#love the immolatist design too. the pit fighter can die.
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darnestdungeon · 3 years ago
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May the RNG gods have mercy on you so you’ll never meet this enemy party on the Sprawl. I’m not sure if it was because it was my first encounter of the entire run (I only had 1 upgrade), but this was way harder than any boss. Gotta admire their synergy and beautiful friendship, DD2 is all about teamwork indeed :’)
(More details about my great defeat under read more.)
So from the get go, the Immolatist kept giving dodge and strength tokens to one enemy every round. The tokens build up, so if you focused on the Shaman for instance, The Pit Fighter suddenly had two dodge tokens in the next turn.
When the Shaman wasn’t healing himself and another enemy (with way better heals than my Occultist btw), he was inflicting blind tokens on my heroes. I usually focus on him and take him down before he can cure anyone, but the dodge and the blind didn’t help, I missed almost every attack. He kept healing whatever little damage I managed to hit. (Maybe I should have focused on the Immolatist instead?)
The Pit Fighter self buffed every round for speed and burn (not to mention the strength tokens) and burned everyone on my team with his two attacks per turn. The burn damage started to accumulate as the battle went on, so I tried to heal my heroes whenever I could, which didn’t leave much offensive power for me to take down anybody.
I gave up when my Occultist finally died. My MaA and HWM were also at Death’s Door while their team was practically at full health. It’s been a while since I almost cried at a game, the shame of this being witnessed by @reynauldapologist only added to the pain.
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