#look i put swim speed on the shoes bc i use them for other weapons
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i finished making my gear build for inkbrush yesterday.... i think i found my favorite weapon to play.... is this how you become a brush main
#sammy liveblogs about spoon3#splatoon 3#sammy be quiet#sammy no#look i put swim speed on the shoes bc i use them for other weapons#and if i'm having too good a game with lots of kills more respawn up isn't helping me#tbh i dont like the jacket but i just naturally got the swim speed on that one#i am gunna try to put it on a different shirt#but the one i have in mind...#well if i want to do it with no chunks... i have to advance it 37 times.....#and aside from that i don't have have swim speed drinks right now#so even if i want to advance zero times by chunking twice i drinking once i have to wait til i get a drink#seed checker says i will get one from big run so tomorrow evening i should have that#but i would also need like 17 more chunks to chunk twice lol#and i kinda want to just wait til i get a couple more two put ninja squid another another shirt i like#so i can use it with a different weapon build#but ninja squid also requires run speed up chunks and i have 25 of them rn#but i want to save up to 45 bc i think that's what i want to put as the main on my nautilus 47 gear build#changing the main ability on the shirt in the only thing i need to adjust on that one#the gear build on that rn is main: rsu + spu (needs to be changed) + sj#sub: rsu + qsj + ia + ssu x 6#i know the nautilus 47 doesn't need as much run speed up as other splatlings bc it can store its charge and swim#but idk what else i really want to put there and sub power up is really a waist as a main when my sub is sensor and i'm not using it#i use point sensor like a nut when i play nova bc revealing the enemy and being back up fire is basically the entire point of nova#but there's not really a point for me to have gear that extends the length of point sensor if i'm rarely using it#i guess maybe thermal ink but idk#nautilus has decent accuracy and a player getting hit or hit by a stray and getting out of my sight doesn't happen all that often#or at least enough for me to think thermal ink is justified over something else#if i got rich in ssu i'd do that over rsu but i need it for other gear and god
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Ok by popular demand (aka me wanting to info dump about my main) here is my epic splat brella guide!! follow this guide and you will be a brella pro hopefully! :) remember that you can succeed at anything with a little bit of practice and dedication, and you’ll need that if you wanna use a brella bc it is... a difficult weapon. i will put this under a cut bc i wrote a lot of stuff! but if you check it out then thank you!
The Brella’s Shots: I tend to compare the brella’s shots to a blaster in my mind due to the shape of its shots and that it almost has indirect and direct shots, though it still functions differently. Indirect shots are when you hit the opponent with a fall off shot or with your aim slightly off, making not all of the pellets in your shot land their full damage. This can make a splat either a 2 shot kill (2 directs or 1 direct and a close enough indirect) or a 3-4 or more shot kill based on how close your other shots hit. There’s also a 1 shot kill where you hit the opponent with a direct and hold your brella open right after it and walk into them with it open, splatting them with the brella shield’s 30 damage hit. A very fun and quick way to splat opponents, but pretty situational as its super close range, good for ambushes and flanking though.
Splatting Strategy: The best strategy is to get in close to your opponents, not playing based on your range unless your trying to pick off fleeing opponents as that lowers the damage of your shots, and if you dont land/dont believe you’ll land your second shot then you start to open your brella while your opponents shooting at you, closing it and shooting when you predict they’ll stop shooting, rinse and repeat. its somewhat risky unless you make sure not to let them flank you while your brella’s open, or if they run out of ink, or they happen to miss their shots, or you predict their movements correctly. Getting your shots to land is similar to chargers (and probably blasters) in my experience, in that you have to shoot where you’ll predict your opponent is going to go. if you can master this then you’ll be a brella master! I’d also recommend playing on low sensitivity if you use motion controls as it makes your shots easier to aim, i play at around -2.5!
Weapon Advantages/Disadvantages: Weapons to watch out for are blasters (their shots will usually ignore your brella if they shoot slightly to the side or up. Flank them from the side or the back), sloshers (not the biggest problem unless they shoot at you from above), other brellas (theyre gonna try to predict when your shield is down, try to do the same to them but get the upper hand on them! Getting the first shot on them is crucial) and dualies (their rolls can cause issues when predicting where to shoot. Using the 1 shot/brella kill is recommended for them). Weapons you have an advantage over are rollers (easy to predict when they’ll stop attempting to hit you, allowing you to block and shoot efficiently) chargers and splatlings (you can block their quick-killing shots and hit them while theyre charging, but make sure to time it right) and shooters (watch out for close range and fast firing shooters however as they might splat you before you can even get your shield up.)
Maps And Terrain Advantages: Corners and tight corridors are your friends, and your friends are your friends as well! Shooting at opponents while in a corner or corridor can prevent the enemy from flanking behind you, and backing an opponent into a corner can be an easy 1 shot/brella kill. Some good splat brella maps are Blackbelly Skatepark, Moray Towers, Walleye Warehouse, and Port Mackerel. If you’re being overwhelmed by an opponent or two, try keeping your brella open and let a teammate splat them while theyre shooting at you. This weapon is a major support and assist weapon, its recommended that you dont go out of your way for kills unless theyre retreating or you have an advantage over them. Also be careful about getting into 2v1s, you’re basically certain to get splatted if youre outnumbered and dont have a teammate nearby. If you need to retreat try sending out your brella and superjumping back to base or swimming backwards, otherwise sending out your brella is mostly useless. i’d recommend getting the timing for when your brella automatically sends off so you can maximize how much you can hold it open.
Game Modes: this weapon excels in splat zones, tower control and turf war the most, it paints very well and is good at charging its special to provide support with ink storm (or splat bomb rush if you use the sorella brella). this may sound obvious but this weapon is a defensive weapon in ranked, youre gonna wanna stay in the zone or on the tower and block any enemies from trying to get in. be sure to move around a lot and have a easy path to retreat in case multiple enemies try to come for you at once, though since tower control and splat zones are restricted to small areas retreating doesnt always have to be an option cause your teammates might be close enough to give you a hand. also always get on the tower! always!!! you can aim upwards and shoot your pellets over the tower to scare off anyone trying to climb on from the other side, and when you get on you can stop them from climbing on with your shield. try to block shots instead of shooting at opponents while the tower is moving, unless they are distracted and within splatting range. enemies swimming towards you and not shooting are very easy to pick off however.
Specials: For specials, i dont have much to say about the sorella brella bc i dont use it, i much prefer the more defensive splat brella kit as it compliments the weapon’s playstyle better imo. Try to throw your ink storm as soon as you get it as you’ll charge it pretty steadily with your sprinkler and with how good the brella is at painting, but if there are no enemies around try to wait till several opponents are in one place or when theyre trying to make a push in ranked and throw it to support your teammates. After your rain has been going on for a while you can look for damaged retreating opponents and catch them off guard with an easy 1 or 2 shot splat.
Tips: A tip regarding superjumping is that you can hold your brella open as you land back into the fray, meaning that chargers can’t splat you as you come in, and it can allow you to either retreat from other spawncampers or try to splat them back instead!
a fun tip is that bombs blow up automatically on your brella but dont splat you (they can splat your teammates if theyre in front of your brella tho so watch out!), so you can hold your brella open and pop the bomb on it before its supposed to go off, its very good for suction and autobombs and a good way to clear a path in ranked when the opponents are trying to suppress your push. your shield will be destroyed by 2-4 bombs usually. it’ll also break if youre in close proximity to a splashdown or a baller explosion, so if you find yourself in a situation like that just retreat or superjump back to base, cause you wont win without your shield...... unless its a charger, like the kensa charger or goo tuber, in which case you might be able to splat them assuming they dont retreat fast enough!
another tip is with tentamissles, you can sort of block the damage from them if they dont fall directly on top of you and as long as theres not too many, if you find youself backed into a corner bc ur teammates ran past you and the missles surround you try holding your brella up! wont work everytime but its saved me from dumb splats countless times.
EDIT: another tip regarding sprinklers that i forgot to add! you can throw a sprinkler on top of an enemy superjump point and easily splat them with 1 direct or the brella shield as they jump in! sprinkler is really good for bait as well to use to ambush people, as stealth is very important for getting splats with the brella. you can also throw a sprinkler in a certain place where the enemy can come through to keep watch, if you see your sprinkler being destroyed you can alert your team where theyre coming from. i use this technique on the enemy side alley to the right on Ancho-V Games most often!
Gear Abilities: As for gear recommendations, ink main saver is a must due to how many times youre gonna be repeatedly shooting at an opponent, and how you lose ink when you hold your brella open. Special charge up is good for both the splat and sorella brella to allow you to always have a trump card when you need it. Run speed up may be good for strafing while shooting, but i prefer swim speed up to make flanking and chasing retreating opponents easier, as well as retreats. Quick super jump is good as well to allow you to get into the action quickly and to retreat back to spawn fast. Ninja squid is a pretty good ability as well seeing as stealth is your main asset in splatting opponents, but i personally dont run it as i prefer being fast (also i dont have any ninja squid shirt that fit my outfit) Main power up makes your brella come back faster after it’s been destroyed or after letting it go, and with enough you can even regain your brella before your sent-off umbrella has despawned. Though I wouldnt recommend it too much but it might be good for ranked and especially tower control. this is my gear setup, and the only thing i’d recommend is not using a main of quick superjump like me, one or 2 subs would work just as well. i just love quick superjump and those shoes fit my outfit :3c
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