#metalman exe
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tkowl-art · 9 months ago
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Megaman stuff from twitter
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chaoticacecard · 7 months ago
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Another large doodle dump!
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cafe-song · 2 months ago
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evil paper !!!!
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seer918 · 2 years ago
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Comparing Megaman robot masters to Megaman Battle Network netnavis part 2: The very belated one
Soooooo I totally forgot I was doing this. Shows how bad last summer was if my brain melted to the point I forgot
Oh well, time for the next batch
Score so far is 5-2 in favour of the navi because I count ties as a point for both, and I feel like that gap’s gonna get larger
First, MetalMan and MetalMan.exe
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God these designs fuck (affectionate)
Not a big fan of the yellow on the robot master, and I enjoy the addition of gears and the mechanical fists to make .EXE more metal themed rather than just buzzsaw themed
Point for MetalMan.exe, raising the score to 6-2
Next, AirMan and AirMan.EXE
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Ehhhh, they’re both...alright? Kinda dumpy in different ways
Not sure I like the addition of green to the Navi design, but do like its slightly more threatening fan
But there’s just something truly iconic about the classic design, even if I didn’t grow up with it. I also prefer the overal bulkiness compare to the inexplicably lanky thighs of .EXE...
It’s a tie, 7-3.
Okay, next up is...next up are the Bubblemen
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...it’s a race to rock bottom, folks. Another victim of the random chibi-fication but instead of ruining a solid design it’s just another version of a really ugly look
Why the cheek marks and the fat lips? But then again why give a robot a diving mask? Why make a water robot green?
I’m half tempted to remove a point from BOTH games’ score but instead I’m awarding both games a point as compensation for having to look at these two.
8-4
Thankfully the next up are a nice change of pace, pun semi-intended, QuickMan and QuickMan.EXE
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Both are really solid designs, but even putting my personal navi bias aside I do like that .EXE looks like something that can move fast. And all the sharp edges make the idea of simply getting in his way a fatal choice.
9-4, but it was REALLY close this time.
Skipping over CrashMan since I guess they didn’t want to think about how overpowered a program with CRASH in it’s name would be to fight, we move on to FLASH, AH AAAAAAA~
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...this batch (with one notable exception) so far has really been the ‘close to the original’ round, huh?
Ironically given the name, I like the mostly darker colour scheme for .EXE, since it makes the actual flashing parts POP a bit more.
10-4 and that’s mainly because the pauldrons on the robot master being light blue annoys me for some reason, otherwise it’d’ve been a tie.
Next up is a dumpy guy dressed as a lighter and a screaming Hellbeast that looks like a lighter that uses child blood as lighter fuel
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The best glow up in this batch and the best navi partner of Mr Match...oh do I have a burning desire to tear into the last one of his fire trio but I’ll wait until the 6th round.
Even if I didn’t have a bias, I just love the jack’o lantern look to .EXE’s face. They really went hard in on the fact that Navi don’t HAVE to look humanoids and I love it.
11-4
And last we have...Oh, nice, WoodMan
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The only Robot master who isn’t mostly red or blue in this batch so my eyes are happy. the yellow accents are weird but do help pop against his otherwise dull tone-mm? Oh, how rude of me, I forgot to get a picture of your decendent, WoodMan.EXEEEEEEEEEEEEEYYYYYIKES!
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....HE LOOKS CONSTIPATED!
I mean I guess they were going more for the wooden golem look but...why give him big meaty lips? Why does his arms look more robotic than the actual robot master? On MetalMan.EXE that makes sense since mechanical bu-WHY DOES HE HAVE A FUEL GAUGE?!
...I’m dissapointed Battle Network. At least you made his operator an absolute cutie.
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11-5. The gap got larger but the classic series is still clinging on
Gonna try and make this at least a twice weekly series since the Legacy Collection will be out soon, even if currently my funds won’t let me buy it until my next paychecque...stupid illness taking out a week and a bit...
Er, anyway I’ll try and have the 3rd batch out tomorrow, be good people
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chloemew · 3 years ago
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Behold: the first Megaman fanart I ever drew! At this point I wasn't fully into the series yet, I just drew it for my then-boyfriend all the way back in 2009. I think these were his three favourite robot masters?
I really gotta re-draw this at some point because my god. What's wrong with their faces
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feelingtheblues · 3 years ago
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Welcome! To my (Fran) second ask blog ever. After some prodding from a certain artist friend of mine I finally considered placing my own version of Protoman (Blues) into an ask blog. With a bonus character in the .Exe version of him. This is going to be a simple ask blog… You can ask me pretty much anything within reason and I’ll answer in character. And even present things to get a reaction out of either of the two. But… Why listen to me speak about this when you could listen to them..?
"I’m only doing this because it was asked of me. I’ll do my best to answer any questions."
"You should really lighten up. Take the opportunity to enjoy this. Watching Metalman’s was fun. These a pretty interesting."
Ahem. Somethings to take notice of before I get started.
Blues / Protoman OG - Red
.Exe Blues / Protoman - Orange
I. The creator of the blog Fran is always gonna be the default black.
So that being said I would like you all to enjoy! And send and those questions and posts!
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turbobyakuren · 5 years ago
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Top 5 Megaman boss designs
i’m going to take this as “classic megaman” or else the choice process will take too much time
5. Splashwoman
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4. Torchman
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3. Metalman
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2. Napalm man and Crash man ex aequo
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1. GALAXY MAN
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mechaseraph · 2 years ago
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If you're in rockman exe, what kind of netnavi do they like? Either game, anime or both for explain
My fav NetNavis? Easy, it's Forte (Bass) (carries from classic series, though I do prefer BN counterpart bit more) and NumberMan, as well Meddy and TomohawkMan! Others that I really like as they look very cool are FlashMan and MetalMan.
Overall, I have lots of them that I enjoy, so ones above are just to name a few
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kevinmahoney1995 · 5 years ago
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It’s an exciting time to be a MegaMan fan. Last year we got the first new release in nearly a decade.
Also last year, the Japanese version of Battle Network 6 was translated into English, bringing English-speaking audiences the added content that was sadly cut for the international releases.
In the last couple of years, we have received newly-released “Legacy Collections” for the classic and X series games, and a Zero/ZX one is on the way, to be released in January.
But now, for a little backstory. 13 years ago, the Battle Network series was formally ended, and my 11 year-old self thought I’d never see another one as long as I lived. While as of 2019, that has still technically held true, the Japan-only “Rockman EXE 4.5 - Real Operation” has FINALLY, at LONG LAST, been translated into English! Anybody interested should check out the patch at the Rockman EXE Zone (link below):
https://www.therockmanexezone.com/general/2019/10/26/mega-man-battle-network-4-5-real-operation-english-translation/
If you’re interested in making it more like a traditional Battle Network game, then you should also check out the “real battle” patch (to be applied after the above patch is applied) below:
http://www.mediafire.com/file/37ulj2fpvahdfmt/exe45_real_bn_gameplay_update2.zip/file
Use the Floating IPS patcher (below) to apply these patches to a clean ROM image of Rockman EXE 4.5.
https://www.romhacking.net/utilities/1040/
The playable Navis in MMBN4.5 include MegaMan, Roll, GutsMan, NumberMan, FireMan, WoodMan, WindMan, SearchMan, AquaMan, ThunderMan, MetalMan, JunkMan, ProtoMan, StarMan, NapalmMan, IceMan, ElecMan, PlantMan, KnightMan, ShadowMan and Bass.
I can’t believe this fan project was finished. MegaMan fan projects almost never get finished. Unreal.
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acoolmegamanblog · 12 years ago
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acoolmegamanblog · 12 years ago
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acoolmegamanblog · 12 years ago
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メタルフィスト | ナポ [pixiv] 
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acoolmegamanblog · 12 years ago
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acoolmegamanblog · 13 years ago
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