At this point you've written at least four different roleswap AUs, so I was wondering if you had any thoughts or takes about how a roleswap AU should be? - someone who's planning on making a roleswap AU
Please don't remind me. I'm embarrassed about this. I know I need to write other things. I don't know why the AU concept is so incredibly fun to write. I can't explain it. Roleswaps are very easy to write and a lot of fun and involve being a freak about everything. Who wouldn't write 10 of those bitches.
But yes, as someone whose roleswap AUs are like 9 out of her 51 fics, I feel qualified to talk about this. These are just my own opinions and takes, and other people might do it differently - if you write roleswaps too, feel free to add in your two cents!!
Before sitting down to write literally anything I always figure out the rules of the story. Writing is little more than a nonstop series of decisions, and if you abide by the rules of your story or characters then your decisions will be coherent and cohesive. By rules I don't mean worldbuilding - I mean the internal logic of the story and the characters. "X character will never explicitly say how he's feeling" or "the leads have to both win and lose every encounter".
I find establishing writing rules for roleswaps especially important - it's figuring out exactly how the roleswap works. Here are the ones that I find important, and kind of the process:
Decide what is swapped. Is it more of a universal swap, personality swap, backstory swap, chronology swap, or alignment swap? No matter which one you choose, all of these things are probably going to change anyway, but there has to be one central point for each character that guides your decisions. Are you actually swapping the narrative role in the story, or are you just changing it? You have to be really precise and have a very good idea of what exactly is swapped, and it has to be consistent throughout the story. It can't just (just) work on what you'd like to see, it has to be exactly the same between characters.
Decide the point of divergence. Sometimes that point is pretty abstract (She's a teenager in the 90s instead of the 20s). Sometimes it's much more specific, just one moment (He developed his superpowers at this moment instead of that). The point doesn't have to be immediately obvious, but you should know it - I did a backstory swap ages ago, and it seemed like a complete change, but like 150k in I dropped that a character dropped out of the police academy instead of completing it and that her entire life changed from there. If the swap is more abstract, then maybe it's just a series of smaller decisions - character A has these seminal points in his story, and I'm swapping him with character B, so here's what character B did during these seminal points instead, and how it changed him and his narrative.
Decide who the character is. This might be more personal, but for me, I think of the character as...there is a central tenet of them, of who they are as a person, that does not change no matter what. That's three or four traits of who they are, that you will not change, and that's what makes their swapped life their own instead of the OG dude's. But there's a lot of traits and behaviors around that core personality that's the result of their environment, backstory, and experiences. That's what should change. It's about figuring out how these essential traits + what is swapped + the point of divergence = an entirely different character and story. The roleswap you'll end up with will be a combination of all of these things: how the essential aspects of a character mix with what's swapped to create an entirely new environment and set of behaviors, which cause a chain reaction to create something new. As a writer, you sit down and say, "I'm keeping these parts of the character, I'm swapping out those parts, this new mix changes these points in their backstory, this results in this new person".
This is more of a guideline, but it's the most important to me: your characters have to be recognizable as the character. The reader shouldn't go, "this OC is making some weird choices". The reader should go, "I don't know how, because he's the exact opposite of his canon self in every possible way, but somehow he still feels like my favorite character". This is why you isolate those basic traits before changing the rest - so long as your character is still who they are deep inside, then they still feel like that character. And that's the fun of the story. You're selling something insane, and the reader is buying it.
It's a lot of really heavy character work. You have to really understand the characters you're writing - the less I get the original character, the more issues I'm perpetually having. I tend to fly fast and loose with characterizations, but when writing roleswaps I have to refer back to canon and the source material a lot ("In canon he did X thing, with his newly different backstory how would that decision change?"). The more you're rooted in canon, then the funkier and more divergent you can get.
Personally, I like to play a fun little game I call: how exactly opposite can I make this character until he stops feeling like this character? I Sometimes my goal in writing is "how deeply can I ruin this story". This is not a good game and people should not play it. I find that the lazier I get about getting in touch with the canon character, about keeping track of the canon decisions, and about following these guidelines, then the more difficult a story is to write. If you structure a story well then it's easy to write, and roleswaps are pretty easy. Thanks for the question!
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this fic I'm reading for bedtime is so fun in how it mirrors canon bc myu and jfm die and it's a modern au but wwx still handles everything, like he does all the paperwork and makes all the arrangements, partially bc he's a mortician so he knows how but also because he feels responsible and jc and jyl really aren't capable of doing it themselves. and that did happen in canon. bc wwx IS the responsible one, the one who's status is entirely dependent on which member of the family you ask
also when it talks about jc sobbing until he's sick when he sees myu's body bc he's a momma's boy...that's so real. this author gets jc really well I think. doesn't woobify or villainize him. he'a careless yet secretly sensitive asshole who ultimately means well. it's perhaps a kinder and less messy portrayal than other authors would give, but it's also a different setting and situation. and under less extreme circumstances where wwx and jc didn't have such monumental and dramatic pressures on them, and their parents' mistreatment of them wasn't so painfully plot-relevant, and they were more free to walk away from each other if they needed to, and they weren't forced into multiple wars at young ages, and they didn't have the bullshit of cultivation society and politics to deal with, maybe their relationship would look this close and positive
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i think there's a persistent phrasing in the wh tags thats buggin me about the answer pages. people tend to say that wally is being excluded from the conversations ongoing, but i cannot stress enough i don't think that's the case. for one, the tapes cut into a snippet from an activity that wally was already part of-- his presence is known and enjoyed by the others there. further, all of the tapes end with someone talking to him (as if waking him up? i would wager that hes dissociating and that's what's allowing us to see through his eyes here). he's not being excluded, and his quietness is never questioned *because* he's not especially talkative to begin with! in the surface level stuff including him with others, he doesn't talk all that much! he participates in activities quietly, and his friends don't expect anything more of him! it's! just! autism! it's autism all the way down!!!
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