#like I get jump scared almost every time I get backstabbed or headshot
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I have just over 80 hours on Pyro and I'm just now finally starting to get a feel for reflecting projectiles. And like the radius on it is so much bigger than I ever would've thought. Like, rockets that are going to go right past me, I can reflect apparently because I've done it multiple times now on accident. Its range is longer than I thought too because what I always felt was a little too early to right click, is actually apparently the time to do it. I guess, in hindsight it makes sense that its rang and size are fairly large because having it be that big makes it much more useful.
But like for so long I assumed it only worked immediately in front of Pyro. So that's the only time I tried to do it, resulting in me getting hit most of the time. That not being the case is cool though and fuels my new mission in TF2 to get better at it because it's actually a bit easier than I'd thought for so long. Is there hope for me to ever be properly good at it? ... Probably not. But that's okay. My main goal in the playing the game is to have fun, even if getting better is part of said fun, it's not everything.
#deck speaks#let's play deck#tf2#team fortress 2#my ability to play this game well will be forever hampered by how jumpy I am#like I get jump scared almost every time I get backstabbed or headshot#sometimes when I just get hit too though#also the deadringer decloak jump scares me almost every time too#it's still super fun though#best multiplayer shooter out there in my opinion
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