#kraata-kal
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tempelbeast · 7 months ago
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Stars-ish Rahkshi's with a young Kraata-Kal.
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that1cactus · 1 year ago
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Various Dark Hunter Heads
Some unique takes on some Dark Hunters, featuring the first instance of Firedracax's concept
[Ko-Fi]
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necromastersdomainstuff · 2 years ago
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Turahk as an experiment in drawing Rahkshi, combining elements of the original toy and the Miramax model. Also Kraata-Kal.
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mugbearerscorner · 1 year ago
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The Prodigal Son
This is Kraata-Kal, based on an old design by my hubby. A Makuta experiment turned Dark Hunter because he was too clever and smart to be just someone's minion. I love this mutant slug worm wearing an advanced mecha suit.
I am attempting something here by using mass upload program (PostyBirb) to re-post a bunch of my old MOC images. P sure not everyone who follows me today saw them back in the day, so it's a bunch of treats for y'all!
Posted using PostyBirb
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rahiwatching · 1 year ago
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OK, so I know that they probably just kept them imprisoned somewhere like with the Kraata cave, but I cant help but picture the Turaga living with the Krana-Kal as their annoying evil roommates
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venerabela · 4 months ago
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{CMSN} Serving Makuta
Commission for Azure featuring myself. It's no secret that Azure and I are mutual fans of Bionicle. Maybe we got a bit into it, buying Rahkshi and Bohrok off a shady listing... We were confused to see containers that had an actual squirming Kraata and a compelling Krana-Kal mask... We soon found ourselves being corrupted...  For me, the Kraata serpent dug itself into my neck, beginning to merge with my spine, and pressing through and merging with my muzzle... Our minds melding, combining the near-feral, serpentine programming of the Rahkshi with my own mind, while my body becomes little more than the shell he... we... I... inhabit. For Azure, the Krana-Kal mask latches to his face, rewiring it to serve the Bahrag queens, his body starting to look more and more insectoid, his hands reforming into Kohrok-Kal's sonic shields... The Rahkshi form may become a permanent form for Vene later on~ Azure (c) to Azure92 on FA Vene and art (c) to myself Wanna see these images early? Have HD downloads? PSD access? Consider becoming a patron on Patreon! >>> https://www.patreon.com/Venerabela <<< Want a commission? See other sites I'm on? Interact with me and my community? >>> https://venerabela.carrd.co/ <<<
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downtofragglerock · 3 months ago
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I just realized that if we go by the theory that Kraata are effectively larval Makuta and could become one if they were theoretically allowed to develop that far, and the Brotherhood doesn't let this happen, either for control reasons or because stage 6 Kraata are already rare enough, anything beyond that is a hypothetical that the Brotherhood didn't bother with
Would that make Kraata-Kal, who was evolved to the point of complete sapience, the 101st Makuta?
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writerfromtheshore · 2 years ago
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Loose ends I have questions to
So I am working on a story about Tahu and the Golden armor post Journey’s end, and research on Biosector has led me to find some interesting things about a lot that Greg wrote for the end of Bionicle. In no particular order:
1) Did the Dark Hunter Kraata Kal survive the whole golden armor ordeal? I think he did because of the mutation. It seems like his mutation made him more than solid antidermis, so it seems as if he is going to survive into the post canon. 
2) In “The Powers That Be”, Chapter 3 into Chapter 4 in the Kopaka-Pohatu Story:
All three little beings produced wicked looking hand weapons. (Chapter 3) 
The three Kestora raised their weapons higher in answer and began to squeeze the triggers. In an instant, Pohatu had seemingly vanished. When he reappeared, the Kestora had been disarmed and he held all their weapons.
“I said – oh, never mind, you know what I said,” Pohatu chuckled. “Now what’s all this about coming and going? What is this, some kind of a transport hub?”
“In a sense,” said one of the Kestora.
“Yes, you might say that,” said the second.
“Or you might not,” the third interjected. “Anyway, the three of you need to be going. You got what you came here for, time to leave.” (Chapter 4) 
I am wondering, what were these devices? What did they do? The Kestora said Pohatu and Kopaka had gotten what they had came for, so does this mean that they were supposed to get three of these hand weapons? And if so, what were they for?
Going down the rabbit hole with this... 
Maybe they were supposed to somehow cross paths with Orde, Chiara, Zaria and Gelu from the Yesterday Quest, and get these weapons to them? Maybe these weapons were supposed to work on a Great Being gone biomech, and that this could have been pivotal in the battle, possibly banning Velika to the Star. 
3) From the end of Reign of Shadows:
The Great Being should have been pleased by all this. After all, it was he and his brothers and sisters who had created Mata Nui and sent the robot on its mission, which culminated in the restoration of the planet. But things had changed a great deal in the last 101,000 years. What might once have been cause for celebration now provoked very different emotions.
They will seek the Great Beings now, he thought. They will want to tell us that all is well. Toa and Glatorian, Matoran and Agori, will join together on this 'joyous' mission. But all is not well ... and if they go in search of those who brought so much glory and so much misery to this world ... I fear they will find nothing but death.
Yes, there is a big hint in the second paragraph foreshadowing Marendar in the future sequels. However, let’s look at the first paragraph: 
But things had changed a great deal in the last 101,000 years. What might once have been cause for celebration now provoked very different emotions.
It seems as if maybe the agenda of the Great Beings could have possibly changed. Could they have for some reason no longer wanted the planet whole and rejoined, or am I simply looking too deep into this? Is this still alluding to Marendar, or is this something else?
4) Again, from Reign of Shadows:
Angonce studied his ancient equipment. It told him much about the state of the newly restored Spherus Magna. Mata Nui had gone dormant, at least temporarily;
I wonder if Mata Nui had some other mission that he was eventually going to attend to. I like to think that even though his GSR body was destroyed, he retained a lot of the files from his 100,000 year venture through the stars and had reports to log somewhere. 
This also leads me to wonder... as kind of a 4a.... there are mentions of several Great Being bases throughout Spherus Magna. 
Valley of the Maze
The mad Great Being’s tower
The place Orde et al were supposed to reach at the end of TYQ that was where they were made
The Great Being Lab visited in the Legend Reborn
What other ones could there have been?
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demitsorou · 2 years ago
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Once I finally learn how to draw faster I’d love to draw Kayos hanging out with a bunch of giant frog rahi since both of us seem to be quite fond of rain frogs
I think Fury would hang out around frogs more than Kayos haha. He's more into reptiles and predators that don't involve walking around in muck or cold to enjoy (but i think his guilty pleasure are kraata worms because his older brother is Kraata-Kal). Fury would absolutely walk around in heavy rain to gaze upon frogs, worms, mushrooms, and other critters.
Considering Fury has some weather control abilities, engineering rains to make slugs happy would probably on their list of mischief to commit.
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wjbs-bonkle-au · 11 months ago
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I'm just gonna go full Unraveled and just list 'em all and rank them out of 5.
Airwatcher - basically just a big, stupid bird. 0/5
Amphibax - apparently, he has "enhanced hearing and eyesight"; imagine dating someone who can perfectly appreciate your voice and appearance, but who would also kill you underwater at the drop of a hat. 2/5
Charger - if you're into furries and/or don't have any pets, he's probably another 3/5; otherwise, 0/5.
Conjurer - no stop that's illegal. -5/5.
Darkness - has a cool name, and his powers probably have some... interesting applications, but he's kinda already with someone, and their relationship is super toxic. 0/5.
Devastator - you want to get sand in your bed? Also he makes some pretty big claims, which is kind of a red flag. 0/10.
Dweller - can literally read your mind; you want something, he'll give it to you and also use them to give you nightmares for shits and giggles, plus, and I quote, "Dweller's dedication enables him to wholeheartedly devote all his time and effort into completing his missions"; being in a relationship is... kinda like a mission! 4/5!
Eliminator - why. 0/5.
Firedracax - good if you're an arachnophobe, and isn't an unhinged murderer (unless you're a Visorak)! 4/5!
Gatherer - doesn't need to eat or sleep, so while he is low-maintenance, you can't have any nice dates, and as soon as you fall asleep you know he's gonna immediately get up and go hang out with the lads. Also if you break up, make sure to check your clothes drawer; he might have stolen a shirt or something. 0/5.
Gladiator - if you're into that. Careful of his claws. 2/5.
Kraata-Kal - the perfect "I can fix him" kinda guy, since he has inner light, and is unthethered from the Makuta that spawned him, although he is also, like, a slug in a big spiky robot. 4/5.
Lariska - the rest of the guys on this list are afraid of her... all I'm saying is, maybe give her a pass. 1/5.
Lurker - enjoys surprising his opponents, so like I guess he'd do that romcom thing of coming up behind you while you're making breakfast or something. However, he did become a Dark Hunter solely to commit murders without repurcussions. 1/5.
Mimic - he's kinda hung up over his missing wife, and I'm not sure if he's open to polyamory. 0/5.
Minion - absolutely can not keep a secret. 0/5.
Phantom - literally the only Dark Hunter who isn't comically evil or holds a grudge against another sapient species. 5/5! Congratulations, Phantom!
Poison - nope. 0/5.
Primal - attacks those more evil than him, but is not as un-evil as Phantom. If you own any cool objects, he'll probably try to steal them if you break up. 2/5.
Prototype - the quote at the top of his Biosector page literally calls him "Unstable, yes; violent, unquestionably; insane, without a doubt." 0/5.
Ravager - needs to have something to do or he'll destroy everything around him; very high-maintenance. Comes as a package-deal with his sentient sword and shield.
Savage - prone to fits of violence from being part-Rahi, so maybe don't unless you work with dangerous animals. 1/5.
Seeker - a cardboard cutout whose only personality trait is wanting to find the Mask of Light; while it would probably be easy to trick him into going on a romantic getaway, it can't make up for his lack of personality otherwise. 3/5.
Sentrakh - eww. Also, another member of The Shadowed One's toxic polycule. 0/5.
Shadow Stealer - he just wants a purpose in life. However, he also hates Toa for essentially stealing his job. 2/5.
Silence - doesn't seem to actually kill anyone, but he does kidnap people, so there is a chance that you'll come home to find one of your co-workers tied to a chair in your living room.
Spinner - not good with eye-contact. This would make him a 5/5, if it wasn't for the fact that he makes the air around him poisonous. 0/5.
Subterranean - what, you wanna get disassembled? 0/5.
Tracker - loves animals? Hates Visorak? Cardboard? Damn, sounds like a total 3/5.
Triglax - likes stealing things that people ask him to retrieve, so if you ask him to get a takeaway he'll probably just eat the whole thing.
Vanisher - kills any partners assigned to him. 0/5.
Vengeance - rounding us out, it's another cardboard cutout whose entire personality - wanting revenge on Teridax - gets invalidated by the end. 3/5.
Dear bionicle tumblr:
Which dark hunter would be the best date and why
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tempelbeast · 6 months ago
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I thought that already posted these Dark Hunters Revamps. Here are:
-Phantom, in og and Fe Matoran colors;
-Firedracax;
-Gladiator;
-Seeker;
-Kraata-Kal, in og and reverse color scheme;
-Mimic;
-Minion;
-Darkness;
-Shadow Stealer;
-Gatherer;
-And Dweller… again.
Also here's Gladiators Building instruction.
Previous:
-Vengeance, Ravager and Tracker.
-Amphibax, Hordika Dragons, Subterranean, Prototype, Poison, Silence and Airwatcher.
Any thoughts?
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generalbioniclefriend · 3 years ago
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Aaaaaaaaaand part two of the Dark Hunter sketches
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sepublic · 3 years ago
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Shadow Kraata are canonically able to speak, and are as intelligent as Matoran- They’re essentially people, individuals! And they can still operate Rahkshi armor as the strongest of all;
In other words, I think we as a fandom need to do more with this idea and concept. Have Rahkshi OCs with full-fledged personalities and dialogue, little quirks and interactions with non-Rahkshi! Rahkshi who speak and talk and express themselves as people, with dreams and ambitions, maybe Rahkshi who choose to pursue normal lives and can be encountered as a neighbor on Spherus Magna.
Plus, if you go with the fanon idea of Shadow Kraata being able to evolve into Makuta, their acquired sapience and verbal skills at this stage makes a lot of sense! As does the fact that they notably gain the power of Shadow, associated with true Makuta, and can infect Kanohi as well... They really are kind of written like the missing link, the transition stage between Kraata and Makuta respectively.
By this logic, a Stage 8 Kraata might begin to develop additional abilities beyond the one its always had and mastered- As well as the standard and unique Makuta powers of Shadow Hand, telepathy, and even Kraata creation themselves! Additional stages might end with the Kraata actually growing in mass and size until it’s basically a larval Makuta.
Plus, we already have Kraata-Kal as an example of a sapient Rahkshi, and this could open up a lot of fun character interactions... Especially with a respective Makuta of origin, so subsequent Rahkshi all legitimately regard and refer to Miserix as ‘Dad’. Possibly Melding Teridax, though presumably his Kraata never become ‘Shadow’ Kraata at Stage 7, since he’s now aligned with Light- So just able to talk, assuming that isn’t intertwined with their developed power of shadow.
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tiredspacedragon · 10 days ago
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See, I think this is the most boring answer, but also the simplest and probably the most likely.
Personally I've never liked the idea of Akamai and Wairuha being something special compared to other Kaita, or of them existing independently of their component Toa (Vakama had several visions wherein other beings spoke directly to him. Lhikan, Nidhiki, Dume, the other Toa Metru. But he wasn't receiving messages from their spirits, he was just having a vision. Why should Gali and Kopaka's visions be any different?) because really why should they? What about them specifically justifies them being somehow superior to all other Kaita?
The answer of course is that they got sets :P That's really all it takes.
I still disagree that the Toa Mata's disagreements justify anything, their ability to set their differences aside to join together for a greater purpose has kind of always been their Whole Thing. I really do think their Unity is stronger and more key to their characters than their arguments, and I don't believe special Kaita spirits are necessary to hold the fusions together in the face of the Mata's radically different personalities. They can do it on their own, they're capable.
Aside from that though, I think you're probably absolutely right :/ Especially considering every other Kaita we see in the story. Sure Akamai and Wairuha are the only Toa Kaita we see, but we also see Bohrok-Kal Kaita and Rahkshi Kaita, and those don't have their own names, let alone titles, they're just named after the Krana-Kal/Kraata that controls them. I suspect that other Toa Kaita are much the same. They likely don't even have names, much like the Matoran Kaita combo models, they're just fusions governed by the combined mental processes of their constituent Toa, likely behaving much like the Matoran Nui in Trial by Fire, obviously a higher consciousness, but not really a unique individual. Akamai and Wairuha though were likely planned and created specifically as the Spirits of Valour and Wisdom and preprogrammed into the Toa Mata as the most powerful fusions possible.
I do think if we'd seen other Toa Kaita later in the story, they would have gotten their own names and titles and been treated as characters on the same level as Akamai and Wairuha, but because that never happened, I think this option is the most straightforward and thus likely.
I am plagued by thoughts of Toa Kaita and how their names and titles are determined.
Is every single one unique? That leaves the most room for creativity, and means the result of each fusion is dependent on the personalities of the individual Toa components, which seems like the most narratively satisfying option. But also, if every possible Kaita is unique, how do they avoid overlapping domains? Eventually Valour or Wisdom are going to be really fitting for some other combination of three Toa, or they'll just run out of fancy mental concepts to name themselves after.
Alternatively, do the names, or maybe just the titles, of any given Toa Kaita, depend on the elemental combination used to form them? Does every instance of Ta-Toa+Po-Toa+Onu-Toa result in Akamai? Does every instance of Ga-Toa+Ko-Toa+Le-Toa result in a Toa of Wisdom? I went and learned some math specifically to determine that there are 560 different possible 3-element combinations that can be formed from the 16 Toa elements, assuming all three have to be different, because that makes the most sense to me. 546 if Light and Shadow could not coexist within a single Kaita for some reason, and 455 if you don't count Shadow at all. Those are still really big numbers! But it seems a lot more feasible to come up with 500-ish attributes for each combination to represent than for each of the infinite combinations of individuals to result in something completely unique. But then again, it seems awfully limiting to simply assign a default attribute based on elemental alignment without taking into account the personalities of the constituent Toa at all. Would Vakama, Onewa, and Whenua really result in a Valour combination rather than something more tailored to them? Could Tuyet and Nidhiki really be part of a Wisdom combination?
Then perhaps there is a set number of possible Kaita and which of the limited (but likely still beyond extensive) list of possibilities the fusion forms is dependent on the three Toa's personalities? That feels like it's getting dangerously close to personality-based categorization though, and I've seen enough bad YA to know that's never a good idea.
Is any of this important at all? Oh no, not at all, we only ever see two Toa Kaita in the entire story and even they barely matter, this absolutely isn't the sort of thing that needs to be thought about deeply at all. But here I am, distracted by it anyway.
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dark-hunters-inc · 7 years ago
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If you're still taking asks regarding Dark Mirror Month, I'd be very gracious if you were to tell me what happened to Gatherer, Poison, Kraata-kal, Shadow-Stealer, and Ravager?
I sure am! I answered a few of these before, but that’s okay - from now on, if I get duplicate asks, I’m just going to share even more information about that Dark Hunter!
Gatherer escaped Odina through underground tunnels, making his way to the Southern Continent. Using his kinship with subterranean Rahi, he found a safe haven from the Toa Empire, where he is sheltering several other Dark Hunters, including Vengeance and Spinner. @ask-gatherer has the full story!
Matoran scholars took Poison out of stasis to study his species, discovering his potent venom and his weakness to it. Toa Kualus attempted to test Poison’s resistance to the Mask of Rahi Control, only to discover the awful truth that Poison was not a Rahi at all, and the Matoran had actually wiped out a species of sapient beings designed by the Great Spirit. Kualus immediately led a cover-up of the matter, sending the scholars who had witnessed this truth to be reeducated. What happened to Poison is now a state secret.
Kraata-Kal and his cabal of Makuta lived in peace for several centuries, until the Empire found and stormed their hideout. The attacking Toa schooled Kraata-Kal in their control over Fire and Water, badly wounding him, and he only escaped with Minion’s aid. The two of them lost contact with the Makuta, and have since been wandering the Southern Continent. Kraata-Kal, ever prideful and vengeful, is nursing his wounds, hoping to find some way to become the true master of Fire and Water.
Shadow Stealer, who had already left the Dark Hunters to fight evil, added the Toa Empire to his list of targets, even working with the Brotherhood of Makuta to oppose them. He was recently summoned to Stelt to discuss the future of the rebel alliance with Ancient. @stolenshadows has the full story!
Ravager was captured and put to death by the Toa Empire for his many hideous crimes. Interestingly, Toa Orde submitted a secret testimony in his trial, presenting evidence of truly terrible deeds that even Ravager did not recall. What does Orde know of Ravager’s past, and why should a Toa know better than Ravager himself? Mysteries abound...
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demitsorou · 6 years ago
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Sketches of Kraata-Kal and Botar
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