#it is alot of trial and error rly !
Explore tagged Tumblr posts
Note
I hope this is okay to say, but I've been studying your use of color in hopes of improving my own and I figured I'd just ask directly how you choose your colors, or where you even start. I've spent the last several years focusing exclusively on gesture and going from flat colors to something with a little more depth has been really daunting. :<
honestly i don't paint much when i render my stuff, i usually stick to maybe 3 degrees of value bc it can otherwise look muddy in my work (this is why i stick to cell shading (also bc i like cell shading lol)) and the best explanation i have of my colouring process is probably this ask i answered
the answer is gradient maps, gradient maps are your friend but having a good idea of what range you want your colours to be also helps when using gradient maps (what do i want the colours of the shadow to be and what colour do i want the light to be are good questions to ask yourself)
edit: before and after i punch something with gradient maps
#chitter chatter#anonymous#never be afraid to mess around with tools and try stuff out ! you only know what works by creating and failing#mind i dont always use them; they can end up dimming certain colours when you dont want them too esp if a piece is v saturated#it is alot of trial and error rly !
53 notes
·
View notes