#love to see it ksjfnskjdfn
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slides in for request, maybe a basic package for either senti or illusion? ( can i even do that? rip sorry if i cant ;-; )
"Huh? Oh, I see. Give me a moment. I've got your order right here."
Battlesuit Order 002 || Basic Package || Illusion
S-Rank Battlesuit || Illusionary Torment A melee Dark Fire DPS, dealing continuous fire DMG and is capable of aerial combat. Core Strengths: - All skills deal Fire and Physical DMG - This battlesuit can attack enemies in mid-air. - This battlesuit has a burst mode. - This battlesuit can inflict absolute time shatter using their ultimate skill, freezing enemies, allies, and timers. Weapon || Scythe [ Base Signature Weapon: Key of Bloodied Screams ] [ Awakened Sign. Weapon: Domain of Sanguine Cries ] Leader Skill || Master of Deception Team gains 30% more Crit Rate. If the team contains 3 different element users, the team deals 60% Crit DMG. Passive Skill || Concealed in Shadow Illusionary Torment has two forms: Illusionary Torment and Illusionary Anguish. Cast Ultimate to switch between the two forms. His basic attacks inflict 1 terror's gaze stack on enemies for up to 15 seconds, maxing out at 3 stacks. Once any enemy has 1/2/3 stacks of Terror's Gaze, using Shadows of an Era will consume all stacks to shock and stun enemies,, shredding their attack and defense by 15%/30%/60% for 15 seconds. Enemies inflicted with unconsumed Terror's Gaze stacks receive 20% of attack as Fire DMG. Evade || Aria of Torment Blending into his dark surroundings, Illusion momentarily disappears and reappears. A successful evasion triggers evasion skill Nightmare Carousal. [Nightmare Carousal] Creates 3 illusions, dealing 50% of attack as Fire DMG and granting 3 stacks of Terror's Gaze on any afflicted enemies. Cooldown: 15 seconds Basic ATK || Anguish and Torment Attacks with the Scythe 5 times to inflict damage. Tapping the Ultimate button once launches enemies into the air, and tapping the attack button after that teleports Illusion to the enemy, where he can do a sequence of 5 basic aerial attacks. Tapping ultimate again while in the air will cause Illusion to slam enemies into the ground. Combo Attack || Shadows of an Era Consumes all stacks of Terror's Gaze to perform combo ATK, striking enemies twice and dealing fire DMG to all surrounding enemies. Using a basic attack creates a follow-up attack that launches enemies back. Tapping ultimate instead creates a follow-up attack that launches nearby enemies into the air, and can be followed up by basic aerial attacks. Ultimate || Boundless Realm Upon casting Ultimate, Illusion disappears from the battlefield and traps enemies within his mindscape, dealing 1500% of his ATK as Fire DMG. This creates the Boundless Domain, where imprisoned character illusions are constantly attacking enemies. During the Boundless Domain state, Illusion throws aside his scythe and shreds enemies with sharp, metallic claws. In addition to a raised attack speed and attack power, Illusion suffers a constant and intense HP drain, however, his HP can never fall below 15% due to the HP drain. Enemies hit by the initial attack have their DEF reduced by 75%, and slowly lose HP due to the rules of the domain. When the 20-second ultimate duration ends, Illusion summons his scythe back and tears the domain to shreds 1500% of ATK as Fire DMG. While in the Boundless Domain, all skill and stage timers are paused. Outside time will not pass inside the domain.
Battlesuit Order 003 || Basic Package || Senti
A-Rank Battlesuit || The Abysmal Guard An ice support for ice battlesuits, capable of shredding the enemy's ice resistance. Launches support attacks while on standby to support teammates. Core Strengths: - All skills deal Ice and Physical DMG - This battlesuit can jump in on QTE and support the active character. - This battlesuit attacks frequently and quickly. Weapon || Staff [ Base Signature Weapon: Seashell Staff ] [ Awakened Sign. Weapon: Tranquil Storms ] Leader Skill || King of the Sea Team deals 15% more ice DMG. For each ice DMG dealer on the team, the team goes 5% additional ice DMG Passive Skill || Starfish, Anglerfish and Krakens Builds up abysmal energy over time, which is used to call Senti in for off-field support. Using weapon actives and getting combos helps with building up the abysmal energy to summon him in. Evade || The Abyss Hears Your Calls. Dashes sideways to avoid attacks. A successful evasion triggers an Abysmal Whirlpool, that pulls enemies in and shreds ice resistance for 20 seconds. Cooldown: 15 seconds Basic ATK || Undersea Guardsman Attacks with the staff 6 times to inflict Ice DMG to enemies. Combo Attack || Guardian of the Queen At full abysmal energy, hold basic attack button to summon a school of abyss fishes to attack enemies. These abyss fishes then assist, dealing 75% of attack as Ice DMG for 20 seconds, even after switching Senti off the field. Ultimate || Hell's Kraken Summons the undersea Kraken to stun, freeze and gather enemies, shredding their ice resistance and increasing the ice DMG dealt by teammates for 16 seconds after the ultimate's activation.
#mod neon#designer || bianca hightower#workshop || custom orders#asks || no pictures#idv#idv oc#idv oc askblog#illusion being super fucking involved while Senti being like 'fish go!!'#love to see it ksjfnskjdfn
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