#never not the top 20 on newgrounds
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aproposphenia · 1 year ago
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About once a year I fall into my comfort watches and nothing has stuck with me as long as Doki and Nani💕
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princessgemsart · 1 year ago
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PayPal Commissions
Hello to everyone reading this, I have officially decided that I will be opening up PayPal Commissions due to personal reasons I refuse to explain at the moment.
For anyone interested, here are my options:
Sketch for $15
Examples:
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2. Ink/Lineart for $20
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3. Colored without Background for $25
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4. Colored with Background for $30
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GROUND RULES:
1. I will not start the commission until I receive the full payment
2. I need a description of what I exactly want. At least a 5 sentence paragraph.
3. Please give me references for Fan Media or OCs if I have never heard of them.
4. The minimum of commissions I can and will receive from customers is four.
5. DO NOT PAY UNTIL I CONFIRM YOUR ORDER! After I confirm it, I will note or DM you privately for my email.
6. The deadline for me doing your commission (depending on my schedule) is possibly a month. Afterwards, you have the right for a refund.
7. DO NOT COMMISSION ME IF YOU ARE A MINOR OR UNDER 18! I'm sorry, but I am 100% NSFW/18+! NO KIDS OR MINORS ALLOWED! IF I FIND OUT THAT YOU ARE A MINOR, I WILL AUTOMATICALLY DECLINE YOUR ORDER AND BLOCK YOU!
8. I will ONLY accept payments through PayPal and I prefer it to be in USD.
9. If any of these rules are broken, I have the right to decline your order.
DOs:
1. Fanart (Even for Fandoms I'd never heard of)
2. OCs
3. Furries or Anthros
4. NSFW or SFW/Aged Up Characters (This one may be a little tricky, but I'm open for it. :) )
5. Yaoi/Yuri/Hetero Ships (Poly included)
6. Bondage (Again a little tricky, but I can try. ^^)
DONTs:
1. Pedophilia, Zoophilia/Zoosadism, Incest, Necrophilia, Rape, Child Porn, or Abuse,
2. Bigotry or Discrimination of Any Kind
3. Incels
4, Alpha or Beta Males
5. Most Fetishes (Top 5 No Nos: Inflation, Vomit, Farting, Scat, and Piss)
6. Political or Religious Propaganda
Again, if any of these rules are broken, I have the right to decline your commission.
FINAL NOTE:
Due to Tumblr's policy, some, if not, most of my NSFW commissions will be excluded only on my FA, NewGrounds, or Twitter/X. If you wish to follow me on either one, I'm PrincessGem on FurAffinity and NewGrounds and DebraisDisney on X/Twitter. :)
I will not take any free requests or free art trades. Ask me for them and you'll be blocked. End of story.
Have any questions, comments, or concerns? Comment down below or note me privately for more. <3
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blueartistic813 · 2 years ago
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I posted 3,068 times in 2022
That's 1,348 more posts than 2021!
46 posts created (1%)
3,022 posts reblogged (99%)
Blogs I reblogged the most:
@weirdmageddon
@timeanddivision
@janticsantics
@gdjsdksjxn
@dat-soldier
I tagged 76 of my posts in 2022
#digital art - 33 posts
#artists on tumblr - 32 posts
#my art - 30 posts
#blueartistic813 - 28 posts
#deltarune - 23 posts
#fanart - 22 posts
#deltarune chapter 2 - 21 posts
#spamton - 20 posts
#toh spoilers - 20 posts
#spamton ex - 10 posts
Longest Tag: 78 characters
#i already know this shit is gonna pop off more on twitter and newgrounds so :p
My Top Posts in 2022:
#5
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See the full post
863 notes - Posted February 6, 2022
#4
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"I've never known such... such relief?"
916 notes - Posted November 26, 2022
#3
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See the full post
1,024 notes - Posted February 6, 2022
#2
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Happy anniversary to DELTARUNE!!
1,346 notes - Posted September 17, 2022
My #1 post of 2022
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This kid is not alright
2,228 notes - Posted October 17, 2022
Get your Tumblr 2022 Year in Review →
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jaythelay · 3 months ago
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The most influential creator on the internet is ProtonJonSA simply for having been the first to make and then popularize Let's Plays which lead to quite literally everything in internet culture and history.
But sure let's make lists with people who paid to be on there and paid for a place on YT. Yeah. Money sure is culturally influential... unfortunately.
As a side you also got Cloud8749 or whatever numbers, AVGN/NC, PDP and Mark, I'd argue Supereyepatchwolf, Joshscorcher, rabbidluigi, and digibro, genuinely made bigger impacts to online creation than Mr. Beast ever did.
That's not even getting to obscure names that dissapeared. I'd argue my Undertale comic dubs pushed people to improve because the scene before me genuinely was so low effort tier trash that when I hit the scene, immedietely people tried to follow. Like there's little people rolling small balls others then keep rolling into better works, it's not a contest to list in a top 25 like some pre-teen gossip magazine next to checkouts in dollar general.
The reality is we all build off foundations that inspire others to build off of them. If you're gonna talk influential creators, people who made actual ripples in content creation and art, and not mention Jontron at any point?
You genuinely have the smallest bubble of knowledge in this history. I, at least can admit to having a small bubble that simply grew through near 20 years on the platform. No Mr. Repzion and AmazingAtheist? You really think that narccisistic format didn't create modern commentary channels with cartoon furries crossing their arms?
I can pull from a hundred angles including animation starting on Newgrounds. Do not lie to me that any list maker knows who the fuck... Lemme look at this list for a completely AI generated ass name... "Jake. Shane" even is, he will legitimately never been heard from again after I make this post. The actual height of his historical impact lay here in this tumblr post. I forgo ownership and say bury both him and this together.
Just sad to see genuinely normie shit like these lists come out like they mean anything historically. They will all fail into obscurity and controversy, having done nothing but harm in their shitty bubble of eternally uninformed low standard audiences. Contributing nothing but lazy tired formats that inspire kids into believing creation is simply a means to game capitalism with low effort garbage.
Onision was a True Villain that quite literally Not One Creator has managed to surpass in influence and absolute sinful barbarism. Un-Matched. Your "livestreamfail" compilations could put patara earing after patara earing on and none of it would compare to this one creature. But sure, fuckin, Mr. Beast is the epitome of evil. Oh he's evil, but not Onision.
Influential 25 "creators" my ass. Reality TV garbage ain't real art. Just a sad creation of depravity.
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birdsongvelvet · 5 years ago
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I’m like, really missing the internet of olde lately (more than usual). Weird thing is I rarely participated in it, just read a lot. Communities for whatever show I was into that year on Livejournal. Endless Xanga surveys and collecting icons. Forums for literally any topic. Crappy Harry Potter fanfiction on the Warner Bros forums on out to Fanfiction.net and other sites. Fansites in general!! Taking personality quizzes and learning to build my own in HTML. Laughing at (and feeling sew edgy about being on) mid-00s YTMND and SomethingAwful and Newgrounds. Open Diary, the OG blog site (actually the only one I ever had a blog on before tumblr - as I said, I just read a lot rather than participated, which I regret now). Finding a thousand self-made sites or forum posts by people who were just really into a subject when you searched something rather than just articles from big media outlets and official sites. Being able to obsess over whatever celebrity online because they weren’t actually online to see it, mandated by their publicist to maintain social media profiles (and the rare ones who actually did interact with fans online were a novelty). Customizing your signature in a message board. Scrolling through links in webrings and then bored.com and then StumbleUpon. I never had MySpace but I would read what kids from my school were up to on there, judge whatever song was on their profile that week. Even early Facebook with all the buttons and drawing pads and top friends things you could put on your wall.
Everything is so corporate and sanitized now (or if it’s not sanitized, it’s the worst of humanity tearing the real world apart). I don’t even know where you go to meet fans of things with that much passion and specificity anymore. Like, even the fact that on here in the early part of this decade there was a group of 10-20 of us who loved Hey Rosetta! enough to be friends over it and dissect everything they did feels impossible now. I feel like these days you can’t find that for small bands/movies/books/shows/whatever (that and the Canadian media that built up bands like HR! has largely fallen apart since then, but that’s another rant). Modern tumblr, Reddit and Instagram (I refuse to touch twitter with a ten foot pole anymore) just ain’t the same as obsessive forums and fansites and LJ communities were. Some things persist - like, those little story templates on Instagram I suppose are similar to what blog surveys used to be - but it’s still not the same. I even miss the way everything used to look, because it was personalized for each person and that helped me and so many others learn to do stuff like Photoshop and basic coding. Then facebook’s uniform white profile kind of ruined all that.
The internet just isn’t fun for me anymore. And I’ve been glued to it for so long that I don’t know what to replace it with. That was a sweet time we got to live through with all that crazy creativity and nerdiness in the early web and it sucks being so far out from that now. And genuine enjoyment of things seems to be met by “lol cringe” a lot of the time. Idk why I’m feeling this so acutely all of a sudden. Now the internet is just everyone’s replacement for TV and phone calls and newspapers and shopping malls and office file cabinets all designed to make some really horrible companies and people money, rather than its own weird hobby for weird people like it once was.
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sternenteile · 6 years ago
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today’s been  a rough day so everything is making me temperamental and i just feel. low. here’s just a sliver of why that doesn’t have to do with actual life things because i need to babble about it.
the smash bros. fandom is perhaps the worst fucking fandom i’ve ever had to deal with aside from homestuck fandom. even undertale’s fandom was not as venomous and vitriolic over stupid shit.
there, i said it. smash’s fandom is abysmal. before ultimate, it was really not so bad, but now, it’s pure trash. oh, and it’s even worse if you happen to even slightly like geno, because then it’s like, “oh, you’re just bandwagoning, you’re not a real fan of the character, no one wants your shitty obscure side character puppet from 20 years ago in smash, he’s never coming back (this one’s probs true tho), be happy that you got a png to tide you over for the next decade when square is kind enough to give him a tiny cameo again.”
bitch listen. it sucks that he isn’t in smash, but whatever. he didn’t stand much of a chance. geno’s fans are obnoxious and this, that, and the other? guess what, sugartits, a lot of smash fan bases have bad apples. not everyone who loves geno is a ‘bandwagon memer’ who just wants him in because of a fucking newgrounds meme. guess what, btw? smash isn’t even my first choice for him to return. sakurai’s done a lot and i can’t ask more of him. the poor man needs a fucking vacation and the smash fandom is not making things any easier, geno’s fans and detractors included among the many other fan bases coagulating into that steaming pile of shit.
“why do you even want this character to return anyway? he has less than 20 lines in the whole game lol how stupid can you get?”
what does it even matter to you? like. what does it matter. he has a following. people love the character. i see his potential that square squandered on. mallow got a proper arc; geno didn’t. i’d love for geno to get that kind of affection that he was honestly shafted out of. if you don’t like the character, fine, but don’t start insulting people for liking characters you don’t like. guess the fuck what, i hate the hell out of minecraft and steve, yet i don’t heckle his fans and i would NEVER shit on someone’s personal picks because ‘mine didn’t get in, therefore yours doesn’t deserve it’. if they get their guy, that’s cool for them. i’ll be happy for them.
erdrick gets in? sora gets in? sephiroth gets in? yeah, it’ll sting as a geno fan to get the shaft again, this time in dlc, but... it’s square. i’m used to it. their fans want those characters, so who am i to put anyone down for that? it’s stupid and it’s bullshit. i will admit to some jealousy, though, mostly because sephiroth is huge and ff7 gets all kinds of content to this day, sora is current, and erdrick is a dq staple. geno doesn’t get... anything. we’re left in the dust, and we only want our boy back. it doesn’t have to be through smash. i want him to return to the mario series first and foremost. i think that’s better than getting him in smash, which i think leaves me in a minority, but eh.
it just sucks to invest a lot into a character (which BOY HAVING ASPERGER’S HYPER-FIXATION DOES NOT HELP WITH AT FUCKING ALL) and it’s one that his creators give no shits for. on top of that, happening to like the character also gets you spat at by the general populace. the creators look down on you, the fans look down on you, the world looks down on you, all because you like a fucking video game character? sit the fuck down and shut the fuck up. it’s stupid. it’s childish to immediately insult a person and toss ad hominem because they have a different opinion from you on a fucking VIDEO GAME CHARACTER. i say this as someone who used to despise geno for being ‘overrated’. i still didn’t go out of my way to shit on his fan base and hoped that they’d get their guy, even if only for their sake.
harassing people for liking something needs to stop. period. yes, there are really awful geno fans who will bitch and moan and stomp all over everything sakurai graciously did for us. that’s terrible. just... we’re not all like that, yet the smash fandom paints this ugly picture that anyone who even casually likes geno will get stained with.
it’s stressful getting shit all the time just because i like a goddamn character. grow up. there are real people with feelings and passions behind the title of ‘geno fan’. stop treating them like fucking flies to be swatted at, you asscakes.
GOD.
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stillnthenight · 3 years ago
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1. purple
2. pepsi box blue
3. yes im italian
4. not really active at all the past few months but im more than likely gonna be posting a lot more since im taking a break from twitter and instagram and tumblr is much less aggressive than the two i mentioned
5. yes sorta
6. ngl furby scenecore art has been a new niche for me but i not anything specific
7. yeah
8. ive had a little bit
9. funnel cake because i fuckin love powdered sugar
10. (skip)
11. i can play both pretty well but i prefer bass
12. those fucking cursed cartermac 3d animated ones
13. idk maybe
14. yes clouds r so pretty
15. too many weird ghost encounter stories to mention
16. the fear street trilogy! cheesy slashers with occult motifs are fucking awesome!
17. pokemon and fanboy and chum chum
18. yes a lot
19. vampires because sexy
20. (skip)
21. idk
22. yes theyre in a little baggy
23. nine inch nails club remix
24. gender is a fuck also if i dont have a mmorpg taking over my life i become a shell of a human being
25. i never tried it it seemed to complicated
26. i guess so
27. films because books are harder for me to finish
28. not sure if it counts as "unusual" cuz its more experimental but LI$$TENING WITH MY EYEZZZ (feat yung caesar) by BEBETUNE$
29. smal chocolate donut from 7-eleven
30. (skip)
31. no ive always been cautious about it
32. pen because the way pencil lead feels when brushing against anything is in my top 10 worst feels
33. beach life-in-death. in. my. head. all. week. (it doesnt help that i know the lyrics to it so i have all the lyrics to a 14 minute car seat headrest song banging around in my head for an eternity)
34. chao garden from sonic adventure
35. english
36. so many
37. not really i usually get clothes online
38. wa wa wubzy is a cool show
39. "there are two kinds of people in this world. my kind of people and assholes" (used in the wrong context in the movie but john waters is so based by carrying this trope into all his movies)
40. (skip)
41. sorry but if u help a gun to my head a told me to name a song by the beetles that wasnt hey jude id tell u to shoot me
42. speaker if im in my house earbuds if im outside
43. most of my childhood was spent online or playing video games so i was obsessed with valve games (portal, half life, l4d, cs) and playing the orange box on my 360 also newgrounds and coolmathgames
44. any physical media (cds, records, movies, books, etc)
45. i had this one that was like elderberry immune boost? i was sick at the time and it really helped also elderberry tastes really good
46. winter wonderland because it always gave off this crazy magical energy to me
47. barnes and noble is cool also this local record shop ive been going to since i was a baby
48. not so much weird but more specific. but then again i gave specific answers
49. anything sweet is an automatic favorite
50. (skip)
(i skipped the insert ones because i didnt understand them sorry)
other questions from me:
1. if u watch anime what was the show that REALLY got u into anime
2. what was ur favorite poster u had on ur wall as a kid
3. what cartoon character helped shape ur personality
weird asks because i’m bored
if you have a lighter, what color is it?
pepsi box blue or cheetos bag orange?
do you like pasta?
how often are you on tumblr?
are you only doing this because you’re bored?
what blogs do you mostly interact with?
can you swim?
have you had water today?
which do you prefer, cotton candy or funnel cake?
have you ever [insert question]?
bass or drums?
favorite tv commercial?
can we be friends?
do you admire the clouds and color of the sky?
what’s the weirdest thing that’s happened to you?
a netflix series that’s your favorite?
an earliest obsession you remember?
do you play video games?
zombies or vampires?
have you listened to [insert musician/band]?
your first celebrity crush?
do you have a collection of cool rocks?
five words that describe you?
what have you learned about yourself?
can you tie a cherry stem with your tongue?
do you believe in aliens?
books or films?
an unusual song that’s your favorite?
the last thing you ate?
do you have a favorite [insert question]?
have you gotten bit by a dog?
do you write better with a pen or a pencil?
a song that gets stuck in your head?
when you hear “ peace ” what do you think of?
a school subject your good with?
how many alarms do you have set?
do you shop at thrift stores?
what’s the meaning behind your url?
is there wise words you live by?
what’s your favorite [insert question]?
you gotta have a favorite beatles song, what is it?
earphones or a speaker?
what do you remember from your childhood?
do you collect anything?
favorite tea?
a christmas song you secretly like?
book stores or record stores?
how weird were these questions?
what scents do you like?
is there [insert question]?
send me some!
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scrawnydutchman · 7 years ago
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How to Get Started in Animation
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Hello dear readers, and Merry Christmas! I hope all who celebrate Christmas or any other holiday this time to year find joy and bliss and a comforting break from the daily grind.
Now that seasons greetings are out of the way, I thought I’d type up an article all about getting started in animation. This will tell you everything I know about the things you’ll have to learn, how you can learn it, what you’ll need in order to get hired and what possible routes you can take should you want to start a career in this wonderful artform of moving pictures. It will also link you to some valuable tools you can use to your advantage as you build up your animation prowess, and everything I say here should be applicable to any form of animation be it 2D traditional, 2D character rigged animation, 3D, Stop Motion or everything inbetween. I decided to talk about this because in reality, I actually get a TON of requests for advice about this sort of thing, despite me very much being a beginner like many other people. But that said, who am I exactly? And what do I know about starting an animation career? Below is a brief synopsis:
ABOUT ME:
I have been animating for over 3 years. While I have no college education in the field, I learned how to do everything I know today via internet tutorials as well as attending a local charity driven animation school in my city of Calgary, Alberta, Canada. I am proficient in many different software used for animation including Harmony, Animate CC, Photoshop, Premiere and After Effects, and I have experience in every step of the creative process in creating an animation. I’ve done work for all sorts of different clients including independent film makers, online entertainers/personalities, theater directors, animation studios and both local and online businesses alike. I regularly volunteer as both a member of the board at Calgary’s Quickdraw Animation Society and am an admin for the Animator Study Group facebook page. I am currently eligable for applying for studio work and have done a multitude of animation tests sent to me by potential employers. Below are links to my portfolio and social networks:
Portfolio: www.Thomasjvankampen.wix.com/tjvk
Youtube: https://www.youtube.com/user/TomboTime
Twitter: https://twitter.com/TomJvanK
Now with the introduction out of the way, let’s go ahead and talk about how to get started in animation, step by step!
1. Get Educated
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Let’s address the elephant in the room. Do you need a college education to get your animation career started? The answer, I’m happy to say, is NO. I mentioned before that I never went to college, but through my own means of finding the facts and doing what I can to learn in spite of not being able to attend college, I managed to get a pretty promising start in the game. You can too! Now that doesn’t necessarily mean college is a waste of time. If you’ve got a dream school, you can afford it and you enjoy the college experience, then by all means go for it. Get trained by some of the best in the field and have a ball. But if you can’t go to college, don’t think that’s a dead end. There are plenty of ways to find out what you need to know. In fact, in this age of a widely accessible and expansive internet it is now more easy to learn anything than ever before. Here are some recommendations of some of my favorite animation tutorials on the web:
a.) Happy Harry’s HuHa 2 How To’s
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Harry Partridge easily ranks high as one of the greatest animators to ever hit the internet and is my personal inspiration for taking this road. You may know him for such cartoons as Saturday Morning Watchman, With Animation You Can, Starbarians and my personal all-time favorite Irving the Socially Awkward Bee. His 12 part animation tutorial series all about building a cartoon from the ground up and covering some of the most absolute essentials has revealed to me just how accessible the animation world really is. It’s informative, easy to understand, and is also goddamn hilarious. Definitely a great place to start learning. And don’t worry about what software you need to know in order to follow along: the lessons he teaches are applicable to every kind of animation you can do. That said, each episode is anywhere between 20-30 minutes long, so if you’d like a more straightforward, short and sweet kind of tutorial series, here’s another great resource for you:
b.) 12 Principles of Animation (by Alan Becker)
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The 12 principles of animation are something you ABSOLUTELY have to learn if you plan on being an animator known for how fluid and lifelike your motion is. This series all about the 12 principles was made by Alan Becker, whom you may know for creating the utterly fantastic and endlessly creative Animator vs. Animation series. His series is simple, to the point and a very useful tool when it comes to quick reminders on what the most essential principles are. But if you want some long form, everyday educational content all about animation, consider the following:
c.) Draw With Jazza (on Youtube)
https://www.youtube.com/user/DrawWithJazza
Much like Partridge and Becker, Jazza is a Newgrounds animator who took to Youtube to make frequent content all about teaching his viewers every little thing they’d possibly like to know about creating a cartoon. If you have a very specific question about animation, particularly Adobe Flash/Animate, chances are Jazza has answered it already. Definitely check him out.
Now all that is well and good, but the internet is not the only place you can look for learning how to animate. If you’d like some hands on education in creating something with a professional teaching you along the way, I’d recommend looking to see if there’s some sort of organization in your local town that teaches you animation for cheap. That’s what I did, and they’ve been such a massive help for me in getting started that I regularly volunteer for them now. If there are any Calgary based readers, I must recommend the Quickdraw Animation Society.
http://quickdrawanimation.ca/
QAS offers top notch 12 week courses in the basics of animation as well as specific softwares like Harmony and After Effects, for less than 400 bucks a piece. Along with the course itself for that price you also get a years membership, which means for a whole year you can go in and access their equipment whenever they’re open. You can also do volunteer work for credits, which you can use for renting out equipment like light tables and tablets. If you’re an aspiring animator in Calgary, there is no reason NOT to go through these guys, and if you decide to check it out maybe I’ll be around the building and say hello :). For those outside of Calgary, Quickdraw also throws the GIRAF animation festival every year, which you can submit your films to so consider that as well.
There are also online courses you can take like Animation Mentor if you want to do 3D. Or Lynda.com. There are also great animation books that every animator on the planet will recommend to you like Richard Williams’ Animator Survival Kit  and The Illusion of Life . Also watch as many animated movies as you can and look into classics you may not have seen yet. I could go on and on but the point is, do what you’ve got to do to get educated. This is just the tip of the iceberg of how many resources are there for you.
2. Get some Equipment
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Aside from the big debate about whether or not you go to college, this can often be the most intimidating part. Make no mistake; getting equipment can be VERY expensive. A good computer, a state of the art software, a tablet, a good package of stuff from Adobe like Premiere and After Effects. Of course not everybody has infinitely steep wallets, so I’ll get to some cheaper options for you in a bit. For now, here’s what you should know about the standard equipment for this field.
The most frequently used softwares in film and television for 2D are: Harmony, Animate CC and TV PAINT. You’ll be having entire discussions with other artists about the pros and cons of these softwares as everybody has their preferences. It’s more than likely some people will disagree with me on this assessment, but the way I see it is: Harmony has the most utility, Animate is the easiest to learn and TV PAINT is the best for Hand Drawn frame by frame animation. I personally use Harmony just because Toon Boom is what i’ve been using since the beginning of my career and so I know it best. When it comes to choosing which software to use, I would probably say just go with the Adobe Creative Cloud in all honesty, because now that most businesses use an annual subscription basis anyway you’d be getting access to all of Adobe’s products including Animate, Photoshop, Premiere and After Effects for as long as you stay subscribed. Knowing Photoshop and After Effects especially will play an instrumental role in your animation career, but you should also take the time to learn other softwares if you can possibly find a way. When it comes to 3D animation, Maya is the prime tool.
But let’s say that, like most people, you don’t just have hundreds of dollars to casually spend every year. Fret not; you can still create with some pretty top notch open source options out there. Open source means absolutely free to download and fully customizable, and finding plenty of options should take no more than a quick google search. If you wanna learn 2D, I recommend OpenToonz:
https://opentoonz.github.io/e/
Opentoonz was used to make some top notch Studio Ghibli movies like Princess Mononoke. If you want to learn 3D, definitely check out Blender.
https://www.blender.org/
Now, technically speaking you CAN animate and draw using nothing but a computer mouse if you so desire. But i’ll tell you right now: a tablet is DEFINITELY worth investing in. The primary distributor of these tablets is Wacom, and while they can get admittedly pretty pricey, if you’re serious about animation they will be an absolutely worthwhile investment. If you get a cheap tablet in the beginning, hances are you’ll use it for a good 2 or 3 years, maybe even longer if you keep it in good shape. But if you’re looking for a good deal, here’s what I recommend:
https://www.monoprice.com/category?c_id=108&cp_id=10841&cs_id=1084101#QA
Monoprice offers some good quality graphic and display tablets for SIGNIFICANTLY cheaper than Wacom does. I got a 22 inch display tablet for 400 bucks (trust me, it’s a huge bargain). For some reason the link to the tablet I bought isn’t there anymore, but chances are you’ll find something you like.
If you just can’t afford any of this, consider looking into whether or not your city offers a service where you can rent out equipment such as tablets or softwares, either with credit you obtained for doing volunteer work or by a money based system.
*Side Note: Getting educated and getting equipment kind of go hand-in-hand, so take both 1 and 2 as like a general first step.
3. Build a Portfolio
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Now comes the fun part. You got your tech and you’ve acquired some knowledge. It’s time to make a cartoon. It’s pretty obvious that you aren’t going to be hired right out the gate if you have nothing to show for your skill, so there’s no point in worrying about that right now. I would take this as an opportunity to just make whatever the hell you want. If you’ve got an awesome idea for an intense beautiful drama or a funny joke or a shit-your-pants scary monster, go for it. Once you decide what you’re going to make,
STICK. TO. IT. NO. MATTER. WHAT.
I won’t sugarcoat it; animation is a long and tedious process in which you have to develop a TON of patience and willpower to see projects through to the end. Sometimes you might get bored, or frustrated, or you may even lose your passion for a project and just want to never see it again. You also might see your inadequacy start to seep in as you obviously won’t be the best animator around in the beginning. But FINISH IT ANYWAY. No matter how bad it may seem as you go about making it, no matter how long it takes you, see it to the end. The world’s shittiest cartoon in your repertoire is better than no cartoon at all. And don’t be so hard on yourself; even the best in the field had humble beginnings. Just to make you have a little more self esteem, here’s one of the very first things I ever made:
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This piece of shit took me over a month to make and I drew it all with a mouse. It’s poorly drawn, choppy as hell, inconsistent, some assets simply drop out of frame, I recorded the dialogue on my phone and the video compression is all wrong. But I made it, released it, and beyond my comprehension some people actually liked it. And trust me; I’ve gotten WAY better since then. This is a fact about learning anything; you have to own up to your flaws and mistakes before you can improve upon them. So make your shitty cartoon, take whatever pride you can from it, figure out how you can be better and move on to the next thing. Guess what? You’re building your portfolio.
But let’s say you can’t think of anything you want to make. That’s fine. You can make some shots for a demo reel. A demo reel is a 1-2 minute montage (no longer than 2 minutes, no shorter than 1), featuring the best animation you can do. You’ll need to make one of these eventually anyway. This is the most crucial thing in finding animated work and the thing you will be sharing with employers when you apply for jobs, so it’s imperative you make it good. If there’s an animated shot in your reel you aren’t 100% certain is the best you can do, DON’T PUT IT IN. Your demo reel is the representation of your current skill level. Being that it represents your current skill, you’ll want to update your reel at least once a year as you keep improving. Overtime it’ll become easier and easier to make because your portfolio will be getting bigger and bigger, and chances are you’ll have paid work you can feature in your reel too. But for now, because you have next to nothing, You’ll have to settle with making unique shots for a one minute reel. You can make your reels longer further down the road if you want (i highly recommend always keeping it within a minute and a half) but for now just keep it at a minute long. Employers will want to hire you based on how many things you can do, so make your reel nice and diverse will all sorts of stuff. Have a shot with good lip sync, have a run and a walk cycle, show some people fighting if you’re into that, show some face animation, have a bit about one thing morphing into something else. Since this will feature some of your earliest work, maybe do some typical animation exercises like a bouncing ball or flour sac animation. Be creative with what you put in there but make sure you have your bases covered. Try not to make your reel too monotonous; an employer doesn’t need a one minute montage just to find out you can make a guy walk and that’s it. For an example of my point, below is my latest Demo Reel:
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*VERY IMPORTANT: Make sure to mark each demo reel you make with your name, what kind of reel it is (more on that in a bit) and what year the reel was made. Also end your demo reel with your professional email address for business inquiries and a link to your portfolio website so employers can see your work individually all in one place. More on that later.*
Notice how I included a multitude of different skills, as well as my process in making my animations. This is the reel that got me some of the best paying work. Additionally, you may want to consider making multiple reels at once for different categories of animation. Maybe make one for 2D and one for 3D. Maybe make one for character animation and one for element animation. Stuff like this is important to consider as different jobs will require you to be able to do different things, and a thriving animator acts as a “Jack-of-all-trades” who can take on different kinds of projects as they come along. You can do that as you choose as your portfolio expands, but for now I’d focus on just making one. It’s a great way to practice a variety of different kinds of stuff that you’ll need to master in order to thrive, and makes a good substitute if you can’t think of any kind of animation you’d rather make at this time. I can’t stress this enough: your demo reel is the most essential piece in getting work and in some rare cases will be all you have to show your employer in order to get the job. This matters more than whether or not you have a college education EVERY TIME. True story: One of my earliest jobs was making animated backgrounds for a stageplay and when it came time to do my phone interview my employer personally thanked me for being the only applicant who included a reel. I didn’t show her anything besides that and got the job.
Now, as important as reels are, they aren’t the only thing you’ll ever need. You’ll also need more typical stuff like an animation resume (specifying things about you like past experience, education, references, skillset, etc.) and you should get into the habit of typing up meaningful cover letters for every place you apply (take it from me; copy/pasting the same cover letter to everyone and switching out the names of the studio doesn’t help). You should also seriously consider building a website portfolio. While not every animator out there has one, it can be really handy as a place to show your employer all the content you have in one place. You can build one for free using services like Wix or Squarespace. I personally use Wix for my website so I can vouch for it.
You should also consider getting business cards. Might seem like an outdated idea, but you NEVER know when the opportunity will come where you have to hand somebody your info in person, especially if you spend a good amount of time building connections anyway. Speaking of which . . . 
4. Build some connections
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Having a great portfolio of work will be super useful, but it won’t mean anything if you don’t know who to show it to. My biggest recommendation is to see if there’s some sort of animation community in your town whom you can make good friends with and put in the effort to get involved with them. That’s what I did with the Quickdraw Animation Society in Calgary and I consider it the most crucial move in my career thus far. They’re a huge reason as to why I got so much of my earliest and finest opportunities for work. If you’re as lucky as I was, there will be something like Quickdraw there for you. But you should also look into some online communities. Artella.com is a good choice to put your work up. There’s also my personal favorite: Newgrounds!
https://www.newgrounds.com/
Newgrounds has been a hub for animators and game creators since the early 2000s and has contributed to the rise of some of the best animators on the web like the previously mentioned Harry Partridge, Alan Becker and Jazza, as well as Max Gilardi, Arin Hanson, Adam Phillips, Edd Gould (R.I.P), Zach Hadel, Chris O’Neill, Will Stamper, Zach Hadel, Mick Lauer and MANY MANY MORE. It’s not quite as prestigious as it once was but it’s a place where you can upload your creations, get more views then you would on either Youtube or Vimeo and get well informed feedback on how you can improve. And hey, if you’re lucky some people might even reach out to you asking if you want to collab. Beyond that, there’s also study groups you can follow on facebook such as the Animator’s Study Group (with one of the admins being yours truly, link below):
https://www.facebook.com/groups/animstudygroup/
If you make your connections strong enough, it’ll make spreading the word about your work much easier. In fact, people might hear about you at a rate you aren’t expecting. That’s why you should also consider being more active on social media like Twitter and that. It’s like the saying goes: It helps to have friends in high places. And if there’s no such animation community in your town, why not make one yourself? You might be surprised how many people in your city are longing for the same thing.
5. Know what you’re worth
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Now this part is sort of multifaceted. It’s both covering a financial and physical meaning of self worth and a more spiritual, artistic sense of self worth. If your career is anything like mine, chances are you will start as a freelancer before anything else. That’s fine. Freelancing isn’t guaranteed to be a stable living, but it makes a great portfolio builder. And who knows? Maybe you’ll be good enough at it to start doing freelance animation for life. But with the beginning of freelancing comes a pretty daunting question: how much should you charge for your work? If you’re of a good nature, you want to be firm but fair. The first thing you should know is you should never feel like you HAVE to work for free. If you want to do it go ahead, but don’t think your work is worth nothing. You’re putting in hours to deliver a service of which somebody else will profit from; you deserve to be compensated. Don’t ever fall for the “exposure” line some employers may give you. If all you wanted was exposure you’d just make things for yourself and share the absolute crap out of it, and exposure doesn’t put bread on the table. As for how much you charge, there’s a couple of ways you can go about it. You can see if your employer offers you a wage first and see if it sounds reasonable to you. But if you have to figure it out yourself, you can do a “per second” model where your animated short is a set amount of dollars per second of the shorts length. You can also charge based on how many weeks or even months it takes you to complete it. This is a pretty broad subject that has a crazy amount of variables to it (a lot of which having to do with what exactly is it that they are asking you to make and how complex is it) so I would give this a lot of serious thought and research as to how you work it out, but it’s one of those things you learn with trial and error a lot of times.
Let’s end this with a more philosophical bit of information. Sometimes you’re going to feel like you can’t do it. Maybe you aren’t as skilled as you thought you were, maybe you put out a bunch of applications but nobody has called you back yet, maybe you failed a few animation tests that you’ve gotten. A hard part of any path to doing what you love is taking the rejection and failure. But if you’re serious about wanting to do animation and you have undeniable skill, patience and reliability in it, you owe it to yourself to keep going. A good successful mindset is to always think about what you CAN do, not what you can’t. If you can’t go to college, maybe you can find cheaper training or train yourself. If you can’t afford equipment, maybe you can get an open source software or put in volunteer hours to rent out the things you need. If you can’t find an animation community in your town, maybe you can either find one online or start one yourself. It may seem difficult, but it’s easier to pursue a career in this medium now than it ever was before. If you have the wherewithal to see this choice through, you will find success. Trust me.
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t-baba · 5 years ago
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Google's latest evolution of rel='nofollow'
#408 — September 11, 2019
Read on the Web
Frontend Focus
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▶  Horrible Web Interfaces and How to Build Them — This entertaining talk from React Rally looks at a variety of ‘horrible’ Web-based interface approaches and the underlying technologies involved. I particularly like the ‘gravity’-based volume control.
Anthony Frehner
Google Is Evolving “nofollow” with New Ways to Identify The Nature of Links — Google introduced rel=’nofollow’ in 2005 as a way for site owners to mark untrusted links that shouldn’t receive any PageRank-related credit in Google’s algorithms. It took off, but now Google is introducing two new rel values for specific types of content.
Google
New Course: ♿️ Accessibility in JavaScript Applications — Make innovative and inclusive JavaScript-powered web apps. You'll learn to remove barriers and allow people with disabilities to use your modern JavaScript web applications in Marcy's new course.
Frontend Masters sponsor
Speeding Up The Web with the Save-Data Header — The Save-Data header field is a request header that indicates a client’s preference for reduced data usage — it’s not particularly new, but this is a good look at what it can achieve.
Matt Hobbs
Caniuse and MDN Compatibility Data Collaboration — MDN’s browser compatibility data is now integrated into the popular caniuse website, with the goal of surfacing even more web compatibility info to web developers.
Florian Scholz & Alexis Deveria (Mozilla Hacks)
What's New In DevTools for Chrome 78 — Including Lighthouse 5.2 in the Audits panel, and Largest Contentful Paint in the Performance panel.
Google Developers
An Animated Chart of Browser Usage Share 1996 - 2019 — One of those popular visuals showing the rise and fall of browsers over the last 20 or so years.
Reddit
💻 Jobs
Mobile App Dev Wanted for High-Growth Fundraising Platform — This company has a big vision, and everyone embraces it, not because it’s a weird cult or something, but only because it’s ethical and cool.
CareersJS
Find a Frontend job through Vettery — Make a free profile, name your salary, and connect with hiring managers from top employers.
Vettery
📙 Articles, Tutorials & Opinion
So You’re Being Sued for Accessibility Non-Compliance? — Compliance with web accessibility requirements is an important legal consideration — here are some tips to get started.
Bekah Rice (Telerik)
Less Data Doesn't Mean a Lesser Experience — Thoughts on how you can provide a good user experience for those looking to save data, without breaking things.
Tim Kadlec
Learn GraphQL in 2 Hours — Open-source tutorials for React, React Native, Vue, Angular, Android, iOS & Flutter developers that'll take you just 2 hours to complete.
Hasura sponsor
The Making of an Animated Favicon — Dynamically changing the pixels in a favicon to display upload progress – A lot of effort here, but it’s a neat little detail.
Preethi Sam
Mastering The HTML <audio> Tag — An in-depth guide covering the HTML <audio> tag and how it can be used.
Jean-Baptiste Jung
Understanding Specificity in CSS — Covers the basics of specificity in CSS and why you should never need !important.
Jess Mitchell
A Beginner's Guide to 'Scrollytelling' — Plenty of examples here on how scrolling can help tell a compelling and dynamic story.
Jeff Cardello
Using rel="preconnect" to Establish Network Connections Early and Increase Performance
Chris Coyier
Why to Stop Infinite Scrolling on Your Website Now — We can’t say we’re fans either.
Monish Reddy
💡 Tip of the Week
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Using :focus-within to highlight a form
If you're working on a form with multiple sections, then the :focus-within property may prove useful.
This CSS pseudo-class can be utilised to highlight an entire form area when the user selects any of a form container's input fields.
The example image below demonstrates this (you can also see it in action in this little CodePen demo). The user has selected the Name input, and the entire form is highlighted in green:
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Using this property is simple enough — just append the :focus-within selector on to the element you wish to highlight. Then, when any of the elements descendants are bought into focused, the desired change will occur.
form:focus-within { background: #98FB98; }
Browser support for this currently sits at around 82% — IE, Edge and Samsung Internet are amonst those yet to implement support.
This Tip of the Week is sponsored Pantheon, the WebOps platform built for agility. Learn what WebOps is and how it can help drive agile transformation and business results.
🔧 Code, Tools & Resources
ruffle: A Flash Player Emulator — An Adobe Flash Player emulator written in the Rust programming language. Ruffle targets both the desktop and the web using WebAssembly. There's a demo here. Related: The once-popular Flash website Newgrounds are planning to make use of this.
Ruffle
Make Your Images & Videos Load Fast & Look Beautiful with Cloudinary
Cloudinary sponsor
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A Flexbox Cheatsheet Inside VS Code — This little VS Code extension builds upon the work done by Darek Kay - offering a quick reference guide within VS Code, meaning you can look things up quickly without switching context.
Dzhavat Ushev
   🗓 Upcoming Events
CSSConf, September 25 — Budapest, Hungary — A community conference dedicated to the designers and developers who love CSS.
Fronteers Conference, October 3-4 — Amsterdam, Netherlands — One of Europe’s premiere conferences on front-end web development.
SmashingConf New York, October 15-16 — New York, USA — The conference is sold out, but some workshop tickets are still available.
Accessibility Scotland, October 25 — Edinburgh, UK — One day of talks. Friendly, open discussion about accessibility.
by via Frontend Focus https://ift.tt/305g3Qh
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hoji-for-joji · 7 years ago
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Answer them all except for the ones you've just answered.
Kitchen counter, car hood, or on top of the dryer? car hood in the front yard catch me with an antenna up my ass and a dick in a 🅱️ussy every tuesday morning3: A fictional person that you think would be good in bed: any of those little blonde haired twinks from those sports animes lmao5: Where is one place you would never have sex: i was about to say an active volcano but i totally would 7: Weirdest thing that ever made you horny: peeps the candy8: What is the best way to sexually bind someone: with heavy duty rope??? what dyou mean10: Top or bottom? switch but mostly top11: We were about to have sexbut then my aunt walked in12: Is one orgasm enough? Are multiple orgasms necessary? one orgasm is never enough my record is 9 in one day13: Something that you have hidden in your room that you don’t want anyone to find: my weed 14: Weirdest nickname a significant other has ever called you: weirdest? like nothing significant others call me are ever weird to me they're all personal and sweet but someone called me papa bear one time lmao16: Weirdest sexual act some has performed [or tried to perform] on/with you: making me get a boner in class then trying to touch me through my shorts lmao17: Have you ever tasted yourself? [If no, would you?] [If yes, what did you think?] i plead the fifth18: Is it ever okay to not use a condom: yeah if you have contraceptives or something19: Who was the sexiest teacher you ever had? this sub mr taylor holy fucking shit he could break a goddamn watermelon with his forearms i want him to choke me20: A food that you would like to use during a sexual experience: whipped cream ;)21: How big is too big: nothing's too big as far as oral goes but like idk22: One sexual thing you would never do: rodding23: Biggest turn on: romantic feelings or nudes or sexual things at inappropriate times25: Worst possible time to get horny: a funeral26: Do you like it when your sexual partner moans? duh yeah27: Worst sexual idea you ever had: falling in love28: How much fapping is too much fapping: once it starts interfering with your social or business life29: Best sexual complement you ever got: something along the lines of "choke me daddy" but with more detail 31: Is it good sex if you don’t nut: it depends im more about making my partner feel good tho tbh32: Fill in the blank: “If they ____________, we are fucking. seize the means of production 33: What your favorite part of your body? my dick35: Love (>,
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hollyplays · 8 years ago
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Leap Day
Leap Day is a platformer for iOS and Android made unique by a particular mechanic: a new level, every day, at midnight, without fail. This seems like more content than it actually is, as the average level can be beaten in around twenty minutes, give or take for difficulty.
Leap Day plays like your standard platformer with a few exceptions. A touch screen platformer with controls even close to the precision offered by a d-pad would be a nightmare to execute, and Leap Day circumvents this problem by taking the reins. Players have a single input- tap to jump, tap again to double jump. The only way of staggering your left, right, and back pattern is a Super Meat Boy-esque wall jump mechanic.
The Super Meat Boy comparisons are as apt as they are inevitable (although Leap Day is more visually reminiscent of the original Meat Boy on Newgrounds and later The Basement Collection). Leap Day is filled with various traps: enemies, spikes, portals, and spinning deadly saws. Pixel fruit are scattered through each level as well. Each level is cut into sixteen sections, with the player starting at section 16 and working their way up to section 1 (which can make discussion of each section an Abbott-and-Costello-esque situation) with a checkpoint at each section. Checkpoints can be activated either by paying 20 fruit- which gets harder to gather as you go up each level- or by watching a 30 second ad. This per-checkpoint ad would be plenty, as checkpoints can be vital, but Leap Day also pushes a single screen ad every 4 or 5 deaths, and requires a full 30 second ad to play a previous day’s level. This is, by far, the worst part of the game. There is an in-app purchase available which removes ads for around $4.50.
Leap Day’s starting character is a little yellow man named Yolk, but other characters are unlocked through the collection of trophies. You can only earn trophies for the current day’s level, but it luckily only takes around 8 trophies for a new creature or camera ability. Each level has the potential for four trophies – a bronze for reaching section 10, a silver for reaching section 5, a gold for beating the level, and a final gold apple trophy for collecting 100% of the fruit in the level.
Leap Day’s daily level mechanic is the key to the game’s longevity. On install, only the current day’s level is available, but I found myself quickly working to fill in the monthly calendar in the game’s main menu. Each day is labeled on the calendar with whatever trophy you’ve achieved for the level so far. This simple UI and clarity of one’s achievements makes going for 100% easier and more engaging than I’ve experienced from most other games. Getting all of the pixel fruit in each level adds an extra level of challenge and makes getting all of those apple trophies highly rewarding.
There are two areas where Leap Day really shines. The backgrounds for Leap Day are gorgeous, and vary from fruit-constellation starscapes to bright green floral landscapes to sunset-red industrial castles. The character art itself is good, but largely unremarkable with the exception of the enemies. Leap Day’s levels are filled with electric squids bouncing from top to bottom, purple flapping pigs and other such delightful, pixel-rendered monsters. It really does takes the sting off the game’s occasional difficulty.
The best part of Leap Day, by far, is the music. Video game soundtracks have been steadily getting better, but a soundtrack for a mobile game as good as this one is truly impressive. Nitrome has a great reputation for design and music, and leap Day is no exception.  Nitrome’s chiptune score is frankly phenomenal, and I’ve found myself wanting a purchase option on more than one occasion. The soundtrack, or most of it, is luckily available on Youtube. Leap Day is definitely one of the most engaging platformers of 2016, and the best platformer I’ve ever played on a smartphone. Leap Day is solid in execution but exemplary in its design: from the pixel art to the soundtrack to the games difficulty, it exceeds mobile game expectations. It is never hard enough to give me pause about continuing to play, but never easy enough that I find myself bored. It’s dependence on advertising can make for an occasionally frustrating experience, but Leap Day knocks it out of the park in every other way.
Final score: 8/10. Leap Day is gorgeous and satisfying, and only it’s dependence on ad revenue holds it back.
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hellomynameiseril · 4 years ago
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New games in the second-tier network: Satoshi Nakamoto's game calls for the Lightning Network to brand-new heights
The Bitcoin Layer 2 network is appreciated for its speed and scalability, looked after really helps to implement some interesting new smart contract features. In this respect, the micro-transaction feature has also inspired electronic asset holders to develop and adopt Lightning System Programs (LApps). These apps possess subverted content material tokenization (using Y 'alls and LNCast) to privacy-friendly texts (such as LnSMS and Receive Text message). Although these earlier applications were mainly utilized as proof-of-concept prototypes, they did not have many advantages over centralized user-friendly applications. They produced new ways to circumvent the rules and conventions of the older entire world. Through these apps, personal privacy and sovereignty have been amplified as never before, and it is only a matter of time prior to the snowball effect and getting the focus of mainstream interest. At the Magic Crypto conference, Lightning Labs CEO Elizabeth Stark praised the vigorous growth of LApps in her panel debate, and she emphasized the most basic difference with similar DApps: LApps possess a faster consumer base growth, that leads to faster app speeds. "The quickness of development is certainly shocking. I didn't expect it to happen so fast. I like to see individuals build related apps on the Lightning System. In other communities, they're all'developer, developer, programmer' It's a slogan, but nobody is actually making use of Dapp. On the Lightning System, people are deploying it, and everyone will participate and interact." Moreover, because the development quickness of Lightning Network technology often exceeds the quantity of information which can be processed at once, it is very important to possess high-quality applications inside Lightning applications. Furthermore, there might be "killer apps" on the Lightning System which are needed through the entire Bitcoin field. I am hoping that at least one product in this evaluation can attract everyone's attention. Satoshi Nakamoto's game If we assume that Atari's former video game programmer Hal Finne is Satoshi Nakamoto (Satoshi Nakamoto) is behind the pseudonym, then the creator of Bitcoin may also develop pixelated artwork similar to Satoshi Nakamoto's game content. In short, Satoshi Nakamoto's game is friendly to the Lightning Network. The game is similar to flash game websites such as Miniclip, Pogo and Newgrounds. The game is easy but addictive. Many of these video games imitated Super Mario World (Super Mario World) Mario World, Minecraft, the Legend of Zelda Zelda), "Bejeweled" (Bejeweled), "Agar" and "Flappy Bird" and other game mechanics. Carlos Roldan (@whiteyhat), the programmer of Satoshi Nakamoto's game, told us: "Satoshi Nakamoto's game is special since it reminds gamers of the past." "Presently, retro arcade video games aren't so common or even popular. If you combine these nostalgic video game elements with Bitcoin and the lightning environment, you can get a match up manufactured in heaven. This is a programmer in the 1980s and 1990s What we dream of." Thoughts is broken asked to cover the entrance charge of 1 1,000 satoshis, the novelty of the LApp becomes apparent. Even if you are unwilling to cover and only desire to try quite a few totally free versions of the game, it is possible to immerse yourself within the text-structured adventure story "Legend of Satoshi Nakamoto", and test your survival abilities through the Bitcoin version of Minecraft (BCraft) (This is actually the 2D version of Minecraft), or it is possible to explore the sky of alien planets. Unfortunately, these are the only real two Bitcoin-themed video games, because the other two video games ("Skulldude" and the golden axe-inspired "the Lair) does not have any narrative or visible adaptation to imply that they are related to Satoshi Nakamoto. When you have a recharge cards with thousands of Satoshi, you will discover more interesting games The true fun is to begin by paying 1000 Satoshi and steadily explore the advantages of becoming a true member. This is not investment guidance, and you'll even regret investing your BTC. Nonetheless, what you purchase can support a small development group to invest a lot of time and energy in this project. Users can use Lightning Wallet, Joule web browser extension or even Blockstack common login cleansing to complete the required small transactions. LApps become interconnected by giving mutual support, which is very worthy of attention, which collaborative approach may also promote the entire wave of technological innovation. It only takes a couple of seconds to complete a small transaction (during writing, the worthiness of a small transaction is 11 cents), as soon as you become a real member, a retro-looking dashboard can look. Here, it is possible to set your own nickname, purchase a different account picture, or become a senior supporter with voting rights and the proper to use tournaments (more upon this later). It is possible to certainly spend several satoshis to make custom results, but if you are like me, you can be wanting to explore the top features of advanced games. Maybe, you just want to play mini video games, then you can certainly visit a replica game of "Jewellery Array" with the theme of Bitcoin mining, one imitating "Flappy" Bird" game, or a game adapted from "Super Mario World" where Satoshi Nakamoto changed Princess Beech, etc. The win or lack of the game depends on how well an individual plays. The charm of the game itself is not in the form of expression or technical realization, but in a novel perspective. In the two video games listed, being truly a good player can help you have more Bitcoin benefits. And given that they provide very different functions and mechanisms, they're most likely the best reason to pay to become a member (I eventually spend lots of time enjoying them, therefore i will get many additional benefits). For example, in "Super Bro", one game point equals one satoshi. Like many readers, I was raised playing Nintendo's super video games. In this respect, "Super Bros." is a superb retro game. It offers some textures, backgrounds and computer animation techniques that will enable you to get back to the times of enjoying "Super Mario World". Conceptually, the game is easy: After the user passes all the cards, the rest of the bitcoins and the adventure rewards collected during the game will undoubtedly be delivered to the wallet within small bitcoins. I spent a lot more than 20 hours doing offers and listening to music. During this period, I had been rewarded with about 20,000 Satoshis.
"Super Bros" actor and Casa CEO Jeremy Welch is remarkably similar. This game will need you by way of a random journey and knowledge varying levels of difficulty. Occasionally your game is as simple as strolling in the recreation area. At other moments, you can be attacked by a band of goomba divided by many deadly traps. This adaptation of "Super Mario World" is fun and addictive-plus, you have a strong financial incentive to return and play it every day. Basically, gamers can wait for Satoshi factors to accumulate during the break, and simply earn back the entrance charge of 1 1,000 Satoshi. In fact, it is easy to suppose gamers in establishing countries might find a income source in "Super Bros.", just as some players nevertheless grow coins in "Wow." The distinction is certainly that BTC units are usually scarce and may become more valuable over time. However, games aren't all of candy or bitcoin benefits. The handle of the game is much worse than what you saw in the original Nintendo game in 1991. The jumping mechanism can sometimes become your worst enemy, and different levels can quickly become boring. Although "Super Mario World" is much more interesting than "Super Bros", it isn't built on a cutting-edge payment system that can provide financial benefits. You can find always trade-offs.
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Lightning Network Edition Golf ball Battle
Just like the power struggle within the Netflix hit "House of Cards", Agar.io is a multiplayer video game adapted from "Taking in Crazy". It borrowed the system of "big seafood eat small seafood, small seafood will grow larger", and finally transformed it into circular particles moving on a big world map. On the other hand, the ball-to-ball battle on the Lightning Network is a challenge game where users must pay 1000 online Satoshi involves purchase membership. If you happen to eat another participant, you then will receive a prize of 750 Satoshi-so if your goal is to make BTC through the game, after that you have to eat at least two gamers on the map. From a technical point of view, there is absolutely no difference between Agar.io and Lightning Online. The only two main differences are reputation (the free game version is popular, with hundreds of players constantly competing) and financial incentives (that is more of a credit card applicatoin and growth concern). Once individuals understand the simpleness of the LApp, they will definitely become more ready to accept additional challenges. Some financial incentives can be used to unlock their abilities.
We played on the Lightning Network version of the ball game for about one hour, and there have been only two other players around. Soon, I eliminated one of these. After eating so many vibrant dots, I grew to become an unstoppable whale. Considering its multiplayer character, the game is quite boring if you have no competitors. You may occupy 25% of the game map, but you'll be looking forward to challenges and enjoyment. For me, this is an interesting lesson concerning the necessity of capitalism and competition (Once, I deliberately put into multiple circles to help other gamers eat my smaller sized part, and I could become bigger). Privileged function If Satoshi Nakamoto's video games become your day-to-day habit, and you desire to unlock the functions, then you have to pay a supplementary 500,000 Satoshi. After paying, you'll get the proper to vote for potential future development, and you'll be allowed to take part in tournaments, you can earn more bitcoins, and you will become a first-class citizen in the game kingdom. Paid users may also receive many customization features that distinguish consumer profiles from other profiles. On the one hand, users provide more support for developers, in exchange, users will get more rights. Furthermore, in "Super Bros", users will have 3 extra lives at the beginning of each game (in any other case each life will cost 500 satoshis), buying 1000 satoshis can increase the final quantity of bitcoin benefits. For example, usually you can earn 500 satoshis by the end of the game prize accumulation, so right now your Bitcoin accumulation prize should raise to 2000 satoshis. Somewhat, your expense in reduced account makes sense only if you are ready to spend lots of time enjoying LApps games. Interested friends can visit: My prediction Nakamoto's game is not commendable since it is a personal game based on creating consumer experience. Due to the complex platform supplied by LApps, interesting economic incentives, and the willingness to integrate other apps such as Joule and Blockstack, the LApps series has earned a location in the spotlight. There is sufficiently content to please make sure to everyone who likes retro video gaming, and you can find enough reasons for you to return to the past every day and go through the feeling of returning to the early 1990s. Furthermore, the survey shows that you will have more content in the future, and the community will determine the priority of developers. The LApps series is certainly not perfect. However, when you are in the Super Brothers or Lightning Golf ball Battle game, you will discover enough fun to overlook some bugs that require to be fixed. There is also a competent error reporting system, that i found to end up being quite responsive: I also exchanged some text messages with developers to provide feedback. Obviously, enough time I spent testing LApps is effective to both events: I got a small amount of Bitcoin benefits, and the platform has obviously become better. Gaming can be a multi-billion dollar industry that can take advantage of the integration of fast, secure, and personal payments. It is good to possess at least one LApp in a big company, but in the end the achievement of a project like Satoshi's game directly depends on our participation as a neighborhood. We use our period and satoshi to vote, and the dynamics of the change accordingly. Roldan said: "You want to build a more scalable platform that will allow us to meet up the higher needs of video game developers who want to add their work to Satoshi Nakamoto's game. Furthermore, we simply added our project to Product In Hunt, this will require some neighborhood support. Your responses can fundamentally influence our potential future in a very positive way. For those who have time to try these platforms, you should do so. Just like keeping a pet, you can have some longer fun and create the investment pay off ultimately. "
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ciaclouddearding-blog · 5 years ago
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Dating ariane 2 cheats
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radwolf76 · 4 years ago
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FLASHBack: Week 74 [Bisected-Month Brackenwood] - Bitey of Brackenwood
FLASHBack time once more, and since it's the third Thursday of the month, that means another visit to the forest covered fantasy world of Brackenwood, as envisioned by former Disney animator Adam Philips. Last month we met Bingbong, a kind hearted simpleton who was meant to be the lead character. As I hinted at last time, the Brackenwood series shares a commonality with Homestar Runner in that there was an idiot main character, and a jerkish asshole of a character meant to be the nemesis, and fans nearly unanimously pointed to the latter and said "THIS ONE. Him I like." On 27 March 2004 Adam would post a Flash to his personal site that would introduce a new character, Bitey of Brackenwood; two days later he would upload it to Newgrounds, where it took the trifecta of Daily Feature, Weekly Users' Choice, and Review Crew Pick awards. Later, Bitey of Brackenwood would win runner up in the 2004 TGSNT (The Greatest Story Never Told) Awards, a Flash Animation Professional Industry contest.   Bitey is the last of the Dashkin, a satyr-like race with supernatural speed and agility. Having grown up without parental guidance and the power to outrun the consequences of his actions, he's a bit of a brat and a bully. He was originally to have been named Mortis, but as Philips developed the character, he decided he wanted something simpler while still retaining a touch of the sinister. He settled on "Bitey" a word that he'd used to describe nasty critters since he was a child. (Being from Australia, it was probably a word he had many occasions to use.) Settling on a face was even harder than picking a name — one day he scribbled out a sketch of a face design he didn't like, which gave him the inspiration to just cover Bitey's whole head and face in a layer of fur. Fun fact: Bitey's standing vertical jump is as high as 20 meters — someone sign him up for the NBA.
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virginieboesus · 6 years ago
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Top 10 Trusted Online Gaming Sites
Online gaming is the trend these days. There are thousands of different websites offering millions of games which you can play online. With the advent of the smartphone, the popularity of online gaming is growing even more. Owing to this very reason, more and more people are visiting the gaming websites in order to find the games which they like.
With so many different websites to choose from, it can be a daunting task to pick the right one. This is the reason why today, we will share with you the top 10 gaming websites which you can visit in order to play your favorite games. We have carefully selected these websites in order to provide you with the largest variety of games possible. With the help of these gaming websites, you can almost always find the games which you like.
There will never be a dull moment. You can easily hop on from one game to another in order to keep yourself entertained always.
10. Livemobile888
Livemobile888.com has revolutionized the online gaming industry. It offers you over 300 slot games spread across multiple gaming categories. Also, with the help of live chat experience, you can be sure that you will be able to get your queries and questions resolved in no time.
It is one of the most famous casino platforms in Malaysia. It has numerous slot machine games on offer. When you look at the bonus options, it offers you a 10% welcome bonus as well. Also, each and every time you reload, 2% bonus is offered as well. This means that you are always able to get an advantage whenever you initiate a deposit. It also has live casino games which add to the entertainment quotient. All of these features combined, make it a pretty good option as compared to some of the other online gaming sites.
9. Dunder
Dunder casino has risen through the ranks pretty fast after its launch in 2016. It has a payout rate of over 97.5%, which makes it one of the most trustworthy casinos which you can opt for. It has over 600 different games on offer. Also, it has a website which is compatible with smartphones as well as tablets. This means that each and every game is accessible through your smartphone. It also offers 100% bonus on your 1st deposit up to € 50. Additionally, on your 1st deposit, it will offer you 20 extra spins each day for up to 10 days. Thus, the bonus offer is pretty lucrative.
The total number of games is over 1000. Moreover, the games are syndicated from the top casino developers. This ensures that the games are pretty entertaining. Whether you’re looking for virtual games like online slot machines or whether you’re looking for table games, you will find all of them. If you are a poker fan, there are 7 different options to choose from. You can even pick the live dealer games to play online. The dealers are entirely professional and will help you out with the rules of the game. With live chat support for the better part of the day, you can be sure that it will be easy to play in this online casino. All in all, it is not only easy to gamble in this casino, but also entertaining. With such a high number of games on offer, you can be sure that you will never run out of options when playing in this online casino.
8. Girlsgogames
As the name itself suggests, this gaming site has games mainly geared towards the likes and dislikes of a girl. That is why; it has actually become pretty popular among girls. Some of the most famous games on this site include:
Fab tattoo artist
Slither birds
Dress up games
The games are entirely free. You can play them online without having to download any software. At the same point in time, they are divided into categories which make it easier for you to find the right game very easily. Plenty of games have their own mobile apps as well. Thus, if you plan on playing from your smartphone, you will be able to do so. The website keeps on adding newer and new games at regular intervals. Thus, if you plan on playing games on this website, you will be able to find newer games time and again without any problem.
7. Newgrounds
Newgrounds is an American website which offers you plenty of games as well as other entertainment options. It also has entertaining videos. However, it is primarily famous for its games. The unique thing about these games is that they take the entertainment quotient up a notch. You will not find similar games on the other platforms. As a result, it has gained immense popularity over a period of time.
The games are entirely free to play which ensures that you are able to play whenever you want. Some of the most famous games include:
The sewer
Reaper of the undead
Zombidle
If you’re looking for a gaming website just because you are bored, this one provides you with the perfect entertainment alternative. As a result, it will be easier for you to find the games which you prefer. Moreover, they display their favorite game picks each and every month. They keep on adding newer games which ensures that you are never short of options when you’re looking for a game to play. The games are divided into different categories which allow you to find the right game without a lot of trouble.
If you like massive multiplayer online games, there is a separate section of these games on the website. Thus, you will be able to easily compete with other players and take the whole experience up a notch.
6. AddictingGames
AddictingGames aims to provide you with just that. The games are carefully chosen in order to ensure that they are not only unique, but also pretty addictive. They are spread across various different categories like puzzle games, action games, massively multiplayer online games, shooting games, car games. This means that irrespective of the genre in which you want to play the game, you will be able to surely find the game on this website. There is a separate section for the most addicting games on the website. Thus, when you’re looking for the most popular games, all you need to do is to just visit this section and you will be able to find the best games.
There are a few games which have their own apps. This ensures that you are able to enjoy these games on your smartphone without any problem at all. The website keeps on adding newer and new games at regular intervals. This ensures that the collection of games on offer is increasing on a consistent basis. At the same point in time, they display the most popular games for the week, month as well as all time. Thus, you will be able to not only filter the games, but you will be able to play the best ones quite easily. This is what sets it apart as compared to the other gaming websites.
If you need some more information about the game before playing, you can read the various game reviews on the website. This will help you understand whether a particular game is a good option for you or not.
5. Freeonlinegames
Freeonlinegames has games which are spread across various genres. You can choose between the different genres like:
Puzzle
Adventure
Shooting
Animal
And much more
Thus, you will be able to find a large variety of games in the genre which you want. Moreover, the names are selected in such a way that they are not only entertaining for the kids, but there are some games for each and every age group as well. This is what keeps you hooked on this website. The most popular games on this website include:
Sim Taxi
Daredevil
Street Racer
Dirtbike 2
There is a separate section for the most played games on the website and the top-rated games on the website. Thus, if you directly want to start by playing the most popular games on the website that is possible. With the help of notifications, you can know whenever new games are added. You can add games to your favorite list as well, which is an added advantage. This website also has on offer gaming chat rooms which keep you hooked whenever you want to chat with the other players on the website. All in all, it provides you with the complete entertainment option when it comes to gaming online.
4. Pogo
Pogo is one of the oldest online gaming websites. You can play games online or you can download them as well. The collection of games is the largest on offer. You will be able to get proper instructions on playing each and every game. You can even compete with other players in the games. This ensures that there is always an element of surprise depending on the exact game which you play. The games are divided across different genres like puzzle games, card games, and board games and hidden object games. Thus, the sheer number of options which you have when it comes to choosing the games, are plenty.
Moreover, you can easily play the game without having to register on the website. This ensures that you will not have to worry about those marketing emails which most of the gaming websites send you after the signup. You are completely free to play and quit the game whenever you want. The easy interface and hundreds of different options make this a pretty entertaining gaming website.
3. Miniclip
Miniclip is not just a gaming website, but it develops various games. It even develops android, Windows as well as iPhone games. This means that you will be able to get genuine and unique games on this website. There are multiple categories across which the games are spread like:
Sports
Puzzle
Dress up
3-D games
Thus, the options which you will have are plenty. Some of the most popular games on this website are:
Contract wars
Soccer physics
Happy wheels
You can easily create a lead in order to allow the other players to compete with you in any game. You can even share your high scores with your friends. The main advantage of this website is that it is available in 15 different languages. Thus, you can play the games in your local language without any problem at all. If you want to find the most popular games on the website, they are directly listed on the front page. As a result, you can directly start playing the game which you like the most rather than trying out multiple games in order to find the best one.
2. Steam
Steam is unlike any other online gaming website. It is an aggregator of games. It allows you to purchase different games. The advantage of these games is that they are not just flash based games. They are realistically multiplayer games. You can play along with multiple players online. The games are affordably priced as well, which is an added advantage. Some of the most popular games are:
Monster Hunter: World
Artifact
Playersunknown’s battlegrounds
Counterstrike
The quality of the games is much higher as compared to the other websites on this gaming list. This is the reason why, if you’re looking for non-flash based games which are actually rich in details as well as the story, you should definitely check out this website. You can buy these games and play them online or download them on your computer. As a result, you will be able to find immersive games which are engaging enough and which have a proper storyline. With the games like Counterstrike, which are genre defining in nature, you will be never bored when you try out the games on this website.
If you want to play the immersive and engaging games rather than just the flash based games, you should definitely check out steam. The only bit of issue is that you might have to separately pay for each and every game.
1. Kongregate
Kongregate has not just hundreds, but thousands of different games on offer. There are thousands of mobile games available as well. Thus, you will be able to play the games which you like the most in your browser or on your mobile quite easily. The website organizes the highest rated games as well as the top games in each and every category separately. This ensures that you are able to almost always find the game which you like. You need to, however, keep in mind that login is mandatory. That is why; you will have to 1st to sign up on the website in order to play the games.
The website is consistently adding newer and new games and therefore, you will be never short of options when it comes to different games which you can play. You can easily add the games which you like to your favorite and recommended games. This ensures that you are able to play them right away when you log in to the website. The games are spread across various different genres like action games, 5-minute games, strategy games, multiplayer online games. Thus, the number of options which you have when it comes to playing these games, is enormous.
So, if you’re searching for the gaming websites which can keep you entertained for a longer period of time, you can pick between these 10 options. With the help of these 10 options, it will be very easy for you to not only play games online, but also play against other players since most of these offers you the massively multiplayer online games as well. These can keep you hooked for a longer period of time and ensure that you never run out of gaming options.
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