#like ln3 etc
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guys out of pure desperation here's a(n incomplete) list of games that have come out during cellbit's break or are upcoming releases that he'll possibly play/that i want for him to play once he's back, in no particular order and including games i think will be terrible but he'll play anyway:
cryptmaster
slay the princess (i think it still doesn't have an official portuguese translation but there is a fan translation that felps used for his playthrough)
fears to fathom: woodbury getaway
clock tower rewind
decadent
reanimal (looks very little nightmares)
no, i'm not human
zoochosis (he played the demo i'm pretty sure and it was kind of terrible but we'll see if he plays the full release)
hauntii
hollow body
machinika atlas
riven (unless it's only out on vr)
murders on the yangtze river (menace and i played a couple of the bits that were out in english and it's pretty good plus the full eng translation is out now)
escape memoirs: safe house
malware (no way he doesn't play this)
late homework
beyond shadowgate
phoenix springs (obra dinn vibes, extremely detective-y)
farewell north (dog)
asleep - ato 1 (brazilian indie horror game w/female protagonist & pixel art AND he already featured the trailer on the cellbit awards last year)
parallel experiment (cryptic killer sequel-- would love for him and roier to play this once it releases)
staffer case
until then
neva (devs who made gris which he ADORED)
edge of sanity
homicipher
rise of the golden idol (follow up to case of the golden idol, one of his fave games)
#bell.txt#this not including all of the games that will release soon/in 2025#like ln3 etc#started drafting this two months ago but i have been keeping track for. far longer than that
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Hey Hezuneutral, considering you are a Little Nightmares fan, what are your thoughts on the fandom number convention of naming the characters? For example, the Runaway Kid is called Seven, or RCG is Five or Ten.
I've seen a niche of people in the community being dismissive of the names. I think both philosophies of the naming convention are acceptable, either through a number or a term of an adjective or verb to represent them. (You could do both philosophies, like Mono being a prefix of a word that means one.) However, I prefer the numbering method because it sounds cleaner and resonates a purpose or meaning to the character. (Exception for Mono because his name is perfect. I love it.)
It would benefit our new protagonists in LN3 because their names, Low and Alone, portray more like a placeholder than a finalized name. I can't explain why I think this way.
Perhaps you have an answer?
I agree, I mean, I'm fine with people coming up with non-numbered names, because realistically after a time you're just gonna run out of those, or you'd at least have to find other terms for the same meaning. But numerical naming was the convention for the series for a while, it wasn't just a fandom thing. People went with the naming convention because of Six's name to begin with. When Runaway Kid was introduced, people named him Seven because that's the next number in line to Six's, and well, we all know the joke "Seven Eight Nine / Seven ate Nine" where instead it's reversed to "Six ate Seven" as a morbid comical joke. And when LN2 came out, it followed a similar naming convention, Mono for "1". Very Little Nightmares went for "The Girl in the Yellow Raincoat" and "The Pretender" for those kids, kinda following the structure of "The Runaway Kid". Children who are meant for death in this universe don't get a name I guess. But some people went with "Five" because it was a LN prequel- where Six wasn't the original girl with the raincoat, so- that's why people named her Five. And The Pretender, while a child, was also an enemy boss, which followed the naming convention for those. ("The Lady", "The Thin Man", "The Janitor", "The Hunter", etc...) And even the Sounds of Nightmares vaguely follows this naming style. "Noone" as in "No one", but also a word-play for "Noon" which could be "12". But then LN3 comes out and we get "Low and Alone" which, technically alone counts for "1" like Mono. But Low doesn't have any connection to a specific number. Low and Alone don't follow the numerical naming convention. They don't even follow the noun convention either, describing their appearance or role in the story like "The Doctor" or "The Runaway Kid". I've talked about my distaste for their names before. They just mean "depressed and lonely."
I think it's fine if people like them of course, but personally I think "(C)Row and Solo" are more interesting and follow the naming convention. (Row as in several seats in a theater: a high number, and Solo as in single, on your own.) (I'd also take Crow and Alone... but they sound a bit weird together)
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I love what I am seeing so far for LN3. To start off, I love how the naming convention is continued with Low and Alone, being unconventional names but ones that kids without parents would have come up for themselves, just like with Six, Mono, RK/Seven, etc
The theme of appearance and the presence of the Eye is still ever present in Nowhere and the Spiral. Low and Alone are wearing masks that conceal their faces like Mono’s paper bag and Six’s hood and the Baby monster is seen with one working eye that seems to function like the eyes on the Maw and the Nest.
Also, there’s a blink and you’ll miss it scene where you can see stone figures of adults, confirming there may be, or at least were at some point, normal people on this world. It pretty much confirms that whatever is going on in this world, everything surrounding the inhabitants has been drastically warped, making its victims/prey much smaller than normal, or just making themselves bigger.
possible spoilers under the cut
1) i also like how low and alone’s names continue the unconventional name trend! and i think in a way we’ll see how their names reflect their personalities as well as more info comes out about the game
2) the eye symbolism drives me crazyy and its great that they’re continuing it in the third game. i wonder what the bigger picture with the eye is and how they will expand on it in the third game
3) ooo the stone adults are one thing i missed! with references to the overall LN world being called “nowhere” and how anything can fall into it, it definitely makes me wonder how everything ended up the way it did and how people end up in there to begin with
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Live thoughts of E6 of The Sounds of Nightmares. As always, expect spoilers for that. Edits in parenthesis if I decide to do any, etc etc.
Spoiler warning over let’s goooooo!
The Lonely Way
Gee, guys, way to make even the title depressing. Are we going to the Maw this week?
Also crinkling noises. Otto eating candy?
Otto: “Brain machine broke”
Noone: “Understandable, have a nice day.”
Apparently Noone disappeared for a lot longer than she normally did. Otto feels powerless, so he clearly needs some AA batteries.
Otto planning to use Noone to bring out the Ferryman now. Abusing his power to do so, sounds like. Noone is clearly angry at him.
The tumor has the poor girl worried. Otto slips and let’s Noone know the Ferryman’s name. Tantrum time.
Science talk that I don’t understand, cool, cool. Noone doesn’t understand either. Nice.
Otto being insistent on candy and this plan, forcing her into both. Naturally. Still a bit peeved at him over last week, so obviously Noone would be.
Dream time!
Armless and faceless mannequins. Did the Lady’s mannequins have arms? Lot of fancy clothes.
Pink tutu and shoes, yellow raincoat. And a puppet.
Yellow raincoat draws Otto’s attention. Liking my theory that CiCi= that girl in yellow raincoat from the paintings. Possibly Raincoat Girl? Six didn’t get hers until after being taken to the Nowhere.
Spying through a keyhole. New mannequin. Not sure what to make of this, might be unique location as the others have been. Could be in LN3, maybe. Maybe even 4.
The Nowhere curing Noone, as we knew from a few episodes ago. Unfortunate sacrifice.
Science talk from Otto, for Otto.
Time for the realm of nightmares.
They’re together in dreamland. Neither can see. Like most nights of sleep, really.
Misty room. But they’re somewhere Noone was before… with the Ferryman. Maw? Yes, I’m still thinking of the Maw.
A door in the distance. Otto is so close (so close). Noone isn’t waiting.
Eye door. Verrrry ominous.
Ferryman is Ferrymanning all over the place.
��Only youth blooms, (something) pure but not rooted, spoils white within.”
Otto talks to the Ferryman! And the other way around. He basically just tells Otto that CiCi is in a wide, wide world. Implying alive. Maybe still Six? Unless a prequel.
Eyes. Lot of eyes. All watching Noone. Uncomfortable. Reminds me of poor Mono.
Otto wants to come, but Ferryman tells him he has to be pushed into it. Maybe because he’s too old?
“Sleep now, Ruth?”
(Noone is just a nickname? Middle name, maybe? I thought Noone’s nickname was No One and only that.)
Dang it, riddles. I can’t catch them all.
And Otto sounds like he’s about to cry… ):
“Give her back! Give her back, damn you!”
Damn, really two times they’re making me feel bad for Otto. Such a broken man.
I think Noone is trapped. Otto wakes up, starts freaking out… and Otto starts considering the abandonment comment.
Otto is the little brother? Thought he was the older one. That’s depressing as heck. (Really making me like the “RCG as a big sister/mom friend of the group” personality I have for her. CiCi COULD still be Six, assuming Six woke up at some point after dropping Mono (we were separated from Six even during the adventure, and the Ferryman still stalked her after the drop).
Brings up a toll to be paid. Start recording, end recording. Start recording.
Is there more next week? No way anything significant comes up within the next like two minutes.
Another patient named Ethan. Sudden sleepwalker. Only mumbles, but Otto is telepathic apparently. He’s gonna use this kid.
Aaaand he really just did it. The “sweets for my sweet”.
Candy could be helping the travel? The Nowhere is curing disease, so maybe all the kids were very sick before coming? Ferryman might be saving kids from their diseases in exchange for them being there.
Okay it’s over. Go read someone else’s post now I guess. Go. Go on. This post is over.
#the sounds of nightmares#episode 6#ln2 spoilers#ln spoilers#little nightmares spoilers#The Lonely Way
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to add on to this, the “trapped” part is especially interesting in regards to six given what we know about the maw, the way that the nowhere works, and some easter eggs we’ve seen from ln3 so far. canonically, buildings and locations like the pale city and the maw were not “built” by anyone, the signal tower simply exists because the need for escapism and consumerism exists, the maw exists because hunger and greed exist, etc.
we also know that the maw needs the lady’s power in order to run, given this information… can six leave? i don’t think so. she’s not just trapped in the nowhere, the maw needs her and she needs it. her and mono’s endings are VERY similar.
in order for the maw to no longer exist in the current timeline, that means the entire concept of hunger and greed are gone, that six managed to beat this never ending cycle through.. doing exactly what it wanted? i don’t buy it. six’s very namesake relates to her spot in the cycle, she parallels the lady directly at the end. whenever the head writer of LN talks about both games he stresses that a huge point of them is that this cycle of cruelty continues, that these kids who were once hurt and terrorized by this world and its system can be molded and grow up to be a part of it, not even remembering what it used to be like to be a vulnerable child. given all of this, i think six is still on the maw. i think she finds some safety and comfort and power in having her own part of the nowhere where everything is up to her, but she’s also, at the end of the day, trapped. seemingly victorious, but trapped.
thinking about how mono and six’s endings are extremely similar and BOTH are described as them being “trapped and seemingly victorious.”
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