#like Tellius instead of POR/RD
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I stayed up to 2am to beat Radiant Dawn
What a great game, easily my favorite Fire Emblem, and also the best one.
Positives
Best written FE story, by a lot. It helps that PoR gets to lay a lot of the groundwork, which RD gets to develop and then pay off. It pulls off the idea of fighting against fate and gods for those you care about without turning to the camera every 5 lines to say "Our bonds give us strength!" (looking at you, Awakening).
The worldbuilding and history of Tellius as a setting feels lived in and builds its themes and characters in a way that feels natural. Instead of stuff like "This country is the peaceful good guys and this one is the strong guys who love battle" you have "These neighboring countries are both rebuilding after a terrible war, one fighting for independence from a harsh post-war occupation, the other lead by a well-meaning but inexperienced queen who wishes for peace but lacks the power to control the wealthy nobles. Both peoples still hold bitter resentment over those lost in the war."
Great cast. I wish RD had full supports, but what's there in the story and base conversations is just great. They aren't all winners (Looking at you, most of the Dawn Brigade) but usually when a character sucks, it's because they were successfully written to be someone who sucks (looking at you, Makalov) (My faves are Nephenee, Heather, Titania, Nailah, Ike, Soren)
Nice visual style. Restrained. Recent FE games have gotten really over the top with their character designs (Looking at you, Fates and Engage)
A nice, tight progression. It gets hard at points without ever feeling like total bullshit. When someone died and I had to restart, it was usually my fault. I could certainly make units strong, but they never felt game-breaking or invincible. Even Haar and Nephenee could die if I got cocky. In other games, being able to grind extra side maps is useful for supports or raising fresh units to be on par with your core team, but RD doesn't have traditional support conversations to unlock, and the Bonus Experience system lets you level new recruits easily enough. Moving from one chapter to the next keeps the game moving, and maintains a good difficulty curve.
Negatives:
Hoo boy some of the units are hot garbage. I like Meg and Fiona, but they are basically unusable a chapter or two after their introduction.
The voice acting in the cutscenes is real bad. Thankfully this is a tiny fraction of the dialogue in the game, but oof.
Who designed the bridge map? I just wanna talk.
I accidentally recruited Oliver, and therefore did not get to kill him. "Would you mind rejoining the enemy?"
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I love the tellius games for a lot of reasons but one of my often unmentioned favorite little things about PoR and RD are Sanaki's designs. She's just a little guy and she's dressed like a throw pillow instead of having an uncomfortably skimpy outfit like a lot of the other younger (and younger looking, Nowi and Nyx do not get a pass!) units that most games seem to have at least one of. She looks comfy and ready for cold weather. Unbothered. Happy in her lane. Focused and flourishing. Common tellius W
wait nyx is supposed to look like a child? I thought she was cursed with eternal youth at like. 20.
#sanaki fire emblem#nyx fire emblem#fe#fire emblem#design takes#fe9/10#fire emblem tellius#tellius#fire emblem fates#fe14
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Leigh plays Tellius prt 22
It's time for part 2 at long last! Though, I can't help but feel like "intermission" is a more apt name for this section, since it's far shorter than the 3 other parts. But name aside, I am happy to see some familiar faces.
Elincia's struggle to gain respect and recognition from the nobles is so frustrating to watch. I do not blame Ike and company from nope-ing out of that situation. Even so, while their intention was to help Elincia, instead they've essentially abandoned her. Thankfully, Elincia has plenty of friends who are there to support her, such as Marcie.
I didn't use her in PoR, but I think I might use her in RD, depending on her growths. Historically, I have a hard time keeping pegasus knights alive, but I love Marcia as a character too much to not at least try to keep her on the team.
Can Haar actually talk to his wyvern, or is he being funny here? Can all dracoknights talk to their wyverns? Why is this aspect of the game never explored? We really never learn much of anything about wyverns and pegasi. How are they chosen? Also, we learned from PoR that pegasi can live a long, long time. Is the same true for wyverns?
Anyway, I breezed through this map with ease. Elincia is basically invincible during the prologue, and Marcia didn't deal much damage, but she dodged nearly every attack aimed at her.
*Gagging noises*
I can only imagine what Ike would say if he was around to hear that. Yeardley, you are very, very lucky he wasn't.
It's the lesbians!! Poor Nephenee took such a rough beating here, but I was determined to get her to talk to Heather as soon as possible. I took my time on this map, mainly because I wanted to get Neph as much exp as possible. Also, I love those cows up on the righthand side of the above pic.
It's Ludveck time! I'm sad we don't get to brutally murder him the way we did Jarod, but whatever. Also, because of Jello's playthru, I couldn't help but read all his lines with a Southern gentleman accent. It just fits him so well. I hate seeing him flirt with Lucia here, especially knowing what will happen later.
Though, I do have to wonder why Lucia thought this plan wouldn't rouse suspicion. She brought several laguz (of different types, no less) to Ludveck's territory for the sake of sampling their berries? Yeah, sure, nothing suspicious about that.
I also have to wonder why Ludveck is keeping confidential documents in a random cave outside of his manor. Surely his manor would be better guarded?
Oh, Elincia...
I really feel for her here. She's just been put into this impossible situation. But I suppose that's what makes her character arc so compelling.
Aaaand that's the first half of part 2 of Radiant Dawn completed. I can't believe it's almost over.
But I'm excited, too. I am missing the Greil Mercs so badly.
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Genesis(Lord of Unkindness au), his description is under the read more:
Pronouns: they/them. Story: Fire Emblem: Lord of Unkindness au. Background: A Priest who is a volunteer in the Crimean army, doesn't like Begnion, secretive about where they got this prototype staff that can warp people around Tellius. Personality: Typically very calm and not very emotive, tends to get very passionate when the topic is about Begnion or what is just or so on, major self-sacrificing type, can and will fight back against an opponent even despite being a healer, deceptively rational but has in fact bitten at least two separate people in a fight before. Extra: They actually originate from Begnion and not Crimea; however, they ran away from home and stole the prototype Warp staff their biological parents were working on around twenty years ago due to said parents' indifference about the Serenes Massacre, their parents are long dead and they have no regrets about running away. Also, recruitable in both this au's PoR and RD, they start in the Priest class for the former and Bishop class for the latter. Fun fact, this character is the reason for the canon divergence of this au, all because they decided to use their stolen Warp staff on Elincia to try and send her to Gallia, only to unknowingly send her to Kilvas instead.
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Like a lot of people I sometimes ponder what my favorite characters might look like if they were allowed to grow older. I've been seeing a lot of good designs for older Soren specifically so of course I got to thinkin' about my own take!
Some notes on design process under the cut cause I think we should all share our thought process once in a while:
So, for this I didn't want to just want to go with "Soren, exactly the same but older". My thought was "if I was actually in charge of designing for a fire emblem game, one that takes place in a future Tellius perhaps and featuring this character as a guest (a la Tiki or the Awakening trio, which they should keep doing BTW) how would I go about doing that".

You have to think of course, about what the character is actually doing and what their role is. It seems pretty likely that after RD Soren is either traveling the world with Ike or wandering around (probably the former) so "traveler" was the theme. As far as the overall shape and the outer layer especially it seemed obvious to reference the dragons, who are also travelers:

I don't want to just straight up copy the look of the robes though for a couple of reasons. 1) that's boring and the idea here is for an updated visual style 2) I wanted to combine different elements to evoke a feeling of mixing cultures. I figure if this scenario takes place say, 80 years in the future or something, fashions will have moved forward and perhaps you would see elements of beorc and laguz fashions mixed together. Especially for Soren given what he is. So I went with an inner layer that looks more Victorian puffy sleeves (which you don't actually see a lot of in PoR or RD since the characters favor more stiff looking tunics, but they are there and I figured its the future and maybe Crimea has entered its puffy shirt era) with the outer layer looking more like what the dragons wear. 3) Staying with robes seems kind of stagnant. I imagine that a much older Soren who's lived a good life along side his love has probably chilled out a little bit. A little bit. 4) I think having more leg visible gives a more adult silhouette.

The other consideration is the hairstyle. As much as I love Soren being a carbon copy of Rajaion, it wouldn't be the most interesting design choice if I was the character designer of a game to just copy a past design 1 for 1. So I decided to just lengthen his hair a little bit and give it a look like its been blown around in the wind. Soren is the windy guy and I'm assuming he would be more chill here so why not let it be loose and free? This also helps avoid him just looking like Sephiran cause I see that a lot too lol.
Yes I also changed the shape of his brand. I've always been fascinated by the fact that it changed shape between games. I know it was likely just a design oversight but what if it changed because he isn't an adult yet and it changes more as he ages?
Lastly there's the why. Why would your fav show up as a guest character? What would he even do?? Well I think Soren could be really fun actually if we assume he went with Ike and that Ike kept Ragnell with him. I'm picturing a situation where Ike has lived out his natural life and died, leaving Soren to return to Tellius alone in order to tell Mist's family what happened (cause Ike just left without telling anyone anything lol), and to return Ragnell to them. Instead some conflict breaks out, you know how it is, and the more chilled out Soren is convinced to bestow the sword onto the new starry-eyed lord who reminds him of his beloved.

Oh yeah. I can see it now.
#did I waste time thinking about this? Yes#no regrets cause I can alter this design and use it for my own stuff later#fire emblem#tellius#soren#au#ideas and theories#character design#saying I want to see my favs age but then this one has just barely aged at all#dang dragons#let soren be an adult#future tellius au
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So, having not played the games myself and only knowing about things from wiki and the occasional fanfic referencing in-game events I'm in the unfortunate position of adoring Tellius characters with no outlet. But scrolling down your blog has me thinking because you mentioned wondering about situations where Soren or Volke would get down and dirty. So picture if you will "I almost lost you forever" post-battle sex for Soren and stress-relief sex w/dirty talk for Volke.
oh no Friend Anon you activated my trap card
Volke came to mind first, but honestly, your idea for Soren is like one of the only ways I could even imagine him fucking because of just... how he is as a person lmao. So Soren will be coming in the future, I promise you- I keep wanting a good excuse to write him, after all.
To be clear to others btw, I'm not taking new requests right now, this one just hit me in Some Kinda Way. Which is why the impossible has happened and I'm posting writing two days in a row lmao.
Final side note, I literally can't tell you guys how shook I am that FEH has made it clear that the 'e' at the end of Volke's name ISN'T SILENT?? Like... Vol-keh?! What the entire shit.
** quick little TW for both characters being slightly buzzed
Volke (Fire Emblem PoR & RD) x AFAB Reader
NSFW drabbles 18+
"We- we should... go to a room," you say in a breathy whisper, though you're still tugging the front of Volke's cloak, opening one clasp at a time from where you shakily stand, pinned with your back against the storage room wall, "What if... the owner, or- or the barkeep..."
"The owner of this place owes me a few favors and more than a few back-payments," Volke's voice rumbles at the crook of your neck, "As for the barkeep... I frankly don't care what he happens to see," his hands slide under your tunic and up your back, sending shivers through you, "Do you?"
Instead of an answer, you tug him into a deep, messy kiss, and he groans out his approval. Your bodies are warmed by friction and the pleasant buzz of ale, the aches of weeks spent marching and fighting and surviving melting away with every new inch of skin his hands conquer. You feel the graze of his facial scruff against your skin as his tongue teases yours and his body traps you between him and the wall. You've finally managed to open the various layers of his clothing enough to run your hands up his nicely carved abdomen to his chest. Volke utters another low, masculine groan, and his hands grab your backside and pull you firmly against him. Then, his lips are traveling down the side of your neck, and your head is spinning from the heat, his body, the scent of booze and earthy pipe smoke that lingers on his clothes and hair. When at last he reaches the base of your neck, he presses his teeth to the tender skin, and you gasp out his name, your nails raking down his toned musculature.
"Keep making those cute little noises and we'll definitely attract unwanted guests."
"I- I can't help it, you-!"'
His low chuckle grazes across your skin, and before you realize, he's undone the front of your breeches with a single hand that is now pushing down into them.
"I never said I minded."
"Oh-!"
Your head tilts back and you cling to the front of his clothes as his fingers begin to pulse between your thighs. Perhaps you shouldn't be surprised that his hands are inhumanly dexterous, stroking around your clit at just the right angle, hitting just the right pace.
"So- what... is this gonna run me?" you huff the words out between weak whimpers of pleasure, attempting a confident, casual tone.
"I don't charge for these kinds of services," Volke matches your playful tone, in his own subtler way, "Business and pleasure- you understand."
"Shame, that," you gasp as his middle finger rolls a tight circle around the nub of your clit, "You'd... make a killing... Mmmhh..!"
Volke gives a short laugh.
"I'm flattered."
His pace quickens, his touch just a little firmer, and by instinct alone, your hips begin to shift in time with him. He's silent now as he drives you relentlessly closer to the edge, and with your bodies so close, you can't even look up to read his expression. You can only hold onto him in your desperation to steady yourself while his expert fingers send jolts of electrifying pleasure up your center. If he keeps this up for much longer, your knees may very well give out.
"Volke- ohh- fu-fuck, Volke, I'm-!"
"Don't."
His voice at your ear plunges through you, warming you more deeply than any liquor. Then, he pulls his hand from between your legs, and before you can question him, he turns you by your hips to face the wall.
"I want to feel it when you cum."
You brace your arms against the wall in front of you as Volke holds you with your back to him and his lips at your throat once again. Those skillful hands cup your breasts, squeezing and fondling them for just long enough to appreciate their shape in his palms before he moves on, and you arch back against him as his touch travels down your body. When he returns to your hips, he tugs you back to him so that his fully erect cock ruts against the swell of your ass, and you whimper his name. The way he manhandles you is firm and decisive, but not overly harsh, and never without that sense of control and deadly grace that he's known for. It's making your head spin. You need more. Mercifully, he doesn't plan to make you wait.
Volke pulls your clothes out of his way, then grabs a handful of your ass with one hand while his other works his stiff member out from his own clothing. Without a word or any ceremony, he presses the head of his cock to your drooling pussy, then begins to push inside, holding you in place against his thrust. The bulge of the tip and the slight curve of his shaft have him grinding into you in a thousand incredible ways, and your eyes begin to roll back before he's even bottomed out within you. You've wanted this too badly- the thrill of it all has very nearly wiped any thoughts of battle and training and strategizing from your mind. His member is slick with your release in no time, and he grunts into your ear as he begins to fuck steadily into you from behind.
"You feel good... damn good. Squeezing around me like that... Mmh..." His hips pitch forward, driving him in you to the base, filling you, stretching you, forcing a blissful sigh from your parted lips. The hand fondling your ass grips you more firmly, enjoying the erotic sensation of your plump flesh as it jiggles with every thrust. Then, you feel a quick, sharp slap across your backside that causes you to moan aloud, and Volke plants both of his hands on the wall in front of you. He's warm around you, the scent of liquor still potent on his breath, yet each sensation only heightens that of his throbbing cock plunging deep within you over and over.
"Damnit-" Volke's breath hitches, and he groans as he momentarily eases his pace and pushes his member into you slow and firm, "Can't afford to get... addicted to this."
The words seem more for him than for you, muttered in the midst of his efforts to steady himself. But before you even think to question him, his arm is around you and his hand is trailing down the front of your body. Never easing the persistent sway of his hips, his fingertips stroke across your clit once again, and you let out a desperate, blissful moan. Any concern you'd had about being discovered here has long vanished; the onslaught of pleasure is simply too much to bear. His dexterous fingers tend to your most sensitive nerves while his thick member stretches you perfectly around him.
"Fu-fuck, Volke..!"
"That's it, come on- let me feel it," his cock twitches, throbbing at your deepest point, perhaps provoked by the knowledge that you're so dearly close to release. Then, the sensation rushes through you like a crashing wave, and for a moment, you're dizzy and unsteady on your feet. Bracing yourself against the wall and Volke's sturdy frame, you shiver and whine his name as your cunt flexes around his length and your climax overtakes you. Amidst the overwhelming sensation, you barely register that Volke is panting harshly against your ear, his pace stuttering as he feels you cumming on his cock. By the time you feel yourself coming down from that incredible high, you're still shaking, barely keeping yourself upright as he chases his own satisfaction at last.
Volke doesn't say a word- only traps you in place with your back to his chest and both of his hands now gripping hard at your hips. He thrusts forcefully once, then twice, sheathing himself fully in your warmth until you feel his member pulsing with his own release. The way he's throbbing against your tender and over-stimulated inner walls is a shock to your system, but you rally your strength to stay upright while he pours volley after volley of thick cum into you. He utters an earnest and lustful groan, subtly swaying his hips to grant just a bit more of that intoxicating friction as he rides out the last of his orgasm, having filled you and then some. At last, you're both panting, sighing with the blissful aftershocks as the distant sounds of clinking mugs and rowdy tavern-goers float around you.
"Holy... holy fuck..." you gasp as he finally eases out of you. Volke takes a moment to fix his clothes, then turns you to face him, and you hold onto the front of his cloak while you regain your balance. "You... you pent up or something? You've made a real mess of me..." True enough, his load is already dripping slowly down your inner thigh.
"I'm a busy man. Not a lot of leisure time for someone in my line of work during a war. Come on, let's get you cleaned up. Then, another drink," he smirks, "If you're not spent, anyway."
"Generous of you," you reply, wearing a matching grin while you make a passing attempt at sorting your clothes and hair, "though if you're so busy, I'd hate to take up your valuable time."
Volke's shrewd eyes conspicuously scan your body once before eventually meeting yours.
"As I said- business and pleasure."
#volke#volke fire emblem#fire emblem#fire emblem x reader#fe 9/10#fire emblem path of radiance#fire emblem radiant dawn#tellius#feh#fire emblem smut#drabble#fire emblem fic
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I think you're making the wrong argument re: arguing that Tellius games are comparable to Fates. I'm not a Tellius fan tho (truth is, I haven't even been able to play them yet lol). But PoR was a full and complete game. You paid once for it, got the experience. Then a few years later, they decided hey, we have more story to tell, and released a sequel. A sequel released for the Wii a few years after the original on the GameCube. But PoR is a complete story/game even without RD (1/2)
Fates is basically if they charged you for 3 versions of PoR to finish one story alone. That's not the same. Now, if you believe you're getting your money's worth, that's entirely subjective and a person by person case basis. But charging 3x for 3 different games to tell one story does not equal making a sequel on the Wii to a GameCube game that in itself was a complete game. You really can't compare games of trilogies. Mass Effect 1, 2 and 3 are different games, not 3 versions of 1 game (2/2)
Not sure how you could argue Tellius doesn't count when you haven't even played them. If you play PoR it's very clear that RD was always intended to exist after it. PoR sets up quite a few loose ends that are only explained or resolved in RD. For example, Sothe references Micaiah numerous times throughout the story (I don't think by name, but that's definitely who he's talking about), even though she does not exist at all in PoR. The dragon tribe are also established and their involvement in some future calamity to release the dark god is also foreshadowed but never expounded upon. Lehran's medallion also exists, but it's never really explained (or destroyed...). PoR also doesn't feature any character endings as is the standard for most FE games by that point... though Radiant Dawn does. Radiant Dawn also has no supports, so the developers are banking on you having played PoR and seen the supports there to get an idea of how these characters interact.
These two games can absolutely be played separately, but they are meant to be played together in order to get the full story. If you don't play PoR then elements of RD won't make any sense or will be glossed over quickly with a reminder as you're expected to have played PoR (like, say, why Sothe is such an Ike fanboy despite being with Miccy the whole game), and many things in PoR will retroactively make more sense after playing Radiant Dawn.
charging 3x for 3 different games
Mass Effect 1, 2 and 3 are different games, not 3 versions of 1 game
Pick one? Fates appears to become "three different games" or "three different versions of one game" depending on what best suits your argument.
I don't think it's an argument. Fates is three different games. Each game is 28 chapters long. Yes, including Revelation. That's 84 chapters of story content across the three games. Even if you discount the six chapters at the beginning that are the same, that's 22 unique chapters per game (66 unique chapters of story content).
Azure Moon, for comparison, has 22 chapters total and that's without discounting the C+P White Clouds that it shares with every other route in the game. If you discount White Clouds, it's ten. If you discount all of the chapters it shares with VW and SS and look at only the chapters that are 100% unique to AM, it's two. Three, if you stretch that final battle with Edelgard as being "different" because of Hegemon vs. Not Hegemon.
Each Fates game tells its own story. Yes, each game ties into each other, but you can play any one of the Fates games completely by itself and still have a satisfying (albeit tragic) story with beginning, middle, and end and a plot that's wrapped up. Again, it's no different from these other games. The only difference is that it came out all at once instead of over a period of years. I honest to god don't think we would be having this conversation if Rev was released two years after BR for full price and billed as a sequel.
You really can't compare games of trilogies. Mass Effect 1, 2 and 3 are different games, not 3 versions of 1 game
Yes I can, because Mass Effect 1, 2, and 3 are three different games that all tell one story. That is exactly what you're complaining about with Fates.
Mass Effect 1 ends with you taking out the reaper vanguard, and Shep literally says "there are more like that out there and we need to prepare for war". You even find out what happened to the Protheans, AKA mass extinction of their species by a massive reaper invasion, foreshadowing the events of the next two games. The reaper war is not concluded at the end of Mass Effect 1. Mass Effect 1 is a self contained story, and you could in theory play it by itself and never touch the next ones, but it by no means concludes the overarching story they were trying to tell. Saren is dead, but the Reapers are still out there.
Mass Effect 2 is probably your weakest argument, since Mass Effect 2 is literally "Running around preparing for the massive reaper invasion that's going to happen in ME3: The Game". Sure, you can play it by itself, but its entire purpose is to set up the players that are going to be big in the next game (The Illusive Man being one of them). The reaper war isn't concluded. There's even DLC that sets up the opening scene of ME3! You were definitely never intended to play just ME2 by itself. Even if it does have a self contained story with a beginning, middle and end, it by no means concludes the overarching story they were trying to tell. The Collectors are dead, but the Reapers are still out there.
And you know how I really know ME3 was not intended to be played by itself without the other two? Because you literally cannot get the best possible outcomes in ME3 without playing ME2. If you just play ME3, for example, it's impossible to save both the Quarians and the Geth because you didn't do Tali's loyalty mission. That means Tali isn't in a position of authority, and that means she can't reason her people into a ceasefire with the Geth. You are literally required to have played ME2 if you want to save both the Quarians and the Geth. Sure, ME3 is technically a self contained story with a beginning, middle, and end, and it concludes the overarching story they were trying to tell, but you do not get the full experience unless you played the games that came before it.
And why do you think people were so pissed about ME3's ending when the game first came out? Because they'd been promised this epic conclusion to this overarching story the devs had been trying to tell for three games, but then it just couldn't live up to what it needed/what people wanted it to be!
These are three games that tell one overarching story. Just. Like. Fates.
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Actually Dragons being too powerful to be slaves is kept consistent in Tellius where the only Dragon Laguz that were enslaved were feral ones. Even then it was ONLY the Red Dragons and ONLY the ones that came to retrieve Alhmeda. Manaketes in particular are either too weak(as dragonstone deprived manaketes) or too powerful. People can tame a tiger in FE(remember Largo) & real life, but try controlling a giant & smart creature that can atomize you with its mere breath.
Funnily enough PoR reveals even the Laguz slavers view the Serenes massacre as an atrocity, albeit mostly in a "you fools just killed the goose that laid golden eggs." This is one of several chapters that say Heron Laguz are particularly desirable as slaves for their beauty and docile temperament.
Another thing to consider is the people buying Laguz slaves were all rich people with mansion, servants & guards. For Laguz like Muarim born in captivity, even if they escape, there aren't alot of places to go. Its mentioned the safest & nearest place for them to run is the Daein mountains, where they'll have to learn survival skills & avoid being killed by Beorc or wildlife, with most of the survivors becoming crazed bandits.
I don’t remember the Largo incident? IIRC in his support chain with Muarim, they were making a contest about who can carry the most cured hams on their backs, and Muarim won because he carried Mist or something
About the dragons, feral or not they were enslaved so yes, humans can enslave dragons, they need drugs to do so but it can happen.
I’m doubtful about the size and power of dragon laguz in the Tellius saga, we see cutscene Kurthnaga blasting a castle, but model wise he is tiny. When Ena transforms in a pink dragon in FE9 and she fights against us, unless Edward Zihark tanked everything with his face Daien’s castle must have been turned in a ruin after the fight, but it didn’t (then it may be something about gameplay and story integration)
Randoms are afraid of tigers who can rip their heads to shreds, but even cats give them the same fear so... Laguz being children of strength (bar herons of course) opposed to Beorcs being children of wisdom, the only way humans can overpower/control Laguz is to use special weapons, magic or drugs. But 1VS1 counting only on brute force, and not making unbalanced matchups like random cat vs RD!Ike?
Herons are another category on their own, they’re kept as trophies or worse if you want to read subtext in Lekain’s battle quote against Leanne.
I’m not trying to say being stronger the Laguz should have escaped instead of being kept in slavery, there are many factors to take into account, like Laguz born in captivity, some caught when they were very young and conditionned to listen to their masters, etc etc.
Tormod frees Laguz slaves around the continent iirc?
Maybe Valtome wanted to make a non-tamed subhuman lick his boots, and the subhuman bit his foot, of course the laguz’d be executed asap.
Thing is, Laguz are inherently stronger than humans, “physical strength” wise. But they can be enslaved when humans decide to be crafty, let it be by the use of drugs, capturing children or using some born in captivity like muarim who never knew anything ese.
#anon#replies#FE Tellius#slavery in FE#a big topic#even if magical creatures are stronger humans can find a way to battle them#let it be because they decided to forge OP weapons out from nowehere#like the Elibe saga#or they received help from mole-people#or they use drugs and/or prey on the weaker ones#iirc in FE5 bby Mareeta was caught by slave traders when Galzus wasn't looking#not saying Galzus isn't human#but if a random tried to kill him to capture his daughter like 1VS1?#the random would have died it's not even a question#Anonymous
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like straightforwardness can work in a lot of fe games because even though they can have complex political circumstances they’re usually ultimately more about stopping the world from being blown up by a big dragon more than ideological arguments. like you can have disagreements and oppose particular things within the party and have political happenings ongoing but for the mostpart the cast is all in agreement that they have to stop the big dragon that’s trying to eat the world and kill everyone.
tellius has to be so complex and multifaceted because it’s a story that’s much more About those complex political happenings and how they shape people’s experiences even if there’s background radiation of mystical stuff that’s typical to other fe games. PoR isn’t a story about a villain being influenced by some dragon god, he’s a guy who decided to invade a country because he wanted to invade a country. RD isn’t about some cursed zombies, it’s about the tension between people being politically exploited trying to protect the people they care about and how the corrupt upper class will manipulate desperation to grasp more power.
FE3H decided not to be a straightforward story about trying to stop the apocalypse and to instead be four different opposing stories stitched together that are far more about ideology than anything else and then to slap the fe apocalypse model on top of it anyways
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Reasons why the Fire Emblem franchise peaked at Tellius:
main characters have an actual personality, backstory, individual goals/desires, established flaws, and a character arc
no dating sim elements
the sheer amount of queer coded characters (Kyza, Heather, Ike & Soren, Tibarn & Reyson, etc)
Seriously, Kyza is a silver-haired cat-person with they/them pronouns. They are almost literally the "has blue silver hair and pronouns" meme
the running gag of Ike having absolutely zero interest in dating women
the laguz, which are a race of people who can transform into cats, lions, tigers, wolves, hawks, ravens, herons, and dragons
an anti-prejudice message which, while not perfect, does explore, among other things: being willing to have uncomfortable conversations, classism, the ramifications of war on the underprivileged, and how religious doctrine can be twisted to justify prejudice
Soren and Micaiah being the best narrative foils (sharing nearly identical backstories and strikingly similar stoic love interests, yet having opposite personalities)
a plot that's driven by character actions and motivations and not just something that happens to the characters
the ultimate ally Ike Fire Emblem who doesn't always understand what he's talking about but damn does he have the spirit and the willingness to learn
the greil mercenaries literally inventing the found family trope
not allowing the player to vicariously date whichever scantily-clad anime waifu strikes their fancy
Ike betraying everybody's expectations by, instead of growing up into a heart-throb bishonen pretty boy, evolving into a bara muscle man
Ike also betraying everybody's expectations by rejecting any fame, noble titles, or other fancy gifts others try to bestow upon him, preferring to live the simple life of the everyman, because that's where the true heart of humanity lies
Ike's absolute brutal honesty and snarky one-liners
did i mention that there are characters that can turn into cats and wolves?
Ranulf especially has the most early 2000's high school OC aesthetic possible with his blue hair, ears, and tail, his cheshire cat energy, and his heterochromia. Arguably Ranulf is Claude's spiritual predecessor, with his playful personality hiding a sharp intellect, except Ranulf actually has a paired ending with the male protagonist
I'm not saying PoR and RD don't have their flaws (they're borderline unplayable at times with the difficulty spikes, the lack of support conversations in RD leaves the new units with much to be desired in terms of characterization, the offensive stereotypes of Heather the man-hating lesbian and Kyza the flamboyant femboy, the lack of racial diversity, how much grinding the Dawn Brigade needs in order to become decent units, the English localization team screwing up the translation in several key conversations or outright adding extra content to push their Ike/Elincia agenda, etc)
But in comparison to the newer games, with their blank-slate protagonists, dating sim elements, and lack of attention on creating a cohesive plot that isn't segmented into three or more routes that all only contain a fraction of the entire story...
Well, the Tellius games are just superior.
Like sure, Heather being a stereotypical man-hating lesbian is not great. But I'd rather have that than have a small number of bisexual options that exist solely for the representation points, while also ensuring that they don't have to be bisexual, if the player so chooses, to avoid hurting the feelings of the cishets
So far I have played PoR, RD, Shadows of Valencia, two of the three Fates games, and the golden deer route of Three Houses
Shadows of Valencia was also very good, if too short. And I will forever hold my golden deer students close to my heart. But I really hope that future FE titles start putting more focus on developing good characters and stories, and less focus on things like character customization and player choice. I'm not saying those things are bad, but they're not what I play Fire Emblem for. I came to Fire Emblem for the high fantasy world politics, the world-building, and the compelling narratives. I don't need 10+ romanceable waifus and the ability to change the main character's outfit in my war strategy game.
#maybe i should play some older fe games#but they won't have laguz so what's the point?#what's the point of a fantasy world without fantasy races?#this is a long post#fire emblem#tellius
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Pirates of Tellius AU
I'm back at it again with another niche Tellius AU no one but me will ever read!
this is some sort of weird IkeSoren/IkeRanulf hybrid but like. better keep it open ( ͡° ͜ʖ ͡°)
basically it’s ‘what if I stuck Tellius characters in the Pirates of the Caribbean universe, smashed both the plots together, and made it slightly gayer (but only slightly because tellius is pretty gay)?
It starts out more following the plot of PotC but I assure you that is only superficial and also gets drowned pretty quickly
also you can see where this post started as brainstorming and eventually became actual fic so. please read it
Ike is obviously Will Turner - I mean, this is textbook, right down to his dad having Secrets™️. sword boi runs into trouble.
Soren is Elizabeth - but raised by Almedha (hence a background in dangerous things when he was young, but now very sheltered by his parent).
and Ranulf is the suave but kind-of-stupid pirate because I have no self control and JUST IMAGINE RANULF IN THE HAT. THE HAT, GUYS.
it gets gayer I swear I’m pushing a Soren/Ike/Ranulf agenda y’all
Ike and Soren, childhood friends, Almedha doesn't like Ike coming over, Soren’s got some sort of arranged marriage Ike has many swords but dreams of greater things than the smithy. the rest of the Greil Mercenaries are the people from Ike's area of town - Titania's the only one I struggle to think of a job for, but she lives next to the smithy and Mist has a bedroom at Titania's as well as above the forge (Ike has a bed there too, although he rarely uses it). Oscar and his brothers are a bakery/butchery hybrid, Rhys is the apothecary, etc., Shinon and Gatrie are probably still mercenaries lbr
the only thing Ike knows about his father's death is that he was killed by the pirate captain of the Black Night (haha I regret everything), a mythical ship that appears and disappears at will - but only at night.
Lethe stole Ranulf's ship, crew, and weapons (he'd be so proud if he didn't currently lack a ship), which I don't have a name for yet, anyway so Ranulf comes in to the port, people lose their shit, he escapes, but he really needs a forge to get these handcuffs off. oh, the Greil smithy! nice. duel! jail :(
Ike is kinda sad because Soren has to do Noble Things which currently just means "sucking up to the princess" Elincia - and he thinks his mother might be planning a marriage at this rate.
One night, one of the Mad King's fleet ransacks the town. Ranulf sighs, knowing enough of these beorc pirates by reputation, but hey, he's in jail.
The pirates kill the king and go after Elincia to throw Crimea into chaos. Unfortunately, she's not alone - but fortunately, Soren can talk his way into any situation and gets them a parley. bonus points if he pretends he's the princess and Elincia is a servant.
Ike's world is upside down - his town's burning, Soren's been taken, what does he do? Titania tells him he can go - she'll help rebuild, keep the town order, and Mist can run the forge. Just - you know that sword, Ike? the one your father hid under the floorboards and told you to never touch? take it. you might need it.
so he does - but might need some help, too. who better than a pirate who knows the way of the sea?
they steal a ship and go. Ike yells about pirates, Ranulf offers to throw him into the sea, but they resolve it quickly because Ike understands there's more to the world than he knew. Ranulf's got an uncanny sense of direction and he knew Ike's father, but there's something else he feels he's missing. Greil was a pirate, Ike learns, and one of the finest - Ranulf might've left Gallia if he'd asked.
but their ship isn't meant for two - they need a crew. Ike soon learns Ranulf has a reputation five miles long, lovers in nearly every man and woman on land, and can outdrink anyone when they stop at an Outpost to pick up everyone you recruit in PoR. and then they head for Nevassa Cove.
I'm throwing the plots of both stories out the window now. also, the laguz? they're staying - in a slightly different form...
Ike and Ranulf’s crew don't make it to Nevassa quickly, though, so who knows what Elincia and Soren are doing in the meantime. bonding, probably. Elincia's no idiot - she's heard the rumors about Lady Almedha, her mysterious background, her ever-present veil - and the Captain of the Mad King goes on about what lives in the water. She starts to question the fables of her childhood, full of sirens who would sing you to the depths and creatures that could topple flagships. Soren's planning, but he's got to keep up the Princess pretense - but he's noticing, too.
Ranulf's crew comes across some of their own myths when their ship is blown into a coral reef. Ranulf and his first mate (originally had this as Kyza but I want to save her for the eventual RD-inspired sequel, and Ike's role onboard is kinda undefined) know better than to go outside here, but Ike doesn't, and so he meets his first mermaid - oh, he didn't mean to offend, he didn't know they were called laguz. Kurthnaga is kind and offers the assistance of his friends to unmoor their ship, and Ike learns their form is not limited to the kind he saw in paintings of beautiful merwomen. Ike tells Ranulf, and Ranulf admits he knows more of the sea than he let on - there are different clans of laguz, all below the water, and the sea dragons are only one (although they are where landwalkers got their idea of the kraken).
the next tribe they find as they cross the canyons of Phonecis and Kilvas, known as a ship's graveyard. there's something about Ike, Ranulf muses as Ike speaks to King Tibarn about the Mad King's destruction and their explosives which threaten to ruin even the ocean floor. Tibarn listens, even with a siren at his side (one of few, Ranulf thought them all dead), and when Tibarn not only lets them pass but offers assistance, Ike welcomes them.
"I thought I was the captain around here!" he calls, earning a smile from Ike at the helm. He can feel Reyson about to speak, to ask why he is a captain of a beorc vessel at all, so Ranulf interrupts with a call to the crew and they depart, singing out of tune but merrily.
Tibarn's laguz follow in the water, save Tibarn himself and his white siren, who stand on deck and could almost pass for humans. Ike wonders about this - Kurthnaga and the dragons didn't have quite this human a form; are Tibarn and Reyson special, or is there even more to the laguz than meets the eye?
He asks Ranulf as much, when they're sitting below deck having a drink. "Laguz have three forms," Ranulf answers. "One for the water, one for the land, and one in-between." He fingers the brim of his hat, an item Ike wishes he'd take off when they're dining like this, away from the rowdy crew.
"How do you know so much about laguz?" Ike asks instead, ever focused on the mission. He doesn't get an answer, though, because the bell is ringing and the crew is clamoring and they see Nevassa Cove in the distance.
"Good find, Ike," Tibarn congratulates him with a slap on the back.
"Ranulf found it." That's Reyson, with something in his tone Ike can't quite place.
"Good find, Ranulf," Tibarn repeats, casting an amused smile to his companion.
They board smallboats and row to the cave under cover of darkness. The plan is cast aside, however, when Ike watches the Mad King's captain unsheath a rapier and advance on Soren. Ashnard won't tolerate their game of role-play any longer, but Elincia jumps in front, waving her arms wildly and yelling to get in the water, Soren!
Ike doesn't listen to whatever Ranulf is or isn't saying; he jumps from behind a cave wall, waving Ragnell and shouting hellfire on Ashnard.
"Well, well, little pirate boy," he mocks, and Ike realizes how massive this captain is in person. "Are you worthy to set foot in Nevassa?"
Ike raises his chin and Ragnell and meets Ashnard's eyes. "My father was Captain Gawain, who sailed that ship long before you destroyed her planks with blood, Ashnard," he says. "You aren't fit for the sea!"
They fight, slipping on sand-dusted rocks and breathing in blood and sweat and the dank smell of the cove, swords ringing like broken bells. Ranulf waves his hand and the crew - Ike's crew, really, if he's being honest - swarms Ashnard's, Tibarn's laguz fighting from the water and dragging pirates to the depths. He crosses to Soren and Elincia and motions them to an underwater tunnel. "Ike's ship is waiting for you," he tells them. "Go!"
"I'm no laguz, Sir Ranulf," the princess protests, but her eyes speak defiance rather than fear.
"It's Captain Lay, Princess," he says with a smile. Then he pushes her into the water, angled so she falls back on Soren and sends them both splashing. "Hold your breath!" And Ranulf dives in, relishing the feel of his shifting form only for a second before he pulls Elincia down, down, up, up through the tunnel and they emerge on the outside, Elincia sputtering and gasping and clinging to him like a lifeline.
"Swim to the ship. Reyson will be waiting."
She lets go but doesn't move. "Soren - he's still in there - you'll go back - please, Captain, return and -"
He cuts off her growing politeness when thrusts his hat at her chest and spins around. She's right, her companion didn't follow, and Ranulf has a sneaking suspicion why, if Ike's many stories of his friend are true.
"Damn," Ranulf says. He goes back.
Ike can feel his arms straining and he regrets never using Ragnell until a month ago. Ashnard is stronger, but at least Soren and Ranulf got away, he thinks. Of course, that's when a knife embeds itself in Ashnard's forearm. Ashnard turns. Ike turns. Soren is there, half in the water and hair dripping wet, holding another knife. Ashnard opens his mouth, and Ike strikes - brings Ragnell straight down and cleaves the Mad King's skull in two with a precision Ike didn't know swords could have.
Ike stands there, staring at the body and his blade, for a full minute, breathing heavily and shaking from adrenaline. When he moves, Soren is staring at him. Ike drops Ragnell and runs to the water, and Soren - Soren moves away, backing against the cove wall.
And I don't want to write Angst™️ but you know where this is going. (Half laguz have two forms, but that's still one more than a beorc.)
Ranulf interrupts the moment, because, hey, I'm glad you're safe but there's a battle on outside and I'm pretty sure the Royal Navy's here as well so let's go!
Ike is still holding Soren, whose face is curled into his neck and hair brushing across Ike's back like a blanket of seaweed. He looks at Ranulf, eyebrows high as he takes in Ranulf finally without that hat and decides his ears are cute. "Is every person I know gonna show up with a tail now, or is it just you two?"
"Just us, I think." Ranulf grins, then sobers. "Still a battle on, Ike," he chides. Ike nods and turns to Soren, who nods in affirmation. "Hold your breath, Ike," says Ranulf, and then they're streaming through the tunnel and Ike never, ever wants to go swimming again by the time they break the surface.
The Royal Navy is there, and they're impounding Ranulf's ship. Ike's ship. Whatever. They haul Ike out of the water, which he accepts because he isn't a laguz and he's more of a chance of surviving in prison than in the water. The guards bind him for piracy - unfair, because he hasn't actually stolen anything (Ranulf stole the ship, technically). Ike tells them as much - yells it, more like, along with a string of curses and proof that he just saved the Princess and killed the Mad King Ashnard - but when Elincia's voice rings out a call for silence he's just as affected as the Navy.
"Sir Ike," she begins, ignoring the whispers of her guards and one commander who tries to tell her he's a pirate and shouldn't be addressed personally, "you have saved me and my kingdom from destruction. For that, you have our gratitude. You will remain a free man, and all charges of piracy against you shall be dropped. I offer you a place in my Navy, Sir Ike, as it would be an honor to have you beside me."
His motley crew, hands tied behind their backs in the center of their ship, stares at him; Elincia's Navy stares at her; and no one moves for a moment.
"Thank you, your Majesty," Ike says, the title an honest mistake but he doesn't take it back because it's true now. "Thank you, Elincia," he continues, "but my place is on the sea. My father sailed these waters before me, and it's time I lived up to him. Besides," he offers her a crooked smile, water dripping into his eyes from his lashes, "I think the sea has companions to offer me."
"Of course," she says, a smile playing at her lips. She removes her arms from their position across her chest (Ike had thought it a ward against the seeping chill of night air on wet clothes) and lifts something up above Ike's head. In the moonlight, he catches a glimpse of a familiar hat, its wide brim decorated with strings of beads and feathers, before Elincia places it on his head, soaking his hair even more. "We shall leave you to your ship, Captain Ike," she says with eyes alight, and turns away with all the grace and poise of a royal.
After a great deal of spluttering and critiques from the Navy quickly aborted by a mere glance from Elincia, Ike's crew is released and the Navy returns to their ships with Elincia, who hands Ike an envelope and a hug before departure. Ike stares after them, adrenaline entirely spent and confused how he just got named a pirate captain by the Queen.
"Well, well, well, congratulations!" comes a familiar voice, its figure moving across the deck. "The hat suits you, Ike," Ranulf grins, clapping him on the shoulder. "Lethe might've stole my other ship, but you've earned this one well." He pauses, just for a second, winks, and then says: "Captain."
Ike smiles, but his attention is quickly caught by the shadows behind a mast. It's Soren, as he knew it would be. Ike puts an arm around him, a gesture he finds awkward for anyone else, and runs his fingers through Soren's damp black locks. "I think I've got a position open on this ship," he offers. "If you'd like."
Soren looks up, and Ike thinks his red eyes are beautiful in the moonlight. "I would." It's almost inaudible, but Ike hears it anyway. He holds him tighter.
They return home first, and his crew laughs through the streets and fills the inns and taverns with gold and merriment, undoubtedly spreading rumors of the battle with the Mad King that will grow into something ridiculous, but Ike doesn't stop them. When he knocks at Titania's door, Mist throws herself at him and she's crying and Mist's crying and Ike might be too.
When they've told each other all that matters between their family and Mist is asleep on Titania's lap from exhaustion, Ike makes tea for him and Titania and sits across from her. "Were you my dad's first mate?" he asks, unprompted except by the companionable silence of being home.
"I was," Titania replies, nostalgia twinging across her face.
Ike nods and sips his tea. He knows the rest of the story, and if Titania would like to spin her own tales he'd gladly listen, but he'll also listen to Mist's soft breathing and relax.
"Who is yours?" Titania asks instead.
Ike starts, almost dropping his tea. "I don't - I'm not sure. There's - well, there's Soren, and Ranulf, and I don't know..." he trails off.
Titania smiles, a glint in her green eyes. "You don't have to know. One day, you'll know, though. It might sneak up on you, so watch out." She knows something, Ike thinks, something about me but more than that, she knows something about the world and the sea and the captains that follow the wind and their hearts.
"Okay," says Ike, because he's home and he doesn't have to say any more. In a few days they'll head out again on that wind. Ike doesn't know where it'll take him, but he'll be ready.
#y'all i just want to push my a) potc obsession and b) ikeranulf agenda#path of radiance#radiant dawn#fire emblem#fe aus#fe por#fe rd#fe9#fe10#also reyson and tibarn are definitely a thing in this verse because ike is probably ace and i gotta get my mermaid kinks somewhere#we get the black knight in the sequel. they go to begnion and shit too altho i havent decided everything yet#lethe's also gonna be in the sequel and so is the dawn brigade once I get a handle on. anyone besides micaiah and sothe lmao#i need a name for ranulf's-turned-lethe's ship tho#yes they're both laguz yes they're pirates don't @ me you know ranulf would#lethe is probably just like. idk trying it out for fun? idk gallia is super chill and also the clan most often spending time on land#I CAN'T DECIDE HOW THE SPECIES WORK THO LIKE??? WINGS??? FUR?? IDK MAN THEY'RE ALL JUST MERMAIDS NOW#this started because of titania in a pirate hat look what it's become. titania isn't even a pirate in it#but ranulf and soren are mermaids and ike's boyfriends and that's all that matters
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What's a good place to start with Fire Emblem? Lotta people have been talking about it and i've been super curious.
There are three good places to start with FE in my opinion:
The most standard, barebones Fire Emblem game you can start with is a GBA game simply called Fire Emblem in the US (aka FE7 or The Blazing Blade).
It’s a solid game overall with passable characters and good maps. It is the most middle of the road Fire Emblem game and works as a good launchpad for the series if you want to get a taste for the gameplay. It’s also pretty easy to find an emulator for it online. I don’t think this game holds up very well in comparison to more recent games, so if you want to play a lot of FE games I would recommend doing this one earlier in your exploration of the franchise than later.
PROS- Good introduction to the mechanics of the series- Passable story and cast- Easy to emulate- Reasonable difficulty
CONS- While the cast and story aren’t bad, they definitely aren’t that great either. This is a game you play for the mechanics and not the characters or story- Terrible support system- Eliwood sucks
Another good game to start with is Fire Emblem: Awakening. This game focuses a lot more on the support system and has character convos and buffs that I might compare to a dating sim. The story is totally boring, but the gameplay is alright and the characters are fun! This is also a very easy game to find and you could probably pick up a copy for your 3DS at a reasonable price.
PROS- Very easy to find- Good, incidental voice acting and cutscenes!- Excellent support system w/ a largely likable cast- Good dialogue writing!- Has a Casual mode if you’re not into permadeath.
CONS- The story is terrible- Has an overworld map that allows for grinding. Personally I always find games with this mechanic to be weaker than those with a set campaign and a set amount of exp for the game to be balanced. Sometimes map difficulty will randomly jump and you have to go and grind for awhile- The child mechanic that has a tenancy to push players towards min-maxing eugenics to get the best, boring kid units instead of just having fun
In my opinion the best Fire Emblem game to start with (and also the best one in the franchise) is Fire Emblem: Path of Radiance. This was released for the GameCube.
It has solid map design, solid plot, well-written characters (most of which are greatly expanded upon in the sequel, Radiant Dawn, which is my favorite game of all time), and it works really well as an introduction to the series. It’s a standard Fire Emblem title done almost as well as possible, save for some bad VA work and dated graphics by console standards.
Unfortunately, this game is VERY hard to find and pretty expensive. If you have a Dolphin emulator you can play it using that.
PROS- Despite the simple story, the plot is engaging- Satisfying difficulty curve that really makes your army feel powerful- Great characters and the best Lord in the series- The two Tellius games PoR and especially RD have what is unquestionably the best writing in the franchise.- Has the Shove/Rescue mechanic, which every other FE game desperately needs to adopt- Class-ups do not require promotion items and the Lord classes up at a reasonable time in the story (cough cough) Eliwood (cough cough)- The only FE game with a well-done Hard Mode.
CONS- Finding a legal copy of this game is like pulling teeth- The small amount of voice acting in this game is terrible- That’s it, PoR is really really good and you should play it
Hope that helps!
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Geoffrey / Kieran C-A Support (PoR Lost Supports #18)
This is an original support written by me, not a translation.
Are backwards references to a new game in an old game possible? I think they are if you’re Kieran!
Besides doing something goofy like a newer game reference, on a serious note, I wanted this support convo set to explain how Kieran becomes sub-commander of the Crimean Royal Knights. It wasn’t a surprise exactly that he’s the sub-commander in RD, since he’s a platoon captain in PoR, but… it wasn’t transitioned into, either. So I aimed to bridge the gap a bit!
These two were really fun to write together. Kieran’s energy and Geoffrey’s stiff professionalism meshed surprisingly well. Their zeal for job gives them a lot in common despite having such different demeanors.
Enjoy!
Kieran / Geoffrey C Support
Kieran: General Geoffrey! You’re here! So I was not dreaming when I saw the Princess speaking to someone with light blue hair! Oh, this is the happiest day of my life!
Geoffrey: I’m flattered to know that I am with you on the happiest day of your life. Her Highness told me all about how hard you have been working. I want to thank you again for helping take care of her in my absence. You have proven yourself time and time again as the ideal Crimean Knight.
Kieran: Your words make my heart swell with pride and joy, General! But say no more. It’s not necessary. To see the Princess alive and well is all a Crimean Royal Knight needs.
Geoffrey: I know how you feel, but you’ve earned all the praise in the world, and you should hear it.
Kieran: Your kindness is almost too much for me! I just might faint!
Geoffrey: Ummm… Please don’t. Knowing your luck, you’d probably fall on your axe.
Kieran: If it is for your sake, my general, then all wounds are but merely a scratch.
Geoffrey: I know well of your tenacity. Especially because you’ll never let me forget the time you slew the… what was it… Risen from a future world?
Kieran: Oh yes, what a tale that is! Ah, it was such a clear, perfect day, just like this one. I was out shopping at the market, when suddenly-
Geoffrey: I-Indeed. I already know the story quite well. You’ve no reason to exhaust yourself telling it. Instead, I’d like you to show me how much stronger you have gotten. That is, if you are you up for a spar.
Keiran: Always! For as long as I live, I shall be ready for whatever you need of me!
Geoffrey: Then prepare your weapon, soldier!
Kieran: Hiiiii-yah!
Geoffrey: Raaaah!
Kieran: Grah! Ah, now it truly feels like the good old days again! Don’t hold anything back!
Geoffrey: I never do against you, for you have always been one of the few soldiers who can match me in battle!
Geoffrey / Kieran B Support
Geoffrey: Yah!
Kieran: Hooo-ahhhh!
Geoffrey: Haaa… haaa… Uncle! Uncle!
Kieran: Whew… You’re a legend as always, General! Once our spar hit the 20 minute mark, I thought that we’d be here forever until Ike broke us up at dinner time!
Geoffrey: You’re improving more quickly than I thought you would. None of my soldiers have been able to best me in over fifty percent of our matches.
Kieran: Ah, but it has been a close call every time! There is never a true victor in our bouts of strength. You are still the great general I have always admired, who stands as a god among men!
Geoffrey: Thank you for your devotion, as always. Seeing how far you have come… Perhaps it is time that I should tell you.
Kieran: Hm? You need me for something? Anything! For you, I would allow Daein soldiers to pick the hairs off my head one-by-one!
Geoffrey: Yes, I know that you would. But that’s not what I need from you today.
Kieran: Than what is it?! Ah, at this rate, forget the Daeins, it’s the suspense that will make the hair fall out of my head!!
Geoffrey: Don’t fret, I’ll tell you right now. …I want to start training you to become the new sub-commander of the Royal Knights.
Kieran: Yes! Certainly! Let’s get started right awa- wait, what!? General! You can’t be serious! This is a grave decision! Are you sure that you want to make it so quickly!?
Geoffrey: One hundred percent sure. You have been the top pick for a long time now. Yes, many of our superiors were skeptical at first due to your nearly uncontrollable energy, but as you proved your fighting skill and devotion to Crimea time and time again, the decision became unanimous. You are the best soldier in all of Crimea fit for the position. It’s just… we didn’t expect anything to happen the previous sub-commander so soon, so there was no reason to make anything public until now…
Kieran: …
Geoffrey: If you need time to think it over, we still have plenty of it. Nothing official needs to be decided until the war is over and things have settled down again.
Kieran: …
Geoffrey: I-If you need me to, I’ll leave you alone-
Kieran: Eeeeeeeeee-yeeeeeeaaaaaaaah! My glorious homeland! My sweet, sweet Crimea! The greatest place that could ever exist! I shall serve you until the day the enemy rips my still beating heart out of my chest!
Geoffrey: Ouch, my ears… And he’s gone… I think I broke him… but at least I got an answer, and it was yes. I think.
Kieran / Geoffrey A Support
Geoffrey: …May I enter, Captain? I have more to discuss with you about your new position.
Kieran: Yes! Of course! Stay for as long as you’d like. Would you like some tea? The tea leaves were grown by my parents themselves. Surely you will find no greater aroma in all of Tellius!
Geoffrey: You’re right, it does smell heavenly. I’ll have a cup.
Kieran: Here you are! An extra large serving in my favorite cup, for my favorite general!
Geoffrey: Ahhh… thank you. It’s just what I needed right now. …slurp… But why are you in your tent? I didn’t think that you even slept in here. You’re always on the training grounds.
Kieran: I do indeed spend many a night asleep on the training grounds! But I was actually… preparing something for you.
Geoffrey: Hmm? What is it? I had no clue that you had something for me.
Kieran: Well, it would be no present if it wasn’t a surprise! Here you are!
Geoffrey: That’s true. ……The way you’re staring at me leads me to believe that you want me to open it right now.
Kieran: Yes! I can’t wait any longer for you to see it!
Geoffrey: Then I shall. ……This is… a badge of the Royal Knights? But it’s not yours, so where did you get it… ah.
Kieran: When I realized that we had lost the battle while we were trying to escort the Princess to Gallia, I saw it on the ground, and picked it up without thinking. It’s that moment that made me vulnerable and got me captured, but… to have something to remember my fallen comrades by, life in a Daein prison was a joy! My only regret was that I could not grab more…
Geoffrey: Wow… so it’s the one thing we have to remember the men we lost on that day… knowing that, this becomes one of the most valuable things I have ever seen. But… are you sure that you want to give this to me? The fifth platoon is more yours than mine. You trained and led them directly.
Kieran: Worry not about me! I have already planned a grand party to have in their memory, once the war is won and we return home! Besides, it’s the only thing that can truly express what a perfect general you are.
Geoffrey: You flatter me too much, Captain. I am but one man, one who has no favor with the other nobles, and virtually no influence over Crimea’s affairs.
Kieran: Nay, no one could ever admire you enough! When everyone else scoffed at my demeanor, you were the one who saw the value in me. We rode through the storms of life together, and now I can bring glory to Crimea, and bask in the honor that comes from serving and moving up the ranks in the army. It is to you that I owe everything. I could do everything imaginable for you, and would still feel that it was inadequate!
Geoffrey: Thank you so much, Captain… no, Kieran. You may be loud, to say the least, but I am never down when you are around. So long as you are there, I will be able to keep fighting until I take my final breath, and maybe even get through the thick skulls of the nobles one day. …Well, that’s a long shot, but still.
Kieran: Never fear, you have a long life and many chances ahead of you! Let us drink to our future together as great knights of the greatest country of Tellius! Cheers!
Geoffrey: Cheers!
#fire emblem#geoffrey#kieran#path of radiance#fe9#nintendo#gamecube#support#conversation#lost supports project
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I, personally, enjoy Radiant Dawn more than Path of Radiance because for me it scratches that deep tactical itch that a lot of games don’t and its story is also incredibly well done overall, in spite of some flaws even I can admit it has. While deep discussion can be had about RD’s plot in terms of its overall execution, I would say it’s generally very good though not as Rock Solid as an entry like Genealogy for example. The few parts the story does fumble in are not nearly such a deterrent as to ruin the whole product unlike some other games I’ve played in this franchise and others. It expands on the absolutely stellar groundwork that Path of Radiance (which is in and of itself arguably the best game in the Fire Emblem franchise) laid before it in meaningful ways and actually follows through and delivers upon plot hooks, minor details, and other hints left behind by PoR. While RD isn’t perfect and I would be tempted to say its flaws largely come from trying to be too ambitious it’s still so very special to me and is just such a good time. I love Tellius and its characters and plot and intrigue and lore are all so unprecedentedly good for a strategy RPG. Idk I just really love Radiant Dawn, it’s super good. The biggest mishap it falls into imo is the mislabeling of difficulties in the West as ‘Easy, Normal, Hard’ instead of ‘Normal, Hard, Maniac’ and leaving out some of the Normal difficulty and higher level script expansions present in the japanese version, even though you literally can’t play the easy version of the game correlated with the reduced script in the first place. That said, it’s very easy to look up the like, two or three actually important conversations that get cut down and see their contents online, and even then none of them are actually game changing at all, mostly just a bit more exposition. Oh and the fact that the game needs to be beaten on New Game+ with import data to find out certain plot elements like Soren’s heritage is also a pain in the ass, but again, it’s easy enough to find that story content without doing that. Basically, RD just has a couple weird like, technical stumbling blocks that have little-to-nothing to do with the quality of the writing itself and a lot of people seem to not realize that.
#Though RD does have some confusing scenes by means of Not Plainly Explaining Everything To You#the player is still more than capable of putting everything together on their own#it's not that obfuscated
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Oh do you have problems w/ ikes characterization(?) as well! Me too however i've never been really able to point what about him bothers me a bit, what do you think about him?
I’m pretty prone to hype backlash, and Path of Radiance was the first FE I played, so from the start, the fact that the franchise likes to treat its lords by having everyone and their grandma talk about how awesome and exceptional they are rubbed me the wrong way.
In retrospect, Ike isn’t so bad, especially not in PoR. I mean as a character he’s pretty good, sassy and gruff, and he’s not treated any more outlandishly than other fire emblem lords.
However Ike has two strikes against him:
- he’s the “non noble lord” of Fire Emblem. Except that they still make sure that he still comes from aristocratic blood (Greil being Gawain, one of the four rider of Daein), and the way it works in the story makes me roll my eyes a little. Never been super fond of the farmboy-becomes-kings either so popular in fantasy. Of course Ike is neither a farmboy, nor becomes king; but sometimes it does feel like he’s popular because of harkening more to that sort of things than most fire emblem lords? So anyway, the idea in theory (of a non noble lord) could have been interesting, but I don’t much like the execution of that theme with Ike (Micaiah is slightly better, but they also shoot themselves in the foot with her). In addition most of Ike’s character journey revolves around his father, and his desire to avenge him – all of which I find pretty trite and boring.
- The Tellius games address fantasy racism in a big way. Some of which is handled decently and some of which is handled in the crappy way common to handling of fantasy racism in jrpg. I’m tolerant enough with the premise. However when it comes to Ike, he’s inserted into that narrative as exceptionally free from prejudices of all sorts just because he is, via protagonist fiat. I find that a very annoying way of addressing the topic.
That’s Ike in PoR. Then there’s the worst version of Ike, RD!Ike, in which the overhyping of Ike by the narrative reaches its peak. It’s all about how awesome and great Ike is (Micaiah’s jab at Soth asides :p the game pretty much is on this mode all the time). I especially dislike the way that in the last parts of the game, Ike pretty much steals the role of headliner from Micaiah.
The general over hyping of Ike goes so far as forcing us to use him to strike blows against big bads not just once, but four times in the game. One of this time is optional (first duel against the Black Knight) and in one of them you could theoretically use one of the very few characters capable of damaging Ashnard instead; but that’s still heavily weighted in Ike’s favour in a way that other games didn’t really do (as far as i know in the ones i’ve tried). It just rubs me the wrong way.
For the most part, I wouldn’t say I have a problem with Ike’s characterization. The clumsy point of racism asides, I find Ike to be a well realized character. I have a problem with the way the narrative treats Ike.
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This is not ask about kinks (No offence btw i don't which word to replace kink with). in previous ask, you said you didn't like the canon of Tormod and Muarim origins right? so i would to ask what type of canon would you give them if you could? I also like ask, if the Tellius saga ever get a revamp/remake, what would be biggest wish fullfill? for me its Tormod reclassing into a melee class / Laguz Army to availability more...
Oh, it's okay! No worries lol, this is a kink blog after all.
As for Muarim & Tormod, I would honestly just prefer it for Muarim to have literally found Tormod out of nowhere and took him in. Like that's just so much better than the wierd little dynamic of Tormod basically being the son of Muarim's ex master and Muarim taking him Tormod in when the noble house falls.
Honestly, my biggest wish fulfilment would just be getting supports in RD. Like, that alone would be so beautiful. Hell, they could even keep the mini supports and make it so that those are a super small in battle bonuses.
And although a remake with both games would be phenomenal, let's face it, Nintendo is a company and they are as greedy as all hell just as every other company so they'll be their own remakes
Though there's a lot more to help RD. Even though it's already really damn great imo. But if the legitimate fixes, I'd say this:
Fix availability. Tormod, Muarim, and Vika really have no business joining for like 3 chapters before leaving until the last 6 chapters with their stats from part 1 lmao
Also, BALANCE. When people say RD is the second most unbalanced game, they mean it. The difference in usefulness in characters is astounding. Also, Dawn Brigade still in tier 2 classes while Greil Mercenaries are already hitting tier 3 is ridiculous and pretty dumb
Laguz gauge. It's not terrible but I still feel that PoR gauge would work much better, especially with olivi gras and such. Also , Laguz being locked to single range hurts them so much since RD is pretty enemy phase heavy.
Weapon balance. Magic is pretty bad and also had terrible caps. Laura has amazing speed growths but can't take advantage of it since her caps are awful.
Difficulty balance: Part 1 shouldn't be the most difficult part of the game when there's three more parts after it.
Writing: part 3 aside, (I don't know how to fix it without making Pelleas look ever worse than he already did by signing that blood pact lmao) part 4's writing kinda comes across as a generic "series crossover game" it's not bad and it also serves in showing tensions between characters. But it also highlights favoritism, Skrimir praising Micaiah while ready to murder Naesala. And also Pelleas getting off the hook easy from Tibarn.
And as for personal wishes:
I wanna save Zelgius. He's by no means this innocent character people love to paint him as, but it bothers me that you can save Lehran but not Zelgius
Change Pelleas's "death" scene in part 2. The fact that the only difference is suddenly getting the option to have Micaiah jump in the way just feels so cheap. I will say Pelleas' death is kinda just a punch on the first playthrough since the option kinda does give some false hope to sparing him. And it ultimately becomes a complete waste. (though Pelleas does get forgotten afterwards sadly)
Give more screentime to Skrimir and Sanaki. The two are great characters as is, but it would've been fun getting a chapter or 2 with them to help solidify their arcs.
Also, give Pelleas and Elincia some more screentime
Ike. He's great and I love him, but godamn is he just this absolutely perfect child that can do no real wrong and everyone praises him so much. Granted, his growth was already in PoR but still. (Praise Micaiah's lines dissing Ike, it's just such a great fresh view in seeing how the losing country sees the game's hero after that other FE games don't do)
Speaking of Ike, it honestly would've been cool seeing him get a more supporting role instead of just blindsiding everything and taking over. But that never goes well in games. Look at the fandom with Micaiah lmao. (And also Tales of with the Symphonia sequel)
Stop the whole Astrid x Makalov thing. I just hate the ship lmao
And that's just for RD sjdhsjnsksb it's really obvious how much I love Tellius. But admittedly, they're all nitpicks than any actual true flaws.
As for PoR, it's been so long since I played it, but it honestly has like no real narrative flaws that I can find? I just vastly prefer RDs ambitious scale of writing vs PoR's take on the whole basic FE plot.
As for gameplay stuff
Balance magic a bit, lightning is too good. And that not, bring back tier 1 light mages and also bring back dark magic.
Give us Maniac Mode!!
RD's improved UI and models alongside the skills
Make knives way better and let Sothe promote. Unpromotable tier 1 classes is the worst idea ever. Unless you're a dancer, you should be able to promote.
Let Laguz weapons rank up
FIX THE AWFUL WEAPON RATE GAIN
OMG SERIOUSLY THAT WAS SO AWFUL
I DON'T EVER WANT SUCH A SLOW WEAPON RATE EVER AGAIN
Give Elincia more screentime. I love her and like yeah, not every women needs to be this badass warrior, but the Nyna archetype is just so done at that point. (But hey, she still turns it on it's head by the end. And so does Pelleas)
And that's all I can think of really.
Again, I'm such a huge Tellius nerd lmao. Though I currently believe FE6 will get remade first. Tellius is still too recent, and intys probably doesn't wanna touche the incest plot shit in FE4 and FE5 also has to get passed up for a remake due to being in Jugdral.
God this is so fucking long sjdbjsvavsvs
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