#most of these songs are fairly recent which messes up the game stating that it's set in 2021 but we're not gonna dwell on that
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project-sekai-facts · 1 year ago
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The songs shown on Ichika's phone in the STELLA digest animation are all actual Hatsune Miku songs. These songs are as follows:
Unite As One by HachiojiP
United by MisomyL
UNIVERSE by Wonder-K
unnoticed by picco
Unveiled by Nanahoshi Kangengakudan
urban hallucination by keisei
Vagueness by Clean Tears
VIDROAPE by Sohbana
None of these songs are currently playable in the game.
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bentforkent · 4 years ago
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earth-shattering, red roses
penelope garcia x gender neutral!reader
a/n: here is my very hesitant, very obscure, and very late submission for @veraiconcos​ fic challenge. is there a market for penelope x reader fics? dunno, but there should be. penelope rights. 
tagging sweet @gaystevie​ 
content warnings: none - this is half fluff, half angst :) 
word count: 1842
in which you’re penelope’s online friend and she develops a crush on you. 
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“and then i just,” penelope pauses to hold up a pair of campy earrings to the camera, “pick out some earrings, and i’m good to go!” after putting the jewelry on, she turns her face to model. her hair is pulled back into a bun, adorned with some fluffy hot pink hair accessory. 
“looks cute, pen,” you muse, watching her pose on your tiny phone screen. penelope looks at you with a wide smile. there’s a piece of your hair sticking up and out of place, and she desperately wants to reach out and smooth it out. her thumb twitches.
 “alright my sweet soulmate,” she starts with a smile. you know what’s coming.  “it’s time for me to head to work.” 
you pout at her pixelated face. “already?”
“unfortunately, dear,” she says, but despite feeling reluctant to hang up, her words come out as cheery as ever. 
“alright, penny. have fun at work,” you say, and as soon as she acknowledges your farewell and offers her own, the screen goes black with nothing but a tri-tone to signal the end of the call. 
 you and penelope met seven months ago on some new, groundbreaking virtual world game. penelope’s character was a fairy, with wings that glowed so much she had to have paid extra to have them. (she hadn’t. she just hacked into the fairly new and easy-to-bypass code and given her character the virtual wardrobe of her dreams.) she made a point to keep true to herself, even through her tiny computer alter-ego.
 the two of you often floated in the same circles as you played the game. you were funny, always typing something witty into the chat, and she quickly found herself very fond of you. she let her fingers hover over her keyboard before typing out her first message to you. after the whole “fisher king” fiasco, she respectfully refrained from contacting people on the internet, resigning herself to admiring from afar. but you were different. you had interacted with penelope already, exchanging compliments and working together to solve quests in the game. you knew her, and she knew you, but direct message felt like a new realm. it felt...intimate. 
when you replied to her first message, a simple “hi penelope!” with a butterfly emoji attached for good measure, penelope nearly flew out of her desk chair; she was so excited.  she quickly typed back to you, punctuating with approximately two million exclamation points and a link to her own personal social media. you smiled widely to yourself watching penelope’s chat appear on your computer screen. 
over the next months, you and penelope had become practically inseparable. well...virtually, at least. you lived much too far from penelope, and penelope much too far from you.  your distance spanned one timezone and a handful of states, but with how often you two talked, you always felt close. you learned her favorite color, her favorite movie, her favorite tv shows. she learned your guilty pleasure snack, your nighttime routine, and your favorite song to drive to. after 12am, you’d whisper into the phone receiver about your day, telling her about everything that bothered you or brought you joy. penelope revelled in these chats. listening to you was the best part of her day. this was your friendship, and it was good. 
 but recently things had been ever-so-slightly different. penelope lingers on a phone call even though she is exhausted, just to hear your voice. she proof-reads her text messages multiple times before sending them out--who does that? the red heart emoji is fast becoming her most used, taking the place of the pink one. the pink one is platonic, it’s always been platonic, and the red one is romantic. how is this happening? often, penelope lies in bed, imagining you’re laying against each other with your hands entangled. she reaches and rests her hand on the other side of the bed, where you would lie if you were there. sometimes, when she’s really tired, she believes she can feel you.
when thinking about this, penelope’s chest feels tight in the most exhilarating way. she’s confused, naturally. the last time she felt this way was when she thought she had real feelings for derek. (she’d buried whatever feeling that was way deep down in the depths of her brain.)
 could it be love if you had never touched? no. no, penelope is a romantic, but she’s also a realist. this can’t be love, not yet. but...a crush. the realization of the word seeps into her bloodstream, setting each cell in her body on fire. it’s a nice fire, a warm fire, a fire that flickers in pink flames. penelope spins around a few times in her work desk chair. 
gee, how lucky is she that she’s got her own little cave here? no one to interrupt her private moment of reckoning...although, now that she thinks of it, it’s not much of a “moment” from the outside. it’s not like her cheeks are stained red and there’s a sign on her forehead that reads “i have a crush!” any one of her coworkers could walk in right now and have no clue anything is any different. (penelope forgets that she’s terrible at hiding things and that she works with trained behavioral profilers.) she pauses a minute, staring at the door, half-expecting hotch to walk in and chew her out for not looking up white males in nebraska, or something. 
 penelope smoothly rolls her chair over to where her cell phone rests. she really shouldn’t be making a personal call at work, she thinks, but she also really shouldn’t have hacked into reid’s work computer and changed everything in english into tagalog last week. penelope can’t remember the last time she genuinely cared about the FBI’s rules. (in her defense, it took spencer like--half of a second to figure out what the unfamiliar language was, and a whole work day to understand it. she was teaching him!) 
 she picks up the phone, grinning as she swipes through recent text notifications of you updating penelope on your day. she finds the “call” button quickly, and waits as it begins to ring.
“penelope?” you question upon answering. “i’m at work, i can’t really talk right now.” you sound happy, despite the intrusion penelope knows she’s providing.
 “no, i know,” penelope replies, twirling a pen in her free hand. she taps her foot quickly. “which is why i’ll make this super quick.” she drags out the word ‘super’ like it tastes like candy.  “i have a crush on you. an earth-shattering, red roses, big crush on you.”
“oh,” you gasp, surprised. “oh! yeah!” you shake your head quickly, as if trying to wake yourself from a dream. all penelope can hear on the other line is the swooshing of air. “yeah, penny, me too. definitely me too. by that i mean, i have a crush on you too.” you’re stumbling, tripping over the words in your haste to get them out, but neither one of you seem to notice. all you can tell is the grin on your face is starting to hurt your cheeks, and all penelope can tell is that if she pulls her knees any closer to her chest she might squish herself. 
 “okay, cool,” penelope says through a smile. 
 you give a breathy laugh. “i really do have to go, though. i’ll definitely talk to you later, though. bye, penny,” you say, and hang up before giving penelope the chance to quip a witty goodbye. 
 you like her back, penelope thinks, the harps playing in her head making her feel like a juvenile pining after someone on the playground. her stomach flutters. the angelic voices in her head are singing, something that sounds like a warbled, choral version of “i wanna dance with somebody” by whitney houston. she closes her eyes, and relishes in it. 
after a second, the stark silence in penelope’s office startles her into reality. 
what is this?
what is she doing?
 oh, fuck, she thinks. tears well in her eyes. what is she doing? this is so unrealistic, penelope thinks, berating herself. you’re far away, only connected to her through a phone screen. it’s a great sentiment to have this sweet crush, yeah, but it’s not practical. not real. it’s not like penelope would ever be in a position to pack up and fly to you, and after hearing you gush about your job just the night prior, she knows you certainly feel the same.
 and then she feels like shit for even calling, for even telling you that she felt this way. it would cause nothing but problems. penelope pauses, in her brain. no, it wouldn’t even cause problems! being with you is so incredibly far-fetched that there isn’t even a “will they, won’t they” debate. any problem is solved with a simple “won’t they.” no, this wouldn’t cause problems, but it would cause heartache, and she should’ve known better. penelope thinks she’s feeling a bit of that heartache now. she sniffles, toying with a tiny plush pig she keeps perched on her desk. sometimes penelope just gets blinded by the butterflies. it’s her best trait and most fatal flaw.
 there’s a knock at her door. derek. 
 “hey babygirl,” he says, pushing open the door and leaning into the doorframe. “what are you doing for lunch?” 
 with her back turned to him, she rubs at her eyes delicately, trying very hard not to mess up her makeup. “uh, i brought my thermos. soup,” she says, clawing desperately at the bubbly personality she can feel slipping away from her for today. she’s just down in the dumps. 
 “hey, what’s wrong?” derek asks, instantly picking up on her sour mood. he steps into her office and closes the door behind him. 
 penelope turns to him, eyes rimmed in red, and gives him a half smile. derek, sweet derek, always so in tune with penelope, is looking at her intently, worry written in every crease of his face. penelope always feels lucky to have him, but especially in this moment. in a rush of emotion, she stands, flings her arms around his neck and pulls him in to a tight hug. 
 derek chuckles. “i love you too.” 
 penelope pulls away with a half-hearted chuckle, swatting the air as if to get rid of the negative emotions plaguing her office. “you come in here with your big muscles and your pretty face and somehow you’ve got me crying in your arms.” she laughs again, slightly more enthusiastic this time. 
 derek pulls her to his chest again, holding her there without words. penelope lets out a deep sigh, releasing every single emotion she just ran through. 
she could deal with those later. she could deal with her royal mess with you later. right now, it didn’t matter. what mattered now was her office, her lunch, and derek morgan.
“derek?” she asks, voice small. he turns to her, prompting her to speak again. “if i asked you to stay, would you?”
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redatuvu-blog · 6 years ago
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Making Art for Cheap: The Current Cost of Game Development
Gamers tend to complain that gaming has become more expensive in recent years. In actuality, gaming is becoming somewhat more accessible. In parallel, game development also used to be far more expensive to get into, but in recent years, many resources have been made available to make development easier and cheaper - often even free. While originally too expensive for common hobbyists, game development has become inexpensive enough to be accessible to all, and is on the verge of becoming a popular art form, much like music and painting.
Game development is usually seen as expensive by default. Even in the 80’s, when video games first started to become widespread, they would cost a few-hundred-thousand dollars to create. Steve Theodore, a developer who worked on games such as Half-Life and Halo 3, says that nowadays, triple-A (aka “blockbuster,” but for games) budgets can reach the hundred-millions, and predicts that those numbers will continue to rise. Due to the steadily improving speeds of processors and capabilities of hardware, games are consistently expected to become more outstanding and amazing – and thus, more costly – every year.
As a result of these larger budgets, these triple-A games are also fairly expensive for gamers to play, currently selling for about $70 a copy, and not all of them live up to the demanded quality for their scale. Reviewers like Caddicarus on YouTube state in many reviews that a lot of high-budget games are “not worth the price I paid,” and players on social media tell others to “wait for a sale before buying this game.” There is almost an air of entitlement as to how much a game should cost when compared to how much a player enjoys it, and, in many ways, that makes sense. Paying $70 to a triple-A developer for a poorly-made game does not feel like a fair trade to most people.
But not every game is $70; PC games on the online distributor Steam average at around $6 - $10, and there are multitudes of games on sale for much cheaper. On the “Free to Play” page alone, there are 1,415 games listed. Players don’t need to pay a dime to be able to play even a large selection of games, and this is becoming the norm. This makes the steadily rising cost of mainstream triple-A games look a bit pricey in comparison.
But even in that case, while those prices have indeed been rising, they have not been keeping up with inflation. In 1990, the average cost of a new game to play on a Nintendo Entertainment System was $50. According to the CPI Inflation Calculator, that would be around $96 as of the time of this writing - a fair chunk more than the $70 for high-end games of today. The actual cost of video games hasn’t risen at the rate they could have - and that’s still overlooking the waves of sales and discounts that games often go through.
The lower costs of games is a result of the lower costs of game development. While triple-A budgets are obviously still rising, much of that cost is being directed toward marketing, rather than actual development. Plus, there’s many more small, independent companies making games for cheap than there used to be. Minecraft, one of the highest-profiting video games in history, was started as a hobby project, costing the developers next to nothing. While the game was in beta, it was $12 to play. This comparatively low price tag was due to that lack of a large budget. Another popular independent game is Undertale, still available for most systems at an outrageously high price of 10 whole dollars. Again, the creator of Undertale, Toby Fox, did most of the work himself, with a bit of help from friends, not expecting much of a return. Yet, because it became the source of many memes and the inspiration to countless creative projects, the game sold enough that Fox earned far more than he invested in creating it. Not all independent games get as popular as Minecraft or Undertale, of course, but that doesn’t matter much when a $5 game still results in profit.s
That’s not even touching on the 1,415 free games available on Steam. Many of them are free to download and get into, but offer upgrades or DLC as microtransactions. While a company can make a good chunk of change from these transactions, the games are still playable from the start for free, which shows that the development was at least cheap enough to suffer some sacrifice for the initial release.
Additionally, a lot of those Free to Play games are free forever. Often short and, again, independently developed, these games are made solely for the sake of the art. Some of the developers of these artistic games may have sacrificed some cash to bring them to fruition, but the majority of them were made for free, put together from homemade code and art and music.
[Bad transition, fix later] Even then, there are also many free resources available to create games with. Unity and Unreal are two of the most popular engines to start with; both are powerful, professional-level systems that let creators dive in without too much training – but they have plenty of in-depth training available as well. Aspiring creators can jump in and begin practicing with the available tutorials and tips, getting ready to dive into the advanced aspects later on. There’s also Blender 3D for making homemade assets, and plenty of cheap image editors for making 2D assets; aspiring creators do not need to purchase a pricey copy of Photoshop or Maya anymore.
These inexpensive resources are what’s making game development more popular and commonplace - and from that, even more artistic. The same rise seen in pop music, painting, and even filmmaking as popular forms of art is happening now with games. Folk music was born to poor singers playing cheap instruments, and that begat blues, and then blues begat rock ‘n’ roll, which begat pop and hip-hop and rap, which are now omnipresent in modern media. The music of the poor has always been more popular than the grand orchestras and symphonies of the rich, because anyone could pick up a guitar, raise their voice, and sing along with the folk songs, blues, and rock ‘n’ roll. Everyone could join in, and that made it popular. Now, game development is turning the same direction; almost anyone can join in. And, as more developers do join in, they pave the way to make it even easier and more accessible to an even higher number of aspiring creators.
An example of this evolution of accessibility is a hobby called “modding” – short for “modifying.” For years now, gamers have been taking games that already exist, reverse-engineering them, and then changing them for their own enjoyment. These reverse-engineered techniques are then passed on, allowing more creatively-minded fans to use those resources to make their own changes. These modifications – “mods” – have been around for decades, and have been the jumping-off-point for many fans into becoming game developers of their own. For many fans, modding is what gets them into game development as a hobby. It’s an easy way to learn the basics of game logic and asset creation without being overwhelmed by deep code and project management. These fans then transform into hopeful game devs, wanting to create their own artistic projects using what they’ve learned.
Of course, some might argue that paying for these more expensive programs and professionally-produced assets makes for a better quality game in the end, and that can be true. However, more and more affordable resources are being created and developed constantly. Even for someone who can’t draw or compose, there are still plenty of good-quality stand-ins for little to no cost, and the selection is still growing. [examples]  And, as always, practice makes perfect; with enough time and effort, someone who can’t draw well can learn to, and then create their own assets.
Yes, sometimes you can still tell when a game was made on a low budget. Shovelware games - named for the way they seem to be “shoveled” out of a failing developer’s back door – are usually horrendous. But most of the time, these games are also extremely cheap, or even free. They may not be diamonds, but at least they don’t cost as much as diamonds. In contrast, triple-A games are far more expensive, but are also frequently criticized for not being worth their price. Shovelware games are criticized for being bad, but are inevitably waved off with, “Well, you get what you pay for.”
In fact, many of these games exist almost entirely due to the fact that game development is more accessible. Hobbyists can get their feet wet and find out where they fall short without dropping too much of a budget into something that may flop. Additionally, many hobby projects turn out to be outstanding for what they are. Accessibility can surely breed low-quality content, but high-quality content will shine through and last longer. Gems hidden in the bog of ugly messes stand out and become popular, just as many artists and musicians do. When every song on the radio begins to sound the same, one that genuinely sounds new and fresh will overdrive a musician to the top of the charts. The same thing happens with these small-scale indie games.
Indie games are becoming increasingly popular in the eyes of most reviewers. Hollow Knight, Shovel Knight, Ori and the Blind Forest, Celeste, and many more have all been praised for being beautiful, fun games, and they’ve all been developed in just the last few years. Indie games are sweeping through the markets, showing up on every platform, and, since they’re fairly cheap, gamers and reviewers alike are happily claiming that they are worth buying, playing, and supporting.
The same cannot be said of the triple-A market. The publisher EA, one of the few mega-corporations behind game development, is notorious for releasing games of sub-par quality chock full of microtransactions on top of high base-game prices. The Sims series, one of their forefront staples, has hundreds of DLC packs, and those packs average at $30 - half the price of the base game. Other developers, like Bethesda and Ubisoft, are ridiculed for releasing “unfinished” games. Bethesda’s Fallout series and Ubisoft’s Assassin’s Creed series are full of bugs and glitches, and are often required to make updates and patches in order to push the games into what players call “suitable for sale” territory.
Still, not all indie games stand out. Some try their best and fall very flat. Mighty No. 9, a highly anticipated, Mega-Man-inspired Kickstarter game, was full of bugs and glitches in place of any good story or gameplay. And on the flipside, triple-A, high-budget games do not always come out as trash. There is, after all, a reason the triple-A developers are called triple-A. In general, many fans have high hopes from big-budget games; they are meant to be beautiful, powerful, fun works of art. For example, Nintendo is very well-known for putting out amazing works, to the point that “Nintendo Polish” is expected as their norm. However, that polish adds extra dollars to the pricetag, and, regrettably, Nintendo does not always live up to the the term. Lately, many of the powerful developers have been “slacking off,” and the independent devs are filling in the holes. More and more, indie games are being praised, and triple-A’s are being criticized. Again, it’s not always true, but it’s becoming more true as time goes on.
Artists through the ages have used writing, painting, movies, music, and more to express themselves. Today, they are adding game development to the list. Development in the early years of the gaming age required high levels of technical knowledge and skill, but nowadays, it has changed enough that one can take it on as a hobby. Anyone who can draw, write, or express themselves are able to get into game development.
Because the cost of getting into game development is almost nothing, if you’re willing to make assets on your own, you can start. So, what are you waiting for? Get out there and start.
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annaaugustphoto · 3 years ago
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Chapter 2: Tuesday, May 14th, 7pm... 9pm.
[MAY14 – 7PM]
(Alex Basketball Court In Apartment)
“I still can’t believe you setup a freakin’ basketball court in your apartment.”
Micah took another terrible shot and hit nothing but
 rim.
“Yea dude, I know. Sick right?”
Micah’s friend took a shot
 nothing but
 net.
Quick backstory, Micah’s friend’s name is Alex. He sometimes went by A.J. Although, he also had been known to respond to Mr. Jones, depending on who was calling him. Mr. Jones was a nickname he gave to himself from his favorite song of all time “Mr. Jones” by a band named The Counting Crows, you’ve probably heard of them—Alex mostly just liked the song “Mr. Jones” because his middle name was Jones, but additionally, the music was catchy, and it made for a good karaoke song choice, Alex isn’t exactly the kind of guy who’s big on deep meanings in things, if you know what I mean—His full proper name is Alex Jones Footman. Micah and Alex go way back. The two of them met at a summer sports camp in Maine when they were kids. Alex was absolutely amazing at sports—and Micah was absolutely terrible. For some unknown reason Alex always made it a point to pick Micah for his teammate, turning what could have been a truly terrible summer camp experience into a not so bad one. Micah felt forever in debt to him for that.
Micah walked up to the net and looked behind the backboard. He pushed his face flush against the wall and spoke in a muffled voice back to his friend standing behind him, he talked as if he were trying to reach a distant stranded small animal stuck between the walls, or, like when you’re halfway behind a couch trying to plug a charger into an electrical outlet that you can just barely reach. “Dude, how on earth did you mount this? Did you just screw the backboard right into the wall?”
“Yea dude. Just went to the hardware store and picked up a few supplies. I printed out some make your own instructions from online. It was cake bro.” He took a few more shots in a row from various angles making every single one before tossing the ball to Micah.
“You are such an idiot. You know you’re not getting your security deposit back, right?” Micah took another terrible shot and missed entirely.
“Totally worth it.”
The two shot hoops for a while and in-between watched a basketball game. Every now and then they would share a few snippets of conversation.
Alex threw the ball into the air above his head and caught it again from his sitting position on the couch. He got up bounced the ball once then took a shot. Nothing but net, yet again. He picked up the ball and turned to face Micah.
“Catch!”
He tossed the ball in Micah’s direction. Mr. not paying attention caught the basketball with the side of his face. Micah let out a loud yelp. Alex nearly fell over laughing, “Oh shit! Bro are you ok?”
“Yeah I’m fine. “ Micah mumbled while rubbing the side of his head and keeping his eyes staring down towards his lap. “What the heck was that for?”
“I’m so sorry dude! I thought you would see me throw the ball! What are you doing anyways? Checking your phone. You’re always on your phone.”
“Yeah.” Micah said in a distracted distant voice. “Us IT nerds like our phones.”
“Let me guess, you’re either reading work emails, or you’re on that stupid dating site again.”
“It’s one of those things.” Micah stayed in his same distracted tone.
“Dude, you need to go out with me one time. I’ll be your wingman. I’ll help you score big time!”
“Sure, okay. Sounds good.” He continued to scroll and type on the phone, distracted.
Alex sighed and plopped back down onto the couch, ”So what happened with that girl you were talking to on that dating site?”
“Which one?”
“The last one? I don’t know, the red head?”
“She disabled her account today.” Micah put his phone back into his pocket. “I’m kind of annoyed. She sent me a message just last night about how she was supposed to volunteer in the city this weekend. Then I logged in today at work to message her back and her profile was in disabled state. It’s so annoying.”
“Maybe she found someone else dude. You gotta pounce on that as soon as you can bro. You gotta just get in there and get on that. Don’t wait too long.”
“Okay, I mean fine maybe she did find someone else. But I’m saying it’s rude.. We’d been talking for a few weeks—“
“WEEKS!?!?! Whoa, whoa, whoa bro! What did I just tell you? Pounce.”
Alex made a cat like motion with his hands.
“Well, I didn’t want to scare her away by seeming too forward. It’s
 You don’t want to come off as creepy or weird or desperate—So I’ve read. Anyway, it doesn’t matter now. I can’t ask for her number, she’s long gone. It just seems rude though. I spent all that time and effort putting thought into typing those messages. And then she just disables her account without an explanation! It’s just
 rude.”
“I guess. That’s your view of things. Maybe she doesn’t see it that way.”
Micah fell silent. He didn’t care to continue this conversation. It was pointless. What was the point? Once someone was gone from your life, they were gone. That was it. That was that.
They returned their attention to the game.
Alex and Micah slouched side by side on the small green couch in front of the large screen flat panel TV perched precariously on a very small Ikea coffee table with one busted and then patched up leg. The coffee table was placed so that the wall supported half the weight of it—you know, so that it wouldn’t fall over.
Alex and Micah were both fairly tall guys. Alex, an even six feet and Micah was just shy at five foot eleven inches. Though they were almost the same height, their bodies were vastly different. Micah was a lanky tall. He had the artsy look. That’s what most people told him at least. He wasn’t sure how a T-shirt and jeans look qualified as “artsy” but he always seemed to take the compliment. Better than “IT nerd”. His friend Alex was a slick and suave muscular build that made him appear as though he worked out constantly, which he did, which is why he had that look. Suddenly the game cut to a commercial.
“Commercial break, name and, go!”
“Now?”
“Now isn’t a name.”
“I’m not in the mood.”
“This is exactly why we need to play!” Alex chided.
“Fineeee”
“Fine isn’t a name either.”
Micah punched Alex in the shoulder.
“Ouch dude. What the heck? You know I’m just messing with you. I figured you needed some cheering up since you got digitally dumped today and all.”
The Fake Name Game, or Fake Name Go, or sometimes name and go, or just Go as they more commonly referred to it, was a game that Micah learned at summer camp with Alex. Him and Alex used to play it while shooting basketball during free time almost every day and almost every summer they were at camp together. The game basically entails the following: One person starts by asking the other to fabricate some sort of name that is not their own. Using a friend or family member name is also not generally allowed.
It’s up to the person who initiated the fake name request to grill the other person until they finally crack and the lie is exposed.
Sometimes the fake name game is short lived. Other times, it can go on for quite some time. This particular game lasted exactly the same amount of time that the commercial break did, what are the odds?
“So what happened with you and Jen?”
“Which one?” Alex asked getting up off the couch and picking up the basketball to shoot some more. He took a shot just as one of the players on the TV took a shot.
“Seriously? I don’t know dude, the one you were with last time we talked.”
“We broke up, kinda. We’re still talking every so often”
“And by talking you mean
”
“Yep. She can talk ALL night. If you know what I mean. She’s got a way with words. But the sound of her voice is the most annoying thing I’ve ever heard. How about you bro? Besides bad luck on the dating sites. You getting your
”
“—I’ve
 I’ve got nothing.” Micah stared out the open window at the glowing Pour House sign down the street.
Micah got up from couch and picked up a spare basketball. Alex had half a dozen sitting in various spots around his apartment; think hidden Easter eggs when you were a little kid. Oversized Easter eggs that look like basket balls, because they are basket balls. Micah took a shot and missed entirely.
“Micah, I hate to be the one to tell you this, but you should just give up.”
“Give up? Really?”
“Yeah you haven’t made a basket yet bro.”
“Oh. You mean basketball. I’ll consider your suggestion.“ He tossed the ball to Alex. “See I have one theory that most of the girls that sign up for dating sites are just window-shopping. They don’t actually want to take anything home. They just want to try it on
 see how it fits.”
“And that’s a problem why?” Alex took a shot and hit nothing but net. “My guess is this
 they recently broke up with a guy
 they bad mouth him to all their friends. But she secretly still wants him. The friends—buying all the bad mouthing—suggest signing up for a dating site to ‘get over’ him. I’m sure tons of girls have that scenario.”
“And how would you know that?”
“That’s what my last ex-girlfriend did after I broke up with her. Who knows, you probably even chatted with her on that site. It’s funny how small the world can be.” Alex took another shot and finally missed.
[MAY 14 – 9PM]
(Anna Edits and Daydreams)
Anna took another bite of the pizza that she had stopped and picked up after her phone call with her mom. It was cold by now. She’d been working for 3 hours straight. She placed the pizza slice back on the plate next to her computer monitor and peered into the glowing rectangle in front of her. The computer screen, a virtual photograph, displayed the latest lucky couple to claim each other forever and ever. Another happily ever after.
“So pretty,” She whispered half to herself and half to her cat sitting on her lap.
Another beautiful and happy bride, that wasn’t her, taunted her from the computer screen. A mix of emotions flowed through her. She felt jealous, very jealous. Then she felt angry. The anger melted into sadness and finally a longing. There’s got to be someone out there for her she thought. She bit her bottom lip and drifted off into daydream.
She began to imagine herself in place of the bride in front of her on the screen. The photo was—for all intents and purposes—perfect: newly wed bride and husband out on the dance floor. The DJ announcing “Can we get the newly weds out on the dance floor? Just the newly weds
 everyone else please take a seat. This dance is for the lucky Mr. and Mrs. only”.
The lucky Mr. and Misses danced away. The idea of true love consumed her. In her mind she swayed in his arms. The song was slow. The dance was everything, perfect. Everything was perfect.
Anna let her heart overtake her mind. She felt a wave of intense emotion sweep over her, a yearning for a love story, her love story. The daydream became so vivid and so real. It was as if she could actually picture herself dancing before of all the wide-eyed onlooker-wedding guests glued to their seats. Not a single guest’s attention strayed. No uneaten remaining piece of cake was stabbed at with a fork and consumed instead of watching the newlywed’s dance. No candid photograph was taken with the disposable tabletop cameras. All eyes were on the couple silhouetted by the lights on the dance floor.
The music filled her mind and her heart. The music played on and she danced away.
The screensaver kicked in and brought her back to reality. Her playlist on the computer music player application continued on. Well, daydream over I guess. She looked down at her cat and noticed he was staring back at her as if to say “What about me? I love you!”
She sighed and closed the open picture.
“Someday” she whispered to herself.
Simon changed his look to ‘Fine, I see how it is’.
Simon is Anna’s cat. Entirely grey without a single hair of fur anything but gray. It was fitting. He was wise beyond his cat years. Like a wise old man in cat form. With gray hair covering his entire body. That meant he was extra wise? He always knew the right thing to say back to his owner, even in his own little cat body language.
He was probably just saying: feed me, or perhaps pet me; but his owner, Anna, interpreted it as I understand exactly how you feel and I’m completely empathetic to your cause. At that point he would put a paw on her hand and look her in the eyes to convey the meaning “stay strong.” At least, that’s the way she saw it. He was really just putting his paw on her hand to say “please pet me?” Either way it was a win-win! Anna always felt better and Simon got his way. I mean, what do actual intentions really matter if the outcome is good? Right? Right.
Anna looked down at Simon and then leaned over to hug him in close. He acted like he wasn’t into it, but he totally was. He let out a small meow to signify she should follow up with a little scratching behind the left ear. Anna complied. As she sat with a purring cat on her lap she thought about love or the lack thereof and if she would ever find someone.
Okay, so, quick backstory, Anna was pretty in her teens. I mean, she drove all the boys wild in school. They would stare at her in math class and drool. But she just wasn’t interested in any of them. They were all a bunch of buffoons—Especially at that age. She was interested in
 a refined man—A man with grace and chivalry—A man that would take her hand and hold the door for her; and mostly wouldn’t drool. Really, they would drool, this is not an exaggeration of the truth, this really happened on more than one occasion in both middle and high school. Of course, when she arrived at college she put herself entirely into her studies. She just didn’t have time for boys. Sure she had a few come and go but they were just slightly older versions of the same boys from high school. Well, that’s not entirely true.
She had a very big crush on this one. He turned out to be gay. And then she had a relationship with another one that was only a relationship when his friends weren’t around. And, finally, there was
 Sigh
 Oh what does it matter, it’s over and done with.
After college with the stress of trying to find a job and dealing with life in general she lost her hourglass figure that all the guys seemed to care about. I mean, she wasn’t exactly skinny before but she was fairly fit. It’s not that she didn’t workout. She works out, she gets up every morning and goes on a run—Okay, fine, nearly every morning, look, what are you the running police? Anyway, her body just decided that it wanted to do something other than what she had imagined in her mind. It’s not that she’s out of shape at all. She’s perfectly in shape. She’s just not the shape that any of the guys she seems to meet seem to want. Again, Anna gets up “every” morning, in fact, to go on a run. She doesn’t always go on the run, but she gets up every morning, so that counts. Sometimes she goes on another one at night even! Or, a first run if the first run didn’t happen. Although, if she has a lot of work sometimes, she skips the second run. Like tonight, she skipped the second one as well, and got pizza instead. But most nights and mornings
 okay, most nights, she goes on a run. Look, she goes on runs, she’s doing a couch to 5K
 It’s called a couch to 5K for a reason, because you’re supposed to include the couch part, that’s where you start. So, she’s starting with the couch part, okay, running police
 back off, the 5K part will happen eventually. And, so, sure she orders a pizza or eats a bowl of ice cream every now and then but who doesn’t? Okay running police? And you know what, she even goes to the local YMCA to use the pool once a week, or, every other week. What are you the swimming police too? No, you’re not because there are no swimming police, there’s lifeguards and they tell you not to run. See, running police, this is why she wasn’t running, she was just trying to listen to the lifeguard. Sometimes there’s too many people telling you conflicting things, run, don’t run. I mean which is it!? Anyway

She was pretty. No, she still IS pretty. And she’ll find someone. She’ll find her gentleman. She’ll find a guy that will treat her with respect and not demand she eat a stick of celery for all three meals.
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v3-killing-harmony-imagines · 7 years ago
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‘What if the guys were given a motive that they had to kill someone or else their S/O would be killed? (Bonus points if they're not allowed to tell anyone)’
What if the guys were given a motive that they had to kill someone or else their S/O would be killed? (Bonus points if they're not allowed to tell anyone)
I made these into short fics! It’s really long so here’s part 1! I hope you enjoy it!
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Kiibo:
New message: from >$%#**^<
Subject:
Time: 12:00am
Opened: 8;00am
He awakens to a message notification, meaning someone sent him something to his servers. You see, Dr Idabashi created a ‘storing system’ much like an email program. That way the two could communicate from a distance, or in case of an emergency. Since he’s a robot, it doesn’t really make sense that he should have to carry around a phone, so he just made Kiibo part of the phone itself.
But it’s strange, in a situation like this no one should be messaging him
.He doesn’t even get a signal to send or receive messages.
So how? How did someone send him something in this situation?
 For now he decides to read it, curiously opening up the file.
He doesn’t really ‘read’ the message- it’s more like the letters and words appear in his mind. You know how a song gets stuck in your head? Well it’s like that in this situation, except he doesn’t get it stuck as long as he closes the message.
 To: K!bo
From: $%#**^
Kill someone. If you don’t s/o will be killed. Destroy this message within 24 hours and do not tell anyone- I will know.
 His first thought is to panic, his second thought is to close the message as it’s repeating on non-stop in his mind.
He does both.
Kiibo takes a seat on the edge of his bead, trying to calm his nerves as his mainframe runs though numerous possibilities and solutions to the problem.
He could ,A: kill someone, become blackened and save you for now.
B: Not kill someone, and have to face the risk of your life being put in danger.
C: He could find the identity of the person the writer and get the help of someone to put an end to their plans, taking the risk and disobeying what the sender said not to do.
Every option seems like a bad decision.
‘Ok Kiibo breath, take a deep breath and follow protocol.’
Which option will save the most people?
Every option has the risk of 2 people (at least) getting killed, that doesn’t help.
Which option makes the most people happiest?
C, option c does; if it succeeds, that is.
He makes a faint whirring sound,tapping the edge of his bed with one finger as he prepares himself for what he has to do.His first thought is to get the help of Kaede, she’d at least know what to do in this situation.
But the sender could be any of the other students. It could be her, Saihara, Momota, Toujo. In this situation, who can he trust?
Who’s the person you can trust the most in the situation, the one you know that won’t betray you.
“s/o..”
You. That’s the person he can trust. There’s still a little bit of skepticism when he thinks about it, but he tries to push it away- it’ll be ok. He just has to tell you.
He doesn’t try and speak or pull you away to a private space, he’ll know that’ll look suspicious to anyone observing. He carries on as best he can, smiling warmly whenever you talk and agreeing when you ask to split off from everyone.
The two of you are searching the grounds again, for what seems like the fifth time today. He’s trying to steer the two of you as deep into the bushes as he can, to prevent from being overheard. Once he’s pretty sure that you won’t he tells you what happened.
“So, blackmail , right?” Despite (Possibly)having your life on the line, you really don’t seem to be as panicked as he thought you were.
“Y-yes.” He stammers out. He’s trying to fix that. “I did the calculations and its best if I told you, and maybe we could figure something out.” He says it more like a question rather than a statement.
You give him a soft sigh, sitting down against a tree, laying your head back and shutting your eyes.
“What a pain.”
It’s moments like these that he’s glad to be in a relationship with you. The soft sighs, the closed eyes and rising of your chest. He isn’t truly human, but that’s why he adores observing your natural state.
“I’ll just have to always have you by my side then,” You say after a minute. “Or at least never be alone at any point in time.”
“What about-”
“Himiko and I can use the bathroom together, if I can drag Tenko off her. But maybe it’s better that way, Tenko will throw any one who seems suspicious around her darling Yumeno-san.”
You give a breathy laugh, sliding down the tree and laying in his lap.
“And my precious Kiibo will be sure to watch over me as I sleep, right?”
He blushes, spluttering out a yes as his face heats up.
You giggle up at him, curling up and draping his arm over your shoulder as you try and sleep.
Korekiyo Shinguuji:
      “Kill someone or else s/o will be killed.”
He’s just woken up one morning, a note slid under his door. When he turns it over, he finds that there’s another few lines of dialogue:
“Choose to tell anyone and it’s game over for s/o.”
He glares at the note, as if it will somehow cower in fear by his gaze. It sadly doesn’t.
He sighs, now his whole morning is ruined by a stupid blackmail note. Perfect. He’s more cross with the situation rather than scared to be frank. It’s a killing game, of course there will be people like this.
Or perhaps- maybe this is the mastermind’s doing?
In any case, he won’t be able to tackle the day without some fuel. Breakfast is the most important meal of the day. He doesn’t eat with everyone else, or eat at all at times. He would have to take off his mask.
So he slips by the table of people into the kitchen, grabbing a slice of bread before slipping out
His taste buds are thankfully not nitpicky; he can eat something such as cows tongue to a bowl of cheerios. He slips (Literally, he’s slim enough that he doesn’t need much space to get by at all) into the bathroom, trying to scarf down the rye slice while still pacing himself. It’s bad if you eat too fast.
With his makeshift breakfast being eaten and the crumbs being dusted off his uniform, he makes his way back to the dining hall for a second time.
Everyone seems to have gathered, all the seats except for one have been taken.  It also happens to be right in front of the fans (or was it more of a vent fan?). No one liked them, it would mess up your hair and give you the chills for the half hour you were stuck sitting there. For this reason everyone was gathered at the other side of the table, squishing more chairs than available space. If someone couldn’t get a space then they would just stand for the time and tough it out.
 The only person who was on the same side of the table was Gonta, either he didn’t care about his hair being messy, or he was combing it in place (one time he showed up with a legitimate birds nest in his hair. When someone told him, he gasped and said that Gonta didn’t realize- Gonta had thought that it was just a tangled piece of hair.)
Korekiyo would normally sit on the other side, or stand if it really came down to that. Today isn’t a day he can worry about elbow room or stand though; he’s got some things to say.
Kaede grins her goody-too-shoes grin, claps her hands and begins the morning meeting. It’s been the same thing for the past week.
Did anyone find anything new? No. Did anyone find anything that could help them get out? No. Anything about the outside world? No.
It’s such a common routine, that no one expects someone to say ‘yes’. When Korekiyo says he’s found something Akamatsu actually does a double take, everyone reacts fairly the same way. She splutters for a moment, before she urges him to tell everyone about what he’s found.
He stands up, partly because the fan makes his hair fan out around him like a deity, and partly because it’s a move to initiate power or dominance.
“I presume that none of you have received it
 otherwise I think we could all tell something was up.” His voice rolls on the s, and he drags out some of the words. He’s got everyone hanging onto his every word, even Ouma standing by the wall seems to be listening. “But this morning I was given this,” He pulls out the note. “It is a blackmail note. It says if I do not kill someone, s/o shall be killed.”
There’s a bit of gasps, Akamastu immediately stands up, interrogating Korekiyo on questions he has no answers to.
“If I knew more I would tell you, but that’s all there is to it. For now.”  He taps a finger to his shoulder, flicking a stray lock of hair out of his face and back into its fanning pattern.
He scans the room, searching everyone’s faces for some kind of reaction, some type of clue. A glaring eyes, a salty look, anything that could tell him who may be the culprit.
He knows for a fact that it couldn’t be Monokuma. Or the Mastermind for that matter, it would go against one of the school rules: The headmaster is not allowed to hurt the students, unless they break a rule. He’s  double-checked the regulations, and no new ones have been added as of recently. Monokuma would have had a big announcement if it did anyways. (He knows this because Ouma kept jamming the boys toilets with onions, not only was it a pain to un-clog but the smell that was left over was putrid. Monokuma had told everyone that night that the clogging/ jamming of toilets was punishable by death.) (Ouma just smirked and pulled out an onion from his back pocket.)
To his dismay, everyone seems to have some look of daze on their face- even Maki has a harder look than usual, biting the bottom of her lip.
Kaede gathers everyone’s attention, telling them all that they should all help Shinguji to find the culprit.
He knows people want to object, to say ‘But that doesn’t concern me, why should I help?’ But by saying that they would be making themselves look suspicious.
Then again, people who would want to help can be suspicious as well. But no one objects to Kaede’s plan nonetheless.
Akamatsu insists that they all split up into groups of three, and one group of 2, searching each other’s rooms and other areas of the school.
Now some people object, saying it’s an invasion of privacy. Korekiyo tells them that if they search every other room, find nothing, and haven’t checked theirs- they’re going to be suspected imminently.
They all agree (with a bit of unwillingness) after that.
Korekiyo takes you, of course, as his one and only partner for the investigation. You two search around the school for a couple of hours, running into different groups along the way there, until it’s time for everyone to reconvene in the dining hall to tell everyone what they’ve found.
People slowly start to trickle in, Korekiyo and yourself making it there early to grab seats on the far side (AWAY from the fans).
The arrived students wait 10 minutes, then 20, then 30. By the time 40 minutes have gone by they realize that something is up; Tenko Gonta and Amami should have been back by now.
“Maybe they’re all having a threesome.”He hears Ouma short from his place at the wall.
Himiko glares at him, stopping mid pace (She had started walking back and forth across the floor by 25 minutes.) “Tenko wouldn’t do that you dumbass!”
Ouma gives a little shake of his head, “You’re right, she’s too Sapphic to do that
”
If there’s one thing Korekiyo has learned about Ouma, it’s that he’s a fast thinker. A witty fast thinker.
“I’ll go look for them.” Saihara offers.
“Don’t.” Maki pulls on his arm. “If there’s a fight you’d get beaten into a bloody pulp, and having to investigate the Super high school level detective’s body would be an irony that everyone’s going to laugh at.”
“I shall go.” Toujo steps up, making Saihara sit down with a hit of embarrassment on his checks. “I know forms of self-defense, and I believe I’m more than capable if push came to shove.”
“Let me go with you.” Korekiyo steps up (You’d think they were all playing a game of duck-duck-goose if someone took out their words) “It was me who brought this whole thing up in the first place.”
Toujo nods at him, “Thank you, let us go then?”
Momota jumps up, slamming a foot on the table and earning a foul look from Toujo. “Hey! If y’all are going I’m gonna come with you as well!”
“You might as well, seeing as you’ve already made a mess on the table.” Kaito looks down at his foot, gingerly pulling it off. Korekiyo chuckles.
“Hey, let me come.” He turns, you’re standing beside him.
He gives a shake of his head, resting his hands on your shoulders. “You’re much safer here.”
“There isn’t really a ‘safer’ to begin with.”
“No one can attack you here, there’s too many witnesses.”
    “I don’t care about me being attacked.”
“s/o.” His voice is firm. “Please. Stay.”
You obey his orders. And the three of them head off, Toujo telling everyone there’s some snacks in the kitchen if they get hungry.
They start searching the rooms from the dining hall; the storage room(it was really more like a cosco when you thought about it), the gym, the bathrooms, before checking the dormitories.
As soon as the door was opened, they were met with a hectic scene.
Tenko was running from staircase to the upper and lower rooms, throwing objects at the other two boys who were trying to get to her. She ducked into one room, grabbing a chair before hurling it towards the two men below her. Amami let out a yelp as it nicked the top of his head, Gonta catching it with one hand and throwing it against the wall- shattering the wood into pieces. Tenko was yelling something at the two; her teeth glimmered like fangs as she sent a book flying with her legs.
Toujo started for the girl up top, at a surprising speed for someone with heeled shoes and a long dress. Kaito on the other hand, didn’t manage a few steps before his slipper fell off.
It seemed as if they hadn’t noticed the three yet, Korekiyo called out for Gonta and Amami, the two of them whipping around in relief.
Korekiyo marched over to the pair, giving them time to catch their breath (mostly Amami) before he asks what happened.
Apparently, they had searched Tenko’s room, found evidence (which was poorly hidden) that suggested that she was the one who sent the letter, and that’s when she flipped out and lashed out at them.
 “So why did you do it ?” Toujo asks, she had pinned the girl beneath her knees and was sitting on top of her.
“Monokuma told me too.” She wheezes, out of breath and losing some from being pinned. “Tenko didn’t want to do it, Tenko is sorry.”
As if to prove her point, Monokuma pops out of thin air, appearing long enough to confirm that before he disappears with a crack.
“Then what was the point behind this whole charade?” Korekiyo’s mostly pissed, and a little bit annoyed.
“He told Tenko she had to do it
.otherwise he would reveal a dark secret about Tenko
.”
“It’s about Yumeno’s panties isn’t it.”
Tenko turns dark read, spluttering out ‘No’s’ to the best of her ability.
Korekiyo gives another sigh, “Ouma was right to say you really are Sapphic.”
Ouma Kokichi:
“To the king of all pranksters” was what written on the envelope. Ouma was pleased to be called a ‘king’ from the first sentence, and it only intensified as he continued reading.
“You have graciously been asked to murder someone. If you decide to decline this, I will have no choice but to kill your s/o. Best regards.”
At first he laughed, not just because it was his natural instinct but because he thought this was some kind of joke. It had to be.This whole situation- someone was threatening to kill the one he
 ‘Liked’? Hah! What a joke.
He’s Ouma Kokichi after all! Like anyone would be able to blackmail him using someone considered his ‘significant other’
He’s cackling, flopping down onto his bed with a jump.  He’s not that stupid. He would never let that happen, never let anyone come close to him.
So he can rest easy, knowing fully that he can sit back and enjoy the show.


He gets a few seconds of laughter in before it finally sinks in to him.
Fuck.
“Fuck , shit, damn it to hell and back.” He’s cursing, which is a sign he knows he’s lost.
Of course this happened. This is why he should have never let you in to begin with. He really has only himself to blame though, but he doesn’t have time to mope right now. There are more pressing issues on the table.
He already hates himself, there’s more time to worry about that later.
 He grabs a notebook from one of the many boxes in his room, swiping a sharpie from the ledge on the white board as he rolls back in the revolving chair. He glides a few feet backwards before he wedges a foot against the desk, holding him in place. He tears open the cap with his molars and begins to makes notes. From all the research he’s done since being at this ‘school’ so far, it’s second nature to him by this point.
First of all, he’s looking for suspects; someone who would have a grudge against him.
“Let’s see: Momota’s threatened to beat me up, Harukawa has actually threatened to kill me, I tease kiiboy daily, Saihara ignores me, Himiko told me to burn in hell, Tenko almost threw me, Korekiyo doesn’t like me either, Angie says her god thinks badly of me, annnnnddd no one would care ( except for you, maybe, possibly.) if I actually died.”
He tries to think of ways to save you, or to save the both of you for that matter.
It’s either kill, be killed, get someone else killed.
Not only that, but no one trusts him with a fork during the meals, Toujo pre-cuts his food and he’s forced to eat with chopsticks, for Christ’s sake.
He can’t get his hand on a weapon, he can’t tell anyone about this, he can’t let you die, he can’t kill anyone, what can he do?
Research. He could search everyone’s room, having to sneak away from the other 16 eyes on him plus get the door open, plus find the right information, plus have to be counting on the fact that they didn’t burn evidence in the incinerator, plus have to eat meals with chopsticks (He’s very salty over that), plus have to deal with another day of people hating him (along with himself), and then- at the end he might end up killing.
 He runs a hand through his hair, releasing a groan of displeasure as he yells at the ceiling for the sender of the letter to shove a horse dick up their ass.
 He’s finally finished investigating, after what seems like days (probably because it has been). He’s been running solely on sugar and catnaps ever since and has not once taken a nap.
It’s bad for his health, but so is chugging grape soda (There was no Panta and Ouma was disappointed. A blackmail letter and no grape Panta? It’s the end of the world.) at 4 in the morning.
Yet with all his research he hadn’t made a huge discovery and the anger from having to put up with so much was being replaced with one of paranoia.
The lack of sleep might have to do something with it, but all the while, he fells paranoid.
Paranoid about the killing game, paranoid that someone is watching his moves, paranoid that you’re going to turn on him.
It’s not good for him, but he was never about being good in the first place.
He’s sat on his bed, a cup of coffee (It’s really just sugar water rather than coffee) by his side as he pools over different possibilities, plans and information. He can feel his heart pulse in his ears, and every so often his hands will shake.
He’s been working for a few hours straight when he hears a tapping of wood. His head jerks up at the noise; he almost thinks he’s imagining it until he hears it again. It seems to be coming from outside his room, he squints at the door as his eyes snap to attention and his hair stands on end.
The tapping sound grows, turning into a banging on his door. Ouma quickly flips the light off to his table, sliding the dresser out slightly before crawling behind it.  He’s thin and small enough that he can fit no problem. From experience, he knows that things can get bad quickly. So it’s best if he stays hidden until either the knocking goes away or
..
The door swings open abruptly, making his breath catch. He makes sure to steady it immediately; a single gasp for air could give him away.
The door wasn’t busted down, that would be an immediate violation of the rules. The locks are supposed to be made impossible to break into- but Ouma isn’t so sure. It was easy enough to break into multiple rooms for his investigation, it wouldn’t be a stretch to think that the dorms would be the same way.
The footsteps continue, walking past the dresser, further into his room. They stop for a few seconds before it continues. Tap tap tapping on the floor, the light gets flicked on again, followed by the sound of rustling paper. Ouma shifts to get a better view. The rustling stops, Ouma hopes that he didn’t make too much noise-
“Ouma?”
He pops up in an instant. “S/o- chan! How nice of you to join me!”
“Why were you behind the dresser?”
He giggles pleasantly, “I was going to surprise s/o-chan until you noticed me!”
You sigh, he keeps smiling, unfurling from his position and walking towards you.
“I had come to check in on you, you. You barely came out all day
”
And yet you came for him in the middle of the night (technically morning)? That’s a bit odd isn’t it? He rolls back in his chair, turning towards you whist trying to block his noted with his body.
“I’ve been working hard to plan a prank on Kiiboy! Dontcha think it’ll be funny?”
“It seems like you’re mostly planning a murder rather than a prank.”
His smile drops, you’ve obviously seen the papers already.
“S/o-chan.” His tone is firm, “Don’t question it, please, it’s better for the both of us that way.”
“You seem to be working like you’re running out of time, like something bad’s gonna happen if you don’t.”
Ouma starts to sweat, not because you’re onto him. But because you don’t even know how far ‘bad’ will go.
“s/o-chan it’s really alright. I’m just being cautious of everyone.”
“By figuring out a way to kill and not get executed? How exactly is that being cautious?”
Ouma can feel his throat rising, his feet curling as he digs his nails into the arm of the chair.
“Look I get it,” You sigh. “You want to get out of here, we all do. But by killing someone is not the way to go. Hell, if someone threatened for me to even kill just to save myself I wouldn’t do it-”
Ouma stands up with a snap, his hand catches your wrist roughly as he pulls it to eye level, dragging you closer.
“Don’t you dare throw away your life away like that. Not you.”
You scoff, retaliating by pulling at his scarf. “I can do what I want. I won’t take away the life of a person just to save myself.”
Ouma drops your wrist, he wants to tell you so badly. About how he has to save you, bout his fear and paranoia. Yet if he does that, he’d be nailing the lid of your coffin, and quite possibly his.
“I would.” He finally whispers.
“You would throw it away for yourself? Or for me?”
“I would.” He simply says.
The tears come out of nowhere. That’s the thing with him, he barely notices when he’s on the verge of actually crying because he’s so immune to the constant buildup at this point. They start off slowly, a line of clear liquid rolling down gently as his breath catches. Just like a river, it’s memorizing. And it snowballs, the streams building up power and force, overflowing and destroying the trees in it’s path.
Ouma sobs, choking and sinking to his knees. If this were any other person, he would rather hang himself. But it’s you, and he’s not fully ok with you
. But he loves you, and wants to trust you. That’s the important thing.
He can feel you wrap your arms around him, the bright sun desperately keeping the drowning plants from choking on their own food.
He sobs, not explaining why. He just wants out.
“I don’t want to do this anymore.” He cries, “Please, just let me go, please.”
He doesn’t think he’s ever going to stop, he’s so afraid, he’s so scared. He doesn’t wanna he doesn’t wanna he doesn’t wanna-
“Ouma, hey. Hey Ouma” Your voice slowly brings him away from crying, even for a minute. “Listen to me ok?”
He obeys, wiping his nose in his scarf. Not looking at you, he doesn’t want you seeing his face a disgusting mess.
“It was a lie.” It’s barely a whisper on your part. “It was a joke, a stupid lie.”
He finally makes eye contact, after a few seconds his eyes go wider, realizing the truth in your words.
“You sent that letter.” His voice is cracked, but he’s past caring.
You hug him tighter, “I’m so sorry Ouma. Oh my god I’m so so so so sorry, I’m such a terrible person. I’m so sorry.”
He only hugs you back, tighter. “You’re safe, I’m safe. But most importantly you’re safe.” He says it mostly to convince himself of the words. “Hah
hah
.”
He cries again, but out of relief rather than distress. He thinks you’re crying as well but he doesn’t care at this point. Both of you are messes, weeping on one-another’s shoulders and letting it all out.
 He has time to be angry (very angry) in the morning (Er, probably afternoon
) and payback will be a bitch to you, but it’ll be more tame than something monokuma would ever do.
He’s just glad that you’re safe, overjoyed if anything.
_______
“I told the sender of the letter to suck a horse dick you know.”
“Wha-”
“ ‘Uma’ means horse you know. Sound familiar to you?”
“Are you saying that you’re a horse just so I’ll suck your dick?”
“What If I am?”
“I’d say let’s ride, partner.”
Saihara Shuichi:
“Listen up, the next motive is your significant other’s death!”
Saihara can’t help but tense at Monokuma’s words. He tries to mask his reaction, and fight back a blush for two reasons.
1: He doesn’t want anyone to be tipped off that he may be hiding a relationship with someone else.
2: Can he really consider you his ‘significant other’? I mean the two of you are dating sure
.
But Saihara doesn’t think they’ll be wedding bells anytime soon in a place such as a prison school, much less in the middle of some hunger games fanfiction.
 Monokuma is still talking, “Those of you in a relationship! I know there’s some of you here- if you don’t kill, your other partner will be killed!” Everyone assumes monokuma means a ‘romantic relationship’; if it were just a relationship in general everyone would be at risk.
But as far as motives go, this one is really weak, Saihara would know.
Not everyone is going to be in a relationship, from what he can deduce, there seems to be only one couple in the room, which would be himself and you. In turn, this means the motive was played to target you two. But why? He keeps this in mind; Kaede is taking the lead and trying to calm everyone else down while encouraging them at the same time. She has a habit of multitasking, as Saihara’s noticed, must be why she’s such a good pianist.
He’s really only half listening to what she’s saying, trying to think of some way to get out of the situation. To save you while also saving the lives of others.
Kaede makes a speech about how they all need to trust one-another, how they cannot let Monokuma separate them because that’s what they want. Everyone nods spiritlessly, each person dismissing themselves. No one has anything to worry about, the motive not applying to them.
He catches Ouma’s eyes on the way out, the shorter boy gives him a devious look as he mouths one word that Saihara doesn’t catch before he breaks contact and heads off in another direction.
He feels like throwing up, having to dismiss himself from Akamatsu’s assignment to search the school yet again.
Saihara made a hasty beeline to the bathroom, locking himself in the stall before shutting the lid and plopping down. He could feel the cold wave of anxiety flowing in his stomach, seeping into his legs and arms. Saihara pressed a finger to his lip-tapping a foot on the ground while his mind raced.
He didn’t want to kill anyone; he didn’t want you to have to kill anyone. He didn’t want anyone to be killed period.
He begins to bite the inside of his cheek. (Saihara never bit his fingernails, God knows where the gunk under that’s been. At least with his cheek he won’t be risking his immune system from a bacteria invasion.)
At the same time, he would have to figure out why Monokuma was targeting him specifically for this
. It was too much for him to handle.
He’s beginning to chew a bit too hard, but he doesn’t notice it. (Another thing about Saihara-he notices everything around him, being a detective, but not so much the things about himself.)
The detective lets out a noise that sounds like a mouse in pain, tears threatening to fall down as his jaw clenches. His eyes pressed tight and teeth fixed to the slick wall of flesh.
‘Think of s/o. Think of how they would pet your hair and tell you that everything would be fine.’
You’ve been a big help for him in his life. He remembers you finding him working one day, tears trickling down his face as he worked on as usual. He insisted that he should work, despite the fact that he was obviously pained by something. You made him put the sheets of paper (some of them stained with tears) down and sat by his side until he had vented and cried himself out.
Right now he would really want that. To be able to relax and know that everything will be alright.
Except it won’t be. That is, if he doesn’t do anything.
He unlocks himself out of the stall, splashing some water on his face to snap him out of his trance as he gathers up his courage. He’s a detective. Hell, the Super high school level detective at that. If he can’t find a way out of this mess, who else could?
Saihara works tirelessly, sometimes pulling all-nighters (Ok so maybe he’s a bit tired.) to try and uncover more about the situation.
Finally, after weeks of calculations, surviving on anxiety and fear, he’s gotten somewhere. The identity of the mastermind.
It was a bit tricky, for a normal person it would be difficult. Then again, Saihara is not a normal person (In more ways than one
) It was little things, small things that normal people would find odd.
The occasional dot of pink on Monokuma. The undersides of the feet on the exisals, the cutlery in the kitchen having some kind of strange stickiness to it
The pink dot, was in fact a paint. The underside of the exisals were coated in a sharp smelling liquid- thinner. And the sticky solution- a glue of some form.
Clues like this, they all point to Angie.
Saihara considers Iruma for a bit, but there was one factor that made it clear that Angie was the guilty party. It was almost too easy, really. Angie had broken one of the ‘rules’ in the student E-books, she had destroyed school property to create one of her stone sculptures. Monokuma had done nothing about it.
Saihara knew things needed to be settled. He needed to protect you. He needed to free everyone.
      That’s how he found himself in Yonaga’s room late at night. A knife clutched to his chest as he waited under her bed.He felt the creaking of the mattress above him, the quiet humming of the girl keeping him alert.He waited until the lights went off, and her breathing had slowed down an hour ago to finally move.Once he had finally slid out from underneath, he realized how badly he was shaking. His knuckles were glowing white, even in the dark, and everything around him felt cold. He had to do it quickly, before it would be too late.
But as he tried to take a step, his breath caught and he nearly cried out in fear. He tightened the grip on his knife, he was afraid he might drop it from nerves.
‘Come on Saihara, focus.’
He takes a step forward, the floorboards creak slightly, he winces.
When Angie rouses, Saihara can feel everything in his mind go blank. The undetermined fear of being caught shook his foundation.
The girl gives a little hum in her sleep, shifting to the opposite side as she relaxes with another exhale.
Saihara releases a sigh of his own, relief flooding him. It’s short lived, however.
Angie’s rustle only reminded Saihara of one thing- he’s going to kill a living human. The curling figure is a person with memories, a consciousness, dreams and futures. He’s about to end it.
   He shivers, even though there’s a fan blowing idly in her room. He grasps the knife tighter. He counts in his mind, down from 10. Readying himself with each decreased digit. When he gets to 1, he chickens out and nearly loses his balance min-lunge. He has to swing his arms to keep from falling onto the bed.
He’s close to a panic attack at this point, hyperventilating and pressing the point of the knife into his palm.
Saihara thinks of you, the thoughts of warm lattes and cozy blankets relaxing him somewhat.
When he’s calmed down, the palms of his hands are bleeding and so is the inside of his cheek.
He tries again, counting down from 10 a bit slower. He can’t think about it, he can’t think about how he’s going to end a person’s life and memories and consciousness with one slice. Or stab.
‘4’ - he remembers Angie introducing herself.
‘3’ - he’s about to chicken out again.
‘2’ - he remembers all of those that have died in this game, the ones that died because of the mastermind. How they didn’t want to die either.
‘1’ - Monokuma’s motive replays in his head one more time; Ouma’s smirk, his reflection in the mirror.
Then he feels the splatter of blood on his uniform, and the scream from Angie. He holds it there for a few seconds, the blood seeps into his pores and clothing. It’s doesn’t smell like blood, but some of it gets into his mouth. He tastes the iron in it. He wakes up when Angie claws at his hands, he screams, in reality of what he’s done.
His instincts take over- and he twists the knife to finish it.
She goes limp, Saihara takes a step back.
He’s done it, he’s beaten the game.
He’s still for a couple of seconds, letting the image burn into his mind.
And then he starts screaming.
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ramblyravingnnjashark · 6 years ago
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Nier Automata - Genius and Madness
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the works of Yoko Taro are something that have eluded me for most of my life, and that I have given very little attention to. Probably for good reasons because from the outside, the gameplay of his games range from Mediocre to Average at best and I consider myself a very "gameplay First" person. Some of my Freinds would rave about Drakengard and how weird it is but that didnt quite convince me to look into them much further. However, one Fateful Day a little game called "Nier Automata" was announced, a sequel to Yoko Taros Xbox 360/PS3 game Nier with a little line of Text that would change things in an instant
                                   "Developed by PlatinumGames"
now friends of mine will know that, PlatinumGames is one of my alltime favourite Game Devs for their Crazy High skill Character Action Beat em up titles, containing Larger than Life characters and great and tight Gameplay that owes their roots in the Arcade games of old, which is something I have a appreciation for.
So, with a combination like this I finally decided to take on this series, by means of watching Youtube essays about it because goddamn, the gameplay in these games can get rather mind numbing sadly but honestly? Yoko Taro mighta earned himself now a nice cushy place as one of my favourite Directors, right next to  Hideki Kamiya and Hideo Kojima themselves.
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But there is one thing I realised from watching these Essays and actually playing one of them it is one thing to watch a guy sum this series up for you, its a whole different thing to watch the Insanity for yourself
because the works of Yoko Taro arent stories about Heroic Knights slaying Demons and Evil Dragons, or Loving Fathers/older Brothers trying to survive the Fall of Humanity with their Daughters/Little Sisters
they are stories about Love, Hate, War, the meaninglessness of the Universe and the Hope growing from it, what it means to be Human, and what it means to lose all reason and go complete and genuinely Mad
(there will be spoilers, so be warned if you wish to expirience these games yourself!)
so originally, this was gonna be a brief recap of Drakengard and Nier, but then I realised I couldnt do these games justice so I just link this and this recap of these games that should give you a good idea what these games are about but to keep it brief
Drakengard is essentially to RPGs what Evangelion was to Mecha Anime, and thats a fairly approviate comparsion when you just look at, this
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its also notable for how it handles its different endings, usually referred to as Ending A, Ending B etc, Ending E of the first Drakengard game was a Joke ending that nontheless became the basis for the setting of Nier, a ruined Planet Earth set hundreds of years after the Fall of Humanity about a Father (in the Western Releases) or a Older Brother (Japanese release) having to fend for himself and his Daughter/Younger Sister in a world under constant threat of creatures known as Heartless Shades
both these games are interesting, because their gameplay is nothing special, in the case of Drakengard its outright terrible,they got mediocre reviews and poor sales and yet these games have a dedicated Cult following and  tons of Novels, Audio Dramas, Manga and even Stage Plays that expand the Universes of these games and its lore
and thats for a simple reason: these games may have mediocre gameplay but, their Stories, their Characters, their Art Direction is actually of fairly high quality featuring intriguing Characters and worldbuilding that makes you invested in them regardless I mean, theres a entire exchange in Nier thats entireley between two Magical Talking Books for cryin out loud, and its one of the best parts of the game!
however, these games have thus far had a life as just that, Cult Classics, that didnt manage to garner a mainstream audience due to its aforementioned quirks, the Gameplay just could never stand up to the well written stories of these games
this is where PlatinumGames comes into play
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now, the gameplay of Automata I honestly felt like was more on par with what Revengeance offered: there is stuff you can do with it but all in all its below the likes of Bayonetta and Devil May Cry 3 but thats not to say its poor, of course not, it doesnt encourage you to try anything other than just Mash about, but thats Fine, theres also Chips that your characters can even equip Chips that enhance their abilities and giv e them new ones such as a Bayonetta style Parry and Witch time or give them Heals upon Killing the enemy and while the actual enviroments can be a bit of a chore to go through (until you get Fast Travel), it still felt good to Parkour your way through them, nice snappy and smooth which gives me hopes they take a cue or two from this game for Bayonetta 3 in that regard at least
another thing I loved is the Soundtrack itself. Now I dont consider myself a musical person, however I can tell when a Song is used perfectly, and in Automata? Every Song is used to actual perfection. Music to me can be the deciding factor wether a Area or Scene in a Game or Movie is Garbage, Forgettable or Legendary, and for Automata, every song makes each area fall niceley into the latter fortunatly. One Standout track for me is Birth of a Wish (Become as Gods) a retake of an earlier song that adds in additional Chorus, and the Theme for Pascals village which is a cute Melody involving Children singing.
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now onto the game itself, Route A puts you in the sexy and Lucious Thigh High boots of YoRHa Unit 2B, whereas Route B puts you in the cute Boy shorts of her Partner and mostly Good Boy YoRHa Unit 9S both tasked with ridding the world of Machine Lifeforms and making Earth inhabitable for the Humans stuck on the Moon again Both Routes play out roughly the same, 2B plays like a Standard Character Action Heroine with Lights and Heavies and such, whereas 9S is mainly focused around his ability to hack enemies and engage into brief SHMUP segments.
of the two I felt like 2B was a little more fun to play all in all, the Hacking was fine but also felt a teeny bit like a pace breaker but not too much, at least until late in Route B the game throws curvebals and unique hacking segments into the mix
a thing Yoko Taro games have been very good at showing, is showing the process of a Person losing their mental stability and throwing it all away to become a one track minded Mad Man and I find that interesting.
Drakengard had a good example when the Character Inuart completley loses it and becomes obsessed with bringing back his Dead Love interest, causing here to turn into the monster posted above. Automata meanwhile, shows this also but with Machines, being that shouldnt even go mad in the first place but become Insane with concepts like Revenge, Fear or other. Now I am not a Psychology Major or anything but I cant help but feel "this is Intriguing", not sure if thats a bad thing or anything but thats how it is.
now, Route C is where officialy the PlatinumGame ends and the Yoko Taro game begins, in that things become utterly, utterly Bleak. Not to say it was happy funtime before, many of the sidequests end on a very sour or outright terrible note, but here? Shits gon Bad!
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YoRHa falls, everyone on the Protagonists homebase dies or becomes infected with a Virus that makes them go insane, 2B dies and 9S is severeley wounded and has his mental state utterly ruined by seeing 2B, his Love interest, die. from this Point onward, you play as Either A2, a former YoRHa gone Rogue and 9S as he tries to kill every last Machine Lifeform, and as hes utterly loses his mind. Focusing entireley on his one Goal so that maybe, he can find Death and be with 2B in the Afterlife.
this is where the game really became interesting to me. Gradually 9S goes from this sweet pure boy to a Violent Mess that only wants to Kill and Kill and Kill, Over and Over, its a Interesting Development for such a Character I feel. A2 meanwhile, while still a Great Character and a Blast to play, I felt like was severeley underutilized, getting very little playtime compared to 2B and 9S, with most of her greatest character Development limited to a Japan only Stage play that got a short text recap on a terminal. and it just goes from there and it keeps going, plot twists happen, reveals happen, callbacks to the first Nier and Drakengard 1 happen, its just this huge Mountain of themes and stuff to uncover and analyse. references to old Philosophers and the Concept of Nihilism itself ebing explored, little details that popped up in the early game and now have much greater meaning, its....actually incredible?
I dont think I ever played a game that had so much going on, the last time I think I did was, Metal Gear Solid 3, maybe?! I think....this might actually be one of the best written games I ever played?
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and there is still so much content I could go through, the Stage Plays, the Novels, theres probably a buncha Audio Dramas for it too already its like, Jesus christ. and then theres Ending E, which while rather difficult (and probably causes at least 4 people to fucking hate my Guts) was probably one of the best ending sequences I seen in recent years, I'm not gonna go into detail what it is because, it needs to be seen to be belived, but I find it genuiley incredible.
I dont think theres a single game in the Drakengard and Nier series I would actually consider my "Favourite Game", maybe Nier Automata but thats up for consideration still, but I think I can safeley say that both games story as a whole is easily up there with Metal Gear as  one of my favourite Game stories out there, and friends and followers of mine would know by now how much I love that Franchise and its wacky insane story, Drakengard and Nier are special little series that you dont see enough of these days, but maybe thats for the better
I'm not gonna say "Nier Automata rekindled my love for video games" or anything, but I am glad I got to expirience these two series.
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lins-fandom-hub · 5 years ago
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weird asks thing
from this post
okay here we go
1. coffee mugs, teacups, wine glasses, water bottles, or soda cans?
Tea cups and coffee mugs! Not that I’m a firm collector. I just happen to have them is all.
2. chocolate bars or lollipops?
Chocolate bars.
3. bubblegum or cotton candy?
Cotton Candy!!
4. how did your elementary school teachers describe you?
Hyper, not very cooperative, loud
5. do you prefer to drink soda from soda cans, soda bottles, plastic cups or glass cups?
Soda bottles, though I wouldn’t mind glass cups.
6. pastel, boho, tomboy, preppy, goth, grunge, formal or sportswear?
Huh? I...tend to go casual, and the colour scheme doesn’t matter to me much. I’d say tomboy if I have to pick from this list though.
7. earbuds or headphones?
Headphones--if I could find a nice pair.
8. movies or tv shows?
Movies. I don’t know any TV shows.
9. favorite smell in the summer?
Freshly cut grass after mowing the lawn.
10. game you were best at in p.e.?
Don’t even talk to me about P.E. The only thing I remember from it was the stress that dodgeball brought around.
11. what you have for breakfast on an average day?
Eggs, bread, oatmeal. Nothing too fancy. Sometimes I actually make a breakfast sandwich with avocados and cheese, but if said items weren’t in the fridge...
12. name of your favorite playlist?
Windows Down 2k18. Has tracks from many different artists and eras that I actually like to listen to. No classical though, that’s another playlist.
13. lanyard or key ring?
Lanyard. Can’t get enough of them back in university.
14. favorite non-chocolate candy?
Fuzzy Peaches.
15. favorite book you read as a school assignment?
The Magician’s Nephew by C. S. Lewis.
16. most comfortable position to sit in?
Mermaid pose? On the floor, at least.
17. most frequently worn pair of shoes?
A pair of black Adidas shoes my mom recently bought this year for me and my sister. Turns out that my sister wears the white pair more while I wear the black. Not that I mind.
18. ideal weather?
Sunny with no chance of rain.
19. sleeping position?
Mostly on my right side all curled up.
20. preferred place to write (i.e., in a note book, on your laptop, sketchpad, post-it notes, etc.)?
Depends on my mood. Sometimes my computer for fanfic novels. Sometimes my notebook if I have secrets to spill.
21. obsession from childhood?
Does Disney count?
22. role model?
Idina Menzel.
23. strange habits?
Talking to myself (a lot), singing at my desk (or humming), twirling my pencil too much. 
24. favorite crystal?
White Calcite.
25. first song you remember hearing?
Ummm...the wheels on the bus? I can’t remember.
26. favorite activity to do in warm weather?
Walk around the park and catch Pokemon (in Pokemon GO).
27. favorite activity to do in cold weather?
Go ice skating!
28. five songs to describe you?
“Speechless” - Naomi Scott
“Blown Away” - Carrie Underwood
“I Dare You” - Bea Miller
“Bless Myself” - Lucy Hale
“Can’t Be Tamed” - Miley Cyrus
29. best way to bond with you?
Walk through the park with me. Or talk about stuff with me. Anything, really, so long as it doesn’t bore either of us.
30. places that you find sacred?
Any place that holds a tall temple.
31. what outfit do you wear to kick ass and take names?
a pair of denim shorts and a black t-shirt. or if it’s in the winter, a pair of jeans and a comfy hoodie.
32. top five favorite vines?
I don’t watch vines. Welp.
33. most used phrase in your phone?
Welp.
34. advertisements you have stuck in your head?
For a while it was this Liberty ad I remember watching while I was in the States, but that’s pretty much it...
35. average time you fall asleep?
On school nights, 12 am or so, maybe 2 am at latest. Right now, about 10 pm or so.
36. what is the first meme you remember ever seeing?
anything involving grumpy cat.
37. suitcase or duffel bag?
Suitcase! Makes things feel more official. 
38. lemonade or tea?
Lemonade.
39. lemon cake or lemon meringue pie?
Lemon meringue pie!
40. weirdest thing to ever happen at your school?
At least once a term it’s turned into the biggest Humans vs Zombies war zone ever.
41. last person you texted?
my mom
42. jacket pockets or pants pockets?
jacket pockets!
43. hoodie, leather jacket, cardigan, jean jacket or bomber jacket?
Hoodies!
44. favorite scent for soap?
Anything floral works.
45. which genre: sci-fi, fantasy or superhero?
Fantasy.
46. most comfortable outfit to sleep in?
my pyjamas!
47. favorite type of cheese?
Havarti. But that’s because I eat it so often.
48. if you were a fruit, what kind would you be?
Probably a grape. Or a bunch of grapes.
49. what saying or quote do you live by?
“When you reach the end of your rope, tie a knot in it and hang on.” ~Thomas Jefferson
50. what made you laugh the hardest you ever have?
Any GIF from Hamilton the Musical.
51. current stresses?
Job searching and updating stories on Wattpad.
52. favorite font?
Comic Sans--NOPE. Tahoma or Verdana, I guess.
53. what is the current state of your hands?
Fairy smooth, I guess? Though the nails are misshapen due to my horrendous attempts at cutting them, and my pinkies are curved due to genetics passed down from generations past. Whee.
54. what did you learn from your first job?
I learned that not everyone will treat you with the same respect, and that you have to look past that flaw to give them a chance.
55. favorite fairy tale?
The Goose Girl.
56. favorite tradition?
Anything Chinese New Year related.
57. the three biggest struggles you’ve overcome?
Depression in the wake of my grandfather’s death; lack of confidence after my parents’ condemning; lack of concentration following a head injury
58. four talents you’re proud of having?
Playing the piano, playing the violin, singing on pitch, and opening bottles with lids screwed on too tightly.
59. if you were a video game character, what would your catchphrase be?
“Don’t even try to mess with me.”
60. if you were a character in an anime, what kind of anime would you want it to be?
I don’t even know the first thing about Anime, so I don’t even know how to answer this.
61. favorite line you heard from a book/movie/tv show/etc.?
“That’s my girlfriend, you numpties!” ~Ron Weasley
62. seven characters you relate to?
Anna - Frozen
Rapunzel - Tangled
Katniss - The Hunger Games
Tris - Divergent
Rowan - HPHM
[insert 2 other characters here]
63. five songs that would play in your club?
“Turn Down for What” - DJ Snake ft Lil John
“High Hopes” - Panic! At the Disco
“Dance, Dance” - Fall Out Boy
“Victorious” - P!ATD
“Kill This Love” - BLACKPINK
64. favorite website from your childhood?
Webkinz.com or Poptropica.com
65. any permanent scars?
One on my right knee from an unfortunate slip on ice in the winter four years ago.
66. favorite flower(s)?
Daisies, lilies, or tulips.
67. good luck charms?
depends on whatever holds more sentimental value. For now, it’s a little Niffler that I crocheted off a YouTube tutorial (and its name is Nuggets.)
68. worst flavor of any food or drink you’ve ever tried?
I typically don’t like anything too spicy, but I really hate the taste of mushrooms. Not the Asian ones--Baby Bellas, specifically. Just...no.
69. a fun fact that you don’t know how you learned?
Currently not applicable.
70. left or right handed?
Right handed.
71. least favorite pattern?
Huh?
72. worst subject?
Gym.
73. favorite weird flavor combo?
I’ll get back to you on that.
74. at what pain level out of ten (1 through 10) do you have to be at before you take an advil or ibuprofen?
7 or 8.
75. when did you lose your first tooth?
I was...five or six? Still fairly young.
76. what’s your favorite potato food (i.e. tater tots, baked potatoes, fries, chips, etc.)?
Anything that’s a mix of fries or tater tots! Those are just--mm.
77. best plant to grow on a windowsill?
I’m not much of a plant-grower but any small plant works fine. 
78. coffee from a gas station or sushi from a grocery store?
Sushi from a grocery store, please.
79. which looks better, your school id photo or your driver’s license photo?
School ID photo.
80. earth tones or jewel tones?
Jewel tones.
81. fireflies or lightning bugs?
Fireflies. What are lightning bugs??
82. pc or console?
Console--and here I wish I still had one!
83. writing or drawing?
Writing. 
84. podcasts or talk radio?
Talk radio.
84. barbie or polly pocket?
Barbie--mostly because I didn’t know Polly Pocket existed until I was like 10 or 11.
85. fairy tales or mythology?
Fairy tales. 
86. cookies or cupcakes?
Cupcakes! Cookies! Can I say both???
87. your greatest fear?
People stabbing me to death with nothing but words of betrayal on their lips.
88. your greatest wish?
Hey, if I told you that, it wouldn’t come true.
89. who would you put before everyone else?
My little sister.
90. luckiest mistake?
Haven’t had any recently.
91. boxes or bags?
Boxes. 
92. lamps, overhead lights, sunlight or fairy lights?
Sunlight!
93. nicknames?
Never had any, though someone in an old English class I used to teach thought it’d be funny to call me Crayola. 
94. favorite season?
Spring!
95. favorite app on your phone?
Pokemon GO for now.
96. desktop background?
A picture I took last summer of a monarch butterfly landing on a pink flower.
97. how many phone numbers do you have memorized?
None? Okay, like, 3, but mostly because they’re really important numbers.
98. favorite historical era?
Music speaking, the Classical era. Otherwise, I don’t know, I haven’t studied that extensively into history.
0 notes
wallacepasco41-blog · 7 years ago
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ZnajdĆș & Szukaj Business Art W Sferze Craft (Gloss).
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