#maybe if you want a hypothetical kit for a hypercarry dps or something else entirely
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hobbysognodilibri · 16 days ago
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Okay okay-
So sorry because I’m sure you’re asleep-
I’ve been thinking about Caladin’s kit and I’m definitely going to need some help :’)
I think I want him to work for Dual DPS/quick swap teams in which his outro skill buffs the incoming party and his intro skill generates energy-
But as for his main combat, just based on the visuals I have in mind, I think his Resonance liberation would be a bit like dropping a nuke??
I’m trying so hard not to design him specifically to work with Jinhsi because that’s where my brain went first-
But I think I like the idea of his basic attack causing a stack of what I’m calling “Venegance” for now??? I’m trying to decide what kind of buff it would be, but I think using his Ult would clear all stacks of Venegance and enhance [Atk, Crit, or other stat??] by x amount for the whole party???
I could see it enhancing his basic attack so you have the option of keeping him on field after his Ult or swapping him out to another DPS like Jinhsi, Xiangli Yao, or even Jiyan??? Maybe???
I’m not sure if I want his skill to change with his Ult usage or not??? I don’t have any real ideas for his Ult to be honest :’)
Sorry if this is complicated nonsense or if I don’t make sense. I’m also very confused :’)
Dw dw about the time lol! I'm usually awake at 2am (insomnia my beloathed) but this time I was surprisingly asleep~ but again no biggie since I never hear notifications from tumblr no clue why
Alright I love the idea of double dps teams (despite the facts that all the teams I use are hypercarry lol) but about Jinhsi... I mean she is purely a hypercarry dps, or at least I've never seen anyone use her in double dps... To use them both in a team you should probably have the second dps and the suport be able to do coordinated attacks to charge her forte, or have her S1 so that it charges faster... I'm thinking how it could work...
The thing is most limited 5* are purely hypercarry that hardly work in double dps... The exceptions being Xiangli Yao (who stays in the liberation state even after being swapped out) and Changli (who is in every double dps team comp I've seen so far, but I don't have her so Idk how she works lol)
So if you want him to work on that for most limited 5* he'd probably need to be a very niche character, maybe buffing the attribute and something specific for the other dps... Unless again you either plan on using him with Yao or Changli (or any of our OCs that work more easily in double dps quick swap)
I like the idea of the ult being a nuke that also buffs the whole team! Really really like it
Let's try with a hypothetical kit.
So we have basic attack generating Vengeance (I had to look up how to write the world it was frying my brain fuck english) stacks, these stacks buffs a stat for him (let's say attack, just a basic af thing don't think too hard about this). Then his ult goes off (his intro generates a bit of energy for him so it'd probably charge pretty quickly) and deals a ton of dmg. After that you can either keep him on field (and have a main dmg dealer with something enhanced after the liberation cleared the stacks of Vengeance, let's say his basic atk, kinda like Cyno in genshin) or swap him after his concerto is full (and the ult buffed a stat for the other characters).
I think that's kinda what you wrote in your ask?? I'm short on coffee so maybe I messed up but whatever
If that's what we're going with I think the thing you should enhance (and maybe hypothetically build him on) is basic attack, since that's what's gonna charge the stacks and deal dmg more often... Then liberation again is a nuke/maybe change stance/buffs other team members. If you have him change stance after the ult adn keep the stance after being swapped out he could work well with like Yao that has a similar mechanic/gameplay.
As for the skill... I remember you said a while ago that you were thinking about some crowd control thing to add to his kit and I still stand by that being a good idea... Idk if you've seen Roccia's leaks but she does have something like that, or even Yangyang... either way it's useful since we don't have many cc units in wuwa so that'd be nice. You could do something that does dmg, a small cc area (so it's useful for both his nuke and a possible other dps) and idk maybe something with his stacks...
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Damn I rambled a lot~
Got a bit carried away lol
But other than being a lore player I'm very much also a "fighting" player (not to the point of being a meta slave but I love the combat mechanics so much)
Let me know if you get any idea or need help figuring anything out (this is also for the actual game if you need help just ask, as a day one "everything player" I can consider myself enough of an expert lol)
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