#love when people correctly understand he is a human toon
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oacest · 1 month ago
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Mojo 2007
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fundeadasylum · 7 years ago
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okay well now that im not buzzed and depressed, i have some thoughts about batim chapter 3 that im putting under the cut
just me thinking out loud, does contain spoilers
everyone seems genuinely surprised that alice turned out to be “”evil”” but i mean this is a horror game, what did you expect
also i got kinda major bioshock vibes from this whole part of the game, which leads to my next point
alice seems to have gone mad, just like sammy and just like how it sounds like joey drew did at some point something is corrupting these people and i’m betting it’s that ink flowing from the Ink Machine
it kind of sounds like people were fused with the ink joey mentioned in one of the audio recordings something about immortality and you can’t kill toons so why not just make everyone a toon only it looks like it didn’t go quite right?
alice said towards the end of the chapter that the boris henry was with was “perfect” and we know there were dozens if not hundreds of other boris’ and butcher boys all over the place but there’s clearly something wrong with those butcher boys that we run into what makes this boris perfect? was he fused correctly? why are there so many boris copies? is joey or the ink machine itself trying to create perfect replicas of the cartoon characters?
im saying all this because i have a strong suspicion that alice is actually susie campbell
or what’s left of her anyway
just based on alice’s dialogue and the audio dairy where susie mentions she liked it when joey drew called her alice joey sounds like he went a llliiitttllleee bit insane to me, by the way
the other thing is the Projectionist i see a lot of people saying it’s norman polk but did we actually get confirmation of that?? anyway, like sammy, it seems the Projectionist was also corrupted by the ink (in the play through i watched, the player avoided him so i didn’t see what happened when you got caught in his light) im actually really curious about him
alice also seems wary of The Ink Demon and given the post credits image, i’m willing to bet that that’s our lanky demonic friend who i suspect might actually be what’s left of joey drew himself alice doesn’t seem to like joey OR bendy and seems pretty keen to keep the ink demon away from her (also she seems to HATE henry, maybe because he’s still human? maybe because she associates him with joey?)
i don’t think joey just wanted to bring his cartoons to life i think he was aging and didn’t want to be, i think he wanted to be immortal and what better way than to become his beloved cartoons the guy already sounded like he was half nutso in the first place so it’s no great leap in logic to assume he did some demonic bullshit and fucked up the studio and everyone still in it
so who’s the antagonist here? can’t be alice, she’s in the same position as sammy and the projectionist, half mad and corrupted, warped by the ink maybe it’s joey? right now all signs seem to be pointing to joey but who knows for sure
on a separate note let me say something about THE GAME PLAY
GOOD GOLLY COULD YOU GET ANYMORE TEDIOUS
the layout of chapter three was a maze which, if used right, could have brought some really epic scares and kept up a really dramatic tension and fear as it was, the entire thing was monotonous and got old really, really quick
i understand that this is a very small team working very hard to get this game out and man alive do i appreciate their effort the game is gorgeous and im in love with the story, obviously
but it IS a game and it has to play like one repetitive hunts through the same area are...boring going into the projectionist’s part of the level was the most interesting and had the most dramatic tension, i think it could have been done just a little bit better but it was still really, really good and is probably my favorite level design of chapter three that being said, the rest was boring as fuck i get that you have this sepia toned, old black and white cartoon thing going on but it all looks so uniform after a while, you can push those shadows to slow the player down and create tension, add more blind corners, more ambiance besides the ticking clocks and chugging pipes
one of the things that always frightened me about bioshock was that i would HEAR the splicers before i ever saw them it made me tense up, it spiked my fear because i was then expecting them to attack and that made me wary of every single little thing, and the longer i went without being attacked the more nervous i got or i let my guard down completely and got the ever loving piss scared out of me
like i said, i know this is a very small team and the work they’ve done so far is AMAZING and the game is awesome and i really love it, i really do
but the gameplay for chapter 3 was disappointing and boring yes, we got a nice chunk of story, but there was really no reason to send henry running all over the the same damn area four or five times instead of building up the tension for something we never got to see (alice actually making use of the shit we brought her), it totally killed any tension that might have been there in the first place the initial appearance of the butcher boys was frightening but after a while, they stopped being scary too, there was no threat from them or the other ink monsters running around, i never felt that threat, i didn’t have a reason to be scared of them when they were so easily defeated
also there was all this talk of the ink demon showing up if you were noisy and stuff at the beginning of the chapter but????? he never did???? alice kepy talking about finding a place to hide but???? there was never a reason to???? there was absolutely no threat?????? the lack of ink demon/bendy was really sad tbh
anyway, i carried on with this long enough
i loved the atmosphere for some of chapter three and i am so very happy we got a nice, big, juicy chunk of story with it congrats to themeatly and the development team on another excellent installment of bendy and the ink machine! i can’t wait to see what you guys do next!
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