#like my fwend said Engage has good gameplay
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randomnameless · 2 months ago
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I seriously hilarious how after a year people are still treating Engage like it burned their spouses and fucked their crops. If they love "moral grayness writing" that much, they have tons of other rpgs with similar themes to play, 8 seasons of Game of Thrones to watch and lots of grimdark fantasy books to read.
Seriously, there's only 3 times (if we want to count 3h that badly) where this franchise has tried to explote more nuanced and complex plots, and those games were the Tellius duology and the Jugdral games. The rest have milquetoast fantasy rpg plots. Why they sticking with FE when it's clearly not the franchise for these kinds remains an enigna.
Mmh,
I wouldn't say GOT's seasons are grim d4rk, imo they're trash in the same vein as the Kadarshians TV show, you're watching it to see how ruined things will be
(c'est quoi l'équivalent US/UK de l'émission "les marseillais"? )
I feel like Martin's books were more in the lines of "deconstruction then reconstruction" of the "traditional" fantasy tropes, with his own choice of depicting very grim and dark things that participate in the "deconstruction" side of his works... even if at times it borders on misery porn and, tbh, misogyny.
Fantasy settings, in general, always have some sort of monarchy and morale of "the good/rightful king returns home and everything is better!" - you can add some twists here and there, but in general, and especially FE, it's that kind of frame. We're not in game where Bob and John feel like Hector charges them too much for the sewer tax, and file a claim to his court to be discharged from paying said tax.
I'm not saying you can't add twists and add some sort of depth to the game, hell the Tales of franchise often tries to add some greater theme to their general "hero with a sword whacks people and is ultimately involved in a greater quest to save the world while eating appel gels", Symphonia tries to tackle racism and how being a victim or racism doesn't give you a pass to create concentration camps to turn people you see as "inferior beings" as fuels/devices to upgrade you and your chosen ones (even if that plot point utterly vanished when the MC goes "i wish we could have been friends" which is, uh, I guess where i found Kishimoto's inspiration for Obito I guess), Abyss tackles the existential crisis of clones/people created to be spares, do they have the right to exist beyond the purpose of their original creation or not? - etc etc.
Funny how you mention Tellius, because IMO, Tellius is even more shaky/wonky than Fodlan (or at least it's a serious competition) with its general message of "racism BaD but miscegenation BaD too" which is, uh... well.
That leaves Jugdral with all of the stuff it wanted to convey - and managed to do while being a SNES duology (I think?) - and yet Jugdral is, at its core, a story of "rightful heir returns to his throne" with some emphasis, especially in FE5, on what "rightful" means but the premise is the same, it's not Dalshin who's going to become the Lord of New Thracia, it's Leif because Leif is Quan'n'Ethlyn's son : his journey in FE5 is all about learning to become a good leader/king.
Back to your post, if people want a game where you "smash the patriarchy" and bring "the revolution"... well, the FE series is not (or wasn't, who knows how it will turn out to be in the near future) for you.
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