#mod shades
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who-is-shades · 4 months ago
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discord shenanigans
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omega shades fully realized, 2187
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I N I T I A L I Z A T I O N
TAP 
TAP 
TAP 
Its Pulsating 
Its Darkening 
Again, and Again and Again 
So Close 
So Far 
I Can See It 
But I Can’t Reach 
TAP 
TAP 
TAP 
A Hole 
So small you barely notice 
But he does. For he knows more than all. 
And so. He falls. 
And Falls 
And Falls 
Until he falls into a sea of foam 
Made for creation 
For imagination 
With what little power he has 
Perhaps.... 
He can create a home. 
All he needs 
Is a key 
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who-is-shades · 1 year ago
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for context one of the dnd charactors is a orc child, but her age is actually almost maturity for her race, thats why
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daily-basil · 9 months ago
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🌻 He's so #pinterestboy
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blenselche · 4 months ago
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forgot to put pt 1 up, song lyric from Hold on Tightly by Meet Me in Montauk
ill finish the comic versions and combine the two parts later but i wanted to put out a show-only one for show-only ppl
human marshall strikes me as a lace code guy so iykyk
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dragonpropaganda · 9 months ago
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The Architecture of Rain World: Layers of History
A major theme in Rain World's world design that often goes overlooked is the theme of, as James Primate, the level designer, composer and writer calls it, "Layers of History." This is about how the places in the game feel lived-in, and as though they have been built over each other. Here's what he said on the matter as far back as 2014!
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The best example of this is Subterranean, the final area of the base game and a climax of the theme. Subterranean is pretty cleanly slpit vertically, there's the modern subway built over the ancient ruins, which are themselves built over the primordial ruins of the depths. Piercing through these layers is Filtration System, a high tech intrusion that cuts through the ground and visibly drills through the ceiling of the depths.
Two Sprouts, Twelve Brackets, the friendly local ghost, tells the player of the "bones of forgotten civilisations, heaped like so many sticks," highlighting this theme of layering as one of the first impressions the player gets of Subterranean. Barely minutes later, the player enters the room SB_H02, where the modern train lines crumble away into a cavern filled with older ruins, which themselves are invaded by the head machines seen prior in outskirts and farm arrays, some of which appear to have been installed destructively into the ruins, some breaking through floors.
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These layers flow into each other, highlighting each other's decrepit state.
The filtration system, most likely the latest "layer," is always set apart from the spaces around it. At its top, the train tunnels give way to a vast chasm, where filtration system stands as a tower over the trains, while at the bottom in depths, it penetrates the ceiling of the temple, a destructive presence. (it's also a parallel to the way the leg does something similar in memory crypts, subterranean is full of callbacks like that!)
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Filtration system is an interesting kind of transition, in that it is much later and more advanced than both of the areas it cuts between. This is a really interesting choice from James! It would be more "natural" to transition smoothly from the caves of upper subterranean to the depths, but by putting filtration system in between, the two are clearly demarcated as separate. The difference in era becomes palpable, the player has truly found something different and strange.
Depths itself is, obviously, the oldest layer not only of subterranean but of the game itself. The architecture of Depths has little to do with the rest of the game around it, it's a clear sign of the forgotten civilisations that our friend Two Sprouts, Twelve Brackets showed us, there's not actually that much to say about it itself, it's mostly about how it interacts with the other layers of subterranean.
That said, Subterranean is far from the only case of the theme of layers of history. It's present as soon as the player starts the game!
The very first room of the game, SU_C04, is seemingly a cave. It is below the surface, the shapes of it are distinctly amorphous rather than geometric. (well. kind of, it doesn't do a very good job of hiding the tile grid with its 45 degree angles.)
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But let's take a closer look, shall we?
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See that ground? it's made of bricks. The entire cave area of outskirts is characterised by this, the "chaotic stone" masonry asset is mixed with brickwork, unlike the surface ruins which are mostly stone. This, seemingly, is an inversion of common sense! The caves are bricks and the buildings are stone. This is not, however, a strange and unique aspect but a recurring motif.
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This occurs enough in the game for it to be clearly intentional, but why would materials such as bricks be used in otherwise natural looking terrain?
The answer lies in the "Layers of History" theme. This is in fact, something that happens in real life, and it's called a tell
To be specific, a tell is a kind of mound formed by settlements building over the ruins of previous iterations of themselves. Centuries of rubble and detritus form until a hill grows from the city. Cities such as Troy and Jericho are famous examples. The connections to the layers of history theme are pretty clear here, I think. Cities growing, then dying, then becoming the bedrock of the next city. The ground, then, is made of bricks, because the ground is the rubble of past buildings. The bones of forgotten civilisations, heaped like so many sticks!
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hermitcraftheadcanons · 10 months ago
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Evil X is red-green colorblind and thinks no one can tell the difference between him and Xisuma which is why he calls himself Evil Xisuma to help differentiate between them
EXCELLENT. Fantastic. He thinks he's made himself a perfect Xisuma disguise, and X is just too polite to tell him otherwise. ...Or, he's also red/green colour blind. No wonder EX hasn't been getting the shock and horror responses he was hoping for when he introduced himself as Evil Xisuma! It is a bit more obvious than he thinks, after all. Just a bit.
~ Mod Shade
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mayordea · 3 months ago
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piece for the galasynth zine i ended up retiring since i decided to do something else (which you should keep an eye out for when it comes out, i’m so excited to share my piece for that). decora una!!!!!!!!!
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correct-hermitcraft-quotes · 4 months ago
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Tango, laughing in emotional distress: I think I'm gonna eat some tasty cake! And then slay more bees.
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shadesofnavy · 7 months ago
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You have no idea how I feel about him
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who-is-shades · 1 year ago
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raz dnd 5
back to senna having a bad time!
teya helps senna sit in a chair. senna asks for ice and the weird servant brings some over and senna puts it on her neck. dorf asks senna if shes ok and shes doing better and they talk a little. dorf says hes a famous wizard! (naturally)
parsley goes to talk to the robots! 'sup'. parsley doesnt trust dorf so he doesnt wanna go in the mansion.
dorf goes up to teya and asks if she needs anything and shes just like nah. senna gets up and says she feels better. parsley asks zen whats androids name but he is denied lol. the twinx is on the loose.
senna compliments the mansion! dorf talks about the spell lets him design it himself hes so proud. senna asks for a tour if possible! floor 1: big comfy living room like place. floor 2: giant library with lots of books and shit. senna and teya are fuckin excited. teya wanders off to look at the books and dorf says he has necromancy tomes. he mentions hes fought several lichs.
dorf points out the books hes written! senna grabs one and begins reading lol. teya finds a book about liches! it talks about how liches become immortal and that liches are usually evil. teya thinks its sad lol.
3rd floor! big dining room and kitchen! senna asks for lobster tail! teya is still full from breakfast lol. dorf claps his hands and a butler shows up with the food! senna calls dorf cool lol.
parsley is still just pacing outside lol.
4th floor! magical floating doors? guest rooms! cool! senna calls all this impressive. teya says 1 bedroom is bigger than her house. 5th floor! bath place. saunas. its fuckin massive! ghost masseuse!
6th final floor! dorfs personal quarters! artifacts and shit. theres fuckin sans' head lol. he gagged him hes shut up forever lol. teya waves to him. dorf calls him davey and hes a lich? senna walks over and pokes the magic eye and it sparks me lol. she asks dorf how he beat him and how evil he was.
back outside now pog! senna tells parsley that dorf has killed several liches and that hes lacking lol. and that he has the head of a lich just in his house. now onto the fish people!
we see some giant mushrooms blocking the path! senna warns to be careful disturbing them cause they might release spore clouds. dorf summons a battle axe! he swings and gets knocked back! senna catches dorf! were under attack!
im being a little lazy with fights lol. teya firebombed 2 of them and killed them. the last mushroom spored parsley and teya and their freaking out. senna is just....trying to deal with the last mushroom to cure them. dorf is also a badass lol. parsley thinks im attacking his sister wtf. senna asks dorf for suggestions.
senna walks toward teya. she thinks she surrounded by mushrooms and thinks senna is a mushroom zombie of tori wtf. teya fuckin sets herself on fire to get rid of the mushrooms?! at the last second she sees senna but cant stop the fireball.
parsley doesnt even bother to not get attacked by the mushroom since he thinks its his sister. 'sis' yells at him and asks why he left her alone. (LORE YEAHHH) parsley is sad about this sadge.
dorf goes to attack the mushroom instead cause wizards cant heal lol. he firebolts it! parsley sees his 'sis' fuckin explode. thankfully senna has a spell to cure this illness. parsley is back to normal. parsley is fuckin crying. senna tries to calm him.
zen hits android for being a dick lol. teya is dead so senna has to rez her lol. she still has no heartbeat?! she finally wakes. senna feels for teya's pulse, its very very slow wtf. senna slaps a hand over her mouth but calms herself and tells teya she had a very bad nightmare.
senna helps teya and puts her arm around her shoulder. parsley went to sit in a tree. zen tries to speak to him but hes silent. dorf also tries and he insists hes fine. teya notices shes not in pain weird. senna asks dorf to let teya rest in the mansion. she also asks if parsley wants to come but he stays quiet so she leaves him. zen follows us! and android, slowly.
zens eyes glow yellow for a moment? omg level up?! were all healed! senna touches teyas wrist again. the pulse is normal weird but good. she tells teya shes just glad shes ok. teya is super hungry! senna notices teyas stomach growls and laughs and takes her to the dining hall. dorf summons stuff he likes to eat, big potato stew! senna eats some jello!
WHEATLEY FINALLY COMES OUT OF EEBY DEEBY! hes being examined by like doctor warforged to figure out why they keep dying lol. gods there too lol. he made improvements to him. (level up hint hint) hes warped in front of the mansion doors.
a servent tells wheatley his friends are waiting for him. zen and android are in there too. zen is glad hes back. wheatley is taken to the dining hall. space core is yelling and confused about how they got there. senna is glad to see them! senna pets spacecore on the head. he leaps out of wheatleys hands and pokes the portal but it does nothing.
dorf asks where wheatley went but hes not sure either. teya finishes eating yay. senna asks wheatley whats bothering him. he says god told him were emotionally fucked up lol. senna tries to disuade him but dorf fuckin jumps in lol. we tell him about the giant talking trees and mushrooms.
senna keeps saying everything is fine but wheatley is not convinced. dorf fuckin snitches. 'teya exploded! but shes fine now.' teya is worried greatly about dying lol. wheatley starts patting her looking for injuries. senna informs wheatley we met aa lich! (sans!)
dorf fuckin brings the skull down here wtf. space core gets left in dorfs room lol. dorf explains a lich to wheatley. senna holds the skull lol alas poor yorick. spacecore keeps trying to stack books to reach the stars but he opens a secret room on accident. they ignore it lol.
dorf notices and goes to get spacecore. wheatley says he wants to try some of his artificer infusions. wheatley says he wants to study teyas sending stone to make his own. teya agrees. suddenly a message comes through telling teya her medical checkup is due hmm.
dorf asks if teya has health problems. senna leads wheatley away and explains it was a private message. also she tells him weve been calling parsley spingledorf the fairy.
senna walks back over to teya. dorf offers to get some tools to look at this energy shes emitting. teya is uncertain. dorf goes to get them and comes back. he sounds worried. he asks to speak to teya in private. (they fuckin go into a private call lol)
they come back and tell us everything is fine. teya gives wheatley the stone again. senna quietly nods at teya. wheatley hands the stone back. teya is quiet. wheatley needs rocks so dorf summons some rocks for him pog. dorf fills the room with fake space lol. senna asks teya to 'space dance' with her lol. spingledorf is the ultimate wingman lol the stars push us together and were dancing on a moon and shit. (teya mustve gotten really bad news wtf did they talk about-) teya gets zapped and now is wearing a dress like stars.
(wheatley finishes making his stone lol) the moon turns into a crescent moon and makes teya fall into senna lol. everything settles down. we head back downstairs. wheatley asks zen to send him to god for a sec. (we've been fucking with addi all session xD punishment for being too gay to play dnd) zen cant take wheatley back but he can send the stone to lil bro.
senna goes outside to check on parsley. (teya keeps using sending wtf is going on stop being sneaky let me in!) parsley has cooked and eaten a rabbit.
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unofficial-fallen-children · 6 months ago
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is it just me or is gaster kinda dilfy
*Before this ask meets the world, A giant space worm appears and eats it!*
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daily-tma · 7 months ago
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Daily TMA 209 - More Sasha
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elbdot · 9 months ago
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How long will it take till El and Guzma start showing *CANON* feelings towards eachother?
*looks at planned story arcs* Ok so we have regular bonding shenanigans, then we have a vital Guzma arc in here, an El arc planned as well, plans for Season 3, scheduling time for comics between commission work and other projects, calculating... ...ah shit we'll be here for another 7 years again, won't we
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blvcksims-4 · 11 months ago
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MAKE YOUR GAME LOOK BETTER WITH THESE 10 G SHADE PRESETS
youtube
Among The Stars
Chocolate
Cinnamon Bear
Gleam
IndiSim
Summer Daze
Toast
Dove 2.0
Thunderstorm
Bohodreams
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hermitcraftheadcanons · 10 months ago
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Contrary to popular belief, Jevin is one of the least wet hermits. Despite being a slime, he has a thick membrane, so it’s like those liquid filled squishy things.
xB, however, is extremely wet, being part guardian he excretes mucus to keep himself warm in the deep ocean.
Scene: Jevin is working on a build. Some Hermit (probably Hypno or xB) comes up behind him and just splop-fwobbles him like a giant stress ball. They leave. Jevin sighs the world's most long-suffering sigh and goes back to building.
~ Mod Shade
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