Pedagogy
Finished scholar leveling and we're not touching it again until next expac. Switching between SCH and SGE confuses me because the order of skill application to accomplish something is basically reversed.
Head: Neo Kingdom Hat of Heaing - dark blue / ruby red
Body: Pedagogy Gown - dark blue / default
Hands: Diadochos Armlets - dark blue
Legs: Tights of Eternal Passion - dalamud red / dark blue
Feet: Velveteen Gaigers - dark blue
Earring: Pearl Earrings
Neck: The Emperor's New Necklace
Wrists: The Emperor's New Bracelet
Right Ring: The Emperor's New Ring
Left Ring: Eternity Ring
Main Hand: Epeolatry - default / default
Off Hand: --
Fashion Accessory: --
Minion: --
Mount: --
Location: Lower La Noscea - Red Rooster Stead
Shader: Faeberry Bokeh
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I—okay. Listen. Do I run around a lot in this game? Yes. Do I spend an unnatural amount of time looking for RP locations that perfectly match a scene I'm looking for? Probably. But over the course of years, I've found some pretty cool spots. And I'm going to share them with you!
Maybe you'll find inspiration to start something new in these areas, or maybe it'll help scratch an itch for a scene you've been wanting to do. Who knows! Just take them!
Also, these are locations found outside of major cities and aetherytes. This list is for people who want to get out into the overworld and away from crowds! (I’ve also tried to find places that are free of hostile mobs, NPCs, and FATEs.
I’ll likely make more posts for other zones, but the three starter regions are accessible for characters of all levels, and a good place to start!
Locations under the cut!
LONE CAMPSITE - Middle La Noscea - X25, Y23
A single, simple campfire surrounded by a few crates and barrels. I think an NPC appears here for one specific quest, but otherwise it's empty! It’s not near any civilization, although you can see Limsa on the other side of the map.
HIDDEN PIRATE SHIP - Western La Noscea - X10, Y18
A really cool ship hidden deep in the La Noscean map, which only became available once they added flight to older areas. You can land on the ship and the walkways that surround it. It’s really a unique and outstanding spot!
HOUSE @ OSCHON'S TORCH - Lower La Noscea - X23, Y39
You can't enter the lighthouse on the hill (unfortunately), but you can go into the small house in front. It has a nice garden in the yard, and the interior is fairly simple and NPC-free.
WAREHOUSE @ RED ROOSTER STEAD - Lower La Noscea - X31, Y21
I don't know why SE made this, to be honest. I've never seen a quest lead here. Nothing spawns, it just exists. Which is great! I wish they did this more. Anyway, it's a warehouse at Red Rooster Stead. A door in a cliffside, full of supplies and a table with chairs, and nothing else.
PAVILLION @ CANDLEKEEP QUAY - Lower La Noscea - X19, Y38
Previously inaccessible due to a gate blocking you off the pier, you can now fly over to this spot! This location is beautiful, especially at sunset, but unfortunately nothing is interactable. Unless you’re fine with /groundsit, you can't even sit on the chairs. But still, a quiet and interesting spot to meet!
HOUSE @ THE SILVER BAZAAR - Western Thanalan - X17, 30
All of the buildings in the Silver Bazaar are great! This one is fantastic. It's completely empty inside and outside (except for a couple ambient NPCs on the railing up top). There’s a table and chairs under the awning outside, too.
DESERT RUINS - Southern Thanalan - X19, Y17
There are a lot of nice ruins in the Thanalans, but this one in particular has a lot of potential. The only mobs around are some passive fire sprites, and there's an unopened chest in the back amidst all the crates and jars. Environmental storytelling!
TAVERN @ CAMP DRYBONE - Eastern Thanalan - X13, Y24
I know I said I would make this list outside of major aetheryte areas, but this is the one exception I'll make. Only because it has no business being this good. Every chair at every table is available! It's a wonder!! A very nice little tavern.
HOUSE @ THE GOLDEN BAZAAR - Eastern Thanalan - X10, Y16
The Golden Bazaar, like the Silver Bazaar, is all very useful. But there's one house in particular that is better than the others. This interior is big and extravagant and empty: three things we don't get very often in overworld locales!
CRESCENT COVE - Western Thanalan - X15, Y17
If I've said it once, I've said it a thousand times: I love Crescent Cove. Every building is accessible! And although there are NPCs around, it's a fairly large area to work with. I’ve both led and participated in a lot of great plot events here. I like it a lot!
LILYSTONE - Central Shroud - X28, Y30
A simple tent with a campfire in front, located next to a river. There are some low level aggressive mobs (level 11), but no NPCs or FATEs. I believe there's an early level quest around here, but I almost never see anyone. A neat campsite!
SWEETBLOOM PIER - East Shroud - X10, Y22
This location is found immediately after you take the boat from Gridania to East Shroud. Most people just run right past it and head through the gates, but if you turn around, there are two buildings here! One is a grocer of some kind, and the other is a storage room. There are a couple NPCs, but nothing too intrusive.
SPRIGGAN DIG - Central Shroud - X11, Y16 (Underground)
Sometimes, when you're setting a scene, all you want is a simple cave. Just one simple darn cave. This spot provides! There are 2-3 caves to choose from, although each one contains at least one hostile mob and a patrolling golem (level 43). We take what we can get.
SPIRITHOLD - Central Shroud - X26, Y25
This spot is great for its spooky ambience or for a dungeon/prison location. There are six small, empty jail cells against the walls. Just some small level mobs (level 9) wandering around, too.
That’s it! I have several more, but I trimmed them out due to them being either fairly common knowledge (ie, Buscarron’s Druthers, Hermit’s Hovel) or just too many mobs cluttering the field. However! If you’re interested in more, let me know somehow, and maybe I’ll make a Part 2!
Until then, I’ll very likely follow up with more zones. I like exploring quite a lot.
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16. third-rate
no content warnings
word count: 517 words
Hector didn't expect to earn a traveling companion, especially one as taciturn and standoffish as Achille. But he enjoyed the monosyllabic man's presence regardless, even if he never answered Hector's million and one questions about himself.
Being new in Lower La Noscea, and Eorzea as a whole coming from "a place far away," as Achille coolly told him, Hector chuckled inwardly at Achille's insistence that he wasn't lost, and that their constant run-ins were mere coincidence. Achille carried an odd sense of pride atop his slumped shoulders and would rather chew his arm off than ask for help, Hector realized in the three short moons they knew each other, not that Hector saw anything wrong with that.
He would've never thought it would lead to his current circumstance, however: trying to keep his trigger-happy companion from giving the frazzled innkeeper a bloody nose over a small error in their reservations, the poor Miqo'te dragged halfway over the desk as Achille white-knuckle gripped his shirt collar. Here in the Shroud, where people value peace and quiet, Hector tried to ignore the displeased stares of other travelers in the inn. He did his best to calm the irate redhead before him, the racket Achille was causing growing louder by the minute.
"Achille," Hector's grip on his forearm grew tight, the gleaner's smile even tighter, "just let it go. It's only for the weekend."
"You can't honestly expect us to share the same bed, you little shite! We paid for a double room, not a third-rate broom closet!"
"Inside voice, please."
Achille didn't hear Hector's request. Hector could only sigh and offer an apologetic glance to the innkeeper. Hector wasn't thrilled with the circumstances either, but this was an overreaction if he ever saw one.
"A-A thousand apologies, sir, but I didn't realize your reservations got mixed up until it was too late!"
The innkeeper's glasses were askew from all the rough handling, fluffy ears pinned against his violet-colored hair and tail puffed in fear.
"Like hells you did!"
"Achille, enough!"
Hector's words came out louder than he intended. He flinched when Achille whipped around to stare down at him, his red eye dark and jaw taut with anger. Hector half-expected Achille to yell at him, only for the redhead to apparently give up his tirade and loosen his grip on the innkeeper. Achille muttered something Hector couldn't understand (was that Bozjan?) as he scratched at his scalp to keep his calloused hands busy.
Hector could only offer awkward apologies as the Miqo'te hurriedly gave him their room key and a shaky point toward the hall they would be staying in.
"P-Please don't hesitate to call on me if you need anything, sirs."
Hector was quick to drag Achille away from the front desk before he could say something in retort, else someone would call on the Wood Wailers to escort them off the premises. Hector didn't even notice the small bed they were expected to share as he shut the door, the words tumbling from his mouth before he realized:
"We really need to work on your people skills."
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I have a mighty desire to know of the Major General incident
it's one of my many FAVORITE little "how did fornax get this scar" stories
all the way back in pre-arr, fornax was out fishing on a coast of lower la noscea (likely for food) and they were perched up on a rock with their tail just chilling in the water
so the end of fornax's tail lacks the thick protective scales on the topside due to picking at/ripping them off constantly as a kid, so that part of her tail is just the thin layer of smaller scales + flesh. a very prime target for fish, especially with how it's tapered off and might mimic a worm and whatnot
what she didn't expect....... was for something like the major general to chomp on it LMAO so initially fornax thought it was a big fish, they pull their tail out from the water, and are blessed with the sight of a tiny shark with.... tiny legs!! they were briefly the math lady dot png before processing the pain of the bite and practically yeeting it back out into the ocean with a panicked and violent twirl of their tail. not many believe their tale of their incident with this miniscule creachure
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