#my thing: dq11
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Got some acrylic markers!
#they’re really fun but def an adjustment I need to play around with#I’m sorry I know she looks deathly pale but there are really like zero skin tone options so imma need to try some things out for next time#Jade though! Jade’s cool I like her a lot 🫶#dragon quest#dragon quest xi#dqxi#dq11#dqxi jade#my art
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Watched a video where someone played Splatoon 3 side order and bought side order yesterday and I can feel the Splatoon enjoyment seeping in
#relic answers#can you brainrot over your own protagonist playable character who doesn’t even have a name but he’s just a cutie whom you adore#also playing Splatoon because I’m. stuck in dq11 again#I triggered a stupidly hard boss fight without getting more useful party members first#(the fucking thing told me ‘go to arboria’ ok where is arboria on the map I don’t fucking know. I found jade first but not erik or Serena??)#and every walkthrough I see for the boss fight I’m stuck on says ‘just use Erik and Serena :)’#ok. I was following the storyline as it laid out in front of me and I did not get Erik or Serena yet. what was I supposed to do#there was an NPC after I finished getting Jade in octagonia who was like ‘oh there’s shit going on in sniflheim go there’#I was like ‘ok. where is that. let me check a walkthrough to be able to find it cause I can’t read this map’#walk through says ‘ummm go to hotto :)’#and assumes I have Erik and Serena already??? what??#anyway. this is why I don’t like open world games#skill issue user error ik whatever it just doesn’t click in my head#i THOUGHT dq11 was pretty well guided but it appears I was a tad mistaken#whatever though I do still love the game#i just can’t be bothered to grind to beat that boss rn#LMAO#so. Splatoon time
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when he goes WAHH!!
#dq11#dqxi#video#also yes this is from my very first playthrough where i named eleven mana#because i didnt know if it was one of those things where you name the Save File or you name the Protagonist
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i still wish sylvando's stats were distributed differently in dq11 or that he learned some fire spells .. he has like 330 magical might at level 99 or sometjing which is pointless becuase the strongest spell he learns is Swoosh and the output for that caps at like 200 magical might..
itd have made more sense for him to have less magical might and to put more into his hp, so it'd at least be closer to Jade's or something rather tham having the same hp as Erik at lvl 99. oorrrr he coulddve had some fire spells like frizz/frizzle/kafrizz which would make sense because he can breathe fire..
#i feel like frizz line would make more sense than the sizz line because he already learns woosh/swoosh so sizz line would be redundant#i wish i was like savvy with computers and game modding so i could mod dq11 just for fun and do random things u___u#that would scratch an itch in my brain#i would love to make jasper a party member and give him all the moves i think he would have.....#and rework rab's skill tree so that claws arent so weak .. or just buff claws in general#bc why the heck do they have the same attack as like wands#oh yeah another move that would love to change is Party Pooper. the useless spear skill that serena and jade get#it costs 16 skill points to learn and its weaker than Helichopter because it deals 90% damage okay#first of all serena learns swoosh/kaswoosh so like its already useless for her and thennn jade learns vacuum smash and like 20 other moves#that also hit groups of enemies so like. it would make sense if Party Pooper was a very early game skill so you learn it immediately but it#like takes a while to learn it before you have enough skill points.. i feel like that couldve just been handled differently#like either buff Party Pooper to be stronger or make it like the very first spear skill you can learn or something so it has some purpose#not that every attack needs an optimal purpose but you know.. its fun to think about#oh i would also let Serena learn Crushed Ice in Act 2. u____u spears are so freakin useless on serena in Act 2 and it would at least give#them some use vs Tatsunaga because it's weak to ice and that'd be cool#instead of Be Like Water#or does she have Counter Wait in Act 2 i dont remember#why must her strongest spear move be Thunder Thrust until Act 3
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would you say there's any intentional firsthand Dragon Quest influence? (I specify "intentional" and "firsthand" because of the whole "early Dragon Quests are one of the ur influences on later jRPGs so secondhand influence is inevitable")
Oh for sure, even beyond its inherent influence on the genre. While I haven't played many Dragon Quest games and would more directly compare my storytelling to FF, I played all the way through DQ11 and completely fell in love with it after it came to Switch. There might not be as many overt allusions to it in SLARPG compared to the number of FF nods, but it kind of served as my guiding star for what a well-balanced JRPG looks like in the later years of development. Things like every character being able to equip multiple kinds of weapons and armor to give you some options, rather than just giving everyone a linear series of character-specific gear like a lot of post-SNES FF games do
There's some DQ influence in the party's movesets, too. Allison's move "Fan the Flames" is just an outright copy of a couple combos Erik has in DQ11 where if an enemy has a status inflicted he can use an attack that removes the status but does massive damage
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| Welcome ‧₊˚⊹
﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌
My name is Socky and this is my intro post! ★
My blog is: CONNOR MURPHY themed atm
Do not be afraid to reach out and be friends with me!! I rlly enjoy meeting people with similar interests to me (I'm just lonely and I probably won't DM first) ^^
I'm fifteen in nearly a month, I'm Autistic, I have CFS and Anxiety
I go by he / she pronouns + Xenos and I'm genderfluid and androsexual
| Things I like! ‧˚₊
﹌﹌﹌﹌﹌﹌
My special interests are : Psychology, Pokemon, Persona, Howls Moving Castle, Dandy's World, pikmin, Heathers, Be More Chill, Dear Evan Hansen, Total Drama, NeiR: Automata, Saiki K, DQB2, DQ11, COTL, Vocaloid, CRK, Pressure, Steven Universe, Tokyo Ghoul, Cubivore, Spy X Family, Gravity Falls, and probably more...
(red = hyperfixation)
I also do art, occasionally I write, I absolutely love writing lists, and I like daydreaming (?) and sleeping :D
If you recommend for me to watch something I most likely won't. Especially if it's a "trend" and even if I say I'll watch it
THANK YOU FOR READING *.+
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i was saying about something i discovered and worked out in dq3 hd-2d remake i thought was cool but i ended up just rambling so long post ahead if you wanna read my ramble
oh oh okay in uncertain terms cause i want to let you experience the joy of working things out for yourself too
there’s something new to dq3 hd-2d remake i stumbled upon and was like what is that and how do i get it, it’s in a wall and i can interact with it feels like it’s teasing me like i can get it out somehow but i don’t know and was wondering.
then i found a location that isn’t tied to story progress and is entirely possible to miss as i did until i had ramia and was looking everywhere for anything i might’ve. there, something interesting was mentioned by name, why was it discussed in a flashback, it can’t be for nothing and it sounds like it could be that thing i saw in the wall.
and i was left wondering for a long time. then eventually i found a character with a ! above his head and he mentioned the thing and hinted at how one might get it out. but what with? and then it clicked.
and i went to a past location, the npc i was looking for had another ! above his head he gave me what i needed, i took it to the thing i saw in the wall and it worked, then i took it to the where it had been mentioned in a flashback and some dialogue later, a new helmet was forged and i even got an achievement.
additionally something had been concerning me, the npc that normally reforges the sword of kings had a ! above his head and mentioned something else that would stop him from that (which was a little annoying cause after the dialogue the ! disappeared and he only had the standard vendor dialogue and i forgot to use the new recall feature to save the initial dialogue). but after solving that other mystery, it clicked again and i knew where to find what he was looking for.
anyway, i’m so glad there are new mysteries to solve and the answers aren’t spoon fed to you. you have to talk to npcs, actually read the dialogue and do some thinking.
it’s something i really enjoyed about dq1 the first time, you’re just told to slay the dragonlord and have to work out everything by talking to every npc and putting the hints some of them give you together. it’s great, i don’t care that it’s really small and basic compared the every game after it.
i’m the bitch that, upon getting to a new location in a jrpg, goes around the town talking to every single npc and reading it all. sometimes there’s even a day/night cycle and different npcs are out at night or the same npcs have different things to say so i sometimes do it twice or like things are altered drastically after a certain even so i gotta do it again like in dq11, any locations that appear in act 1 and 2.
i really encourage you give it a try especially in dq cause there’s a lot of subtle word building in this easily overlooked text. it’s only when talking to serena and veronica’s parents in their house during the funeral that you’ll find out they’re not actually their birth parents but the twins were found under mysterious circumstances and adopted. plus sometimes there’s that thing where an npc mentions another and then many hours later you find the other npc and they mention the first and you remember and connect the dots.
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Okay I really like the races of Dragon Quest X so I kinda wanna use them for the dragon quest themed ideas I've had bouncing around in my brain lately.
that just feels like a nice fit >3> for dragon quest brain lol just add humans and some forest furries basically
just thinking of like a good World Map to use for it basically kinda tempted to just yoink the Unicorn Overlord map lol
Humans are in the lush middle mostly, dwarves in the mountainous biome to the southeast, the south west is the lush forest furry joint, the Wetlings which are the Zora fish people basically would be aquatic based so they'd mostly have visitable colonies on the coasts, the separated off island in the west there is the elf land, and then probably the smol bullyable boys in the north because they're the only ones with natural fur
there that's a representation of the Race line up I'm imagining lol humans, merpeople, elves, popplins, dwarves, and furries
Kinda liking how the world is settling into place in my imagination now
that map seems like it works a lot better than I even initially thought lol
those little islandettes in the middle there are like the perfect "trading zone" midway point for an aquatic species to come up to the land to interact with the dryland folk, where their "actual" kingdom is entirely underwater.
that actually fucking works super good I'm happy with it >3>
in the game it's the world tree that makes the luminary and as I thought up before the species of furries would be foresty boys
could be there's a world tree that's like got the hollow earth on the inside, and that's where the preds all are uwu
it's hard to put the framework that has been crafted in my mind into words x3
cuz a lot of dragon quest games have like the realm of the specials basically x3 angels, really so that's what it'd be for the preds 👀 preds are in the tree and they had to send one of them out into the world because of hero reasons
Cuz the hero in DQ4 and 5 are descendants of angels And probably DQ6 too I dunno that game is weird DQ9 Hero is just straight up an angel And then DQ11 is the chosen tree boy So the idea I was having last night was foxeh eating his friend for the first time and everyone's like " =x well it's been a long time coming I guess. Coulda been worse! Go home and talk to your mom." And then revealing that they found him in a little basket Moses in the reeds style and along with him were two letters from his birth mother One of which was for whoever found him explaining he was a pred but pls be nice And the other one was for him explaining he's gotta go adventuring And also talking about the whole eating his friend thing and them not knowing what's gonna happen with that lol "well worst case scenario at least you two are gonna be together forever now, you were practically joined at the hip as it was anyway " Flashbacks to the townsfolk having passionate town hall debates about taking in a predator babe But after like a decade and a half including times where he fought off monster incursions they're all like eh he's cool it'll probably be fine lol "maybe he'll be a big bad pred but at least he's our pred"
Letters being like "I can't explain anything just trust me bro" lol
Having the preds being in the world tree, so the furry forest clans are closer to them for both good and for bad
Like the scary boogyman bedtime stories about preds stealing people away in the night originate from the forest furries xD And those got exchanged to others via visitors and traders and ect and that's how the limited awareness of preds got spread around Maybe there even being some lore about how it used to be preds snacking on preyboys in the forest was a mutual thing cuz balance of nature and all that, but over time things just started going bad maybe animosity started brewing maybe preds were overeating and throwing things outta wack, so they just dipped out into the tree Undertale style. The truth is shrouded in myth =o So the first time he'd run into forest furries they'd be like " O_o " moreso than any other culture lol
leaning mostly on the world and lore stuff from DQ4 and 5 tbh lol while using the plot of 11 xD
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Howdy there! I'm a bit late to the party, by like, a few years by my estimate, but I'm absolutely in love with your Nine in DQ11 AU. I had a similar thought because DQ9 was the one other DQ game I've played. But yeah, I've been tearing through your AU, feeling a little betrayed that I'm just finding this now T_T. I'm not sure if you're still taking questions for this AU, but there's one thing I'm wondering that I'm pretty sure I haven't seen yet. Apologies if you've already answered this. What are Nine's general vibes with Serena, Erik, and Jade. Like what's their relationships and interactions like?
HELLO WELCOME!! YOU'RE NOT LATE THE TRAIN IS STILL RUNNING
I still have this AU in my heart, yes! I'm so glad you loved it!!!
It's an AU I always hold dear in the corner of my heart and if anyone leaves a like on my post I immidiately just leap up in joy. Just haven't been posting since life was really busy but it's still one of my favorite pastimes to just think about it for a while. Your ask filled me with pure joy! if you have any more questions or ideas or just random thoughts about the au, anything, just dump it on the ask and I'll be there with you in an instant. Feel absolutely free to barge in, I love getting asks. Thank you again.
Now, to your question!
Serena: They've got a lot of things in common: mainly, that they're the team gluttons. If left unsupervised they will drift to a bakery unprotected and return after spending half the team's budget. They're also both absentminded as all hell, so you can constantly see Veronica chiding the two of them at the same time- Nine and Serena side by side, slightly looking like soaking wet puppies. Like partner in crimes- but the crimes are just things like disappearing into the crowd and being lost, only to be found hours later, sharing a pastry, blissfully unaware how much the other party members were frantically looking for them in concern.
They're very good friends! She's the one who Nine makes the most casual conversation to, due to them having a lot of common interests- Nine's affinity to healing magic brings them together to discuss healing magic theory together, too. Nine enjoys braiding her hair if there's nothing to be done! Serena very, very much enjoys listening to his nighttime stories of stars and constellations.
Erik: If you leave them together, their bickering will NOT end. It's a constant stream of roasts and roasting back. Despite all this, it's all in good fun- in truth, Nine is very, very fond of Erik. Ever since Erik helped El bust out of the dungeons, Nine is always very thankful to him. He's also... aggressively protective of Erik, but does not seem to realize the fact himself. Their usual conversation is on the bickering side, but they're all good-natured and both know it. ("Nine, you know your plans make no sense." "Sure, mister 'I jumped off a cliff and would have died immediately if not for El's miracle powers', tell me your wisdom, then!')
Since Nine usually has his head above in his clouds- El's a bit too used to Nine's casual chaos- it's usually up to Erik to try and "save him from himself". "Nine, stop trying to eat that loaf whole. We have a bread knife. We're not savages." "Nine, for the love of- how did you burn the cooking pot down?? It's made of copper!!" Erik is also fond of Nine, but in the way of "Good God. My partner's brother needs a leash(affectionate)" kind of way.
In return, Nine cares a lot about Erik's wellbeing: he constantly asks Erik whether he ate anything, quietly mends his clothes, forcefully sits him down to check for his wounds and tends to them personally. As I mentioned, Nine almost gets aggressively protective of Erik from time to time- Erik notices this but does not mention it.
Jade: Jade views El as a brother: and the fact that Nine had dedicated his (jade's percieved sense of) entire life to keeping Eleven safe has won her respect. She doubts his motive at first, because she instantly recongized he was a man that was hiding a bit too much inside his seams- but the fact that Nine gets hurled off a cliff just to give them a time frame to escape erased her doubts right away. She does have her own blazing questions about Nine's true identity, but she decides to keep silent in the behalf of the respect she holds against him.
It's a relationship of solemn respect, at first, Jade respecting Nine as a protector and Nine viewing Jade as a lineage of royalty and treating her as such.... but it slowly melted into something much more friendlier over the time.
Jade does not speak of it, of course, but by the time act 1 is coming to a close she already came to a point where she considers him as her second younger brother. She (half jokingly) tries to appoint Nine to come be her royal knight beside Hendrik after she is crowned queen- Nine politely refuses.
(Nine still holds a bit of regret in the fact that he could not help any of the tragedies made in the day she lost the grip of the basket.)
Another tidbit is that albeit not daily like Hendrik and Nine, they spar quite regularly. Hendrick and Nine's sparring usually follows the same routine: Hendrik, with his physical wall of defence and his slow but devastating blows, tries to brute force his way through Nine's shield spells. Nine, with his floating movements, utilize his dexterity and small form to dodge his attacks and tries to find an opening. It's a calm conversation, almost, and since they both know each other's limit, they usuallt let go of their weapons when either of them looks drained and end the sparring in a peaceful handshake.
Jade and Nine's battle, however- not so much. Jade's blows are quick, very quick, and absolutely merciless. Since Nine's go-to battle strategy is to glance off attacks by dodging, parrying, and putting up shielding spells, this means Nine have to dodge a LOT. When they spar, it's a constant flurry of movement, sounds of split-second parrying, and the dust sifting around them as Jade metaphorically chases Nine around to land a strike: it's chaos. The only thing one would be able to make out of this mess is an occasional, frantic chant of SKARA! as the gold tint of Nine's shield spell surrounds himself, only to be deftly broken by Jade's roundhouse kick. Jade does not have mercy. To her it's either a win or a loss: Either Nine puts up a shield a second late and gets flung across the field like a rag doll by a kick, or Jade loses her balance for a split second after Nine's parry and gets a sword hilt smashed against her stomach.
Nine very much enjoys sparring against her! Erik is very concerned for his sanity.
That's what I can think of of the moment. I'll add more when I have more ideas, and if you want more details feel free to ask!!
#nine in dq 11 au#dragon quest#dragon quest ix#dragon quest xi#dragon quest 9#dragon quest 11#ask in the box
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You guys have your own cliches when it comes to writing or creating?
Octopath 2 and DQ 11 have been rotating around in my brain a lot lately (DQ11 more due to how recently I got the game and completed it) and, of course, I like creating characters and the stories revolving around them.
But it's the first time I've acknowledged that I have my own cliches when it comes to creating.
Mine are to be as contrary as possible.
"You know how this thing is this way? What if it was NOT that!" "You know all the things associated with this? How bout NOT that!"
so on and so forth. S'like pulling an uno reverse card on a given concept.
One of the characters I made for my own little Octopath band is absolutely that to a T, and two characters i'm building for DQ are also taking on that contrary idea, with the story revolving around the idea that 'Destiny is a bit more fragile than you think' aka Destiny is a bit bullshit sometimes.
It's funny to me, and I'm fairly certain that the more characters I make for these respective worlds, the less contrary they get?
It's fun tho ^^

#I just wanted to ramble#Look you cannot throw 'Destined Hero of Light' at me without me thinking#'But what if noooot thaaaaat'
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Hiya Bee, how have you been?
Sorry if this seems completely random. I was just wondering, as someone who knows nothing about Homestuck, how easy is it to match DQ11 characters to Homestuck classes? You mentioned in one of the tags being a bit iffy on Jade's, so I'm guessing the classes aren't a complete match to typical RPG ones?
*Entrapta voice* I've waited YEARS for someone to ask me about my theories!!!!! (also FLAXEN!!!<33 always a treat to see you in my inbox, I hope you've been well!)
Matching the characters to their classpects has been a hit or miss: some of them were SUPER easy (like Prince of Blood Jasper), others took awhile (Maid of Doom Hendrik), and others I'm still thinking of/am dubious about (Mage of Heart? Jade).
You would be correct about the classes not fully matching the typical RPG ones!! For slight context, Homestuck revolves around a world ending - universe creating video game in which players must rise through their ranks, reach their godtier (the classpect), and beat the final boss to get the ultimate prize (a new universe they'd be the gods of).
A classpect or Godtier is made up of a characters Class and their Aspect. A class is basically how the character would interact with/use their aspect- its divided between active and passive, which usually means if they can directly manipulate their aspect/use their aspect for themselves or if they are manipulated through their aspect/use their aspect for the team. Aspects are a little more difficult to explain on their own- their kinda like elements? Its what the character can manipulate/manipulate through. Like the aspect of Light usually revolves around things like knowledge, luck, and narrative relevancy.
Jasper, Hendrik, Sylv, and Veronica are all active classes! Veronica's class of Witch is one of the most active classes next to Lord, I believe. Serena and Erik are both passive classes! My thoughts on specifically why I gave out certain classpects are VERY long and deranged so if y'all wanna know more ask about a specific character lmao
But for a bit of specifically Jade: I just haven't found anything that clicks. I've been desperately cycling through classpects and I REALLY didn't want to repeat any more aspects (I've already made two Light and two Doom players augh.....) so that limits choices. I thought Heart since it revolves around the soul, emotions, and ones/others identities but hhhhhhhh none of the Heart classpects have felt fully right.
#can u tell ive been dying to infodump about this#specific reasonings/explinations need their own posts LOL#but i would LOVE to explain the ones ive got!!#bee buzzes#fren ask#flaxen ask
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i wrote a lot of fanfic this year so i’m making a kind of review of the fics i uploaded to remind myself of how fun it was and in hopes i can inspire myself to write even more this coming year…
Live another day! (DQXI / 13 Jan 2024 / 22,201 words)
man. MAN! man. first fic of 2024 but i started writing it a few months before that. thing is i got the demo for dq11 in 2023, then got the full game in november several months after. and then the obsession started. live another day isn’t my first dq11 fic (i did publish two in 2023) but the first one i’ve gone so ham on, as well as my longest fic ever. i think it really marks my love for the game, and is something i’m super proud of. it’s also the first fic i had several drafts of, because i went in blind and just wrote a whole bunch, and then actually planned out what was going to happen.
favorite line - “Is that you, Erik?” Lou asked, without turning around.”
my empty head filled with love (DQXI / 03 Feb 2024 / 3,069 words)
this one i had a bit of a weird time writing because i came up with the premise without having played most of the parts that were necessary for me to write the fic well—meaning that i came up with this whole amnesia erik plot when i had amnesia erik for like a total of one hour before getting his memories back. i read a lot of his party talk lines from the cavespeak site to figure out how to write him well, but even then, i just kind of went off of vibes. i randomly came up with a second follow up chapter which was the one that was actually published 2024, the first chapter was from december 2023. anyway, i think this is where i came up with the idea of reusing the dappled light imagery to indicate that “light through the leaves of love” would be playing if it were actually in the game.
favorite line - “I’m turning into a fish,” Erik said, like an idiot.
wake up in the morning feeling like WHERE AM I (TGCF / 03 May 2024 / 4,849 words)
this one i wrote apparently in 2020, was feeling ambitious and wanted to add more, and then NEVER DID. so i polished it up and posted it. tgcf was one of the other fandoms i wrote a lot for (for me, at least) and it was fun to return to it for a bit, even though i had forgotten a whole lot of like… how characters would refer to each other, and how to write their dialogue in character. i didn’t have to add much by the time i posted it, so luckily i didn’t have to reread any of the books to figure it all out. maybe i should’ve?
favorite line - So, when he woke up in a place that he didn’t remember falling asleep in, he didn’t feel like he needed to worry too much. Because bad things didn’t happen to Xie Lian.
Does Natori Shuuichi Is Real? (Natsume Yuujinchou / 08 May 2024 / 591 words)
now THIS is a personal favorite simply because of how funny i found the premise. also another one where i wrote it some time ago then cleaned it up and published it this year. i don’t really follow anyone online who posts about natsume yuujinchou but it is sincerely one of my favorite series of all time. i recently got into the dub. it’s really fucking good. please watch the natsume dub. for matoba specifically.
favorite line - Natsume’s eyes opened wide, his expression bewildered. “How did you know his name?” he asked.
light surrounds you (DQXI / 07 Jul 2024 / 6,703 words)
now this one was also started late 2023 but finished in july 2024 because i got super stuck on the last couple of chapters, ESPECIALLY the very last one, which is my favorite of the bunch. but i had so much fun writing it. it was kind of my most ambitious fic before live another day because it’s 11 chapters, even though they’re all rather short. that’s 11 whole ideas that i had to write! i’m very happy that i went ahead and did it. i had the idea for chapter 4 before i even started writing the whole thing. chapter 7 is based off of some of the things that really really made me love this game, so it’s a good one as well. speaking of wells, it’s where i originated my “the luminary LOVES wells” headcanon that you’d see in every single other of my fics.
favorite line - alas. i cannot choose one.
The Hard Way Out (Soul Nomad & the World Eaters / 26 Aug 2024 / 2,879 words)
ah… soul nomad. one of my favorite games of all time even though i refuse to play it. this year i forced myself to rewatch thejonnymar’s playthrough for what is maybe the 10th time. i made myself revive the brainrot because i figured it was time. then as i was watching the scene this fic is about, i was like huh. some of this shit doesn’t make sense. let’s write a fic making it make sense. and i had so much fun. i enjoyed this one even though it was my first time writing an action/fight scene. i kind of just rolled with it because i figured i wasn’t going to write a perfect fight my first go at it. and i do love the way i ended it, without fully going into the rest of the cutscenes/ending. gig you bastard. i still love him after all this time.
favorite line - Revya’s reply was nearly immediate. “After all this time? Yeah. Of course.”
The Old One-Two (DQXI / 19 Sep 2024 / 2,352 words)
now this one is based off of gameplay mechanics, which i just LOVE integrating into fanfic rather than pretending it doesn’t work like that. i love fics like that and i’m glad i got to write one about it (more or less). i liked tying the mechanics together with characterization so it’s a sort of… like, why is this so, besides the fact that the game developers wanted to make erik randomly unstoppable? the title comes from his partner ending where you’re headed up the tor and run into some monsters. anyways, never forget: kill them with kindness? WRONG cobra strike oomphle divide victimizer
favorite line - “He’s nice,” was his answer in the end, and then he proudly showed her a rock he found and didn’t speak for another five hours.
Another Late Night Conversation (DQXI / 08 Oct 2024 / 1,155 words)
this one… is technically part of this massive au i’m imagining. i don’t know if i’ll ever write the whole thing, but just trust me. it’s fucking amazing. this part is actually rather canon compliant so it became a fic on its own. (holding erik and eleven in my hands) i just think they’re neat
favorite line - “Well,” he quietly started, “if something goes wrong, I’ll be with you to fix it. If you find that you can’t do something, I’d pick up the slack.”
An Hour or Months Spent Apart (DQXI / 14 Oct 2024 / 1,365 words)
looks like this one was published on my grandma’s birthday. happy birthday grandma! anyway, this is also the same au as another late night conversation, but the au really comes into play, so i put it as its own fic rather than add it as a chapter to the last one. even though i still don’t explain what the au is in this one, i wanted to post it because i liked the look into eleven’s mind that i came up with. the thing about me i’ve found is that i almost Never write from my favorite character’s pov. it’s always their gay best friend’s pov. i mean what. anyway, so you might notice with that thought in mind, that i write a lot from erik’s pov compared to eleven’s. i think it’s because i like writing about how others see my favorite character rather than write about how they’re seeing themself. does that make sense? it just always works out that way. but this time i actually forced myself to write from eleven’s pov, also because it makes the au a little more mysterious because you don’t know what erik’s been up to. i kind of like outsider pov fics like that, if you can consider this one an example.
favorite line - Lou felt his face scrunch up. He kind of didn’t want to cure the freaky thing with his Luminary powers.
Thinking of You (DQXI / 02 Dec 2024 / 1,669 words)
i forced myself to write a fic without erik in it. …ok not really, but i was thinking about how i wanted to contribute to literally any other relationship tag that didn’t have erik’s name it. i need to stop talking about men and talk about women more. jk. kind of. anyway, i wanted to write this veronica fic because, as i talked about with the old one-two, i kind of wanted to mix the game mechanics with things that could happen in universe, so this one is about how i think we could’ve gotten veronica’s original body within those rules. it’s also about her relationship with the luminary, though i think i could look into that a little better in another fic.
favorite line - With ease, Lou answered, “That’s important, isn’t it?”
The Dragon of Cobblestone (DQXI / 30 Dec 2024 / 3,548 words)
and another one that i wrote mostly and then moved on from and then finally decided to publish. this one, and another au that i’ve been struggling with, are mostly inspired because i finished tears of the kingdom this year. good LORD. the final fight. beautiful. show stopping. AMAZING!!! and you know with the whole final final cutscenes of dq11 and the fact that it’s called DRAGON quest, i wanted to write more about dragons in the universe. thought about calling this one dragon quest xi: dragon quest. but i didn’t. i love dragons. read the temeraire series btw. do it for temeraire. anyway, i do like this one, but i’m looking forward to maybe possibly actually finishing the other dragon au. so please look forward to that as well.
favorite line - If it was Erik’s ability, he would’ve been able to just leave back when… His mouth tasted bitter. There must’ve been a bit of an herb stuck in his teeth.
RAAAAAAAAAAAAAHHHHHHHHHHGGGGGGGG!!!!!!!! i still cannot believe i wrote that much last year. and technically i wrote even more! just didn’t publish it. here’s hoping i can continue with the dq11 brainrot and push out more fics <3
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I think once I do Ys 8 I'm basically caught up, but first Dragon Quest 11 for a bit.
I played the demo on my computer a couple years ago and was really impressed. I spent at least a dozen hours on just the demo and still didn't run out of stuff to do, and I was enjoying the retro vibe in a more modern and polished package.
Then I decided to wait for it to go on sale at an arbitrary price I decided I was ok with. And then I kept waiting for multiple years because it just keeps never hitting that point on Steam.
I ended up actually paying slightly more than that for a used physical copy for the Switch instead, so good job Squenix, you got $0 out of that instead of like 10% less than what you would've if you'd dropped the price slightly more over time.
The problem with that is that now I have to redo all the stuff I did in the demo, and the beginning of the game is slooow. Painfully so. And on top of that the game is just painfully slow in general. It would be instantly improved by speeding up literally everything by 20%, even without redoing anything to fit the slightly faster pace.
The default camera speed takes a full five seconds to do a 360, and even at the max speed it takes at least like three. This is a recurring problem for me in a lot of Japanese games, and less often in games from other places (who tend to screw up their cameras in different ways). If the maximum speed isn't too fast for me to comfortably use your range of speed settings is too narrow.
Unsurprisingly to go along with that the walking speed is also really slow compared to what I'm used to. It has separate speeds for indoors and outdoors, and really the outdoor speed is how fast the indoor one should be while the indoor one should be reserved for stealth/sneaking sections (and those should stay in games I don't play because they're just not fun for me). It's especially painful coming directly from Ys 8, where the slowest walking speed is faster than the fastest one in DQ11, plus it has a run button to go faster, plus you can equip an accessory to turn it into a run even faster button.
There's a setting to change the combat speed, but really that wouldn't address most of my problems, and also it makes the animations look weird, which is a shame because there's a lot of excellent animation work in the game, like every different enemy has their own set of animations, and they're all extremely expressive and charming.
Unfortunately it tends to make you wait through the entire animation every time, including the full transition to their idle animation, when normally most games would move the camera or start accepting input again somewhere in the middle of that process. Also if there's a musical jingle that plays for any reason (e.g. winning a battle, leveling up, a new party member joining, saving your game) you have to let the whole thing finish playing before you can do anything (and anything includes mashing buttons to skip through stuff you've already seen dozens of times), which is also an extremely long delay compared to what most games do.
I swear if the camera and run speed were more reasonable and all the little things that make you wait around extra time doing nothing were tweaked a bit the game would instantly go from 100 hours to 60-70 and feel much better too.
Also while we're at it can we get some menus that suck less, especially the terrible inventory? I know a lot of the weird quirks in the game are things that were inherited from the older ones, but sometimes you just need to change them to make them actually functional, and you can reference the old ones with visual design or something.
It's a great game in a lot of ways, but it sure does manage to suck in others at the same time. I wish I'd just paid the extra five bucks and finished the game in 2021, because redoing all this stuff at the beginning is painful.
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I'm sorry but I like dumb jokes like this lol
EXTREME tangent because pointing at the funny made me say stuff.
'Pervert' jokes where the joke is that they enjoy it loudly enough (not necessarily off screen) that everyone knows it on a casual basis can be pretty funny lol
The 'pervy old man' version often leans more on... inappropriate action (I guess is the way to put it) for displaying the trait and I ain't too enthused with that and don't find those charming in their use since they paint actions like hitting on extremely young girls as "harmless" and yada yada culture/time/context/'it was harmless in x instance and the fact it wasn't in y instance shouldn't affect that' whatever.
I just mean the trope pushed in that direction generally ain't it for me, but "Haha, they are a perv" can be funny. There's a whole other can of worms for the ways in which it's seen as funny- it's meant to be seen as a faux pah but just in general I think it can be a good simple harmless laugh.
Hell, for this ramble I can pull up an example-counter-example to say my opinion a bit more clear.
Dragon Balls Roshi making grabby hands at young girls or asking them to flash him in exchange for favors doesn't charm me as "harmless old perv" and I have to instead just write it off as a thing of the time- as humor that's not as harmless as it seeks to be but making mountains of molehills for outdated or otherwise messy humor is something I'm not interested in wasting my time with.
It's not the end of the world that a manga written with humor from 40 years ago isn't "progressively minded" on SA or whatever, so I'm not immensely bothered by it existing so much as being interested in how it's handled moving forward (something I think the story did pretty alright until Super backtracked out of.... nostalgia? I guess?).
Conversely a "pervy old man" joke that did land for me entirely was DQ11s Rab, as the character is presented (similarly to Roshi in his good moments) as a wise, trustworthy sort who knows his stuff. Rab is respectable, a voice of reason- and then it's revealed he always keeps a small collection of porn mags on his person because he enjoys them immensely.
THAT hits the spot.
It's not only a social blunder to be caught (metaphorically thankfully lol) with his pants down, but it comes as a surprise that doesn't detract from his character in any way- he's not somehow less serious or less capable, you just now know of this other side of him and it's a little silly in the contrast. It embarrasses him, it momentarily rips his usual position in conversation down a few pegs, it's funny!
Meanwhile for the bulk of early DB, Roshi is pretty much 2 characters rather than 1 well rounded one. He's a pervert creep who fantasizes about teenage girls and asks kids to lure unsuspecting women to his isolated island, and then he's a mysterious, intelligent, capable master warrior who respects his students and uses his power to help others- with an added layer of complexity of his miraculously long age making him desire seclusion. This side of him isn't so much a hero as just being a kind hearted hermit (heh). But then it's regularly thrown entirely in the garbage so he can oogle boobs and get caught feeling people up only to comically be slapstick slapped across the face.
It's not nearly as nuanced in implementation- the entire joke is "Well he's harmless, and he really shouldn't be doing that haha!" and I get it- I was a kid- I laughed inappropriately- but as I matured, tastes changed, and now I'm left going "That trope pretty much ONLY hurt his character".
Roshi is lesser for how he was written during that time. I think he comes a lot closer to a well rounded perverted old man as the story moved further from him and instead re-tinted his character as "The capable old master etc etc etc, who likes watching exercise videos to stare at pretty ladies and (yes, I admit appreciating it as a GOOD implementation of the trope) dressing up as a bunnygirl-maid kinky thing and telling his housemate that it's the house uniform so she'll dress up as well (a joke I appreciate because he defames himself for it and the punchline is usually Launch sneezing anyway)".
Later Roshi was kinda fun with it because he became much more of a single well rounded character- someone you know as silly and offbeat but knowledgeable ALONG with his pervy interests rather than just "Oh. This guy is gross. Oh, I guess in this scene he's not being gross." IDK.
Anyways, I feel like the popularization of the "pervert old man" trope kinda fumbled the potential humor of it a lot. It got too wrapped up in giving the viewers a character to momentarily vicariously oogle the drawings with which resulted in them doing things that were sometimes paramount to self-character-assassinations.
I mean hell, for no reason at all an early episode of yugioh season 0 has Grandpa go "It's so nice to see you high school girl- I can see your boobs are growing!" and listing a bust measurement he's pretty sure is accurate just to demonstrate that he's staring. Like that's just creep behavior, man, chill. There's a nervous laugh to be had but why aim for that.
Conversely, it's funny that Joey and Tristan (sue me for saving time with localization names) apparently chat about how much they like porn often enough that EVERY one of their friends knows it.
More to be said, some by smarter people, a lot by dumber people (I'm just being mean), just some thoughts.
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Foreword: to those who are die hard fans of dragon quest and who've basically played every single dragon quest game there is, just know that my first and only experience with the series was dragon quest 11, the most recent installment in the franchise.
So, if your muse is from another game within the series, please forgive my lack of knowledge on said game. I do however, plan on playing what I can through the Switch and maybe the App Store, should I get the chance. I have recently completed my playthrough of dq11, so do not feel as if you have to hold back on spoiling things for me.
All I will ask is that you not spoil any other games within the franchise, as I would like to see the end of them myself. Moving on, I would like to say thank you to anyone who wishes to interact with me here on this page, as the Dragon Quest RPC isn't nearly as active as others and likely receives little to no attention here on Tumblr. I am ever grateful to those who wish to write with me, you have my deepest thanks.
ye olde rules
I do headcanon Hendrik as being for either-or, so I'd like to think I'm very generous when it comes down to there being a potnetial relationship between he and another.
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I like silly little things in my RPGs.
All of the traveling merchants that have the same character model are canonically brothers. This is explained to the MC (that I still haven't named) by Ingo in the starter town's shop. He's hardcore bros with that specific merchant and will refer to all subsequent merchants you find on a first name basis.
A running joke with this is that Ingo will make fun of the MC for not being able to tell them apart by describing details that literally are just not on their models.
That merchant in the starter town mentions they do have one brother that doesn't quite fit the mold of all his brothers and does haircuts instead. This NPC is denoted by being exactly the same model except for the colors of his clothes which reflect a traditional barbershop quartet outfit.
This roaming barber unlocks a secret extra stat called "Style" which honestly doesn't have a lot of bearing on the gameplay. It's going to be for the sillies.
I think it would be funny if there was a weapon (or set of weapons) that scaled only on the Style stat as a sort of gag weapon.
Having a high enough Style stat (and I mean REALLY high) might also incur small random bonuses such as a chance for all shop items to be discounted when you open the shop menu or a bonus percentage on experience gains for a fight.
I really like the title system in the Tales series. I would definitely want to do something like that too. Maybe call it like the "medal system" or something? lol My only problem with how Tales handles it is that if the title changes your outfit it doesn't give you stat bonuses (at least in Symphonia) so I would want normal titles with stat bonuses and appearance titles with stat bonuses.
The bard-like character (that I'm still fleshing out) will have an early ability called "Mic Drop" where she just straight hurls a microphone at an enemy. Scales on the strength stat with a 35% chance to crit. This character is not meant to be strictly high damage. They have like a 40/60 split between damage and support abilities respectively similar to Sylvando in DQ11.
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