#ive seen one scivi animation about eating sandwiches at the picnic and. dear god
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video game animations for me are like... not really the decisive factor to me, even if the presentation of a game is kinda bad i can tolerate it. but my bar is that i dont want it to be distractingly bad yknow?
sadly pokemon fits into distractingly bad tho
#like gti? its presentation is bad ill just say that. the game visually doesnt look good imo but its still my second fave game#and the game doesnt look distractingly bad#swsh had better visuals than gti on a base level but the actual animations were distractingly bad#like the tree was something i didnt care abt but the awkward legendary walk animation. the screen cutting to black when a character#has to do something more complex than turn or walk#a white void when u battle indoors bc they didnt wanna render a generic building#like. yeah theres a shit ton of crunch time going on thats causing this so no shade onthe animators#theyre cutting corners and i cant exactly blame them but god. tpci it looks bad. extend the development cycle#ive seen one scivi animation about eating sandwiches at the picnic and. dear god#i saw it get excused with ''oh its for comedic effect!!'' but like it wasnt comedically bad. it was just bad#like all the pokemon awkwardly floating behind the trainer just does not look good and its not funny#echoed voice#legends had a few moments where i like like..... hm..... but overall i love that game and had a ton of fun with it#and overall the animation wasn't distracting#im just hoping the overall look of scivi is better. i want it to be better so bad oh god
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