#ive just been chasing the high of kh2 combat ever since 2006
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I feel like it's a "the bar should not be this low" type of thing when I get excited that a game has one (1) measily air combo.
#ive just been chasing the high of kh2 combat ever since 2006#its almost baffling going from genshin to crystar and actually being able to do anything in the air#but crystar is still kinda stiff. more so than genshin DESPITE the air combo mobility#fr the bar was raised so high so early in my life#we dont even need kh levels of air combat. i just want to be able to do something in air#and now the bare minimum has been hit and its just reminding that this shouldnt be the 'end all be all' of action rpg combat#give me more than a three hit combo and stiff movement. who is this game for if not ACTION RPG PLAYERS???#i am so spoiled by kh and modern tales games. hell even 7r too.#personal
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