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Morrowind-like RPG Dread Delusion receives "The Final Update" today adding new equipment, hard mode, and Creature Island
Continue reading Morrowind-like RPG Dread Delusion receives “The Final Update” today adding new equipment, hard mode, and Creature Island
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Dread Delusion 1.0 Launch Trailer
Website / Steam
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DREAD DELUSION IS FREAKING OUT NOW!
#dread delusion#video games#lovely hellplace#full version#release#dreadxp#roleplay games#roleplay#fantasy#mediveal
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Dread Delusion
I had a good time with Dread Delusion. The setting was imaginative and the visuals great. The variety of spells and areas meant that I was always discovering new things, even if I ended up using the agility spell for most of the game. Well worth it if you're looking for a nice casual first person RPG.
Playlist: https://www.youtube.com/playlist?list=PLMOeTsMoezKbd8262pcIQHsm5QJxs8lIV
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Dread Delusion recibe su última actualización de contenido
Tras el lanzamiento del juego de rol de mundo abierto Dread Delusion hace unos meses, la desarrolladora Lovely Hellplace y DreadXP anuncian la llegada de la última actualización de contenido para el juego que trae una gran cantidad de contenido nuevo para aquellos que han conquistado los cielos, así como para los aventureros que aún se abren camino a través de las fronteras, incluida una nueva…
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Indie dev shoutout!
Just wanted to highlight a cool game that is come to full release on May 14 - Dread Delusion! I had the chance to play it a lot at PAX over the past years, and it's REALLY fun! Open-world, interesting quests, funny dialouge, (horror), and gorgeous!
If you like Morrowind games, it's a must play :)
Wishlist or buy here: buff.ly/400Ib7y
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Tried out Dread Delusion yesterday! Very oldschool Morrowind sort of feeling, I really like the vibes. Looking forward to seeing what other fucked up shit I can get up to and fleshing out my character.
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"Outstanding Video Game - Caravan SandWitch (Studio Plane Toast / Dear Villagers) - Dragon Age: The Veilguard (BioWare / Electronic Arts) - Dread Delusion (Lovely Hellplace / DreadXP) - Dustborn (Red Thread Games / Spotlight by Quantic Dream) - Fear the Spotlight (Cozy Game Pals / Blumhouse Games) - Life is Strange: Double Exposure (Deck Nine / Square Enix) - Minds Beneath Us (BearBone Studio) - Paper Mario: The Thousand-Year Door (Intelligent Systems / Nintendo) - Sorry We’re Closed (à la mode games / Akupara Games) - Until Then (Polychroma Games / Maximum Entertainment)"
Nominees for the category of Outstanding Video Game at the 36th Annual GLAAD Media Awards includes Dragon Age: The Veilguard. "The GLAAD Media Awards recognize and honor media for their fair, accurate and inclusive representations of the lesbian, gay, bisexual, transgender and queer (LGBTQ) community and the issues that affect their lives." [source]
#dragon age: the veilguard#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#bioware#video games#lgbtq
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currently playing: dread delusion (dev. lovely hellplace)!
man, what a game! you are prisoner xvii, kept captive by the apostatic union. however, as they attempt to capture vela callose of the dark star mercenaries, the mission doesn't go quite as planned, so you are freed in a last ditch attempt at salvaging the mission. shenanigans happen and you are set out to continue the hunt for vela in the open world of the oneiric islands. this is a small archipelago, part of this wacky world in which the surface is an uninhabitable wasteland and humanity lives in floating islands orbited by neuron stars. on top of that, humanity killed their gods and now contends with the fallout. you navigate the world trying to advance your hunt for vela and at the same time deal with the local issues. different factions have conflicting interests and you may navigate those issues as you see fit.
mechanically, character creation and stats are very simple, but work well in this smaller scale rpg. the worldbuilding is dreamlike and eldritch, the leveling mechanic feels very lovecraftian in the sense that you collect delusions through exploration and questing, and use them to improve your core stats (which in turn raises two of the skills). exploration is a core component of this game. it's how you come across quests and find glimmers of delusion in the world. since combat doesn't contribute to leveling, these are your two ways to level up. it is an open world without quest markers which is something i adore (but might be a barrier at first for some people). instead, you can make your own map through a quest, and since the world is small (though very dense) you can easily reference landmarks (which you can also add to your map) to navigate the world. in terms of performance, it plays really well save for a lag spike when the game is loading a new chunk, which happens very infrequently.
i found the art direction to be lovely. it looks like the lovechild of morrowind, king's field, and lsd dream simulator. it's perfect. the low fidelity style pairs well with the eldritch-like design for creatures. the game comes with options to enable/disable the 3d wobbliness that is a hallmark of the ps1 era, which is a boon for the motion sickness prone folks like me. the soundtrack is mostly ambient and i really like it, but i did notice the lack of variety after a while.
what has left the most positive impression on me, together with the ambiance, is the tone of the writing. the worldbuilding grounds the factions and npcs very well, and they are in turn very likeable. the main and side quests alike present situations that i found really interesting to navigate. some choices i found really difficult to make and to digest, which is in my book an excellent sign. i found it all subtly nuanced and incredibly compelling in a very understated way.
#p#dread delusion#i think (as most games that impact me like this) this is one of those games that isn't for everyone.#but i couldn't recommend it enough for the people that read this and get curious#and it's very well priced!! i'm surprised the price didn't go up at the end of early access#gaming log
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here's what bugs me about the solavellan kiss in veilguard, n I've said some variation of it before, but i'm saying it again
it had no JUICE
the inquisition kisses you get have no restraint at ALL. inq is bowed over, they're pulling on each other to get closer, someone showed the flycam and they're practically humping. he throws some tongue in unexpectedly. all around sloppy style. even the trespasser kiss was desperate.
you're telling me THAT SAME MAN will see the love of his life after TEN YEARS and give her a quick peck and then not even hold her hand as he walks into a hellplace??? she has to grab his shoulder???
idk i don't buy it. i don't buy it!!
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Another thing about this that's probably been said; I'm not scrolling through hundreds and hundreds of rbs:
I know we don't exactly look at stats to judge the quality of a fic on AO3. (Right? RIGHT!?) Mainly because it's neither bloody Facebook nor a capitalist hellplace obsessed with numbers; but also because number of hits doesn't actually tell you how many people have read a fic (eg. every person makes a new "hit" if it's been 24h between visits, iirc) nor how many have come back to read it out of sheer love, and we all know you can only kudos once and can't take it back if you change your mind so it's bound to be either too low or too high or both. Yes?
That said, if you're a writer with bad habits from other sites/work life/society/... and you see the hit count on your fic climb but the kudos stay low... how are you not going to wonder if it's just not a very good fic? Which randos find, open, abandon, and forget?
By return readers commenting that they're return readers, that's how! Or bookmarks. Bookmarks are also nice
Hey friends. Do this:
This probably took this person 3 seconds to do but it immediately told me that they liked my story enough to come back and read it again and they liked it again the second time.
Your favorite writers Do Not Know that you think about their stories after you read them. I generally assume that my stories make people happy for the few minutes they’re reading and then they never think about it again. To know that that’s not the case and that someone has returned just makes my little heart swell with joy.
I needed this today. If you’re the person who left this comment (or if you’ve ever commented on any of my writing) I love you.
#save a writer's sanity; leave a comment#save a writer's sanity again; leave a comment again#writer things#ao3#ao3 comments#pro tip/great secret: give writers praise and they might write more of the stuff you like!
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Dread X Collection 2
Developer: DreadXP Publisher: DreadXP Rrp: £7.19 (Steam), £7.99 (Epic) Released: 21st August 2020 Available on: Itch.io, Steam and Epic
We're back with The Dread X Collection 2! This is a compilation of twelve horror themed games that were created by each developer in ten days. Each of these game was created with a prompt in mind, this time the prompt was LOVECRAFTING.
It should be noted that there are a few things that should be kept in mind with these games;
They're all very short experiences
Due to the speed they were created in they are going to be rough around the edges and even have a few glitches etc.
Again, due to the speed of development they aren't going to be the prettiest games
Another thing to note is that unlike the previous collection there's now a launch screen that's more like a launch world. It in itself is a game that happens between and after the other games. I want to make sure I give the creators of that (Lovely Hellplace, who created the game Shatter in the last collection) some recognition here.
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Another Late Night
Developer: Secret cow Level
Like many of the games in this collection this one is very short, in this case lasting only a few minutes. The game is played entirely on a false desktop and revolves around the disappearances of particular people.
Personally I found this game to be more creepy than horrifying, it reminds me very much of Another Lost Phone in many respects.
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Arcadletra
Developer: Vidas Games
This one is very short and I'm still not sure what to make of it exactly. At no point did I find myself scared but I definitely was mystified. I've played through this twice and gotten both endings and I'm still not sure exactly I did.
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Undiscovered
Developer: Torple Dook
This was actually the first of the games I decided to play from this collection. This one is a very short game where you explore a ruin and discover its secrets.
The base idea of the game is that you are playing through some found footage that was filmed many years ago. Due to this the game has a heavy film grain and scratch mark effect which I personally found to be a bit too much.
You can't control the camera as it just hovers behind the character you selected to play, well up until a point that I don't wish to spoil. On the whole its not a bad little game, though its very short even by Dread X Collection standards.
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To the End of Days
Developer: Scythe Dev Team
This game is a prequel to the last game by them that was in the Dread Collection and seemingly there will be more. This time the developers decided to create a FPS, sadly it’s not a very good one, the controls feel very loose and a bit unresponsive.
Thing is... this was actually quite fun, if they remade this game again, gave it a little more polish and more development time I think I would really enjoy it.
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Charlotte's Exile
Developer: John Szymanski
This is the reason I love game collections like this. You can always guarantee that when things like Ludum Dare occur that their’ll be something interesting mixed in there. This game is one such example of that.
Charlotte’s Exile is all about deciphering a language so that you can progress. I love it when games include something like this such as Heaven’s Vault, Chants of Sennaar or even Tunic. Of course, there is a horror twist involved which is that the act of researching catches the attention of something.
Yeah, this is one of the standouts in this collection to me, and I’ve noticed there seems to be a stand alone version to buy that has been updated somewhat. Sounds like something I’m going to have to buy.
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Solipsis
Developer: Daniel Mullins Games
Like every game by Daniel Mullins this game uses basic controls to bring you something much more deep. In this case, you play as an astronaut seeking... something on the moon (Lava vents I think), but things go very wrong quite quickly.
This one is extremely short, lasting maybe 10 minutes but that's all that was needed. I do love the fact that all of the games Daniel Mullins creates are linked in some way, even if just tangentially.
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Sucker for Love
Developer: Akabaka
You have to love when developers start to give their own twists to classic genres, in this case the genre in question is the visual novel. You play as a cultist trying to summon an eldritch being so they can get a smooch. Such a noble goal.
I think it’s safe to say that this game was the run away success of this collection. I mean, not only did they make a full game with a larger cast (plus a free prelude) but more recently there’s a sequel/spin off too. Truly, I can see why this was such a success, multiple endings, good quality voice acting and the game itself felt good to play.
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The Diving Bell
Developer: Bathysfear Games
A first person psychological horror, I’m not sure what else to call it other than that really. It definitely captures the feeling of isolation and the paranoia that can come from being truly alone.
The thing is, I didn’t get on well with this one. I found it a bit obtuse, but I think that’s part of the design.
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The Toy Shop
Developer: Mahelyk
I found this game to be frustrating, which is a shame because the developers have actually crafted a fairly interesting story that I want to find more about. The gun play is lacklustre and its made all the worse by the enemies causing contact damage.
The thing is I can forgive that because of the development time, what I can't forgive is making me run from an unkillable pursuer, that kills me in one hit, through a maze filled with enemies. Not only does this maze have enemies it has multiple dead ends that come with no warning and make it impossible to avoid your pursuer.
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Squirrel Stapler
Developer: David Szymanski
This game has been designed to ape those 'Hunting Simulators' that I used to see on store shelves back when PC games had big cardboard boxes, I'm sure that those games continue to exist on Steam somewhere.
Usually I tend to like the games that David Szymanski has put out but this one... I struggled to finish it, not from the difficulty of the game but from a lack of interest. I just bounced right off it.
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The Thing in the Lake
Developer: Panstasz
This game once again goes to show that you don't need graphical fidelity to be scary. In fact the graphical style makes this game all the more unsettling, especially for those of us that used to play on the old Gameboys of the past.
I loved this game, everything about it just kept me on edge. Sadly I doubt you could make a game much longer than the one they made here in this style without it losing a lot of its charm.
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Touched by an Outer God
Developer: Wither Studios
A body horror themed First Person Shooter. You kill enemies to consume their flesh and use that to upgrade your own abilities. Well actually that's one way to play, you see there are two endings, and they hinge off of one decision.
I really liked this game but I can see why they didn’t try to make a larger game out of it, the novelty started to wear off quite quickly.
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#game review#game reviews#games review#games reviews#video games#video game#video gaming#indie#indie games#indie game#Dread X#halloween games#Horror game
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Has our reality, as well as our world, been shattered? Can we put the pieces back together? Let's find out in Shatter by Lovely Hellplace from the Dread X Collection! About the game: Lovely Hellplace - Shatter: From the creator of Dread Delusion. In the ruins of future Britain, new gods rule the wastes.
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Dread Delusion 1.0 Release Date Trailer
Steam
#dread delusion#lovely hellplace#dredxp#indie games#action games#adventure games#fantasy games#trailer#Youtube
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Zusammenfassung: Das Indie-RPG Dread Delusion hat kürzlich sein bevorstehendes Clockwork Kingdom Update während des Realms Deep 2023 vorgestellt. Das im Herbst erscheinende Update verspricht, die immersiven Welt des Spiels mit neuen Erkundungen, Charakteren und ethischen Dilemmata zu bereichern. Teil des Realms Deep 2023 Showcase Stark inspiriert von Klassikern wie Morrowind und Planescape: Torment Neue Siedlung, Steampunk-Gegner und schreckliche vierarmige Fleischabominationen Fallout-ähnliche moralische Entscheidungen prägen weiterhin das Gameplay Zukünftige Updates angeteasert, inklusive der Möglichkeit, die Oberfläche der zerstörten Welt zu erkunden The Clockwork Kingdom tritt Realms Deep 2023 bei Tauchen wir direkt ein, Gamer! Hast du den Realms Deep 2023 Showcase gesehen? Unter den vielen Indie-Juwelen, die vorgestellt wurden, hat Dread Delusion mit seinem Clockwork Kingdom Update einen bleibenden Eindruck hinterlassen. Dieses neue Update ist nicht nur ein typisches Add-On; es ist eine massive Erweiterung, die deine Abenteuer in Dread Delusion neu definieren wird. Das Spiel zollt weiterhin seinen geistigen Vorfahren, Klassikern wie Morrowind und Planescape: Torment, Tribut. https://www.youtube.com/watch?v=CqK_H0nA6pg Die Wurzeln von Dread Delusion Wie alles begann Für diejenigen, die das Vergnügen noch nicht hatten, wird Dread Delusion von Lovely Hellplace entwickelt und ist bereits bekannt für seine weitläufigen, ätherischen Landschaften und fesselnde Geschichte. Es ist ein dichtes, offenes Indie-RPG, das bereits mit seinen bestehenden Gebieten die Herzen gewonnen hat. Vergessen wir nicht, dass das Clockwork Kingdom auf der 2020 Haunted PS1 Demo Disc vorgestellt wurde, die den Spielern einen Vorgeschmack auf die unheimliche, atmosphärische Welt gab. Spielmechanik Auswirkung der Spielerentscheidungen Wie das Durchforsten eines komplexen Netzes von moralischer Mehrdeutigkeit erfordert Dread Delusion, dass du Entscheidungen triffst, die die Welt um dich herum gestalten. Inspiriert von Spielen wie Fallout, werden deine Stat-Investitionen deine Fähigkeiten in Erkundung, Entdeckung und Kampf beeinflussen. Das neue Update verspricht, diesen Trend fortzusetzen und das Clockwork Kingdom zu einem Ort zu machen, an dem jede Entscheidung deine letzte - oder deine triumphierendste sein könnte. Wenn du es geliebt hast, in den bisherigen Zentralgebieten Entscheidungen zu treffen, die weltverändernde Konsequenzen hatten, dann halte dich fest, denn das wird eine aufregende Fahrt! Was gibt's Neues im Clockwork Kingdom? Neuheiten im Überfluss! Kommen wir zu den Neuheiten. Das Update wird eine neue Siedlung einführen, die vor Leben strotzt - oder zumindest das, was im Clockwork Kingdom als Leben gilt. Mach dich bereit, gegen Steampunk-Gegner anzutreten und - wenn du dich traust - gegen einzigartige vierarmige Fleischabominationen. Ja, du hast richtig gehört. Können wir uns einen Moment Zeit nehmen, um zu schätzen, wie cool und gleichzeitig erschreckend das klingt?! Zukünftige Updates angeteasert Was ist das am Horizont? Oh ja, Lovely Hellplace hat auch zukünftige Updates angeteasert, die versprechen, dich auf eine Reise zur zerstörten Oberfläche der Welt zu bringen, die neue Möglichkeiten für Storytelling und Erkundung eröffnet. Das ist richtig, die Entwickler haben nicht vor, uns aus ihrer spiralförmigen Welt des Schreckens und der Entscheidungen zu entlassen. Zum Schluss Das Clockwork Kingdom Update für Dread Delusion entwickelt sich zu einer unverzichtbaren Erweiterung für jeden Indie-RPG-Liebhaber. Von seinen ätherischen Landschaften bis zu seinem ethisch herausfordernden Gameplay ist klar, dass Lovely Hellplace sich verpflichtet fühlt, ein tiefgreifendes Erlebnis zu bieten. Aber was erwartest du am meisten? Sind es die neuen Feinde, die Steampunk-Umgebung oder die Fortsetzung der moralisch mehrdeutigen Entscheidungen? Was auch immer es ist, lasst uns das Gespräch weiterführen! Teile deine Gedanken,
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This... This thing.
Is beautiful. I love all of them they're all cute and cuddly and I wanna eat this art thank you!!!!!!
But also, this just made me meet a tumblr user in the wild real life world AND I WASN'T EXPECTING IT AT ALL LMAO
Story time under read more, but again, THANK YOU!!!
I work in a supermarket as a promoter for a telephone company. I need to stand up and activate contracts, but sometimes I hide a bit and check the phone to recharge social battery.
I got a notification that I was mentioned, opened tumblr and saw this. I nearly died in front of a full supermarked and started giggling like an idiot.
Enter the guard that pateols the place that sees me like that and asks "what's wrong? What did you do??"
I look at him straight in the eyes and ask "Do you know what Tumblr is?"
This guard starts smiling, giggling, doesn't know how to answer and starts blabbing "Do I?? Do I know what that hellplace is??" So now it's two of us giggling like idiots in the middle of a supermarket but I just wanna test so I look at his shoes and go "Nice shoelaces."
I'm pretty sure he was about to get his gun and kill me, we were giggling MORE, a mess of "hey, look, LISTEN HERE!" and it was just EPIC LMAO!!!
We started chatting around, TOTALLY IGNORING OUR JOBS and we had the same insane humor idk it was really a nice moment!!!
Also he said the art is cool! :D
And the other four
Characters belong to @kommandonuovidiavoli
#WHAAAAT WAIT I#I GOTTA DJDJJSHSKSHSHSLDHD#AHHHHHHHHHHH#HOW DO I WORD HOW HAPPY AND GLAD I AM DJDJKSIAIABSKS#I LOVE THIS SO MUCH THANK YOU cries#sector v 2.0#fanart#kidsnextdoor-doodles#I dead
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Morrowind-like RPG Dread Delusion receives many improvements with the "Emberian" Update - out now
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