#maybe im just whiny but this is just adding insult to injury considering how awful the story in totk is
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I really wish Nintendo would have had the courage to make Link an actual character in BotW/TotK. And no I don't mean have other characters TELL us about his personality or whatever. Allow him some facial expressions at least. I understand why he was so stoic in the memories in BotW but it would've been nice to have a memory that's just about Link himself. I'm still annoyed that the ONLY reason we know about Link's father being a knight is because Zelda mentioned it briefly in one memory. Not a SINGLE other mention of him.
I believe the reasoning for why Link has no personality in BotW/TotK is because he's supposed to be like a blank slate for the player to project onto, but.. in past games Link isn't a cardboard cutout, yet people project onto him just fine. For instance in WW, no one needs to tell you Link's personality, because it's SHOWN to you. The game does not have to tell you that he cares about saving his sister, because you can SEE it in his actions. Compared to TotK, it feels like Link doesn't really care at all about Zelda, especially after getting the final tear and he just stands there like... ¯\_(ツ)_/¯
I know people like to bring up the in-game dialogue options that show Link's personality, and I agree that at the very least we have that. But a lot of that is skippable, and there are choices that the player (not Link) picks from. You could argue that his personality is different depending on who's playing the game, because ultimately people love to project onto him and pretend like that's his canon personality. Or his entire personality is just "I <3 Zelda."
I just want to know, what does Link HIMSELF think about having lost so many of his memories, his identity, and his friends and family? What does he think about his arm being destroyed and then replaced with Rauru's? What does he think about the MASTER SWORD being shattered???????????? Because you know it's HIS sword, that was literally CREATED to fight Ganon.
Anyway this just annoys me so much, that past LoZ games had fairly simple yet meaningful stories, and actually good, FUN characters, even if they weren't particularly fleshed out. And now apparently open-world games can't have decent stories or good characters. There's maybe a HANDFUL of characters from BotW/TotK that I actually like, and the rest are bland and boring. I really hope the next game does better.
#loz#sorry im rambling now i figure this is my blog so i can post my loz takes here#this has been on my mind for years and it just irks me a lot when people keep trying to defend nintendo's shitty storytelling#and character writing#im not even asking for link to be a deep multi-faceted character#i just want SOME actual characterization beyond what other characters literally just TELL us#its completely doable because they've done it in past games!#maybe im just whiny but this is just adding insult to injury considering how awful the story in totk is#and the story in botw is marginally better but still not great#thanks for coming to my ted talk <3
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