Those who are willing to do what I need done, and in exchange... Iâll add them to your little crew. When I tell you to get something done, I need it done, you hear me?â I nod. âNow when I say go get some more boys, ma cher, you understand what Iâm saying, yeah?â I smile as she lets go of my cheeks. âEnjoy your immortality, baby. Iâll be in touch.â With that, she tosses me some clothes as she walks out my door.
Itâs been three weeks since that day, and the old man in the flat is nowhere to be seen. His âsonâ Sebastian has since taken over the lease, and become something of a staple in the community. Always makin the ladies swoon, and the guys drip. Always there to end a fight with a swift K.O. to the chin. Always happy to help a down-on-their-luck neighbor. But most importantly, always looking for new people call âfamily.â
WELP. Introducing a potentially new recurring character: Sebastian the Voodoo King. Let me know what you think of him through asks, and what youâd like to see him to HERE. Have a dope day, kids. Hope this is everything yâall wanted.
#male possession#male bodysuit#male transformation#badass transformation#swagification#jock possession#musk#smelly#gay possession#weird af#original#male takeover#revenge#jockification#body possession#male tf
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'Solar Opposites' Nails 'Rick and Morty' Humor but Is actually Nice?
Hulu's Solar Opposites has something in common with Rick and Morty, streaming all of its eight-episode first season today. The style of animation, the human-meet-aliens comedic through line, the guttural voice of Roiland acting â it is all apparent within moments of the first episode of the series. This is the ideal gift for diehard fans of the Smith family multiverse to accompany five new episodes of Rick and Morty coming to Adult Swim this May. But it is the difference between Solar Opposites and its intergalactic predecessor that makes it a spectacular gem worthy of its own fan-base. Designed by Roiland and former writer Mike McMahan on Rick and Morty, Solar Opposites follows four aliens from Shlorp's distant world. After an asteroid kills their house, adults Korvo (Roiland) and Terry (Thomas Middleditch) flee together with replicants/children Yumyulack (Sean Giambrone) and Jesse (Mary Mack) in search of a new planet for their inhabiting species. With them is a "pupa," an adorable living supercomputer that is destined to develop into a planet-destroying apocalypse that will make room for the latest Shlorp. Korvo and Terry have begun the process of preparing the world for their Shlorpian compatriots after a crash landing in a suburban neighborhood ambiguously located somewhere in middle America. For Korvo, that means working diligently to repair the ship of the group and to gather intelligence on the men. For Terry, that means making friends with his neighbors, enrolling Yumyulack and Jesse in high school, taking the pupa to meet labradoodles at the dog park, and otherwise enjoying the multitude of pleasures that domestic life offers. Terry, Korvo, Jesse, and Yumyulack really like each other. This Odd Couple-framing spreads to the replicants in true sitcom fashion. Jesse loves them immensely, though Yumyulack is annoyed by humans. The conflicting definitions of Earthling actions by the pair lead them into plenty of scrambles â one of which, as Jesse points out, is alarmingly similar to the horror film Green Room by Jeremy Saulnier. Yeah, the one with all the neo-Nazis that wield their weapons. The group's adventures can get pretty dark as Rick and Morty do. Unlike Rick and Morty, these challenges are not especially harmful to their ties. Korvo, Terry, Yumyulack and Jesse seem to really like each other for the most part. Discussions on what to do when the pupa turns deadly are few and far between Taco Tuesdays debates, jet skis, Ansel Elgort, the cultural meaning of performative magic, and Terry's sublime range of t-shirts. These animated buddies operate like the Belcher and Simpson families before them because of their innate fondness for each other. Seeing them hang out is just as exciting as the sublime action scenes of the series â offering family strife like an intimate Rubik's Cube. Do not forget leaving your valuable comment on this piece of writing and sharing with your near and dear ones. To keep yourself up-to-date with Information Palace, put your email in the space given below and Subscribe. Furthermore, if you yearn to know about the Harry Potter star Rupert Grint and Georgia Groome who welcomes his baby girl, view our construct, âRupert Grint Welcomes Baby Girl with Girlfriend Georgia Groomeâ. Read the full article
#Belcher#Jesse#MaryMack#Morty#Rick#RickandMorty#Roiland#Rubik'sCube#SeanGiambrone#Simpson#SolarOpposites#styleofanimation#Terry#ThomasMiddleditch
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Session 18: The Trollstones
Itâs time for LORE.
Before we head out to our next adventure, we obviously have to go shopping. Clem buys a bunch of liquors and mixers, to test out the Boozenomicon we found at the artist house. Gral gets himself a âphat outfit makeover.â Shoshana and Clem buy something out of the back of a caravan called Old Badgerbeardâs Fine Valdian Liquor, guaranteed to add +2 to any Taint save by remindinâ ya of the simple joys in life.
Shoshana spends a little time playing translator and introducing people to the couple of orcish outriders who are gonna stick around. (âThis is Kâevin, he likes long walks on the beach and mah-jonggâŠâ)
Anyway: weâve just saved a town from people who hate parties, so naturally it is time to roll on the carousing table. Valeria finds a group of people to teach her favorite game, Man-go, and proceeds to lose 25 gold gambling against âcomplete newbies.â Clem wins a suspiciously similar amount at gambling, and can neither confirm nor deny that the noob hustling Valeria is just her in a fake mustache. Gral and the outriders teach a few orcish games, and Gral handily cleans everyone out by channeling the spirit of an experienced gambler. Bard Poker ainât for amateurs, yâall.
Shoshana, still getting used to having more money than her entire village combined, buys a couple of drinks for some folksâŠthen gives some cash to some needy travelersâŠand then the word gets out sheâs giving out free money, and she has to use her Shadow Powers to gtfo before sheâs swarmed. Whoops!
In the morning, Clem sends a letter back to her caravan, saying hi and updating them on the latest news. Itâll probably arrive alongside the original package, but thatâs fine.
We head out and spend an uneventful journey retracing our steps to Mornheim. We notice Old Lady Jolene has moved out; the cottage stands empty and abandoned. Before long, the trees begin to take on that distinct skeletal cast and the skies begin to dim. We get that familiar sensation of the life draining away from the land. The birds stop chirping, except for the harsh caw of carrion birds. Flies cease to buzz. The air takes on the dusty, dry smell of grave dirt as we once again approach the necropolis Mornheim.
The hastily assembled walls of the town rise up before us. A few people are out working the orchards, with sentries posted to keep an eye out for the dead.
(Thereâs a wooden sign posted: âNO DEAD PEOPLE. This means you, Frank.â This sign wonât stop Frank because Frank canât read! Itâs posted on the end of a shovel, probably for hitting Frank when he comes back around again.)
Kyr Crabber is on duty when we show up, leading some repairs on the walls. âOh hey, yer back!â He hauls the gates open for us. âWhereâd you go? Heard you were going off to get some medicine. Want me to get the doc?â
Valeria shifts awkwardly. âUmâŠIâll tell her myself?â
âSo youâre not delivering meds, then.â
âUh, itâs a magic thing. Donât worry about it. Howâs the town?â
He lets us deflect. âWe got hit hard last night, and the Penitents didnât show. Some sort of super-ghoul, I guess? It hit the walls pretty hard. Lady Aubrey took a hunting party out to the catacombs to try to track it down and kill it. They musta only left an hour or two ago.â
Shoshana shouts up that weâre gonna do a magic ritual to purify the water supply so it stops making the people sick. Heâs like huh, itâs the water thatâs doing that? Thatâs why I donât drink it. đ Shoshana tells the old drunk an ancient Valdian proverb: HYDRATE OR DIEDRATE.
Anyway, Itâs still early in the day and Valeria is buzzing with excitement, so weâre gonna get right to it. Sheâs gonna get to Be A Hero!
The ritual has a limited range, and the notes on the scroll say to plant the magic item at the river source, so we hike on up to the local landmark known as the Trollstones. Crabber says they looked pretty normal the last time he did a patrol; looks like a âbig pile of rocks with water cominâ out.â Well, heâs not wrong.
In Valdia, âtrollstonesâ is a catch-all term for any kind of standing stone, henge, or menhir, the assumption being that they were erected by trolls in ancient times. Many of them are assumed to be old druidic sites. This one, though crude, is huge and impressive. Hundreds of enormous stones are piled into a huge cairn. River water flows out of the gaps â some upper sections in impressive waterfalls, some flowing from underneath directly into the river basin. The water has a murky look to it, and the grass closest to the water is sickly and dying.
Valeria Investigates the area by strapping the Eyegis to the Aethis and sendinâ them swimming in. Our very good gator soon finds an entrance into the Trollstones! Turns out thereâs a pretty substantial hollow under the big pile of rocks.
Thereâs air inside the cave, but weâll have to swim a bit to get there. Shoshana strips off her big heavy skirt and Valeria hauls her onto the gator. We all dive underwater. CON saves all round! Valeria rolls a six and picks up 2 taint as the necrotic curse in the water seems to sap the life out of her. The cave is dark and dank, so we light up A-Luxor. We can now see a tall, craggy cavern, water dripping in rivulets over the jags of stone. Between the running water, uneven rocks, and slippery moss, itâs definitely difficult terrain. Clem nat 20s a Perception check and shudders as she feels the visceral power of the Pale King pulling at her soul.
The DM debuts a Special Location Rule. Due to the uneven footing, we may either treat the area as difficult terrain or try to move at full speed with a DC10 acrobatics check. If you fail, you slip on the rocks and fall prone partway through your movement.
We spot carvings in these stones, all over the place. Massive letters, deeply chiseled into the cave walls in a script we donât recognize. However, thereâs a smaller carving underneath in Old Valdian, seemingly a translation. Shoshana reads it out to the others: âThis is the Tomb of Urdemak, First and Last King of the Trolls. Grandson of the Woods, so [unintelligible] with Life, that Death could not hold him. May we weep for his passing, and dread his return.â
Gral considers. âPerhaps this Urdemak is an agent of the Pale King?â
Shoshana rolls her eyes. âUh, DUH. He sounds undead, donât he?â
âNo, I mean like the Lurker, or that creepy ringmaster. Something thatâs higher in the Curseâs hierarchy than the dybbuk, something thatâs controlling the Curse in this town.
Before we can plan a potential Boss Fight, Clem hears movement coming from outside the radius lit up by A-Luxor. It sounds like the rattling of bones. She draws her Warhammer and we all roll for initiative!
Shoshana backs up behind Aethis and readies a Chill Touch while Gral readies his crossbow and Clem draws her sword. Two massive skeletons lumber into view. Judging by their shape and their enormous claws, these are troll skeletons, clattering across the slick terrain with surprising ease.
One charges Clem, bowling into her like a truck even as Gral and Shoshana strike at it. She stands her ground, though, and meets it head on with her hammer for two crushing blows, bloodying it. (Well, if it had blood.)
Behind us, the water roils as two huge shapes rise out of the pool, forming into Water Weirds. Each has a skull floating in it. Valeria uses her shield as an umbrella against a deluge of water and breathes ice at them, but their churning water breaks up the ice crystals that form.
Clem whacks the crumbling troll skeleton again. Shoshana Burning Handses out of panic as the Weirds close in on her, which turns out to be a terrible idea against water monsters.
Gral manages to hook a troll skeleton right on a vertebra â hey, this looks important! â and yanks it right out of the spine, collapsing the skeleton. Meanwhile, the Water Weirds try to engulf Valeria and Shoshana, grappling them.
Valeria casts Command on the one holding her and tells it to Drop It. It obligingly drops her into the shallow waters. Aethis loyally slaps the Weird with its tail, cutting a slice through the water. It blorps itself back into shape, but clearly itâs been disrupted somewhat. Then, unfortunately, it just picks her right back up again. Aethis just keeps on slappinâ.
Shoshana, like any cat that has been picked up against its will, claws and bites at the big water hand, dealing a decent amount of damage. In retaliation, the water rushes up over her face, and she takes 1 Taint as she chokes on stank cave water.
Meanwhile, Gral casts Phantasmal Force to momentarily convince a troll skeleton that magic shackles are wrapping around it. Clem sees a skeleton acting like itâs restrained and is like sure, Iâd hit that. She crunches it to dust, Second Winding and charging toward where Valeria and Shoshana are getting absolutely soaked.
Gral, out of skeletons to fight, casts Dissonant Whispers on Valeriaâs captor. It fails, but he damages it, and he uses his bonus to wooble Valeria out of the water. She takes 3 psychic damage as things get not Water Weird, but Key Weird, and she shlorps out of the water and hits the ground hard. Ow. Meanwhile, Shoshana finally manages to squirm free, dodging an AOO to go hide behind the tanks.
Gral loads up his heart-seeking crossbow bolt, hoping itâll target a skull just as well, and nails the floating troll head for a chunk oâdamage. Unfortunately, that means itâs noticed him, and he gets picked up by the big olâ water hand. Aethis continues to twerk, thrashing the monster with its slappy tail.
Clem pulls her greatsword and strikes decisively with Great Weapon Master, severing one of the elementals from its water source, and it collapses into harmless water.
Shoshana, finally able to use ranged attacks, shoots the remaining one with a blast of cold, hoping to freeze it. And it does, icing over. Gral makes an athletics check to break out of the crumbling ice sculpture, and manages not to become art.
We stand in the dripping cavern once more. A-Luxor flits around happily, not sentient enough to notice there was a fight.
Valeria burns her new candle, and we take a short rest. The light of the holy wax candle is pleasant and it seems to keep the darkness and dread of this place away. Also, we donât get a pile of taint, which is nice. Eventually the wick reaches its last, seeming to burn far faster than a candle should, but for a short time it was bright and cheerful in this dark, dank place. The joyful, flickering flame departs and we are once again left with the dark and the wet, the sound of rushing water and old ghosts.
We must pick a path. For lack of any differentiation, we go left. Thereâs a pile of skulls and bones piled up on the side of the tunnel. (Valeria grabs a troll vertebra as we pass by. It is quite old. Itâs a T11 anteclinal vertebra, in dog anatomy terms. Itâs the one thatâs best for stabbing, apparently? We donât have time to unpack this, Dr. Valeriaâs Player.)
Shoshana rolls a nat 20. With her excellent darkvision, she sees another carving. Most of them have been in Troll â most of the party didnât know trolls had written language, but here it is. The rest of this part of the cavern seems to be propped up by a few not-especially-sturdy wooden support pillars. We hear some scrambling coming from our left, and a pair of ghouls with axes rush out of the side tunnel.
Shoshana pokes her head out toward the noise and does a wink-and-finger-guns. One hit, one crit. Both ghouls instantly melt from acid. The DM complains because they were gonna chop down the support pillars and drop the ceiling on us in a fun puzzle fight, but NOPE LOL. Youâre gonna need tougher enemies than that! (Shoshanaâs player immediately knows she will regret saying that.)
With the ghouls out of the way, we take a closer look at the carving, its lower half reading in Old Valdian:
âHis mother was a River-Queen and Daughter of the Wood, and her love suffused him with such life that no spear nor axe could fell him, unique among the Trolls. He feared not the touch of flame or acid, as no wound upon him could cause lasting harm. As he grew, he became the great champion and defender of the woods. For the first time, the [unintelligible] had a King.â
This seems to be a continuation of the first set of troll-runes. We want to show Dr. Kjeller, or perhaps Dr. Galvan.
Shoshana makes a Knowledge!Religion check. The Way of the Woods has a large but loose pantheon of wood spirits. The most powerful are affectionately referred to as Baba and Gramps, the grandmother and grandfather of the woods. They have many children, who are powerful wood spirits in their own right. If Urdemakâs mother was known as the River Queen and Daughter of the Wood, she would be one of the children of Baba and Gramps, which would have made Urdemak a wood troll demigod. That certainly explains the bit about not fearing flame or acid.
We listen ahead. From the rightward path we hear something scratching against stone. On the left we hear the sounds of rushing and dripping water, and wailing. This place seems, unsurprisingly, to be chock full of undead. Gral does a stealth ahead to the left path and doesnât see much. The wailing is from a lot deeper in; whateverâs making it just has a darn good set of lungs.
Sneaking over to the right path, he sees something very interesting. Thereâs some sort of man-made structure! Thereâs carved stone pillars and smooth, rectangular construction. Huh, maybe the undead have construction tools? Also, he sees a large creature. Itâs wearing a cloak.
Shame itâs spotted Gral.
He can barely see it, but he can feel the thingïżœïżœs gaze upon him, sapping the life out of him. âThat is NOT A FRIENDLY THING,â he hisses back to us.
The Bodak, as the DM calls it, slithers toward Gral and uses its Withering Gaze, trying to crumble him to dust. Despite a save, he still takes a hefty chunk of damage.
Shoshana aims a Fireball down the tunnel, roasting something thatâs crawling out of a shadow and charring the Bodak. More skeletons and ghouls are pouring in, and the ones that avoided the blast squeeze their way out of the side tunnels and begin to funnel down toward us. Gral casts Bane upon the Bodak and two of his minions.
Clem charges ahead, keeping her footing on the slippery rocks, and cleaves a skeleton apart. Valeria throws a trident from a distance, forking another in the ribs. She holds her hand out, and glowing rose vines extend from Kyr Mariusâ gauntlet to snap the trident back to her for another throw.
The Bodak steps forward, its eerie breath rattling out of its round mouth, and turns its terrible gaze on Valeria. Valeriaâs holy aura defends her, and she only takes half damage.
If we want to make direct attacks against it, we must either avert our gaze (granting disadvantage) or make a Con save vs 3d10 damage. Shoshana sidesteps the decision with a Shatter spell, aided by Gralâs Bane, that destroys the second skeleton and bloodies both the ghoul and the Bodak, luckily just missing one of the support pillars. The ghoul charges Clem and misses, which is a mistake, since Valeria is right there to Sentinel it. She forks it with the trident like sheâs picking up trash on the side of the road, and tosses it lifeless (un-lifeless?) into a corner. The Bodak hisses in displeasure. âUuuuuselessâŠâ
Gral uses Phantasmal Force to convince the thing that he is charging into melee with it, even though heâs staying well clear.
(âThe Phantom of the Orc-era is theeeeere, insiiiiiide your mindâŠâ one of the players quips.)
Clem heads on in with a Great Weapon Master attack, able to avoid its gaze as it turns to attack the illusory Gral. With a mighty swing, she takes a huge chunk out of the strange creature, tearing through its rotting robe. Â
Valeria risks the CON save against its horrible stare, and passes. She throws her trident twice â a nat 20 and a nat 1, natch. The trident clatters against stone as the thing dodges out of the way, and then she yanks the trident back with her glowing vines, burying it in its back and shredding its rotted flesh. She is mildly a Fire Emblem character now, so she gets to do epic crit poses. Victory!
We cautiously emerge into the chamber thatâs now been vacated. Valeria can recognize the style of construction! With A-Luxorâs light, we can now see that the Bodak was scratching at a carved stone door. Wait, this is Aquilian architecture! Valeria would know that style anywhere. Thereâs brick, and a bit of a frieze of eagle, and the columns are carved with legionnaire motifs. Itâs simple, as Aquilian style goes. A heavy stone door is set into the center of the wall. We investigate it and, of course, check it for traps.
Valeria crits her investigation and finds the mechanism to open the door. It looks like the mechanism is broken, but with a bit of fighter-and-paladin muscle we can get the door open, no problem. Valeria doesnât read much Old High Aquilian, but thereâs writing on this. Something maybe like âPlace ofâŠâ something.
Is it the nuclear waste message? âThis is not a place of honor?â Only time, and reckless decisions, will tell.
With a nat 20, Valeria realizes something important. The writing wasnât part of the original design. She can tell there was some sort of latent spellwork, like a low-level Stone Shape, that was set up to supersede the carving that was originally there. Something happened to trigger the spell, and a bunch of letters engraved themselves over the stone. Valeriaâs not sure, but she thinks it says something along the lines of Containment Breach.
Uh-oh.
Shoshana copies down the writing, so we can double check with Lucinius, and then we crack that bad boy open.
There are four huge coffers here, like treasure chests. One is open and empty. (Shoshanaâs player gets excited, assuming this is where they got that Warden mummy! But no, the DM said coffers, not coffins.) There is a sunken hollow in the center of the room, which has only a metal grate covering the opening to the water close below. Gral can see heavy chains dangling into the flowing water; something was once chained up there, but the chains have now been broken. Hmm.
Maybe this troll king Urdemak is the Pale King, and this is where he was imprisoned?
We think about it, but weâre doubtful. The Aquilian structure postdates the construction of the rest of this place, pretty substantially. This isnât part of the troll tomb; this is something the Aquilians placed within the tomb site centuries later.
Our investigation reveals no traps. The coffers seem like some kind of foot locker? At the end of room, there is an altar with a bird on it â an altar to Oberok, flanked by austere stone lecterns. Valeria knocks over the statue of Oberok, because Rackâs sacrifice wasnât for nothing, dangit! (Archaeologists Hate Her!)
In the carvings on the walls, we recognize a repeated word. Itâs the word Lucinius pointed out in the mummyâs tattoos, the one he told us meant âWarden.â
Lucinius would be So Mad at us for ruining an archaeological site, but heâs not our dad. We find 400 old Aquilian gold coins. Valeria can easily tell us that we COULD use them as gold, but theyâre more valuable as collector item. We roll a ONE HUNDRED on the loot treasure hoard table and nearly win a Rod Of Beating The Game. Instead, we find in the next locker a set of 4 Aquilian icons, each depicting an Aarakocra version of the four lesser gods, as they were before the Deicide. Rack the Soldier (which is weird to us), Lethe the Smith (without martial accoutrements), Torme as an owl-faced bird holding a tome, and a small, insignificant crow-like figure wrapped in a cloak â surely an old version of Guile.
In the third locker, we find a book. It appears to be written primarily in High Aquilian but with a lot of diagrams. Perhaps a training manual? Most of it has translations into Old Valdian, it seems! Shosh takes a look at the text. Itâs titled: Wardenâs Training Manual: The Spear and the Spell.
This is a magic item. If we train with it for a week, we gain advantage on saves vs each otherâs attacks. Interestingly, itâs been modified to work for non-Aarakocra and translated, which means it was yet another collaboration between the Aquilians and the people they supposedly never invaded.
Meanwhile, Shoshana rolls well and finds a surprisingly well-preserved scroll in the lectern, with high Aquilian calligraphy inscribed on it. It feels magically inert to Shoshana â this is no spell scroll. Valeria rolls poorly on an Int check and doesnât recognize most of the words. But the bit at the end is a common phrase.
As far as we can translate, which isnât much, we read:
âFirst Prisoner, Item #5
Containment Procedure: [Lorem ipsum dolor sit amet] waters blessed by local spirits [consectetur adipiscing elit, sed do eiusmod tempor] influence of the prisoner.
As per request by [unintelligible], [incididunt un labore et dolore] disruption [magna aliquia].
Description: [Ut enim ad minim veniam] First Prisoner.
Let the Vanquished be forgotten, let the Victorious reign eternal.
Glory to Oberok.â
The scroll is damaged, but it doesnât look like intentional damage, itâs just Real Old. This is important as hell! Itâs clues!
With a nat 20, Valeria realizes something about the door. Â Based on the way the rest of the door is weathered, in this wet cave, the Containment Breach message is comparatively very new. Within-the-last-couple-of-years new, compared to the ancient ruins. Maybe around a decade old? A little less?
Thatâs not too far from when the first stirrings of the Curse arose. This could have easily happened after the Curse began â or perhaps simultaneously.
We wrap up our exploration. The Aquilian structure is at a dead end, so we backtrack and begin to go down the tunnel with the wailing. We come across a third carving, though cracks and erosion have made parts of it illegible:
Man, no wonder the Pale King set up shop here.
â[unintelligible] that the Great Wyrm came. The sky filled with flame and fury; the wood burned with the Wyrmâs wrath. Urdemak led the Woods against the great Wyrm. He [unintelligible] the spear [unintelligible] aloft by a dozen giant eagles and [unintelligible] onto the Dragonâs Back.
Urdemakâs claws tore open the Dragonâs throat as it was filled with terrible flame. The fire, straight from the dragonâs heart, scorched Urdemakâs flesh from his bones. As the dragonâs death-spasms faded, the defenders of the Wood gathered around, awaiting their Kingâs regeneration.
But so thorough was his destruction by the dragonâs flame, bane to trolls, that he could not call the power of life to restore him, and so instead, the kingâs grasping soul found only Deathâ.
As we move past the third carving, the sounds of rushing water echo through the dripping, dank cave. Gralâs keen ears hear something underneath that, clattering and clanking in the passage off to the left. He Mirror Images and we move ahead. Sure enough, thereâs a big olâ skeleton in plate armor waiting for us.
Valeria charges in, but as she passes by one of the piles of scattered bones, a skeletal hand snakes out and grabs her ankle. Startled, she fails to wrench her claw out, and she topples to the ground. The DM is pleased we are FINALLY next to one of the bone piles during a fight, weâve avoided them like three times by chance. Valeria pushes to her feet and smacks the pile with a wrench, scattering the skull pile and sending the bones pinging off the rocks, but sheâs lost her move on the skeletal knight. Gral throws Faerie Fire at it, but it dodges with practiced ease. No other enemies seem to be illuminated by the spell.
Clem charges the skull knight, smashing down on it with her Warhammer. It parries with its longsword and slashes down on her with a Blinding Smite of dark power.
Squeezing out of the rocks like a roiling dark mist comes a wailing, ghostly figure. The wraith drifts to Shoshana and grips her from behind. Her maximum HP is reduced by 21. Thatâs a LOT for a sorcerer! She chokes and pales as the life drains out of her.
Valeria decides she does not like this wraith thing that just ate her buddy, and mightily smites it, bloodying the cursed thing. Aethis twerks at a second pile of skulls that is swiping at Clemâs feet and smashes it apart, coming away with a hand clutching its tail. It derisively shakes off the weakened bones.
Gral throws a Dissonant Whispers at Ser Spooks the Skull Knight, and makes it afeared. It tries to flee, which gives Clem a chance to swing at it.
As Gral connects with the mind of the skull knight to frighten it, he gets flashes of this guyâs life the same way he sees into the Allsoul. This was originally a Paladin of the Order of the Hammer who left Valdia. Thereâs images of fighting pirates? Much of it is first person view of wielding a sword, smoke billowing from it as his Blinding Smite summoned Letheâs flames. This guyâs maybe decades dead â not centuries, but not yesterday either. And the armor is clearly ceremonial rather than practical â something he might be buried in. Seems whateverâs haunting the Trollstones is recruiting from Mornheimâs catacombs.
As it tries to run past Clem, she catches it with her Warhammer, dealing it a terrible blow. She gives chase, dropping her hammer and drawing her greatsword. This thingâs armor was once a set of glorious full plate, but much of it has fallen away, and heâs not defending himself well â like heâs using a shield that isnât there anymore. Aethis snaps its jaws shut on the Skull Knightâs leg, grappling it. It tries to drain Clemâs life force, but she shrugs off its magic. With Great Weapon Master, she brings her silvered greatsword down. The shock of the blow crumbles its cracked bones apart.
Shoshanaâs claws manage to catch in the wraithâs mists, tearing holes through it. Gral runs toward the wraith with his silver dagger out, shoving Shoshana out of the way and plunging it into the wraith with the help of his Psychic Blades.
He summons the power of Blank Mask, a covert ops orc bard from the Asciension War. As he strikes through the wraith, the ghost of a hooded orc with a blank bard mask appears, grabs Gralâs dagger, and pulls the wraithâs head back to slit its throat like an assassin. The dagger clatters to the floor as both Blank Mask and the wraith fade away.
The way stands open, and there is another inscription on the wall.
âThe power of Death filled him as Life had before, but, as Life begets Life, Death must spread itself, and Urdemak, now a thing of rot and decay, proceeded to lay waste to those he once protected. His great strength and will to live magnified by the cold grip of death. Eventually, the children of the Wood, the sons and daughters of the great ones, took to the field against their nephew. Many died, but eventually the thing that had been Urdemak was defeated.
The Trolls constructed a great tomb of many large stones to house the body. His mother was reduced to tears [unintelligable], and with those tears flowed her wish that none would ever suffer as she had suffered, that none would see their children returned as twisted servants of death.â
Well that certainly explainsâŠliterally everything about Mornheim.
Valeria reaches out and grants a blessing from Rack upon her friends with Aid, which our HP totals all very much appreciate.
We short rest again in the wardenâs outpost, Gral singing a Song of Rest, and all take 4 taint. We return to the passage of the fourth tablet and find our way forward.
As we approach the tomb itself, we can hear a voice ahead, speaking modern Valdian. âTheyâll be here any minute! Wake up, you old idiot!â
Gral can sense something up ahead, similar to how he senses the Allsoul. If the Allsoul is a rock concert, this is a kid on a triangle. But for a single soul to even be audible? Thatâs astounding. If thatâs a single voice, thatâs a voice of immense power.
âI know youâre in there! You ingrate! What, afraid youâll make your mother sad? After everything I did for you,â a sodden-looking figure in ratty robes is shouting, waving his arms in frustration.
As we make it into the huge chamber, we can see he is dwarfed by the imposing standing stones. Massive stone sarcophagi tower in a semicircle over a burbling, whirling spring. To the side, an enormous rock landslide partially buries the skeleton of a mighty dragon.
Every inch of this cave wall has been carved with Troll words, depictions of life and deeds of Urdemak. Given that the centerpiece is a pretty epic mural of Urdemak fighting the Great Wyrm, we can guess where the dead dragon came from.
One of the sarcophagi has been broken open, and someone has placed an enormous troll skull, massive even for a troll, on top of it, turning the tomb into a huge stone altar. A small, human-sized silver crown is placed upon its head; we recognize the same style of crown from the Pale King tapestry we looted from the castle.
Somebodyâs turned this place into an altar of the Pale King. Possibly that little dude over there.
Valeria would like to object to that, preferably with violence. Gral would like to alter that altar.
The skull must be Urdemak, first and last king of the trolls. The crown, though â perhaps it was the thing that was being held in the Aquilian chamber?
The little man still hasnât stopped complaining. âWake. Up!â He throws a rock at the skull and misses. âUseless ingrate!â
As we approach, armor clanking, the figure turns around and groans. âOh. You again.â
Iâm sorry, have we met?
Shoshana sarcastically waves hello. Gral rolls insight. Itâs not trying to hide who it is. Gralâs not sure whose skin itâs wearing, but itâs that frickinâ dybbuk again.
âWhat are you trying to do here?â it complains. âI put a lot of work into this place!â
Shoshana stops waving and flips him off.
The dybbuk raises his voice, in that spooky cadence necromancers use for sounding dramatic. âUrdemak!â it intones. âThese interlopers have violated your tomb! If you would, rise up and destroy them!â
The skull does not move.
We roll for initiative anyway.
The dybbuk moves first. âFine. You wonât kill them yourself? I can still make use of you!â It begins to chant, mumbling quickly with pronunciation that sounds archaic even for Old Valdian. Something about âGuardian of the River Morn, servant of my-â It switches language, but clearly itâs summoning something. The dybbuk deftly steps back onto the altar and gestures as the waters begins to writhe and roil and spin, rising to engulf the massive skull and claws from atop the altar.
Now if youâll excuse the DM, he needs to add one more thing to the initiative order. This thing, he callsâŠthe Pale Spring.
As this thingâs health bar grows across the top of the screen, we recognize it looks similar to the Water Weirds on a far larger scale. More human and troll bones rise from the pool into its swirling mass, but Urdemakâs mighty skull and claws form the cornerstones of its shape.
If weâre coming here to put a sword in the water, the DM figured the water should have a chance to object first.
Gral slaps Clem with an inspiration and makes a joke in Orcish along the lines of âwho pooped in the pool?â Shosh rolls her eyes, but it fails its save. Let us be clear: you, sir, are stank water.
The Spring raises itself up and the chamber begins to flood. Its claws seem to be wreathed with some kind of horrible necrotic energy. We all manage to keep our feet against the huge wave it throws at us, except for Aethis, who was swimming instead of standing. The gator is dashed against the rocks and bursts into a cloud of sparkles, gone until Valeria can resummon it.
Valeria, outraged, charges forward and hurls a trident, her gauntlet allowing her to whip it back a second time. She also casts Shield of Faith on Shoshana. Shoshana, who is aggressive but no fool, casts Mirror Image on herself and tries to hide behind a rock.
Clem tries to slog through the deep water, rolling good Athletics to avoid it being difficult terrain, and whiffs both her attacks, sword slicing harmlessly through the water â until Gralâs bardic inspiration kicks in. The bones seem to flow into place to form armor to block her swings, but she manages to crack some femurs.
It uses its legendary action to crit Clem. Itâs facing the other way, but the troll claw flows through its center as a new watery arm grows out and rockets into the drow.
The dybbuk leans casually against the empty sarcophagus. âYâknow, if you would have shown some gratitude and killed them, this could all have been avoided!â It wiggles its hands and some skeletons crawl out of the cracks in the rocks and form out of the mounds of bones. âYou! Throw things at them!â it commands them.
It spares a glance toward the dragon skeleton. âNo. Donât even think about it. Weâre not there yet. I know better than to trust YOU.â
The Pale Springâs claws surge with energy, giving it an extra d10 on attacks. Both Clem and Valeria get slammed as the bones hurtle toward them on powerful jets of water.
Valeria gets up in the Springâs face and smites it. After all, itâs both undead and an elemental. As Valeria raises her sword She-Ra style, vines grow around it and down into the water. s she strikes into the mass of water, The bones try again to form armor but the glowing rose vines grow through the cracks, wrapping around the bones and crushing them to powder. It roars with anger, and for the first time, the dybbuk looks genuinely concerned.
Gral rolls perception at the DMâs request. That note he heard before, he hears it clearer and louder now. From the skull, from the claws, echoing from the unbroken stone sarcophagi. Gral has talked to powerful ancient spirits before; he gets the unmistakable vibe that Urdemak is deeply enraged. But thereâs no animosity toward us; heâs angry at the way this dybbuk has disturbed his rest and dared to use him.
Shoshana squeaks an âIâm sorry, Clemâ and casts a fireball toward the melee. The chamber lights up with flames and rattles with a mighty KABOOM. The dybbuk is pretty scorched and any mook skeletons in the way are gone to ash, but Clem manages to dodge the worst of it. Steam rises off the Pale Spring as it turns to retaliate, the frigid water coming to life and sucking Shoshana under. The bony fingers of the Pale King wrap around her and in her terror she falters â and lets the Pale King gift her 10hp in return for 2 taint.
Clem rushes at the Dybbuk, intent on destroying the one who turned the Red Hand into a death cult, but the Spring strikes at her as she runs, knocking her unconscious. She takes 3 taint as she falls toward death, into the Pale Kingâs domain.
Gralâs nearly out of spells, but he throws a Healing Word at Clem. He channels an Orcish drill sergeant yelling âDID I SAY IT WAS NAPTIME, SOLDIER? GET UP, SOLDIER, YOU ARE NOT AUTHORIZED TO BLEEEED.â Then he draws his sickle and goes in! His Psychic Blades barely scratch it, rolling low.
The Pale Spring readies its claws, charging them up again to strike with extra damage. Clem dodges, narrowly avoiding another killing blow, but it manages to slam Valeria hard against the rocks.
The dybbuk orders the remaining skeleton to throw something at us. Its aim is not great. A clavicle just sort of clatters toward us awkwardly.
Shoshana leans back and lets raw electricity course out of both of her hands, blasting her usual twinned Chromatic Orb at a much higher level. The dybbuk is booted completely out of its flesh suit. We see the familiar floating skull in the bell of the jellyfish as the body it was wearing falls apart. The Pale Spring takes a heavy hit too, the electricity surging through it in a brilliant crackle, steam rising. It retaliates, trying to drag Shoshana down into the undertow, but she hangs onto a sturdy rock and keeps her feet under her.
Clem pushes herself to her feet, Second Winds, and buries her sword into the currents. Itâs got more bone fragments than bones inside now, and she manages to take a chunk out of one of the huge troll claws. It swipes back, but feebly, for minor damage â which allows Valeria to strike in with a Sentinel.
The dybbukâs lost its body and the Pale Springâs nearly down; itâs not gonna stick around. It woobles away down through the cave floor, eluding us once again.
Gral throws the last of his inspirations into a Psychic Blades. A ghostly circle of orc heroes raise their lances and plunge them into the water, all at once. The elemental lashes out, flailing as the circle of orcs presses inwards, its claws passing through the specters even as they crush its bones. It falls, reduced to simple water, back into the spring, and the two troll claws wash back down into the central pit.
The waters recede and we are left standing in the tomb of Urdemak the Troll King. Wait, no, thereâs still a skeleton mook there. We give it a sternly worded Go Away.
Valeria runs over to Clem, patting at her for 15hp and healing herself 15hp as well. We managed to turn around fast enough to avoid one of the fight mechanics. If the dybbuk got desperate, it would have awoken the dragon. It hesitated when Clem went down, and then Shosh nuked it.
We all take a deep breath. Clemâs a bit miffed that she didnât get to beat the crap out of the dybbuk for possessing her old friend, but such is life.
We set to moving the piles of bones out of the water. Shoshana uses her Mage Hand to remove the crown from Urdemakâs skull, since nobody wants to touch that thing. The skull is suffused with necromantic energy. To Valeriaâs Detect Magic, the crown is lighting up like a bonfire. Gralâs getting vibes from the skull, though â itâs feeling a lot more chill with the dybbuk driven off.
It takes some elbow grease and ingenuity to place the enormous skull and claws back into the open stone sarcophagi and close them again.
We roll against Taint for exposing ourselves to the necromantic energy of the fight. Everyone succeeds.
Hey, what do we do with this evil crown?
We talk it out. Judging by what weâve seen down here, it sounds like the River Motherâs blessing on this tomb and these waters was what was stopping all undead from rising in Mornheim. The Aquilian containment zone worked by submerging the evil undeath crown in the blessed waters.
It looks like the dybbuk, or another agent of the Pale King, managed to remove that blessing and turn the tomb into an altar of undeath. Valeriaâs ritual will slow down the undead and stop the Curse from poisoning the city through the water, but it wonât restore the blessing of the River Mother. Submerging the crown, at this point, would just start tainting the water again. We decide to put it in a foot locker in the Aquilian structure; at least itâll be contained.
While we worry about the crown, Valeria begins her ritual. Shoshana has coached her on the pronunciation of the Old Valdian incantation. There is a section thatâs invocation of the Power; written to reach out to Grandmother and Grandfather but Valeria switches to Draco-Aquilian to invoke her patron Rack.
She raises the sword we prepared, anointed with the druidic poultice made of the plants we gathered in Bad Herzfeld, the vine of the moon lily wrapped around the sword like a chain of Rack. As she reads the words aloud and drains power from the scroll into the sword, the writing on the scroll melts away.
Standing on the altar where the skull used to be placed, Valeria strikes the sword down, sheathing it into the water. It stays upright as it leaves her hands. The moon lilyâs vine grows upwards, blooming into a massive flower above the water, its roots extending deep down into the spring.
The sickly, murky look fades from the waters and they once again run clear. The purified water begins to flow down through in rivulets through the tomb of Urdemak and down into the River Morn.
Valeria has Achieved Her Quest! +1 Inspiration!
 We take some time to admire our work and clear the Pale Kingâs trappings out of Urdemakâs tomb, but soon itâs time to leave. As we turn to go, Shoshana places her hand on the stone sarcophagus holding Urdemakâs mighty claws, and pauses as she feels a wave of overwhelming power.
It feels like gratitude.
As she blinks stars out of her eyes, Shoshana sees her hand atop the kingâs tomb, overlaid by the ghostly shape of a trollâs heavy, sharp claws. She blinks again and the image is gone, along with the strange sensation, but as she flexes her claws she feels like something has changed.
(Shoshana has received a boon: Claws of the Troll King! Grants an extra d4 of damage to the Primal Savagery cantrip, with an additional d6 of damage for each sorcery point spent, up to 3d6. Each additional die also heals the caster that many hit points. Requires attunement.)
We climb our weary way out of the caves. Luckily, it seems weâd already cleared the area of nasties, or theyâre avoiding the newly blessed waters, and weâre mostly undisturbed on the way out. We are drained, exhausted, and of course absolutely soaking wet.
As we hike back to town, we see the clear waters flowing through the still blighted land of Mornheim. Maybe itâs our imagination, but the area around the river seems just a little less Tim Burtony. Itâs been several hours; the sun is almost down as we hurriedly drag ourselves to the safety of the walls. Near the city, we see a ragged group emerging from one of the catacomb entrances. Itâs Lady Aubrey and her crew; they look quite scorched except for Mercedes. We, on the other hand, look quite damp.
Aubrey squints at us. âYouâre back? The fuckâve you been up to?â She hasnât been home to find out we showed up.
Valeria chirps, âWe Purified the Water!â You can almost hear the capital letters. Shoshana just points at Valeria and nods. âWhat she said.â
Gral, thankfully, is a master storyteller and actually gives Aubrey the deets as we schlep back to town.
ââŠAnd you found this scroll in my house?â she asks, once heâs done. We nod and hand over the scroll. The spell incantation has melted away, but the instructions on spell components still remain. Aubreyâs obviously taken aback by what she sees. ââŠthis is my momâs handwriting. I donâtâŠyouâre gonna have to tell me everything. We should get inside the walls.â
She composes herself, back to business for now. âSo did it work?â
Valeria nods. âYup. We werenât able to restore the blessing, but the water wonât be making everyone sick anymore.â
âWait, wait, the water was blessed?â
Shoshana nods. âYep, uh, the Trollstones is this big troll grave, and there was a blessing from a Child of the Woods to prevent her son from rising as undead, and the Curse seems to have broken it-â
âWhy does it feel like you learned more about my home in a day than Iâve known in my entire life?!â
âUh, we wentâŠreal deep. And fought monsters about it.â
âYeah, Iâve gone real deep! Iâve fought monsters! You know what I found out? I found out thereâs SUPERGHOULS.â
When we get to the walls, the old troll gardener, Skulbjor, is guarding the gate. âOh! Itâs dem! Hey, whereâs your chomper?â he asks, looking around for poor exploded Aethis.
ââŠDonât worry, theyâll be back!â
âOh good, datâs a good chomper. How was your hunt, Lady Aubrey?â
âWell the thing is dead. Again.â
As we drag ourselves inside, Gral approaches the old troll. âSkulbjor, how familiar are you with the legends of this place?â
âWell, I grew up here,â he says. âIâm older than most anybody what lives here.â
âHave you ever heard the name Urdemak?â
Skulbjor considers for a minute, his face scrunched up in concentration. âNo, I donât know dat one. Whereâs he buried?â
âThe Trollstones were his tomb. He was a great troll king, whose power was perverted by the undead in this place. His spirit was angry, but I think we were able to put it at peace.â
The troll considers this quite seriously. Finally, he nods. âDatâs good to hear. One thing the previous troll told me is dat it is a very old troll tradition that there must always be a troll in Mornheim, and to never ever mess with the Trollstones. Lady Rosalind went there a lot. She went there the day she got sick, even. I found her there, yanno. Brought her back to the castle myself, but she never woke up.â
Man, do we have a story for him later.
While walking, Valeria takes moment and thanks Shoshana for helping with the translation and pronunciation of the spell, and helping save the town. Thereâs hugs. đ
The two adventuring parties stumble into the gates of Mornheim as the sun sets, sharing stories. Skulbjor looks out over the hills for a long moment before closing the gate. âUrdemok. Wow, das interesting.â
Valeria and Gral roll CON saves against the Pale Kingâs taint. Clem and Shoshana, meanwhile, have gained enough taint to receive an Offer.
#the cursewood#mornheim#valeria argent#clem haxan#gral omokk'duu#shoshana bat chaya#aubrey von mornheim#skelbjor#The Pale King#Session recap
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Solar Opposites: New Shlorp Adventures Characters Info (by @avaveevo)
Korvo: The main protagonist. He is the mission leader, Terryâs husband, Janizâs younger brother, Father of Yumyulack, step-father of Jesse and adoptive father or Pupa. (voiced by Dan Stevens)
Terry: The deuteragonist. He is the Pupa specialist, Korvoâs husband, father of Jesse, step-father of Yumyulack and adoptive father of Pupa. (voiced by Thomas Middleditch)
Yumyulack: One of the three tritagonists. He is the bounty hunter of the family, Korvoâs replicant/son, Janizâs nephew, step-son of Terry, step-brother of Jesse and adoptive brother of Pupa. (voiced by Sean Giambrone)
Jesse: One of the three tritagonists. She is the chronicler of the family, replicant/daughter of Terry, step-daughter of Korvo, step-brother of Yumyulack and adoptive sister of Pupa. (voiced by Mary Mack)
Pupa: One of the three tritagonists. He is a color changing alien infant, adoptive child of Korvo and Terry and adoptive sibling of Jesse and Yumyulack. (voiced by Sagan McMahan)
Janiz: Korvoâs older sister, Terryâs sister-in-law and aunt of Yumyulack, Jesse and Pupa. She's sassy and unpredictable, a bit of a party animal, the queen of party animals to be precise and is an expert on EVERY SPACE MONSTER EVER. (voiced by Peyton List)
Kara: Teenage fashionista of Shlorp. She's sarcastic but means well and is the one helped Korvo pick his new clothes. She also looks like Terry (voiced by Cristina Vee)
Kal: Prankster of New Shlorp, who knows Korvo from old Shlorp, but doesnât remember. He's allergic to broccoli for some reason and Yumyulack won't stop saying he sounds like a character from that adult show he watched (voiced by Carey Means)
Lizz: Yumyulackâs love interest. Her parents were killed before the Opposites family showed up. She's good at punching stuff and is a socially awkward gal. (voiced by Cassandra Lee Morris)
Floriz: The main antagonist. She wants revenge on Korvo's family because she believes they're responsible for the first Shlorp's destruction. She's good at being evil and has found a slime army while looking for the remains of her replicant. (voiced by Sutton Foster)
Tiff: Floriz's husband/lifemate. He's worried about his wife's sanity but goes along with her plan to kill Korvo, though he redeems himself at some point. (voiced by Danny DeVitto)
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Korvoâs New and Current Outfit for @avaveevoâs Solar Opposites AUs
For @avaveevo
#solar opposites#solar opposites au#avaveevo#the ultra opposites#solar monsters#new shlorp adventures#korvo#new outfit
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Solar Opposites: New Shlorp Adventures Episode #1: âWelcome to New Shlorpâ (by @avaveevo)
One day in space, Korvo is looking at the skyâs. He then notice Terry upset over leaving Earth as he looks down sadly. Korvo puts a comforting hand on Terryâs shoulder as the two husbands smile at each other and kiss.
Terry: Korvy, do you know where weâre going?
Korvo: Of course. Itâs okay, darling.
Jesse: I sure am gonna miss Earth but at least weâll get a new home
Yumyulack: Yeah. But it felt like we didnât belong there.
Jesse: I know Yummybear⊠but hopefully weâll find a place where we belongâŠ
Yumyulack hugs Jesse. The Pupa approaches them..
Pupa: Sibling hug!
AISHA: Yo, Korv. You wanna tell me why weâre doing this again?
Korvo: Because, Earth hasnât been a very safe home for us in awhile and plus, the humans hated us there. Guys, Iâm sorry we had to leave but I promise, our new home is gonna be better than ever.
Terry: You mean it?
Korvo: Of course my love.
Terry: Aw Korvy!
The two husbands then kiss while moaning. Then, a beeping comes up
Yumyulack: Whatâs going on?!
Terry: gasp I think we found a new planet?
Korvo: YES!
Korvo then got on the lever and prepares to land on the new planet. The family then looks in shock and gasp. It was⊠SHLORP?! Korvo gasps.
Terry: Is that�
Jesse: Shorp?
Yumyulack: It looks different.
Pupa: Ooooh
Korvo remembers when the last Shlorp blew up and starts breathing in and out.
Terry: Hey hey! hugs Korvo with a cooldown Sweetie! Itâs okay⊠itâs okay⊠Iâm hereâŠ
Korvo: Shlorp blew up! H-How is this possible?!
Terry: I donât knowâŠ. But you better hold on because I think weâre about crash!
Korvo: Shit! Everybody-
The ship has crash landed on the planet. As the family got up and moan, Terry looks around the ship as he panics for Korvo.
Terry: Korvo! Korvo! Where are you?!
Korvo: offscreen Iâm right here!
Korvo, with a ruined robe, appears as he walks towards Terry.
Terry: Oh honey! Thank God! kisses Korvo Oh no! Your robe!
Korvo: Oh. I donât care. Iâm just happy you and the kids are okay. kisses Terry again
Yumyulack then holds an unconscious Jesse as she moans. Korvo, Terry and Pupa gasp and rushes over there immediately.
Terry: Oh no. Jesse. Sweetie are you alright?
Jesse: waking up God? Is that you?
Yumyulack : Uh? No.
Jesse: Aw geez.
Korvo then scans the place, but it couldnât figure out where they are now.
Korvo: Huh? Scanner isnât picking up any readings. But, Iâm sure weâll find out where are once weâŠ
Suddenly, in a shining light, he sees a Purple female Shlorpian that almost looks like him as she approaches the family. Korvo then began to recognize her.
Korvo: Janiz?
Janiz: I knew you'd come here!
Korvo: with tears in his eyes Janiz!
Korvo embraces Janiz as he starts crying tears of joy.
Korvo: You donât how many times I wish you come back, sis.
Janiz: laughs I miss you.
The two siblings continue to hug.
Terry: Sis? Korvo, that Shlorpian is your sister? Whatâs going on here?
Janiz: Youâre on New Shlorp!
All: What?!
Terry: We are?!
Janiz: Donât worry, itâs not as bad as the name sounds.
A Shlorpian gets his head ripped off in the background.
Janiz: Or how it looks.
The Solars looks horrified and Yumyulack covers Jesseâs eyes.
Solar Opposites: Yeesh.
Yumyulack: Jeez.
Terry: No way. Itâs nice to meet you, I am Korvoâs husband Terry.
Janiz: Nice to meet you too. Good to see someone swept you off your feet, Korvo. I thought you never believed in love.
Korvo: I did. Until, Terry came and change my life! He was the best thing that has ever happened to me and he eventually won me over!
Terry: I sure did, babe.
The two husbands then kiss while moaning while the kids look away in disgust. Janiz laughs.
Yumyulack: Uh, hi Aunt JanizâŠ
Janiz: Korvo, is this your sproutling?
Korvo: Why yes. This is Yumyulack, my son and your nephew.
Janiz: Oh my god! hugs Yumyulack tightly Itâs so nice to meet you!
Yumyulack: straining by the tight hug Canât⊠breathe!
Janiz: Oh giggles Sorry
Jesse then surprises Janiz by hugging her.
Janiz: Oh, who is the cute green Replicant?
Terry: Oh, sheâs mine.
Janiz: Oh really?
Korvo: Oh thatâs my step-daughter Jesse.
Janiz: Well, nice to meet you little lady.
Jesse: Yay! I never had an aunt before!
Janiz: And I never had a niece before!
Terry: So, Janiz, howâd this planet start existing?
Janiz: Oh why some teamâs Pupa already tereformed and it created a new paradise, that looks like planet Earth but different
Terry: Wait, it does?
Korvo: This is amazingâŠ
Jesse: Auntie Janiz! Can you please show us around?!
Janiz: Of course.
[Janiz]
Well, theres brand new colored candles and the lichen makes rocks glow
You'll find some amathyst if you look inside a geode
The buds grow in to clusters then you get shards when their mined
[Screaming goats Korvo freezes in horror]
These are just a few of all the things there are to find
Like jump across some dripleaves make your paths {around these}(?)
Spend too much time in powdered snow [Screaming goat, Korvo screams] will make you freeze
You can mine raw copper, smelt some ingots into blocks
A lightning rod and thunderstorms will stop you getting shocked
Copper oxidizes but to stop it make it waxed
Craft your raw ore into raw blocks if you got too make stacks
[Goat]
[Screaming goat]
You can find axolotls in the water underground
Put them in your bucket you can carry them around
There's glowsquid way down here, they fill their caves with light
Make the signs use their ink, make your glowframes super bright
There's dripstone blocks and deepslate versions of the ores
There's so many things here to expore and there's so much more
[Screaming goat, Korvo hugs Terry as he whimpers]
After the song ends, Terry comforts Korvo who is still terrified by the goat.
Terry: Shh⊠itâs okay baby⊠Iâm here⊠ShhhhâŠ
Korvo: That goat is a bloody menace!
Janiz: Yeeaaah⊠sorry about that. We never had goats before.
Korvo is still shaken.
Janiz: Shh⊠itâs okay Lil bro⊠Iâm hereâŠ
Korvo smiles. Then, he tearfully embraces Janiz as she smiles. Terry smiles but then looks sad.
Terry: Korv, how come you never told us about your sister? Itâs okay if you didnât feel like telling us this whole timeâŠ
Korvo sighs sadly and looks at Janiz.
Korvo: Itâs because⊠I thought Janiz didnât make itâŠ
Terry gasps.
Terry: Oh KorvoâŠ
Korvo: Itâs true⊠I thought she didnât make⊠because she didnât have an assign escape partnerâŠ
Janiz nods sadly. Jesse starts crying.
Jesse: crying Oh God⊠that is so sad⊠how did you make it JanizâŠ
Janiz: I landed on some dinosaur planet. The dinosaurs there may be dangerous but theyâre friendly once you get used to them.
Terry: Really?
Janiz laughs. Janiz then notices Korvoâs ruined robe.
Janiz: Oh dear. Your robe is ruined. Donât worry, we have the perfect fashionista around the corner
Korvo: Iâd honestly like that.
The group arrives at a boutique entitled âKaraâs Fitsâ.
Janiz: Come on you are gonna like her
Jesse: What is Kara like?
Janiz: Well sheâs a bit stuck up but sheâs a good person. Trust me!
The the gang sees Kara, and to their shock, she looks exactly like Terry!
Terry: Holy. Fuck.
Jesse: Who is she and why does she look like Terry?
Janiz: This is my friend Kara.
Terry: She looks nice
Kara: Janiz, why did you bring more weirdos into my boutique?
Janiz: Kara! Be nice, this my brother Korvo and his family
Kara: Wait. I thought you said your brother died or something.
Janiz: Well I was wrong! Heâs alive and made a wonderful family
Korvo: Hello there Kara.
Kara: Wait. Youâre brotherâs gay?
Korvo shifts uncomfortably
Korvo: Oh, Iâm Bi. Actually, Terry here is my husband
Terry: Hi!
Kara notices Korvoâs outfit
Kara: Uh, why does Terry look like me?
Kara: Oh babygirl, that is not a good look for you!
Janiz: I have no idea
Korvo: Yeah I know. I could use a new robe.
Kara: Come with me then.
Then, the two try to find a perfect robe for Korvo. First, they try out a fluffy robe.
Kara: No. Too puffy
Korvo: This is too pink for my liking.
Then, they try out a steampunk robe.
Kara: No. Too steam-punky
Kara then sees a robe that is offscreen.
Kara: gasps This one is perfect!
Korvo: It is?
Kara: Mm-hmm⊠I think those robe may work
Meanwhile with the others.
Terry: I wonder whatâs taken them so long
Janiz: I donât know.
Kara then comes out.
Kara: People, behold the new look for Korvo
Korvo then comes out with a new robe while making a fashionista stance. Jesse faints.
Terry: Damn, honey. You look handsome AF.
Korvo blushes.
Korvo: Dâaw I love it when you say that, darling. kiss Terry on the lips
Yumyulack gags.
Jesse: Eew! Thatâs disgusting!
Pupa: Eeew!
Korvo giggles.
Janiz: Want me to show you to your new home? You guys do need a place to live.
Korvo: Weâd love that.
Then, Janiz takes the Solars to their home while they grow amazed by the site of this new planet.
Terry: This place is beautifulâŠ
Korvo: I agree
Yumyulack: It looks amazing
Pupa: Pretty
Jesse: I think this is gonna be a great fresh new start for us
Terry looks at Korvo and admires his new look.
Terry: You really never look beautiful than ever in that new outfit of yours
Korvo smiles and blushes
Korvo: Thank you honey, now are you sure you can ease into living on New Shlorp? I know how much you miss Earth and I donât wanna pressure you
Terry: With you by my side, I think Iâll be fine.
Korvo: Aaw. smiles
Terry surprises Korvo with a kiss. Korvo smiles and moans as the scene pans up to the sky.
The next day⊠Terry and Korvo looks at the sunrise and smiles.
Korvo: Itâs all so magicalâŠ
Terry: It sure is. You and the kids ready for this?
Korvo chuckles.
Korvo: I am sure am⊠as long as weâre together⊠nothing can keep us down
Korvo and Terry then kiss. Then the family heads out to New Shlorp to explore as their new lives are about to began.
The End
#solar opposites#solar opposites au#tervo#new shlorp adventures#korvo#terry solar opposites#british korvo#yumyulack#jesse solar opposites#cute pupa#pupa solar opposites#kara new shlorp adventures#janiz#janiz solar opposites
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New Shlorp Adventures Episodes
Welcome To New Shlorp
Our New Normal
Terry vs Kara
Bromance or Romance?
Unveiling The Truth
The Avalanche
Yumyulack's Crush
The Unlikely Demise Of Jesse's Bow
New Troubles
The End Of Us All (Part 1)
The End Of Us All (Part 2)
Please reblog this to add pots @cartoonfanaticmonsterrobotalien
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Y'know what? Screw this! New Solar Opposites AU y'all!
I call it "Solar Opposites: New Shlorp Adventures"
The characters crash landed on New Shlorp and now they have to survive this place
Here's Korvo's new outfit (art not mine):
Terry, Jesse, and Yumyulack are in my new AU too
New Characters
Janiz, Korvo's older sister (Voiced by Peyton List)
Kara (Voiced by Cristina Vee)
Kal (Voiced by Carey Means)
Lizz (Voiced by Cassandra Lee Morris)
Theme Song:
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New Shlorp Adventures Song
After Yumyulack badmouths Tiff, Floriz tells him off but Yumyulack fights back. Having had enough by the end of the song, Korvo says the meeting is over.
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New Shlorp Adventures Scene Idea for @cartoonfanaticmonsterrobotalien
youtube
Yumyulack, Jesse, and Lizz try to manipulate the Guardian of New Shlorp Mountains with funny results
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youtube
Jesse and Yumyulack singing to get Terry to express his anger to destroy his White Goobler
Jesse: đ”Sweet dreams are made of this! Who am I to disagree?đ”
Yumyulack: đ”I traveled the world and the seven seas! Everybody's looking for something!đ”
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New Shlorp Adventures Prompt
Terry, Yumyulack, Jesse, Pupa, Janiz, and Lizz rise from the ocean coughing. Jesse holds Pupa close while Yumyulack and Lizz hug. Terry panics as he looks around for Korvo. Suddenly Korvo rises from the ocean while coughing. Terry swims over to Korvo and kisses him on the lips. Korvo asks what happened and Janiz says it was a foot solider army. Korvo remembers seeing Floriz with the army and realizes Terry was right and apologizes. Terry forgives him and the two alien husbands kiss again.
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