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Most Punchable Job Trainer (Healer)
Honorable mention to Jannequinard de Durendaire, who is not an Astrologian trainer in any sense of the word but is, in your humble pollrunner's opinion, pretty punchable.
#final fantasy xiv#ffxiv#ffxiv punchability#ffxiv scholar#ffxiv white mage#ffxiv astrologian#ffxiv sage#alka zolka#surito carito#raya-o-senna#a-ruhn-senna#sylphie webb#leveva byrde#kyokuho moribe#lalah jinjahl
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Luisa Moribe and Belle Rodrigues as train boys in Anastasia Brazil.
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March 6 (1999)
Happy 24 years to Gamera 3: Revenge of Iris, the third film in the Heisei trilogy.
And if you know anything at all about Gamera movies, I probably don’t need to tell you this one is good. Like, not just ‘I enjoy it’ good, but objectively good. Of course, like with anything, opinions will vary, but this film is generally regarded as one of the best Kaiju films of all time – and along with the rest of the Heisei trilogy, genuinely good movies without even considering a preference for ones with monsters in them.
But what I’m going to talk about is the fact the three most important human characters in this film are women.
No corner-cutting, no "Asagi is the most plot-important but these other two are the male leads” like we get with Guardian of the Universe, if you are looking for a male lead in Revenge of Iris, you’ll have to either pick the minor villain who gets crushed by a building, the comic relief guy who gets a serious arc but is absent for the climax, or the kid who gets tentacle-slapped out of the grand finale. Or Gamera, I guess.
Our main character here is villain protagonist of sorts Hirasaka Ayana, a dark mirror to the child-bonds-with-Gamera concept that has been explored in various ways throughout the films prior. Having lost her parents due to Gamera’s fight with Gyaos four years earlier, and having subsequently suffered abuse at the hands of her aunt and uncle, Ayana walks down a dark path of vengeance with the aid of a juvenile kaiju named Irys (Iris in the subtitles and some versions of the title) whose origins are… never really clear but we get a few options. Also never really clear is whose negative emotions are corrupting who, or if it’s a little of both, but the end result is a roaring rampage of revenge against Ayana’s abusers up-to-and-including Gamera himself, leaving a trail of destruction that Ayana can’t put a stop to even once she realizes she wants to.
Re-joining from previous entries in the trilogy are Nagamine Mayumi, the ornithologist whose experience with the first Gyaos aids in studying recent attacks by a new Gyaos subspecies, and Kusanagi Asagi, whose previous bond with Gamera draws her into the investigation of Ayana’s similar bond with Irys. Inspector Osako (aforementioned comic relief guy) also returns and completes his minor arc throughout the three films of overcoming his cowardice and returning to investigative work, and his reunion with Miss Nagamine is genuinely touching, both in the film itself and with the addition of several deleted scenes that expand on their conversations. The pair’s team-up is brief, however, and Osako’s purpose throughout the rest of the film is simply to get Moribe into the right place at the right time to get tentacle-slapped out of being able to do anything important.
Instead, the focus of the latter part of the film is the intergenerational team-up of both major female protagonists from the first movie in the trilogy, who never once said a single word to each other in that entire film but are now, four years later, actually getting to meet and bond and put their wits and resolve together to help save a young Ayana from both Irys’s ill effects on her mind and the efforts of a pair of human villains to use her to bring about the apocalypse. Gamera is, of course, the true hero in the end, but the two women’s concern for Ayana is made the driving force of the narrative, to the point that unlike in the previous films, the military and government take a backseat and a lot less time is spent going over the science of how to stop the monster of the year.
The one male character that even makes it to the final plot-important moments of the film (Moribe, after miraculously recovering from being tentacle-slapped out of his hero moment) feels like a complete afterthought and a shoddy attempt to imply a future romance. Right before he wakes up (long after the action is over) and rushes over to comfort Ayana, there’s a shot that lingers on Asagi and Miss Nagamine gently helping Ayana up by the shoulders after she’s been revived, and that really feels like what the core of this movie is.
…Oh, and there’s also giant monsters, I guess.
Gamera has a dark, spiky, edgy design that heralds his return to a destructive, semi-villainous entity like in the 1965 original, however this time it’s explicitly an ‘ends justify the means’ scenario wherein he’s laser-focused on destroying the Gyaos as quickly as possible to prevent even more death in the long run. Gyaos gets the cool, wyvern-like Hyper Gyaos redesign and there’s a neat special effects shot that’s unfortunately very easy to miss, wherein one of their sonic scalpel beams cuts the Shibuya 109 tower in half down the middle (on the first 3-4 watches I mistakenly thought it was a continuity error and the tower was destroyed twice). Irys has the single-glowing-eye-set-deep-inside-a-skull look for the head, and is certainly a subscriber to the wisdom that the best superpower of all time has already been invented, and it’s Doc Ock tentacles. There’s notably less overall monster action in this film than some others, but what’s there is a very impressive mix of suits and CGI that, except for maybe one or two broad daylight scenes, holds up well to this day.
This film’s ending is often a point of contention, giving us an apparent cliffhanger showing hundreds or perhaps thousands of Hyper Gyaos converging to attack Japan right before the credits roll. To clear it up, Gamera wins, according to authorial intent, and whatever reservations one might have about Shusuke Kaneko as a director, the film also implies this by its tone – we end on an announcement that the military will join forces with Gamera to fend off the attack, while Asagi and the others make clear his determination and that he won’t be alone in this fight. It’s a triumphant moment, not a bleak one, and IMO, a perfectly fine ending to a movie and a trilogy.
Jumpscare warning for some very brief but horrific scenes where we see the results of Irys killing people by draining them to withered, skeletal husks. Also, minor squick warning for one scene where it looks an awful lot like some consensual, but very non-platonic tentacle stuff is about to happen, although after seeing how the English dub handles this part and consulting other readings of the film, I’ve concluded that the scene where Ayana starts unbuttoning her shirt collar and says “Iris, I’m so hot…” right after Irys has evolved from juvenile to teenager form, is actually meant to imply her body is literally overheating from the bond and she is beginning to feel physically ill. Whatever the case, the scene cuts away and all we’re later told happened is that Irys attempted to merge with her, something a fully-grown Irys tries to do again later in the film.
Overall, it should be easy to guess that this film is extremely high on my list of favorites, although competition for the top spot is very fierce as you’ll see when we get to a few of the others. Only real drawback is that it is a tinge dark and loses out some on the ‘fun’ factor because of it. And just because it’s part of what I look for in a fandom, shippability takes a hit here because I just haven’t been inclined to seriously ship anything from this film alone, mostly because the age differences between the three main characters are all just right past the point where it starts being down to personal comfort zones. I’m not entirely opposed to Asagi/Nagamine since they’re both adults here and the film focuses on that as their dynamic, plus Nagamine is meant to be especially young in her field per a conversation in GoTU. Adding in villains and side characters, Nagamine/Asakura has potential since they’re set up as rivals early on, I wouldn’t say I’m quite on-board with the whole “redeem the religious zealot child kidnapper” angle but I can see an Asakura who survives the ending left directionless and with shattered faith. And I guess you could always add insult to injury and ship Ayana with Moribe’s sister instead of him, they seem like they could’ve been friends if Moribe wasn’t always getting in between them.
(I would also endorse the idea of some kind of AU/rewrite/reboot/remake that casts Asagi and Ayana as same-aged childhood friends, with a friends-enemies-lovers arc that leads to a direct Gamera-vs-Irys face-off with both of them bonded at the same time. Having them be true mirrors to one another, with a personal conflict over Ayana’s parents’ deaths and Asagi’s faith in Gamera, is really this big, obvious idea the film put on the table the moment it introduced Irys, but could never do anything with because Ayana wasn’t part of the original plan for the trilogy and had to be worked into a universe where Asagi was older and her bond with Gamera already broken.)
#gamera#gamera 3#gamera 3 revenge of iris#kusanagi asagi#nagamine mayumi#hirasaka ayana#gyaos#irys gamera#i'm exaggerating a little with moribe#he does throw a knife that accidentally hits ayana in the face#so y'know he does do SOMETHING at least#gamera march#this is an ayana appreciation blog#a lesbian reviews all the gamera movies
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Studio | Gold Coast Morib [A2721] A fully furnished Studio located at:-Gold Coast Morib International Resort, PT. 294, Kawasan Kanchong Laut Mukim Morib, 42700 Banting, SelangorIt is handled by a professional management company that provides Short-Term and Mid-Term Rental to the public. Feel free to send us a message should you have any questions. Thank you.The spaceOur Suite is fully furnished and are of hotel standard. It is located on Tower A2, 7th Floor.Basic Hotel amenities such as: iron, hair dryer, kettle, fridge, towels and toiletries are provided.The bedroom setting is as follows:-One (1) Queen Bed and Two (2) Single BedsOne (1) BathroomGuest accessGuests will be able to access to the entire resort as well as the Water Theme Park. Restaurants and Minimarts are available on Ground Floor.Other things to note1. The Price shown is for the Room only.2. Additional Charges apply for Theme Park, tickets can be purchased at the Counter.3. Adults: RM35 , Child: RM25
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Fleeting Friend
[FFXIV Write 2024 | Day 3 | Tempest]
The rain fell in a torrent, a cleansing rush from the heavens, and turned the dusty roads to mud. It wasn’t monsoon season, but the levin darted white and purple across the sky. She tucked her knees to her chest, bare toes wriggling against the smooth wood underfoot. She had not stayed a night in the Bokairo Inn in… how many years now? She exhaled, long and slow, and the sound disappeared into the percussion of the storm. Even under the shelter of the eaves, the wind whipping in from off shore skated across the surface of the hot springs and set long hair lashing against her cheeks.
“Imagine my surprise, seeing you step off that ship. Nearly that of seeing you in Ishgard,” Kyokuho was saying, his voice half lost to the gale. It was hard for her sensitive ears to focus, but it afforded them privacy too. Not that their familiarity was a secret. Rather, she had the sense that it was easier for her traveling companions to simply accept she’d arrived miraculously from the East and who, or what, she’d been before they’d pulled her into their fold was fine left at a distance.
She didn’t blame them, really. There was only so much humanizing anyone wanted to engage in when it was rapidly becoming clear she would be sent off to die again and again. Because she wouldn’t die. Because anybody else would be better off if they did. It didn’t really matter if they cared about her on some level. It might be worse if they did.
“It doesn’t rain like this as often in Eorzea,” she said. Kyokuho paused - he’d been saying something else - to stare at her, lips parted.
“You haven’t changed at all, have you?” he laughed, quiet with a passing affection that settled familiar over her shoulders. He’d always been so quick to call someone, ‘friend,’ and to mean it. Years hadn’t snuffed that warmth; she’d felt it, instant and sure, when he’d recognized her under the wide brim of her hat in the lamplight of the Astrologicum.
“I like to think I have, a little.” It would have been unkind to the memories of those she’d lost if she’d not been changed. He didn’t know the half of what she’d seen. He didn’t know the half of what she’d done. “It doesn’t snow here like it does in Coerthas.” But she was still just herself, as singular and impotent as that felt.
“Does it feel like home across the sea?” he asked. She rolled the thought over once, twice.
“The storms are different, but they still feel familiar. The dark nights still feel familiar.” Where she was speaking of, exactly, she wasn’t sure she could have answered. She had been told the places she would exist. Here and there. Had she found home in anything that wasn’t fleeting? Minfilia’s welcoming embrace. Haurchefant’s warm hand around hers. The weather that descended, violent and aether rich, and stole her breath away along with the rest of the world. Wind, snow, levin, rain.
“Have you found companions you trust? Miss Leveva seemed fond of you.” He kicked his legs over the edge of the engawa, letting the water spilling from the sweep of the roof drench his ankles. “I worried about you when you left,” he said. She frowned. He was younger than her by a couple years. He’d felt like a child when they’d parted ways. In truth, she’d never considered them close. She’d never considered anyone close, besides her brother.
“I have,” she said, though, and found she meant it. The sensation coiled deep in the pit of her stomach. A fragile happiness, a resounding dread.
“And the goddess…” he began, and she shifted to push a finger against his lips. In the rush of the storm, their words were lost as quickly as they were spoken but she stopped him still. The storm wind howled along the hall and set the folds of their hakama fluttering.
“The rain will leave as quick as it’s come,” she said with a fleeting smile. He nodded slowly. And so will you.
#ffxiv writing#ffxivwrite#ffxivwrite2024#ffxiv#rinhca lore#if you look close there's a ref to Rinh's Azem#kyokuho moribe#astrologian#Leveva Byrde#Haurchefant referenced!#wol#Kugane#There were several ways I considered going with this prompt and ended up going none of them
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Song Premiere: Brooke Moriber “So Do I”
Song Premiere: Brooke Moriber “So Do I” @brookemoriber @americanahighways #breakupsong
Brooke Moriber – “So Do I” Americana Highways brings you this premiere of Brooke Moriber’s song “So Do I,” a co-write with Jessica Cayne and Karen Kosowski, and slated to be part of a future upcoming album. “So Do I” was produced by Karen Kosowski, mixed by Craig Alvin, and mastered by Greg Calbi. The record was engineered by David Kalmusky at Addiction Sound Studios and by Karen Kosowski at…
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NOTE: All info about my fan series is subject to change as I am writing it. More details may be added or altered in the future.
New Fan series ideas & info dump:
I made a logo for my most recent fan series Konfy Earth Precure. Here it is in Japanese and English:
The themes for this series are foxes and nature. Honestly as soon as I saw we're letting regular dogs and cats become Precure now my brain immediately went "So I can have a Precure that is literally just a fox" and so planing for this fan series began with ideas of making it fit Wonderful's vibe just with some more fights considering writing action is my favorite part of making fan series.
The Name Meaning:
Kon Kon is the Japanese fox sound. I knew I wanted the main cure's name to be punt like Wonderful and Nyammy's are so I went with Konfy which is a pun on the word comfy and kon.
I research foxes in my spare time, I just love googling random facts and trivia about them. Recently I learned what a group of foxes is called there were three names given. Skulk, leash, and earth. No one knows what a skulk is and Konfy Leash Precure sounds weird so I went with Earth which also happened to fit the environmental themes I was going for.
The Cures:
They have not been designed yet and are in very early stages of development but I will share what I got so far for this duo.
Moribe Sierra/Cure Earth - She/her - 14 - A human girl who can become a fox. Outgoing, compassionate, loves animals, friendly.
Sume/Cure Konfy - She/her - A fox kit that can become a human. Feisty, honest, protective, naive, loves food, adventurous.
The only design elements I know for a fact is that Sume is a silver fox and Sierra will have hair the color of a red one. (Note: Both silver and red foxes are variants of the common fox) In their cure forms they will be humans with fox ears and tails being in between human and fox forms.
Moribe (森部) etymology: (Origin: Japanese)
Mori (森) - "forest, woods."
Be (部) - "section, department, category."
Sierra etymology: (Origin: Spanish)
Saw or mountain range.
I named her after the Sierra Nevada fox which is the one Google says is unfortunately most endangered. I thought it fit with the environmental themes. Also I know Cure Earth is already a thing but the name was too fitting not to use.
Sume (スメ) etymology: (Origin: Unknown)
I took the word "kitsune" which is Japanese for fox and shortened it to Sune before deciding I liked Sume best.
The Location:
I am still debating which town should base mine on, all I know is I want it to be near a big forest of some kind. Maybe they'd even have a nature park to explore. Of course I don't know Japan that well but I do like loosely basing my locations off of real places since Precure is set there.
Ideas for Villains:
The generals will be based on a wolf, cougar, bear, eagle and snake respectively they will be known as the Feral Five.
The monsters will be robotic and the Feral Five may end up becoming robots when they can't fulfill their duties. The reason for this is I don't want to show any animals as true villains because even though they hunt foxes it's all just for survival.
The big bad will probably be like a scientist trying to take over the forest with his robotic army or something. Think Dr. Eggman inspired I guess although completely different design.
Allies:
Since I do not plan to have a mid season at the moment aside from the mascots I will be creating a Yui/Seiju type character from Sierra's class that will know their identities. For now here's all I have for allies though.
● Spinosa - She/her - A seed fairy that came to find the help of the Precure, Spike’s sister. Strict, worried, brave, hard worker.
● Spike - He/him - A seed fairy that came to find the help of the Precure, Spinosa’s brother. Laid back, calm, brave, lazy but well-meaning.
● Reynard (Or just Rey) - He/him - A kitsune mentor-type character, gave the cures their powers and sent Spinosa and Spike to find them. Mysterious, wise, fun, caring.
For the mascots I thought it'd be weird to have a normal fairy alongside realistic animals so I looked for other things to base them on. I looked up what were symbiotic to foxes and spiky seeds came up because they often hitch a ride in their tails. So I made mascots based on seeds. Rey isn't really a mascot more of a Rosemary type character.
Miscellaneous Ideas:
For the transformation I thought it'd be cute if they high fives to start them. No transformation device necessary they just high five while saying the phrase and the transformation starts. I imagine it being playful and upbeat with some Elegance mixed in.
That is all I have for now, will this is ever be finished and released? Idk! Anyways bye! Thoughts welcome.
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While I generally think the Live A Live remake is even better than the original, especially the writing, there are a handful of things I kinda miss from the old Aeon Genesis fan translation. Such as:
The chapter-unique fonts.
Picking up items in the Prehistory chapter being rendered as just one word while Pogo points to the sky, like 'STICK!', 'HARD ROCK!', 'STONE KNIFE!', etc.
The Prehistory cast's moves all being rendered in Caveman-speak, like 'Eeeeh!', 'Baridreen!', 'BlumBlum!'. I know this change was probably made to make it easier to figure out what the moves actually do, but still. :V
Odio's prehistoric incarnation being called 'O-D-O'. Maybe it was too obvious?
The ability to just... equip a whole-ass panda in the Imperial China chapter. It's a funny image, okay? :V
Squirrel Kick. Maybe I'm just too used to the old name since it's Lei's go-to move.
Oboromaru running three times as fast as every other character. Again, I get why this was removed, it looks pretty silly when everyone in his party can somehow keep up with him.
Everyone in the Wild West chapter using bizarre old-timey figures of speech, especially "you are th' Simon pure!"
Odie O'Bright (or Odie Oldbright as he was known) forgetting Moribe Seishi's name in his intro speech. "And the geezer, whatever his name was".
Matsu/Lawless yelling "I'M THE TAIYAKI GUY!" as his fight-opening line.
Pissed Fist. I really don't understand why this was changed, since 'piss' is really low on the cuss-word hierarchy and the much stronger 'shit' wasn't censored.
Matsu having kind of a Stallone-esque accent for no apparent reason in a couple scenes.
The implication that Matsu got drunk off Matango. Hell, just the way Matsu was written in general. Well, except his comment about 'women always getting in the way'. Matsu drinks his respect women juice.
Professor Livingstill's old name, Cindelman. I know it's just a literal translation of his Japanese name, but still.
Kato's initial name for Cube being Rover, as in an exploration vehicle, which is then rejected because it sounds like a dog's name. Though I spose the remake alluded to this with the 'hardly fit for a dog' line, so. *shrug*
Naorigusa. I know it probably means something in Japanese but seeing 'you got Naorigusa' a dozen times in a row is somehow funny to me. :V
#Live A Live#Live A Live spoilers#Stalkeyes rambles#Nitpicky stuff#Just to be absolutely clear I adore the remake#I said it before but it bears repeating#Tbh most of these things being changed are probably objective improvements#But they still made me laugh#Like when a funny visual glitch gets patched out#Am I making any sense?
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Most Huggable Job Trainer (Healer)
By popular request, I have separated out A-Ruhn-Senna and Raya-O-Senna, even though that means that almost half of the options are White Mage-specific.
#final fantasy xiv#ffxiv#ffxiv huggability#ffxiv scholar#ffxiv white mage#ffxiv astrologian#ffxiv sage#alka zolka#surito carito#raya-o-senna#a-ruhn-senna#sylphie webb#leveva byrde#kyokuho moribe#lalah jinjahl
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I Want My Headband Back
by minikyutie
The Strongest has lost his headband. What if he never sees it again?
WAIT! He has seen his headband...
A parody of that one children's book. Written for that 25th day he's associated with so much.
Words: 891, Chapters: 1/1, Language: English
Fandoms: Live A Live (Video Game)
Rating: Teen And Up Audiences
Warnings: No Archive Warnings Apply
Categories: Gen
Characters: Takahara Masaru, Lei Kugo, Sundown Kid (Live a Live), Tadokoro Akira, Cube (Live a Live), Oboromaru (Live a Live), Pogo (Live a Live), Odio (Live a Live), Moribe Seishi
Additional Tags: I Want My Hat Back, Parody, Crack, Swearing, Masaru day
from AO3 works tagged 'Live A Live (Video Game)' https://ift.tt/u2K7Lkc
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I’ve seen this one doing the rounds a few times (and it makes me cry every time I see it), but was curious about the original Latin text, so I did some digging: it’s a shortened version of CIL 10, 00659, a tombstone from Salernum (modern Salerno, Italy). (source; CIL is the Corpus Inscriptionum Latinarum).
Portaui lacrimis madidus te, nostra catella,
Quod feci lustris laetior ante tribus.
Ergo mihi, Patrice, iam non dabis oscula mille
Nec poteris collo grata cubare meo.
Tristis marmorea posui te sede merentem
Et iunxi semper manib(us) ipse meis
Morib(us) argutis hominem simulare paratam,
Perdidimus quales hei mihi delicias.
Tu, dulcis Patrice, nostras attingere mensas
Consueras, gremio poscere blanda cibos,
Lambere tu calicem lingua rapiente solebas,
Quem tibi saepe meae sustinuere manus,
Accipere et lassum cauda gaudente frequenter
And here’s my translation:
Wet with tears I have carried you, our little (female) dog, just as I did in happier times fifteen years earlier (lit. “three periods of five years). For myself, Patrice, now you will not give me a thousand kisses nor will you be able to lie lovingly around/against my neck. I have sorrowfully placed you, merit-worthy, in a marble tomb and I have joined you always to myself in death, as by your cleverness you matched a human. Alas, we lost such pleasures for myself! You, sweet Patrice, were accustomed to join us at our table, to beg charmingly for food (while sitting in our) laps. You were in the habit of greedily licking our cups with your tongue, which my hands often held for you. Frequently and joyfully (you) receive a weary one with your (wagging) tail...
tl;dr: this dog was named Patrice and was very, very loved. (another translation with some glossing of the text.)
Actual roman epitaph for a dog
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Rising Pop/Country artist Brooke Moriber is thrilled to announce the release of her powerful new single, “Stay,” available Friday October 11th on all major streaming platforms. The song, originally made famous by Jennifer Nettles, has been a staple in Brooke’s live performances for the past year, and she now brings her own unique version to the studio, capturing a deeply personal journey of strength and resilience. In celebration of the release, Brooke and her band will also play an opening set for Elle King on Thursday Oct 10th at Spotlight at The Paramount in Huntington, NY. “Stay” is about a woman’s journey to finding her inner strength,” says Moriber. “That’s a theme I always try to reflect in my own songwriting. Jennifer Nettles has been such a huge influence on me as a singer, so after covering this song live for a while, I knew it was time to bring my own voice to it in the studio.” “Stay” continues Brooke’s tradition of delivering heartfelt, emotionally rich music that resonates with fans. The song’s release is accompanied by special behind-the-scenes content on TikTok, where fans can get a glimpse into the making of this deeply personal track. “Stay” is available on all streaming platforms now! Song Credits: Producer: Fred Mollin Engineer: Dave Salley Keys: Gordon Mote Drums and Percussion: Tommy Harden Guitar: Jason Roller Electric Guitar: Kerry Marx Bass: Larry Paxton Steel: Scott Sanders Synth & Percussion: Fred Mollin About Brooke Moriber: Brooke Moriber is a singer/songwriter and native New Yorker who has paved an unconventional path for herself in Country music. After getting her start at a young age professionally performing on Broadway, Brooke turned to songwriting as a teenager to cope with losing her eyesight to a rare eye disease. When the disease went into remission after a difficult four years, Brooke began traveling to Nashville to tell her own stories. Praised for her “clarion voice” (Associated press), she went on to release her first single “Cry Like A Girl” independently in 2019 and later signed with Nashville’s Reviver Records. Brooke’s music has been featured on Spotify’s New Music Friday Country (Half A Heart, Little Bit Of You, Down to Nothing) and Country Christmas playlists (All I Want for Christmas is You), Sirius XM’s Velvet, CMT online, Music Choice Network and the Music Row Country Breakout radio chart. Hailed as a “stellar songwriter and a powerhouse vocalist” (Country Swag) and a “force to be reckoned with in Country music” (Celeb Secrets Country), Brooke has shared the stage with artists ranging from Cyndi Lauper and The Gin Blossoms to Dylan Scott and Caroline Jones. Earlier this year, Brooke launched her bi-monthly “Nashville In New York” (NINY) songwriters series, hosting and performing in shows that have been selling out to crowds experiencing a Nashville style writers round at the iconic Bitter End in New York City, sponsored in part by Music Choice, KICKER Performance Audio, Lucchese, Suerte Tequila and Taylor Guitars. Previous NINY shows have showcased the talents of Jeff Cohen, Kara DioGuardi, Ian Flanigan, Toby Lightman, Jon Stone and members of the 615 Collective (which includes tunesmiths Aaron Goodvin, Sarah Darling, Michael Logen and Nicole Witt). This fall, on Saturday November 9th, NINY will return to The Bitter End on Bleecker Street in NYC for the fifth installment of the bi-monthly series. Brooke will, as always, host and perform at the intimate acoustic storytellers style performance event, with talented co-stars TBA. Brooke also recently hosted and performed alongside acclaimed songwriters Randall Fowler, Matt Stell, and Erin Kinsey plus special guest star Kenya Reese with MC Jim Murphy from Music Choice Network at Wild Goose Saloon in Denver, CO for a special “Nashville in Denver” event. When she is not bringing Nashville to New York or Denver or performing somewhere else on the road, Moriber is hard at work in the studio with some of the industry’s top writers and producers, including Todd Lombardo and Craig Alvin (Kacey Musgraves), Karen Kosowski (Mickey Guyton), David Pittenger (GAYLE, Parmalee) and currently working on a project with Sol Philcox Littlefield and preparing to go in to the studio with Emily Shackelton and Claire Wyndham to record a special collaboration as a trio. X | Instagram | Facebook | brookemoriber.com | YouTube | Tik Tok | Spotify Read the full article
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GOLD COAST MORIB by 369 Pool View Welcome to GOLD COAST MORIB by 369 Pool View, a stunning 4-star hotel located in the picturesque town of Banting, Malaysia. With its prime location and luxurious amenities, this hotel offers a truly unforgettable experience for both leisure and business travelers alike. From the moment you step foot into the elegant lobby, you will be greeted by warm hospitality and a sense of tranquility that permeates throughout the entire property. Check-in at GOLD COAST MORIB by 369 Pool View begins at 03:00 PM, allowing you ample time to settle in and start your vacation on a relaxed note. The hotel's friendly and attentive staff will be on hand to assist you with any requests or queries you may have, ensuring a seamless check-in process. As you make your way to your room, you will be captivated by the tasteful decor and modern furnishings that exude comfort and style. When it's time to bid farewell to your luxurious retreat, check-out is until 12:00 PM, giving...
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