#just small resplendant b!roy
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HOLY SHIT HE IS SO SMALL OMG
I WANT TO PUT HIM IN MY POCKET
#that’s if that’s the post#just small resplendant b!roy#why did they make him smaller#i mean i hc him as small#but not that small#wtf durandal is bigger than him#baby boy#my son#he’s so cute#I love him dearly#any slander will not be tolerated in this blog#fire emblem#feh#fire emblem heroes#fe heroes#Roy FE#Roy fire emblem#oh god now resplendent b!lyn is gonna be a thing#uh oh#more lyn alts woohoo#can we get another fe4 resplendent#please IntSys?#I might actually pay money for this#I need him#love both his arts#pretty good 👍#yeyarants
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Taking Stock of Units in Fire Emblem Heroes, Part 3
I’ve already written a small novella at this point, but I have the motivation, so it’s time to keep going. Next is character archetypes in this game that I don’t yet have merged, and would be beneficial to my enjoyment of the game. At this point, I’m in T21 for Aether Raids, and consistently make T24/T25. I do not need to be T27, that’s just too much. On the other side, I’m usually T19.5 in Arena. I just don’t have the resources to keep up with Arena scoring. I actively dislike that mode, All I need are units that will get me through every aspect of the game and keep me from falling to T17 in Arena.
Now for the hard part. I think what I would really love is to, one day, have a +10 character on hand for every combat role in the game across a large variety of weapon/color types. Obviously there’s Player Phase, Enemy Phase, Mixed Phase, and Support. But within those, I feel like there’s more niche roles: Player Phase: 1) Nuke / One Shot (Lilina, Lysithea) 2) Galeforce (OG Eliwood, Tibarn, Raven) 3) Double / Quad Builds (Maybe a subset of Galeforce, but serves a different purpose on maps with inflated stats; Est, Cordelia, etc)
Enemy Phase: 1) Retaliatory Nuke (Rinkah with Bonfire) 2) Sustain Tank (Aether Builds like Legendary Ike) 3) Stall Tank (Brave Ike and other more niche builds) Mixed Phase: 1) DPS (Special Spiral Builds like NY!Alfonse) 2) Duelist (Ross, Donnel, Itsuki, etc) 3) Omnitanks (More of an AR choice, but the characters that can dish it out either in PP or EP; Again, Brave Ike, Ross, Echidna)
Support: 1) Full Support (Dancers/Healers with zero combat prowess) 2) Tank Support (Tanky Healers that can be on the front lines with Close Counter; doesn’t always require actually high defense) 3) Closers (Those random characters that accompany you on maps that only see combat every now and again due to one very specific niche they handle, or are good at moving characters around the field, and can block an entrance for a hit or two if need be / or support characters with combat prowess, like Dance!Reinhardt and Dance!Ishtar). _____
So if we take those roles into account, the characters I already have fully merged or are Merge Projects are: Nowi (+10): Enemy Phase Sustain Tank Sothe (+10): Player Phase Double Build Ross (+10): Mixed Phase Duelist Lyon (+7): Enemy Phase Stall Tank Micaiah (+5): Enemy Phase Retaliatory Nuke OR Player Phase Nuke (Depending on the enemy type) Mia (+3): Her most obvious build is a Desperation build for a Player Phase Double, but I submit that her Res stat is actually pretty good, and she’d be a decent Mixed Phase Duelist OG Eliwood (+3): Player Phase Galeforce, honestly one of the best ones Joshua (+2): Mixed Phase Duelist (that high Res stat tho) Donnel (+2): His stats allow for so much flexibility: Player Phase Quad with his new Refine, Enemy Phase Sustain Tank, Mixed Phase Duelist....he fits a lot of niches now that I think about it. Rath (+2): Player Phase Double Build Saber (+1): Honestly more of an Enemy Phase Stall Tank, but he can move into a Mixed Phase DPS given the right build. Black Knight (+1): Again, super flexible because of the Fighter skills; but likely a Player Phase Double build with Bold Fighter. I have plenty of Bold Fighter fodder, and would love to watch him delete things off the map. Nephenee (+1): Best niche is as an Enemy Phase Retaliatory Tank with Bonfire/Ignis Altena (+1): Pure Enemy Phase as a Stall Tank, especially against Bows. Even some Green units just can’t touch her Young Minerva (+1): Again, super flexible because of her speed. I like her as an Enemy Phase Stall Tank, though Matthew (+1): Enemy Phase Stall Tank, although magic really kicks him in the ass
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Okay. Zero support units and very few Player Phase units. I def have a preferred playstyle. Although, I’ll submit that the units I get a lot of use from that aren’t merged helps cover that. Let’s go through and see if I have any options for Merge Projects that are sitting unmerged right now:
Sword: Roy: Roy’s our boy! Roy’s our boy! I have his merges available, but I’ve been waiting to bite the bullet. His Res is just on the underside to make him a full Omnitank, so he’s definitely more of a Enemy Phase Sustain Tank. But he is getting a Resplendent soon... Soleil: Major Player Phase action. Honestly, along with Mia, could be an actually good contender for any future Close Call/Repel fodder I get. Ares: Unlimited Bonfire makes for a strong DPS candidate. I worry that merging him and Eliwood would be too much, even though they serve completely different purposed. I hesitate only because I don’t know anything about him, really. Fallen Ashnard: Fuck. His design is just *chef’s kiss.* I need to build him, and I have time, since he won’t hit the Grail market for another two months at least. But I feel like Ashnard, Altena, Young Minerva, and Myrrh would be a hilariously physically bulky team.
Lance: Valter: Disgusting villain, one you just love to hate. Smaller grail cost than others, since he’s been around a while. And he has to be up for a refine within the next 6 months. He’s high on the list. He could serve as a strong Player Phase Nuke Cormag: Much higher grail cost than Valter, but with a more balanced stat-line. More of a dream than anything. Effie: Is it past time to build Effie’s? She was all the rage a year and a half ago. Although she can still put in work with her attack stat, and her speed is more than covered by Fighter skills. I just really have a hard time with Armor units. Est: I see Est builds floating around and people rave about her. I wonder if it’s time to bite the bullet and build one myself. Ferdinand: Shitty stat line, character I detested from 3H...why did I even put him on this list. Oscar: Before this: WHERE IS BOYD. For fuck’s sake, it’s been years. Boyd deserves to be in 3H if Oscar is. Again, not a character I love, but has a refine that gives a niche(?). I honestly never see Oscar builds around, which tells me all I need to know. Axe: Raven: Easy to merge, great refine, easy to use Player Phase potential. One of the stronger Galeforce infantry units. Worth consideration. Cherche: Similar to above, but as a nuke. I’ve seen her just delete characters off the map. Titania: Super strong support capabilities. Tactics skills are pretty fucking dope most of the time. Bow: Norne: Incredible stat line, and I have a Midori that I could sink into her if I feel so inclined....now I just need merges. Clarisse: Honestly, her new refine is pretty sick, although she’s a very high level Grail cost. Might need to wait and see on this one, at least until her refine is fixed. Claude: I legitimately think that, if I decided this is what I wanted, I could get a +10 Claude. But that would me a LOT of Lull fodder that I don’t use. I’d love this, but I don’t think so. Halloween Rolf: Fucking adorable character and design, Grail cost is too high.
Dagger: Kronya: Stupid character, amazing options. Hard to justify with Sothe and Matthew above her in priority of characters I love. Tethys: I dismissed Tethys way back when she launched, but I actually feel like she’s found a niche with her high Res stat? Again, hard to justify, though. Winter Jaffar: Great character art, honestly. Top Tier. Decent combat potential, but his green coloring hurts him pretty hard. Also he’s armor, I just have a hard time with armors.
Red Mage: OG Tharja: She’s on a similar level as Nino, for me. But has a refine that gives her a really interesting niche. I go back and forth, I need to test her out in combat more. Aversa: Incredible support, especially in large maps like Grand Conquests. Her merges would be mostly about getting that HP stat up. I don’t really need her to be combative. Arvis: I love his character design and he can have some really fun builds with his special B skill. I’m waiting for a refine before I make any decisions, though. Iago: New character that I don’t love in terms of base game, but interesting support potential. Male Morgan: He’s shown up so many times I could build two +10 versions of him (which crosses my mind sometimes). I wish his defensive stats were higher, it would make for a slightly more interesting unit. Blue Mage: Fallen Delthea: I realize that I really do love a lot of the Fallen character’s designs...except for Celica. Delthea has a strong presence and she could be worth the Grails. Brunnya: I’m seeing Brunnya everywhere on Reddit. I should pay more attention to her builds, I think. Why are there so many decent Grail units?? Reinhardt: Not a hot take: don’t love Reinhardt. But fuck if he isn’t super useful sometimes. It’s really remarkable how well he’s stayed either inside or right outside the meta. Still not gonna build him. L’Arachel: I love her character and personality, and I just have this sinking feeling that her refine is gonna suck. So idk, hard to tell at the moment.
Green Mage: Soren: Also capable of the Triple Chill strategy, but with more Combat Prowess. I don’t have enough for a +10 though right now. Definitely on the backburner. Halloween L’Arachel: A person can dream, right? I have one and would love more. Maybe in the future. Staff: Silque: One of my favorite characters from SoV. And I just love defensive healers. I could get her to +2 right now, and I think it might be worth it to have her be a long term goal. Forrest: I don’t have enough to +10 Forrest, but I do love his design. It leans into the aesthetic very well. His stats are pretty lackluster, unfortunately. Mercedes: Pretty sure I could just copy and paste from above. Mercedes is one of the best characters from 3H, but her stat line and a lack of copies at the moment...hard to justify. Brady: Another great defensive healer. Easier to merge than Silque, but his personality is kinda meh for me. Pass.
Dragon: Myrrh: Myrrh was on my “most wanted list” with OG Ephraim for forever. I only pulled an pitybreaker Myrrh a month ago. Her refine is INCREDIBLE, and I would love to try to get more merges for her. She has an upcoming banner coming up, and if I can score a couple of merges, I’ll be a happy camper.
Beast: Reyson: I’m close to being able to +10 Reyson soon. He gets a decent amount of work just as a dancer, if I fully kit him, he’d be able to hold highly with L!Azura in terms of usage, if only because of his weapon effect. Good solid passive healing is always hard to come by unless you use the healing specials. He’s worth a further look.
I’ll analyze the rest of this tomorrow...Part 3, Section 2 will have to wait.
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