#more like marvel messed up the source material to match this disaster
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thetimelordbatgirl · 1 year ago
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"We should really be honoring the source material." Ah yes. Because obviously when it comes to source material that includes shitty storylines such as House of M (lord knows Marvel itself won't let that storyline go, let alone the MCU), they need to be honored. But the character being Romani and Jewish??? Apparently that cannot be honored by the MCU who decided whitewashing and a catholic cross in her room in Civil War is better! And hey, lets not forget the middle finger the MCU did to the comics version of Wanda when having her and her brother join Hydra, aka Nazi's!
But hey, at least the MCU honored shitty storylines in the comics just so they could have Wanda take a town hostage so she can play SIMs with her toaster husband and made up children and only give it up cause she had no choice, act like she's a hero at the end, only to then randomly turn evil cause she still isn't over the toaster husband and her made up children, so she decides to hunt down another child just to kill said child for her powers (because even when Wong points out she could just ask America to send her to the boys, Wanda says, "what if my boys get sick", so she straight up wants to kill a child no matter what) so she can go and find these kids real life versions, kill their Wanda and kidnap them basically!
Just...what the actual fuck is this bullshit. "Honoring the source material" my fucking ass.
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themattress · 4 years ago
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Pokemon Franchise Narrative Comparison
To this day, there have been only three other mediums that have run for as long as the core Pokemon game series has: the anime series, the Pokemon Adventures manga series, and the Trading Card Game. With the obvious exception of the TCG, these have all had narrative arcs within each passing generation, and I want to use this post to compare their quality.
GEN I Games: Red/Blue/Green/Yellow Anime: Original Series: Indigo League + Orange Islands (The Beginning) Manga: Red/Blue/Green Chapter, Yellow Chapter  
1st Place - Manga. The original R/B/G Chapter brings the world of the Game Boy games to life in stunning accuracy, while also its own spin on certain things and crafting a simple yet sophisticated coming-of-age narrative, with the Yellow Chapter being its Actionized Sequel that raises the stakes even higher and deepens everything within this manga series. Add to this clear influence from the anime and the fact that it’s the only Gen I product to feature the character of Green in it, and we have the definitive story for the franchise’s first generation.
2nd Place - Anime. While increasingly less faithful to the details of the games, the anime remained very faithful to the spirit of them while telling its own coming-of-age tale for Ash Ketchum in the Indigo League series, plus a “postgame scenario” equivalent with the Orange Islands series. The highlight of this story is definitely how it fleshes out the games’ main antagonists: Gary Oak, Team Rocket and Mewtwo, into interesting, memorable characters.
3rd Place - Games. The 8-bit adventure that started it all is incredibly bare-bones and basic: take the Pokemon League challenge, thwart the evil Team Rocket along the way, and if possible fill up that Pokedex with all 151 Pokemon (”Gotta Catch ‘Em All!”). As a story, it’s not very interesting, but as an excuse for gameplay it works marvelously and established a winning formula for the series, and to this day it’s still charming in its wholesome simplicity.
GEN II Games: Gold/Silver/Crystal Anime: Original Series: GS (Gold and Silver) Manga: Gold/Silver/Crystal Chapter
1st Place - Manga. It’s funny - in the first volume of the G/S/C Chapter, things seemed to be a definite downgrade from the Kanto-based arcs that came before in terms of artwork, characterization and narrative. But then the mysterious masked antagonist appears at the end, and from then on out things just keep escalating to such epic heights that it becomes the best Johto story in the franchise and arguably the best arc in the whole manga series! Practically everyone and everything from the previous two arcs end up joining up with the new elements and the series up to this point is brought to a satisfying, conclusive note. 
2nd Place - Games. While the League challenge and Pokedex narrative threads are basically the same as before, and the Team Rocket thread is actually weaker, this story also features a stronger regional setting, a stronger rival, and stronger characterization for side characters both old and new, especially in the special edition, Crystal, making it a welcome step-up.  
3rd Place - Anime. An attempt at a new narrative was notoriously abandoned early on, with Takeshi Shudo leaving the head writer position and the whole show devolving into formulaic Filler Hell. While the Johto League tournament that concluded the whole thing was good, there was barely a story to support getting there, and the main characters had all become Flanderized versions of their former selves by the end. Without question, the anime had jumped the shark. But Shudo did give us the best movie and an OVA that properly concluded Indigo League’s Mewtwo arc before he was through, so let’s not say it was a total waste.
GEN III Games: Ruby/Sapphire/Emerald, FireRed/LeafGreen Anime: Advanced Generation (Ruby and Sapphire) Manga: Ruby/Sapphire Chapter, FireRed/LeafGreen Chapter, Emerald Chapter
1st Place - Games. The first time that the games get first place, but only on the technicality that the other contenders are worse, since this really isn’t that big an improvement over the previous two generations’ game narratives. The biggest difference is that your character is the child of one of the Gym Leaders, and the evil team narrative thread (Team Aqua and/or Team Magma this time) builds to an epic high-stakes event that involves the Legendary Pokemon mascot of the game which will become a mainstay of the formula from now on. There is also the remakes of the original Gen I games, and aside from some small tweaks of improvement and a postgame scenario in an island archipelago (anime-inspired, perhaps?), the narrative is basically the same as it was before. Nothing outstanding, but serviceable. 
2nd Place - Manga. Talk about a mixed bag...the R/S Chapter started out with promise but ended up going to shit in its second half, the FR/LG Chapter was fantastic only to conclude with a bullshit last-minute cliffhanger, and the Emerald Chapter that connects the two arcs is just stereotypical, badly-written shonen crap with only a few good elements in it (plus some ironic enjoyment to be had in its batshit insane climax). On the whole, this was the weakest period that the manga series has ever had, despite Kusaka and Yamamoto’s best efforts.  
3rd Place - Anime. Beyond May and her character arc which, by some lucky fluke, came together wonderfully, the anime hadn’t improved that much from the Johto days. Hoenn was not done any justice (even the manga did a better job with it!), and the FRLG/Emerald composite for the filler arc afterward was just weird in spite of how entertaining half of it was. All in all, the anime hadn’t gotten a real narrative back. It was just going through the motions.
GEN IV Games: Diamond/Pearl/Platinum, HeartGold/SoulSilver Anime: Diamond & Pearl Manga: Diamond/Pearl Chapter, Platinum Chapter, HeartGold/SoulSilver Chapter
1st Place - Manga. Pokemon Adventures retakes its crown in this generation, with a phenomental two arcs in the Sinnoh region that are so linked that they essentially make up one whole story, and a brief, adequate arc in Johto that properly bridges the gap between those Sinnoh arcs and the Emerald arc before them. Whenever I think of Sinnoh, it’s the region portrayed in this manga that comes to mind, which is a testament to its high quality.
2nd Place - Games. One word can describe the narratives of these games: overcooked. There are a lot of good ingredients here that elevate the series’ storytelling to a new level, but way too many cooks who don’t have a unified idea of how to properly mix them together means that it becomes a muddled mess of mythology, philosophy and vague character motivations. This particularly pisses me off when it effects the otherwise solid Gen II remakes. However, the good elements are still good regardless, and as showcased by the following generation this was a necessary learning curve to get through, so it deserves some respect.
3rd Place - Anime. Ugh. Newly appointed head writer Atsuhiro Tomioka tries to have his cake and eat it too here, maintaining the anime’s banal filler formula while also attempting to tell a legitimate narrative, but he as just one man somehow manages to clutter up that narrative more than the several writers did for the games in this generation! It is an increasingly insufferable roller coaster of plot threads and supposed character arcs that are drawn out to the point of disinterest across four years, with you really feeling the disastrous pace when it takes a years’ worth of time between Ash winning his 7th badge and him winning his 8th. Combine this with the source material of the games being disrespected or cast aside perhaps worse than ever, and you get what I will always believe is the lowest point for the anime.  
GEN V Games: Black/White, Black 2/White 2 Anime: Best Wishes + Best Wishes Season 2 (Black and White) Manga: Black/White Chapter, Black 2/White 2 Chapter
1st Place - Games. With this generation, particularly with its first set of games, the learning curve undergone in Gen IV paid off. This is quite possibly the richest narrative in the whole game series in terms of plot, characterization and themes, and the peak of the traditional formula. Combined with stellar gameplay, it creates a high point that has yet to be matched.
2nd Place - Manga. The Black/White Chapter had a rough start, just copying the games’ plot almost to the letter but with the characterizations for the main characters truly being less than ideal (see what I did there?) However, once Black and White go their own separate ways the arc starts rapidly improving until it ends on a phenomenal high note that segues perfectly in the Black 2/White 2 arc that, like the Yellow arc, is an Actionized Sequel and, like the Platinum arc, is essentially the continuation and conclusion of the same story as in the previous arc. The only real mark against it is that it can be too fast-paced which only adds to the frustrating irony of the absolutely Hellish schedule slip it underwent (8 fucking years for an arc of just 24 chapters / 3 volumes to be completed! It’s never going to live that fact down!)
3rd Place - Anime. Kind of the reverse of the manga: had a great start being the best that the anime has been in a long time, only to get progressively weaker, with the third and final year being a trainwreck of checking off plot points in a mad rush to promote the upcoming Gen VI and pander to the whiny fanboys who’d been complaining about the loss of the formula and D/P-style story writing (yes, they actually liked those) plus the “soft reboot” aspect going on, particularly with Ash. However, much like the Gen IV games, the Gen V anime proved to be a necessary learning curve for the future and is a highly impactful series in that regard, so it deserves respect for that (although I hate that both a natural disaster and the B2/W2 games screwed up the originally planned Team Plasma arc! It’s never going to live that fact down!) 
GEN VI Games: X/Y, Omega Ruby/Alpha Sapphire Anime: XY + XY&Z Manga: X/Y Chapter, Omega Ruby/Alpha Sapphire Chapter
1st Place - Manga. I thoroughly dislike the story of the X/Y games and the Delta Episode of OR/AS, so imagine my surprise when Pokemon Adventures actually makes something good out of them (or, in the Delta Episode’s case, something tolerable at best). The X/Y Chapter is a delightful deconstruction of a lot of what’s in the games, turning what was light and fluffy and hollow into something dark and suspenseful and meaningful. And the OR/AS Chapter gets points for being the best that Ruby and Sapphire have ever been characterized, to the point where they’ve been officially Rescued from my Scrappy Heap (Emerald’s still lame tho).
2nd Place - Games. Like I said, I dislike the X/Y games’ narrative and the Delta Episode of OR/AS; I think they are the worst writing the game series has ever seen to date. But the main narrative of OR/AS - the actual remake of the Gen III games which features a lot of new and necessary improvements - is solid, and that’s enough to put the games at second place here.
3rd Place - Anime. Similarly, the one thing the anime series does really well - the Myth Arc, which includes the Team Flare storyline - is not enough to elevate it beyond third place, because the rest of the series’ narrative is just as lame as the X/Y games’, there’s not much benefit from OR/AS elements, and everything that it positions in its shameful fan-pandering utterly fails to deliver or add up to anything meaningful in the end. The Mega Evolution specials pretty clearly demonstrate that this should have been Alain’s show, not Ash’s.
GEN VII Games: Sun/Moon/Ultra Sun/Ultra Moon Anime: Sun & Moon Manga: Sun/Moon/Ultra Sun/Ultra Moon Chapter
1st Place - Games. The Gen V games have serious competition story-wise with the Gen VII games. Both S/M and US/UM are excellent, with things not done so well in one being done better in the other and vice-versa to the point where they compliment each other beautifully.
2nd Place - Anime. Miracle of miracles! For the first time since Gen I, the anime series gets its narrative in second place, with Daiki Tomiyasu and Aya Matsui completely reinventing it in a refreshingly fun and vibrant way. There are some missed opportunities here and there, but overall it’s a perfect adaptation of the Alola region and everything that makes it so great.
3rd Place - Manga. While this is still an arc of good quality that I like, it’s also perhaps the most disappointing since Ruby/Sapphire back in Gen III. After doing so well with Sinnoh, Unova and Kalos, one senses that Kusaka and Yamamoto struggled to adapt Alola to that same standard, and while the decision to keep US/UM as part of the same arc rather than be a separate one was wise, it’s during the US/UM half of the arc that things really start falling apart and the wasted potential of stuff that got set up earlier becomes overbearing. It doesn’t help that the leads are an unlikable hero with an interesting, relatable goal and a likable heroine with an uninteresting, unrelatable goal respectively. Let’s hope that the patchwork done in the volume releases fixes some of the problems so that I can like this arc even more.
GEN VIII Games: Sword/Shield Anime: New Series (Journeys) Manga: Sword/Shield Chapter
1st Place - Manga. As I recently stated, Kusaka and Yamamoto are back at their A-Game with this arc, taking advantage of all that was lacking in the games’ story and utilizing them in an interesting narrative that I can’t wait to further experience alongside our surrogate, Marvin.
2nd Place - Games. If the Gen IV games’ narrative was overcooked, then the narrative of the games four generations later is most definitely undercooked. It’s not the worst story - that’s still Gen VI - but it’s possibly the most disappointing since it’s so easy to see how it could have been better and you are left baffled as to why the writers didn’t go in that direction.
3rd Place - Anime. This series is highly enjoyable thanks to the continued leadership of Daiki Tomiyasu, but not only is there not as much of a narrative as there’s been in earlier shows, it isn’t even uniquely Gen VIII-based: taking place across all regions in the Pokemon World and taking influence from mobile games like Go (released in Gen VI) and Masters (released in Gen VII).  Add to that the unfortunate hiatus it’s now on and it can’t help but be placed last.
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