#miyamoto didn't ruin paper mario
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Does Miyamoto Hate Story?
So it is a rather widespread notion that Miyamoto hates story and ruined Paper Mario.
So instead of talking about this topic ad nauseam myself in several posts, I decided to share these 2 videos that go over the topic made by one SuperMarioT. Their video No, Miyamoto DOESN'T Dislike Story in particular goes into a good amount of detail with a lot of research.
That being said while I aim not going to go over the points they make myself, I am gonna make a brief summary. But overall this is just summarizing the videos and not going in-depth. If you want that and the sources he cites watch both videos.
They go over how many games should have deeper and more compelling stories in an interview people quote mine often, and how the existence of the Zelda games and their story further proves this. In addition to how in the early early Zelda Miyamoto did have some problem with story, he would later change his mind. He also goes over how the plot of Zelda games couldn't have been snuck in behind Miyamoto's back, and the 2 different era of game development. On top of that as we know Pikmin a creation of Miyamoto's has a lot of lore and in-depth story. He would go on to talk about how Koizumi didn't sneak in the Rosalina's storybook and presented it to Miyamoto, and how the game doesn't hid said storybook. In addition, he brings up an Iwata askes interview where Miyamoto concludes philosophy of fun gameplay above story was actually him wanting resonance. And on top of that he talked about how Koizumi agreed with Miyamoto on how Super Mario Galaxy 2 didn't need story. He would eventually talk about how the teams at Intelligent Systems that made the first 3 Paper Mario games were different from the ones Sticker Star and beyond, and Tanabe mentioning they have had complete creative control since Color Splash. He brought up how Miyamoto found Sticker Star's gameplay boring, which is a similar criticism of people who played the game. He brought up Miyamoto's comments on whether or not Paper Mario needed a story wasn't a demand but a suggestion. On top of that they talked about how it seemed to be Tanabe staying in the past, and how many games like Odyssey had basically little limitations when it came to new characters.
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The Mario franchise of video games is the only series I've ever seen where the franchise's creator is also it's worst writer. Any time Miyamoto is given full creative control over a Mario game its the same bland cookie cutter vanilla shit over and over again. That's how we had that NSMB oversaturation era, that's how Paper Mario got ruined, that's how Paper Jam became so bland and led to Alphadream going bankrupt, and it's also why Mario Kart 8 almost didn't have guest racers��� The sudden resurgence of Mario games being creative again has led me to believe that Miyamoto has been kidnapped and locked in some basement somewhere, and is now replaced with a clone. SMB Wonder, SMRPG Remake, TTYD Remake, and M&L Brothership all contradict this man's stupid-ass mandates.
#shigeru miyamoto#mario#super mario#super mario bros#mario & luigi brothership#paper mario thousand year door#thousand year door hd#ttyd#ttyd hd#smrpg#super mario rpg#smrpg remake#nintendo#new super mario bros#nsmb#mario kart 8#mario kart 8 deluxe
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