#mazin jewels
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At Arrowhead Stadium | Kansas City, MO | December 10, 2023
Mazin Jewelry 'Open Rivet Ring' - $64.00 Mejuri 'Heirloom Ring' - $598.00
To know me is to know a few things about me:
I will always love debut
Greeeeeeeeeeeeeeeeen
I am powered by butter croissants
I have loved, worn, spoken of, recommended #Mejuri for years and I would recognize one of their pieces just about anywhere
I hope you’re all picturing my shock and delight to learn that I own a TSS Exact (perhaps a Sarah Exact?) and that I owned it before Taylor! I purchased my own Mejuri ‘Heirloom’ ring when I turned 30 because the beautiful honey quartz colourway reminded me of my November birthstone of topaz. Here, Taylor (naturally) wears it in KC Chiefs-approved garnet.
And not to shoot my shot but ... Mejuri please sponsor me
Worn with: Gant coat, Westside Storey vintage sweatshirt, Khaite skirt, and Larroude boots
Photo by Jamie Squire via Getty Images
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i spy the jacquie aiche tourmaline eye ring and football ring and i also believe i see some version of their diamond pavet signet ring as well, on her pinky.
then we have a louis vuitton blossom ring, and the mazin jewels open rivet ring that she has worn on occasion.
i’m also going to take a guess on the bracelet and say it’s the peace jewelers tennis bracelet that the chiefs reportedly gifted her 😆
#peace jewelers#jacquie aiche#mazin jewels#louis vuitton#december 2023#the open rivet ring is $50! a comparative steal 😭
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Robert Rihmeek Williams (born May 6, 1987) known as Meek Mill, is a rapper.
He was born in Philadelphia, the son of Kathy Williams. He has an older sister, Nasheema Williams. His father was killed when when was five years old. After her husband’s death, they moved to North Philadelphia. He was shy and rarely spoke. His uncle MC Grandmaster Nell was a pioneering DJ in the late-1980s Philadelphia hip-hop scene and influenced rap artists Will Smith and DJ Jazzy Jeff. His interest in hip-hop grew as a result of these early influences. He was influenced by the independent hip-hop artists Chic Raw and Vodka.
He and three friends formed the rap group The Bloodhoundz. They bought blank CDs and jewel cases at Kinkos, encouraging friends to burn them with the group’s songs and distribute them.
He announced the launch of his record label imprint, Dream Chasers Records, with the flagship artists Louie V. Gutta, Lee Mazin and Goldie. He announced the official launch of Dream Chasers Records as a joint venture with Roc Nation. The label handles its operations, creative strategy, marketing and business affairs. As president of the label, he oversees a team in a corporate New York office and help operate a recording studio for the label’s artists.
He spent $50,000 to donate 60,000 Ice Mountain brand bottled water to contribute to and support the Flint water crisis in Michigan as he teamed up with Big Sean. He donated 6,000 backpacks to students of Philadelphia. Following his release from state custody, he became a leading advocate of criminal justice reform in the US, where he transitioned his advocacy into the co-formation of Reform Alliance with fellow recording artist and entrepreneur Jay-Z.
He has three children. #africanhistory365 #africanexcellence
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❝ ... hi. ❞ maz stands uncomfortably at amara's doorstep. her mask is off, currently worn to the side of her head. she figured that if amara saw her girlfriend's face, all of this would be easier to process.
❝ i'm sorry i stopped responding to your emails, and missed that date we were suppose to have when you got back. i was kinda preoccupied with... uh, all of this— ❞ she gestures to herself. bright green eyes had been replaced with a foggy grey, and her already-pale skin was now in an eternal state of pallor mortis. the hedgehog looks like she belongs in a grave, and yet here she was. in maz's arms are a bouquet of otherworldly blue flowers, and a black gift basket tied with a bow. in the basket was a set of measuring spoons and cups, an assortment of small spice jars that were filled with herbs and spices grown in mazin village, and a necklace with a heart shaped pendent, the middle of the pendant sporting a jewel that seemed to shift unnaturally.
❝ —but, i wanted to stop by, and wish you happy birthday. ❞ despite her straight-faced expression, maz's words come out more nervous than she would have liked. it's clear she's expecting the worst, in terms of amara's reaction.
// nikki maz has a birthday gift for amara! ヽ(˶ᵔ ᵕ ᵔ˶)ノ
Amara's Birthday! 9/23 // Always Accepting!
Out of all the people and mobians, Amara did not expect to see her girlfriend to visit her farm for her birthday. To see her lover's pale face, yet the expression is oh so familiar and then looking at the gifts and opening each thoughtful item one by one. Then as she stops to see the pendent which looks so precious and felt her eyes welled up in tears. Trying not to cry and not to regret that she could have done something sooner.
This isn't Nikki. Yet, The sentiment and love in each gift is there.
Trying to find the words to express herself, yet nothing came out of her mouth. With no other choice, she happily puts on the necklace as the jewel seems to continue to shift and approaches to Maz to embrace her with a big comforting hug and eventually kissing her on her cold lips. Oh she misses the shy warm kisses so much, yet at this moment Amara doesn't care. She really misses this so much.
She is learning to pass the grief and continuing to spread her passion and love to others. That is her goal and that's what matters.
Looking back at her adoringly as she usually does with her girlfriend. "Ni-Maz....Thank you. I-I never got to apologize from my reaction and Skyler has been on his own journey to figure out what is wrong with him and I.....I still love you no matter what."
"Thank you so much."
#corpse mention cw#death cw#staticmonitor#:: Event; Amara's Birthday ::#:: Inbox Response; Always Be Curious ::#:: Answers to the Cosmos; Muse Answers ::#:: Astral Report Sent; Saving Post ::#:: Amara/Nikki; I gave a second chance to Cupid ::#:: Amara/Maz; A Thousand Miles ::#long post#// LOOK I LOVE THESE TWO AND THEY WILL WORK IT OUT DAMN IT!#// ALSO NEW TAG WHO DIS
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my favorite thing about this relationship is that toyin is being actually very open and honest about his feelings, but mazin is so used to the Mind Games of their family that they're like, "What does he mean by calling me beautiful? 🤨 I am the jewel of his heart? What underhanded insult is this????"
and by "favorite," of course, i mean it makes very sad every time i have to write a scene with them
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Love, Empathy & A Battle For Life; Another Potential Crown Jewel In The World Of Television
The Last Of Us Mid-Season Review Out ( Photo Credit – Poster ) The Last Of Us Mid-Season Review: Star Rating: Cast: Pedro Pascal, Bella Ramsey, Gabriel Luna, Nico Parker, Anna Torv, Nick Offerman, Murray Bartlett & ensemble. Creator: Craig Mazin & Neil Druckmann. Director: Craig Mazin. Streaming On: Disney+ Hotstar (in India). Language: English (with subtitles). Runtime: 5 Episodes Over 60…
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Adriana of the Northern House Mazin, niece to the ruling title, handmaiden to Princess of The North Roslin Stark, three and twenty years of age, unmarried - penned by local english girl meg who proudly holds the title of dumbest bitch around ✨
( sophie turner , 23 , cis female , she/her ) it looks like ADRIANA MAZIN , the HANDMAIDEN from THE NORTH is prepared to play the game of thrones . you know , their COURTEOUS & DEVOTED side might help them along the way , but their JEALOUS & SELF-INDULGENT qualities won’t do them any favours . a little bird told me that they’re currently AGAINST the tyrell rule and that their loyalties lie with HOUSE STARK. hm , interesting . that same little birdy also told tales of hidden jewels, sharp blue eyes seeing more than they should, opened but unread letters. will they win , or will they die ? ( meg , 23 , gmt , she/her ) .
backstory subject to change upon the ruler of house mazin being taken
eldest daughter born to Richard, the ruling lord of house Mazin and Katherine, the ruling lady of house Mazin, previously of house (tbd - cousin connections anyone?) with no surviving siblings - her parents died when Adriana was viewed too young to inherit, so the title passed to her fathers sibling / but being from a minor noble house, she was able to gain employment within the royal household as one of princess Roslin’s handmaidens, and she loves her job - to be expanded upon discussion with other muns
adriana likes the material, she likes the finer things in life and prefers to live in comfort. her job suits her as she gets to be close to all the gorgeous thing a princess could ever want, without having any of the pressures that come attached. she has just enough of her own money / inheritance that the lifestyle she chooses to live within can be kept well enough
except, adriana is also a massive flirt. she loves any kind of attention, from any kind of person, though her favourites will always be the ones that bring her the best gifts. i imagine her to have a string of lovers, lords and ladies that only visit Winterfell every once in a blue moon, but that keep her entertained with letters she doesn’t read and gifts which are if not up to scratch get swapped for something prettier.
the cruller parts of her personality also likes it best when those people are married, she likes to feel better than others and knowing someone is choosing her over the person they have vowed to put above all others, it’s a thrill she doesn’t think will ever die down - this also ties into her feelings on commoners, which are she doesn't have them. she thinks they are lesser and deserve to be treated as such. expendable unless they can offer something individual.
her own marriage, or lack thereof, is a mute affair. she will not discuss it, she does not want it. she’s very happy whoring herself out for the highest price, as long as she gets all the profits, and she gets to decide who she’s giving herself too. she’s very much in control of her own life and she wants to keep it that way. she would easily let house mazin fall to ruin if the other option was to marry.
the kinder parts of her personality lead her to being the best friend, she’ll forgive those she’s tied herself too for most things, considering her own morals aren’t shifted dead centre, she’s loyal to an absolute fault and will never let those few she loves be left without anything she can give.
wc
lovers ; past & present / enemies & rivals / friends / acquaintances / allies / ‘trainee’ / good influence
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How did you pick your Reddit username? Do you have a favorite Webkinz memory since people have had to quarantine?
I got my Reddit username from an old Mazin Hamsters game called “Jewel Jaunt” :)
and yes I have a couple!! because of covid I’ve had a lot more time to play webkinz, and I’ve been a lot more active in both of the webkinz discords I’m in. just getting to know the community better has been a lot of fun, and I’ve managed to make some great trades through the servers as well.
I really enjoyed being able to trade with Mandy and Sally, and attending a party Sally threw was pretty cool too!
I also bought estore points for the first time ever which was a lil scary but fun to buy mystery bags with!
all in all quarantine sucks and I hope we have the situation under control soon but I’m glad I’ve been able to play more games
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[purpose.]
[mood music for those who would enjoy]
Tick, tock.
All was quiet in the manor that evening, stillness settling down over Sable Tree as the night set in. It was a strange thing to feel -- or to not feel. Normally Agniprava could feel the slightest hum, a vibration the manse would have was not present at that time. Quiet, quiet reigned with not a single soul wandering the halls, weaving between trinkets and books.
Quiet, it was quiet.
Tick, tock.
It had been hours since Mazin, his ward the professor named Gray and his daughter had parted ways from their mission. With cultists defeated, the remaining Flames soldier returned to his kin and they having returned to Gridania and pancakes made by Gray having been consumed, Agni had deigned to wander off alone. Perhaps it had been too much excitement for that day, the others maybe reasoned. They had left him to his own devices. A drink in hand, consumed and refilled and consumed several times over, Agni shuffled in silence, wading through that thick stillness, ears ringing from the overbearing --
Tick, tock.
Turning on the pad of his foot, Agni rushed to his room, one hand clutching the bottle as the other grabbed at a chunk of whitening hair. He couldn't get there fast enough, the Viera clawing at the doorknob to his private chambers and throwing wide the doorway before slamming it roughly shut. The room was just as heavy as the outside, the weight crushing him down, pressing his shoulders and finally his whole body down as he slid to the floor. Leaning against the door, Agni slumped into a heap, claws clinking against the wine bottle before placing it between his legs, the long limbs splayed in separate directions.
Tick.
He held up his hands, palms upturned and slowly flexed his fingers, claws lightly scratching at his skin. Fingers wormed their way beneath cloth, tugging until he pulled the sleeve away from the back of his hand and slowly rolled it up, gathering at the elbow. He stared at the thick bands tattooed into his skin, seated just under the intricate swirls of arcane work. They weren't there anymore, but his wrists felt the invisible weight in that pitch black ink.
Tock.
Free of shackles and yet forever pinned down by the sensation, pulling him down for an eternity. Hadn't he pushed that away turns ago? Agni's brows furrowed. He tore at the jewelry around his neck, popping clasps free and throwing them across the wooden floor. Nails dug at the cloth hiding away the other set of ink, the impending death sentence. He scratched at the skin, biting down at his lip. It was so suffocating, a tightening noose that he could never be rid of. The skin at his neck felt hot, burning in protest at his clawing. It hummed a threat until at last he pulled his hands away.
Tick.
Rising once more to his feet, Agni stumbled around until he was fully righted, pausing a moment to yank the wine bottle nearly empty off the floor. He shuffled past the thrown jewelry, claws finding purchase on the eyepatch on his face and soon it too joined the pile of discarded gold.
Tock.
He found his reflection in the mirror when he ran into the far wall, his hips colliding with the vanity, shaking the bottles of perfume and long emptied wine. The face that stared back at him was tired, bags under his remaining eye. His gaze rolled, locking onto the flower sprouting out of his once ruined eye socket. Or rather, still ruined? Prettied only by the ghastly horror that was strangely the most beautiful, light pink hue. It felt a mockery, the lotus.
Tick.
Agni ran a claw over one of the petals. You couldn't even tell he had shoved them beneath the leather eyepatch, hidden away from anyone who wasn't Mazin, that knew not of the thing growing out of his face. It was difficult to explain such a phenomena to a bunch of educated in the arcane types that inhabited Sable house when you the sufferer knew not of how it even started.
Tock.
The Viera clenched his jaw, fingers grasping at the petal and he pulled, hissing as pain bloomed through the entirety of his face. With one hard and quick motion, he plucked the pink petal, blood spilling down his cheek. It was but a single streak, almost a bloody tear.
Tick.
In almost an instant new pain stung, a fresh petal regrowing in the place of the plucked. It was no surprise to him. Every night that he had done this in a desperate attempt to free his face of the flower, each bloody and painful pull, fresh growth would repay him and his face would ache for hours on end. He lifted an arm, rubbing the blood off of his cheek until it smeared against his skin, lost in the inky black encased his entire arm, blacking out umber flesh. The dark ink swallowed the red as if it were an endless void.
Tock.
A monster. Nothing short of some sort of monster. It was what his masters would tell him, repeat to him over and over. Some kind of beautiful monster, good only for his strength, his skill. The pink lotus growing out of his face, the mockery of beauty for someone like he. Agni pressed his palm against the surface of the glass, covering the reflection of the flower staring back at him and for a moment he looked normal. Naught but a simple Rava, tired if anything. You couldn't tell a difference between himself or another.
Tick.
What was he doing here? In this house, around these lovely people.
Tock.
They didn't know what he was. Why was he there? His purpose. What was his purpose.
Tick.
To protect. To work, to help others.
Tock.
His mind wandered to Mazin, his heart both soothed and aching all at once.
Tick.
The conversation he had had those days ago, when he had shared a lunch with Gray out by the waterfall, that jewel of the Lavender Beds. It was peaceful, a nice conversation, a friendship forming. Everything forgotten just for that moment.
Tock.
Captive again, are you? Velkah’s voice rang in his mind.
Tick.
Captive. He was no captor, Agni had thought to himself then. He was no captor. Yet, he had to make sure Gray never wandered far from his sight. Keep him close, keep an eye on him.
Tock.
Guilt weighed on him heavy at the memory, at the word captive and captor. He hated to make anyone feel such a way and yet... That lunch they had shared, the pancakes but bells ago. Friendship, warmth. Mazin's gentle laugh, Gray's weary smile, mismatched eyes crinkling with the gesture, flick of the ears.
Tick.
He remembered the panic that had set in when he realized Gray was missing. He had only looked away for a moment and suddenly the Miqo'te was gone. Failure. It didn't take him long to find him, especially after Mazin had made mention of some investigation. Failure. He stayed close then, during the whole thing, made himself useful. Failure. To make up for the fact he had momentarily lost him, it made up for all of it.
Tock.
He was only good for one thing: fighting. Failure. Agni had made use of that ridiculous strength of his, dispatching the cultists. Failure. Never mind the fact that Gray had nearly set him on fire, or that Velkah had electrocuted him. In the end they finished the job. Failure. In the end, Agni had brought Gray back to Sable Tree in one piece, nary a scratch or lost hair.
Tick.
Agni pulled his hand away from the mirror, plucking another petal from his face and let blood wash anew over his skin.
Tock. Failure.
What good was he, what was his purpose?
Tick. Failure.
Why was he here? A useless Untouchable such as himself? A monster.
Tock.
[Pull it together.]
#c: Agniprava Singh#my writing#tw: body horror#kinda?#just in case#a darker piece#of agni's darker thoughts
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2019 Mega Drive Explorations [1]
It takes me a long time to do some things and I’ve finally gathered up a bunch of Sega Mega Drive / Genesis titles that I’ve been meaning to play, hopefully through their entirety, or replay and take as many screenshots as I can. These aren’t going to look like most other screenshots you’ll see online, though; I’ve been using an NTSC filter because I believe it’s the visual format in which these games look best. So, let’s take a stroll through the material so far.
Super Hydlide (1989)
This is one of the best “old style” action-RPGs I’ve played. I’ve gone in with barely any prior knowledge, and I think that’s how to best experience it. Spoiling yourself on the extent and workings of its mechanical systems would, I think, turn it into nothing more than leveling up and finding the next place to go. The range of overworld which you’re initially able to explore is fairly restricted, and, as the action-RPG designation suggests, there are no randomized battles. Because of details like your need of food and sleep, or the encumbrance limit, though, it’s a deep relief to return to a town after some exploration in a way that reminds one why this trope of wilderness vs. domesticity caught on. You might just find yourself exhaling when your enter an inn. In another game, your character’s attack would likely be assigned a hitbox straight ahead of the sprite, but Super Hydlide locally assigns it to your right arm/hand, and it’s a welcome quirk in a game with super basic combat. There is no in-game map (or, if there is, I haven’t found it yet), and so -- as with Simon’s Quest -- I’ve been drawing my own on a sheet of gridded paper.
Above: the same screen at different times of day.
I hope that this blog’s emphases and its audience make the claim that I think Super Hydlide looks amazing at least appreciable. Everything has just enough detail to render the object, being, or space as categorically legible while retaining ambiguities, and there’s a variety where you might not expect it, like the grass around the building above, that gives each screen a kind of visual grain that an ornate and time-worn carpet might have. Complementing this is a soundtrack that seems unaware of the console’s audio capabilities in a way that another contemporary Mega Drive release, like Sword of Vermilion, certainly was not. That’s fine, though; the sound’s smallness, with those lite approximations of exclamatory synth brasses and the percussion’s dusty, dinky punches, enhances the cute visual aesthetics: people, monsters, and buildings you could hold in a pair of cupped hands. Especially remarkable is the overworld theme, “Chaos Separator” -- almost three minutes long, a duration that was basically unheard of at the time.
Atomic Runner Chelnov (1992)
Chelnov has me torn between wanting to share either as many screenshots of it as I can or as little. It’s so stunning to behold that exposing anyone who hasn’t played it to its sights seems like a disservice. It’s in extreme contrast to the game’s original arcade version, too, which may as well be a different game. Every stage is a stream of layered ornaments, and continuing to play to see more of this is motivation alone. At first I thought the graphic theme was one of a general “exoticism”, with ziggurats settled above lava giving way to stepped Mayan pyramids, but then the penultimate stage threw architecture designed by Antoni Gaudí my way, making me wonder if the theme is more broadly “eclectic” -- choosing certain settings and motifs for their dazzling power alone. This is one of those run ‘n’ gunners where your character will keep running unless you stop them -- but you soon have to start running again anyway, since the screen keeps moving right and only stops for bosses. It took me playing through half of the game to figure out how to turn around. Please, if you want to give Chelnov a look: consult a controls FAQ.
El Viento (1991)
If you’re looking for level design that’s a mixture of the mundane and the out-of-control, El Viento might be for you. One moment you’re walking through an open sewer channel, exploding the occasional fish; the next, you’re navigating a bundle of platforms that feel way too closely packed together for your character’s sprite size as you attempt to outrun a never-ending flood of rats that move at speeds never before recorded. One moment you’re going through an apartment’s door into an empty interior; the next, a tank bursts through the opposite wall and just starts hammering you with missiles and bullets, giving you only five feet of space to work with. It’s the second in a trilogy of games, which includes Earnest Evans, a game perhaps most notable for all of its footage making it appear that the players are incompetent on purpose, but which in fact plays more or less the same no matter how good you are. Grave sacrifices were made so that the titular character could be a composite sprite. El Viento’s level design hews closely to Earnest Evans’, with the important difference that its protagonist, Annet Myer, is controllable.
Even with its problems, El Viento is charming. It’s nice to play a videogame with a female protagonist who’s not creeped on by the artist(s) (perhaps we can, in part, thank technical limitations for this). The palettes and style of pixel art bear an uncanny resemblance to Master of Darkness, released for the Game Gear and Master System, and give each stage a distinct, almost dirty granularity. For me, El Viento gets especially interesting around the fourth stage, a ship’s engine room (or... factory?) that’s preceded by a short segment that has you crossing water on top of a cartoon-eyed dolphin. The level design transitions to looking like a network from Metroid Fusion -- a knotty maze with small destructible points that cause chain reactions, oddly small platforms, moments where you’re not sure what’s interactive and what’s not, and low ceilings underlined by spike-beds that necessitate you make use of a crouch-dash mechanic that feels like it shouldn’t work the way it does. It’s a hardly perfect yet precious occurrence of extinct, or endangered, level design, and the developers apparently had a confidence in letting it, as it were, speak for itself, because there’s not a single enemy to defeat throughout.
Jewel Master (1991)
Wanting to hear Motoaki Takenouchi’s incredible score, one of the Mega Drive’s best, in its intended context was almost totally my incentive to play Jewel Master. It’s a fine, somewhat haphazardly designed action game; not bad, not memorable, but for the music. You acquire different rings, some optional, as you go from stage to stage, and can assign them to a total of four active slots on an equipment menu. Different combinations will lead to different effects -- or you might want to leave a ring on one hand on its own. It’s a neat idea in the abstract. In practice, you’ll often be better off sticking to one set-up per stage until a boss demands a switch. The level design is pretty uninspired, and it increasingly makes artificial attempts at challenging the player by burying you under swarms of suddenly-appearing monsters. When this happens, you just have to hope that you can make it out alive. There’s not a whole lot to look at, either: the stages’ environmental peculiarities and palettes are minimal to an extreme, although I do love that the protagonist’s sprite seems to take a cue from Rastan’s by only moving his legs when he walks.
Gynoug (1991)
My experience with, and interest in, shumps, is next to nonexistent, so I don’t have a ton to say about Gynoug. Why’d I bother? Well, because of the weird and grotesque enemy and boss sprites, which combine the mechanical, exoskeletal, and visceral. The first miniboss is like a floating snapping turtle... except without legs, and a head that’s a toothed skull. Later, in stage two, you’re confronted by the bow and head of a ship that reveals itself to be the hat atop a colossal, wrinkled face. Maybe it was expecting too much to hope that the settings would match the bestiary’s inventiveness, but only stage three and four wowed me. If it’s not a game I’m going to be returning to any time soon, it was worth going through once.
That’s all for now. Other titles I’ve been exploring and will write about at some point include Alisia Dragoon, Cadash, Chakan: The Forever Man, Elemental Master, Light Crusader, Mazin Saga: Mutant Fighter, Mystic Defender, Shining Force 2, Splatterhouse 2 and 3, Two Crude Dudes, and Ys III.
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Out and about | New York City, NY | December 13, 2023
Mazin Jewels 'Iced Baguette Tennis Chain Necklace' - $60.00
Worn with: Anine Bing jacket, Clio Peppiatt dress, Messika earrings, Aquazzura bag and heels
Photo by Gotham via Getty Images
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eye spy the eye bracelet from jacquie aiche, and what i believe is the snake ring from mazin jewels and perhaps one of the ofira gold tattoo bands! also her necklace is the agrafe chain from cartier 😌
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The Pact: A Modern Royals Jonsa Story - Prologue
This fic is dedicated to @king-queeninthenorth, with many thanks for encouraging me to take my latest Jonsa inspiration and run with it. (The inspiration itself came from @janebrkin’s lovely gifset here.)
Also, I would be remiss as a writer not to acknowledge the following works that have influenced the atmosphere and world-building of my story:
E!’s show “The Royals”
Lori Wick’s novel The Princess
Netflix’s excellent show “The Crown”
The 1995 film adaptation of Shakespeare’s Richard III, starring Ian McKellen
The novel Taliesin, by Stephen Lawhead
Without further ado:
Two sudden occurrences ruined the golden rose the girl had so patiently been sewing into the hem of her green skirt. The first was the sound of her bedroom door slamming against the gray stone wall. The second was the piercing utterance of her name by the person who had opened it.
“Sansa!”
The girl, startled, pulled her hand up so suddenly that the golden thread snapped. She immediately rounded on the owner of the voice, who at the moment resembled one of Wintertown’s street urchins more than she did a princess. At least three stains marred her blue jeans, and half her hair had fallen out of the braids her maid had so painstakingly arranged just that morning.
“What, Arya?” the older girl snapped. “You made me break my thread!”
“Oh. Sorry.” Her younger sister gave her an uncharacteristically apologetic look. “I can help you fix it later.” Sansa rolled her eyes, but her sister took no notice. “But you should come with me now. I found something beautiful and sparkling– ” her gray eyes widened – “on the second bottom floor. You have to come and see it. It’s lovely, Sansa!”
Sansa narrowed her eyes. At the tender age of seven, Princess Arya Stark had firmly established her reputation for getting into more mischief than her three royal siblings combined. Therefore, Sansa, who at ten years old had already earned the nickname “Princess Proper” from the same siblings, immediately became suspicious, despite her sister’s use of the words “beautiful” and “lovely.” She loved pretty dresses and sparkling jewels and stained glass windows as much as Arya loved rolling in the mud and snow and playing at knights with their brothers, Crown Prince Robb and Prince Bran, which made Arya’s sudden love of anything sparkling quite unusual. More likely than not, Sansa thought, Arya had somehow managed to get into their mother’s wardrobe, or perhaps even one of her jewelry boxes. She fixed her sister with a determined glare.
“Arya Stark,” she said sternly, “if you’ve gotten into Mother’s things again – ”
The younger girl rolled her eyes. “No, Princess Proper,” she replied. Sansa, who was used to hearing the moniker from all three of her siblings, glared even more fiercely.
“I haven’t gotten into anything bad, I swear,” Arya went on. Before Sansa could reply with a curt, “Don’t say ‘I swear,’ Arya,” the younger girl cut her off.
“They don’t belong to Mother, or to Father, or Robb, or Bran, or anybody else,” she said firmly. “They’re in one of the old rooms downstairs. The servants are cleaning all of the rooms tomorrow, so they set up their boards, and nobody is down there.”
“That’s because nobody’s supposed to be down there, Arya,” Sansa reminded her. “The servants are doing this year’s cleaning of the wing, and nobody is allowed to interrupt them.”
Arya rolled her eyes again. “But they’re doing it tomorrow, not now,” she protested. “Nobody’s there, so we won’t be bothering anybody.” Seeing the frown on her sister’s face lighten, she pressed her advantage. “And they’re so beautiful, Sansa. You should just see them. You don’t even have to touch them – just look at them.”
Sansa pursed her lips against her left cheek, forming one of the few less than proper facial expressions of which Ms. Mazin, her deportment mistress, had been trying to break her. A look at the miniature clock perched upon her desk confirmed that her sewing hour had long since passed, and she had already finished all of her homework for the day, so she was free to do as she pleased until dinner. Besides, neither of their parents, King Eddard Stark and Queen Catelyn Tully, nor anybody else for that matter, had expressly forbidden her or her siblings from exploring the castle’s unoccupied rooms as long as they were not getting in the way of the servants or anybody else. And perhaps Arya had in fact discovered something beautiful whose image Sansa might want to stitch into one of her scarves or even replicate with the glass beads in the jewelry building kit her brother Robb had just given her for her tenth birthday.
Sansa carefully set down her fabric, tied off the broken thread, and pushed her needle into her direwolf-shaped pincushion. Finally, she rose to join Arya, who was bouncing on her toes.
“All right,” she said, “show me. But if the servants come in early, we have to leave. Promise.” She gave Arya her severest proper look as she said the last word.
“Fine,” replied the younger girl. “I promise.”
She turned on her heels abruptly and skipped out of Sansa’s quarters. Sansa carefully shut the door and held up the skirt of her favorite blue denim dress so she could run to catch up with her sister.
Hall by staircase, Arya led her to Winterfell Castle’s southeast wing, whose bottom two floors were largely used for storage and other utilitarian purposes. Sansa had rarely been there, but Arya, who had discovered more than half the castle’s ancient hidden passageways by the age of five, navigated the hallways effortlessly. Finally, she slipped past a partially open door and beckoned Sansa to follow her. Sansa, who had to maneuver herself carefully in order to squeeze between the wall and the very heavy oak door, gasped when she looked up to see her sister perched on top of an enormous chest of drawers in the middle of an enormous rectangular room. The front and sides of the chest were covered with dancing flickers of light in every hue known to humankind, which drew Sansa’s eyes upward to find their source. She found it in the form of the enormous copper chandelier that hung almost directly above the chest. Crystals dripped off each of the fixture’s elegantly curved arms, and although its candleholders were empty, the enormous windows on two sides of the room admitted enough sunlight to turn the crystals into dazzling prisms that reflected the light into dancing rainbows that covered every surface within their reach.
Sansa gasped again when she saw that the copper chandelier was only one of ten covering the ceiling of what she imagined must once have been a dazzling and magnificent ballroom. A burnished silver chandelier with direwolf heads carved into its top and arms hung in the center of the room; an elegantly curved golden chandelier with rose-shaped candleholders sat to its side. Each fixture’s beads were carved into slightly different shapes than those of its neighbors: the direwolf chandelier’s crystals were carved into neat squares, the rose chandelier was adorned with teardrop-shaped crystals, and the beads on each of the other eight chandeliers reflected the streaming sunlight in their own unique patterns onto the various dressers and wardrobes crowded into the room. Sansa’s hand reached upward in spite of itself; the chandeliers were far too high up for her to touch, but she could not help wishing her mother would order her ten new dresses at once and have the tailors sew a pattern matching one or another of the chandeliers onto each of them. She would have to get her sketchbook and spend a good hour or two in the room with it, and preferably leave Arya behind so that she would not have to listen to her sister calling her a wet blanket the entire time, but even one chandelier dress would be worth all the complaints Arya could possibly produce, especially if she could watch the tailors work and practice replicating the patterns until she could sew them onto her own dresses in the future.
Sansa’s reverie was interrupted by a loud tinkling sound and an accompanying shriek of delight from Arya. She snapped her head in the direction of the noises to see that somehow or another, Arya had found a way to climb onto one of the dressers until her hands were grasping a branch of the lowest-hanging chandelier. As Sansa watched in horror, she swung her body up to sit on it, and then flipped downward until she was hanging from it upside down by her knees
“Arya!” screamed Sansa. “You can’t touch that! Come down!” She stamped her foot much harder than was ladylike in her dismay, but Arya just laughed and made faces at her.
“Mother and Father never told us not to touch these,” she replied, swinging herself upward and using her hands to propel herself onto the top of a dark wooden cabinet with glass doors. “Besides, they look prettier from up close.” She leaped off of the cabinet and propelled herself onto one arm of a burnished gold chandelier with antler-shaped candleholders and stag heads carved into its sides.
“You know they wouldn’t want us touching these, Arya,” snapped Sansa, but without quite as much bluster as she had intended. Certainly the cabinets and dressers looked solid and safe to climb on, and the prospect of standing on top of one just to get a look at the crystals hanging from the rose chandelier became more appealing the longer she looked at them. After all, nobody was using either the furniture or the chandeliers, and her parents had in fact not expressly forbidden her or Arya from touching them, so as long as she was careful not to damage them, she was not actually breaking any rules. Besides, she had to get Arya off the chandeliers somehow, and it seemed more likely that she could do that from the top of one of the dressers than from the floor.
Finally, Sansa took a deep breath, hitched her skirt, and thanked the Maiden that she had worn a pair of shorts underneath her dress. She forced herself to clamber onto a desk and from there to the top of a tall wardrobe glimmering with diamond-shaped sparkles of light from the rose chandelier.
“Arya,” she tried again. “You’ve been up there long enough.”
The younger girl, now sitting on top of the direwolf chandelier with her legs hanging between opposite arms, merely laughed and pulled herself down to swing onto a branch of the rose chandelier, just a few feet from Sansa. The fixture, which was wider and more unwieldy than the other chandeliers, lurched wildly. Sansa screamed and launched herself at once onto the branch across from Arya’s. The chandelier rocked and spun for several moments before regaining its balance.
“Arya Stark!” Sansa yelled, but Arya giggled and then suddenly swung whooping through the air to the chandelier’s blackened iron neighbor. Sansa swung from arm to arm of her golden perch before she finally managed to grasp one of the roses carved into the center and somehow swing her legs to grip the arms to either side, as Arya had done on the direwolf chandelier. Once she had secured her hold, she forced herself to look downward.
Arya had been right: the crystals, which had looked from the floor so like jewels from one of the fairy tales of which Sansa was so fond, now mesmerized her completely. Despite herself, she reached downward and gently touched one of them. The bead swung and spun, and so did the light it reflected. Sansa giggled, as much out of sheer joy as out of fright, and touched the crystal’s neighbor. This produced several spinning diamond rainbows, and Sansa laughed again, this time from pure delight.
“I told you they’d look prettier from up here!” Arya’s voice sounded from a bronze chandelier in the corner, where she had perched next to a falcon’s head. Sansa barely heard her, but she did notice the triangular crystals hanging from the fixture’s branches. That design, she thought, would look lovely sewn in dark gold thread onto the green Valentino dress Mother had just ordered for her to wear at Robb’s upcoming thirteenth birthday celebration. She took a few deep breaths, then swung downward. She felt a peculiar rush of excitement as she did so, and felt a dizzy whoop escape her lungs as she propelled her legs to the top of a nearby dresser. Several locks of her long red hair, which had escaped her braid, fell in front of her face as she moved, and she swept them aside before taking another deep breath and launching herself through the air to grab onto an arm of the sturdy stag chandelier.
“Sansa!” Arya’s voice sounded from across the room, where she was now swinging upside-down from a golden chandelier adorned with lions and sharp, dagger-like crystals. “Catch me!”
Sansa rolled her eyes. “Catch me,” she shot back, and swung herself upward to sit on top of her own chandelier and inspect the crystals. Only a few minutes later, she felt a jolt, and the chandelier began to spin with the force of Arya’s arrival. Sansa’s body was jarred downward, and all she could do other than scream was to catch her fall with her knees, swing perilously upside-down, and grab onto the next arm for dear life as the chandelier stabilized.
Once the spinning stopped, the breath Sansa had been holding onto as tightly as she had grasped the chandelier came out in gasps, which turned into giggles as she saw the faces Arya was making at her.
“Arya,” she said, but the scolding had gone out of her voice.
“See how much fun it is?” The younger girl, still hanging like a Dornish orangutan directly across from Sansa, began giggling herself. “Let’s make it spin again!”
She swung herself forward, and this time Sansa, much more prepared and now accustomed to the feeling of swinging through the air, replicated her sister’s action. Soon both girls’ shrieks of joy echoed across the room. For over an hour they swung from chandelier to chandelier, giggling until the chains rattled and the crystals shook and the room turned into a dizzying blur of rippling lights.
Finally, even Arya grew exhausted, and she and Sansa swung off the chandeliers and clambered back onto the glimmering gray stone floor. They squeezed back through the doorway and into the hall, which was as empty as Arya had said it would be.
“How did you find it?” Sansa finally asked her sister as they made their way back toward their bedrooms. “Did Robb show you?”
Arya shook her head. “No, silly, I found it myself. I haven’t told Robb about it. Or Bran,” she added hastily.
At the thought of their three-year-old younger brother trying to climb the furniture in the chandelier room, Sansa shot her sister the sternest look she could muster. “Arya Stark, if you show Bran that room before he reaches your age, I’ll ask the Mother herself to – ”
“Of course I won’t,” replied Arya. “I won’t even tell Robb. Although it would be really fun to tell him he swings like a girl. Too bad he’s got to go to the boarding school next term and act like a fine, proper prince. He’s not as proper as you.”
Sansa pursed her lips, but only for a moment. “Robb is already a fine prince,” she replied. “Besides, he doesn’t have to be completely proper until he finishes his university years and Father and Mother find him a bride with the Marriage Pact. And even after that, he won’t be king for a very long time.”
Arya made a face. “I wouldn’t ever follow the Marriage Pact,” she said firmly. “You and Robb can follow it all you like, but when I’m done with university I’m going to become a pilot and fly to – ”
“Essos, and make movies of the desert for International Explorer,” Sansa finished with her. It had become the new profession of Arya’s choice ever since their uncle, Prince Benjen Stark, had given her a set of DVD documentaries about Essos produced by the most famous science publication in the known world.
Both sisters grinned. It was nice, thought Sansa, not to be fighting with Arya for a change. And it was very nice that Arya had shared something with Sansa that she had not first talked about with Robb or one of her friends.
Arya’s grin widened. “We should do this again tomorrow,” she said.
“The servants will be cleaning it tomorrow, Arya,” Sansa reminded her, “and after that they’ll open it back up until next year’s cleaning.”
“Fine.” Arya sighed. “Next year, then.”
Another smile crept onto Sansa’s face. “Maybe,” she said, then, “All right, then, yes. But you can’t tell Robb, and you can’t tell Bran.”
Arya grinned. “I promise,” she said, and Sansa’s smile widened to match hers.
“All right,” she said, and turned to the door leading to her quarters. “Now I have to sketch all of the chandeliers before I forget how they look. And,” she added after a moment, “once Robb follows the Marriage Pact and his wife has babies, I won’t have to follow the Marriage Pact either, and I will design all of my own dresses and marry whichever of the princes I like.”
Arya rolled her eyes, but only a little. “You can get married, then,” she replied, “but I’d rather be like Uncle Benjen and never get married and be a pilot wherever I like.”
The faint sound of Sansa’s vintage turquoise alarm clock streamed into the hallway from her bedroom.
“Dinnertime!” Arya’s eyes lit up.
“Almost dinnertime,” Sansa corrected her, smiling patiently. “We still have fifteen minutes.”
Arya moaned. “Ugh. I’ll starve.”
Sansa’s smile expanded into a grin, although she could feel her own stomach growling. “You shouldn’t have swung on the chandeliers and made yourself so hungry, then,” she teased.
“Girls!” Queen Catelyn Tully’s voice drifted toward them from around the corner at the end of the hall, and seconds later the queen herself appeared, white shirt sleeves rolled up and a tan suit coat matching her elegant pencil skirt slung over her elbow.
“You’re early,” Arya said, grinning, once the queen had kissed both of her daughters.
Queen Catelyn smiled back. “I finished my last meeting early,” she replied. “I told the Mayor of Wintertown that your father and I wanted a full evening with our children. Besides, the maesters say that the Northern Lights are coming out tonight, so we are going to take you to the top of the North Tower to see them after dark.”
Both girls’ jaws dropped. The Northern Lights appeared in the sky over Winterfell perhaps once every ten years, and had last appeared when Sansa had been a baby and Robb but three years old. They were said to be a marvelous sight, and on occasion the three oldest Stark siblings would look up pictures and video clips of them on the Internet to stoke their imaginations about how the sky might look during the lights’ actual appearance.
“Really? Tonight?” Arya’s eager voice interrupted Sansa’s reverie once again.
“Yes, tonight,” her mother replied, beaming at her younger daughter. “How would you like having some Volantine hot chocolate while you watch?”
Sansa’s eyes opened until they were almost as big as the round crystals hanging from the big copper chandelier. Mother and Father only allowed them to drink the special hot chocolate from Volantis on their birthdays and on Founding Day at the start of each year. She and Arya, who was speechless for once, could only nod.
“All right,” said the queen, and turned to give her younger daughter a half-exasperated look. “Arya Stark, your hair needs to be re-braided. And no pouting,” she added, putting her hand on the girl’s shoulder. “You needn’t ask Miss Jeyne. I’ll do it myself.” She turned to Sansa. “And then yours, Sansa, if you like.”
Sansa’s eyes lit up. “Oh, yes, please,” she agreed. Usually her own maid brushed and braided her hair every morning, and then before dinner if she needed it; and of late, she had tried to arrange it herself on occasion. It was a rare treat to have Mother brush her hair any more other than a few evenings a week, right before bed.
Sansa skipped into her chamber, forgetting that that was not how a proper lady traveled about a castle, and changed as fast as she could into a brown sweater dress for dinner. She pulled out her sketchbook and had drawn two of the ten chandeliers before her mother entered the room.
“How was your day, my Sansa?” she asked as two of Sansa’s maids pushed a cushioned chair to sit directly behind Sansa’s favorite easy chair in front of the fireplace.
Sansa beamed. “It was lovely,” she said, handing her hairbrush to her mother. “Very lovely.”
#jonxsansaff#jon x sansa#modern royals au#for @king-queeninthenorth#my writing#jonsa fanfiction#jon snow#sansa stark#starklings#the pact
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Complete List of Sega Genesis Games
Complete List of Sega Genesis Games
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3 Ninjas Kick Back
6 Pack (Columns, Golden Axe, Revenge of Shinobi, Sonic the Hedgehog, Streets of Rage, Super Hang On)
688 Attack Sub
A
Aaahh Real Monsters
Abrams Battle Tank
Action 52
Addams Family, The
Addams Family Values
The Adventures of Rocky & Bullwinkle and Friends
Aero the Acro-bat
Aero the Acro-bat 2
Aerobiz
Aerobiz Supersonic
After Burner
Air Buster
Air Diver
Aladdin
Alex Kidd in the Enchanted Castle
Alien 3
Alien Soldier
Alien Storm
Alisia Dragoon
Altered Beast
The Amazing Spider-Man vs. The Kingpin
American Gladiators
Andre Agassi Tennis
Andretti Racing
Animaniacs
The Aquatic Games
Arcade Classics
Arch Rivals
Arcus Odyssey
Ariel: the Little Mermaid
Arnold Palmer Tournament Golf
Arrow Flash
Art Alive
Art of Fighting
Asterix and the Great Rescue
Atomic Robo Kid
Atomic Runner
ATP Tour Championship Tennis
Awesome Possum
AWS Pro Moves Soccer
Ayrton Sennas Super Monaco GP II
B
Baby’s Day Out
Back to the Future Part III
Bahamut Bahant Senki
Ballz
Barbie Super Model
Barbie – Vacation Adventure
Barkley Shut Up and Jam!
Barkley Shut Up and Jam! 2
Barney’s Hide and Seek
Bass Masters Classic
Bass Masters Classic – Pro Ed
Batman
Batman Forever: The Arcade Game
Batman Returns
Batman: Revenge of the Joker
Battle Frenzy
Battle Master
Battle Squadron
Battletech – Armored Combat
Battletoads
Battletoads & Double Dragon
Beast Wrestler
Beauty & The Beast – Belle’s Quest
Beauty & The Beast – Roar of the Beast
Beavis & Butt-Head
Beethoven
Beggar Prince
Berenstain Bears: Camping Adventure
Best of The Best – Championship Karate
Beyond Oasis
Bible Adventures
Bill Walsh College Football
Bill Walsh College Football ’95
Bimini Run
Biohazard Battle
Bio-ship Paladin
Blades of Vengeance
Blaster Master 2
Block Out
B.O.B.
Body Count
Bonanza Brothers
Bonkers
Boogerman – A Pick and Flick Adventure
Boxing Legends of the Ring
Bram Stoker’s Dracula
Brett Hull Hockey
Brett Hull Hockey ’95
Brutal – Paws of Fury
Bubba ‘N’ Stix
Bubble and Squeak
Bubsy in Claws Encounters of the Furred Kind
Bubsy 2
Buck Rogers – Countdown to Doomsday
Budokan the Martial Spirit
Bugs Bunny in Double Trouble
Bulls vs. Blazers
Bulls vs. Lakers
Burning Force
C
Cadash
Caesar’s Palace
Cal Ripkin Junior Baseball
California Games
Cannon Fodder
Captain America & The Avengers
Captain Planet & The Planeteers
Castle of Illusion Starring Mickey Mouse
Castlevania: Bloodlines
Centurion: Defender of Rome
Chakan: The Forever Man
Champions World Class Soccer
Championship Bowling
Championship Pool
Championship Pro-Am
The Chaos Engine
Chase HQ 2
Chavez II
Chester Cheetah: Too Cool to Fool
Chester Cheetah: Wild Wild Quest
Chi Chi’s Pro Challenge
Chiki Chiki Boys
Chuck Rock
Chuck Rock II: Son of Chuck
Clayfighter
Cliffhanger
Clue
Coach K College Basketball
College Football USA ’96
College Football USA ’97
College Football’s National Championship
College Football’s National Championship II
College Slam
Columns
Columns III: Revenge of Columns
Combat Cars
Comix Zone
Congo: Lost City of Zinji
Contra: Hard Corps
Cool Spot
Corporation
Corpse Killer
Cosmic Spacehead
Crack Down
Crue Ball
Crusader of Centy
Crystal’s Pony Tale
Cutthroat Island
Cyberball
Cyber-Cop
Cyborg Justice
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D
Dangerous Seed
Darius II
Dark Castle
Dashin’ Desperadoes
David Crane’s Amazing Tennis
David Robinson’s Supreme Court
Davis Cup World Tour Tennis
Deadly Moves
Death & Return of Superman
Death Duel
Decap Attack
Demolition Man
Desert Demolition
Desert Strike
Devil’s Crush
Devilish
Dick Tracy
Dick Vitale’s “Awesome Baby” College Hoops
Dino Dini’s Soccer
Dino Land
Dinosaurs For Hire
Disney’s Aladdin
Disney’s Magical Quest
DJ Boy
Doom Troopers
Double Dragon
Double Dragon V: The Shadow Falls
Double Dragon 3
Double Dribble
Dr. Robotnik’s Mean Bean Machine
Dragon’s Fury
Dragon’s Revenge
Dragon: The Bruce Lee Story
Dune: The Battle For Arrakis
Dungeons and Dragons: Warriors of the Eternal Sun
Dynamite Duke
Dynamite Headdy
Dig Dug
E
Earnest Evans
Earthworm Jim
Earthworm Jim 2
Ecco Jr.
Ecco the Dolphin
Ecco: The Tides of Time
El Viento
Elemental Master
ESPN Baseball
ESPN Hockey
ESPN National Hockey Night
ESPN Speed World
ESPN Sunday Night NFL
ESWAT: City Under Siege
Eternal Champions
Evander Holyfield’s “Real Deal” Boxing
Ex-Mutants
Exodus
Exosquad
F
F-117 Night Storm
F-15 Strike Eagle II
F-22 Interceptor
Faery Tale Adventure
Family Feud
Fantasia
Fantastic Dizzy
Fantasy Zone
Fatal Fury
Fatal Fury 2
Fatal Labyrinth
Fatal Rewind
Ferrari Grand Prix Challenge
Fido Dido
FIFA International Soccer
FIFA Soccer ’95
FIFA Soccer ’96
FIFA Soccer ’97 Gold
FIFA Soccer ’98 – Road To The World Cup
Fighting Masters
Final Zone
Fire Shark
Flashback: The Quest for Identity
Flicky
The Flinstones
Foreman For Real
Forgotten Worlds
Formula 1
Frank Thomas ‘Big Hurt’ Baseball
Fun ‘N’ Games
G
Gadget Twins
Gaiares
Gain Ground
Galaxy Force 2
Garfield: Caught in the Act
Gargoyles
Gauntlet 4
Gemfire
General Chaos
Generations Lost
Genghis Khan 2
Ghostbusters
Ghouls & Ghosts
Gley Lancer
Global Gladiators
G-LOC: Air Battle
Gods
Golden Axe
Golden Axe 2
Golden Axe 3
Goofy’s Hysterical History Tour
Granada
Great Waldo Search
Great Circus Mystery
Greatest Heavyweights of the Ring
Greendog
Grindstormer
Growl
Guardian Angels
Gunship 2000
Gunstar Heroes
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H
Hard Drivin’
Hardball
Hardball 3
Hardball ’94
Hardball ’95
The Haunting
Head-On Soccer
Heavy Nova
Hellfire
Herzog Zwei
High Seas Havoc
Hit the Ice
Home Alone
Home Alone 2
Home Alone 3
Hook
Humans
Hurricanes
I
Immortal
Incredible Hulk
Indiana Jones and the Last Crusade
Insector X
Ishido: The Way of the Stones
It Came From The Desert
The Itchy and Scratchy Game
Izzy’s Olympic Quest
J
Jack Nicklaus Golf
James Bond: The Duel
James “Buster” Douglas Knockout Boxing
James Pond
James Pond 2
James Pond 3: Operation Starfish
Jammit
Jennifer Capriatti Tennis
Jeopardy Deluxe
Jeopardy Sports
Jeopardy
Jewel Master
Joe & Mac
Joe Montana Football
Joe Montana Football 2
Joe Montana Football 3
Joe Montana Sportstalk Football ’94
Joe Montana Sportstalk Football ’95
John Madden
John Madden ’92
John Madden ’93
John Madden ’94
John Madden ’95
John Madden ’96
John Madden ’97
John Madden ’98
John Madden Champ. Edition
Jordan vs. Bird
Joshua
Judge Dredd
Junction
The Jungle Book
Jungle Strike
Jurassic Park
Jurassic Park: Rampage Edition
Jurassic Park 2: The Lost World
Justice League Task Force
K
Ka Ge Ki: Fists of Steel
Kawasaki Superbike Challenge
Kid Chameleon
King Salmon
King of the Monsters
King of the Monsters 2
King’s Bounty
Klax
L
Lakers versus Celtics
Landstalker
Last Action Hero
Last Battle
Lawnmower Man
Legend of Galahad
Lemmings
Lemmings 2
Lethal Enforcers
Lethal Enforcers 2
LHX Attack Chopper
Liberty Or Death
Light Crusader
Lion King
Lobo
The Lost Vikings
Lotus 2 RECS
Lotus Turbo Challenge
M
M.U.S.H.A.
The Magic School Bus
Magical Quest Starring Mickey Mouse
Man Overboard
Marble Madness
Mario Andretti Racing
Mario Lemieux Hockey
Markos Magic Soccer
Marsupilami
Marvel Land
Mary Shelley’s Frankenstein
Maui Mallard in Cold Shadow
Maverick
Mazin Saga
McDonald’s Treasure Land Adventure
Mega Bomberman
Mega Turrican
Megaman: The Wily Wars
Menacer 6-Pack
Mercs
Metal Fangs
Michael Jackson’s Moonwalker
Mick and Mack: Global Gladiators
Mickey & Donald
Mickey Mania
Mickey’s Ultimate Challenge
Micro Machines
Micro Machines 2
Midnight Resistance
Mig 29 Fighter Pilot
Might and Magic: The Secret Of The Inner Sanctum
Might and Magic II: Gates To Another World
Mighty Max
Mighty Morphin’ Power Rangers
Mighty Morphin’ Power Rangers: The Movie
Mike Ditka Football
Minnesota Fats: Pool Legend
MLBPA Baseball
Monopoly
Mortal Kombat
Mortal Kombat II
Mortal Kombat 3
Mr. Nutz
Ms. Pac-Man
Muhammad Ali Heavyweight Boxing
Mutant League Football
Mutant League Hockey
Mystic Defender
N
NBA Action ’94
NBA Action ’95
NBA Action ’96
NBA All Star Challenge
NBA Hang Time
NBA Jam: Tournament Edition
NBA Jam
NBA Live ’95
NBA Live ’96
NBA Live ’97
NBA Live ’98
NBA Showdown
NBA Showdown ’94
NCAA Final Four Basketball
NCAA Football
NFL ’95
NFL Prime Time ’98
NFL Quarterback Club
NFL Quarterback Club ’96
NFL Team Heroes
NHL Allstar Hockey
NHL Hockey
NHLPA ’93
NHL Hockey ’94
NHL Hockey ’95
NHL Hockey ’96
NHL Hockey ’97
NHL Hockey ’98
Nigel Mansell’s World Championship
No Escape
Nobunaga’s Ambition
Normy’s Beach Babe-o-Rama
O
Olympic Gold
Olympic Summer Games ’92
Olympic Summer Games ’96
Olympic Winter Games ’94
Onslaught
The Ooze
Operation Europe: Path To Victory
Out of This World
Outlander
Out Run
Out Run 2019
OutRunners
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P
Pac-Attack
Pac-Man 2: The New Adventures
Pac-Mania
Pacific Theatre of Operations
Pacific Theatre of Operations 2
Pagemaster
Paperboy
Paperboy 2
Pat Riley Basketball
Pebble Beach Golf
Pele 2 World Tournament
Pele Soccer
Pete Sampras Tennis
Pengo
PGA Euro Tour
PGA Tour Golf
PGA Tour Golf 2
PGA Tour Golf 3
PGA Tour Golf ’96
Phantasy Star II
Phantasy Star III
Phantasy Star IV
Phantom 2040
Phelios
Pigskin Footbrawl
Pink Panther Goes To Hollywood
Pinocchio
Pirates Gold
Pirates Of Dark Water
Pitfall: The Mayan Adventure
Pit-Fighter
Pocahontas
Populous
Power Instinct
Powerball
Powermonger
Predator 2
Primal Rage
Prince Of Persia
Pro Am Racing
Pro Moves Soccer
Pro Quarterback Football
Psycho Pinball
PTO
Puggsy
Pulseman
Punisher
Q
Quackshot
Quad Challenge
R
Race Drivin’
Radical Rex
Raiden Trad
Rambo 3
Rampart
Ranger X
Rastan Saga 2
RBI Baseball 3
RBI Baseball 4
RBI Baseball ’93
RBI Baseball ’94
Red Zone
Ren & Stimpy: Stimpy’s Invention
Revenge of Shinobi
Revolution X
Richard Scarry’s Busytown
Rings of Power
Rise of the Robots
Risk
Risky Woods
Ristar
Road Blasters
Road Rash
Road Rash 2
Road Rash 3
RoboCop 3
Robocop vs. Terminator
Rock ‘N Roll Racing
Rocket Knight Adventures
Rocket Knight Adventures 2
Roger Clemens MVP Baseball
Rolling Thunder 2
Rolling Thunder 3
Rolo To The Rescue
Romancing 3: Kingdoms 2
Romancing 3: Kingdoms 3
Rugby World Cup
Rugby World Cup ’95
S
Saint Sword
Samurai Shodown
Saturday Night Slam Masters
Scooby Doo Mystery
seaQuest DSV
Sesame Street: Counting Cafe
Shadow Blasters
Shadow Dancer: The Secret of Shinobi
Shadow of the Beast
Shadow of the Beast 2
Shadowrun
Shanghai 2
Shaq Fu
Shaq Slam
Shining Force
Shining Force II
Shining in the Darkness
Shinobi 3
Shove It
Side Pocket
The Simpsons: Bart vs. the Space Mutants
The Simpsons: Bart’s Nightmare
The Simpsons: Krusty’s Super Funhouse
The Simpsons: Virtual Bart
Skeleton Krew
Skitchin’
Slaughter Sport
Slime World
Smash TV
Smoke & Mirrors
The Smurfs
The Smurfs 2: Smurf Around The World
Snake Rattle ‘n’ Roll
Socket: Time Dominator
Sol-Deace
Soldiers of Fortune
Sonic & Knuckles
Sonic 3D Blast
Sonic Spinball
Sonic the Hedgehog
Sonic the Hedgehog 2
Sonic the Hedgehog 3
Sorcerer’s Kingdom
Space Harrier 2
Space Invaders 91
Speedball 2
Spider-Man and the X-Men: Arcade’s Revenge
Spider-Man & Venom: Maximum Carnage
Spider-Man & Venom: Separation Anxiety
Spider-Man: The Animated Series
Splatterhouse 2
Splatterhouse 3
Sports Talk Baseball
Spot goes to Hollywood
Star Control
Star Trek: Deep Space Nine
Star Trek: The Next Generation: Echoes of the Past
Starflight
Stargate
Steel Empire
Steel Talons
Stormlord
Street Fighter 2: Special CE
Street Smart
Streets of Rage
Streets of Rage 2
Streets of Rage 3
Strider
Strider 2
Subterrania
Summer Challenge
Sunset Riders
Super Baseball 2020
Super Battleship
Super Battletank
Super Hang-On
Super High Impact
Super Hydlide
Super Monaco Gp 2
Super Monaco Gp
Super Off Road
Super Street Fighter II
Super Thunder Blade
Super Volleyball
Superman
Swampthing
Sword of Sodan
Sword of Vermilion
Syd of Valis
Sylvester & Tweety Cagey Capers
Syndicate
T
TaleSpin
Target Earth
Task Force Harrier
Taz-Mania
Taz in Escape From Mars
Team USA Basketball
Techno Cop
Technoclash
Tecmo Super Baseball
Tecmo Super Bowl
Tecmo Super Bowl 2
Tecmo Super Bowl 3
Tecmo Super Hockey
Tecmo Super NBA
Tecmo World Cup ’92
Teenage Mutant Ninja Turtles: The Hyperstone Heist
Teenage Mutant Ninja Turtles: Tournament Fighters
Terminator 2: Judgement Day
Test Drive 2: The Duel
Tetris
Theme Park
Thomas the Tank Engine & Friends
Thunder Blade
Thunder Blade 2
Thunder Force II
Thunder Force III
Thunder Force IV
Thunder Fox
The Tick
Time Killers
Time Trax
Tinhead
Tiny Toon Adventures: ACME All-Stars
Tiny Toon Adventures: ACME Animation Studio
Tiny Toon Adventures: Buster’s Hidden Treasure
TNN Bass Tournament of Champions
TNN Outdoors ’96
Toe Jam & Earl
Toe Jam & Earl 2: Panic on Funkotron
Toki, Going Ape Spit
Tom & Jerry: Frantic Antics
Tom Lasorda Baseball
Tony La Russa Baseball
Tony La Russa 95
Top Gear 2
Toughman Contest
Tour Tennis
Toxic Crusaders
Toy Story
Toys
Trampoline Terror
Traysia
Triple Play ’96
Triple Play Gold
Triple Score
Trouble Shooter
Troy Aikman NFL Football
True Lies
Truxton
Turbo Outrun
Turrican
Twin Cobra
Two Crude Dudes
Tyrants
U
Ultimate Mortal Kombat 3
Ultimate Qix
Ultimate Soccer
Uncharted Waters
Universal Soldier
Unnecessary Roughness
Unnecessary Roughness ’95
Urban Strike
V
Valis 3
Valis: The Phantasm Soldier
Vapor Trail
Vectorman
Vectorman 2
Vendetta
Verytex
Viewpoint
Virtua Fighter 2
Virtua Racing
Virtual Pinball
VR Troopers
W
Wacky Worlds
Wardner
Warlock
Warpspeed
Warriors of Fate
Warrior of Rome
Warrior of Rome 2
Warsong 2
Warsong
Wayne Gretzky Hockey
Waynes World
We’re Back: A Dinosaurs Tale
Weaponlord
Wheel of Fortune
Where In The World Is Carmen Sandiego?
Where In Time Is Carmen Sandiego?
Whip Rush
Williams: Arcade’s Greatest Hits
Wimbledon Championship Tennis
Wings Of War
Winter Challenge
Winter Olympics: Lillehammer 94
Wiz & Liz
Wolfchild
Wolverine: Adamantium Rage
Wonder Boy III: Monster Lair
Wonder Boy in Monster World
World Champ Soccer
World Champ Soccer 2
World Class Soccer
World Heroes
World Leaderboard Golf
World of Illusion Starring Mickey Mouse and Donald Duck
World Series Baseball
World Series Baseball ’95
World Series Baseball ’96
World Series Baseball ’98
World Trophy Soccer
WWF RAW
WWF Royal Rumble
WWF Super Wrestlemania
WWF WrestleMania: The Arcade Game
X
Xenon 2 Megablast
X-Men 2: Clone Wars
X-Men
X-Perts
Y
Yogi Bear
Young Indiana Jones
Y’s 3
Z
Zany Golf
Zero The Kamikaze Squirrel
Zero Tolerance
Zero Tolerance 2
Zero Wing
Zionist Freedom Fighters by RyanVG
Zombies Ate My Neighbors
Zool the Ninja
Zool
Zoom
Zoop
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Out and about | New York City, NY | November 4, 2023
Mazin Jewels 'Open Rivet Ring' - $60.00 Mazin Jewels 'Pavé Snake Ring' - $78.00
Once again we’re opting for subtlety I see.
Worn with: Jacquie Aiche necklace + bracelet, Jacquie Aiche + Foundrae earrings, Stella McCartney bag, Miu Miu skirt, and Stella McCartney boots
Photo by Getty
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Out and about | New York City, NY | November 13, 2023
Mazin Jewels 'Open Rivet Ring' - $50.00
Worn with: Gant coat, YSL bag, and Sézane loafers
Photo by Getty
156 notes
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