#looking forward to eow even more now tho
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ganonfan1995 · 4 months ago
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Excerpt from EOW Iwata Asks/Ask the Developer interview below.
There is certainly a history of Hyrule that ties the entire series together. If you take too many liberties, you have to be careful whether it's still Legend of Zelda-like. Aonuma: Right, it's very difficult to balance how much to add or change. At first, we were intentionally leaving any parts that might delve into Hyrule's history vague, but partway through, we just couldn't find a way forward that way... So, around last summer, we decided to hold a boot camp and work out the story there. Terada: It truly was a boot camp, indeed. Aonuma: Even there, Grezzo didn't offer any in-depth suggestions about the story at first. So, I went back to the hotel, quickly wrote a script that would work, and brought it with me the next day. Then, we all contributed various elements that often occur in the Legend of Zelda series to the script. Using this method, we eventually completed the game's story. Sano: Over a few sessions, we spent nine days at the boot camps in total, working from morning until night. (Laughs) Aonuma: These days, even for us, it's not easy to touch on the lore of the Legend of Zelda series. When you address the history of the Legend of Zelda, you naturally have to be conscious of how things have been expressed previously in the series. But when we think about a new game, we need to think about new developments while being mindful of the past games in the series, so the scope of what you can do becomes increasingly narrow if you think in the same way every time. On top of that, because the series has been running for a long time, players are interested in its history and lore. So, when we've adopted a game plot that was not in line with the other games in the series because we prioritized the gameplay, we've been told by our fans that it didn't make sense. We realized that even if the developers didn't intend to make nonsensical changes, players could interpret otherwise.
I appreciate the effort, but I know they're talking about the fucking timeline, I HONESTLY I wish they would drop it!!
From the earlier interview segments, EOW sounds like it’s going to be a blast. Grezzo seems really thoughtful when it comes to its development, and I really love that the team at Nintendo basically asked the entire staff at Grezzo to pitch their ideas on what type of LoZ game they wanted to make, rather than coming to them with an already fleshed-out idea.
That being said, oh my god, the series would benefit so much from not boxing itself into the timeline lore. Just give us something fresh, and we can do the heavy lifting, if I'm being completely honest.
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