#kh1 is super super unique like i’ll go into it in more detail
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cometrose · 1 year ago
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replaying kh1 is really interesting just from the sora riku kairi dynamics to sora donald and goofy becoming friends to the fact there’s no fucking map and moogle is only in traverse town but reminds me that kh always fills you with such nostalgia like i really want to rewatch disney movies now
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stephicness · 6 years ago
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SO seventeen years later after the release of the very first Kingdom Hearts game, we finally come to the epic conclusion of the long-awaited Xehenort saga: Kingdom Hearts III. No, not the end of Kingdom Hearts, not the end of Sora’s adventure – just the end of Xehenort being a butthead throughout the entire series as he goes on a mission to open-up Kingdom Hearts and let darkness fall. There was hype to this epic end, with long-awaited questions finally being answered until we reach our final amazing conclusion and hope for a happy ending.
And yet, it didn’t really satisfy.
There won’t be any spoilers in this review/thought, so read away. C: But it’ll be under the READ MORE, because it’s long~
I’m not, by any means, saying that I didn’t like the game. Really, I did. The combat was probably the most entertaining I’ve seen in any of the other games, keeping it fresh and interesting and rivaling the combat in Kingdom Hearts II (which is still the best combat system, in my eyes). It felt a little lack-luster as KH2 offered a lot of awesome reaction commands that kept things really active and made each encounter unique, but that’s unfair of me to compare. But the combat still was awesome, between different Keyblade forms, different Team attacks, and the attractions thrown into the mix. Things got wild, but it was super fun to see.
The visuals in the game were gorgeous and stunning, and it was nice to see that we can get something other than blocky blocks and flat textures on said blocky blocks. It was gorgeous to walk through the forests of Corona or run through San Fransokyo and wail on Heartless, and the world just felt bigger overall with features of basically parkour that added new levels and dimensions to the game’s level design that we haven’t really seen in other Kingdom Hearts installments. The levels did still feel linear, but the design of it made the linear seem expansive.
Oh! And not to mention that we finally got some of the important closure that we needed on some characters, which is probably the most important thing that they needed to do and luckily did. There was a lot of strong things for the game, and it was probably one of the cleanest games in the series – plot-wise, combat-wise, visual-wise, and just overall game-wise.
However, I can’t help but find myself on this thought that I feel a little bit underwhelmed by the game. Yes, admittedly I had been a skeptic ever since I heard about the final release date of the game, but not being I was in the mindset of ‘It’s a lie! We’ll never get the game actually!’ My bit of disgruntled grumpiness came from the fact that, after waiting 10 years for Kingdom Hearts III, it didn’t feel like it was worth the wait. From linear levels, to more questions left unanswered, to awkward ways to close out different moments – I felt a bit let down, even when my expectations for the game weren’t too high, as sad as it is for me to say.
For me, I managed to beat the game in 26 hours and 3 minutes. The only reason why it took me that long was because of the cutscenes, I imagine, and I had left my game running in about 10-20 minute intervals to take breaks. This, of course, is with me not doing any extra mini-games as needed, not emphasizing collectibles like the Lucky Emblems, and not spending the next decade to figure out if the Ultima weapon is possible to get in the first playthrough (It is, but it’s tedious). My main goal was to know the story that I’ve been wanting closure on since the first game. But I think that was ultimately one of the big problems I’ve had with the game: it took me just as long to beat this game as it did me any of the other games. KH1 took me longer, KH2 took me less by only a mere 4 hours. I feel like with all this hype and anticipation for a game this, well, anticipated, there should have been more to deliver.
26 hours is still quite a bit of content though, especially for just the main story by itself, and I can probably just end up going back through and starting another run to find secret bosses and stuff. But I think that’s the main issue: half of the actual game is just fluff. And what fluff there is just feels tedious. I don’t want to play mini-games all the time or must go and collect them all to play them. I don’t want to scavenge world for world ingredients in a glorified fetch-quest to make recipes. I don’t want to be forced to operate the gummi-ship again, when I already had a grudge against it as it was. It feels a bit whiney of me to say, but the collectibles that we can get should feel a bit more rewarding in the end. And no, not just for the sake getting an achievement and calling it a day.
The extra hours of fluff that they had to, supposedly, make the advertised 30, 40, 50, whatever hours of gameplay that Kingdom Hearts III had to offer, I feel, should have been more elements to enhance the story. Which, don’t get me wrong, a lot of the story was cleared up in the game luckily. But at the same time, we were kind of left in the dark about some major reveals and plot points that we either A) had to, yet again, force ourselves to play through the game once more to see what happens or B) had to know all the backstory from top to bottom in order to process. And there lies another problem I had: we should have gotten more story in the game.
I mean, we already got nine games worth of story, but that’s also the major issue too. Since we did have nine games worth of stuff, there’s going to be games that we’ve missed (from switching platforms or just not enough money, as most of us were youngins, I imagine). Like, for me, I didn’t have a 3DS, so Dream Drop Distance was out of the question for me. And investing in another mobile game that I know I have an atrocious knack of spending money on was something that I couldn’t bring myself to do. Thus, I miss two games of the entire series. And what do you know? There were things I found myself really lost on – particularly the significance of certain characters.
Of course, you can argue with me that Dream Drop Distance was one of the most crucial to playthrough before hopping into KH3, which I’ll admit was my bad. But unless the explanation videos, the cutscenes themselves, etc, explained these points details that I noticed in the game, then most players hopping into Kingdom Hearts III, veteran or masochistic enough to start now, will be insanely lost. And that ultimate takes from some of the details and plot points we see in the story. If anything, the extra hours put into the fluff of KH3 should have been channeled into story to either recap more or clarify to those who couldn’t play the million spin-offs why certain moments were so important in the series. I’m not saying this from my own personal displeasure over this, but I’m saying this for those who were probably just as confused at certain things as I was. In a way, it reminded me of Final Fantasy XV’s expanded story – where the only was to understand all of what happens in the game was to indulge in other media. And I find that to be a problem in games upcoming, not just Kingdom Hearts III or Final Fantasy XV.
Nevertheless, despite it being a good game on the technical sense, the story, the presentation, and the final outcome, for me, didn’t feel like it delivered as much as I hoped. I still adore Kingdom Hearts and I’m happy that I got to finish the game and round-off on the ‘epic saga’ that we’ve all been waiting for. I just wish that – for as long as we waited – we would have been treated to something better than what we got.
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khantipode · 6 years ago
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Frequently Asked Questions
 Now that I’m getting Antipode back in gear, I figured it’s high time for an FAQ. This post will be where I handle frequently asked questions from this point on. I’ll make sure to link it in the sidebar as well. So, without further delay... Q: What is Antipode? Antipode is an ongoing Kingdom Hearts AU series that asks the ever common question: What would happen if Riku became the Keybearer as fate intended? How would such a cocky, arrogant, teen with his own inner demons fare as the hero of the worlds, and where would that put Sora? While it’s a tried and true what-if scenario, my goal with Antipode was to explore the gradual snowball effect of Sora and Riku’s choices while keeping them true to their canon personalities. Notably, Sora still ends up with Kairi’s heart, while Riku still opens the door to Destiny Islands and dooms his home. While Riku ends up with Donald and Goofy, at first he sees them as little more than a convenient means to see other worlds, while Sora ends up tricked by Maleficent and her cohorts into believing they are outcasts shunned by their worlds who merely wish to save the princesses and the worlds at large. And, as time goes on, the series moves further and further away from the original KH game plots into its own direction.   If you want to know more, you can find the entire series here on AO3 or here on Fanfiction.net!
Q: When does this AU diverge from canon? That... is a good question. Technically speaking, there are two main divergence points. The first is during the downfall of Radiant Garden in order to explain why Xemnas is who he is in this AU. The second is at the start of Kingdom Hearts, where Sora reaches Riku on the island much earlier, thus Riku obtains the Keyblade before he can give into the darkness. Naturally, everything from that point on starts to diverge as well. :P Birth by Sleep is more or less the same as canon, though.
Q: What Disney worlds are included in the AU? Oh, lots! The first story features all the worlds from KH1 except for Deep Jungle and Monstro- in exchange, it includes Prankster’s Paradise- called Pleasure Island in the fic, in a much darker take that is faithful to Pinocchio, donkeys and all. As the series goes on, I move toward more and more unique Disney Worlds in addition to familiar locations. Fragmented Truths includes worlds based on The Jungle Book, Sword in the Stone, and The Great Mouse Detective in addition to returning worlds like Agrabah and Halloween Town. Monstro also makes its appearance here. The Year Between features Pocahontas, Monsters Inc., Gargoyles, and Mary Poppins, as well as many, many references to the Disney Afternoon shows and other Disney material. All That’s Left is the current story and includes worlds based on Robin Hood, The Emperor’s New Groove, Wreck-it Ralph, The Incredibles, Treasure Planet, and Frozen with a few other Disney worlds planned in smaller appearances. Olympus Coliseum also has an appearance here, as will Space Paranoids. In general, Antipode is a HUGE love letter to Disney. Even in familiar worlds, like Agrabah, I try to incorporate elements from the films that were cut from the KH games like the Sultan and Rajah. But other worlds like Arendelle will also see similar treatment. Hans, for example, will actually exist in the AU outside of a five second cameo. ;) Q: What about Final Fantasy characters? Other Square Enix properties? While the Restoration Committee and Twilight Town residents return from the original games alongside Cloud, I’ve also added some more Final Fantasy cameos from time to time. Quina, Freya, Steiner, and Beatrix from FFIX make appearances, alongside Cait Sith and Barret from FF7. But perhaps the most significant new Square character is Ringabel from Bravely Default. Though he first debuts in Side Stories (Love’s Vagrant and The Burden of Failure), he has since become a recurring character, along with Grandship serving as a sort of mobile Traverse Town. In the future, I’d like to maybe include characters from The World Ends With You and Chrono Trigger, but that’ll probably have to wait ‘til the next fic.
Q: If Riku’s the Keybearer, does that mean he has a Nobody? Is there a Sora Replica? Does Xion even exist? Since Sora still had Kairi’s heart, ultimately, he still ends up with a Nobody. However, this universe’s Roxas does not wield a Keyblade, initially still keeps the name Sora, and has a set of fake memories shared with Riku’s Replica. He, Riku Replica, and Namine form what I like to call the mirror trio. Riku Replica does later go by the name Xiruk, but that’s mostly so he can match Roxas and stick it to the Organization. As for Xion, she exists with drastically different origins, as she was created by DiZ rather than the Organization. You can learn more about her in The Year Between!
Q: What’s the deal with Kairi? Kairi, while starting off in a similar postion as canon, has a much larger role in this AU! Instead of staying behind, she joins Riku, Donald, and Goofy on their journey and becomes a competent fighter in her own right. A damsel she is not, so if you’re looking for a story that gives Kairi time to shine, you’ve come to the right place. :)
Q: How come Heartless Sora looks like Anti-Form? And why is Ven with him? The key difference with Sora’s Heartless form in this story is that Ansem had told him ahead of time what would happen if he released Kairi’s heart and urged him to embrace the darkness... purely out of curiosity for what would happen if someone so kind dove right in. Sora taking that plunge while clinging to his sense of self, coupled with Ven’s heart sticking with him allowed him to maintain a stronger Heartless form. In this form, he looks similar to Anti-Form but with a more expressive face and sharp teeth. Only those with connections to darkness can hear him speak.
Q: If Ven’s heart is with Sora, why does Roxas still look like him? Due to the shared connection between Sora and Ven, he still looks similar as a side effect.
Q: How come Zexion has so much authority? According to the Days Ultimania, Zexion was slated to be second in command until Axel killed him in Chain of Memories to cut a path to the top for Saix. This did not happen here, so Zexion has a lot more power and authority in the Organization. Saix is still near the top, though, as is Xigbar.
Q: How do you handle Chain of Memories? What about 358/2 Days? Kingdom Hearts II? Simply put, I don’t. While the first story is very close to the original Kingdom Hearts in structure, all the subsequent fics are more of their own stories, borrowing elements from the other games where appropriate. For example, Fragmented Truths takes the Riku Replica and Namine from Chain of Memories as well as elements of the memory plot, but it still features adventures across different worlds as well as the start of the Organization’s meddling in the worlds. The Year Between features elements of 358/2 Days and Coded as well as KH2′s prologue, but spun in a brand new way to suit the story. All That’s Left is thematically the KH2 of the story, but like the other sequels, it’s not a direct adaptation. After all, I’m pretty sure Kingdom Hearts 2 doesn’t have Aqua running around with the heroes. :P
Q: Does your AU include anything from Dream Drop Distance? Sort of. Ultimately, Antipode does acknowledge that Xehanort did want to gather thirteen Seekers of Darkness to battle seven Guardians of Light to do battle and form the χ-blade. However! Antipode’s Xemnas has zero interest in fulfilling this plan, and as a result, the only characters to have been implanted with seeds of Xehanort’s heart are Xigbar and Saix. Young Xehanort is lurking around, and I have plans for him eventually, but suffice it to say, the Xehanort plan introduced in KH3D has been significantly derailed. Thanks, Xemnas.
Q: Hey! How come Xemnas is [SPOILER]? Because Antipode started developing well before Kingdom Hearts 3D came out, and I had Xemnas’ whole schtick carefully planned out. I didn’t want to retcon the entire arc I had planned for him, so I stuck to my guns and decided to simply include an in-universe explanation for why he isn’t out trying to make more Xehanorts. You’ll just have to stay tuned for the full story on that detail. ;)
Q: Will you incorporate the new canon from Kingdom Hearts 3? What about the mobile game? There are many things in Kingdom Hearts 3 that I legit can’t incorporate. For example, the Guardian’s identity goes against some plans I’ve had in place for years, and my backstory with Isa and Lea differs. Keep in mind, this series has been going on since 2012, so I can’t be canon compliant with every new bit of information. I do have some... ideas involving certain reveals from KH-UX, though. We’ll see if I get to ‘em. Q: Will this AU have any ships? Antipode is a story much more focused on friendships and adventure than romance. That being said, there is some extremely slow burn Kairi/Riku and Riku Replica/Namine that’s been developing over the course of several stories. I realize these ain’t the most popular pairings, but I really want to stress that Antipode ain’t about the ships, so even if they aren’t to your liking, I hope that you’ll give these stories a chance! Sora remains extremely important to his friends as well, so no worries about the spiky-haired dork being left out. :) He may not be having a romance with Kairi in this fic, but their friendship remains ever strong. Addendum: ...I guess this is also the part where I admit that years of denial have finally made me crack. Ringabel and Aqua’s chemistry is just too good in this AU. Like the other ships, though, it ain’t a focal point. VenSo is kinda implied, too, if you squint. Both of these were purely by accident.
Q: What’s with the rewrites? To make a long story short, a lot of the earlier works in Antipode were... fairly rushed. While I had a beta or two, I didn’t have a super thorough editor to point out all the plot inconsistencies and issues like I do now. Because my editor pointed out all these faults with the fics, I saw fit to go back and fix them for the sake of my own satisfaction and out of a desire to make the series overall stronger. I have provided changelogs for those who read as the stories originally released, which you can find here.
Q: When do you update? Whenever I have the time and inspiration. I do want to try to get updates out at a more regular basis- at least once a month, but we’ll see what the future holds. I do work a job, and I have my Undertale comic @invertedfate, but Antipode is my baby and I want to see it through to the end. Got another question? Please feel free to send an ask!
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nagichi-boop · 6 years ago
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KH3 Review / Opinions
So some people wanted me to post my thoughts on KH3 and I'm super bored rn so I'm gonna try to do it.
Please keep in mind that this will have spoilers in it, so if you don't want that, don't keep reading this. Without further ado, here are my thoughts:
Pros:
The game included a lot of fun new mechanics, which made attack choices more varied. Some of these were awesome in my opinion - such as Anti Form, the different Keyblade forms and having more new team members in different worlds - and others were...not so great, but I'll get into that.
For the most part, the worlds were very fun to explore. Olympus, while not my favourite world, certainly did have one of the biggest areas to explore. This sometimes meant that I got lost, but it was nice to be able to roam freely without having to wait for sections of the map to load whenever I went into another area. The Kingdom of Corona was such a pretty place to explore and being alongside Rapunzel and Eugene was so fun.
The background music in this game was amazing. I don't tend to pay attention to background music and such, but I noticed that the music fit each area very well. For example, Toy Box had an instrumental version of "You've Got a Friend in Me", which was very fitting and Arendelle had a very upbeat and enchanting song, though hearing it over and over on things like the Kingdom Hearts trailers and adverts did kind of exhaust it for me.
The cutscenes. Oh boy, were there a lot of cutscenes. My dad even came in at one point and asked me why there was more cutscenes than gameplay, and I suppose some people may have found it annoying to beat one round of enemies and then have a 5 minute cutscene, but for someone like me who isn't necessarily the best at games and is more interested in the story, I quite enjoyed it. Plus, unlike other games, I didn't think any of the cutscenes were lazily animated. Each character had unique movements in each scene and it was very charming to see the characters interact with one another.
Being able to play as different characters was nice, even though it was only Aqua and Riku. I heard that they did have other characters sorted with move sets and stuff, so I'm low-key hoping that as a DLC, you'll be able to go back to the worlds and play as different characters. Like imagine Ventus visiting Corona and maybe having a small cutscene of him and Rapunzel being all soft and stuff, hhh.
Some of the characters were treated to some nice development this game. Sora still had his cheerful tone and determination to help his friends, but he was also given a few other traits that I liked. I loved how sarcastic he was at points such as in Arendelle when he falls down the mountain after X amount of falls, which perfectly reflected how I felt at that point in the world. He also showed that his reliance on friends cut into his own self worth a little, and so being alone trying to save everyone must have been confusing to him and certainly very difficult to find the resolve to keep fighting. Another character I thought was treated well was Roxas. I don't know what it was but he really stood out to me. He came at just the right moment to save his friends and had an assertiveness towards Xemnas that was much appreciated. He also ran towards Xion when she started crying, which was very cute. Ienzo was also really cute, my goodness. I didn't care about him when he was an Organisation member but he was such a sweetie in KH3.
The animation in major cutscenes was also gorgeous. The ending cutscene has such pretty animation and lighting, I loved it.
Although it's only a minor detail, I thought having NPCs talk their lines instead of having to read them yourself was a nice subtle touch that was much appreciated.
That Donald upgrade tho. He had a much more proactive role in this game which was awesome. I also felt like his and Sora's interactions and having them insulting each other were a very nice addition.
I don't know if I got lucky or if I'm secretly okay at video games, but I didn't find any bosses to be so difficult that I was stuck on them for hours. I think the most I died was the final fight, where I died 2 or 3 times? But even then, it didn't take me very long to defeat Xehanort and generally throughout the game, even bosses I thought I'd die to didn't kill me, or if they did, it wasn't more than once. Unlike in KH1 where I spent an hour the Wonderland candle thing and in KH2 where I spent two hours on the Demyx boss.
XION'S, LEA'S AND ISA'S OUTFITS AT THE END, OH MY DAYS!!
Don't hurt me but I ship Sora and Kairi and so having them be shown more as lovers than friends was just the fangirl fuel I needed.
Favourite world in Kingdom Hearts 3: probably the Kingdom of Corona for me. I love Tangled and being able to play through that world was amazing. The small interactions between Sora and Rapunzel were also super sweet and pure. I also liked San Fransokyo because it had an original story and I love that movie, too.
Cons:
As much as I loved most of the worlds, there were a few issues with some of them, one of which being some of the stories. Worlds like Arendelle really annoyed me as it didn't really feel like you were part of the story. You just went up and down the mountain observing Elsa. You also didn't get an ally until right at the end of the world's story which was a bit annoying. Arendelle wasn't the only one though. The Kingdom of Corona also felt like you were just a spectator to the story, though to me it didn't feel as intense because only certain cutscenes felt this way (such as the boat scene and the scene where Eugene "dies"). I wish each world had a unique story instead of focusing on the events of their respective movies.
Another issue with the worlds was the exploration. I'm not saying I didn't enjoy exploring, but some weren't as fun as others. I hated the boat mechanic of the Carribbean world and when looking for lucky emblems, I found myself trying to escape fights because I didn't want to go through with them. I didn't hate Monstropolis like a lot of people, but I do see why people would hate it as a lot of the rooms do kind of look the same. And as much as I enjoyed San Fransokyo, I do wish you could explore a bit more. The city was also quite hard to navigate as everything looked the same. Even just opening up the bridge would have given us a bit more to explore.
I literally forgot that the 100 Acre Wood existed until I looked up worlds just now for wiring this post, oof. I did go there but you literally did different versions of the same mini game for about 30 minutes and that's it. I did like the cutscene when he leaves the book though because it foreshadows later events. (He says something about not wanting to lose his friends, I don't remember the exact quote tho.)
While I appreciated having so many different ways to fight, I did find a few things quite annoying. Like I did have a few moments outside of battle where I just wanted to open a chest but I'd accidentally trigger an attraction or form change. Apparently, there was also a button to switch situation commands but I literally found out about that after someone read this review so that’s fun. I remember being so annoyed because I couldn’t use the command I wanted to use but apparently that was just me being stupid. Attractions also weren't always appropriate to the situation, which sometimes meant using an attraction and not really dealing a lot of damage or having difficulty trying to aim and attack enemies. Or maybe I just suck at video games, idk.
Because there were so many different mechanics, I never felt the need to be creative with my battle strategy. I never really went to cook with Remy because I didn't feel the need to and I also never really touched magic unless it was needed, either. I guess I just enjoyed being able to hit A and Y to get through the battles. Yes, I played the Xbox One version, don't kill me (A is X and Y is triangle to you PS4 people).
While a few of the characters were treated well, a lot of them were done pretty dirty in my opinion, probably because of having to bring together ALL of the characters. One of these is the infamous Kairi, who severely suffered from a lack of development, which caused a lot of people to hate her and also meant a lot of people hating the portrayal of Sora and Kairi's relationship (I still love her tho because of how people in the fandom characterise her). Another character is Naminé, and while she's not really my favourite, I can see why people were upset. If you missed a certain cutscene in the Final World, you would only get to see her in the end cutscene. The fact that you could miss a whole cutscene with her is kind of strange. I missed it when I played it. Also, I thought Lea sort of suffered a bit, too. He did have some scenes that showed him off nicely, but people forget that he was also quite weak like Kairi for some reason (but now isn't the time to go into that debate). He had his Keyblade destroyed very easily and struggled to protect Xion. I don't know if he just lost his other weapon but I would have thought he could have at least yeeted them at Xemnas, at the very least to distract him.
I thought the labyrinth section of the Keyblade Graveyard was very...strange. I did appreciate that the fights weren't particularly hard (because I'm not a particularly great gamer imo) but what I did find weird is how everyone except Vanitas was redeemed and how quickly everything happened. Like Luxord and Marluxia suddenly became super chill like "I know we tried to ruin your life, Sora, but you're actually pretty chill". Like...what?? (I know Marluxia is in Union X but I haven't gotten to that yet and in the main games, he wasn't a particularly interesting character to me, so I didn't really care that he became "good".) And while I do appreciate Xehanort getting some sort of redemption, it felt a bit off. He tries to destroy the universe and also murders a bunch of people, but then his bff comes along and says "yo, stop that" and suddenly he's good? Like he doesn't even apologise to everyone or help bring Kairi back or whatever, he just poofs away.
Speaking of things being rushed, I felt like I was getting whiplash nearer the end of the game. One second Aqua is bad, the next she is in the realm of light. Ventus is asleep, Sora suddenly gets the power to wake him up. Terra tries killing his friends and then he comes back. I love my children and I'm glad they're happy but it felt like a lot of it happened so quickly that I couldn't process what was happening.
I feel like the game would have benefitted from a bit more character interaction. I know that's asking a lot from a game with so many characters, but even small things would have helped. Like @chachacharlieco suggested in a recent post, even having the characters coming into Yen Sid's tower for a small interaction could have helped, like Kairi and Riku quickly talking about what had happened, then having Sora come in and complimenting them both on their clothes or whatever. Also, maybe having her give Sora her letters would have made their relationship a bit easier to swallow for people who don't ship them because it did feel somewhat underdeveloped at times.
Why was Kairi sitting alone in the end cutscene? Like I get that she was having a sentimental moment of reflection for what Sora had done and wanting him back, but I feel like even having Riku stand near her and share some understanding eye contact or him putting his hand on her shoulder would have been reassuring. It just felt weird for everyone to be having fun while she seemed to be the only one to remember Sora.
I thought the game would be a nice closing point but it wasn't. I would understand just having the cliffhanger of Sora being gone because not all stories have a happy ending and it still would have closed that chapter and we would assume maybe the next arc would be saving Sora. But also having the whole Luxu reveal and having there be uncertainty about that? If this is setting up the next arc, so be it, but it did feel a bit weird to have the end of a story line but still have so many loose ends and questions.
This isn't to do with the game in particular, but I feel like some things in the trailer should have been left out. Like showing Saïx meeting up with Lea, showing Scala Ad Caelum or showing Sora screaming and being mad in the Keyblade Graveyard. Could you imagine playing the game without knowing about Scala As Caelum and just seeing it for the first time? And could you imagine hearing Sora scream for the first time in game and feeling that raw emotion blind? Plus, I felt like the trailers built up that scene in particular a lot and I remember feeling underwhelmed in that scene because everyone just...died.
Least favourite world in Kingdom Hearts 3: The Carribbean. I wanted out. The pirate life ain't for me.
So I know I sound like I'm one of those people who hated the game, but I really didn't. I enjoyed the game quite a lot actually. I think I mostly enjoyed the cutscenes, which there was a lot of. Being able to see the characters interact with one another and having them be animated and not just standing still made the game feel a lot like a movie for me, which made the cutscenes more fun to watch and pay attention to. I do feel like the game could have done with just a couple extra cutscenes to address some character problems outside of a couple shots of chess and some paopu fruit but I understand that there was a lot to cram in and I'm sure this isn't the last game that we will see all these characters in. I didn't think that everyone would survive Kingdom Hearts and they didn't, but I thought we would lose more characters tbh. Plus this isn't the end - I'm sure Sora will come back.
I can't wait for the next Kingdom Hearts game and the start of a new chapter in the story!! Coming to store in 2158.
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defunctblogtobedeleted · 5 years ago
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8/9/19 1:15am Super Update 2/?
Yknow I really thought hard about naming this one “there’s something about mary.” it would’ve been delightfully tacky, right? Maybe not.
Nah.
Anyway, first let’s start off with tempering some of that unabashed dicksucking I just did. I still feel overweight. I don’t feel Fat per se, I’m gaining a little bit more confidence in myself (especially now that I’m hooking up with girls again), but I don’t really feel as attractive as I was a year and a half ago. I’m much Happier, don’t get me wrong, but it is a simple truth that I’m not quite as sexy as I was then. Baby steps, we’ll get there.
Anyway.
So here’s where we’re at then. Super skinny me, doing karaoke every week, I think I’m still blonde, Mary asks ME out, we start fucking. She’s delightfully kinky, and the way her pussy would writhe as she came and squirted on me every time is something I’ll never forget, for sure. Like it would do this squeezing and pushing motion like something in the back was popping forward and rolling onto me. Very unique. Super hot lol. Quite a mess, but I loved it of course.
Resumed, 8/10/19 12:56 AM
Sorry, had to take care of some patients and then I got distracted watching twitch the rest of the night. Mostly it’s laziness. But pacing these out seems at least a little more respectful to put the amount of thought and reflection on each that they deserve lol. 
I’m also gonna try to dig up the paper-diary posts that I was writing at the time. They’re hidden in some notebooks so I’ll try to go back and find them and insert them where they’re appropriate retroactively.
So Mary. Mary was fun. I remember her making me chicken noodle soup when we hung out and got wine drunk at her place before having lots of raucous sex. I remember getting snowed in at her place and building a snowman with her the next day, pouring wine onto the snow on the roof of our cars and eating it off like little wine popsicles. Mary and I were never exclusive, she made it abundantly clear that she was seeing other people. In fact, she was seeing one guy in particular who she was like... dating? Who I Think was under the impression that they were exclusive or something. In so many words, I was her side hoe lmfao. It was fun. I’ve already written about how we had phish concerts in common and that was enough to make me feel like she really got where I was coming from in a way not many people did. Plus she had these two cute kitties and a whole fuckton of vhs tapes of old 90s movies we used to watch. Had a nice day of watching Jay and Silent Bob Strike Back.
Mary always did fun little songs at karaoke. I remember she would do “I’m Just a Squirrel” to the tune of No Doubt, and whenever she Really couldn’t think of what to do and was a little drunk she’d do Tequila Wayyy before that meme guy happened this year. It was hilarious, I get why people freaked out about that guy, but she beat him to the punchline for me. 
But she was also into doing a lot of drugs and having sex with a lot of people. So while it was refreshing to be a side hoe it was also only just a bit disconcerting lol. I do my best not to judge though, I’d probably be doing the same tbh. I think just coke freaks me out just because I don’t Like it. 
I can’t remember how we got on the subject, but somehow or another Mary ended up finding out about my cat tail butt plug. I suppose it’s because I brought my sex toy box over to her place and it was in there. But when she found out about it she thought it was amazing and wanted to try too. I think it was just some random day, I suppose I could try to pull up the picture dates, but one day we hung out at Walkers drinking for a while, drove out to an Adam and Eve, got her a nice little black fox tail plug, and then I finally got to live out my fantasy of having sex with a tail on WITH me also getting to wear my tail. Holy fuck it was some of the best sex I’ve ever had in my life. Like absolutely beastial. I remember her meowing at me a lot, I literally came like 6 times after fucking for about 3 or 4 hours. Just pounding the fuck away at each other in every position imaginable. hahahahah holy shit at one point I leaned over the side of the bed to grab some more lube as I was fucking her doggystyle, but accidentally repositioned my knee onto my tail, pulling it out of my ass REALLY quick. One of the worst feelings, like it just ripped out. and then to make matters worse later when we finally finished and I tried to help her pull hers out I kinda just Yoinked it and did the same thing to herrrrrr hahahaha SHE DIDN’T EVEN SLEEP IN THE BED WITH ME. omfg yeah she left to go get a drink and never came back, and I couldn’t tell if she was furious or just too drunk and passed out on the couch. In the morning she didn’t remember being mad and said it was amazing sex though, so it was a relief to know it was the latter. And she posed up for me and let me take some amazing pics :3 It became the start of a furry tail self-porn folder that I’ve cultivated only slightly and solidified my fetish completely and entirely. 
Ah unfortunately that was one of the last times we hooked up. I think in total we were fooling around for like a month or two? Long enough for me to tell my fam about her and my mom to give me a bracelet to give to her which I never did because I thought it’d be weird.
In the end Mary told me that she wanted to get serious with her real boyfriend, and that I probably shouldn’t come over anymore. It didn’t really beat me up all that much, because we had moved on to really only hanging out when we hooked up at her place. She had stopped going to karaoke because her new job she had to work in the mornings on wednesdays, so I didn’t see her as much either. But what totally fucked me is that I had a bunch of stuff at her place. I had brought a PS2 I had borrowed from Spencer and a copy of Kingdom Hearts 1 that I had borrowed from Jimmy over to her place, and she gave me the ps2 back with an off brand controller and without the copy of KH1. She kept her plug and gave me my other toys back, which was to be expected. Totally worth for me lol. But GOD DAMMIT that copy of KH1 and the controller really frustrated me lmao. When she said I couldn’t swing by to just get my own stuff I wrote out this detailed list that she ignored and then her old roommate took my shit and moved out when he found out she was getting serious with her boyfriend. Also a little piece of shit. He was the first person I played magic with in years though so he wasn’t all bad. I think he was definitely jealous that I was fucking mary though. Lol this month one of the things I finally did was replaced that copy of KH1 to start playing it on my own and eventually give it back to Jimmy, and fixed a cable I broke on that PS2. I hate breaking people’s shit/not returning it to them, it really frustrates me.
Anyway, yeah that’s about it with her. We would still see each other once in a while and she was snapping me for a bit just as friends. We’re still really cool. I think her and her boyfriend are doing well still too, so that’s sweet. And I’d see him out at bars and he wouldn’t kick my ass, though I still don’t really know if he knew if I was fucking her lmao. I remember shaking his hand a few times and still being like “I fucking wonder lmao.”
But yeah, having a girl ask me out was a huge ego boost. Mary was a gem. <3
What’s more, is she gave me faith that maybe dating is worth my time. Maybe there’s actually someone out there in the world who’s as weird as I am. Maybe.
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