#les lettres du docteur jeangille
Explore tagged Tumblr posts
manonamora-if · 8 months ago
Text
Les lettes du Docteur Jeangille
also known as Doctor's Jeangille's Letter.
Tumblr media
Forced to settle in the small and quiet village of Meaux, the life of Doctor Jeangille falls into turmoils. In the epistolary exchanges with Olympia, the lover, this recluse person comes to life, entangled in peculiar and mysterious events…
Doctor Jeangille's Letters is an epistolary interactive fiction game, following a period of the life of the eponymous doctor. Click on the different interactive elements to influence the story, and maybe change everything...
This game was first created in French for the Concours de Fiction Interactive Francophone, before being translated into English for the SpringThing.
Features:
15k+ words
4 endings
Many many available fonts
Mobile Accessible
Content Warnings:
Allusion to, Depiction of, or Mention of: disappearances, particularly of a child - death and corpses, particularly of a child - illnesses, mental and physical - abuses, aggression, violence - homophobia, sexism - alcohol.
PLAY THE GAME | RATE ON ITCH | REVIEW ON IFBD | 
47 notes · View notes
jollyinteractive · 6 months ago
Note
HI I THINK YOU'D LIKE THESE GAMES
https://red-autumn.itch.io/pageant https://manonamora.itch.io/les-lettres-du-docteur-jeangille or https://manonamora.itch.io/teatime-with-a-vampire https://alyshkalia.itch.io/structural-integrity https://lapinlunaire-games.itch.io/rougi https://sophiades.itch.io/morganatic https://taciturnfriend.itch.io/sonnet https://sjoerdhekking.itch.io/the-last-sanctuary
I LOVE YOU
putting this on the page for anyone to access and I'll play them and add them to future rec posts!
11 notes · View notes
twinegardening · 6 months ago
Text
Tumblr media Tumblr media
Doctor Jeangille's Letters, by manonamora
Forced to settle in the small and quiet village of Meaux, the life of Doctor Jeangille falls into turmoils. In the epistolary exchanges with Olympia, the lover, this recluse person comes to life, entangled in peculiar and mysterious events… Author's Comment: “This entry is the translation of 'Les lettres du Docteur Jeangille', which had been submitted to the Concours de Fiction Interactive Francophone. It is my first time using the epistolary format to tell a story. I hope the translation does its French original counterpart justice.”
2 notes · View notes
manonamora-if · 8 months ago
Note
Hello! Just started playing "Doctor's Jeangille's Letter" on itch.io and found a tiny bug.
Steps to reproduce:
Select any language.
Click "Start playing".
Select "how deeply I miss your presence".
Click tiny quill icon.
Error: <>: passage "PrologueA" does not exist.
Please don't answer this ask, I'm shy about it and just wanted to give a heads-up.
Oh frick... I ended up forgetting something when merging the two files...
Going to fix this right away, but in the meantime, you can play the English version on the SpringThing website!
Thank you, anon for the message! (the update should be there in about an hour or so)
7 notes · View notes
manonamora-if · 6 months ago
Text
Doctor Jeangille's Letters - A post-mortem
Tumblr media
With the Spring Thing just ending, and both results of the French IFComp and the Sprint Thing published, it was time to write some thoughts about this game, and how insane I've been working on this.
So here's a two-parter Post Mortem:
Doctor Jeangille's Lost Letter
Actual post-comps commentary
Note: the Lost Letter was written at 2am because I had a silly idea and thought it would be HILARIOUS to write from the perspective of Isabella (with her personality).
3 notes · View notes
manonamora-if · 7 months ago
Text
May Check-In
This is a bit late, because I've been debugging the past two days.
So I bought Tropico 6 during the last Steam sale. If you haven't seen me posting for a while, blame by wish to be a benevolent dictator of a fake Caribbean island.
Onto the usual index:
Recap of last month’s progress
IF Events in the Next Month (I won't do this anymore)
Plan for the next month
Still long post under the break. If you want a mini version, head on over to itch.io as usual!
April Progress
From last month, what did we do:
Play more games: ✅
I started so good, finishing reviewing the SeedComp! entries, as well as the Revival Jam and had started on the Spring Thing... then I got distracted by the TALJ and Tropico... I also need to update @manonamora-if-reviews at some point... It's at least 100 reviews behind.
Finish the Code of Ch5✅ of Harcourt and edit the Ending Chapter ✅
YES! IT IS DONE! I have finally fixed those godamn doors in the maze that were giving me so much trouble. Also MelS has gotten my edits on all the Chapters/files (and was given extra comments because I also fixed some code in previous chapters). He is hard at work dying editing the missing text.
The only thing left for me is to: - add the maze visuals (map, book/letter formatting) - settle on a design for the final maze puzzle (need to so some research) - include the missing chapter/text (waiting for MelS)
Finish fixing The Roads Not Taken. Or An Eggcellent Preparation. Maybe the other parser too (it just needs a smidge of polish).
LOL... This is the shameful failure that is following me around, ringing that darn bell.
Tumblr media
Should i give up on it? Maybe one day...
Complete the TALJ entry. ✅
I have been battling this one the whole morning trying to fix so many bugs. But I'm pretty happy about it. For one: it was actually tested by someone (not like last year). For two: it's actually an easy parser (like you can't lose!).
And the idea had been ringing in my head for so long, I had the prompt submitted to last SeedComp!.
But yeah, this had been happening for a while already. And even though it doesn't have the level of polish I had hopped (future me problem with updates), it is probably one of the better one I've made.
Anyway, play Lysidice and the Minotaur (I'll have an official post tomorrow). (and you can vote for it if you want...)
What else happened this month????
Well, the SeedComp! ended, so I had to deal with all the admin, and making the cool stickers for the different entries. That took quite a bit of time... but worth it! Some really cool entries this year, yet again!
Well, this is more of it's been done last month but released this month: Les lettres du Docteur Jeangille has been translated into English, for the Spring Thing (in the Main Garden, if you feel like voting for games). You can find the post there!
I've been also drafting some post-mortems, one for Jeangille and one for Lysidice. They should come out during the month, at some point.
:/ I have to update my website again now...
I wanted to do an entry in the Dialogue Jam, but my idea didn't pan out on time (too buggy for release). Or eer... cough cough... I had enough will power not to do it? Anyway, also I made the Really Bad IF Jam, which starts today!
What’s happening in May?
As mentioned at the start, I'm dropping this section from my check-in. First, it's buried deep in a wall of text, so no visibility (it should have been a separate post, oh well). If people actually check the events out, I'm sure it would be a miracle.
But mainly... a zine has popped up recently, specifically about IF called What's New in IF? (@if-whats-new), releasing weekly. Since it includes events, like the jams/comps/conferences I used to mention here (and it looks more sleek than a Tumblr post), I'll just leave them do all that hard work instead 😅
So yea... as long as the zine is happening, I'm out 😅 Well, I'll drop them links to my jams and stuff I see, because they seem to be looking for help in finding stuff.
The PLANtm for May
I'm playing Tropico, so I'm getting and will probably going to get less stuff done. Which is not a bad think. Breaks are important. Will I go on a break this month?
Probably should...
But if I don't, where's what I hope to do:
Play more games: On my juicy list I have: the Spring Thing, the newly released Dialogue Jam and TALJ, the Locus Jam and Really BAD IF is happening this month too (so more gameses!), and a few non-comp releases I've had my eye on.
Code Chapter 6/Endings: I need to wait for MelS for this, since he's editing my comments. I'll prob look for visuals for the puzzle in the meantime.
Fixing an older games. Instead of new, do something old.
Write the next Chapter/Scene of a WIP, because it would be good to actually do that. And make some actual progress at seeing stuff being done. (I want to write some Razac snippets....)
Let's have a boring month!
~
The 2024 To-Do List:
LOL, I've only done the website! :D
The hopefully maybe easy to handle To-Do:
fix the bugs in EDOC + overall the French version to match (waiting for Adventuron to get the French language)
fix the bugs of TRNT + find a way to add the missing pieces (giving up on the translation)
fixing the interface of LPM and the popups + check animal interactions
figure out the One-Button JavaScrip/jQuery issue...
edit the loading screens of the completed tiny games to include the program/format logo at least.
The 'Need a Bunch of Content to update but it's planned!' To-Do:
Update my website (bunch new title - also I don't think the logo clicky thing work...) + redo my itch page
Finish TTATEH (MelS dependent)
Finish Exquisite Cadaver (half-way mark by this summer - manif)
Finish P-Rix - Space Trucker (main path at least)
Update CRWL (it's been almost two years... I'm ashamed)
The Unlikely But it Would be Dope To-Do
Finish The Dinner as it was planned (and translate)
Finish In the Blink of an Eye as it was planned (and retranslate)
Finish The Rye in the Dark City
Fixing TTTT (at least fixing, maybe try adding some storylets)
And finally The 'It's impossible, but one can wish' TO-DO:
Remaster SPS IH (if I managed to start this after completing the rest... I'm going to eat a whole sheet cake).
Start the IFComp project (2025? Might end up being a ST?)
7 notes · View notes
manonamora-if · 8 months ago
Text
April Check-In
HI! I AM NOT DEAD I PROMISE, ANON!
Just... Ugh... It's been a stressful end of the month. I have not kept up with the weekly devlogs at all, partly because I had little to share each week, but also IRL was just too much. Head seems out of the water for now. Though I will be MIA for the rest of the week.
Onto the usual index:
Recap of last month’s progress
IF Events in the Next Month
Plan for the next month
Still long post under the break. If you want a mini version, head on over to itch.io as usual!
March Progress
From last month, what did we do:
Complete my French Comp entry. ✅ Not only did I write it all in less than two weeks (and it was full of typo that was so embarrassing), I also managed to...
Complete my SpringThing entry. ✅ Because that's the same game but in English.
Play more games! ✅Obviously having finished playing the Smoochie Jam AND all the French Comp game (quite a few good ones, voting was so hard), but also the SeedComp! and the Revival Jam (maybe?). The harvest of games for this month was bountiful!
Finish the Code Ch5 ❌ of Harcourt and edit Ch6 ✅
Finish fixing The Roads Not Taken. ❌
Things, it turns out... No, really...
Yay! Still managed to make a decent chunk of stuff.
Let's start with the bummer: still haven't fixed the borked games. Yeah... I really should sit down at some point and get down to it. BUT I did get some feedback for the Egg-game, and got extra code to fix the container issue. So... I just need to get to it.
Still haven't worked on coding on Harcourt, though I finished my part of the edits of Chapter 6. The file, full of comments, is back on his desk which... Well. Herm. MelS's computer just 💥(not like fire everywhere, but sudden forever black screen), corrupting about half of his data... which included his progress on that chapter and the endings. We've been working on getting his data back (tbh this project is the least of his worries, more important stuff is still gone), so hopefully we can get him back to editing and writing by next month (best case scenario). YEAH...
But before that happened, I managed to finish Les lettres du Docteur Jeangille for the French Comp, at the last possible minute yet again. I had the idea for month, but didn't start working on it until I was truly done with Teatime with a Vampire. It still managed to write over 15k words in 18-19th century French style (and full of typo because, only two weeks...) in essentially 1 and 1/2 week. EPISTOLARY STYLE game :D
After that was done, I got to play the Smoochie Jam and the French Comp games (it's on the IFDB), and started with the SeedComp entries (it's hidden because I'm the organiser). Lots of fun little game, some very sweet and humorous, some VERY DARK, some suuuper hot, and some that required a bit of noggins.
And halfway through the month, I sneaked a mini-parser game for the Revival Jam. I wanted to try my hand out with the old-style Speed-IF jams, that ran all the way back at the start of the century, which were just 2h long. TWO HOURS! No preparation, just you starting to code and stopping after 2hs. I tried my hand at Inform but... didn't have time to learn a whole new program and make my mini puzzle work in time. So I switched back to Adventuron, and managed to make something... in just over 2hs... I ended up Reviving old versions of the EctoComp instead (3h limit). Still it was fun to try to make a parser game in such short amount of time. It's called FIA: The Vacuum Cleaner, it will take you maybe 5min to play. And... it was so fun I kind of want to make basic micro-parser in that little universe. Some sort of multi-episode series where you have a small puzzle in front of you to solve. Like an intro to parser type of thing. Maybe in different parser programs? We will see. I might end up popping up here and there as tiny little games.
When THAT was done, I went back to work on the English translation of Jeangille, cutting it so close for the SpringThing deadline I thought I would not make it (for real, my files were sent at 23:58! I honestly don't think this was my bestest translation. It probably would have needed a few more rounds of polish and maybe some beta-readers but... :/ the computer explosion happened in the middle of all this so. I guess it was enough... I hope it was enough... But yay! I made it! No bug! Probably just typos! I didn't manage to make the cool animation tho...
AND I updated my website to add all of these juicy thingies!
AND AND! I was interviewed by the Rosebush Magazine last week!
So that was my month. We did good, we did bad, we are exhausted.
What’s happening in April?
Oh wow, already April. WHAT DO WE HAVE HAPPENING? So much, we have so much happening.
First off, we have competitions looking for voters:
Vous pouvez lire le français ? Venez jouer et voter pour les entrées du Concours de FI Francophone ! La date limite est le 4 avril.
Also on the 4th of April, is the deadline to vote for the SeedComp! (@seedcomp-if) games! You can find the forms here. We really really need voters!
The Spring Thing just released a new harvest of games (including meee :P ), and will open voting in a bit less than 2 weeks. Come play!
Looking to create some games instead?
The next @neointeractives jam just opened for submission! Come participate in the Dialogue Jam!
Looking to attempt creating a parser that is easy enough for beginners? Come check the Text Adventure Literacy Jam! You need a tutorial and 5 puzzles to solve!
If you want a deadline to finish your project, maybe check out : Finish Your Project Jam 2024
And for lovers: Amare Games Festival 2024
On the shorter side, and in May: Narrative Design Awards 2024 (ranked), 🔥 Fuck Capitalism Jam 2024 🔥 (unranked)
Interested in other IF events?
April 1st is Source Code Amnesty. Come share the code of your creations! (I've added a bunch of mine on Github today)
You can now register to attend the 2024 Edition of the Narrascope! IRL or Virtual, there are a lot of great talks this year!
We had so far 10 actual entries for the Interactive Fiction Showcase 2024 ! If you made something in 2024, consider showcasing it there too!
Note: @neointeractives will have jams all year long. One a month/or so. And the next Planting Round of @seedcomp-if will start as soon as the results are dropped.
The PLANtm for April
I, erm... should take it easy this month. But also, actually finish stuff, because the more I start, the more I have to fix/finish and it's becoming A LOT...
Play more games: I haven't covered the Revival Jam yet (I'm getting on it!) and the SpringThing has just started. So I have a lot of new treaties just for me! (And also that 2nd Rank is so close I can taste it!).
Finish the Code of Ch5 of Harcourt and edit the Ending Chapter: the latter should be easy since it is pretty short. The former... I just need to bite my tong and get to it! It should probably take me a day to code those last passages...
Finish fixing The Roads Not Taken. Or An Eggcellent Preparation. Maybe the other parser too (it just needs a smidge of polish).
Complete the TALJ entry. The deadline is at the end of the month. I already have the basic structure. I need: a tutorial, commands to actually make the game work. And words. So many words. (Did I mention here I'm making a maze?)
I think that's good. I'm trying REALLY HARD not to tack on another Neo-Interactives entry (we're doing dialogues and I LOVE THOSE). But I WILL TRY MY BEST TO KEEP IT FOCUSED ON THE CURRENT PROJECTS!
~
The 2024 To-Do List:
LOL, I've only done the website! :D
The hopefully maybe easy to handle To-Do:
fix the bugs in EDOC + overall the French version to match (waiting for Adventuron to get the French language)
fix the bugs of TRNT + find a way to add the missing pieces (giving up on the translation)
fixing the interface of LPM and the popups + check animal interactions
figure out the One-Button JavaScrip/jQuery issue...
edit the loading screens of the completed tiny games to include the program/format logo at least.
The 'Need a Bunch of Content to update but it's planned!' To-Do:
Update my website (bunch new title - also I don't think the logo clicky thing work...) + redo my itch page
Finish TTATEH (MelS dependent - this year should be it - for real)
Finish Exquisite Cadaver (half-way mark by this summer - manif)
Finish P-Rix - Space Trucker (main path at least)
Update CRWL (it's been almost two years... I'm getting ashamed)
The Unlikely But it Would be Dope To-Do
Finish The Dinner as it was planned (and translate)
Finish In the Blink of an Eye as it was planned (and retranslate)
Finish The Rye in the Dark City
Fixing TTTT (at least fixing, maybe try adding some storylets)
And finally The 'It's impossible, but one can wish' TO-DO:
Remaster SPS IH (if I managed to start this after completing the rest... I'm going to eat a whole sheet cake).
Start the IFComp project (2025? Might end up being a ST?)
15 notes · View notes
manonamora-if · 5 months ago
Note
Hello Manon!! How's my favorite game dev doing on this fine day?
Tumblr media
since i'm binging your games as I've missed so many... I wanted to ask 2 questions:
which of your games is your favorite, and why?
which of your games are you most proud of?
im realizing this is sounding kind of like a Q&A LOL but i'm super curious!
I SWEAR I DIDN'T FORGET YOU...
I just didn't know how to answer the question😂 So... try 43890274854... also I'm cheating. I'm picking multiple!
Faves*: Les lettres du Docteur Jeangille (because writing a dramatic oblivious lesbian was hella fun!), Lysidice and the Minotaur (because it's my best parser to date yet), P-Rix - Space Trucker (I miss my gruff space trucker...) and The Trials and Tribulations of Edward Harcourt (because it's so close to be done and that last chapter... oh DAMN it's so good, yall will see)
Most proud*: DOL-OS (because someone important to me said it was their favourite games of mine and that they were so proud of me), The Thick Table Tavern (the bar, cause I made some non-gamers be addicted to the flawed arcade) and Lysidice and the Minotaur (a proper parser, than even parser players thought was neato)
*it rotates between periods.
oh, please, ask away! I love to hear what people are curious about 😂
6 notes · View notes