#ksp enhanced edition
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kerbaldevteam · 5 years ago
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A new update for KSP Enhanced Edition is live!
Hello Kerbonauts! 
A new update for Kerbal Space Program Enhanced Edition is live! 
This update includes a number of quality-of-life-features , including the ability to seamlessly switch between the SPH and the VAB without leaving the editor, plus a Maneuver Widget for fine tuning maneuvers during interplanetary flights.  Console players  have  now also access to Camera Mode, which allows to take cool screenshots without the UI showing up and the ability to move the camera around when the game is paused in flight. A good deal of fixes has also been packed into this update, and for Breaking Ground players we have included the R-062, R-12 and R-25 Ducted Fan Blades to the part inventory, among several other things.
Check out this patch's Changelog for further details:
Quality of Life Updates
* Sliders now display units in the Part Action Window where appropriate * Added Marquee scrolling to a few PAW items for when the text is super long. Text is ellipsis in this case and on mouse over will move left then right * Updated the Future suit glow color picker position to prevent it from hovering the Kerbal preview * Intended duplicated group-actions have a marker to distinguish the part side * Converter actions now indicate resource type to differentiate them * Hide UI elements that aren't being used and avoid unnecessary updates in flight mode * The PAW start position doesn't block the center of the screen * Maneuver Widget for Fine Tuning Maneuvers * Pinned labels in map view now persist pinned even when leaving and re-entering map view * Add new Cheat option in the Debug Menu - Set Position to teleport a vessel to a position relative to the surface of a celestial body * Editor switcher - switching between SPH and VAB without leaving the editor * Made staging and docking UI available in map view * Persist Aero GUI UI debug window setting and Debug Aero info in PAWs setting between game sessions * Add an EVA button when opening the Transfer Crew dialogue via the PAW
New Features
* Fuel cells can be set started in the VAB or SPH for launch * Added EVA button to the crew transfer dialog. Functions the same as the crew hatch dialog EVA button * Solar Panel and RTG now displays the power units produced based on Experience trait settings in the Part extended tooltip * Add function to “back-off” the camera when switching vessels to prevent the camera from starting inside vessels * Added action groups for the fan blades for toggling the Roll, Yaw and Pitch controls independently and also turn them all ON or OFF * Added Camera mode (unlocked camera movement controls) when game is paused in flight and you hide the UI * Ability to edit Action Groups in flight * Add ability to edit numerical value fields in PAWs using the key input
New Parts and Updates
* Add rock/dirt debris FX to the Drill-O-Matic and Drill-O-Matic Junior * Fix LV-N engine FX particle offset
Fixed Issues
* Wheels and vessel will remain stable after time warping. * Kerbals performing EVAs now show in the proper tab in the astronaut complex after their initial craft has been recovered in flight. * The Hack Gravity cheat can be reset to the default value by moving the slider to 1.00, pressing the reset button, or unchecking the box to disable the feature * The camera will now be placed an appropriate distance and away from large crafts or objects when switching scenes throughout gameplay. * The cursor can no longer be opened while on the Open Vessel menu *  The altimeter buttons are no longer functional while holding deployed science. This prevents the icons from getting stuck on scene change. * "Return to Space Center" and "Cancel Strategy" buttons are now functional when activating 5 resource strategies in the Administration Building. * Look around cursor is present and works accordingly when toggling it with [L3] throughout flight. *  Kerbals now remain in their pre-flight state when immediately reverting to the VAB/SPH through the flight results menu after a vessel is crashed. * More info will now automatically scroll when viewing the additional information. The scroll will move accordingly, stopping at the top and bottom for a few seconds before continuing. * (Xbox) Infinite propellant cheat no longer causes drops in performance when flying a craft with the throttle set to zero. * The title's memory usage and frame rate should now remain stable when using the tweak mode on parts while 'Simplified' is the active preset. * The cursor is automatically activated, and fairing previews now display in real time when choosing "Build Fairing" in the fairing PAW when using simplified preset. * (PS4) The Approach information for the maneuver instantly updates when an intercept is found with a target or celestial body in Map Mode with any Controller Preset throughout gameplay. * The Text Maneuver Editor window now opens accordingly when a Maneuver Node is placed/ adjusted from Map Mode with all control presets.  * The tooltip for 'approach info' now updates to display the name of any celestial body or vessel that is being targeted by the active vessel. When untargeted, the tooltip updates to display this. * The place cross-section prompt is replaced by a blue "Close Fairing" prompt when it is possible to terminate the fairing to another part. * The rename button next to action sets 1-4 will now function when used.
History and Parts Pack
* Contracts that require DLC specific parts no longer appear in Mission Control while the specific DLC is not installed in a Career Playthrough.
Breaking Ground
* Adjusted the Remove Row button in KAL to only delete the row when clicking on the red cross, not the whole segment * Stock Breaking Ground Vessel Updates *R-062, R-12 and R-25 Ducted Fan Blades * The remove track function's clickable area is confined to the red X button
If you want to continue helping us out by providing us with feedback and bug reports, you can do so through our Bugtracker or Private Division’s customer support platform.
Happy Launchings!
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magnethelmspielt · 3 years ago
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Kerbal Space Program - Einführung in interstellare Reise
Kerbal Space Program ist bekannt dafür, dass es die Physik der Raumfahrt wissenschaftlich korrekt darstellt. Für die Fortsetzung plant Intercept Games die Einführung interstellarer Reisen #kerbalspaceprogram #gamingnews #deutschegamingnews #gaming
Kerbal Space Program ist bekannt dafür, dass es die Physik der Raumfahrt wissenschaftlich korrekt darstellt. Für die Fortsetzung plant Intercept Games die Einführung interstellarer Reisen, welche die Spieler in die unendlichen Weiten des Alls schicken – und das in einem noch nie dagewesenen Ausmaß. © Intercept Games In einem neuen Video spricht das Entwicklungsteam von Kerbal Space Program…
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gaming-grounds-de · 5 years ago
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Kerbal Space Program: Enhanced Edition Complete für Konsolen
#KerbalSpaceProgram Die Kerbal Space Program: Enhanced Edition Complete gibt es jetzt auch für #PS4 und #XboxOne!
Private Division und Squad haben in dieser Woche die Digital-Version der Kerbal Space Program: Enhanced Edition Complete für PlayStation 4 und Xbox One veröffentlicht. Neben der von Kritikern gefeierten Weltraumprogramm-Simulation Kerbal Space Program enthält dieses Bundle auch die zwei zuvor veröffentlichten Konsolen-Erweiterungen History and Parts Pack und Breaking Ground zu einem Rabattpreis.
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trublog709 · 4 years ago
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Subtitle Workshop For Mac Free Download
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Download subtitle workshop for mac for free. Audio & Video tools downloads - Subtitle Workshop XE by URUWorks and many more programs are available for instant and free download.
Subtitle Workshop. Free subtitle editor. Subtitle Workshop is a free application for creating, editing.
Subtitle Workshop, a free subtitle editor. Official website - download Subtitle Workshop and get Subtitle Workshop news and information. Subtitle Workshop is not available for Mac but there are a few alternatives that runs on macOS with similar functionality. The most popular Mac alternative is Aegisub, which is both free and Open Source. If that doesn't work for you, our users have ranked 23 alternatives to Subtitle Workshop, but unfortunately only two of them are available for.
Download subtitle workshop for mac for free. Audio & Video tools downloads - Subtitle Workshop XE by URUWorks and many more programs are available for instant and free download.
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by Kayla Morrison • 2020-02-18 11:29:49 • Proven solutions
Have you ever seen some text script display on the bottom of a video as you watch a movie? The writing texts are known as subtitles, but you can also call them annotations or captions. They are printed translation of the dialogue of a film or video. The subtitles are displayed on the bottom of the video so that they do not interfere or obstruct what you are watching. The commonly used subtitle formats include ASS, SSA, and SRT. Various reasons necessitate the adding of subtitles to MKV. Some of the advantages include:
They are useful in translating foreign language in the movie or video.
It is multilingual thus you can add your native language.
Subtitles can be helpful in transcribing dialogues for easier understanding.
Subtitles can be added as story narrator, clip narrator and caption maker.
If you desire to add subtitles to a video, here we provide 2 tools for your selection-Wondershare UniConverter (originally Wondershare Video Converter Ultimate) and Apowersoft Video Converter Studio. To know the specific operations on how to add subtitles to MKV, read the information contained in this article.
Part 1. How to Add Subtitle to MKV on Mac/Windows Easily
Wondershare UniConverter (originally Wondershare Video Converter Ultimate)
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Your Complete Video Toolbox
Edit, enhance & personalize your MKV files
Versatile toolbox combines fix video metadata, GIF maker, cast video to TV, VR converter and screen recorder
Convert to 1000+ formats, like MKV, AVI, MOV, MP4, etc.
Convert to optimized preset for almost all of the devices
30X faster conversion speed than any conventional converters
Burn video to playable DVD with attractive free DVD template
Download or record videos from video sharing sites
Stream your videos from Windows or Mac to other devices, including Chromecast, Roku, Apple TV, Xbox 360 or PS3
Supported OS: Windows 10/8/7/XP/Vista, Mac OS 10.15 (Catalina), 10.14, 10.13, 10.12, 10.11, 10.10, 10.9, 10.8, 10.7, 10.6
Security Verified, 5,942,222 people have downloaded it
Wondershare UniConverter (Originally Wondershare Video Converter Ultimate) is available for both Windows and Mac users, which works perfectly with Windows 10/8/7/XP/Vista and Mac OS X 10.11 (El Capitan), 10.10, 10.9, 10.8, 10.7, 10.6. It's such an amazing tool to add subtitles to MKV that also permits video editing to your preferred adjustments and converts MKV to other 150+ output format for playback.
Step-by-Step Guide to Add Subtitles to MKV on Mac
The steps indicated below shows the procedure for using the Mac version to add subtitles to your MKV video.
Step 1 Import MKV Videos.
Run Wondershare UniConverter (originally Wondershare Video Converter Ultimate), and import your MKV files to the program. You can import files by dragging them and dropping them into the primary window. Alternatively, you can navigate to the top left side of the primary window and click the +Add Files. From there you can locate your MKV file from a browse window that will popup.
Step 2 Add Subtitle to MKV Video.
After you have successfully imported the MKV video that you want to insert the subtitles, click the icon as below to go to the editing window. Go to the top menu and then click the Subtitle tab. From there, you can load the subtitle you want to use such as the SRT, SSA, and ASS using the Triangle button.
Once the subtitle is loaded, you can see it on the MKV video. A preset style will be used by default. You can also customize the color, font, position, size, transparency and any other setting that you want to change in your subtitle. Once you finish making the changes, click the Save button to confirm the settings.
Step 3 Choose MKV output format.
You can stick the subtitle permanently to your MKV video. Just go to the Convert all tasks to and choose the MKV as your output format from the drop-down list. You can also select a device to save your MKV video and play in it directly. Such devices include iPhone, iPad, iPod, and Android smartphone.
Step 4 Start the MKV conversion.
When you have followed all the necessary steps, you can now click the Convert All button to begin the conversion. Once the process is complete, the subtitles will be exported permanently to the specified video format in the Converted section.
Part 2. Add Subtitle to MKV via Apowersoft Video Converter Studio
Apowersoft Video Converter Studio supports the addition of subtitles to MKV videos and allows for various subtitle formats such as SSA, STR, and ASS. The detailed steps are as follows.
Step 1: Install and run the Apowersoft Video Converter Studio on your PC.
Step 2: Add the MKV files by clicking the Add Files button.
Step 3: Edit your MKV video by clicking the Edit button, which will take you to an editing window.
Step 4: Hit the Subtitle icon to add your desired subtitles to MKV video.
Step 5: You can make some adjustments to the added subtitle. For instance, you can change the height, color, position and font.
Step 6: After you comfortable with the settings, you just need to click the OK button.
Step 7: Lastly you can click the ConvertKsp mod manager for mac. button to save the MKV videos with the subtitles.
After trying both tools to add subtitles to MKV video, we noticed that Wondershare UniConverter (originally Wondershare Video Converter Ultimate) works better as it ensures that the subtitles are added permanently without corrupting the quality of the video, whereas Apowersoft interferes with the quality of the final file.
Nothing will ruin a movie quicker than terrible subtitles. They could be totally out of sync or badly translated. Luckily, there is software out there to correct subtitles, such as Subtitle Workshop. If you are keen to edit subtitles, either as an act of personal heroism to share with fellow viewers, or perhaps as part of your job as a translator, editor or sound engineer, then you may already be familiar with this program. It is a nifty application that allows you to edit and create subtitles online. Given the increasing access to quality foreign language films and TV series, this could be a great tool.
Sterling subtitle software for beginners
The ultimate subtitle software for beginners and professionals
Subtitle Workshop is a cross-platform and open-source program for editing, creating and converting subtitles. When it comes to quick, easy and ultra-effective subtitle software, this program is pretty hard to beat. It runs on over 60 platforms, it is highly customizable and best of all, it has an exceptional Preview Mode. According to the developer it has an 'intuitive interface' and 'must have features'. They will say that though! Does it live up to the hype? We’ll take you through some of the highs and look for the lows of this software, to see if it is the best subtitle program for you.
First of all the technology itself. The latest version (SubtitleAPI version 1.05) supports around 56 formats for subtitling, and it can handle both time and frame-based text. You are behind the controls of the timing, thanks to the feature allowing you to upload plain text files. Formats including DVDSubtitle, SAMI, Sonic Scenarist, SubStation Alpha, SubViewer 1 & 2 and TMPlayer are supported. You can read and write various styles and fonts (Wingdings being a possible exception!) so you can have fun and personalize your subtitles.
Subtitle Workshop is known for its famously friendly and intuitive user interface. It was certainly a breeze to install and the in-built features are clear and easy to navigate. If you need to hone in on getting that accurate dialogue and correct spelling, then the Translator Mode gives you spell check with Microsoft Word’s engine (you will need to have Word installed) and you can toggle the 'Insert' and 'Delete' keys for speedy subtitle correcting.
Download Subtitles For Free
If you want to check your progress, simply fire up the Preview Mode, a great feature rare in these programs. In this mode, you can customize the subtitles down to the last 't' – choose the color, perfect the position and even the width of the shadow of the subtitles.
The stylistic corrections are made smooth by the powerful settings. Keep your edits a different color or font style to mark your changes. Browse the configurations and make your editing a walk in the park with the customizable automated checks. In a nutshell, this software will let you tailor make your subtitles down to the spacing, position, color font and more. It is simple, powerful and free. What is there not to like?
At the time of writing, Subtitle Workshop will not allow you to edit Chinese, Japanese or Korean subtitles (although Arabic has now been added).
Where can you run this program?
Subtitle Workshop is a cross-platform software. It is primarily used for Windows. With the trend towards mobile there is talk of developing a version for iOS and Android smartphones but this is still in the pipeline. As for the formats supported by Subtitle Workshop, it has to be handed to them that outside of the mega expensive programs used by companies this all-in-one package supports an impressive 60 plus subtitle formats.
Is there a better alternative?
While Subtitle Workshop is one of the best known and best-loved apps for efficient, highly configurable and (intuitive) editing, it is not the best. For lightning fast processing and feature-rich subtitle tools for your armory, then check out MovieCaptioner and FinalSub. They both have a commercial license, they run on Windows and MacOS and each one supports a variety of formats. Be prepared to pay the price however, these professional programs don’t come cheap. For budget alternatives, Oona Tools can be used for outsourcing your subtitles and translations for both professional and personal use. For a totally free option, check out fellow freeware N!kse.se Subtitle Edit. This is basically just like Subtitle Workshop but with more enhanced and complex features. Aegisub and Sublight also deserve honorable mentions.
Our take
With the giants of Netflix and others dominating our living rooms, unwinding in front of a movie or TV series is becoming a pretty cherished part of the evening. With access to cinema from around the world, bad subtitles are holding us back from some epic foreign language options. With Subtitle Workshop you can take ownership of the subtitles yourself. Creating subtitles is made easy, thanks to the automated timing corrections, in-built spell checker and the highly useful preview mode. Whether you are looking for software for personal or professional use, this is a great program for creating bespoke subtitles in a stream-lined and intuitive interface. Plus, you can share them with the world afterwards.
Should you download it?
Subtitle Workshop For Mac
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Subtitle Workshop 6
Yes. If you are looking to create or edit subtitles for video, then Subtitle Workshop is a fantastic and comprehensive program. The controls are easy to use, and the user manual is a great guide for beginners. Professionals needing more complex features should look at alternatives like Subtitle Edit, but for the simple subtitle creation, this ticks all the boxes. Go ahead and download it and see for yourself.
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hmlostprophet · 5 years ago
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Lost Prophet L.A. Woman... Color edits, Enhancements, Black & White edits: Henry A. Miller AKA HMLost Prophet @hmlostprophet https://www.instagram.com/p/B-kSP-ip5L2/?igshid=10z65qgyds6jy
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spiritgamer26 · 4 years ago
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[CP] Kerbal Space Program fête ses 10 ans
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Kerbonautes, tous à vos postes ! Kerbal Space Program, le jeu de simulation spatiale acclamé par la critique aux 5 millions d'exemplaires vendus dans le monde a 10 ans aujourd'hui ! Kerbal Space Program Enhanced Edition et Kerbal Space Program 2 arrivent sur PlayStation 5 et Xbox Series X|S au prix de 39.99€. Les possesseurs de Kerbal Space Program Enhanced Edition sur PlayStation 4 et Xbox One pourront profiter d'une mise à jour gratuite vers les versions PlayStation 5 et Xbox Series X|S lorsqu'elles seront disponibles cet automne. La sortie de Kerbal Space Program 2 sur ces plateformes est prévue pour l'année prochaine. Consultez le communiqué de presse ci-joint pour en savoir plus. Ce jour marque également la sortie de la mise à jour 1.12 “On Final Approach” sur PC, qui contient énormément de nouveautés et d'améliorations pour le jeu, dont : - Un nouvel outil pour créer des nœuds de manœuvre de transfert entre des corps célestes - Une nouvelle combinaison - De nouvelles pièces : un lanceur de feux d'artifice et des panneaux solaires - Une alarme pour aider les joueurs à ne pas oublier les événements importants - De nouveaux œufs de Pâques répartis dans tout le système solaire qui n'attendent plus que d'être découverts - Et plus encore ! Cette semaine anniversaire apportera son lot de surprises pour les fans de Kerbal, qui découvriront de nouveaux produits dérivés dans la boutique Private Division, des concours auxquels participer et des streams présentés par des développeurs de Squad. Ne ratez rien des réjouissances en nous suivant sur Twitter, Facebook et les forums de KSP. Pour fêter cet anniversaire, Squad a réalisé une vidéo communautaire spéciale pour les 10 ans de KSP : https://www.youtube.com/watch?v=DhbzxcSYNpY
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bisokubira1995 · 5 years ago
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Kerbal Space Program challenges you to celebrate 20 years of the International Space Station flights
Space gamers have a chance to show their love of the physics-based spaceflight simulator Kerbal Space Program and celebrate the International Space Station, which will mark 20 years of continuous crewed flight on Monday (Nov. 2).Private Division, the company behind Kerbal Space Program, has asked players of the popular space simulation game to send videos of the game's astronauts, dubbed Kerbonauts, doing activities that space station crews do for real."Send us a time-lapse video of Kerbals doing spacewalks, science experiments, eating snacks and everything in between aboard your most accurate recreation of the @Space_Station over its 20-year lifespan. We'll choose our favorites based on accuracy and creativity, mp808 review. " Kerbal representatives said in a series of tweets posted on Monday (Oct. 26).Related: International Space Station at 20: A photo tourKerbal Space Progam: Enhanced Edition - Xbox One (Save 72%!) Save big with this launch on Xbox One in Sept. 2020 by scoring KSP: Enhanced Edition for just over $10 as a digital download on CDKeys. View Deal"On November 2, join @Space_Station expert Dr. Gary H. Kitmacher for a @Reddit Ask Me Anything where they'll comment on the engineering accuracy of the top submissions and answer your questions about #SpaceStation20th - and if Kerbals are really out there in space," the company added.Kerbal Space Program has been praised for its commitment to realistic physics since it was first released in 2011. The game mimics the effects of using multiple rocket stages to get payloads to orbit and the different speeds that spacecraft fly in at higher or lower altitudes above Earth, for example. Kerbonauts may remember that earlier this year, Kerbal and NASA asked players to recreate the first SpaceX commercial crew mission, Demo-2, which launched in May. Private Division asked users to share their footage on social media using the same hashtag that NASA used for its mission: #LaunchAmerica. Private Division then showed their preferred picks to NASA.The space station has hosted well over 200 astronauts and cosmonauts since the first modules launched in 1998. The first long-duration mission, Expedition 1, launched to the orbiting complex on Oct. 31, 2000, and arrived on Nov. 2 of that year.Over time, space station missions have increasingly focused on science research over the construction activities that dominated the station's early years. NASA is also ramping up partnerships with companies to run private missions in the near future, including permitting privately funded astronauts aboard the facility.Follow Elizabeth Howell on Twitter @howellspace. Follow us on Twitter @Spacedotcom and on Facebook.
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blogdottv · 8 years ago
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Learning the Basics in Kerbal Space Program Enhanced Edition for Xbox One
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The countdown is over and Kerbal Space Program Enhanced Edition has arrived on Xbox One! This new version of Kerbal Space Program was built from the ground up with the help of the talented and experienced team at BlitWorks and includes a bunch of enhancements to the overall KSP experience on Xbox One. We have boosted performance, improved UI, and added three completely reworked controller presets…
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archeoskins-blog · 8 years ago
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Learning the Basics in Kerbal Space Program Enhanced Edition for Xbox One
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The countdown is over and Kerbal Space Program Enhanced Edition has arrived on Xbox One! This new model of Kerbal Space Program was constructed from the floor up with the assist of the gifted and skilled staff at BlitWorks and features a bunch of enhancements to the total KSP expertise on Xbox One. We have now boosted efficiency, improved UI, and added three fully reworked controller…
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kerbaldevteam · 6 years ago
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KSP Loading... Deep Dive on the Breaking Ground Enhanced Edition Expansion
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Welcome to our official newsletter, KSP Loading…!  If you want to learn about all the current developments of the KSP franchise, then this is the place to be!
Kerbal Space Program Update 1.9 on PC
The KSP team is so excited about the features being worked on for Update 1.9. Similar to the last update, 1.9 will focus on furthering the performance and graphical improvements to the foundations of the game. These improvements include: new textures and mappings for Celestial Bodies, new shaders, optimizations, additional revamps and much more. Our goal for update 1.9 will be to continue to build upon the foundations that make KSP great.
Terrain Revamp for Moho and Dres
We’re continuing to revamp our celestial bodies, and in 1.9, Moho and Dres are getting fresh high-quality texture maps & graphic shaders. Take a look!
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KSP breaks ground on consoles!
As we announced recently, Breaking Ground, the second expansion of Kerbal Space Program Enhanced Edition is coming to PlayStation 4 and Xbox One on December 5th and it will have 100% feature parity with its PC counterpart.
Kerbal Space Program Enhanced Edition: Breaking Ground is all about exploration, experimentation and technological breakthroughs. With this expansion console players will be able to discover mysterious surface features across the moons and planets of the Kerbolar System. Players will also have the ability to collect data with brand new deployable experiments and design complex crafts with the addition of robotic parts.
Deployed Science
This feature will allow you to deploy experiments on the surface of celestial bodies to take measurements over time. You will need to bring these experiments with you, unpack them from storage containers on your craft and set them up to run. In order to do so, you will need to place a central station, one or more power generating devices and possibly a booster antenna to get your science base set up. The experiments and power generators will run better if the right kind of Kerbal sets them up, thus giving you more reasons to bring Kerbals with different professions on an adventure.
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Click here to see the different experiments that will be available in Kerbal Space Program Enhanced Edition: Breaking Ground 
Surface Features
Surface features are items of scientific interest scattered across all celestial bodies.  These features include meteorites, craters, mineral formations, and even stranger planetary oddities. Surface features vary in size and Kerbal astronauts will be able to pick up and return the smallest of them to study back at KSC. However, larger specimens will need to be scanned and analyzed on-site by the newly developed Rover Arms. The Rover Arms come in three levels that you unlock via Research and Development, each of which have more sensors and tools that allow you to collect more science from the same surface feature.
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Click here to see more images of Surface Features and the Rover Arm in high-res. 
Robotics
With Breaking Ground, you will see a number of robotic parts including: hinges, pistons, rotors, rotational servos, propeller blades and turbo-shaft engines. Available in a range of shapes and sizes these new parts operate under realistic physics, with real forces and torques, electricity consumption and even motor mass accounted for. 
We are also including a controller part that will let you coordinate the behavior of many different parts on your craft. Use Hinges to provide angles of rotation between two parts. Pistons give you linear motion. Rotors will allow you to generate torque around their axis. Rotational servos will give you precise control of angular position. Propeller Blades and Turbo-shaft Engines will allow you to build helicopters and other blade-propelled contraptions. 
The KAL-1000 controller can sequence the actions of all the robotics parts and a number of other fields.  It gives you access to a powerful track editor tool which lets you plan how parts will behave over time. Using this controller, you can set up complex cranes, walking crafts, disco lighting or whatever you can dream up!
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Click here to see the Robotic Parts images in high-res.
The New Suit
This futuristic-looking suit was designed to match the spirit of Breaking Ground. It not only looks great on Kerbals, but offers customization where players can choose what color the helmet and suit lights will glow when in a darkened environment.
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Click here to see the Suits in high-res.
Free Update for Consoles
Coupled with the Breaking Ground Expansion, Kerbal Space Program Enhanced Edition is getting a FREE content-filled console-optimized update that will bring all improvements, features, color variants and part revamps we’ve added up to PC 1.7.3 to console. These updates include:
Altimeter mode toggle
A long-requested quality-of-life feature that will allow you to toggle the altitude mode from Above Sea Level (ASL) to Above Ground Level (AGL) by simply clicking on the new icon to the altimeter. The KSP Team is optimistic that this will lead to improvements in the KSC’s survival rates…
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Delta-v per Stage and Delta-v Tool App
Plan missions better and find flaws in your ship staging setup with this long requested feature that will let you visualize the Delta-v values along with a range of other technical data for each stage and the vessel overall. Plus, a Delta-v app that will allow you to get the vessel environment for how Delta-v is calculated in the VAB and SPH. Players will find this very useful!
Improved Burn Time information
The  improved burn time indicator will now calculate based on dV and not acceleration. Additionally, it will contain a staging indicator that shows which stages contain the dV needed to complete each part of the maneuver. This will show a red section at the end if there’s not enough dV in the current vessel to complete that maneuver. In the extended mode of the burn time indicator two extra lines are shown, allowing you to adjust how much time you want to spend burning before and after the node during the maneuver as well as showing you a countdown for when you need to start burning fuel to do so.
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Extensions to the Action Group System
Along with those updates we’re also adding two extensions to our action group system. The first one adds another type of action group for controls that lets you bind input controls to fields - an axis group. The second adds Action Sets, which allow you to enable or disable sets of axes or action groups.  
This extends what you can do with a limited number of buttons, allowing you to put your craft into different modes of operation. You can even override the base controls with the action set feature, furthering how you can fine tune the interface between you and your craft. We developed these extensions to give players more options to control their robotics, but it certainly will be useful for stock and modded players as well.
Revamped Parts
A large number of parts have been given a fresh new look since the last update. You’ll be pleasantly surprised to find over 40 new part revamps, including the MK2 Lander Can, which like many other parts, includes a new variant for you to choose at will.
KSP 2 Developer Diary
In case you haven’t read through our latest KSP 2 Developer Diary yet, we invite you to check it out! Included in the post is an early animatic for the concept of our KSP 2 Announce Trailer, which was illustrated and narrated by Star Theory’s Creative Director, Nate Simpson.
To learn more about the effort that went into creating this trailer and how every bump, hiccup and cheer of triumph led to the final KSP 2 Announce Trailer, be sure to read our latest Dev Diary.
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Apollo 12 Challenge’s Stellar Stand-outs
Thank you to everyone who participated in the #KSPApollo12 in-game challenge to re-create the Apollo 12 mission. There were so many amazing posts and we wanted to highlight 3 stellar submissions here: 
IG: ksp_space_agency
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YouTube: Dronez
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TWT: Punet Shrivas
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Remember, you can share and download crafts and missions on Curse, KerbalX, the KSP Forum and the KSP Steam Workshop.
That’s it for this edition. Be sure to join us on our official forums, and don’t forget to follow us on Twitter, Instagram and Facebook. Stay tuned for more exciting and upcoming news and development updates!
Happy launchings!
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magnethelmspielt · 4 years ago
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Kerbal Space Program Enhanced Edition - Released für Playstation 5 und Xbox Series X / S
Kerbal Space Program Enhanced Edition released für die Playstation 5 und die Xbox Series X / S. Ihr könnt das Game kostenlos auf eure Next Gen Konsole upgraden. #kerbalspace #gaming #nextgen #xbox #playstation
Kerbal Space Program Enhanced Edition released für die Playstation 5 und die Xbox Series X / S. Ihr könnt das Game kostenlos auf eure Next Gen Konsole upgraden. © Private Division, Squad und Blitworks Private Division, Squad und Blitworks haben angekündigt, dass Kerbal Space Program: Enhanced Edition ab sofort für PlayStation 5 und Xbox Series X|S erhältlich ist. Besitzer der PlayStation 4- und…
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coffeeandxbox · 8 years ago
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Learning the Basics in Kerbal Space Program Enhanced Edition for Xbox One
Learning the Basics in Kerbal Space Program Enhanced Edition for Xbox One
The countdown is over and Kerbal Space Program Enhanced Edition has arrived on Xbox One! This new version of Kerbal Space Program was built from the ground up with the help of the talented and experienced team at BlitWorks and includes a bunch of enhancements to the overall KSP experience on Xbox One. We…
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kerbaldevteam · 6 years ago
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KSP Enhanced Edition patch 11 is live!
Hello Kerbonauts!
A new patch for Kerbal Space Program Enhanced Edition is live!  
This patch contains some bug fixes for both the base game and the Breaking Ground Expansion.
If you want to continue helping us out by providing us with feedback and bug reports, you can do so through our Bugtracker or Private Division’s customer support platform.
Check out this patch's Changelog for further details:
Fixed Bugs * Vessel orbits no longer behave erratically when launching a vessel with robotic parts in flight.  * Crafts with robotic parts are now stable when crossing the 100,00 meter threshold both prograde and retrograde. * Stabilized ships no longer rotate without player input when SAS is disabled. * The atmospheric pressure gauge now properly reads 0 when in a vacuum. * Custom axis groups are no longer present when viewing the action group tab in the VAB/SPH. * Lights are now able to be turned on on all variants of the MK1-Command Pod in the VAB/SPH and flight mode * Additional Delta-V app icons are no longer present when leaving Map Mode through the pause menu during flight * The drop zone for subassemblies now displays the text “Subassembly Drop Zone” * The Reset Staging Stack button now has text that reads “RESET” in the VAB/SPH 
Happy Launchings!
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kerbaldevteam · 6 years ago
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KSP Enhanced Edition patch 8 is live!
Hello everyone!
A new patch for Kerbal Space Program Enhanced Edition is live!
This patch contains some bugfixes for both the base game and the Breaking Ground Expansion.
If you want to continue helping us out by providing us with feedback and bug-reports, you can do so through our Bugtracker or Private Division’s customer support platform.
Check out this patch's Changelog for further details:
KSP EE Patch 1.10
+++Bugfixes
* Fixed parts duplicating in the research and development building when unlocked with funds in the VAB/SPH during gameplay * Fixed various old models and parts appearing in the parts list when viewed in the VAB/SPH throughout gameplay * Fixed updated parts reverting back to their old versions when launching the vessel during gameplay  * Fixed the go to astronaut complex prompt losing functionality when switching tabs in the VAB/SPH * Fixed parts being duplicated in the research and development building when unlocking parts then saving and loading into the saved game during gameplay
---Breaking Ground---
* Fixed corrupted textures on the scanning arm preview animations when previewing scanning range in the VAB/SPH * Fixed deployable science experiments displaying science messages every ten minutes when deployed throughout gameplay
Happy launchings!
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kerbaldevteam · 6 years ago
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KSP Loading... Content for consoles and PC coming soon!
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Welcome to our official newsletter, KSP Loading…!  If you want to learn about all the current developments of the KSP franchise, then this is the place to be!
A new DLC and a Free Update for Kerbal Space Program Enhanced Edition is on its way
We have some big news for console players! The team is currently working on a new DLC for KSP Enhanced Edition! Based on the PC release of the Breaking Ground Expansion, this downloadable content will be all about exploration, experimentation, and technological breakthroughs. So put on your helmets and prepare to explore the vastness of the Kerbolar system from the comfort of your couch. 
Coupled with the DLC, a free and content-filled update will be released for KSP Enhanced Edition. This update will include several of the features that we have developed over the past year. We will reveal more information about the features and the exact release date in the upcoming weeks, so stay tuned!
Kerbal Space Program Update 1.8 on PC
The KSP team is so excited about the features being worked on for Update 1.8. With this update we continue making KSP more stable and performant while adding quality of life features to improve the player experience. In addition to what you have already learned in our previous installment, we have some other neat content coming to this update.
Terrain Revamp for Eve and Gilly
Eve and Gilly are two more celestial bodies which are getting a make-over with new high-quality texture maps & graphic shaders. Together with Duna, Ike, Minmus and Mun, the celestial bodies will be worth revisiting, if only for the view. 
Eve
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Gilly
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Ike
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Minmus
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Click here for high-res images.
KSC Texture Improvements
At the Kerbal Space Center, we have reduced the grass repetition, improved blending between grass and concrete and tweaked some level 1 and 2 buildings with some new textures and improved shaders. All in all, the KSC will look better than ever after this update.
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Click here to see the high-res images.
Map Mode Changes
Some adjustments are being made to the game’s Map Mode. With this update you will be able to use docking mode and stage your craft whilst in map mode. The stage display button (formerly stage mode) now serves as a toggle to show & hide the stage stack, whether you’re in flight or map view and the map labels will now persist when going back and forth between map and flight mode.
New SRBs
If you’ve been following us, you’ll already know that we’re bringing a range of new solid rocket boosters to the game. From the tiny .625m stack size Mite to the titanic 2.5m wide, 144ton Clydesdale, these new boosters will offer a range of versatile solid-fuel options.  Making History owners get an extra bonus here too with the “Pollux” and a 1.875m nosecone to fit on top of it.
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Click here to see high-res images.
Warp to Next Maneuver in NavBall
We are also including a small quality of life feature to the NavBall suggested in the public tracker by 5thHorseman. A warp to next maneuver button is being added to have this option on hand whenever players need it.
Kerbal Space Program 2 at PAX West
We’d like to say thank you again to everyone who visited our Kerbal Space Program booth at PAX West! We are forever grateful for the continued support for Kerbal Space Program 2. Over 2,000 Kerbonauts visited our booth to take photos with Jeb on the Mun, watch our “behind closed doors” presentation with exclusive details sharing gameplay footage of KSP2, and all attendees received their very own KSP flag! 
During PAX West we also had the chance to hold our very first KSP Community Event with content creators like Scott Manley, Das Valdez, EJ_SA, Shadowzone, Bad News Baron, and Billy Winn Jr. Also attending the event were leaders within the KSP Forum and Modders; Snark, Galileo and LinuxGuruGamer. 
These pivotal community members had the opportunity to meet with Star Theory and pose questions regarding KSP2 directly to the developers. Many of these content creators have since shared their thoughts on this momentous experience across their respective channels and we encourage you all to give them a watch! Thank you all so much, it’s because of your avid support and interest in the game that we have officially grown into a franchise.
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Matt, Star Theory developer who got signatures from fans at PAX West who visited our booth.
Take a look at our PAX West booth in our Instagram story videos!
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(L to R: Galileo, Shadowzone, Snark, EJ_SA, Jatwaa, LGG, Das, Nate Simpson (Creative Dir. Star Theory), Scott Manley, Chuck Noble (Principal Engineer at Star Theory), BadNewsBaron, Geoff (Museum of Flight).
Scott Manley at PAXW
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ShadowZone at PAXW
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Loading Screen Contest
We also want to remind you that you still have until next week (October 2nd) to participate in our Loading Screen Contest! So submit your illustrations, screenshots, pictures and/or any form of fanart you’d like to see in KSP’s in-game loading screens! We will select a set of finalists and their art will be included in update 1.8.
Remember, you can share and download crafts and missions on Curse, KerbalX, the KSP Forum and the KSP Steam Workshop.
That’s it for this edition. Be sure to join us on our official forums, and don’t forget to follow us on Twitter, Instagram and Facebook. Stay tuned for more exciting and upcoming news and development updates!
You can also follow Squad and Star Theory on the main social media platforms:
https://www.facebook.com/startheorygames/
https://twitter.com/startheorygames
https://www.instagram.com/star_theory_games/
https://twitter.com/SquadDevs
https://www.instagram.com/squaddevs/
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kerbaldevteam · 6 years ago
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Kerbal Space Program Enhanced Edition: Breaking Ground Expansion is Now Available!
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Breaking Ground, the second expansion for Kerbal Space Program Enhanced Edition is now available for players to enjoy on both Xbox One and PlayStation 4!
Breaking Ground is all about exploration, experimentation, and technological breakthroughs. Study mysterious surface features on all of the celestial bodies in the Kerbolar system. Set up a base and deploy experiments for long-term study and test your creativity with brand new robotic parts. Kerbal Space Program Enhanced Edition: Breaking Ground will help you and the Kerbals reach new horizons, all in the name of Science!
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Robotic Parts
Take your creativity to the next level! Brand new robotic parts include hinges, rotors, pistons, propeller blades and rotational servos. These parts come with new control mechanics and allow you to create all sorts of inventive vehicles and crazy contraptions to aid the Kerbals in exploring their universe!
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Surface Features
Find interesting surface features like mineral formations, meteors, craters and other curious planetary features across the Kerbolar system. Study them and collect valuable scientific data with a brand-new rover arm!
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Deployed Science
Bring equipment for experiments with you from Kerbin and deploy them on the surface of a celestial body to take measurements over time. Set up a science station and put your crew to work. From seismometers to weather stations, there are plenty of experiments for you to try out!
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And more!
Free Update
Coupled with the expansion, Kerbal Space Program Enhanced Edition is getting a content-filled console-optimized update that will contain long-requested features like the Improved Burn Time Indicator, the Delta-v per Stage and Delta-v Tool App, an Altitude toggle function to the Altimeter, Axis Group binding, dozens of Part revamps, as well as performance improvements, bug fixes, and more!
 Check out the Changelog for further details:
 =============== KSP Enhanced Edition Patch 9 =================
 +++ Improvements · Added DeltaV Indicators · Added Axis Groups · Added New Parts · Added ASL/AGL altimeter toggle · Kerbal Portraits now available in EVA · New idle animations for Kerbals standing on ground · Added navigation icons for launch sites · Added extended burn time information · Added cargo parts and inventories 
+++ Bugfixes · (Xbox) Fixed the B button not returning the player to the space center when pressed with the part list window open in the science archives · (Xbox) Fixed the Xbox One cursor preset control list not displaying the delete part functionality when viewed in the VAB · Fixed an issue where the custom category can still be interacted with when changing region in simplified preset · Fixed the button display for looking around being switched when entering the control prompt screen from Simplified control preset · Fixed button prompts overlapping with the controls menu overlay when opening it during EVA · Fixed astronaut complex inaccessibility from the VAB when there are no available Kerbals within the crew tab of the editor · Fixed the game paused prompt dismissing when reconnecting a controller and dismissing the controller disconnected prompt while launching a ship · Fixed the loss of functionality when using fundraising campaign and patents licensing in the administrative building in campaign mode · Fixed gameplay performance stutters when making small adjustments while using the RV-105 RCS thruster block with SAS active in flight mode · Fixed players not being able to interact with the action groups when creating a new craft in the simplified preset · Fixed the loss of functionality when changing the preset from radial to simplified with the warp or apps region highlighted at KSC · Fixed an issue where an NRE is generated and the second vessel disappears while rendezvousing · Fixed an NRE that was generated when returning to the main menu from gameplay · Fixed an out of memory loop that occurred when turning the biomes visible cheat on and off from the map · (Xbox) Fixed an NRE that was generated when opening the KerbNet access throughout gameplay · Fixed an issue where crashing the Stratolauncher into the ocean after separation would not properly destroy all parts · Fixed a loss of camera functionality when the more info panel is open but the cursor is not on a part in the VAB/SPH · Fixed IVA assets that were missing when using the Mk2 Lander Can in flight mode · Fixed a loss of functionality when opening various stock vessels in the VAB/SPH · Fixed category icons jittering when scrolling tabs in the VAB/SPH · Fixed missing text when viewing the altimeter in flight mode · Fixed the save prompt not receiving focus when selecting Return to Space Center from the pause menu in the VAB · Fixed the PAW opening unintentionally while trying to reset any parts orientation in the VAB/SPH during gameplay · Fixed conflicting controls when viewing the controls app and rotation prompts when using the simplified preset in the VAB/SPH during gameplay · (PS4) Fixed the camera not recentering when pressing the right stick button with the cursor over the KSC throughout gameplay · Fixed Valentina’s suit appearing with corrupt blue textures when viewing the Kerbal model on the main menu · Fixed an issue which allowed the player to open the pause menu when the manage launch sites menu is open in the VAB/SPH during gameplay · Fixed an issue preventing the shortcut for map view from being used when time warping while in radial preset during gameplay · Fixed loss of acceleration and alignment functionality when leaving the physics range of the vessel and returning in gameplay --- History and Parts Pack --- · Fixed an issue preventing progress in the Dawn of the Space Age mission after building the K-7b during gameplay
· Fixed missing parts from the Sally-Hut 1 mission after resetting the mission from the main menu · Fixed an issue preventing the change suit functionality from displaying when viewing the crew tab throughout gameplay
 Kerbal Space Program Enhanced Edition and the Breaking Ground Expansion are available on the Xbox Marketplace and the PlayStation Store.
 Remember that if you encounter any bugs and/or issues, you can help us out by reporting them in the Console Project within our Bugtracker and/or the Technical Support Thread for consoles in our Forum. This will help us with any future patches for the game.
 Want to comment and discuss the Kerbal Space Program Enhanced Edition free update and the Breaking Ground Expansion? Click here to enter this release’s Grand Discussion thread.
 Happy Launchings!
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