#kem-n0 hfr
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best-hifi-rush-character · 2 years ago
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erigold13261 · 1 year ago
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Hi Fi Rush Turnarounds: Part 3
Had some difficult times making each of these fit onto single pages (looking at you ARM-D11 and QA-1MIL) but it was worth it! This is also the smallest batch because I am going in order of in game list and this was a good breaking point.
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psychangels · 9 months ago
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so recently i 100%ed hfr for the 4th time. and during the process, i thought, "hey, i know a lot of things about the combat, maybe i should make a list of tips that other people can use similar to the boss tips list i made back when i 100%ed the game the first time!"
so that's what this is! this also features tips for the bosses, because that old list has been Buried by now, plus i've learned a decent amount since then
this DOES contain some spoilers, by the way, but if you're reading this i'm assuming that you've probably beaten the game by now. figured i'd still give a heads up just in case, though
also! @bpmrush helped me put this list together! go say hi! she doesn't bite (most of the time) :]
and, of course, if you have any tips of your own you'd like to add, feel free to do so!
to start, here's some non-specific things:
parry health chip is your friend
pick me up is also your friend
stun is your bff (equip chips accordingly)
speaking of stun: korsica does stun enemies, yes, but she also doubles the damage you do to their stun meters. also she can physically attack enemies if she's close enough to them, and her typhoon does damage, too
korsica's ground jam combo pulls at least one enemy outside of the one you're using it on over to you, and can hit multiple enemies (it's basically just a less costly, more useful version of twin assault since it actually gives you a score bonus. even has some of the same animations)
macaron and peppermint's jam combos can also hit multiple enemies if you use them close enough, alongside korsica's air jam combo
if you have the shock jump chip equipped, peppermint's air jam combo can stun enemies you're not using it on
you can't parry during certain combos, but you CAN dash out of all of them if you're about to get hit
dont get intimidated or panic. remember, ur the coolest motherfucker around and u WILL destroy everything thats thrown at u
next, some enemy specific things:
magnet backstab sen-c0s when they go to place down their barrier generator, it'll cancel it
magnet backstab ses-103s, it lets you to attack them even while they have their shield up
when you magnet backstab the kem-n0, they'll attack you with their tail, so be prepared to parry immediately
if you run up to a barrier enemy before they get their barrier up, you can parry the barrier, leaving them unprotected + you can do a parry counter
make sure to use peppermint's cannon (her hold attack) against hg-0ms (the big blue fuckers) to break their barriers immediately, as theirs are stronger than other barrier enemies'
always be prepared to parry twice in quick succession when up against a kem-n0. same goes for the dm-et1l
when the dm-et1l summons the two random enemies, just ignore them and whale on the dm-et1l. the enemies will get despawned once you damage the dm-et1l enough
use korsica's air jam combo on vu-rev's, it'll put out their flames + it deals damage + stun + brings them down to the ground
you can use jam combos on an enemy while near z-shielded enemies to damage & break their shields
if you call in korsica or peppermint at the right time when an enemy's stun meter is broken, or perform a jam combo or special, you can attack enemies like the wa-es-2 when they're in their 'invulnerable' state and trying to pull you into a rhythm parry sequence
now, about those s ranks...
kind of obvious, but if you're struggling, equip the rhythm meter rush chip (though you won't really need it on the easier difficulties.)
jam combos > special attacks; they all give you a x2 score bonus AND cost less, meaning that bonus adds up more bc you can do them more often. plus you're less likely to miss. this isn't to say that you should never use your specials, though
you don't need to get the crown/violet s on every track for the "s rank all tracks on x difficulty" challenges, you just need a S
if you rlly need an S rank on a particular fight (or are just challenging yourself to get all S's), but you got an A instead, pause and back out to the hideout while the results for the fight are still up, then go back in. you'll get put back to the last checkpoint you hit before the fight (you can also use this strategy for no hit runs on the bosses, but instead of waiting to see your score you just do it immediately after getting hit)
use your partners often! just calling them in generally (esp multiple at once) gives you points!
remember to grapple and use air combos. the former gives a x1.2 bonus, and the latter gives a x1.5 bonus
try to use a variety of combos!
oh, and for rhythm master...
if you're not sure whether or not you can beat it, do what i did: go up against kale first. if you can beat the final boss on the hardest difficulty, you can do anything
remember how i said to have stun chips equipped? ignore that for this difficulty only. just use parry health and rhythm meter rush. trust me. you'll need them.
during segments where you need to wait (such as the beginning of the section where you have to break the brakes on the LIFT), do random combos. it keeps the meter up, regardless of whether or not you're actually attacking anything
as for the bosses...
korsica is only really useful against mimosa + kale, the others don't have stun meters
if you jump over qa-1mil's arm sweep, make sure it's a double. a regular jump won't be enough to dodge it
don't use specials or jam combos on QA-1MIL (unless you're using smth like power chord), bc it just resets him to his default pose with his fists back up, & jam combos take you to his chest plate which is a quick way to fall off or get smacked
don't go for QA-1MIL's face, just whale on his fists; it's easier and quicker
parry his fists when he slams them down for the parry counter + quick call in to follow up
if you use a special on rekka when she's going for the electric panel/pipes, you can cancel her out of it
when rekka goes to do her Big charge attack, position yourself directly in front of a wall; she'll run into it and get stunned for a bit
even if you think you're safe from rekka's grapple, you're not. dash.
the only thing you really need to worry about when it comes to korsica is catching her at the end, bc if you drop her your rank goes down by a metric fuck ton
do not only use korsica during mimosa's fight. this is a semi-common misconception i've seen, based off of a line in-game where korsica tells you to call her in. you need to call in the others and attack her yourself, too; all forms of damage are useful against her stun meter, just the same as with any regular enemy. korsica just doubles it
if you call in peppermint at the right time during the Lights Out bit in the second phase, she'll reveal mimosa's location to you immediately
you can parry the phase 2 (Vandelay Side Story) and 3 (Equalizer Wave) gimmicks when she sends out the wave to suck you into them, avoiding them entirely
don't be intimidated by roquefort. he hits hard, and his human phases are annoying, but he's not that bad. just do your best to parry everything
most ppl know this, but when he jumps out of the gold after diving into it, stand near the big metal fist. he'll ram into it and get stunned for a bit. (also you can parry him when he tries to swim into you)
you can parry kale's lightning attacks (including the electricity around him, though you have to spam for that to work)
if you stand near him during the second phase, it's easier to trigger the attack he does with the fists. just be ready to parry quickly, and note that it is still mostly up to rng. also don't constantly dash up to/around him, as it can cause him to get stuck dashing away from you
hey, what about the rhythm tower?
remember: pick me up and parry health chip are your bffs. so long as you have them, you will never need to buy any items during your run
specials that are mid-to-long range are best for this, since they can be used to clear an entire floor quickly
...aaand that's all we've got! hope you find this helpful! :]
and like i said earlier, if you have any tips you'd like to share that weren't included here, feel free to add them!
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best-hifi-rush-character · 2 years ago
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