#kingdom hearts 3 spoilers /
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pigeon-sponge · 2 years ago
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a normal thing to post
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brainrotandbarnacles · 6 days ago
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Imagine if Riku had managed to save Repliku and just brought him home like a stray cat. And his mom just gave him the WORST look.
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nyxfaei · 2 years ago
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Surprise! My first post of my headcanon of Luxu’s face is a silly shitpost
He’s just a fucked up traumatized dude with dad issues underneath it all
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spinzzy · 1 year ago
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(KH3 spoilers)
So in KH3, when Xion, Roxas, and Sora are fighting Saïx, Xion duplicates Saïx's claymore. This has led me to question, do you think that she can replicate the weapons of all the Organization XIII members?
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cendrilloncd · 11 months ago
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the way I screamed and maybe cried a little when Roxas came back in KH3 with The Other Promise plying in the background will never be matched I think
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ryanthel0ser · 8 months ago
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I was doing mostly fine, going insane over Kingdom Hearts but like my normal amount of insane right, like my average amount of fixation insane that causes me to yap and scream and laugh yadda yadda
but the moment I see Shibuya and "Dylan Sprouse" I have a full on mental break
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velkhanaa · 9 months ago
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kingdom hearts 3 apprentices mourning a beloved master.
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jamsunstone · 1 year ago
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Something that makes me laugh about the Kingdom Hearts 3 ending is that
everyone goes to the beach in their casual clothes and you get to see them all happy and just having fun and not wearing those giant black cloaks, and then it cuts to Namine and she's still in her hospital gown thing. Girl!! You have a body now!! You can put on some jeans!!!!
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pepperochau · 2 years ago
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hey so if roxas is living his own life now what would happen if sora goes heartless again?
like the only reason roxas looks like he does is because ventus's heart was inside sora at the time but now he isnt so
or MoM sora's nobody and roxas is ventus's nobody by way of sora
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hoppy8544 · 4 months ago
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I’ve always wondered about that. Are his clothes magically keeping him warm?
I can’t believe that Sora–
Sora who was in Kingdom Hearts II, a game that had cutscenes, speech bubbles, and an entire combat system mechanic dedicated to HIS MAGICAL TRANSFORMING CLOTHES–
is going to walk around a literally Frozen world in A SHORT-SLEEVED SHIRT AND HOT TOPIC CAPRIS
AT LEAST MAKE HIS SLEEVES LONGER @SQUARE HE’S GONNA CATCH HIS DEATH OUT THERE
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a-treatise-on-velociraptors · 3 months ago
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When KH3's disney worlds have been good, they've been great! Loved Olympus and the first 3/4 of Toybox (the blocks though....), and Monstropolis. Haven't played Pirates or BH6 yet.
So Corona and Arendelle *baffle* me. (As does Hundred Acre Wood for SO many reasons)
Was it Disney creative mandates that made Corona and Arendelle so awful? What was the cause and effect? Did the devs rush through making those worlds through gritted teeth because Disney told them they had to have Frozen and Tangled tie-ins, or did the devs create something decent that got axed by Disney board decisions? (In Arendelle in particular you can feel the cut content in the earth, smell it in the air,)
Third and likely option of course is that they *were* given decent freedom to do what they wanted and did actually put a proportionate amount of time into it but they were just Bad Anyway.
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leeyanyanyaaan · 2 years ago
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afterthoughts for kh3
guess who's not sleeping again =w=
listen, i really enjoyed the kh3 experience, mostly bc of my bias for kh in general, the fun new additions like exploring in the gummi ship and cooking w remi, and especially graphics wise it was very visually pleasing to play through, but if i have to be honest, some things just put me off ESPECIALLY with how the story went (but its kh what else should i be expecting 💀) and some of the game mechanics.
if you asked me what my favorite of the kh games were, i'd answer kh2 and khbbs (with the addition of the main title games too tho haha). only i hated grinding on bbs and the powers were absolutely insane LMAO
but the video in the link actually covers a lot of stuff really well; as much as he disses the game the guy makes a lot of good points and feedback for his criticism in ways it could've been done better or how the previous games have done it.
honestly just ignore me i just want to put my thoughts somewhere LMAO
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DISCLAIMER: This is purely subjective opinion!
If my opinion opposes your own, all I ask is for uhm... no knives please? ;w; and by no means do I intend for anything that I've said to offend or hurt anyone :"(
Gravity - This. Right off the bat he already points out one of the game mechanics that's been... well, come to my attention? I DEFINITELY noticed how KH3 has become way more aerodynamic. I feel like one of the reasons why, that I think he doesn't state, is because from the beginning we already have so many skill moves that it felt like we were already midgame lol (it's probably the wall climb and airdiving). But yeah, Sora's floatiness is pretty obvious, like, he just has a lot of airtime. The one thing I really wanted and hoped would be in the game would be a ground slam, like the one in Genshin. I mean tbf sometimes the more aerodynamic mechanics helped in fighting but only for the typical crowds of mobs; for bosses they can get annoying and get me more caught in attacks easily (then again, I'm not the best blocker OOF)
Attractions - Okay, for my case, the attractions was a great way to keep my baby sister entertained AHAHA she would always ask me "Ate! Ate! Do the unicorns! Do the teacups! Do the pirate ship!" with the addition of the Disney characters that she's a little more familiar with (cough Frozen and Monsters Inc cough) she always liked watching me play =w= but otherwise I'd usually ignore the attractions LOL. He absolutely called me out there tho AHSDJASKBD but I did not realize they were DisneyLand attraction rides until at least three rides where I pieced it together LMAO. I can see his point about its disjointedness from the gameplay and his ideas make sense but IMO I also think that saving the attractions for boss battles would work too like the train, eg. the Pirate Ship for The Caribbean? It also kinda makes me sad how The Carribbean was the only world to stay consecutively for the three title games :"( then again, it is a nice refresher to see the newer Disney/Pixar films in the game and I liked how way more fleshed out The Carribean was this time. Plus IMO the way they tied in the concept with the possible "New Seven Hearts" and the reason for why the characters could be a new heart of light actually made sense to me, so I didn't mind it too much... except that concept kinda just gets dropped in the end so 😐 (I mean, I get that they needed to purpose for the Disney worlds to still remain, but seriously, this isn't the first time KH just decides to drop a plot point when it's no longer relevant ToT)
The Original Worlds - !!! THE FACT THAT WE DIDN'T HAVE RADIANT GARDEN 😭😭😭 WHERE DID IT GOOOOOO I WANTED TO SEE THE RESTORATION COMMITTEEEE but I mean... idk i guess we still got to have Winnie the Pooh and Remi? and Scrouge and the triplets were still there too (but no more DisneyTown.) I guess I liked that there was more to do in the Keyblade Graveyard with the labyrinth? ig? The war itself... it kinda felt underwhelming 😥 then again, in terms of combat it really pales in comparison to BBS (even tho bbs was super op oof)... that game really gave me a challenge especially with Vanitas :") as for Scala ad Caelum... this is something that plays more to UX, doesn't it? (sidenote: I got so jelly when all the UX players got to be in the final attack 😭💔 by the time I wanted to download UX it wasn't available anymore :") and even when I did see it I haven't even gotten past KH1 first so... yeah) I wanted to explore the world but I forgot that the save data would be just before the final boss battle so I was stuck going on round 2 :") at least I got the secret movie I guess? Though I may just need to play through the post-ending save data a few more times to discover more things.
The Enemies - Like he mentioned about the unique special moves for each mob... Yeah, I really preferred KH2 and BBS's game mechanics over KH3... as cool as all the starter skills we got was, the battles, especially for the bosses weren't nearly as challenging as the past two days (remember when Mickey had to save our ass?). Back to when I mentioned Ventus, you really needed to think out a game plan and actually dodge or block attacks, you couldn't just tackle him head on especially because levelling up and grinding in BBS was terrible. Even though there were insane killer moves (which, IMO while yes they look too way OP for KH3, they were really cool!) not even that would've been enough, at least, not for your first 1v1 against him.
LMAOOO THE WAY HE DISSES BBS AT THE END 😂😂😂 fair enough though, i'm well aware bbs isn't part of the best games of the franchise, but then again, a big part of why bbs is part of my favorites is A. Aqua my waifu <3 and B. the storyline :") (fun fact, I even made a stand-alone BBS!AU for OCs with two of my old friends even though they knew nothing of the franchise! I only got them to skim through a BBS gameplay video and it was coherent enough for them to understand, me only needing to fill in the role of light and darkness LOL) BUT. I'M SO SO SOOOO HAPPY THEY'RE BRINGING BACK THE REACTION COMMANDS FROM KH2 TO KH4!!!! IT WAS MY FAVORITE MECHANIC IN KH2 BOSS FIGHTS! and probably in RPG games in general, the reason why I favor the first of the One Piece: Pirate Warriors series is because of the action commands and just how much more game mechanics there was in comparison to its predecessors.
One more thing I'd like to mention is the underwhelming performance of how scenes were carried out technical-wise... I mean, at this point I know it's nothing new but come on! The least they could very do is add subtle BGM to help carry mood if they're going to have empty spaces in between dialogue 💀 I know that they only added the Frozen songs for the marketing 🤡 but hey my sister liked it. Dialogue wise if I didn't like it I would just rewrite it in my memories 🤗
So now that game mechanics are covered, let's talk about plot :) warning though that uh I might be hazy on some details of the story by now, especially as half of the games I didn't have I watched gameplays of, so my understanding might be more limited than your average avid KH fan. I'm literally hanging onto this understanding by a thread ToT also it's three a.m. and my bestie insomnia is sleeping over <3
Like I mentioned above, what I did like about the plotline was how the New Seven Hearts were introduced and gave purpose and reason for each of the chosen Disney/Pixar worlds... UNTIL IT JUST BECOMES IRRELEVANT BY THE END OF THE GAME ToT but I mean, at the very least, it did make journeying through the new worlds more enjoyable? Well, for me at least. It's probably the Disney child in me talking 🤭 plus the fact that I played with my baby sister by my side.
But just as I was finally starting to get some sense of the plotline, it felt like by the end of KH3 they kinda just... dropped the ball. Rushed the plotline? Forced even. Especially in terms of Kairi.
I feel like we were robbed of Kairi's character. What was the point of her training to become a keyblade wielder if she was only going to be a damsel in distress in the end? It really only felt like she was just there to be the push Sora needed whenever he fell into... darkness. and only that. Literally. If Kairi was going to save Sora, couldn't it have been done at the very least, physically? With the keyblade? Show her strength? (pls i wanted badass kairi so bad and where she physically saved sora for once ajsdbkas)
The Keyblade War in general was so lacking :( like, when I said I rewrite scenes I didn't like in my head it was most of the keyblade war. It's probably harsh of me to say this, but I feel like they just didn't put in the effort the story deserved, for the keyblade war at least. Especially what were supposed to be emotional and moving scenes, they just didn't have impact they were trying to convey. The way the characters were thrown into despair felt so cheap, and they barely did much to turn the tables either. I don't know. I guess I was just expecting more because of the concept of "war". Literally, at the very least, they could've shown more reaction and action when they were under attack? As overdemanding this sounds, if they're able to program visually high quality combat mechanics for the whole of the game, why not for the cutscenes? Though this might be my lack of knowledge in the game development side of things.
And then the ending? Kairi's disappeared and now Sora's going after her...? (Update: just quickly watched a summary of Re:Mind. So Sora's gone because basically he messed with the Laws of Nature/Keyblade magic so Sora's disappeared to the Human World/Quadratum as punishment... I think? Well, I guess there's a little more closure now, albeit it feels like they've found a convenient loophole to bring back Kairi 🤡 KH Lore still not making any more sense as always LMAO) Like, is this really how we're concluding KH3? What about the Heart Hotel gang? The vessels? Like, hooray everyone gets to have a happy ending and be reunited but is this book closed end of story for them? The Heart Hotel played a big role for Sora and his powers and the story (I think I saw a tumblr post talk about this). I'm just- I dunno... no closure? I don't even know what to expect for Kairi in KH4. I know Riku is gonna be following Sora, but I feel like Kairi deserved way more than the role of the damsel of distress and the shining light for Sora. Is she really just gonna be yet another Shonen Female Lead with Wasted Power?
But I myself don't think I'd know how to connect the events of KH3 to the Quadratum in KH4 with a different ending. Maybe they should've played more on the idea of Sora falling to darkness, since they've emphasised this a lot (and well he's in the "afterlife" now). They seem to have the Heart Hotel sorted so they'll probably only be briefly mentioned as like voices or shining lights in Sora's depths of despair from now on. And again, I'm still hazy on certain parts of the KH lore, so I'm not sure how the Foretellers, Luxu and Master of Masters will tie in either (though do note that I haven't played beyond KH3 yet so maybe there's answers in the preceding games).
I dunno. Maybe it's just my sleep deprived braincell not processing information XD
Anyways, I'll just be here hoping for the story to continue to unfold and for the release of KH4 :D I'll also try to navigate my way around the rest of the games that I need to go through for lore. It's nearly four a.m. so I'll try get some shut eye now =w=
[Overall score: 8.5/10 ⭐]
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gummi-ships · 4 months ago
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Kingdom Hearts 3 - Scala ad Caelum
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thatoneartistinthecorner · 2 years ago
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THE LIPS 🥵
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“You admit it.”
“Well if I make it back, you won’t get it out of me a second time.”
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lightandfellowship · 2 months ago
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Skein of Severance
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nyctoheart · 2 days ago
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"At the beginning of Kingdom Hearts, there is a monologue that goes: "I've been having these weird thoughts lately. Like…is any of this real, or not?" What does that mean?" Nomura: The name “Quadratum” didn't exist at that time, but the idea was there. It was a long preparation for the day when I would reach this point (laughs).
I'm gonna fucking shit myself tbqh (source)
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